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Bastards adventure template

The document is a template for creating an adventure module for a tabletop role-playing game. It includes sections for outlining dungeons, generating omens and loot, and providing hooks for player motivation. Additionally, it encourages creativity in naming regions and developing lore for various dungeon rooms.

Uploaded by

Marc Majcher
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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0% found this document useful (0 votes)
7 views16 pages

Bastards adventure template

The document is a template for creating an adventure module for a tabletop role-playing game. It includes sections for outlining dungeons, generating omens and loot, and providing hooks for player motivation. Additionally, it encourages creativity in naming regions and developing lore for various dungeon rooms.

Uploaded by

Marc Majcher
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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bastards.

ADVENTURE
TEMPLATE

CREATE A MODULE
1.
USING A PENCIL OR DARK PEN, OUTLINE AND CONNECT IN ANY WAY

4.
ANY NUMBER OF SQUARES INTO A DUNGEON. NUMBER THE SQUARE.
COME UP WITH SIX OMENS AND SIX ITEMS OF LOOT.
OMENS

2.
5.
1.
4.

3.
2.

6.
5.
3.
6.

LOOT
HOOKS
COME UP WITH FOUR TO SIX
REASONS WHY BASTARDS
WOULD GO IN SEARCH OF
ADVENTURES HERE.








USING A PENCIL OR A DARK PEN, OUTLINE ANY
NUMBER OF HEXES. DRAW LANDMARKS OR POINTS
OF INTEREST IN THEM. LEAVE SOME BLANK AS
TERRAIN TO BE NAVIGATED.
EVOCATIVE NAME
CREATE A FUN REGION NAME. IN THE SPACE BELOW,
DESCRIBE ALL THE MARKED HEXES.










CLEVER,
PSEUDO
POETRY

GET CREATIVE. THINK LIKE A


WARRIOR BARD. CHANNEL
YOUR INNER SOOTHSAYER.
GIVE THEM THE FEELS!
TO ADD
SETTING
AND LORE...
ROOM .
FOR THE REST OF THIS
TEMPLATE, FILL IN DETAILS FOR
ALL THE DUNGEON ROOMS.

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for use with the

bastards.
system

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