unit 3 projection
unit 3 projection
Parallel Projection:
A parallel projection is formed by extending parallel lines from each
vertex of object until they intersect plane of screen. Parallel projection
transforms object to the view plane along parallel lines. A projection is
said to be parallel, if center of projection is at an infinite distance from
the projected plane. A parallel projection preserves relative proportion
of objects, accurate views of the various sides of an object are obtained
with a parallel projection. The projection lines are parallel to each other
and extended from the object and intersect the view plane. It preserves
relative propositions of objects, and it is used in drafting to produce
scale drawings of 3D objects. This is not a realistic representation, the
point of intersection is the projection of the vertex.
Parallel projection is divided into two parts and these two parts sub divided
into many.
Orthographic Projections
Oblique Projections
Oblique projections are obtained by projectors along parallel lines that are
not perpendicular to the projection plane. An oblique projection shows the
front and top surfaces that include the three dimensions of height, width and
depth. The front or principal surface of an object is parallel to the plane of
projection. Effective in pictorial representation.
Isometric Projections: Orthographic projections that show more than one
side of an object are called axonometric orthographic projections. The most
common axonometric projection is an isometric projection. In this projection
parallelism of lines are preserved but angles are not preserved.
Dimetric projections: In these two projectors have equal angles with respect
to two principal axis.
Trimetric projections: The direction of projection makes unequal angle with
their principal axis.
Cavalier Projections:
All lines perpendicular to the projection plane are projected with no
change in length. If the projected line making an angle 45 degrees with
the projected plane, as a result the line of the object length will not
change.
Cabinet Projections:
All lines perpendicular to the projection plane are projected to one half of their
length. These gives a realistic appearance of object. It makes 63.4 degrees angle
with the projection plane. Here lines perpendicular to the viewing surface are
projected at half their actual length.
Perspective Projections:
A perspective projection is the one produced by straight lines radiating from a
common point and passing through point on the sphere to the plane of
projection.
Perspective projection is a geometric technique used to produce a three
dimensional graphic image on a plane, corresponding to what person sees.
Any set of parallel lines of object that are not parallel to the projection plane
are projected into converging lines. A different set of parallel lines will have a
separate vanishing point.
Coordinate positions are transferred to the view plane along lines that
converge to a point called projection reference point.
The distance and angles are not preserved and parallel lines do not remain
parallel. Instead, they all converge at a single point called center of projection
there are 3 types of perspective projections.
Two characteristic of perspective are vanishing point and perspective force
shortening. Due to fore shortening objects and lengths appear smaller from the
center of projections. The projections are not parallel and we specify a center of
projection cop.
Different types of perspective projections:
One point perspective projections: In this, principal axis has a finite
vanishing point. Perspective projection is simple to draw.
Three point perspective projections: All the three principal axes have
finite vanishing point. Perspective projection is most difficult to draw.