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Starting Out with C From Control Structures through
Objects 7th Edition Edition Tony Gaddis Digital Instant
Download
Author(s): Tony Gaddis
ISBN(s): 9780132576253, 0132576252
Edition: 7th Edition
File Details: PDF, 53.69 MB
Year: 2011
Language: english
get with the programming
C++
From Control Structures
through Objects
SEVENTH EDITION
Tony Gaddis
Haywood Community College
Addison-Wesley
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Copyright © 2012, 2009, 2007, 2005 Pearson Education, Inc., publishing as Addison-Wesley. All rights
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Many of the designations by manufacturers and sellers to distinguish their products are claimed as trademarks.
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tions have been printed in initial caps or all caps.
Gaddis, Tony.
Starting out with C++ : from control structures through objects / Tony
Gaddis. 7th ed.
p. cm.
Includes bibliographical references and index.
ISBN-13: 978-0-13-257625-3 (alk. paper)
ISBN-10: 0-13-257625-2 (alk. paper)
1. C++ (Computer program language) I. Title.
QA76.73.C153G33 2012
005.13'3 dc22
2011003252
10 9 8 7 6 5 4 3 2 1 EB 15 14 13 12 11
Preface xiii
CHAPTER 1 Introduction to Computers and Programming 1
CHAPTER 2 Introduction to C++ 27
CHAPTER 3 Expressions and Interactivity 85
CHAPTER 4 Making Decisions 149
CHAPTER 5 Loops and Files 227
CHAPTER 6 Functions 301
CHAPTER 7 Arrays 377
CHAPTER 8 Searching and Sorting Arrays 451
CHAPTER 9 Pointers 491
CHAPTER 10 Characters, C-Strings, and More About the String Class 541
CHAPTER 11 Structured Data 593
CHAPTER 12 Advanced File Operations 651
CHAPTER 13 Introduction to Classes 705
CHAPTER 14 More About Classes 799
CHAPTER 15 Inheritance, Polymorphism, and Virtual Functions 869
CHAPTER 16 Exceptions, Templates, and the Standard Template Library (STL) 947
CHAPTER 17 Linked Lists 1003
CHAPTER 18 Stacks and Queues 1043
CHAPTER 19 Recursion 1101
CHAPTER 20 Binary Trees 1137
v
vi Contents at a Glance
Preface xiii
vii
viii Contents
CHAPTER 10 Characters, C-Strings, and More About the string Class 541
10.1 Character Testing 541
10.2 Character Case Conversion 545
x Contents
13.13 Focus on Problem Solving and Program Design: An OOP Case Study 763
13.14 Focus on Object-Oriented Programming: Creating an Abstract Array
Data Type 770
13.15 Focus on Object-Oriented Design: The Unified Modeling Language (UML) 774
13.16 Focus on Object-Oriented Design: Finding the Classes and Their
Responsibilities 777
CHAPTER 16 Exceptions, Templates, and the Standard Template Library (STL) 947
16.1 Exceptions 947
16.2 Function Templates 966
16.3 Focus on Software Engineering: Where to Start When Defining Templates 972
16.4 Class Templates 973
16.5 Introduction to the Standard Template Library (STL) 983
Welcome to Starting Out with C++: From Control Structures through Objects, 7th edi-
tion. This book is intended for use in a two-semester C++ programming sequence, or an
accelerated one-semester course. Students new to programming, as well as those with
prior course work in other languages, will nd this text bene cial. The fundamentals of
programming are covered for the novice, while the details, pitfalls, and nuances of the
C++ language are explored in-depth for both the beginner and more experienced student.
The book is written with clear, easy-to-understand language and it covers all the necessary
topics for an introductory programming course. This text is rich in example programs that
are concise, practical, and real-world oriented, ensuring that the student not only learns
how to implement the features and constructs of C++, but why and when to use them.
xiii
xiv Preface
Figure P-1
Chapter 1
Introduction
Chapters 2 7
Basic Language
Elements
*A few subtopics in
Chapter 12 require
Chapter 10 Chapters 9 and 11.
Characters, Strings, Chapter 11
and the string Class Structures
Chapter 13
Introduction to
Classes
Chapter 14
More About Classes
Chapter 15
Inheritance and
Polymorphism
Chapter 16
Exceptions,
Templates, and STL
Chapter 17
Linked Lists
Chapter 18 Chapter 19
Stacks and Queues Recursion
Chapter 20
Binary Trees
xvi Preface
Chapter 6: Functions
In this chapter the student learns how and why to modularize programs, using both void
and value returning functions. Argument passing is covered, with emphasis on when argu-
ments should be passed by value versus when they need to be passed by reference. Scope
of variables is covered and sections are provided on local versus global variables and on
static local variables. Overloaded functions are also introduced and demonstrated.
Chapter 7: Arrays
In this chapter the student learns to create and work with single and multidimensional
arrays. Many examples of array processing are provided including examples illustrating
how to nd the sum, average, highest and lowest values in an array and how to sum the
rows, columns, and all elements of a two-dimensional array. Programming techniques using
parallel arrays are also demonstrated and the student is shown how to use a data le as an
input source to populate an array. STL vectors are introduced and compared to arrays.
Chapter 9: Pointers
This chapter explains how to use pointers. Pointers are compared to and contrasted with
reference variables. Other topics include pointer arithmetic, initialization of pointers, rela-
tional comparison of pointers, pointers and arrays, pointers and functions, dynamic mem-
ory allocation, and more.
Chapter 10: Characters, C-strings, and More About the string Class
This chapter discusses various ways to process text at a detailed level. Library functions
for testing and manipulating characters are introduced. C-strings are discussed, and the
technique of storing C-strings in char arrays is covered. An extensive discussion of the
string class methods is also given.
Appendix F: Namespaces
This appendix explains namespaces and their purpose. Examples showing how to de ne a
namespace and access its members are given.
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