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Cad Commands

The document provides a comprehensive list of keyboard shortcuts and commands for managing drawings, toggling features, and executing various functions in a design software. It includes hotkeys for general features, drawing modes, managing workflows, and specific commands for creating and editing objects. This resource serves as a quick reference for users to enhance their efficiency while working with the software.
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© © All Rights Reserved
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Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
2 views

Cad Commands

The document provides a comprehensive list of keyboard shortcuts and commands for managing drawings, toggling features, and executing various functions in a design software. It includes hotkeys for general features, drawing modes, managing workflows, and specific commands for creating and editing objects. This resource serves as a quick reference for users to enhance their efficiency while working with the software.
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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TOGGLE GENERAL FEATURES Ctrl+Shift+v - Paste data as block

Ctrl+z - Undo last action


Ctrl+d - Toggle coordinate display Ctrl+y - Redo last action
Ctrl+g - Toggle Grid Ctrl+[ - Cancel current command (or
Ctrl+e - Cycle isometric planes ctrl+\)
Ctrl+f - Toggle running object snaps ESC - Cancel current command
Ctrl+h - Toggle Pick Style
Ctrl+Shift+h - Toggle Hide pallets MANAGE DRAWINGS
Ctrl+I - Toggle Coords
Ctrl+Shift+I -Toggle Infer Constraints Ctrl+n - New Drawing
Ctrl+s - Save drawing
TOGGLE DRAWING MODES Ctrl+o - Open drawing
Ctrl+p - Plot dialog box
F1 - Display Help Ctrl+Tab - Switch to next
F2 - Toggle text screen Ctrl+Shift+Tab - Switch to previous
F3 - Toggle object snap mode drawing
F4 - Toggle 3DOsnap Ctrl+Page Up - Switch to previous
F5 - Toggle Isoplane tab in current drawing
F6 - Toggle Dynamic UCS Ctrl+Page Down - Switch to next tab
F7 - Toggle grid mode in current drawing
F8 - Toggle ortho mode Ctrl+q - Exit
F9 - Toggle snap mode Ctrl+a - Select all objects
F10 - Toggle polar mode
F11 - Toggle object snap tracking
F12 - Toggle dynamic input mode HOT KEYS A–C
A
MANAGE SCREEN A - ARC / Creates an arc.
AA - AREA / Calculates the area and
Ctrl+0 (Zero) - Clean Screen perimeter of objects or of defined
Ctrl+1 - Property Palette areas.
Ctrl+2 - Design Center Palette ADC - ADCENTER / Manages and
Ctrl+3 - Toggle Palette inserts content such as blocks, xrefs,
Ctrl+4 - Sheet Set Palette and hatch patterns.
Ctrl+6 - DBConnect Manager AL - ALIGN / Aligns objects with
Ctrl+7 - Markup Set Manager Palette other objects in 2D and 3D.
Ctrl+8 - Quick Calc AP - APPLOAD / Load Application.
Ctrl+9 - Command Line AR - ARRAY / Creates multiple
copies of objects in a pattern.
MANAGE WORKFLOW ARR - ACTRECORD / Starts the
Action Recorder.
Ctrl+c - Copy object ARM - ACTUSERMESSAGE /
Ctrl+x - Cut object Inserts a user message into an action
Ctrl+v - Paste object macro.
Ctrl+Shift+c - Copy to clipboard with ARU - ACTUSERINPUT / Pauses for
base point user input in an action macro.
ARS - ACTSTOP / Stops the Action geometric constraints on an
Recorder and provides the object.
option of saving the recorded CH - PROPERTIES / Controls
actions to an action macro file. properties of existing objects.
ATI - ATTIPEDIT / Changes the CHA - CHAMFER / Bevels the edges
textual content of an attribute of objects.
within a block. CHK - CHECKSTANDARDS /
ATT - ATTDEF / Redefines a block Checks the current drawing for
and updates associated standards violations.
attributes. CLI - COMMANDLINE / Displays the
ATE ATTEDIT / Changes attribute Command Line window.
information in a block. COL - COLOR / Sets the color for
new objects.
B CO - COPY / Copies objects a
B - BLOCK / Creates a block specified distance in a
definition from selected specified direction.
objects. CT - CTABLESTYLE / Sets the
BC - BCLOSE / Closes the Block name of the current table style.
Editor. CUBE - NAVVCUBE / Controls the
BE - BEDIT / Opens the block visibility and display properties
definition in the Block Editor. of the ViewCube tool.
BH - HATCH / Fills an enclosed area CYL - CYLINDER / Creates a 3D
or selected objects with a solid cylinder.
hatch pattern, solid fill, or
gradient fill. HOT KEYS D-F
BO - BOUNDARY / Creates a region
or a polyline from an enclosed D
area. D - DIMSTYLE / Creates and
BR - BREAK / Breaks the selected modifies dimension styles.
object between two points. DAN - DIMANGULAR / Creates an
BS - BSAVE / Saves the current angular dimension.
block definition. DAR - DIMARC / Creates an arc
BVS - BVSTATE / Creates, sets, or length dimension.
deletes a visibility state in a DBA - DIMBASELINE / Creates a
dynamic block. linear, angular, or ordinate
dimension from the baseline of
C the previous or selected
C - CIRCLE / Creates a circle. dimension.
CAM - CAMERA / Sets a camera DBC - DBCONNECT / Provides an
and target location to create interface to external database
and save a 3D perspective tables.
view of objects. DCE - DIMCENTER / Creates the
CBAR - CONSTRAINTBAR / A center mark or the centerlines
toolbar-like UI element that of circles and arcs.
displays the available DCO- DIMCONTINUE / Creates a
dimension that starts from an
extension line of a previously selected dimensions to objects
created dimension. or points on objects.
DCON - DIMCONSTRAINT / Applies DRM - DRAWINGRECOVERY /
dimensional constraints to Displays a list of drawing files
selected objects or points on that can be recovered after a
objects. program or system failure.
DDA- DIMDISASSOCIATE / DS - DSETTINGS / Sets grid and
Removes associativity from snap, polar and object snap
selected dimensions. tracking, object snap modes,
DDI - DIMDIAMETER / Creates a Dynamic Input, and Quick
diameter dimension for a circle Properties.
or an arc. DT - TEXT / Creates a single-line text
DED - DIMEDIT / Edits dimension object.
text and extension lines. DV - DVIEW / Defines parallel
DI - DIST / Measures the distance projection or perspective views
and angle between two points. by using a camera and target.
DIV - DIVIDE / Creates evenly DX - DATAEXTRACTION / Extracts
spaced point objects or blocks drawing data and merges data
along the length or perimeter from an external source to a
of an object. data extraction table or
DJL - DIMJOGLINE / Adds or external file.
removes a jog line on a linear
or aligned dimension. E
DJO - DIMJOGGED / Creates jogged E - ERASE / Removes objects from a
dimensions for circles and drawing.
arcs. ED - DDEDIT / Edits single-line text,
DL - DATALINK / The Data Link dimension text, attribute
dialog box is displayed. definitions, and feature control
DLU - DATALINKUPDATE / Updates frames.
data to or from an established EL - ELLIPSE / Creates an ellipse or
external data link. an elliptical arc.
DO - DONUT / Creates a filled circle EPDF - EXPORTPDF / Exports
or a wide ring. drawing to PDF.
DOR - DIMORDINATE / Creates ER - EXTERNALREFERENCES /
ordinate dimensions. Opens the External
DOV - DIMOVERRIDE / Controls References palette.
overrides of system variables EX - EXTEND / Extends objects to
used in selected dimensions. meet the edges of other
DR - DRAWORDER / Changes the objects.
draw order of images and EXIT - QUIT / Exits the program.
other objects. EXP - EXPORT / Saves the objects
DRA - DIMRADIUS / Creates a in a drawing to a different file
radius dimension for a circle or format.
an arc. EXT - EXTRUDE / Extends the
DRE - DIMREASSOCIATE / dimensions of a 2D object or
Associates or re-associates 3D face into 3D space.
F I
F - FILLET / Rounds and fillets the I - INSERT / Inserts a block or
edges of objects. drawing into the current
FI - FILTER / Creates a list of drawing.
requirements that an object IAD - IMAGEADJUST / Controls the
must meet to be included in a image display of the
selection set. brightness, contrast, and fade
FS - FSMODE / Creates a selection values of images.
set of all objects that touch the IAT - IMAGEATTACH / Inserts a
selected object. reference to an image file.
FSHOT - FLATSHOT / Creates a 2D ICL - IMAGECLIP / Crops the display
representation of all 3D of a selected image to a
objects based on the current specified boundary.
view. ID - ID / Displays the UCS coordinate
values of a specified location.
HOT KEYS G-I IM - IMAGE / Displays the External
G References palette.
G - GROUP / Creates and manages IMP - IMPORT / Imports files of
saved sets of objects called different formats into the
groups. current drawing.
GCON - GEOCONSTRAINT / IN - INTERSECT / Creates a 3D
Applies or persists geometric solid, surface, or 2D region from
relationships between objects overlapping solids, surfaces,
or points on objects. or regions.
GD - GRADIENT / Fills an enclosed INF - INTERFERE / Creates a
area or selected objects with a temporary 3D solid from the
gradient fill. interferences between two
GEO - GEOGRAPHICLOCATION / sets of selected 3D solids.
Specifies the geographic IO - INSERTOBJ / Inserts a linked or
location information for a embedded object.
drawing file.
HOT KEYS J-L
H
H - HATCH / Fills an enclosed area J
or selected objects with a J - JOIN / Joins similar objects to
hatch pattern, solid fill, or form a single, unbroken object.
gradient fill. JOG - DIMJOGGED / Creates jogged
HE - HATCHEDIT / Modifies an dimensions for circles and
existing hatch or fill. arcs.
HI - HIDE / Regenerates a 3D
wireframe model with hidden L
lines suppressed. L - LINE / Creates straight line
segments.
LA - LAYER / Manages layers and
layer properties.
LAS - LAYERSTATE / Saves, ML - MLINE / Creates multiple
restores, and manages named parallel lines..
layer states.
LE - QLEADER / Creates a leader MLA - MLEADERALIGN / Aligns and
and leader annotation. spaces selected multileader
LEN - LENGTHEN / Changes the objects.
length of objects and the MLC - MLEADERCOLLECT /
included angle of arcs. Organizes selected
LESS - MESHSMOOTHLESS / multileaders that contain
Decreases the level of blocks into rows or columns,
smoothness for mesh objects and displays the result with a
by one level. single leader.
LI - LIST / Displays property data for MLD - MLEADER / Creates a
selected objects. multileader object.
LO - LAYOUT / Creates and modifies MLE - MLEADEREDIT / Adds leader
drawing layout tabs. lines to, or removes leader
LT - LINETYPE / Loads, sets, and lines from, a multileader
modifies linetypes. object.
LTS - LTSCALE / Changes the scale MLS - MLEADERSTYLE / Creates
factor of linetypes for all and modifies multileader
objects in a drawing. styles.
LW - LWEIGHT / Sets the current MO - PROPERTIES / Controls
lineweight, lineweight display properties of existing objects.
options, and lineweight units. MORE - MESHSMOOTHMORE /
Increases the level of
HOT KEYS M-O smoothness for mesh objects
by one level.
M MS - MSPACE / Switches from paper
M - MOVE / Moves objects a space to a model space
specified distance in a viewport.
specified direction. MSM - MARKUP / Opens the Markup
MA - MATCHPROP / Applies the Set Manager.
properties of a selected object MT - MTEXT / Creates a multiline text
to other objects. object.
MAT - MATERIALS / Shows or hides MV - MVIEW / Creates and controls
the Materials window. layout viewports.
ME - MEASURE / Creates point
objects or blocks at measured N
intervals along the length or NORTH -
perimeter of an object. GEOGRAPHICLOCATION /
MEA - MEASUREGEOM / Measures Specifies the geographic
the distance, radius, angle, location information for a
area, and volume of selected drawing file.
objects or sequence of points. NSHOT - NEWSHOT / Creates a
MI - MIRROR / Creates a mirrored named view with motion that is
copy of selected objects.
played back when viewed with PCINDEX - POINTCLOUDINDEX /
ShowMotion. Creates an indexed point
NVIEW - NEWVIEW / Creates a cloud (PCG or ISD) file from a
named view with no motion. scan file.
PE - PEDIT / Edits polylines and 3D
polygon meshes.
O PL - PLINE / Creates a 2D polyline.
O - OFFSET / Creates concentric PO - POINT / Creates a point object.
circles, parallel lines, and POFF - HIDEPALETTES / Hides
parallel curves. currently displayed palettes
OP - OPTIONS / Customizes the (including the command line).
program settings. POL - POLYGON / Creates an
ORBIT - 3DORBIT / Rotates the view equilateral closed polyline.
in 3D space, but constrained PON - SHOWPALETTES / Restores
to horizontal and vertical orbit the display of hidden palettes.
only. PR - PROPERTIES / Displays
OS - OSNAP / Sets running object Properties palette.
snap modes. PRE - PREVIEW / Displays the
drawing as it will be plotted.
HOT KEYS P-R PRINT - PLOT / Plots a drawing to a
P plotter, printer, or file.
P - PAN / Adds a parameter with PS - PSPACE / Switches from a
grips to a dynamic block model space viewport to paper
definition. space.
PA - PASTESPEC / Pastes objects PSOLID - POLYSOLID / Creates a
from the Clipboard into the 3D wall-like polysolid.
current drawing and controls PU - PURGE / Removes unused
the format of the data. items, such as block
PAR - PARAMETERS / Controls the definitions and layers, from the
associative parameters used drawing.
in the drawing. PYR - PYRAMID / Creates a 3D solid
PARAM - BPARAMETER / Adds a pyramid.
parameter with grips to a
dynamic block definition. Q
PATCH - SURFPATCH / Creates a QC - QUICKCALC / Opens the
new surface by fitting a cap QuickCalc calculator.
over a surface edge that forms QCUI - QUICKCUI / Displays the
a closed loop. Customize User Interface
PC - POINTCLOUD / Provides Editor in a collapsed state.
options to create and attach QP - QUICKPROPERTIES / Displays
point cloud files. open drawings and layouts in
PCATTACH - a drawing in preview images.
POINTCLOUDATTACH / Inserts QSAVE - QSAVE / Saves the current
an indexed point cloud file into drawing.
the current drawing.
QVD - QVDRAWING / Displays open rendering parameters, for
drawings and layouts in a rendering an image.
drawing using preview images. RPR - RPREF / Displays or hides the
QVDC - QVDRAWINGCLOSE / Advanced Render Settings
Closes preview images of palette for access to advanced
open drawings and layouts in rendering settings.
a drawing. RR - RENDER / Creates a
QVL - QVLAYOUT / Displays photorealistic or realistically
preview images of model shaded image of a 3D solid or
space and layouts in a surface model.
drawing. RW - RENDERWIN / Displays the
QVLC - QVLAYOUTCLOSE / Closes Render window without
preview images of model space and starting a rendering operation.
layouts in the current drawing.
HOT KEYS S-U
R S
R - REDRAW / Refreshes the display S - STRETCH / Stretches objects
in the current viewport. crossed by a selection window
RA - REDRAWALL / Refreshes the or polygon.
display in all viewports. SC - SCALE / Enlarges or reduces
RC - RENDERCROP / Renders a selected objects, keeping the
specified rectangular area, proportions of the object the
called a crop window, within a same after scaling.
viewport. SCR - SCRIPT / Executes a
RE - REGEN / Regenerates the sequence of commands from a
entire drawing from the current script file.
viewport. SEC - SECTION / Uses the
REA - REGENALL / Regenerates the intersection of a plane and
drawing and refreshes all solids, surfaces, or mesh to
viewports. create a region.
REC - RECTANG / Creates a SET - SETVAR / Lists or changes the
rectangular polyline. values of system variables.
REG - REGION / Converts an object SHA - SHADEMODE / Starts the
that encloses an area into a VSCURRENT command..
region object. SL - SLICE / Creates new 3D solids
REN - RENAME / Changes the and surfaces by slicing, or
names assigned to items such dividing, existing objects.
as layers and dimension SN - SNAP / Restricts cursor
styles. movement to specified
REV - REVOLVE / Creates a 3D intervals.
solid or surface by sweeping a SO - SOLID / Creates solid-filled
2D object around an axis. triangles and quadrilaterals.
RO - ROTATE / Rotates objects SP - SPELL / Checks spelling in a
around a base point. drawing.
RP - RENDERPRESETS / Specifies SPE - SPLINEDIT / Edits a spline or
render presets, reusable splinefit polyline.
SPL - SPLINE / Creates a smooth TP - TOOLPALETTES / Opens the
curve that passes through or Tool Palettes window.
near specified points. TR - TRIM / Trims objects to meet the
SPLANE - SECTIONPLANE / edges of other objects.
Creates a section object that TS - TABLESTYLE / Creates,
acts as a cutting plane through modifies, or specifies table
3D objects. styles.
SPLAY - SEQUENCEPLAY / Plays U
named views in one category. UC - UCSMAN / Manages defined
SPLIT - MESHSPLIT / Splits a mesh user coordinate systems.
face into two faces. UN - UNITS / Controls coordinate
SSM - SHEETSET / Opens the Sheet and angle display formats and
Set Manager precision.
ST - STYLE / Creates, modifies, or UNHIDE / UNISOLATE -
specifies text styles. UNISOLATEOBJECTS / Displays
STA - STANDARDS / Manages the objects previously hidden with
association of standards files the ISOLATEOBJECTS or
with drawings. HIDEOBJECTS command.
SU - SUBTRACT / Combines UNI - UNION / Unions two solid or
selected 3D solids, surfaces, two region objects.
or 2D regions by subtraction.
HOT KEYS V-X
T
T - MTEXT / Creates a multiline text V
object. V - VIEW / Saves and restores
TA - TEXTALIGN / Aligns multiple named views, camera views,
text objects vertically, layout views, and preset
horizontally, or obliquely. views.
TB - TABLE / Creates an empty table VGO - VIEWGO / Restores a named
object. view.
TEDIT - TEXTEDIT / Edits a VP - DDVPOINT / Sets the 3D
dimensional constraint, viewing direction.
dimension, or text object. VPLAY - VIEWPLAY / Plays the
TH - THICKNESS / Sets the default animation associated to a
3D thickness property when named view.
creating 2D geometric objects. VS - VSCURRENT / Sets the visual
TI - TILEMODE / Controls whether style in the current viewport.
paper space can be accessed. VSM - VISUALSTYLES / Creates
TO - TOOLBAR / Displays, hides, and modifies visual styles and
and customizes toolbars. applies a visual style to a
TOL - TOLERANCE / Creates viewport.
geometric tolerances
contained in a feature control W
frame. W - WBLOCK / Writes objects or a
TOR - TORUS / Creates a donut- block to a new drawing file.
shaped 3D solid. WE - WEDGE / Creates a 3D solid
wedge.
WHEEL - NAVSWHEEL / Displays a
wheel that contains a
collection of view navigation
tools.

X
X - EXPLODE / Breaks a compound
object into its component
objects.
XA - XATTACH / Inserts a DWG file
as an external reference (xref).
XB - XBIND / Binds one or more
definitions of named objects in
an xref to the current drawing.
XC - XCLIP / Crops the display of a
selected external reference or
block reference to a specified
boundary.
XL - XLINE / Creates a line of infinite
length.
XR - XREF / Starts the
EXTERNALREFERENCES
command.

HOT KEYS Y-Z

Y
Z - ZEBRA
ANALYSISZEBRA / Projects stripes
onto a 3D model to analyze
surface continuity.
ZIP - ETRANSMIT / Creates a Self-
Extracting or Zipped
Transmittal Package.

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