DAQA Bug Writing Guide
DAQA Bug Writing Guide
Important Instructions
• Check for dupes before writing a bug. If the bug has already been documented, don’t write up a
new one. If you have new info for the existing bug (ie. Found out how to reproduce it another
way), append the information to the existing bug.
o Note: This may not be applicable to every test, such as larger ones, so if we do not
provide a way to check duplicates or explicitly say to not report a specific bug, go ahead
and report it.
• Take your time writing bugs, make sure they are simple and clear.
• Summaries should be brief: 1 sentence ideally. Use the repro steps to fill in the details.
• Attempt to reproduce the issue, at least 4-5 times (unless it very obviously has a 100% repro
rate) and note the outcome in the bug writeup.
• Make sure proper item/asset names are included in bug writeups. (Bad: “Grab the blue sword
and hit an enemy with it”. Good: “Pick up the Sword of Fargoal and strike a Master Orc with it”).
• Use the terminology list provided by the game studio if available.
• Always try to add screenshots or videos where applicable.
• Check severities carefully. Crashes and freezes, for example, are always Critical.
• Try to eliminate any unnecessary steps when researching a bug. While some bugs might require
10 or more steps to reproduce it, there are usually some extraneous steps that could be
eliminated from the sequence of steps.
• Bugs should be functional and NOT include quality feedback. Reserve game feedback for test
surveys unless specifically requested.
• Do your best to remember to write bugs from a 3rd person POV. (ex: "The player/tester
encountered a freeze when….). Try to avoid using the word "I" when describing a bug.
Severities:
Critical: This is a bug that completely stops or greatly hinders to the point of failure the testing efforts
for the game or feature set being tested.*Note* All crashes and freezes are critical.
Major: This is a bug that is highly visible and severe, although it does not collapse the entire game or
feature set, it does greatly impact its functionality.
Minor: This is a bug that affects the game however it does not restrict its function in any way. These
bugs are undesirable but do not stop the functioning of the game.