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Gaddis: Starting Out with Programming Logic & Design Test Bank
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Chapter Two
MULTIPLE CHOICE
1. Which error produces incorrect results but does not prevent the program from running?
a. syntax
b. logic
c. grammatical
d. human
e. None of the above
ANS: B
2. The program development cycle is made up of steps that are repeated until no errors
can be found in the program.
a. Five
b. Four
c. Three
d. Six
e. None of these
ANS: A
3. What is the informal language that programmers use to create models of programs that have no
syntax rules and are not meant to be compiled or executed?
a. Program
b. Flowchart
c. Algorithm
d. Code
e. Pseudocode
ANS: E
4. The is a diagram that graphically depicts the steps that take place in a program.
a. Program
b. Flowchart
©2016 Pearson Education, Inc. Upper Saddle River, NJ. All Rights Reserved.
Gaddis: Starting Out with Programming Logic & Design Test Bank
c. Algorithm
d. Code
e. Pseudocode
ANS: B
©2016 Pearson Education, Inc. Upper Saddle River, NJ. All Rights Reserved.
Gaddis: Starting Out with Programming Logic & Design Test Bank
©2016 Pearson Education, Inc. Upper Saddle River, NJ. All Rights Reserved.
Gaddis: Starting Out with Programming Logic & Design Test Bank Chapter Two 2
ANS: D
ANS: A
ANS: C
ANS: B
ANS: A
10. A is a name that represents a value that cannot be changed during the
program’s execution.
a. Uninitialized variable
b. Named variable
c. Named constant
d. Input variable
e. None of the above
ANS: C
©2013 Pearson Education, Inc. Upper Saddle River, NJ. All Rights Reserved.
Gaddis: Starting Out with Programming Logic & Design Test Bank Chapter Two 3
b. External
c. Program
d. Block
e. Line
ANS: B
12. The process where the programmer steps through each of the program’s statements oneby
one is called .
a. Hand tracing
b. Debug
c. Execute
d. Run
e. Checking
ANS: A
ANS: A
ANS: B
15. What symbol is used to mark the beginning and end of a string?
a. Slash
b. Asterisk
c. Quotation
d. Comma
e. Question
ANS: C
©2013 Pearson Education, Inc. Upper Saddle River, NJ. All Rights Reserved.
Gaddis: Starting Out with Programming Logic & Design Test Bank Chapter Two 4
ANS: D
ANS: E
18. What term is used for a string that appears in the actual code of a program?
a. String literal
b. Virtual string
c. Hard copy
d. Strongly typed
e. None of the above
ANS: A
TRUE/FALSE
1. True/False: Programmers start writing code as the first step when they begin a new project.
ANS: F
2. True/False: The structure of the camelCase naming convention is to write the first word of the
variable name in lowercase letters and then to capitalize the first character of the second and
subsequent words.
ANS: T
ANS: F
4. True/False: An uninitialized variable is a variable that has been declared and automatically
initialized to zero.
ANS: F
ANS: F
©2013 Pearson Education, Inc. Upper Saddle River, NJ. All Rights Reserved.
Gaddis: Starting Out with Programming Logic & Design Test Bank Chapter Two 5
ANS: T
7. True/False: Ovals are used as terminal symbols marking the starting and end of the
pseudocode.
ANS: F
ANS: T
9. True/False: It has been proven by a group of mathematicians that all programs can be written
using only three structures.
ANS: T
10. True/False: A variable is a storage location in memory that is represented by a name and can
hold different values during the execution of the program.
ANS: T
11. True/False: If you mistakenly write pseudocode into an editor for an actual programming
language, such as Python or Visual Basic, errors will result.
ANS: T
12. True/False: Most programming languages do not automatically print spaces between multiple
items that are displayed on the screen.
ANS: T
ANS: debugging
ANS: algorithm
©2013 Pearson Education, Inc. Upper Saddle River, NJ. All Rights Reserved.
Gaddis: Starting Out with Programming Logic & Design Test Bank Chapter Two 6
4. The symbol is used to represent the inputs and outputs in the steps of
the program.
ANS: parallelogram
ANS: user-friendly
ANS: modulus
7. A statement specifies the variable’s name and the variable’s data type.
8. The comments the programmer places in the code explaining how different parts of the program
work are known as documentation.
ANS: internal
9. comments take up several lines and are used when lengthy explanations are
required in the program.
ANS: Block
ANS: Constant
ANS: Uninitialized
ANS: declaration
ANS: mathematical
14. In the expression 57 * 6, the values 57 and 6, which are on the left and right of the * symbol,
respectively, are called .
ANS: operands
©2013 Pearson Education, Inc. Upper Saddle River, NJ. All Rights Reserved.
Gaddis: Starting Out with Programming Logic & Design Test Bank Chapter Two 7
ANS: three
ANS: input
17. When a mathematical calculation is performed, you typically want to store the result of that
calculation in a .
ANS: variable
18. A program’s will typically be the result of the process or processes that it has
performed.
ANS: output
©2013 Pearson Education, Inc. Upper Saddle River, NJ. All Rights Reserved.
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This ebook is for the use of anyone anywhere in the United States
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MAANTIEN VARRELLA
Huvinäytelmä neljässä näytöksessä, seitsemässä muutoksessa.
Kirj.
C. HOSTRUP
Metsä.
Ensimmäinen kohtaus.
RISTO. Sepä hyvä. Hän siis pian saadaan harhateille. Mikä on tuo
suuri kartano tuolla metsän takana?
MATTI. Hahaha! Saattaa olla. Mutta miksikä olet sinä valinnut juuri
sen keinon?
RISTO. Oi — älä puhu noin! Me, ihmiset, tulemme toki aina siksi,
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ei ole minun vikani. Palkkani kauppakirjurina ei koskaan riittänyt.
Pidin isäntäni häpeänä, että hänen palveliansa olisivat ryysyherroja.
Siksipä otinkin kassasta lisäpalkkaa varsinaisen palkkani
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RISTO. Jospa olisin voinut! Mutta usko pois, ystäväni, joka kerran
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matkustaa pois koko maailmasta tai ainakin synnyinmaastansa,
saattaakseen alkaa elämänsä alusta jälleen. Ja moiselle matkalle
pitää sinun nyt auttaa minua.
MATTI. En!
MATTI. En!
MATTI. En!
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turhanpäiväinen jankuttaja.
RISTO. Matti hoi! Minä pyydän nyt viimeisen kerran: Anna mulle
kaksikymmentä markkaa!
(Juoksee pois).
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Risto (yksin).
(Menee).
Kolmas kohtaus.
Salmela (yksin).
Neljäs kohtaus.
Salmela. Heiliö.
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HEILIÖ. Ja sitte?
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HEILIÖ. Ken sen piti olla?
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kans'? — Ohho'j jos ihmisel' sentään olis tommost' kultareunast'
paperii!
RISTO (menee).
Kuudes kohtaus.
HEILIÖ. No, mennään nyt vain! Ja tee sinä mitä tahdot; minä
tiedän kyllä mitä minä teen.
(Menevät).
(Menee).
Muutos.
Seitsemäs kohtaus.
LAURA. Hyvästi!
(Menee).
Kahdeksas kohtaus.
Stenfors.
Yhdeksäs kohtaus.
Stenfors. Sievä.
SIEVÄ. Herra Stenfors! Ettepäs osaa arvata, mitä minä nyt teille
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