Tutorial
Tutorial
This will help run WoJS offline, though most things will not work correctly. You
will be able to walk around and look at most areas.
Everything should be set up now. If it works correctly, you will be taken to the
login screen on starting the game. You can login with a fake email/password like
"[email protected]" and "goodpassword", it won't actually send a web request
because it's offline so nothing will save, of course.
offlineDll3.zip
Many functions will not work or softlock the game, so this is mostly for looking
around. Use the "avfix" command if you get stuck.
-Tutorial End-
This is a different set of dll's you can try which attempts to fix the loading
screen issues. I've not tested it a lot so I'd recommend the Dll3 file above for
now, but nothing bad will happen if you try it. It just might break some areas or
functions.
offlineDll4.zip
file for step 8: (edit: try this instead if it doesn't work and you chose PC
assets:
WoJS Offline Tutorial )
Login.unity3d
JSMain.xml
Update:
Bubble Trouble and Hops' Jetpack are now playable IF you have all necessary
data inside ContentData/Captures and ContentData/Assets
Volleyball, Basketball and Football are playable until the portion where the
avatar is used, where it may then stop working.
Console doesn't need unlocking anymore
"Clear avatar parts" must be used before "avfix" now, as avfix sets more things
that require you to do that.
Funzones will load, except for the SOD funzone in New York
Bubble Maze is now playable
Maybe some other stuff I forgot. Everything I previously updated is in this
one.
offlineDll5.zip
Update:
Blast Off, Uncle Milton Quiz and Queen Ant Maze are now playable.
"checkstatus" and "rescale" have been ported from the SS dll's
"zcast" has been added, which lets you pick something to morph into. Format is
"zcast <pf model> <name>" which means using "zcast PfCJ CJ" would turn you into the
CJ model with the name "CJ". To my knowledge it only works with models starting
with Pf. Some may break the game in interesting ways.
Servertime is enabled now, which lets you see the band play in the Octolair.
AvatarData is enabled now, which initially caused an issue with the eyes but
that is now fixed.
The Login screen is now functional, just add a fake email like "[email protected]" when
on the login screen and press the button. Select the "Placeholder" account.
However, I don't recommend using the "remember me" option as in the past that
resulted in a softlock.
Clear avatar parts is now built into avfix and is as such no longer necessary.
SanctuaryBaby is now accessible.
Besides some broken animations and models, EnchantedSanctuary is accessible if
you click the coin counter button while in the area.
offlineDll6.zip
small change:
the zcast command now has 3 parameters so you can set the file name and
container name separately. Now you can morph into the actual intended morphs with a
command like: "zcast AvatarMorphs PfMorphTRex TRex"
To clarify, the format is now: zcast <File name> <Container name> <Display name>
offlineDll6Fix.zip
small change:
Caching is now functional, so you can probably load any fun zones again.
(recent enough to run in the unity version of WoJ ofc)
offlineDll7.zip
Optional update:
previously, I had blocked eyes from being applied to avatars to stop glitches
with old avatars in the web version. I have undone that here, so those glitches are
back IF you are using the web assets. If you're using standalone or rollback assets
then this one is better because NPC's will have eyes properly applied.
offlineDll8.zip
4 new commands for loading assets, creating fog and playing avatar animations.
See help menu.
offlineDll9.zip
Optional Update:
5 new commands for changing avatar data, loading assets, and manipulating time.
The avatar data commands work pretty poorly offline but they can do some stuff. I
did tamper with AvatarData a bit though (the same stuff I did to SS for geometry to
load), so if anything breaks let me know.
removed a bunch of now unnecessary logs I previously added. improved
performance.
offlineDll10.zip
Added 4 new commands for changing the quality, ambient light, skybox color, and
light maps. And one for destroying the loading screen.
offlineDll11.zip