A New Gnosis: Comic Books, Comparative Mythology, and Depth Psychology
A New Gnosis: Comic Books, Comparative Mythology, and Depth Psychology
Comic Books,
Comparative Mythology,
and Depth Psychology
Edited by
David M. Odorisio
Contemporary Religion and Popular Culture
Series Editors
Aaron David Lewis
Arlington, MA, USA
A New Gnosis
Comic Books, Comparative Mythology, and Depth
Psychology
Editor
David M. Odorisio
Mythological Studies, Pacifica Graduate Institute
Santa Barbara, CA, USA
© The Editor(s) (if applicable) and The Author(s), under exclusive licence to Springer
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For my brother, Joey
Acknowledgments
vii
Contents
Dreaming the Myth Onward: Comic Books as Contemporary
Mythologies 15
Craig Chalquist
From Horror to Heroes: Mythologies of Graphic Voodoo in
Comics 25
Yvonne Chireau
Mystico-Erotics of the “Next Age Superhero”: Christian
Hippie Comics of the 1970s 59
Amy Slonaker
The Flying Eyeball: The Mythopoetics of Rick Griffin 83
Erik Davis
Graphic Mythologies113
Evans Lansing Smith
ix
x Contents
Archetypal Dimensions of Comic Books141
Jeffrey T. Kiehl
All-Female Teams: In Quest of the Missing Archetype161
Jennifer Maile Kaku
Infirm Relatives and Boy Kings: The Green Man Archetype in
Alan Moore’s The Saga of The Swamp Thing181
John Bucher
The Shadow of the Bat: Batman as Archetypal Shaman197
John Todd
“To Survive and Still Dream”: Ritual and Reclamation in
Little Bird221
Jennifer Tronti
Graffiti in the Grass: Worldbuilding and Soul Survival
Through Image, Immersive Myth, and the Metaxis233
Li Sumpter
Afterword: Comics and Gnostics243
Jeffrey J. Kripal
Index257
Notes on Contributors
xi
xii Notes on Contributors
List of Contributors
John Bucher Joseph Campbell Foundation, Los Angeles, CA, USA
Craig Chalquist Consciousness and Transformative Studies, National
University, San Diego, CA, USA
Yvonne Chireau Swarthmore College, Swarthmore, PA, USA
Erik Davis, San Francisco, CA, USA
Notes on Contributors xv
xvii
A New Gnosis: The Comic Book
as Mythical Text
David M. Odorisio
D. M. Odorisio (*)
Mythological Studies, Pacifica Graduate Institute, Santa Barbara, CA, USA
e-mail: [email protected]
Why are we still making myths? Why do we need new myths? And what sort of
stories attain this stature?
—Philip Ball (2021, 3)
For the past several years I have taught a graduate seminar on the topic
of “Comic Books as Modern Mythology,” focusing on the contemporary
resurgence of mythic motifs in popular culture, with an emphasis on the
comic book medium. Throughout the course, students are encouraged to
think both imaginatively and critically (alongside Jeffrey Kripal [2011],
whose Mutants and Mystics serves as the required reading), on the histori-
cal, cultural, and religious significance of this modern graphic renaissance.
Following Christopher Knowles (2007), I encourage students to ask, “Do
our gods wear spandex?” And if so, what might the (often humorous)
implications of this grand enactment convey? Following Kripal (2011), are
we moderns unconsciously caught in a Feuerbachian loop of self-
reflexivity – projecting our own idealized selves, or even “human poten-
tial,” onto caped crusaders? Or, do comic books and popular “occulture”
(Partridge 2004), serve as a form of “cultural mourning,” akin to Homans’
(1989) portrayal of the origins of psychoanalysis, where acknowledgment
of cultural or spiritual loss leads to a form of personal or social renewal.
Perhaps the (old) gods are dead. But if so, comic books deftly – and defi-
antly – proclaim, “Long live the (new) gods!”
As Knowles (2007) boldly states, “American religion seems unable to
provide a viable salvation myth in this time of crisis…. It should not sur-
prise us, then, when Harry Potter, Star Wars, and The X-Men step in to fill
the void” (218). Nietzsche’s claim (in the mouth of Zarathustra) that
“God is dead,” created (or at least articulated) a spiritual vacuum that
reverberated throughout the late nineteenth and early twentieth centuries,
lingering perhaps even to this day. Swiss psychiatrist C.G. Jung’s own
response to the spiritual vacancy of post-World War I Europe was entitled,
Modern Man in Search of a Soul (1933). For Jung, it involves a secular
religiosity (or religious secularism) that is ultimately a psychologized form of
religious expression – and experimentation. Particularly in his essays, “The
Spiritual Problem of Modern Man” and “Psychotherapists or the Clergy,”
Jung’s (1933) impassioned reply to the increasing despondency of post-
War materialism and the dominance of scientific rationalism is a return to
interiority – the “search for soul.”
Homans (1989), in a similar-but-different key, traces the work of
Freud, Jung, and the early psychoanalytic circle, and argues that the
A NEW GNOSIS: THE COMIC BOOK AS MYTHICAL TEXT 3
St. Francis – Zapped (Francis, Brother of the Universe. 1980. Marvel Comics. Used
with permission)
A NEW GNOSIS: THE COMIC BOOK AS MYTHICAL TEXT 5
John Todd’s “The Shadow of the Bat” explores the shamanic arche-
typal underpinnings of the Batman legacy. Tracing notions of the bat
throughout history, Todd investigates changing attitudes of this revered-
reviled and fascinating creature. Despite the bat’s clear benefit to human
and planetary ecology in general, Western culture has demonized it, which
begs the question, “Why has so much negative shadow material has been
projected onto the bat?” And further, despite such fear of the bat, why has
contemporary culture so thoroughly embraced a “Bat-man”? Through
interpreting Batman as “psychopomp,” Todd explores the redemptive
imagery of the bat and what it symbolically contains for modern Westerners.
Jennifer Tronti’s “Ritual and Reclamation in Little Bird” examines the
recent Eisner Award-winning series, Little Bird: The Fight for Elder’s Hope.
Little Bird presents a “postapocalyptic vision which pits an obscenely cor-
rupt totalitarian religious regime against an indigenously-inspired rebel
community.” To Tronti, the comic book offers a picture of archetypal
contrasts: institution and individual, other and self, death and life, real and
imagined, and story and experience. Through subtle psychological and
spiritual depths, and utilizing the hermeneutic landscape of Ritual Theory,
Tronti underlies the graphic spectacle of blood and violence in Little Bird,
giving voice and shape to the myriad ambiguities and ambivalences of the
human condition.
Graphic mythologist Li Sumpter’s Epilogue on “Worldbuilding and
Soul Survival” concludes the volume. Sumpter’s work as a community
activist-educator as well as artist-mythmaker underscores and spotlights
the future-forward direction of worldbuilding amidst fantasies (and reali-
ties) of apocalypticism in contemporary urban America. Sumpter imagines
new worlds “where black and brown people, women, and all humans not
only survive, but emerge more resilient and self-reliant, so they can thrive
through whatever comes next.”
As a whole, this volume celebrates the plurality, diversity, and richness
of over a century of sustained comparative reflection. Utilizing historical-
critical, mythological, and depth psychological tools, comic books come
to life through a spectrum of hermeneutic horizons – vividly and boldly
exemplifying the “new gnosis” that first appeared in the early American
“super-story” (Kripal 2011), only to spread rapidly across the Atlantic,
and around the globe. While Knowles’ (2007) claim that superhero com-
ics provide a “viable salvation myth” in times of crisis might prove difficult
to demonstrate empirically, the essays in this volume certainly support, or
at least point towards, the gnoseological significance of comic books in
10 D. M. ODORISIO
References
Ball, Philip. 2021. The Modern Myths: Adventures in the Machinery of the Popular
Imagination. Chicago: University of Chicago Press.
Bettelheim, Bruno. 1976. The Uses of Enchantment. New York: Thames & Hudson.
Campbell, Joseph. 1949. The Hero with a Thousand Faces. Princeton: Princeton
University Press.
Davis, Erik. 2019. High Weirdness: Drugs, Esoterica, and Visionary Experience in
the Seventies. Cambridge, MA: MIT Press.
DeConick, April. 2016. The Gnostic New Age: How a Countercultural Spirituality
Revolutionized Religion from Antiquity to Today. New York: Columbia
University Press.
Dick, Philip K. 1981. VALIS. New York: Bantam.
Downing, Christine. 1975. Sigmund Freud and the Greek Mythological Tradition.
Journal of the American Academy of Religion 43 (1): 3–14.
Freud, Sigmund. 1899/1913. The Interpretation of Dreams. New York: Macmillan.
Hanegraaff, Wouter. 2016. Gnosis. In The Cambridge Handbook of Western
Mysticism and Esotericism, ed. G. Magee, 381–392. Cambridge: Cambridge
University Press.
Homans, Peter. 1989. The Ability to Mourn: Disillusionment and the Social Origins
of Psychoanalysis. Chicago: University of Chicago Press.
Jung, C.G. 1911-12/1956. Symbols of Transformation. Princeton: Princeton
University Press.
———. 1933. Modern Man in Search of a Soul. London: Kegan Paul.
———. 1959. The Archetypes and the Collective Unconscious. Princeton: Princeton
University Press.
King, Richard. 2017. Religion, Theory, Critique: Classic and Contemporary
Approaches and Methodologies. New York: Columbia University Press.
Knowles, Christopher. 2007. Our Gods Wear Spandex: The Secret History of Comic
Book Heroes. San Francisco: Weiser, Ltd.
Kripal, Jeffrey J. 2001. Roads of Excess, Palaces of Wisdom: Eroticism and Reflexivity
in the Study of Mysticism. Chicago: University of Chicago Press.
———. 2007. The Serpent’s Gift: Gnostic Reflections on the Study of Religion.
Chicago: University of Chicago Press.
———. 2011. Mutants and Mystics: Science Fiction, Superhero Comics, and the
Paranormal. Chicago: University of Chicago Press.
A NEW GNOSIS: THE COMIC BOOK AS MYTHICAL TEXT 11
———. 2017. Secret Body: Erotic and Esoteric Currents in the History of Religions.
Chicago: University of Chicago Press.
Merkur, Daniel. 2005. Psychoanalytic Approaches to Myth. New York: Routledge.
Morrison, Grant. 2012. Supergods: What Masked Vigilantes, Miraculous Mutants,
and a Sun God from Smallville Can Teach Us About Being Human. New York:
Spiegel & Grau.
Obeyesekere, Gananath. 1990. The Work of Culture: Symbolic Transformation in
Psychoanalysis and Anthropology. Chicago: University of Chicago Press.
Parsons, William, ed. 2018. Being Spiritual But Not Religious: Past, Present,
Future(s). New York: Routledge.
Partridge, Christopher. 2004. The Re-Enchantment of the West, Vol. 1: Alternative
Spiritualities, Sacralization, Popular Culture and Occulture. New York: T
& T Clark.
Rank, Otto. 1909/2004. The Myth of the Birth of the Hero. Baltimore: Johns
Hopkins University Press.
Reynolds, Richard. 1992. Super Heroes: A Modern Mythology. Jackson, MS:
University Press of Mississippi.
Róheim, Géza. 1992. Fire in the Dragon and Other Psychoanalytic Essays on
Folklore. Princeton: Princeton University Press.
Segal, Robert. 2020. Myth Analyzed. New York: Routledge.
Schechter, Harold. 1980. The New Gods: Psyche and Symbol in Popular Art.
Bowling Green: Bowling Green University Popular Press.
Urban, Hugh. 2015. New Age, Neopagan, and New Religious Movements:
Alternative Spirituality in Contemporary America. Berkeley: University of
California Press.
PART I
Craig Chalquist
C. Chalquist (*)
Consciousness and Transformative Studies, National University,
San Diego, CA, USA
e-mail: [email protected]
Hold an antique ceramic jar three feet above a marble floor and, when
your arms get tired, let go. Bang. There you have the state of traditional
mythology today: scattered fragments shining and alluring but impossible
to reassemble into an undamaged original.
Joseph Campbell is best known as the explicator of the “Hero’s
Journey” (2008), a pattern George Lucas copied onto Luke Skywalker
(who was not so much a Hero, archetypally, as a Mage or Wizard). Myth,
declared Campbell, Jung, and a host of other scholar-storytellers, lives
everywhere, in all places and times. Yet The Hero with a Thousand Faces,
one of the most influential English language books ever published accord-
ing to Time, declares that the mythic mysteries “have lost their force,”
their symbols no longer of interest to the psyche (236). From Campbell’s
book Creative Mythology:
Although intact mythologies live on here and there around the world,
many more have either ossified into literal-minded ideologies or melted
into fiction or ridicule. The same is not so, however, for their mythic
ingredients. Having splashed out of the broken jar, they now run freely
everywhere tales are told, performed, or enacted while grasping zealots
ignorant of the flow fight over which fragment holds the most absolute
truth. The creatives know better. “The mythogenetic zone today is the
individual in contact with his own interior life, communicating through
his art with those ‘out there’” (Campbell 1991, 93). We do not need
Campbell’s overemphasis on individualism to see how mythic life goes on
not only in our unconscious reenactments, but in film, dance, theater, TV,
painting, music, sculpture, sports, scientific discoveries, and everywhere
people play creatively. We are stuck with it. As C. G. Jung put it, “The
most that we can do is dream the myth onward by giving it a modern
dress” (1981, 160).
Including comic books.
All in all, these founders and locales—we could include Cincinnati and
New York City, both thematically relevant—seem fitting vehicles for the
reassembly of mythic fragments into a new kind of popular literature.
The first monthly comic had appeared in 1922. By the mid-1930s, sci-
ence fiction, detective stories, and Superman followed. The first Age of
Superheroes was at hand, ushered forth by creatives fascinated by the mys-
tical and esoteric (Kripal 2011). In other words, by creatives gripped by
the ancient tales of myth and magical lore and willing to bring mythic
heroes back to life, albeit in different guise.
starts where the world ends after a wizard pushed a button and destroyed
it. You will find the very last prince in a disco, accompanied by a West
African bard and musician, both planning on how to pick up the pieces
that remain.
“What is the inner life of a shunned figure?” Robin Ha addresses this in
Gumiho, named for a Korean succubus. What is life like as a first-generation
immigrant in Northern California? Gene Luen Yang’s graphic novel
American Born Chinese responds, fantastically and poignantly. What does
it mean to return to a homeland you have never been to? Chinese American
writer Ethan Young, author of The Dragon Path, knows. Audiences, he
notes, want to hear from people who share their lived experiences
(Quaintance 2021).
Are these and other comic book creators at work on a new Big Story,
Religion, or revived Mythology for our time? No. Rather than investing
their energies in globalizing frameworks that will never hold everyone,
they pour their vitality into collaborative fantasies that stretch between
how things are and how they could be. Rather than institutionalizing their
visions, they invite us all to share them.
Like myths, the comics don’t stay in the comic books. The Wakanda
Dream Lab (n.d.) moves Afrofuturism and Blacktivism forward by draw-
ing on the magical world of Wakanda to “develop a vision, principles,
values and framework for prefigurative organizing for a new base of activ-
ists, artists, and fans for Black Liberation. We believe Black Liberation
begets liberation of all peoples” (wakandadreamlab.com/about). My term
for these sorts of creative imaginings with real-world consequences is
enchantivism: telling tales that may begin in injustice or injury but grow
more spacious in the telling, inviting the listeners to imagine the kind of
just, equitable, and delightful world we would enjoy living in (2007).
life-building ‘Yes because’ may then unfold” (1991, 677). Comic books
do that, in abundance.
Incidentally, we have been at this crossroads before:
The mythopoetic creativity of the Celtic bards and fabulators of the period
of the great European awakening from 1066 to c. 1140 was in essence
equivalent to that mythogenetic process: an appropriation and mastery, not
of space, however, but of time, not of the raw facts of a geography, but of
the novelties, possibilities, raw facts, dangers, pains, and wonders of a new
age: a “mythological updating.” (Campbell 1991, 521)
References
Campbell, Joseph. 1991. Creative Mythology. The Masks of God. Vol. 4.
New York: Penguin.
———. 1998. The Way of the Animal Powers. New York: Harper and Row.
———. 2008. The Hero with a Thousand Faces. Novato: New World Library.
Campbell, Joseph, and Bill Moyers. 1991. The Power of Myth. New York: Anchor.
Campbell, Joseph. 2012. The Inner Reaches of Outer Space: Metaphor as Myth and
Religion. Novato: New World Library.
———. 2018. The Flight of the Wild Gander: Explorations in the Mythological
Dimension—Selected Essays 1944–1968. Novato: New World Library.
Ennelin, Esa. 2019. Kalevala Day—A Celebration of Finnish Culture. Discover
Helsinki. Retrieved from https://discoverhelsinki.fi/arts-culture/
kalevala-day-a-celebration-of-finnish-culture/.
Foster, Michael, and Jeffrey Tolbert. 2015. The Folkloresque: Reframing Folklore in
a Popular Culture World. Boulder, Colorado: Utah State University Press.
Jung, C.G. 1981. The Archetypes and the Collective Unconscious, Collected Works.
Vol. 9. Princeton: Princeton University Press.
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High. NPR KQED. Retrieved from https://www.npr.org/2017/04/02/
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Paranormal. Chicago: University of Chicago Press.
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the Modern World. Edinburgh: Floris Books.
Maslon, Laurence, and Michael Kantor. 2013. Superheroes!: Capes, Cowls, and the
Creation of Comic Book Culture. New York: Crown Archetype.
Quaintance, Zack. 2021. For These Comic Artists, Heritage and Folklore Are
Superpowers. NPR KQED. Retrieved from https://www.npr.org/2021/
08/27/1031382980/for-t hese-c omic-a r tists-h eritage-a nd-f olklore-
are-superpowers.
Twain, Mark. 2018. Life on the Mississippi. Orinda, California: SeaWolf Press.
Wakanda Dream Lab. n.d.. Retrieved from https://www.wakandadreamlab.
com/about.
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vernacular-chicago-and-the-birth-of-the-comic.
From Horror to Heroes: Mythologies
of Graphic Voodoo in Comics
Yvonne Chireau
Abstract This essay examines the mythemes of Voodoo in comics from the
early twentieth century to the present day. Unlike Vodun, an indigenous
tradition of West Africa, or Vodou, an African diasporic religion in Haiti,
Voodoo is a trope of imagined racial and religious otherness. Comics
Voodoo – or what I call Graphic Voodoo – comes to the fore in its envi-
sioning of black religion and spirituality as the loci of spectacular figura-
tions of horror and supernaturalism, and ultimately as an origin source of
the black Superhero as Africana deity. It is my contention that Graphic
Voodoo simultaneously reflects and exaggerates fears of the black Sacred
through the use of sensational narratives and visual illustrations of Africana
religions as savage, violent, and demonic.
Y. Chireau (*)
Swarthmore College, Swarthmore, PA, USA
e-mail: [email protected]
Introduction
Throughout much of the twentieth century, religion and comics were
viewed with ambivalence. Religious topics were considered too “adult”
for underage readers and too sectarian for general audiences, and religion
was largely ignored by the secular newspaper strips, cartoons, serials, and
anthologies that made up American comics media. Moreover, after the
mid-century, disparagement of religion was deemed off-limits, when com-
ics publishers established industry guidelines in order to regulate their
content. “Ridicule…of any religious or racial group is never permissible,”
declared the general standards adopted by the Comics Code Authority in
1954.1 Nevertheless, a marked exception to the rules can be seen in com-
ics’ treatment of the spiritual practices of black people. Specifically, the
indigenous religions of Africa, black diaspora religions such as Haitian
Vodou, and the African American vernacular traditions known as Hoodoo-
Conjure, were signified in ways that remained remarkably consistent for
over a hundred years.2 Due to their subordination in the grand hierarchy
of racial representation, these Africana traditions were portrayed in ways
that amounted to the visual slander of their sacred beliefs and practices.3
1
“Comics Magazine Association of America Comics Code: 1954,” in Amy K. Nyberg, Seal
of Approval : the History of the Comics Code (Jackson: University Press of Mississippi), 192.
This article focuses primarily on twentieth century comics that were created and scripted by
white writers and artists, and distributed by commercial, white-owned comics publishing
companies.
2
One of the earliest comics illustrations of African-derived religion is an 18th century
English cartoon broadside of a Jamaican Obeah practitioner named Mumbo Jumbo the Obi
Man. See “Johnny Newcome in Love in the West Indies” (London, 1808), original print at
the British Museum, online at https://www.britishmuseum.org/collection/
object/P_1877-0811-207, accessed 2-26-22. On Vodun in West Africa, see Dana Rush,
Vodun in Coastal Benin: Unfinished, Open-Ended, Global (Nashville: Vanderbilt University
Press, 2013); and Timothy Landry, Vodun: Secrecy and the Search for Divine Power
(Philadelphia: University of Pennsylvania Press, 2018). On Haitian Vodou, see Benjamin
Hebblewaite, A Transatlantic History of Haitian Vodou (Jackson: University Press of
Mississippi, 2021), and Joan Dayan, Haiti, History and the Gods (Berkeley: University of
California Press, 1996); on Hoodoo-Conjure, see Yvonne Chireau, Black Magic: Religion
and the African American Conjuring Tradition (Berkeley: University of California Press,
2006), and Katrina Hazzard-Donald, Mojo Workin’: The Old African American Hoodoo
System (Champaign: University of Illinois Press, 2012).
3
Joseph M. Murphy, “Black Religion and ‘Black Magic’: Prejudice and Projection in
Images of African-Derived Religions.” Religion 20 (1990): 325.
FROM HORROR TO HEROES: MYTHOLOGIES OF GRAPHIC VOODOO… 27
4
Having family resemblances, “Africana traditions” is used here to refer to black religions
with historical origins in Africa and its diaspora that share similar cultural antecedents. I use
the term “black religions” as an ideological designation to describe the religious orientations
of the religions of black people and their descendants in the Caribbean and the US. The
“Africana Sacred” is an idea that incorporates black religious traditions into a generalized
category of academic analysis. See Dianne M. Stewart, and Tracey E. Hucks. “Africana
Religious Studies: Toward a Transdisciplinary Agenda in an Emerging Field.” Journal of
Africana Religions 1, no. 1 (2013): 28-77.
5
Adam McGee, “Haitian Vodou and voodoo: Imagined religion and popular culture.”
Studies in Religion/Sciences Religieuses 41.2 (2012): 231-256.
28 Y. CHIREAU
6
Matt Clavin notes that the rise of Gothic romance at the turn of the nineteenth century
coincided with the publication of historical narratives of the Haitian Revolution, which use
many of the conventions of the former (“Race, Rebellion, and the Gothic: Inventing the
Haitian Revolution,” Early American Studies 5.1 (2007): 1-29; see also Lizabeth Paravisini-
Gebert, “Colonial and Postcolonial Gothic: The Caribbean,” The Cambridge Companion to
Gothic Fiction [Cambridge: Cambridge University Press, 2002], 229-257).
7
Vaudoux was used to refer to a “dance” and a “serpent god” believed to be worshiped by
enslaved African people in Saint Domingue. See Alasdair Pettinger, “From Vaudoux to
Voodoo.” Forum for Modern Language Studies 40.4 (2004): 415-425. For a corrective his-
tory on the uses and misuses of the word Voodoo, see Kate Ramsey, “From’ Voodooism’ to
‘Vodou’: Changing a US Library of Congress Subject Heading,” Journal of Haitian Studies
(2012): 14-25; and Leslie Desmangles, “Replacing the Term” Voodoo” with” Vodou”: A
Proposal,” Journal of Haitian Studies (2012): 26-33.
FROM HORROR TO HEROES: MYTHOLOGIES OF GRAPHIC VOODOO… 29
8
Christian Garland, “Hollywood’s Haiti: Allegory, Crisis, and Intervention in The Serpent
and the Rainbow and White Zombie,” Contemporary French and Francophone Studies 19:
273-283; Melissa Cooper, Making Gullah: A History of Sapelo Islanders, Race, and the
American Imagination (Chapel Hill: University of North Carolina Press, 2017); Michael
Largey, Vodou Nation: Haitian Art, Music, and Cultural Nationalism (Chicago: University
of Chicago Press, 2006), 147.
30 Y. CHIREAU
9
These sources include Graphic Voodoo comic books from a period of more than fifty
years. See, “The Voodoo Sacrifice,” Blue Beetle Comics (1939); “The Voodoo Man Cometh!”
Weird Comics 1 (April 1940); “Voodoo in Manhattan!” The Spirit (June 1940); “The
Voodoo Murders,” Human Torch (All Winners Comics, May, 1941); “Black Voodoo
Murders!” Captain America 28 (July 1943); “Voodoo Magic,” “The Voodoo Sorcerer!”
Adventure Comics 63 (June 1941); The Sandman (June 1941); “Tale of the Witch Doctor’s
Cauldron,” Wonder Woman 19 (September, 1949); The Human Torch 36 (April 1954); “The
Smashing Case of Voodoo in New York,” Blue Beetle Comics 23 (July 1943), and “Vladim
the Voodoo Master” (Winter 1940); “Voodoo Boo Boo,” Bugs Bunny 78 (April 1961);
“The Voodoo Doom of Superman,” Action Comics 413 (June 1972); “The Voodoo
Showboat,” Captain Marvel Adventures 22, (March 1943); On Voodoo and cartoon anima-
tion, see Henry T. Sampson, That’s Enough, Folks: Black Images in Animated Cartoons,
1900-1960 (Scarecrow Press, 1998).
10
Fredrik Strömberg, Black Images in the Comics: A Visual History (Fantagraphics Books,
2003), 7; on blackness and caricature, see Rebecca Wanzo, The Content of Our Caricature:
African American Comic Art and Political Belonging (New York: NYU Press, 2020).
11
Jeffrey A. Brown, “Panthers and Vixens: Black Superheroines, Sexuality and Stereotypes
in Contemporary Comic Books,” in Howard & Jackson, eds. Black Comics: The Politics of
Race and Representation (New York: Bloomsbury, 2013), 126-129; Frances Gateward &
John Jennings, The Blacker the Ink: Constructions of Black Identity in Comics (New Brunswick,
NJ: Rutgers University Press, 2015); Mark Singer, “Black Skins, White Masks: Comic Books
and the Secret of Race,” African American Review 36.1 (2002): 107–119.
FROM HORROR TO HEROES: MYTHOLOGIES OF GRAPHIC VOODOO… 31
12
Joshua Fronk, Sequential Religion: The History of Religion in Comic Books & Graphic
Novels (PhD diss., Fashion Institute of Technology, State University of New York, 2016). An
exception to the race- neutral approach taken by sectarian publishers can be seen with
American Catholic comics such George Pfaum’s series Treasure Chest of Fun and Fact, pub-
lished from 1946-1972. See “Catholic American Citizenship: Prescriptions for Children
from Treasure Chest of Fun and Fact, 1946-1963,” in Graven Images: Religion in Comic
Books and Graphic Novels, ed. A. David Lewis & Christine Hoff Kraemer (New York:
Continuum, 2010), 63-77; on black religions in the comics, see Yvonne Chireau, “Looking
for Black Religions in 20th Century Comics, 1931–1993,” Religions 10.6 (2019): 400.
13
Nelson, “Studying Black Comic Strips,” in Black Comics: Politics of Race and
Representation, 94; Bruce Lenthall, “Outside the Panel – Race in America’s Popular
Imagination: Comic Strips Before and After World War II,” Journal of American Studies
32.1 (1998): 39-61; Ian Gordon, Comic Strips and Consumer Culture, 1890–1945 (London:
Smithsonian Institution, 1998), 62-75; Sarita McCoy Gregory, “Disney’s Second Line: New
Orleans, Racial Masquerade, and the Reproduction of Whiteness in The Princess and the
Frog,” Journal of African American Studies, 14.4 (2010): 441.
32 Y. CHIREAU
argue that the epistemological impact of the Haitian Revolution was sus-
tained through psychosocial projections of the black Other. In order to
uncover the patterns of Graphic Voodoo we look to the xenophobic world
views that originated the categories of race and religion in modernity – not
only as the material products of oppositions that emerged in the Atlantic
world but as collective formations of the global unconscious.14
Recent studies of comics and religion have considered the phenomeno-
logical aspects of religion and mythology in comic books, graphic novels,
and fictional literature. In his book Mutants and Mystics: Science Fiction,
Superhero Comics, and the Paranormal, Jeffrey Kripal examines the power
of myth in catalyzing paranormal experiences for comics readers and writ-
ers. The notion of “living mythology” might normally be applied to per-
formances of fan culture such as LARP, and comics cosplay, but for Kripal,
comics mythologies are composed of dynamic narratives and capacious
symbolism that can also evoke extraordinary shifts in consciousness. The
background scripts that play out in comics storytelling and worldmaking
are what Kripal calls comics mythemes, which are an extension of the
authorization functions of myth. The notion of comic book mythemes
points us to the ways that obscured aspects of the psyche can become
“real.” This method of reading comics and religion provides the point of
departure for the following discussion of Graphic Voodoo.15
Drawing upon Mutants and Mystics' interpretative framework, I main-
tain that Graphic Voodoo mythemes constitute and are constituted by a
racial “Super-story” that runs like a current through the comics universe.
However, if comics are presumed to project archetypes from beyond mun-
dane reality, then the social dimensions of myth cannot be overlooked. An
analysis of Graphic Voodoo brings both race and religion to the fore of
14
Laënnec Hurbon, “American Fantasy and Haitian Vodou,” in Sacred Arts of Haitian
Vodou (1995): 181-197. Recent theories of geopsychoanalysis provide suggestive insights
into what is called the “colonial unconscious” as a site for charting the psychic imprint of the
diverse national, political, and cultural collectivities of the early modern Atlantic world. On
the idea of the “global unconscious” see Warwick Anderson, Deborah Jenson, & Richard
C. Keller, eds. Unconscious Dominions: Psychoanalysis, Colonial Trauma, and Global
Sovereignties (Durham, NC: Duke University Press, 2011).
15
Jeffrey J. Kripal, Mutants and Mystics: Science Fiction, Superhero Comics, and the
Paranormal (Chicago: University of Chicago Press, 2011). In this vein I argue that the ori-
gins of the racial epistemology of Graphic Voodoo might be located in the deep structures of
myth, since myth also gives form to history and religion. On comics, religion, and myth, see
Christopher Knowles, Our Gods Wear Spandex: The Secret History of Comic Book Heroes
(Newburyport, MA: Weiser Books, 2007).
FROM HORROR TO HEROES: MYTHOLOGIES OF GRAPHIC VOODOO… 33
comics mythologizing. And while Graphic Voodoo texts reveal little that
is real or true about historical Africana religions, they do highlight pat-
terns that have inured in particular forms of the racial-religious imaginary.
A closer look at Graphic Voodoo can shed light on the ways comics sub-
sume racial and religious meanings in tropes and patterns that approxi-
mate Kripal’s idea of mythemes.16
Focusing primarily on white comics creators, subjects, and readers,
Mutants and Mystics expands on figurations of myth in superhero and sci-
ence fiction comic books with an eye toward the paranormal experiences
they evoke. These comics recount glorious epics of mankind’s cosmic des-
tiny, the potentialities of expanded consciousness, and vivid contacts with
extraterrestrial beings of light and wisdom. Similarly, Graphic Voodoo
comics underwrite a kind of speculative fiction that encompasses science
fiction, fantasy and horror. In these, however, progressive and positive
visions are inverted with atavistic fixations on imagined threats to white-
ness, often with disturbed and unsettling presences that highlight stunted
ideations of death and fear. Unlike Kripal’s comics mythemes which vali-
date transformative states of awakened spiritual cognition with elevating
experiences of the divine and liberating notions of the human-as-god,
Graphic Voodoo mythemes reformulate acute anxieties of the demonic
that are drawn from the inner structures of the subconscious. Within
Graphic Voodoo figurations of race and religion, apperception derives not
from edifying mystical experiences, nor from the actualization of the spiri-
tual Self, but from an awareness of whiteness in relation to blackness, in its
racist subliminalities.17
16
While not using the term mythemes, Anna Beatrice Scott identifies aesthetic “confla-
tions” in what she calls “confabulations” of blackness in comics images and stories, including
racialized ideas of supernatural power and embodiment (“Superpower vs Supernatural: Black
Superheroes and the Quest for a Mutant Reality,” Journal of Visual Culture 5.3 (2006):
295-314.
17
Kripal, Mutants and Mystics; on whiteness as religious orientation, see Stephen C. Finley
& Lori Latrice Martin, “The Complexity of Color and the Religion of Whiteness,” in Color
Struck: How Race and Complexion Matter in the “Color-blind” Era (Leiden: Brill, 2017),
179-196. Of course, in referring to “race,” in this paper I emphasize whiteness as the domi-
nant ontology in US culture over and against blackness. An example of the de-racializing or
un-racializing of one of the most well-known Graphic Voodoo symbols can be seen with the
figure of the zombie, who has been transformed into a monstrous entity and most dreaded
effigy of malign sorcery, a pop culture and cinema celebrity, now deracinated and universally
appropriated. See John Cussans, Undead Uprising: Haiti, Horror, and the Zombie Complex
[Cambridge, MA: MIT Press, 2017], 101-07).
34 Y. CHIREAU
What then, are the secret origins of Graphic Voodoo? As an early viral
concept, Voodoo was formed as an aftereffect of the first successful antico-
lonial uprising in the western hemisphere, a devastating and violent
encounter that transformed black slaves into free citizens. As an overdeter-
mined cultural proposition that burdened Africana religions with insur-
gent supernaturalism, the idea of Voodoo channeled centuries of racial
angst from Haiti, the modern harbinger of terror in the global uncon-
scious. In the twentieth century, submerged memories of the legacies of
Haiti and its discontents would shape how racial and religious encounters
between Africa and its diaspora, and the West were imagined. In one vital
stream, Graphic Voodoo can be traced to the inception of the Gothic aes-
thetic in white European literature. The Victorian Gothic incorporated
descriptive elements of Africana traditions of the Caribbean in writings
that referenced Obeah in the English-speaking West Indies and Vaudoux in
the Francophone context.18 Yet, in another stream, it was the historic fall
of Saint-Domingue that brought deeply repressed fears of African-inspired
spirituality and black empowerment into white mythic self-consciousness.
In the aftermath of the Haitian Revolution – a calamitous event of epic
proportions – Western powers would register the image of the new repub-
lic as a “monstrous anomaly” upon which nightmares of race and religion
would thereafter be imprinted. Followed by a nineteen-year military occu-
pation of Haiti in the early twentieth century, the Voodoo mythos culmi-
nated in the ongoing revilement of Africana spirituality in Western culture.
These mythologies of religious and racial alterity would transform images
of the esteemed traditions of the Africana Sacred into debased icons.19
18
Obeah, an African-originating practice of spiritual healing, harming, and self-defense
originated among enslaved black people in the English Caribbean, including the islands of
Jamaica and Barbados. Much like Vodou in Haiti, obeah was associated with slave resistance
through magical means and was persecuted as a kind of sorcery and witchcraft by authorities
in various periods. See J. Brent Crosson, Experiments with Power: Obeah and the Remaking
of Religion in Trinidad (Chicago: University of Chicago Press, 2020), and Kate Ramsey,
“Powers of Imagination and Legal Regimes against ‘Obeah’ in the Late Eighteenth-and
Early Nineteenth-Century British Caribbean,” Osiris 36.1 (2021): 46-63.
19
On Haiti’s forgotten histories in myth and memory, see especially Michel-Rolph
Trouillot, Silencing the Past: Power and the Production of History (Boston: Beacon Press,
2015); Cussans, Undead Uprising: Haiti, Horror and the Zombie Complex, 29; Nick Nesbitt,
“Haiti, the Monstrous Anomaly,” in The Idea of Haiti: Rethinking Crisis and Development
(Minneapolis, MN: University of Minnesota Press, 2013), 3-26.
FROM HORROR TO HEROES: MYTHOLOGIES OF GRAPHIC VOODOO… 35
20
The most popular characters of the jungle adventure genre included leading white pro-
tagonists in the tradition of Edgar Rice Burroughs’ celebrated Tarzan novels, published some
25 years earlier, such as The Phantom (1936), Sheena: Queen of the Jungle (1938), and
Mandrake the Magician (1934). Brian Street describes the consensus imaginary of the
“primitive” that shaped views in fiction and non-fiction writings on African religions in the
twentieth century. He notes, “‘Primitive’ man…spent his whole life in fear of spirits and
mystical beings; his gullibility was exploited by self-seeking priests and kings, who manipu-
lated religion to gain a hold on the minds of their simple subjects; he worshiped animals and
trees, tried to control the mystical forces of nature by ceremony, ritual, taboos, and sacrifices,
and explained the wonders of the universe in imaginative but unscientific myths” (The Savage
in Literature [New York: Routledge, 1975], 7; see also Marianna Torgovnick, Gone
Primitive: Savage Intellects, Modern Lives [Chicago: University of Chicago Press, 1990]).
36 Y. CHIREAU
and racist thrust of the jungle comics – a thrust otherwise indicated by spe-
cific descriptions of black behavior.21
21
William Savage, Comic Books and America, 1945-1954 (Norman, OK: University of
Oklahoma Press, 1990), 76.
22
Richard Dyer, White: Essays on Race and Culture (London: Routledge, 1997), 161-163.
FROM HORROR TO HEROES: MYTHOLOGIES OF GRAPHIC VOODOO… 37
23
Kripal, Mutants and Mystics, 32, 41. Jungle adventure comics were specifically directed
at male readers, as they tapped into social attitudes of the day and served as a mirror for
gender, race, and cultural anxieties after the mid-century (see Savage, Comic Books and
America).
24
Wertham, Seduction of the Innocent, 25, 309. On Wertham’s role as a critic of racism, see
Daniel Yezbick, “‘No Sweat!’: EC Comics, Cold War Censorship, and the Troublesome
Colors Of ‘Judgment Day!’” in The Blacker the Ink, 19-44.
38 Y. CHIREAU
25
On the idea of “subpersons” as racial caricatures in animated films, see Sarita McCoy
Gregory, “Disney’s Second Line: New Orleans, Racial Masquerade, and the Reproduction of
Whiteness in The Princess and the Frog,” Journal of African American Studies 14.4
(2010): 441.
26
Christopher P. Lehman, The Colored Cartoon: Black Presentation in American Animated
Short Films, 1907-1954 (Amherst: University of Massachusetts Press, 2007). See also Daniel
Ira Goldmark, Tunes for ‘Toons: Music and the Hollywood Cartoon (Berkeley: University of
California Press, 2005). While an analysis of film animation is beyond the scope of this arti-
cle, one observation is worth considering in light of the persistence of racialized motifs in
Graphic Voodoo animation. In many of these cartoons an elision of the symbols related to
indigenous African religions and black American sacred cultures is a common device. The
presence of the drums, for example, a prominent ritual instrument for spiritual evocation
throughout the African diaspora, is typically coded as Voodoo and erased from its religious
context.
FROM HORROR TO HEROES: MYTHOLOGIES OF GRAPHIC VOODOO… 39
Duck and his three mischievous nephews, famous as intrepid and well-
meaning tourists on the hunt for lively adventures in faraway places. In
Voodoo Hoodoo, Donald Duck is cursed by a “living Voodoo doll” named
Bombie the Zombie and must travel to Africa to seek a cure from a witch
doctor named Foola Zoola. On his journey Donald Duck encounters a
tribe of blackface characters who embody the classic stereotypes of tropical
savagery, illustrated with the credulous African native, with oversized lips,
sharpened teeth, nose rings, and bulging-eye racist physiognomy. Although
the story is ostensibly set in a South African village, the comic uses black
American dialect in captions, as characters exclaim “Nossuh!” and “Oh
Lawsy, Lawsy!” when encountering the Duckburg stars. Considered by
fans to be an important and outstanding work by creator Carl Barks,
Voodoo Hoodoo was just one of many episodes in the Donald Duck comics
series that incorporated Graphic Voodoo characters and place names like
Darkest Africa, Bongo on the Congo and Jungle Bungle.29
Cartoon comic books imposed racial meanings on their subjects by
connecting Africana cultural and religious practices with the silly antics of
well-known animated characters. Another cartoon franchise that success-
fully transitioned into print was that of Bugs Bunny, with the longstanding
crossover series Dell Four Color Comics. Several issues of this comic book
were singled out by none other than Fredric Wertham, the crusading psy-
chiatrist whose book Seduction of the Innocent helped to set off a
national backlash against excessive gore, sex, drug use and criminal activity
in comic books and comics advertisements in the 1950s. Wertham, a vocal
critic of derisive portrayals of minorities, argued that reading comic books
contributed to rising rates of juvenile delinquency and caused psychologi-
cal harm to American youth. Referencing an episode in which Bugs Bunny
is chased by a retinue of subperson figures with spears and shields,
Wertham’s book pointed out that the “superstitious natives'' and African
29
Carl Barks, “Donald Duck in Voodoo Hoodoo,” Four Color #238 (1949). Tom Andrae,
Carl Barks and the Disney Comic Book: Unmasking the Myth of Modernity (Oxford, MS:
University Press of Mississippi, 2006); Joonas Viljakainen, Representations of Nationality in
Carl Barks’ Lost in the Andes and Voodoo hoodoo (BA Thesis, University on Jyväskylä, 2013);
Katja Kontturi, “Not Brains, Just Voodoo: A Zombie in Disney’s Donald Duck Comics,” in
RePresenting Magic, UnDoing Evil: Of Human Inner Light and Darkness (Leiden: Brill,
2012), 31-38; and Daniel Immerwahr, “Ten-Cent Ideology: Donald Duck Comic Books
and the US Challenge to Modernization,” Modern American History 3.1 (2020): 1-26.
“Darkest Africa” was a 22-page Disney comics short story written, drawn, and lettered by
Carl Barks, first published in March of Comics #20 (1948).
FROM HORROR TO HEROES: MYTHOLOGIES OF GRAPHIC VOODOO… 41
30
Wertham, Seduction of the Innocent, 32; Bart Beaty, Fredric Wertham and the Critique of
Mass Culture,163.
31
Michael Goodrum and Philip Smith, Printing Terror: American Horror Comics as Cold
War Commentary and Critique (Manchester: Manchester University Press, 2021).
42 Y. CHIREAU
32
Laënnec Hurbon, “American Fantasy and Haitian Vodou,” in Sacred Arts of Haitian
Vodou (Los Angeles: University of California Museum of Art, 1995), 181-197; Cussans,
Undead Uprising, 40-41.
33
See, for example, the comic book story “Famous Marine Crowned King of the Voodoos,”
Picture News Comics 4 (March 1946). Jeffrey Kripal describes comics authors of the paranor-
mal who imagined themselves as subjects who wrote themselves into their own texts (Mutants
and Mystics); on white Vodou writers as spiritual explorers see John Cussans, Undead
Uprising, 22-41.
34
See George Romero’s introduction to the reissued version of Seabrook’s Magic Island in
2016. See also Cussans, Undead Uprising; Michael Goodrum, “The Past That Will Not Die:
Trauma, Race, and Zombie Empire in Horror Comics of the 1950s,” in Documenting
Trauma in Comics (New York: Palgrave Macmillan, 2020), 69-84; Mary Renda, Taking
Haiti, 165, 178.
FROM HORROR TO HEROES: MYTHOLOGIES OF GRAPHIC VOODOO… 43
the very populations who were subjected to the brutality of the invading
forces. In a recent history of horror comics, Michael Goodrum observes
that in addition to creating an archive of wartime trauma, Voodoo horror
allowed white male comics writers and readers to “stage fears of their
extinction in and through modernity.”35 He notes that racial themes in
horror comics in the 1950’s period often fixated on cautionary narratives
of the threat posed by Voodoo in relation to whiteness in stories of mys-
tery, murder, and crime. Graphic Voodoo source texts from Haiti also
functioned as amateur spiritual ethnographies for explorations by white
males that were taken as authentic recountings of their experiences of psy-
chic discovery.36 Voodoo fiction writers documented the surrealism of
Vodou rituals, positioning themselves as metaphysical seekers while simul-
taneously acting as unwitting apologists for the militaristic campaigns and
neo-colonial exploits of the occupiers. Like Kripal’s comics’ writers of the
uncanny and the impossible, white male ethnographers in Haiti partici-
pated in desacralized rituals of radical alterity with hallucinogens and
explored their own “subjective obliteration” in transgressive acts of ego-
extinction and self-dissolution that exploited the community-based tradi-
tions of worship and initiatory service in Haitian Vodou.37
In the years following World War II, Voodoo horror was a staple in
American comics and other fields of popular culture. Nevertheless, by the
mid-1950s the perceived unwholesomeness of the genre sparked a moral
panic among an array of religious organizations, parents’ groups, and pub-
lic officials in the US. Senate hearings were called to address the impact of
comic books on juvenile delinquency and mental health, with the testi-
mony of psychiatrist Fredric Wertham garnering particular interest.
Wertham’s 1954 book Seduction of the Innocent, as noted previously, chal-
lenged racist representations in the comics, including Africana religion
35
Michael Goodrum, Printing Terror: American Horror Comics as Cold War Commentary
and Critique (Manchester: Manchester University Press, 2021), 109-146.
36
Susan Zieger, “The Case of William Seabrook: Documents, Haiti, and the Working
Dead,” Modernism/modernity 19.4 (2012): 737-754; Kripal, Mutants and Mystics, 217;
Steven Gregory, “Voodoo, Ethnography, and the American Occupation of Haiti: William
B. Seabrook’s The Magic Island,” in The Politics of Culture and Creativity: A Critique of
Civilization Vol. 2, University Press of Florida, 1992: 169-207.
37
Cussans, Undead Uprising, p. 135. Kripal notes that horror, “with all its depictions of
the dead and the monstrous, is a profoundly religious genre, even when it is not explicitly
religious, since terror, a close cousin of trauma, can also catalyze transcendence” (Mutants
and Mystics, 296).
44 Y. CHIREAU
caricatures. With the formation of the Comics Code Authority in the same
year, grisly violence, monstrous creatures, and terms like “weird” and
“horror” were stricken from mainstream comics so as to contain the
excesses of the trade.38 Subsequently, many prominent horror comic books
agreed to excise the images of vampires, ghouls, and demons on comics
cover art, and the word zombie was replaced in the comics lexicon. And so,
the paradigmatic figure of the monstrous undead would be eventually
freed from its racial origins, as an obscure character of Haitian folk tradi-
tion that had transcended its roots in African culture.39
Black representation in mainstream comics reached its lowest point
after 1950, as if race had ceased to exist and Africana characters were irrel-
evant.40 From the 1960s on through to the 1970s, Graphic Voodoo in the
comics played out as horror, with the uncertainty of a shifting cultural
milieu and an era that included increased American engagement with
international geopolitical conflicts, foreign anti-colonial independence
movements, the Cold War, Vietnam, and nuclear proliferation. Then, in
1973 a character by the name of Brother Voodoo debuted in the Marvel
Comics anthology Strange Tales. Brother Voodoo comics, which melded
Vodou and Voodoo, featured a protagonist whose secret identity was that of
a repatriated Haitian psychologist, instead of an African or black American
character. With his unusual pedigree, Brother Voodoo was likened to the
popular comics character Dr. Strange, who had been introduced in Strange
Tales ten years earlier with a similar origin story, that of a brilliant neuro-
surgeon turned exotic Orientalist master. Adilifu Nama asserts that the
practice of “cloning” new black characters from established white
38
Markman Ellis, The History of Gothic Fiction, 205; Elizabeth McAlister, “Slaves,
Cannibals, and Infected Hyper-Whites: The Race and Religion of Zombies,” Anthropological
Quarterly 85 (2012): 457-486; Raphael Hoermann, “Figures of Terror: The “Zombie” and
the Haitian Revolution,” Atlantic Studies 14 (2017): 152-173; Emiel Martens, “The 1930s
Horror Adventure Film on Location in Jamaica: ‘Jungle Gods’, ‘Voodoo Drums’ and
‘Mumbo Jumbo’ in the ‘Secret Places of Paradise Island,’ Humanities 10 (2021): 62.
39
Although a defining symbol in the corpus of Graphic Voodoo mythemes, the zombie
will not be discussed here. Zombification plays a somewhat insignificant role in the religion
of Vodou in Haiti and should be considered to be an amplification of the peculiar fears of
white westerners in expressions of dread and paranoia. The zombie first appeared in American
film in the 1920s and was an immediate hit (Hoermann, Figures of Terror). A recent discus-
sion can be found in Michael Goodrum, “The Past That Will Not Die: Trauma, Race, and
Zombie Empire in Horror Comics of the 1950s” (in Documenting Trauma in Comics, 2020).
40
Lenthall, “Outside the Panel.”
FROM HORROR TO HEROES: MYTHOLOGIES OF GRAPHIC VOODOO… 45
41
Adilifu Nama, Super Black: American Pop Culture and Black Superheroes (Austin, TX:
University of Texas Press, 2011). Brother Voodoo was introduced in the horror series
Strange Tales in 1973, with additional appearances in Tales of the Zombie, Tomb of Dracula,
Werewolf by Night, and The Avengers, before undergoing a 21st century revamp as the new
Sorcerer Supreme in Doctor Voodoo, Avenger of the Supernatural.
42
Rob Lendrum, “The Super Black Macho, One Baaad Mutha: Black Superhero
Masculinity in 1970s Mainstream Comic Books,” Extrapolation 46.3 (2005): 360. On black
superhero masculinity, see also Jeffrey A. Brown, “Comic Book Masculinity and the New
Black Superhero,” African American Review 33.1 (1999): 25-42, and Nama, Super Black.
46 Y. CHIREAU
muscular action figure, fighting for his life in the jungle, subduing feral
beasts and treacherous enemies.
Although it was imagined as a vehicle for a new kind of comics charac-
ter, Brother Voodoo re-inscribed older Graphic Voodoo horror tropes by
bastardizing Africana religiosity. In the comic, Haitian Vodou was trans-
formed into a black superhero's weapon of enhanced powers by caricatur-
ing the venerable deities known as loa as vengeful demons, misrepresenting
the holy artifacts of spiritual protection and healing as fetishism, and cast-
ing the sacramental practices of ritual spirit possession as necromancy.
Heedless to the religion of Haitian Vodou as a deeply rooted spiritual tradi-
tion, the comics reduced a vibrant faith to a magical arsenal of warfare
against witch doctors, criminal sorcerers and, of course, zombies. As a
comic book that ostensibly challenged conventional racial and religious
identities, Brother Voodoo carried forth the misrepresentation of Vodou as a
primitive system of violent occultism.
Near the end of the twentieth century, Voodoo horror comics only
occasionally tackled racial issues, which included topics such as prejudice
and inner-city violence. Stories were just as often set in black majority cit-
ies like New Orleans or other racialized urban spaces as they were located
in unnamed torrid zones in the South Pacific or Africa. Horror comics also
explored black subjectivities in the context of the distinctive regional cul-
tures of the southern United States, referencing the past and its legacies of
slavery with fantasy-inflected Graphic Voodoo mythemes. A story arc in
the Vertigo series Swamp Thing #42, for example, about a human-plant-
monster superhero, used images lifted directly from William Seabrook's
The Magic Island to illustrate what Quina Whitted describes as a “post-
modern slave narrative.” A gratuitous gothic fantasy set on a contempo-
rary Louisiana plantation, the comic condensed Haitian Vodou practices
and images of malformed black bodies, rotting corpses, and haunted land-
scapes. The creator of this particular story was Alan Moore, a ceremonial
magician and one of Kripal’s “writers of the impossible,” utilized dream
and flashback sequences to create a paranormal fantasy of race, subjection,
and ancestral revenge. Likewise, other Voodoo-horror comics of the late
twentieth century recycled Graphic Voodoo stereotypes and violent super-
naturalism with conventional fantasy and science-fiction mythemes
in comics superhero formats, adding a slew of original characters such as
the Jamaican Voodoo priest Papa Midnite, biracial New Orleans jazz
FROM HORROR TO HEROES: MYTHOLOGIES OF GRAPHIC VOODOO… 47
player Shadowman, the trickster-rapper Jim Crow, and the exotic dancer
Priscilla Kitaen as Voodoo.43
Conclusion
Although I have used the idea of Graphic Voodoo to describe the Africana
sacred and its mythic associations with race, religion, and Otherness in the
comics, it is important to recognize that Voodoo is neither a historical tradi-
tion nor a genuine spiritual practice. It is, rather, a discursive formation.
By way of sociological analogizing, Graphic Voodoo might even be inter-
preted as a “religion of whiteness,” as Stephen Finley posits, since it
emerged as the material embodiment of racist ontologies of violence and
subjugation.44 The implications of Graphic Voodoo discourses, however,
are very real. The narration of jungle adventures and neo-colonial incur-
sions in the comics parallel the ways that whiteness and black subordina-
tion were inscribed into racial social hierarchies between Africa and the
West in the nineteenth and early twentieth centuries. Graphic Voodoo, we
have seen, played a role in the material practices of US cartoons and ani-
mation films by perpetuating the gross devaluation of black American ver-
nacular traditions and folk religions such as Hoodoo-Conjure, and their
vital connections to ancestral spiritism and the enchanted world, with
degrading stereotypes and imagery. And finally, the imagined horrors of
blackness and its spiritual atrocities were incorporated into the sordid fic-
tions of Vodou that rationalized the US role in Haiti, with its institutions
of military repression and foreign control during the Occupation,
from1915 to 1935, and again at the end of the twentieth century. The
totalizing effect of Graphic Voodoo has been to create a kind of historical
revisionism that aestheticizes race and religion and validates postulations
of white supremacy in the comics and elsewhere in popular culture.
43
Qiana J. Whitted, “Of Slaves and Other Swamp Things,” in Comics and the U.S. South
(Jackson, MS: University Press of Mississippi, 2012), 187; Kripal, Mutants and Mystics, 11,
28. See also Jeffrey J. Kripal, Authors of the Impossible (Chicago: University of Chicago
Press, 2010).
44
Post-colonial analysis explores the ways that consciousness was fashioned within particu-
lar regimes of historical knowledge. See Steven Finley and Lori Latrice Martin, “The
Complexity of Color and the Religion of Whiteness,” in L.L. Martin, et al (eds.), Color
Struck. Teaching Race and Ethnicity (Rotterdam: Sense Publishers, 2017). See also Stephen
C. Finley, et al (eds.), The Religion of White Rage: Religious Fervor, White Workers and the
Myth of Black Racial Progress (Edinburgh: Edinburgh University Press, 2020).
48 Y. CHIREAU
Moving into the twenty-first century, we find that Graphic Voodoo has
been appropriated by a new generation of comics creators, artists, and
writers of diverse racial and ethnic backgrounds, cultural sensibilities, and
religious commitments. In contrast with the contested representations of
Voodoo in twentieth century comics, the ongoing presence of Africana
religions is “open-ended and unfinished,” with comics mythemes that
offer greater respect for the enduring traditions of Africa and its diaspora.
Graphic Voodoo has also given way to creative interlocutions between
comics and the contemporary arts movement such as Afro Futurism, as
well as the neo-horror aesthetic known as the ethno-Gothic.45 Afro
Futurism, in particular, explores the intersections between science, black-
ness, and spirituality, much like the speculative genres of Mutants and
Mystics, as it reimagines Africana heroes, racialized divinities, and black
transhumans that are based in authentic histories that draw upon animis-
tic, supernatural, and technocultural traditions. African, African diasporic,
and black American religions exemplify a global blackness in which human-
ity is interconnected as the past is drawn into the present, and the future
into the now, grounding quantum theories of time and space with indig-
enous cosmologies in spectacular convergences. Afro Futurist mythemes
in twenty-first century comics texts and narratives look beyond temporal-
ity to the ancestral spiritual realm to create mythic futures from displaced
African and African American pasts.46
The invention of Voodoo issued from a world that had witnessed the
demise of whiteness and its brutally extractive regimes of slavery in the
West, which marked a turning point in modernity. Graphic Voodoo in the
comics consolidated the racial and religious apprehensions of the Other
45
See Dana Rush, Vodun in Coastal Benin: Unfinished, Open-ended, Global (Nashville, TN:
Vanderbilt University Press, 2013). “Ethnogothic” uses Graphic Voodoo styles to transgress
comics depictions of race and religion by resignifying black abjection. These include stories
of black retribution that are often presented as nightmares or ghost stories that manifest in
the return of the repressed, i.e., black monsters and ghosts as racial subjects that linger at the
metaphysical margins, mired in traumatic histories and memories. See Whitted, Comics and
the U.S. South, 189; Donna-Lyn Washington, ed. John Jennings: Conversations (Jackson, MS:
University Press of Mississippi, 2020), 2.
46
See Reynaldo Anderson, “Critical Afrofuturism: A Case Study In Visual Rhetoric,
Sequential Art, And Postapocalyptic Black Identity,” in The Blacker the Ink, 171-192; Yvonne
Chireau, “Looking for Black Religions in 20th Century Comics, 1931–1993,” Religions 10.6
(2019): 400.
FROM HORROR TO HEROES: MYTHOLOGIES OF GRAPHIC VOODOO… 49
47
Laennec Hurbon, “American Fantasy and Haitian Vodou,” in Sacred Arts of Haitian
Vodou, 195; Jeffrey Kripal, Authors of the Impossible, 9; on blackness as the terrifying and
attractive supernatural other, see Stephen Finley, “The Supernatural in the African American
Experience,” in Jeffrey Kripal, Religion: Super Religion (New York: Macmillan, 2017), 233.
48
Rudolf Otto, The Idea of the Holy (London: Oxford University Press, 1950).
50 Y. CHIREAU
Wonder Woman #19, “Tale of the Witch Doctor’s Cauldron,” July 1946
54 Y. CHIREAU
“Voodoo Hoodoo,” Walt Disney’s Donald Duck Adventures, Four Color Comics
#238, June 1949
56 Y. CHIREAU
Amy Slonaker
Abstract This essay examines comics aimed at the “Jesus People move-
ment” as it emerged in southern California between the late 1960s
through the late 1970s. The focus on Christian Hippie Comics includes Al
Hartley’s Spire Christian Comics, and True Komix, the official comic book
of The Children of God, a Christian-based cult born of the Hippie era.
Following Jeffrey Kripal, my analysis unearths a libidinal structure to
Christian Hippie Comics in their conjoining of the numinous and the
erotic. The essay posits that such “tantric” elements in Christian comics
may be surprising given Christianity’s traditionally repressive attitude
toward forms of sexuality; however, as I suggest, these tantric motifs
reflect the Asian influences of the hippie culture which these comics tar-
geted for conversion to Christianity. The resulting comic style includes
elements of a tantric revisioning of the Gospel aimed at the hippie youth
of the day.
A. Slonaker (*)
Mythological Studies, Pacifica Graduate Institute, Santa Barbara, CA, USA
Introduction
Growing up in an evangelical church in California in the 1970s, I came in
contact with a variety of Christian comic books that conveyed the stories
of the Bible and the message of salvation through Jesus Christ. Many of
these comics are now part of my personal comic book collection. When I
look back on them as an adult, I am struck by the way these Christian texts
reach outside of their own tradition to incorporate themes of the broader
youth counterculture and its messages of peace and “Free Love.” Through
their incorporation of “hippie” themes, Christian comic books can be
viewed as part of the movement that Christian and secular observers called
“The Jesus People,” a segment of Christian youth that also embraced the
hippie ethos and its philosophy of love as an antidote to society’s woes
(Eskridge 2013, 2).
The Jesus People Movement, with its roots in the hippie culture of San
Francisco and Los Angeles, developed from a cultural milieu steeped in
Asian philosophies. As noted by religious studies scholar Jeffrey Kripal,
“Hindu, Buddhist and Taoist systems of yoga were central features of the
American counterculture [of the 1960s and 1970s]…. [W]hat was prob-
ably the most historically influential version of these in the West [was] the
Hindu Tantric system” (Kripal 2011, 170). Tantric philosophy is noted
for conjoining ideas of the sacred and the sexual in a “mystico-erotic”
system of spiritual enlightenment (308). This joining-as-one is indicative
of a larger concept of non-dualism that is found across a variety of Asian
traditions that perceive the nature of reality to be illusory in its separation
of subject from object, of individual from God. These ideas came to be
reflected in the broader popular culture of the hippie era and also, I sug-
gest, in the culture of the Jesus People Movement, including in its
comic books.
In this chapter, I will use the term “Christian Hippie Comics” to
describe those comic books that are targeted toward the Jesus People
Movement as it emerged from California in the late 1960s into the late
MYSTICO-EROTICS OF THE “NEXT AGE SUPERHERO”: CHRISTIAN HIPPIE… 61
1970s, or that draw upon its symbols. The two Christian Hippie Comic
texts focused on here are: (1) Archie’s Sonshine, written and drawn by the
conservative Christian Al Hartley, and published under the Spire Christian
Comics imprint in 1974; and (2) The Flirty Little Fishy, ([1974] 1982)
published under the True Komix imprint of The Children of God, a reli-
gious group widely considered to be a cult that flourished during the hip-
pie era (Eskridge 2013, 192). I suggest that both of these Christian-based
comic texts employ themes of their contemporary counterculture to make
their message appealing to a youthful audience. More specifically, they
draw upon the Eastern philosophies that permeated California hippie cul-
ture, including tantric ideas about latent spiritual powers related to human
sexuality.
Such tantric themes in comic books are examined by Kripal in his book
Mutants & Mystics (2011), in which he looks specifically at superhero
comics and examines their mystico-erotic themes in support of his idea of
the “Super-Story.” The Super-Story, according to Kripal, is a sort of
“metamyth” (5) that underlies and shapes most of contemporary popular
culture. Through its central tropes, or “mythemes” (26), as Kripal calls
them, the Super-Story conveys a positive message of the evolution of
humankind. According to Kripal, the Super-Story's mythemes emanate
from “the ancient history and universal structures of the human religious
imagination” (5), so that over the centuries these separable or indepen-
dent mythemes can be found in a “mind-boggling array of combinations”
(26) within narratives that range from Biblical accounts of Jesus in the
New Testament up to contemporary superhero films of the latest Marvel
Renaissance.
I use the framework of Kripal’s Super-Story and its mythemes to exam-
ine mystico-erotic elements in the two examples of Christian Hippie
Comics named above in order to assess how they do – and do not – par-
ticipate in the Super-Story's positive message of human evolution. I argue
that Archie’s Sonshine participates in the Super-Story through its use of
mystico-erotic elements that encourage spiritual growth, but that, in The
Flirty Little Fishy, these same elements subvert the positive message of
Kripal’s Super-Story, or perhaps present a “Bizarro” Super-Story that is
just one more twist on the Super-Story itself. By examining how each of
these texts relate to the Super-Story, we can observe how popular culture
works to form a modern, living mythology –one that leaves room for read-
ers to write their own future and create their own reality (Kripal 2011, 330).
62 A. SLONAKER
takes on his title of Sorcerer Supreme, a master of the mystic and martial
arts (Lee 2016).
In Doctor Strange’s evolution from man of material science to master
of mystic arts, we can perceive the outline of the Super-Story with its mes-
sage of humanity’s supernatural potential. In the case of Doctor Strange,
it is through the mytheme of Orientation that this message is conveyed, as
evidenced in the numerous far eastern tropes and symbols employed
throughout the Doctor Strange saga. For instance, the type of superpow-
ers that Doctor Strange develops are, according to Kripal, similar to the
“siddhis” or superpowers from “Indian Yogic lore” (2011, 172). These
powers, like astral projection and the ability to manipulate subtle energies,
are specifically associated with the tantric practice of Kundalini yoga (172).
In this practice, meditative techniques can tap human sexual energy
through the chakra system of the subtle body to achieve spiritual enlight-
enment and the accompanying capacity for superhuman powers. The
rooting of Doctor Strange’s superpowers in an esoteric yogic tradition is
one way the mytheme of Orientation uses the West’s own mystical impres-
sions of the East to create a setting to ponder ideas about the outer limits
of human potential.
The mystico-erotic themes present in the Orientation mytheme are
likewise present in the other mythemes of Kripal’s Super-Story. As noted,
in the context of the Mutation mytheme, the mystico-erotic motif in the
X-men is seen in the pubescent mutants whose superpowers come to frui-
tion at the same time as their sexual maturation process. For Doctor
Strange, it is the sexually-charged secrets of tantra that imbue him with his
superpowers. Kripal’s location of mystico-erotic themes throughout the
various mythemes of the Super-Story supports his idea that “on some pro-
found metaphsyical level…sexual expression and superpowers” manifest
together (170). To support this suggestion, Kripal traces the historical
connection in comic books between themes of the erotic and mystical
superpowers. Using the historically relied upon model of descending
orders of metals (Gold, Silver, and Bronze) to describe the descending
“Ages” of comic books (24), Kripal shows how, in each age, the superhero
embodies a different mystico-erotic relationship that manifests, in what he
calls, that superhero’s unique “libidinal organization” (165).
For instance, in the Golden Era of Comics (1938–1956), erotic energy
and sexuality were separated from superpowers as exemplified by
Superman’s “implicit vow of chastity” (Kripal 2011, 168) that is key to his
stoic, unfuckwithable demeanor. In contrast, the libidinal organization of
MYSTICO-EROTICS OF THE “NEXT AGE SUPERHERO”: CHRISTIAN HIPPIE… 65
Fig. 1 “Jesus Is Better Than Hash” (1971), Hollywood Free Paper. (D.A. Hubbard
Library. Fuller Theological Seminary. Used with permission)
70 A. SLONAKER
Fig. 2 Al Hartley, Archie’s Sonshine (1974). (New York: Archie Enterprises, Inc.
Used with permission)
MYSTICO-EROTICS OF THE “NEXT AGE SUPERHERO”: CHRISTIAN HIPPIE… 73
Teresa-style experience of God’s love and, by the last page of the comic
book, finally achieves “true fellowship” with God.
The gawky figure of Big Ethel may seem an unlikely embodiment of a
tantric super-mystic, but the suggestion is supported by Hartley’s own
emphasis within Christianity on a non-dual aspect of the Christian God
who, Hartley asserts, can be found in the minute details of our day to day
lives. Such an attitude was visible in the broader Jesus People Movement
that presented Christianity as a lived daily practice involving Jesus at every
moment and not just as a weekly Sunday activity. This blending of God with
the quotidian as part of a Christian worldview can arguably be seen as incor-
porating ideas of non-duality from those Asian religions that find no separa-
tion between God and the individual. If we see Hartley’s theory of God as
incorporating aspects of Eastern philosophies, we can understand why his
tantric-tinged gospel message might appeal to its young audience already
steeped in the Eastern philosophies of contemporary hippie culture.
While this combination of sex and Jesus may seem unlikely in an evan-
gelical comic book, Hartley was not alone among Christian Hippie Comic
artists who appealed to youth by suggesting a connection between Jesus’
love and the eros based in romantic sexual desires. For instance, comic
artist and evangelical Christian, Jackson Wilcox, drew many illustrations
for the hippie-targeted Hollywood Free Paper, including the cover of the
1976 February edition which features a cartoon image of a smiling man
with a pocketknife who has carved a heart into the trunk of a tree. Inside
the heart is carved “Jesus+_____” (Fig. 3). The cartoon man asks the
reader, “Is your name being carved in this heart?” (Hollywood Free Paper
and Jesus People Magazine Collection 1976).
In Christian Hippie Comics like those of Wilcox and Hartley, mystico-
erotic tropes create a tantric-tinged gospel message we can link to the
Super-Story and its positive message of human development. However, as
examined below, in the case of The Little Flirty Fishy these same tropes
have been used by other Christian Hippie Comics to subvert the Super-
Story's message and to weave a narrative that inhibits potentialities and
individual growth.
Fig. 3 “Is Your Name Being Carved in this Heart?” (1976), Hollywood Free
Paper. (D.A. Hubbard Library. Fuller Theological Seminary. Used with permission)
MYSTICO-EROTICS OF THE “NEXT AGE SUPERHERO”: CHRISTIAN HIPPIE… 75
1
It is difficult to precisely date the issues of True Komix given their underground produc-
tion style. Some True Komix have been gathered and dated by scholar David E. VanZandt,
who dates True Komix issues from 1976 and 1977 and lists dozens of Mo Letters dating
from 1969 to 1989 (Zandt and David 1991, 221, 197). In addition, a large archive of True
Komix has been collected on a website maintained by ex-members of the Children of God.
This archive notes that in 1982 a compendium of True Komix was created, collecting the
illustrated versions of Mo Letters that had been written throughout the 1970s (https://
www.xfamily.org/index.php/True_Komix_-_The_Love_of_God).
76 A. SLONAKER
prostitution called “Flirty Fishing” (Zandt and David 1991, 46). COG
pioneered this proselytization technique whereby female-only COG mem-
bers approached potential male converts “on the pretense of sexual or
romantic attraction,” and, if it became necessary for a successful witnessing
interaction, “the family member may engage in sexual relations with the
prospect” (Zandt and David 1991, 46; Eskridge 2013, 208). The goal was
to attract new male members who would ultimately be introduced to David
Moses and encouraged to join COG and donate money to the group.
Flirty Fishing was just one aspect of the overall emphasis within COG
on the sexual act of love as an avenue to finding God. Through this
emphasis, COG capitalized on the hippie message of “free love” in order
to attract the young dropouts whom the group targeted (Eskridge 2013,
65; Zandt and David 1991, 29). The hippie youth of the day, already
acclimated to ideas of blending sex and spirituality as espoused, for exam-
ple, by tantrism, were targeted by COG with a similar Christian message
that blended traditional Christian doctrine with ideas about the power of
sexual union. In this way, COG’s sex-soaked version of Christianity
attracted youthful converts, and, in the process, presented a tantricized
version of the gospel.
Fig. 4 “The Little Flirty Fishy” (1982). (True Komix. Used with permission)
78 A. SLONAKER
Conclusion
Both Archie’s Sonshine and Flirty Fishy participate in Kripal’s Super-Story
by using mystico-erotic themes to present a Christian-based message that
blends spiritual seeking and sexual energy. Both comic books employ these
themes within the imaginative construct of Kripal’s Orientation mytheme,
with its frequent references to Asian locales or ideas to explain the anoma-
lous to Western audiences. In the case of Archie's Sonshine, the Orientation
mytheme is visible in its tantric blend of sex and mysticism as embodied in
Ethel’s teenage lust and her simultaneously escalating spiritual epiphany.
In Flirty Fishy, the Orientation mytheme is present in COG’s assurance to
female members that through tantric-style sexual relations they may expe-
rience “God’s spirit.” In both cases, these themes present a tantric-tinged
gospel message.
However, despite both comics’ use of these elements of the Super-
Story, it is only Archie’s Sonshine that maintains the Super-Story's plot on
its trajectory to cosmic consciousness. This seems fitting since the artist
and author, Al Hartley, describes his own comics as “supertracts” due to
their message of salvation promising to free humanity from its earthly
bonds. In Hartley's supertract Archie’s Sonshine, the character of Big Ethel
MYSTICO-EROTICS OF THE “NEXT AGE SUPERHERO”: CHRISTIAN HIPPIE… 79
can be compared to Kripal's Next Age superhero who masters tantric prac-
tices to achieve the extraordinary powers of the Super-Story. In Ethel’s
case, her superpower is her spiritual growth toward communion with
God, a pathway of human development that aligns her course with that of
the Super-Story. When Ethel becomes turned on for Jesus, both spiritually
and physically, she changes from a depressed loner to a sexually and spiri-
tually fulfilled Christian.
In contrast, Flirty Fishy, despite using the same mystico-erotic themes,
doesn’t tell a Super-Story but instead creates––as Méheust describes it––
"the inhibition of potential” by authorizing a world view based on decep-
tion and human degradation through false love. The female characters in
Flirty Fishy, who blend sex and proselytizing, have been duped by a disin-
genuous leader into deceiving male converts for money. This does not
conform to Kripal’s idea of the Next Age superhero whose empowerment
comes from mastering their own sexual powers, and not being enslaved by
them. In addition, the Flirty Fishy comic does not comport with the over-
all outline of Kripal’s Super-Story, despite the fact that, as Kripal says,
there “isn’t any single plot, cast of characters, or definite ending” to the
Super-Story (2011, 6). Still, the foundation of the Super-Story is about
human potential and the possibility of personally evolving into cosmic
consciousness. The deceptive practices depicted in Flirty Fishy can’t be
described as promoting individual growth when individuals are manipu-
lated like bait on a hook. Unless we consider Flirty Fishy as a Bizarro ver-
sion of the Super-Story, its narrative doesn’t hold hope for the superpower
of spiritual enlightenment.
This analysis demonstrates that elements of the Super-Story are not
always used for good. If one pays attention to how these tropes are manip-
ulated, it is possible to critically deconstruct narratives that have been writ-
ten without the reader’s best interests in mind. This can be important
when such themes begin to appear not just in comic books or literature,
but in daily, lived socially constructed realities as well. As Kripal writes,
“[I]f one can realize that visionary landscapes and paranormal realities
[are] authored by oneself and one's culture, then one can also realize that
things like ‘society,’ ‘religion,’ ‘self,’ and ‘other,’ even physical reality itself,
are equally authored, and so also illusory” (38). Within this framework, it
is possible to reject artificial barriers that inhibit one’s trajectory towards
the fulfillment of human potential.
80 A. SLONAKER
References
Bucke, Richard M. 1901 [2010]. Cosmic Consciousness: A Study in the Evolution of
the Human Mind. Mansfield Centre, CT: Martino Publishing.
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oclc.org/digital/collection/p16061coll2/search/searchterm/Christian%20
World%20Liberation%20Front/order/nosort
Eskridge, Larry. 2013. God’s Forever Family: The Jesus People Movement in America.
Oxford: Oxford University Press.
Family X. 2007. “The Little Flirty Fishy.” https://www.xfamily.org/index.php/
True_Komix_-_Little_Flirty_Fishy.
———. 2019. https://www.xfamily.org/index.php/Main_Page.
Graham, Billy. 1971. The Jesus Generation. Minneapolis: World Wide Pub.
Hartley, Al. 1974. Archie’s Sonshine. New York: Archie Enterprises Inc.
———. 1977. Come Meet My Friend! Old Tappan: Fleming H. Revell Company.
———. 1998. Foreword to Proverbs & Parables by Ralph Ellis Miley, vi. Temple
City: New Creation Publication.
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Special Collections – Fuller Theological Seminary, Pasadena, CA. https://digi-
talcommons.fuller.edu/hollywoodfreepaper/
Hollywood Free Paper. Special Edition 1971, “Jesus Is Better Than Hash.”
https://digitalcommons.fuller.edu/hollywoodfreepaper/38/
———. February, 1976. “Is Your Name Being Carved in this Heart?” https://
digitalcommons.fuller.edu/hollywoodfreepaper/101/
Jones, Faith. 2021. Sex Cult Nun: Breaking Away from the Children of God, a
Wild, Radical Religious Cult. New York: HarperCollins Publishers.
Kripal, Jeffrey. 2010. Authors of the Impossible: The Paranormal and the Sacred.
Chicago: Chicago University Press.
———. 2014. Comparing Religions. Hoboken: Wiley-Blackwell.
———. 2011. Mutants & Mystics: Science Fiction, Superhero Comics, and the
Paranormal. Chicago: Chicago University Press.
———. 2017. Secret Body: Erotic and Esoteric Currents in the History of Religions.
Chicago: Chicago University Press.
Lee, Stan. 2016. Doctor Strange Masterworks Volume 1. New York: Marvel Comics.
Marvel Comics App.
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Murphy, Michael. 1992. The Future of the Body: Explorations into the Further
Evolution of Human Nature. New York: Jeremy P. Tarcher/Perigree Books.
Blumenthal, Ralph. 1999. John L. Goldwater, Creator of Archie and Pals, Dies at
83, Obituaries. New York Times. March 2, 1999. https://www.nytimes.
com/1999/03/02/arts/john-l-goldwater-creator-of-archie-and-pals-dies-
at-83.html.
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Right On. 1969. “Meditational Brain Bust.” Christian World Liberation Front
Collection, GTU 94-9-03. No. 6, September or October, 1969. Graduate
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World%20Liberation%20Front/order/nosort.
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World Liberation Front Collection, GTU 94-9-03. Vol. 3, No. 28, September
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1,00.html.
Zandt, Van, and E. David. 1991. Living In the Children of God. Princeton:
Princeton University Press.
The Flying Eyeball: The Mythopoetics
of Rick Griffin
Erik Davis
Abstract Rick Griffin was arguably the greatest artist to emerge from the
maelstrom of psychedelic visual culture in California in the late 1960s. An
early and influential underground comix creator, contributing to
R. Crumb’s legendary Zap, Griffin was also known for his rock poster art
and album covers, including the Grateful Dead’s Aoxomoxoa album.
Griffin was also a genuine seeker, drawing concepts as well as images from
esoteric sources like Manly P. Hall’s Secret Teachings of All Ages, and fusing
these with psychedelic metaphysics and an ambiance of humor and dread
typified by his legendary “flying eyeballs” vision. Taking Griffin’s esoteri-
cism seriously, this chapter will show how Griffin’s art intertwined with his
An earlier version of this essay appeared under the title, “Rick Griffin, Superstar,”
in HiLobrow (July 24-25, 2012). Consult that piece for additional images:
https://www.hilobrow.com/2012/07/24/pop-arcana-6/.
E. Davis (*)
San Francisco, CA, USA
e-mail: [email protected]
concerns with the occult, carnality, judgment, and the soul, and how ten-
sions visible in his work led to his conversion to Christianity in the early
1970s, at the peak of the counter-cultural Jesus Movement.
1
Doug Harvey, Heart and Torch: Rick Griffin’s Transcendence. (Laguna Beach, Ca.:
Laguna Art Museum, 2007), 10.
86 E. DAVIS
Roth, who, along with Stanley Mouse’s early monster parade, also influ-
enced Griffin’s style with their greasy kidstuff. Whatever the truth of that
tale, Griffin did hear a nurse reciting the 23rd Psalm in the hospital once he
regained consciousness. A seed—or a holy eyeball—had been planted.
As Harvey notes, Griffin’s work darkened and thickened after the acci-
dent, as he turned to the dense cross-hatching and deeper textures that
anticipated the psychedelic horror vacui to come. In 1965, Griffin and the
Jook Savages headed north, and by the following year, Griffin was installed
in the Haight-Ashbury. Inspired by a legendary poster for the Charlatans
(an undersung San Francisco group who popularized the Wild West look
among budding hippies), Griffin created a poster for a Jook show, a home-
run effort that rather quickly led to Griffin becoming one of the most
significant poster artists of the era.
Drawing from Old West and Native American iconography, hallucina-
tory typography, biomorphic arcana, and his own mightily expanded and
mystically inclined nervous system, Griffin concocted scores of striking
rock posters for both Bill Graham and the Family Dog. Griffin’s penman-
ship was already unmistakable, but now his images featured intense plays
of color that were magnified by Griffin’s painstaking use of hand color
separation. While some of these images were ferocious, others were inten-
tionally homely. Much of his early poster work was inspired by the engrav-
ings found on antiquated product labels, especially from items associated
with food and the kitchen. In a late interview, Griffin described the “sub-
conscious endearing quality” of these labels, which reflected both the
“tender loving care” of the original artists and the fact that these old-timey
styles were being jettisoned as postwar advertising embraced modernism.2
As the critic Walter Medeiros writes, for Griffin, “the trademark images of
these domestic staples were broadly symbolic of care, beginning with care
about one’s work and extending to family love and human brotherhood.”3
A sense of love and spiritual brotherhood also infused the images Griffin
made for the Human Be-In, an important festival in Golden Gate Park,
and The Oracle, the Haight’s colorful hippie newspaper. These images
directly tapped the spiritual zeitgeist, but Griffin was also using his art to
develop a more personal and idiosyncratic symbolism. Lightning bolts,
2
Patrick Rosenkranz, ed., “The Rick Griffin Interviews,” The Comics Journal, 257
(December 2003): 82.
3
Ted Owen, High Art: A History of the Psychedelic Poster (London: Sanctuary Publishing,
1999), 76.
THE FLYING EYEBALL: THE MYTHOPOETICS OF RICK GRIFFIN 87
4
Harvey, Heart and Torch, 126.
5
Ibid, 33.
88 E. DAVIS
since the Dead’s name is also an ambigram that conceals the phrase “We
ate the acid”—which is of course precisely the sort of semantic excess one
might notice when you have eaten the acid.
Griffin’s most celebrated psychedelic image—and arguably the most
iconic San Francisco rock poster of all time—is BG-105, the famous “flying
eyeball” design he used to announce a 1968 Jimi Hendrix performance.
The first thing that must be said about this extraordinary image is that it is
not fucking around. Through a transcendental hole ripped in reality, and
outlined with hot-rod flames, a bloodshot eyeball hustles toward us clutch-
ing a memento mori. The eyeball’s appendages—angel wings that suggest
the outline of a (sacred) heart and the talons and tail of some fell dragon—
strike a swastika pose more Vedic than Nazi but still creepy as hell. Though
reminiscent of an 1882 Odilon Redon drawing (L'Œil, comme un ballon
bizarre se dirige vers l'infini), Griffin probably lifted the flying eyeball from
the pinstriper Von Dutch, who used one as a signature icon, an image that
Dutch also linked to ancient Egyptian and Macedonian culture. But as Eric
King notes in the poster collector’s intriguing essay on BG-105, Von
Dutch’s eyeballs were friendly, while Griffin has given us an image of impla-
cable judgment—not the mulchy merry-go-round of Aoxomoxoa but the
horror of final days. “It is Rick’s vision of the all-seeing eye of God the
father, the Old Testament ‘jealous and angry God’ before whom Rick felt
we were all wanting, all guilty, all unworthy sinners doomed to burn for-
ever in the lake of fire.”6 There may be some backwards projection here,
since the Griffin of 1968 was still a few years away from his Christian con-
version, and much more immersed in occult esoterica than the gospels. For
all we know, the artist originally saw this eyeball thing hurtling at him from
the rafters at an Avalon Ballroom show. Whatever its origins, the icon has
all the disturbing ambivalence of the in-your-face sacred, famously limned
by Rudolph Otto as Mysterium tremendum et fascinans—a mystery at once
enchanting and terrifying.
King argues that the tension between the love of the spirit and the love
of the flesh defined hippie culture, and that Griffin—who by most accounts
was a sometimes-intense lover of life—wrestled with this polarity more
intensely than most, an agon that eventually led him to Christ. But when
did the struggle begin in earnest? After all, Christian imagery was not
uncommon among psychedelic freaks—having a “Christ trip,” crucified
6
Eric King, “Some words on BG-105, Rick Griffin’s ‘Eyeball,’” 1996, http://www.
therose7.com/eyeball.htm.
THE FLYING EYEBALL: THE MYTHOPOETICS OF RICK GRIFFIN 89
for all, was almost run-of-the-mill in some corners. In “Pieta,” a 1967 art
photograph taken by the photographer Bob Seidemann, Griffin gender-
bends Michelangelo’s famous image while incarnating the physical ideal of
the hippie Jesus. In the photograph, Griffin holds a bloody palm towards
the camera, his identification with Jesus seemingly complete. At the same
time, Griffin’s wife Ida, his girlfriend at the time, insists the photograph
was wholly Seidemann’s creation.
More explicitly religious resonances characterize some of the panels
Griffin created for R. Crumb’s revolutionary Zap Comix the following
year, when Griffin shifted away from the poster scene and started to
explore the emerging genre of underground comix. In Zap Comix #2,
Griffin gives us some more eyeballs of judgment, now set against a dizzy-
ing abstract astral plane that draws equally from Krazy Kat and Salvador
Dali. The eyes are ambivalently split between angelic and demonic forms,
but they announce their possible apocalyptic union as “Alpha and Omega”
(A, O). The following issue, which appeared in the fall of 1969, also
includes a remarkable example of Griffin’s sincere (if still playful) interest
in esoteric symbolism: a single-panel piece called “Ain-Soph-Aur” that
reflects the influence of Manly P. Hall’s The Secret Teachings of All Ages
(1928), a popular and heavily illustrated occult compendium that
Griffin adored.
The panel is an original if eccentric remix of the Kabbalistic Tree of
Life, a cosmogram that traditionally depicts an emanationist view of real-
ity, in which sacred forces are “stepped down” through ten spheres or
dimensions known as the sephirot. Above and beyond the first sphere of
the Tree lie three layers of the Unmanifest—here accurately tagged as Ain,
Ain Soph, and Ain Soph Aur—a space that announces itself as “the vac-
uum of pure spirit.” This cosmic plenum in turn give birth to Kether, the
supernal Godhead, or “highest crown.” Griffin illustrates this supreme
sephirot with a heavily abstracted Kachina mask that riffs on a particular
Hopi figure known as Tawa, or “Sun Face.”7 The Kachina Godhead then
“speaks” a primal pair of sephirot: Binah and Chokhmah, dark and light,
here rendered as O and X, code letters that recur throughout Griffin’s
7
Again, you can think of this usage as appropriation or appreciation or both; like many
Haight Street heads, Griffin had great respect for Native American cosmology as well as the
peyote religion. For more on the complex and sometimes mutually beneficial relationship
between hippies and Indians, see Sherry L. Smith, Hippies, Indians and the Fight for Red
Power (Oxford: Oxford University Press, 2012).
90 E. DAVIS
work. The yin-yang tension between these two in turn creates the mate-
rial, elemental world. Here light spills down from the sun but can also, like
the holy dove we see, travel upstream, back to the Source, in a fashion
highly reminiscent of the Renaissance alchemical emblems that also packed
Hall’s encyclopedia. The lower dimensions of Griffin’s Tree are more
“pagan.” Here the carnal procreative power of an Egyptian royal couple
manifests further elemental connections—a patriarchal lightning bolt and
a maternal stream of milk, which feeds a baby wailing away like Max
Fleischer’s Swee’Pea, alone on the darkling plane of Malkuth, the lowest
sephirot.
As with the Dead cover, “Ain-Soph-Aur” suggests an organic and psy-
chedelic ecology of erotic energies, fluid dynamics, and sacred transforma-
tions. But despite their mandala-like symmetry, there is something tense
and unsettled about both these diagrams, as if, for all their humor, they are
seething beyond themselves. A lot of Griffin’s psychedelic work is marked
by this feeling of anxious polarity, of vessels breaking, of a coincidentia
oppositorum that cannot quite hold. To use therapeutic language, it seems
like Griffin is trying to “work something out” with his language of sym-
bols, something to do with sex and death and the long cosmic view on our
mortal condition occasioned by profound psychedelic mysticism. That
such sacred alchemy is taking place on the cover of rock LPs and in the
sometimes-lewd pages of underground comix only intensifies a tension
that, as King suggests, was also intensely personal for Griffin. In Zap #3,
for example, Griffin’s “Ain-Soph-Aur” is followed across the gutter by an
R. Crumb strip called “Hairy.” A sour depiction of urban hippie deca-
dence, the strip features two hirsute Haight street crusties who at one
point plunge a syringe full of speed into the pert ass-cheeks of a wide-eyed
13-year-old girl. It’s classic Crumb, but many of the blowjobs and spurt-
ing demon cocks in the pages of Zap lack the buffer of Crumb’s neurotic
social satire, and read more like the pornographic id gone raw and ugly. If
Griffin was seeking or staging something sacred in his art, he did so in a
cultural zone faintly smelling of sulfur.
But perhaps there was a way out of the bind. For the cover Zap #3,
Griffin created an uncanny full-color image that suggests a more explicitly
religious turn than the merely esoteric. This picture features the same sort
of circular portal as the Jimi Hendrix poster, only this time a solar swastika,
with a rainbow ouroboros halo, is escaping away from us, out of the womb-
tomb of carnality and into the clear blue sky. A pilgrim scarab, surrounded
by the wreckage of violence and gluttony, looks up towards the glowing
THE FLYING EYEBALL: THE MYTHOPOETICS OF RICK GRIFFIN 91
swastika, and utters a word in Hebrew. The letters spell out the tetragram-
maton, the four-lettered name of YHVH, with the odd addition of the
letter shin wedged in the middle, making the word Yahshuah—in other
words, Jesus. As Griffin almost certainly learned from Manly P. Hall, who
discusses the matter in Secret Teachings, this so-called pentagrammaton—
which does not reflect the correct spelling of “Jesus” in early Hebrew
sources—was first used by Christian occultists during the Renaissance,
when the great stream of Kabbalistic mysticism entered into non-Jewish
esoteric circles. The shin also appears in “Ain-Soph-Aur” in the place of
Tipharet, the sephirot associated with Christ in Christian Kabbala.
Like other artists of his era, Griffin raided the archetypal archive of the
religious imagination for the same reasons he raided the history of adver-
tising: to achieve resonant psychedelic and illustrative effects in a pop her-
metic game of surface and depth. But this deeply esoteric reference to
Jesus—guaranteed to be missed by the overwhelming majority of Zap
consumers, not to mention his fellow underground comix artists—sug-
gests that Griffin was doing more than minting pop arcana for the freaks.
He was opening up to something inward through his art, something as
personal as it was collective, a possibility of salvation he wanted to
announce to the world and simultaneously conceal.
Consider another color image that Griffin crafted around the time of
his turn to Jesus in late 1970: the cover for a collection of underground
comix artists called All Stars. Here a peculiar hooded figure enters a room,
holding a scourge and what appears to be a combination of the Shroud of
Turin and the Veil of Veronica—an image of the suffering Jesus that medi-
eval Catholic lore held was miraculously transferred to the cloth that
Veronica used to wipe the sweat from Christ’s face as he climbed to
Calvary. Note that both the Shroud and the Veil are artifacts of sacred
representation, of the power associated with pictures of Jesus, but that the
presumed god-man himself—who the hot-red devil in the lower right cor-
ner recognizes as “Emanuel”—is hooded.
In the center of the image we see a highly disturbed young man, whose
desperate prayer may reflect some of Griffin’s own internal turbulence.
“I’m sick of it…dope, crime, smut…it don’t gimme no peace of mind—
dear Lord…I…I really need help…please God…” This fellow, red like the
devil, is surrounded by the paraphernalia of drugs and street thuggery, but
it’s the porn magazine that catches our eye, a crude and curvy pussy shot
that in some sense exposes one of the formal primitives that underlies
Griffin’s organic biomorphs. This poor soul, with his pimples and greaser
92 E. DAVIS
hair-do, looks like a Basil Wolverton character from Mad, and though the
magazine he seems to be praying to (and beyond) is clearly smut, it is
also—literally—a comix panel. As such, this visionary mise-en-scene of sin
and redemption is also a stand-off of sorts between genres of profane and
sacred illustration.
In The Varieties of Religious Experience, William James argued that the
people most likely to undergo conversion already possess an extensive psy-
chological domain, a “field of consciousness,” in which “mental work can
go on subliminally, and from which invasive experiences, abruptly upset-
ting the equilibrium of the primary consciousness, may come.”8 Many
people who become “born again” unconsciously incubate their transfor-
mations beforehand—intensifying the personal conflicts in their lives,
experiencing heavy and heavenly dreams, noticing suggestive coincidences,
staging symbolic encounters. Strong psychedelic experience, of course,
also uncorks the subliminal dynamics of the unconscious, with its awe-
some archetypes, polarities, and archaic and even beastly urges. Perhaps
every powerful trip is a conversion of sorts. What makes Griffin’s work so
extraordinary from a religious studies perspective is that we can see traces
of this subliminal process on the page. In a sense, we can see Griffin set
himself up for conversion, incubated partly through his own work.
James speaks of “invasive experiences,” and it is no accident that
Griffin’s famous Fillmore flying eyeball represents an otherworldly or
divine invasion: an all-seeing vector of vision that climbs through a portal
into our world—a portal that, it pays to notice, recurs in many Griffin
images, both before and after his turn towards Jesus. But even after Griffin
stepped over the Christian threshold, he continued to evolve the idiosyn-
cratic and powerful psycho-spiritual language that already informed his
comix and illustrations. Though there was a change, there was not a clean
break, which means that those of us who resonate with his earlier work can
also follow him into his Christianity, a faith that becomes, for Griffin, a
stage on a longer psychedelic journey rather than an utter rejection of
that path.
Griffin had already left the Haight by the time he found Jesus. In 1969,
he abandoned San Francisco with his girlfriend Ida and their two children
for travels in Texas and Mexico. Longing for the mellower surfer lifestyle of
the southland, Griffin then returned to southern California, settling in San
8
William James, The Varieties of Religious Experience (New York: Penguin Books,
1985), 237.
THE FLYING EYEBALL: THE MYTHOPOETICS OF RICK GRIFFIN 93
Clemente. In 1970, Griffin was filmed surfing at the remote and legendary
Hollister Ranch for John Severson’s classic surf film Pacific Vibrations,
which also features footage of Griffin and some pals tripping-out a hippie
bus with spray-paint. Griffin’s notorious intensity seemed evident—though
friends describe a man of great innocence and enthusiasm, one account of
the period describes Griffin’s ability to “scare the living shit out of anybody
not ready to deal with his quietly mysterious persona.”9 After painting his
first major acrylic for the Pacific Vibrations poster, Griffin drove up the
coast and visited Paul Johnson and Monique Timberlake at a commune in
Mendocino, friends who, in the freaky way peculiar to the era, had become
Christian. They “witnessed” about Jesus to Griffin. During his return trip,
one story goes, his car broke down, and somehow he walked away from the
experience with Jesus as his lord and savior.
Ida played a role in his conversion as well. While Rick was up north, Ida
was witnessed to by some friends in San Clemente, including the born-
again brother of John Severson. She bought a little pocketbook New
Testament, illustrated with Renaissance paintings, and one afternoon she
took LSD and “it all came alive for me.” The letters of scripture glowed
like gold, and she heard a voice from the blue skies saying “Do you want
to live or do you want to die?” Ida wrote Rick about her experience about
the same time that Paul Johnson was talking about Jesus with him. When
Rick returned, he and Ida began to attend a local Baptist church and
started to collect Christian art. Rick soon tied the knot with Ida, dedicat-
ing his life and art to Christ, though Ida points out that he didn’t quit
smoking pot.
Needless to say, these were not exactly Bible-belt Christians. Griffin and
Ida were born again during the heyday of the Jesus People, or the Jesus
Movement, a distinctly countercultural expression of American Christianity
that would come to mainstream prominence by 1971, when a host of
books and major magazine articles drew attention to the hordes of hirsute
youth who combined hippie mores with rock-solid biblical faith and a
conviction that the Second Coming was just around the corner. For many
of the Jesus People, sometimes somewhat disparagingly called “Jesus
Freaks,” the Lord was a kind of guerrilla guru, an intimate and
9
Brad Barrett, “Motorskill Tripping with Brad Barrett: ‘Griffin Gave us an Evil-eye Fleegle,
and it Scared the Shit Out of Me,” Encyclopedia of Surfing, July 15 2018, https://eos.
sur f/2018/07/15/motorskill-tripping-with-brad-bar rett-grif fin-gave-us-an-
evil-eye-fleegle-and-it-scared-the-shit-out-of-me/.
94 E. DAVIS
This is, in any case, how I think we should approach Man from Utopia,
a remarkable and deeply weird 28-page publication that Griffin completed
just months before his conversion. On the thick, card-stock cover that
parodies classic EC Comics covers, Jesus appears as one of the featured
superheroes of the issue, along with a vaguely malevolent duck-billed crea-
ture with a Roman brush helmet identified as “The Moniter” (Griffin was
never a great speller). Despite its throwback cover—whose unfortunate
Gumbo image, inspired by old-school racist advertising labels, I make no
apologies for—Utopia is not really a comic. Instead it presents a portfolio
of more-or-less thematically related images, which, rumor has it, may have
suffered the additional confusion of getting mixed up by a tripping Griffin
before getting handed off to the printer. The themes reflect Griffin’s core
obsessions: surf, sex, death, Christ, flesh, liquid, and lysergic gnosis. Yet
the work as a whole refuses summary as it refuses overall coherence, even
as its recurrent images and narrative fragments resonate with a remarkable
intensity, its heavy, sometimes demonic imagery balancing the daffy
bounce and fluid power of Griffin’s masterful line. Man from Utopia is an
opus of psychedelic and mythopoetic consciousness, one that Griffin felt
strongly enough about to print on high-quality paper rather than the
usual pulp.
While hints of prophetic Christianity had appeared in Griffin’s work
before, Utopia reflects a more tangled opening to the man on the cross, a
visionary struggle that would shortly condense into a new identity, which
Griffin himself would self-describe as a “disciple of Jesus Christ.”10 But
there is no dogma here, none of the preachiness that would show up in
some of Griffin’s subsequent work. Instead of born-again resolution,
Utopia expresses the agonizing and often absurd turbulence of metanoia
in motion—the kind of ferocious and foreboding almost-revelation known
by serious acidheads, and by all those poets facing Rilke’s stony Apollo,
with its demand that “you must change your life.”
Here I would like to look more closely at a single two-page Utopia spread
that may or may not be part of a larger “story” called “Silver Beetles or
Mystery Monitor.” These two images feature no explicit Christianity, but
present two enigmatically related panels that grapple with the mythopo-
etic vectors of light, revelation, and mediation. As noted earlier, some of
Griffin’s comix panels reference the letters Alpha and Omega, which are
identified with Christ in Revelation 22:13. On the left panel of the Utopia
10
Rosenkranz, “The Rick Griffin Interviews,” 65.
96 E. DAVIS
spread we see an A=A scroll that unfurls above a bizarre revelatory icon,
one that, in a distant echo of medieval Doom paintings, scares off fright-
ened souls to the left and exudes stars and galaxies to the right. Against a
cross of light, this meta-icon presents a palimpsest of pop archetypes:
lightbulb; soap bubble; a 2001: A Space Odyssey star child emerging from a
cosmic yoni; even an untimely echo of the alien Greys. Whatever we think
about these component parts, which are not so much integrated here as
laminated together, we know we are facing a glyph of illumination. But
for all the mystic resonances of that term, illumination here is also a mate-
rial fact: a lightbulb, an industrial commodity, its twisted base ominously
reminiscent of a serpent coil or the rattlesnake tail that appears in BG-105.
This conjunction of the sacred and the mundane recalls a photo that
André Breton wove into his marvelous 1928 Surrealist text Nadja: the
shot of an advertising poster, “l’affiche lumineuse,” decorated with a blaz-
ing lightbulb and the word “Mazda”—at once the name of a trademarked
half-watt Edison lightbulb and, as Ahura Mazda, the ancient Zoroastrian
lord of light.
Griffin’s A=A lightbulb fuses the intense polarity found throughout his
work, not just between sacred and profane, or sex and death, but between
metaphysical being and the quotidian commodities of the profane modern
world. As such, his glyph of illumination invokes a crucial question asked
by the scholar of religion Alexander van der Haven, a question with pow-
erful implications for contemporary sacred art: “How do revelations work
in a religious cosmos that is not transcendental?”11 Van der Haven poses
this query in a discussion of the mad writer Daniel Paul Schreber, whose
late-nineteenth-century religious visions included a God who communi-
cates through a “light-telegraphy” of rays and vibrating nerves. Der Haven
suggests that, in the non-transcendental cosmos of technological moder-
nity, you are faced with the problem that, even if you hold out the possibil-
ity of divine revelation, that revelation is still subject to the entropy and
distortion that haunts any physical communications channel, whether
lasers or light-telegraphs or Edison lightbulbs. Illumination is gnosis, but
it is also a technological (or pharmacological) event, a material process
that further refracts, degrades, and ironizes the divine message. Griffin’s
lightbulb, then, recalls the famous hippie appropriation of the DuPont
11
See Alexander van der Haven, “God as Hypothesis: Daniel Paul Schreber and the Study
of Religion,” Method and Theory in the Study of Religion: Working Papers from Hanover, ed.
Steffen Führding (Leiden, Netherlands: Brill, 2017), 176-198.
THE FLYING EYEBALL: THE MYTHOPOETICS OF RICK GRIFFIN 97
obscura and other optical marvels in an era when light was both a sacred
radiance and an increasingly manipulable feature of the material world.
Again, Griffin was familiar with these kinds of pictures through Hall’s
Secret Teachings (itself born, like Griffin and Bob’s Big Boy, in Southern
California). We have already discussed “Ain-Soph-Aur,” Griffin’s kabbal-
istic diagrammatic image, aspects of which resonate with the Big Boy
panel. Here too we see the “stepping down” of illuminating power from
an abstract supernal plane—pictured by the same Kachina Sun Face figure,
now partly obscured—to the profane world. But unlike the Zap panel, the
Utopia image is not a mandala, that familiar symmetrical template used by
so many visionary and psychedelic artists, not infrequently to the point of
cliché. Here, instead, this cosmic flow is askew: the holy light emerges
from the upper corner, where the Sun Face Godhead is mostly cut off by
the frame. From there the light passes through a creepy, fleshy, long-haired
intercessor out of Tales from the Crypt, and from there through the Big
Boy’s eyes to the object he is drawing into existence with his Rapidograph
pen (needless to say, one of Griffin’s own tools of art). This object, which
strongly resembles the “A=A” figure on the left of the spread—and which
the Big Boy appears to be looking at across the gutter—echoes the inter-
cessor’s strangely shaped head, even as that same morphology recurs as a
lightbulb that pops up in a thought bubble on the upper right.
This lightbulb is an important key to the meaning of the diagram,
which is as much about artistic inspiration as mystical revelation. Again, as
in Breton’s Mazda photograph, the lightbulb is both a modern industrial
feature of the electrical grid and an avatar of sacred illumination. But the
device of the “idea bulb” is also old-school cartoonese for the eureka
moment of inspiration, a trope that one obsessive on the Internet traces
back to Felix the Cat cartoons from the 1920s.12 The lightbulb, then, is at
once symbol, sign, and icon, a blazing self-mediating condensation of the
looping, concatenating vertigo that characterizes psychedelic revelation.
Yet here at least, the elusive circuits of illumination birth the aesthetic
object that the Big Boy artist manifests on the page before us: a strange
embryo that, reminding us of the animism in animation, manages to rise
off the page, echoing the shapes of higher planes with heft and dimension.
12
Nicholas Graham Platt, “How did the lightbulb become associated with a new idea?”,
Medium.com, February 13, 2016, https://medium.com/navigo/how-did-the-lightbulb-
become-associated-with-a-new-idea-1dce1b6d648.
THE FLYING EYEBALL: THE MYTHOPOETICS OF RICK GRIFFIN 99
13
The Euphrates, “The Checkered Flooring,” Freemason Information, March 7, 2009,
https://freemasoninformation.com/banks-of-the-euphrates/the-checkered-flooring/.
100 E. DAVIS
his San Clemente studio, alongside a soft charcoal image of Jesus photo-
graphed and included in Man from Utopia under the title “Our Darling.”
The lines that Griffin unleashes here do not easily converge.
Perhaps the most shocking Christian image is also, again paradoxically,
the goofiest. Holding out hands punctured with eyeball stigmata, a
Murphyish surfer with egg-shaped Aoxomoxoa eyes nose-rides towards us
on a burst of foam that emerges from a juicy and explicitly vaginal sacred
heart. (Recall the split beaver in the All-Stars cover.) Lest we speculate on
the audacious profanity of such a conjunction, it should be recalled that
the influential eighteenth-century German Pietist Count Zinzendorf
encouraged his followers to meditate on Christ’s side wound as a vulva, an
organ of spiritual rebirth. And indeed, that is what Griffin has given us,
and given himself as well: the ultimate carnal-cosmic Jesus Freak icon of
getting born again.
Though the graphic intensity of Man from Utopia would reappear in
other Griffin pieces from the early 1970s (“Tales from the Tube,” “OMO
Bob Rides South”), Griffin did shift the focus and ultimately the style of
his work following his conversion. He began doing work with Southland
churches, creating tracts and illustrating the cover for a directory pro-
duced by his local Baptist Church. He even did an evangelical billboard
that echoed his Human Be-In poster from the previous decade. He con-
sciously stepped away from some of his earlier concerns, reducing and
even mocking his former attraction to occult iconography. When he
revised and republished a famous psychedelic Murphy strip called “Mystic
Eyes,” he replaced the translation for an esoteric magic square he had
furnished on the earlier version with the phrase “Primitive Pre-Salvage
Mumbo Jumbo!” In one 1974 interview, he explained this shift: “Before
I knew Christ I was really into symbols, because I tried to use symbols to
explain to myself what it was I was trying to find. I don’t think I would use
any Christian symbols now.”14
Despite his conversion, however, Griffin did continue to use symbol-
ism, and to work as well for secular outfits like Surfer magazine, Zap, and
the Grateful Dead. While no doubt influenced by economic pressures—
Griffin had a wife and family to support—these gigs also gave Griffin the
opportunity to evangelize in his own way. He laced Christian images and
prayers into recognizably Griffinesque scenarios, like claustrophobically
illustrated Mexican adventure comics or surf tales starring his old character
14
Rosenkranz, “The Rick Griffin Interviews,” 70.
THE FLYING EYEBALL: THE MYTHOPOETICS OF RICK GRIFFIN 101
Murphy. Though some of his underground comix pals were unhappy with
his new life—a few reportedly tried to bring him back to the fold by burst-
ing into his home with a bottle of tequila, only to wind up drunk them-
selves—R. Crumb continued to support his work with no questions asked.
Zap #7, from 1974, included a beautiful and minimalist four pages from
Griffin called “And God So Loved the World,” which appeared alongside
the usual bestial romps.
Stylistically, however, Griffin did start to turn away from the dense sym-
bolism and psychedelic intensity of his earlier work towards more accessi-
ble designs influenced by classic children’s book illustrations and what
Doug Harvey calls “orange crate art.” A marvelous example of this is
Griffin’s cover for the 1973 Grateful Dead album Wake of the Flood.
Though the verse from the Book of Revelation he had originally pegged
to the image got cut, the cover plays with familiar Griffin devices, includ-
ing the round portal, the sea, and the scythe. But there is no fear of the
reaper here. As Griffin explained at the time, “I didn’t want to have a real
grimacing Grim Reaper image. I didn’t want the usual death image
because I’m concerned with life. The Bible is the giver of life, and it con-
tinually talks of Eternal Life, whatever that is. I don’t know. So I wanted
it to be more of a loving thing – a loving harvest.”15
Despite his apocalyptic sense of urgency about the coming harvest,
Griffin felt no need to cut himself off from his earlier sources of income
and creative opportunity. The continuity between Griffin’s secular and
Christian work reminds us of his ability to integrate sources as diverse as
commercial labels and archetypal symbolism. In other words, before and
after Jesus, Griffin was a master of literally drawing the sacred and profane
into a coincidentia oppositorum. This sense of dynamic continuity can also
be seen by lining up Wake of the Flood with another album cover he did
two years later for the California soft-rock Christian band Mustard Seed
Faith. Once again, the sea and the circular portal appear, suggesting mor-
tal transition, though here that passage is no longer gently somber but
illuminated with an amazing splash of fairy-tale light reminiscent of
Howard Pyle or Maxfield Parrish. The Mustard Seed Faith cover became
a popular image in the Southland’s vibrant Christian scene, and subse-
quently inspired the cover for the 1977 album Point of No Return by the
group Kansas, whose primary songwriter Kenny Livgren in turn converted
to Christianity in 1979.
15
Rosenkranz, “The Rick Griffin Interviews,” 63.
102 E. DAVIS
Mustard Seed Faith was on the Maranatha! Music label, which subse-
quently hired Griffin as art director, giving him and his family a badly-
needed steady paycheck and a new home in Santa Ana. Maranatha! was
associated with Chuck Smith’s aforementioned Calvary Chapel, whose
ministry, since Lonnie Frisbee had come and gone, had successfully wed-
ded the earnest and emotional informality of the Jesus People to more
mainstream currents of American evangelism. Along with John Wimber’s
splinter Vineyard movement, Calvary Chapel’s revival would also go on to
significantly influence the language, look, and feel of modern American
evangelism. The oppositional cultural expressions by the early Jesus People
(casual clothing, rock music, long hair) would—paralleling the counter-
culture’s transformation into a dominant commercial culture—become
absorbed by more mainline evangelical currents through the 1970s and
early 1980s. The blue jeans and acoustic guitars of today’s megachurches
have freak origins, as does, in part, contemporary Christianity’s opposi-
tional “counter-cultural” stance. But a more important spiritual legacy
was the sense of intensity and intimacy that many Jesus People brought to
their relationship with Jesus, which helped shape the personal and even
magical sense of communication with God that characterizes much con-
temporary evangelism.16
Towards the end of the 1970s, Chuck Smith asked Griffin to provide the
illustrations for a paraphrased version of the Gospel of John, perhaps the
most important book of the New Testament for American evangelicals. The
Gospel of John appeared in 1980, and was reissued in 2008 in a handsome
hardbound volume with extra images not featured in the original 8”x11”
magazine format. Though Griffin made wonderful art until the end of his
life, The Gospel of John stands as his last great work. The images encompass
both acrylics and black-and-white line drawings, including punchy and
sometimes playful cartoons for each of the chapter numbers—chapter nine,
in which Jesus heals a blind man, is accompanied by two flying eyeballs.
Though Griffin brought a palpable reverence to the task of illustrating scrip-
ture, he did not hesitate to continue the spunky reflection on pop culture
and commercial art that marked his entire career. One illustration shows
Bob Dylan—recently in the news for his own Christian conversion, brought
about in part through Orange County’s Calvary-inspired Vineyard
Movement—stepping though the porthole of death; while one of the paint-
ings pictures Christ entering Jerusalem, and includes, alongside portraits of
16
For more on this, see Tanya Luhrmann, When God Talks Back: Understanding the
American Evangelical Relationship with God (New York: Vintage, 2012).
THE FLYING EYEBALL: THE MYTHOPOETICS OF RICK GRIFFIN 103
17
Robert S. Ellwood, One Way: The Jesus Movement and Its Meaning (Englewood Cliffs,
N.J.: Prentice-Hall, 1973), 31-32.
18
Thomas Pynchon, Inherent Vice (New York: Penguin, 2009), 99.
104 E. DAVIS
Water is water, energy is energy and a wave is the combination of the two. It
has inertia and momentum, and the object is to blend with it as much as you
can and still retain your identity, because the tube is constantly collapsing
and if you get too far back in there, it collapses and you collapse with it. You
get wiped out. If you get too far out in front of it, you’re out on the shoul-
der of the wave, and it’s slower out there. You don’t get that real excite-
ment. So the tube, like I said, is always a mystery spot.19
19
Rosenkranz, “The Rick Griffin Interviews,” 71.
THE FLYING EYEBALL: THE MYTHOPOETICS OF RICK GRIFFIN 105
utterly idiosyncratic and singular way. In his visions, commercial signs and
sacred presences merge, as the hunger for enchantment and release is
sated, temporarily, within the pulp-pop zone that Philip K. Dick called
“the trash stratum.” What unites the various worlds that Griffin traveled
through is his artistic line, a restless, luxuriant, juicy vector that, like a
wave, never stopped moving, even as it returned again and again to the
same carnal mysteries. There is something like fate to Griffin’s line, some-
thing at once heavy and amusingly light, not unlike the destiny the artist
believed was inscribed on the acorn of his name. As he explained in a late
interview, “The name Griffin implies to draw with a pen, to scrawl and
scribble and inscribe, to carve a groove, to form an image, to stand guard
and to grip and to grapple. I like to think this is an inheritance of mine, my
very name, and the things it implies…I guess it is part of my karma and
destiny…I didn’t plan it that way; that’s just the way it is.”20 Drawing
himself forward into forming images, Griffin carved the groove he rode.
20
Rosenkranz, “The Rick Griffin Interviews,” 84.
106 E. DAVIS
From “Silver Beetles or Mystery Monitor,” Man from Utopia (1970). © Rick
Griffin. Used with permission
108 E. DAVIS
From “Silver Beetles or Mystery Monitor,” Man from Utopia (1970). © Rick
Griffin. Used with permission
THE FLYING EYEBALL: THE MYTHOPOETICS OF RICK GRIFFIN 109
From “Our Darling/Rock of Ages,” Man from Utopia (1970). © Rick Griffin.
Used with permission
THE FLYING EYEBALL: THE MYTHOPOETICS OF RICK GRIFFIN 111
This chapter explores the mythologies of the Egyptian Books of the Dead,
Navajo Sand Paintings, and C.G. Jung’s Red Book, with a focus on the
journey to the otherworld. I argue that such texts form the archetypal
ground for the later emergence of graphic media, such as comic books,
animated film, and video games.
E. L. Smith (*)
Mythological Studies, Pacifica Graduate Institute, Santa Barbara, CA, USA
e-mail: [email protected]
1
Technically speaking, nekyia refers to the necromantic invocation of the shades of the
dead (as in Book 11 of Homer’s Odyssey), while the word katabasis refers specifically to the
descent. In common usage, however, the term nekyia is used to refer to both the descent to
and return from the underworld.
GRAPHIC MYTHOLOGIES 115
river crossings, birds, mountains, and actual books recur as central motifs
associated with the journey to the otherworld.2
In the Egyptian versions of the nekyia—for example, as exemplified by
the Amduat texts on the walls of such tombs as that of Amehhotep II—
one typically finds the journey of the soul of the Pharoah on a barge along
the Nile, flanked by symbols of the western mountains of the Valley of the
Kings, and passing through twelve hours of the night, often represented
by doorways and chambers, with uraeus serpent guardians and magical
spells, prayers, and incantations inscribed around the portal. The images
accompanying the text often include key necrotypes central to Egyptian
mythology: the ornithological symbolism of the wings of the vulture god-
dess or the human-headed bird representing the Ba soul; the ocular sym-
bolism of the Eye of Horus; astronomical symbols of the phases of the
sun, moon, and Venus; and various zoomorphic necrotypes, such as the
dog-headed Anubis, the falcon-headed Horus, or the demonic crocodile
of the depths, Seebek.3
The famous judgement scene from the Papyrus of Ani may serve as a
point of departure for this exploration of the necrotypes in the graphic
mythologies of the Egyptians. The integration of text and image is, of
course, exquisite in this scene, the former relating the prayers, spells,
incantations, and invocations associated with the soul’s journey, and the
latter incorporating many of the necrotypes associated with Egyptian
mythology. These include the kind of clothing symbolism associated with
the nekyia from its very earliest origins in the Sumerian story of the
Descent of Inanna, in which the goddess descends through seven door-
ways, shedding an article of royal clothing she had put in on in preparation
for the journey, before she is killed by her sister Ereshkigal’s “Eye of
Wrath,” and then hung up on a peg on the wall for three days and nights.
2
For a comprehensive overview and graphic summary of the images, see my Myth of the
Descent to the Underworld in Postmodern Literature, “Chapter 1: A Brief Genealogy of the
Necrotypes.”
3
For examples see, among many others, Erik Hornung, The Ancient Egyptian Books of the
Afterlife (Cornell: Cornell University Press, 1999), and Hornung & Abt’s Knowledge for the
Afterlife: The Egyptian Duat (Einsiedeln: Daimon Verlag, 2003), and of course, the much
older Ur-Text by E.A. Budge, The Book of the Am-Tuat (1905).
116 E. L. SMITH
Here, in the Judgement scene, we see Ani escorted into the chamber by
Tutu, carrying the sistrum, and both clothed in the fine linen associated
with Egyptian burial practice. The implied clothing symbolism of divesti-
ture and reinvestment has already occurred, whereas in the Descent of
Inanna, both are vividly described in the cuneiform text. The central panel
evokes the zoomorphic and ornithological necrotypes so characteristic of
Egyptian iconography: we see the human bird standing on the top of a
tomb (with the portal in red just visible below the cornice), representing
the Ba Soul, perched directly above the canopic jar containing the heart
on the scales of the judgement, and the ostrich feather representing the
Goddess Maat, the principle of truth, law, and universal harmony on the
opposite scale. In addition, we have the crucial representation of Thoth,
the scribal inventor of writing, with the head of an Ibis, recording the
judgement in his own little book of the dead.
This is a fascinating, self-reflexive image, since we can imagine the book
that Thoth is writing as the very same hieroglyphic text surrounding the
judgement scene. It represents what I call the textual necrotype, a term I
use to indicate the many variations on the nekyia, across the millennia, in
which a sacred text is revealed at the climax of the descent. Examples
include the death dream of Enkidu in the Epic of Gilgamesh, in which
Belit-Sheri, “she who is recorder of the gods, and keeps the book of
death,” looks up directly at Enkidu from the tablet from which she read.”
The implication is that the nekyia itself serves as a complex allegory of the
GRAPHIC MYTHOLOGIES 117
creative mysteries of the twin energies of poiesis (writing the text) and her-
meneusis (the reading or interpretation of the text). Both are central to the
imaginal journey into the realm of the imagination that we undertake
when we read and write. Another example of the textual necrotype associ-
ated with the mythology of the soul’s journey would be Michelangelo’s
Last Judgement Altar in the Sistine Chapel, in which we see two figures
holding books directly below the risen Christ, in a cluster of angels blow-
ing the seven trumps: the one to our left turned towards the resurrected
dead holding a small book (in which the names of the saved are to be
imagined), and the one to our right, holding a large book (with the names
of the damned) directly above the head of Charon in his ferry boat, row-
ing the souls across the Styx to their eternal home in hell.
The zoomorphic necrotypes in the judgement scene of the Papyrus of
Ani include the dog, the crocodile, and the baboon. Anubis is the jackal-
headed deity of mummification, crouched beside the scales, his left hand
holding the strings of the scale with the feather of Maat, and his right the
plumb bob that steadies the scales. One needn’t rehearse here the wide-
spread diffusion of the dog as a guide and or guardian into the mysteries
of the underworld, from the Cerberus to the Hounds of Hell that haunted
the great blues singer Robert Johnson. The composite chimera with the
head of a crocodile, torso and paws of a lioness, and haunches of a hip-
popotamus is more specific to the Egyptian terrain. Its role is to devour
the unfortunate soul who fails the test of the scales, its heart falling into
the jaws of the beast, to suffer the second and final death, one that pre-
cludes further passage through the underworld. The lioness, however, is
indeed an archetypal symbol of the Great Goddesses of death and rebirth
in the ancient world, representing the solar principle that devours the
lunar bull—who will be reborn from her womb—during the monthly
cycles of the year.4
The feline necrotype occurs most prominently in Chap. 17 of the
Papyrus of Ani, depicting the lioness called “Tomorrow” looking back to
our left, towards vignettes of Ani and his wife Tutu playing senet, a board
4
The inversion of the genders of the solar lioness and the lunar moon bull was a frequent
motif in Joseph Campbell’s lectures, during which he would often point out that German
retains the distinction in the gender of its articles: die Sonne, and der Mond, as opposed to
the French, le soleil and la lune. He also writes about the associated mythologies of death
and rebirth in the ancient world in the chapter called “The Consort of the Bull” in Occidental
Mythology (1964, 54f.). Curiously enough, we also find the lioness as a goddess of death and
rebirth in a marvelous little Russian folktale called “Two Ivans, Soldier’s Sons.”
118 E. L. SMITH
game “serving as an allegory for the successful passage into the next
world” (Goelet 1994, 158) in one, and sitting as bird souls on the tomb
of the Ba soul of Osiris on in the other. The reciprocal lioness, called
“Yesterday,” faces to our right, towards the mummy of Osiris lying in his
tomb. I suspect there may be a mistake in the editorial captions for these
two lions, as it would make more sense to reverse “Yesterday” and
“Tomorrow” to represent Ani and Tutu while alive, playing senet, and
moving both towards an eternal “Tomorrow” presided over by Osiris,
Lord of the Resurrection. This is the logic Marie-Louise von Franz (1974)
suggests in her commentary on the Egyptian double lion, Rwti, Yesterday
and Tomorrow, representing the moment of enantiodromia when the sun
“reappears after its journey through the underworld, i.e., the rebirth of
consciousness after the ‘night-sea journey’” (71).
In addition to the feline, canine, and aquatic necrotypes in this judge-
ment scene, there is also the less-prominently visible figure of the royal
baboon seated on top of the central axis of the scales of judgement, at the
exact point of the cross. The baboon is an alternative animal form of the
god of writing and judgement in this scene, the Ibis-headed Thoth. It is
more prominently depicted in a papyrus fragment from the Book of the
Dead of Kenna (1405-1367 BCE) reproduced in Joseph Campbell’s Inner
Reaches of Outer Space (1985; Fig. 11). The crocodile Sebek appears in
this image as the “Swallower,” with its snout inserted between nodules 3
and 4—out of a total of seven, which Campbell relates to the chakras of
the Kundalini system—and pointing directly towards the large figure of
Thoth, in the form of a baboon, balancing the scales to our right. As
Campbell suggests, “Thoth is the Egyptian counterpart of Hermes, guide
of souls to the knowledge of eternal life,” while the African baboons are
famous for their cacophonous greeting of the rising sun. Hence, they
serve also as symbols of the resurrection in the Egyptian Books of the
Dead, as for example in the concluding scene of the journey through the
underworld, when, at dawn, six of them are shown with upright hands on
either side of the Djed pillar (symbol of Osiris) with a solar disk inscribed
on the axis of the Coptic cross, the Ankh (Plate 2). The baboons reappear
in a spectacular mandala scene (Plate 32), which depicts four royal apes
sitting at the corners of a rectangular pool of “firey liquid, reminding one
of the ‘Lake of Fire’ frequently mentioned in the BD” (Goelet 1994,
168). Remember this association between the apes, writing, and the
underworld when we come to explore the Mayan iconography of the
monkey scribes in the Popul Vuh.
GRAPHIC MYTHOLOGIES 119
5
Campbell (1974) provides numerous amplifications of the motif, including the role
played by the boar in the stories of Odysseus and Adonis, and in the Eleusinian Mysteries,
which involved sacrificial pigs (450-81).
120 E. L. SMITH
where Joseph was sitting quietly, staring into a glass beaker, in which a
cloudy mist rose from the residue at the bottom, to form a rainbow, under
which a tiny homunculus danced. In the dream, Campbell turned to me
with that marvelous smile, as if to say, “Isn’t that the darndest thing!”
The next series of images in the sand paintings illustrate the various tri-
als and ordeals the twins encounter at the beginning of the journey. These
include a Sand Dune Monster who threatens to devour them, but
Waterspouts and the Rainbow carry them across while they stand of crosses
singing and praying in Plate II. They then encounter a decrepit woman,
stooped and tiny, who represents Old Age. The boys ignore her warning
not to follow directly in her footsteps, with the result that they get very
old very fast. She rejuvenates the boys by anointing them with the sweat
from her armpits and singing a Song of Old Age. It turns out that she is
Spider Woman, a hugely important figure in the mythologies of the
Southwest. The boys manage to crawl down into the tiny hole where she
lives, and she casts a web over the Sun to delay its setting. She then takes
four baskets (White Shell, Turquoise, Abalone, Jet), fills them with White
Cornmeal, Yellow Cornmeal, Seeds, Beeweed, and adds a pinch of
Turquoise and White Shell, which the boys ingest. She then gives them
Eagle feathers they will shortly need in their next ordeals.
begin their heroic quest. One also thinks of the feather of Maat in the
Egyptian Books of the Dead.
The ascent via feather and rainbow will, in a similar manner, bring them
to the celestial home of the Father, following the crucial passage over the
Big Water, where they see Water Bugs skating on the surface, chasing
hoops. A mysterious man appears and the Water Bugs make a path, while
Little Wind tells them to sing while standing on their feathers. They pass
across and upwards, to arrive at last at their celestial destination, the House
of the Sun—or, as Scott Momaday would put it, The House Made of Dawn,
the title of his great novel. Plate V represents the House of the Sun, with
the powerful condensed simplicity of a quadrated mandala. There are four
crosses on the path to the left, representing the four holy places the broth-
ers stop, before encountering a standing at the entrance. The Sun’s daugh-
ter (variously called Turquoise Girl, White Shell Girl, Grandchild of
Darkness) stands on the other side of the House, to our right, holding
cobs of male and female corn in her upraised hands. It will be in the black
and blue rooms that Monster Slayer and Child Born of Water will be given
their names.
But before entering the house, the twins encounter sets of four thresh-
old guardians, depicted in Plates XV-XVIII. These are quite marvelous
compositions, beautifully replicating the mandala structure in each, mov-
ing from the Bears to the Snakes to the Thunder Beings and the Winds.
The Big Bear Plate has a ceremonial basket with a small opening facing
east, with a cross in the center made of pollen, signifying the movements
of the singer. The East-West arm connecting the two crosses at the top of
the inner white rectangle represent the singer’s journey to the ceremonial
hogan and return home. Four semi-circles represent the strength given off
by the stars. These are all complex abstractions, with hieroglyphic motifs
relevant to the details of the chant and its ritual, which would be per-
formed in the Hogan, where the young soldier being sent off to war would
sit on the image. Both the bears and the snakes of course, play central roles
specific to the mythological chants of the Navaho. We see them again in
the Beauty Way chants recorded by Father Berard Haile and again illus-
trated by Maud Oakes, in which two sisters are abducted during a dance
after a Pueblo War.6 The older sister is taken to the Bear homes. Her
adventures are recorded in the Mountain Way chant. The younger sister
finds herself in a cave with the Snake People, and her adventures are
recorded in the Beauty Way chant.
6
Edited by Leland Wyman in the Bollingen Series (1957).
124 E. L. SMITH
The bear and the snake are both archetypal manifestations of those
zoomorphic necrotypes associated with the journey to the otherworld.
Campbell (1983) devotes a series of spectacular pages in The Way of the
Animal Powers to the bear (54-58)—perhaps the most archaic of all sym-
bols of death and rebirth, due to its hibernatory cycles and overwhelming,
numinous presence. The same may of course be said of the snake, petro-
glyphs of which in the American Southwest are numerous indications of
its importance in that domain. One could do no better than refer again to
Joseph Campbell’s writings on the archetypal, universal significance of the
serpent in a wide range of cultures, and also central to his own skeleton
key to world mythology—kundalini yoga.7
Once past these threshold guardians, the Sun’s Daughter comes to the
aid of the twins, hanging them from the ceiling inside the House of the
Sun in black and blue clouds. Plate V, illustrating the House of the Sun, is
a deceptively simple rendition of what I call the architectural necrotype,
since the otherworld is so often depicted as a mysterious, complex, sinis-
ter, and quite frequently labyrinthine domicile. In the Mayan story of the
twins confronting the Lords of Xibalba, for example, there are five under-
ground chambers, with severe tests associated with each. While Plate X of
the Navaho story shows a simple blueprint for the House of the Sun—a
mandala, with four rectangles of white, yellow, black, and green rooms—
the situation turns out to be far more complicated in the narrative. When
the Sun returns home, the tests and ordeals characteristic of the hero jour-
ney in general, and the nekyia more specifically begin. These begin when
the Sun returns and instructs his daughter to lead the twins to a blistering
hot Sweat Lodge, which they survive only because his daughter digs holes
for the twins to hide in to escape the heat. A series of ordeals and revela-
tions then proceeds, in the following sequence:
• 1st Room: Poison Meal: Inchworm says to turn the bowls and eat
only half;
• 2nd Room: 4 Poles covered with knives; Sun pushes them off but the
twins float by on their feathers;
7
On the serpent as a necrotype, shedding its skin to be reborn, and a plethora of images
and texts, I would recommend “The Serpent Guide” in The Mythic Image (Campbell 1974,
281-303), “The Serpent’s Bride” in Occidental Mythology (1964, 9-41), “Threshold Figures”
in The Inner Reaches (1985, 69-92), and the extraordinary pages devoted to the Raimondi
Stela in The Way of the Seeded Earth (1989, 2.3.377-79).
GRAPHIC MYTHOLOGIES 125
out, the soft spot in a baby’s head represents the same point in the body
through which the spirit enters at conception, and departs at death—it is
therefore called the Brahma door.8
The remarkable Plate VII shows the twins preparing for their descent,
and the four footprints on Mt. Taylor where they land, and begin their
heroic role as Monster Slayers. This begins with the Battle with Big Giant
who sees their reflections in the lake pictured on the Plate, drinks up the
water to drain the lake four times, shoots arrows at the boys four times,
until the boys shoot him on both sides of the heart and block the flow of
blood so he cannot be revived.
They drop their arrows as they return to mother, encountering Talking
God along the way, who teaches them six songs, doubled to 12 when they
run outside the Hogan where their journey begin. Here, the complete
hero journey cycle is represented by the reunion with the mother, rather
than the patriarchal pattern most often found in the great theme of the
atonement with the father. The fire poker in Hogan tells them where
Mother is hiding from the monsters, and they are all reunited.
8
“An Indian Temple: The Kundarya Mahadeo,” Parabola III.1 (1978), and relevant
essays in The Door and the Sky. Ed. Rama P. Coomaraswamy (Princeton: Princeton University
Press, 1997).
GRAPHIC MYTHOLOGIES 127
The next monster to be dealt with is called Slayer with Eyes that mes-
merize people inside a hill south of Mt. Taylor. The boys shoot the front
and back of his head, and cut out his eyes. The rest of its body turns into
snakes, before they again return to their mother a third time. Their next
exploit involves a pursuit of a monster called the Bear that Tracks, which
they chase and corner in a canyon, where they cut out its heart, take meat
from its fat cheeks, and to dismember him to create the next generation of
bears. They then return to their mother a fourth time. This leaves one final
monster to be rid of: the Traveling Stone. It crushes people. The twins
chase it way up to the north, the region from which sickness, cold, bad
dreams, and witchcraft come. And then they for a final fifth time return to
their mother. But they are at this point so sick and exhausted that they
must move from their Mountain Around Which Moving is Done to
Navaho Mountain, where the Holy People recite four prayers, make a
sand painting of the Twelve Holy People, and perform “Where the Two
Came to the Father” four times—with the result that the twins now feel
fine and can move around again, talking of the “making of the future
people” (29).
As Joseph Campbell points out in his “Commentary” on the Chant,
the final plates (initially omitted by Jeff King), communicate the ultimate
secret hidden within the story: “that of the final identity of the heroes
themselves with the wonderful objects of their dreamlike journey, as
though the dangers of the way had been merely aspects of their own
psyches, dream figments; which indeed they are: the archetypal dream fig-
ments of the eternal dream of man [….] And the field of this marvelous
dream, the whole soul, is represented in the fourteenth picture: the pic-
ture of the Sky Father and Earth Mother” (46). This Plate (XIV)) shows
the night sky above, an elongated figure of one of the Talking Gods (with
a feather in his cap, so to speak) stretched across the top, covering the field
from East to West. Below we see the Milky Way, the Sparkling Star of the
East, a White Horned Moon, a small yellow Coyote Star below it, seven
Eastern Stars, the Pleiades, the twelve stars of Dipper, a golden Sun, and
the Big White Star of the West. Below, in the yellow rectangle representing
the earth, we see the White Mountain Around Which Moving Was Done
and Fir Mountain to our left, and the four holy mountains of the Navajo
to our right.
Perhaps most notable in this final plate is one of the grand symbols of
fulfillment often associated with the conclusion of the hero journey cycle:
that of the union of the solar and lunar necrotypes, both images
128 E. L. SMITH
embracing the opposites of life and death. The Sun and Moon are deli-
cately portrayed with feathers on the hooks at the top of their heads, as if
to suggest the ultimate apotheosis of the twins. The union of the Sun and
the Moon, of Sol and Luna in the alchemical version of what Jung (1955)
called the Mysterium Coniunctionis (frequently depicted at the conclusion
to the Opus), is an archetypal symbol of the union of time and eternity—
as represented in the reunion of Odysseus and Penelope, and in the
Christian iconography of the Crucifixion, in which we see prominent
images of the Sun and the Moon on each side above the Cross (as in
Albrecht Dürer’s famous engraving).9 Hence this final Plate in the series is
a “picture of the soul, because, mythologically speaking, the microcosm is
a precise reproduction of the macrocosm; the whole mystery of the cos-
mos is the mystery of every atom; the embrace that sustains the universe is
the embrace of every living cell and is the secret of every living soul” (46).
9
On the union of the sun and the moon—including the kundalini system, in which the
two nerves (Ida and Pingala) are solar and lunar, converging at the position of the crown
chakra—see Campbell’s Inner Reaches (1985, 70-73), Occidental Mythology (1964, 162-64).
GRAPHIC MYTHOLOGIES 129
Brahma-Vishnu-Shiva, male and female, life and death. Our world mythol-
ogies are founded on such images, and on the idea of the hologlyph, per-
haps most succinctly stated by the alchemical maxim of the one figure that
“contains the entire treatise” in the famous engraving in Michael Maier’s
Atalanta Fugiens of the alchemist squaring the circle with the use of the
triangle.
To begin with the necrotypes associated with the mythology of the
descent to the underworld, we note the imagery of what Jung (1952)
called “the night-sea journey” (a term he took from Leo Frobenius, cited
frequently in Symbols of Transformation) in this first illumination of The
Red Book: we find a fascinating evocation of the mysterious creatures of
the depths, below the water line of the lake in the foreground; and we
note the boat in the mid to background in its passage across the waters to
the yonder shore. And there we see a temenos (a sacred space of revelation
and transformation, here, an ancestral space) in the depiction of the medi-
eval city with its prominent steeple pointing up into the mountains
beyond. This yields a rich fusion of necrotypes long associated with the
journey to the underworld: zoomorphic (creatures commonly evoked by
the myth, like the deer, the dog, or the whale), aquatic (the crossing of the
waters to the land of the dead, as in the river Styx), and the oreographic
(mountains as the destination of the Nekyia, as exemplified by such works
as The Epic of Gilgamesh, the Egyptian Books of the Dead, or Thomas
Mann’s The Magic Mountain).
Of particular interest, perhaps, are the coral formations below the sur-
face of the lake in the foreground, which link the imagery of the nekyia to
the alchemical symbolism, also apparently present in this first image—let’s
call it the “Urbild aller Bilder,” following Hermann Broch’s lead. From
the perspective of the hermetic iconographies of the alchemical tradition
we notice several motifs in the image: first we have the serpent coiling up
from the alembic of fire at the base, to its crowned head at the top, on the
left side of the page. The belly of the snake is golden, and there are gold
dots running along its black top, suggestive of the emergence of philo-
sophical gold from the blackness of putrefaction. We also find common
symbols of the alchemical tradition at the top of the painting: the astro-
logical motifs of the signs of the zodiac, and the union of the cycles of the
sun and the moon—so often figured in hermetic engravings by the myste-
rium coniunctionis of Sol et Luna, King and Queen, and of the
Hermaphrodite in such texts as the Rosarium Philosophorum, central to
130 E. L. SMITH
I see a gray rock face along which I sink into great depths. I stand in black
dirt up to my ankles in a dark cave. Shadows sweep over me. I am seized by
fear, but I know I must go in. I crawl through a narrow crack in the rock and
reach an inner cave whose bottom is covered with black water. But beyond
this I catch a glimpse of a luminous red stone which I must reach. I wade
through the muddy water. The cave is full of the frightful noise of shrieking
voices. I take the stone, it covers a dark opening in the rock. I hold the stone
in my hand, peering around inquiringly. I do not want to listen to the voices,
they keep me away. But I want to know. Here something wants to be
uttered. I place my ear to the opening. I hear the flow of underground
waters. I see the bloody head of a man on the dark stream. Someone
wounded, someone slain lies there. I take in this image for a long time,
shuddering. I see a large black scarab floating past on the dark stream.
In the deepest reach of the stream lies a read sun, radiating through the
dark water. There I see—and terror seizes me—small serpents on the dark
rock walls, striving towards the depths, where the sun shines. A thousand
serpents crowd around, veiling the sun. Deep night falls. A red stream of
blood, thick red blood springs up, surging for a long time, then ebbing. I
am seized by fear. What did I see? (2009, 237)
GRAPHIC MYTHOLOGIES 131
Of the “luminous red stone” in the vision, Shamdasani notes that “The
Corrected Draft has: ‘It is a six-sided crystal that gives off a cold, reddish
light’” (in Jung 2009, 35), and then cites Albrecht Dieterich’s nekyia,
which represents the underworld in Aristophanes’s The Frogs as “having a
large lake and a place with serpents,” motifs which Jung “underlined in his
copy” at three places in Dieterich’s text, with a focus on the symbolism of
“Mud” (n. 83; 237). Then Shamdasani cites the 1925 seminar, during
which Jung narrated this episode, and said that the “light in the cave from
the crystal was, I thought, like the stone of wisdom,” and that “The beetle
of course I knew to be an ancient sun symbol, and the setting sun, the
luminous red disk, was archetypal. The serpents I thought must have been
connected with Egyptian material” (n. 85; 238). The note adds that Jung
said that “soon after I had a dream in which Siegfried was killed by myself,”
which he interprets as “destroying the hero idea of my efficiency. This has
to be sacrificed in order that a new adaptation can be made; in short, it is
connected with the sacrifice of the superior function in order to get at the
libido necessary to activate the inferior function” (n. 85; 238).
Both notes reinforce the central themes of the descent to the under-
world in the text and images of Chaps. 5 and 7, in which a kind of synthe-
sis of Nordic and Egyptian necrotypes occurs—in a way that reminds one
curiously of James Joyce, who does the same thing in Finnegans Wake.
Jung’s vision is a synthesis I would call speluncular, aquatic, insectomor-
phic, and solar necrotypes: he descends to the muddy waters of a deep
cave, where he sees a dead body floating on waters farther below, with a
black scarab floating past, in the light of an apparently setting sun.
Shamdasani’s notes show that Jung soon became aware of the Greek and
Egyptian motifs associated with the underworld, partly from Dieterich’s
Nekyia, and that the Nordic mythologies of the death of Siegfried would
shortly emerge, in the “Heldenmord” of Chap. 7 of the Liber Primus.
The illuminations that accompany this narrative vividly represent this
impressive variation on the descent to the underworld. In the first we see
that slain body of the vision followed by the scarab and solar disk menaced
by black serpents: And in the second, from Chap. 7, we see the moment
of the murder of the hero, Siegfried, shot in the back in a mountainous
landscape at sunset (imagery which evokes the diurnal and oreographic
necrotypes). The murder of Siegfried by Hagen is, of course, one of the
most magnificent moments in all of Wagner’s Ring, with its famous
“Funeral March” as Siegfried’s body floats back down the Rhine for the
final apocalyptic burning of the pyre in “Götterdämmerung.” The murder
132 E. L. SMITH
is a key moment both in The Red Book and in Memories, Dreams, Reflections
(Jung 1965), and Siegfried’s battle with the Fafnir (the giant turned into
a dragon, hoarding the Rhine Gold in the Ring) is the subject of one of
the most spectacular plates in The Red Book (Jung 2009, 119).
One sees here the golden disks in the coils of the dragon, in the process
of being dismembered by Siegfried, so that, in the Nordic myth, he may
retrieve the treasure of the Rhine maidens, and forge the Tarnhelm of
invisibility and the Ring that confers power but negates love. The myth of
the dragon slayer is, of course, a universal motif in world mythology: one
thinks of St. George and Perseus, both of whom slay the monster to rescue
the feminine that has been captured and imprisoned. Farther afield one
may consider the Hindu mythology of Indra slaying the dragon Vritra
with his thunderbolt, to release the sun and the waters of life. It is a
mythologem beautifully explored by Joseph Fontenrose (1959) which
connects the material to Apollo’s slaying of the dragon and founding of
the oracle at Delphi. There are even suggestions of Old Testament varia-
tions on the myth, the focus of Mary Wakeman’s (1973) evocative study,
in which Jahweh does battle with a demon of the depths variously named
(Rahab and Leviathan, for example).
Both Wakeman and Fontenrose narrow their discussion to the theme of
the emergence of cosmos from chaos that results from the conquest of the
dragon, as for example in the Mesopotamian variation in which Marduk
dismembers Tiamat to create the forms of the earth (the Tigris and
Euphrates rivers being the tears streaming from the murdered Goddess’s
eyes). Closer to the Jungian world, however, would be Marie-Louise von
Franz’s (1989) study of Creation Myths, especially the sections devoted to
the sacrificial victim. But even more to the point in the context of The Red
Book would be the Gnostic studies that Jung was engaged in when the
material was beginning to emerge during this critical period of his
“Confrontation with the Unconscious” (Jung 1965). In such Gnostic
myths as the Syrian “Hymn of the Pearl,” the dragon of the deep repre-
sents the material world, into which its soul—Anima mundi, Sophia,
Shekinah—has fallen, been taken captivity, and imprisoned. The hero’s
task is typically to dive to the bottom of the sea, retrieve the soul from the
dragon, and return with it to its heavenly source.
The redemption of the feminine, of course, would become a central
motif of Jungian studies following the refiguring of the myth in The Red
Book, in which it is associated with the central task of the birth of the new
god image, which is the primary purpose of the descent to the underworld
GRAPHIC MYTHOLOGIES 133
recorded in the text and images. Hence, Siegfried’s battle with the mon-
ster and the Nekyia remain central motifs in the illuminations that accom-
pany the text in the second part of the book, Liber Secundus, such as the
image of “Der Tod” in Chap. 6 (Jung 2009, Plate 29).
This image of death exemplifies what I call the insectomorphic, or more
precisely the lepidopteric necrotype: because the Greek word Psyche means
both butterfly and soul, the butterfly becomes a symbol of the soul emerg-
ing from the cocoon of the corpse in the form of the chrysalis. It is a motif
abundantly illustrated by Marija Gimbutas (1989) in her The Language of
the Goddess, which includes several stunning images from Minoan Crete
(large vessels, the coffin of a child) in which the unfolding wings of the
butterfly represent the double-bladed axe, a symbol of the labyrinth, while
the chrysalis serves as a symbol of the soul (fig. 430). Jung’s image seems
also to echo the symbolism of both the Egyptian and Oriental mytholo-
gies first announced in the initial capital “D” of Liber Primus: here again
we find the solar disk associated with the journey of the soul through the
twelve hours of the night in the Egyptian Books of the Dead, and also a
hint of kundalini symbolism, with the chakras suggested by the coils of the
caterpillar standing on the red sun.
The hieroglyphics of the two borders of the image of Death, and par-
ticularly of the lower register, beneath the solar disk, bring Siegfried back
into the picture, and combine the motifs of the Nordic Nekyia with
Biblical and Mithraic mythologies. In the lower right side of the bottom
panel we see a reclining figure waving to us—like Siegfried, I would sug-
gest, lying on his funeral pyre, but indicating the possibility of rebirth by
his upraised left arm (Jung 2009, Plate 29). In the glyph immediately to
the left, in the middle of the bottom panel (in the depths of the under-
world), it seems that Siegfried has been devoured by the dragon: He is in
the belly of the whale—like Jonah, who cries out to us in the beautiful
“Hymn of Thanksgiving” that he has gone down to the “roots of the
mountains,” into “Sheol” (a Hebrew name for hell); or like Raven in the
Eskimo myth, swallowed by the whale, in whose belly he creates fire to
burn his way out; or like Pinocchio, who meets his father in the belly of
the whale. We could adduce numerous amplifications of the motif, in
which the belly becomes both the womb and the tomb, a temenos of
death and rebirth.
The image of rebirth, and of return from the underworld, is implied by
the image to the immediate left, at the lower corner of the bottom panel.
This image is clearly of Near Eastern provenance, a Mithraic motif of the
134 E. L. SMITH
birth of the god from the egg of Mother Night, which we find in Orphic
cosmologies as well, and which most likely derives from the Zoroastrian
mythologies of Ancient Persia, in which Ahura Mazda is typically repre-
sented in the center of a wingèd oval (Campbell, Mysteries: Plate III). The
motif also occurs at the top of Jung’s first mandala, the “Systema
Munditotius” previously noted, where the deity in the egg is identified as
“Erikapaios or Phanes, thus reminiscent of a spiritual figure of the Orphic
gods” (Shamdasani qtd. in Jung 2009, 364). It is an image we know as
well from a relief sculpture in Modena, in which we see Phanes born from
the egg of night (with the top and lower halves of the shell), holding a
lightning bolt and a staff, with a serpent coiled up his body, enclosed in a
mandorla illustrated by the signs of the zodiac, with the four winds at each
quarter. For Jung, in the context of The Red Book, the symbol is of that
new god image to be reborn from the depths of his descent; hence the
recurrent motif of the egg that runs through all the images of the Liber
Secundus, often in association with the mythologies of the underworld.
Another plate which brings the various mythologies of the nekyia into
a complex new relationship combines Egyptian, Mithraic, and Nordic
motifs (Jung 2009, Plate 22). This image gives us the full cycle of the
nekyia: the descent to the lower world of the bottom panel (beneath the
central tree) on our right; and the ascending return from the domain of
death and dismemberment on our left. The scarab beetle of Egyptian ico-
nography figures largely in both: on the right, pushing the solar disk into
the Amduat at dusk; and, on the left, pushing the sun up from the under-
world at dawn. And, on both sides, we find the serpent on the cross
(downward pointing on the right, upwards on the left), a Biblical symbol
of death and rebirth, of crucifixion and resurrection (the two poles of the
Christian nekyia). And on the upper right and left registers we find again
the Zoroastrian images of the wingèd disks, emanating from the rays of
the central sun, symbolic of the god of light and truth, Ahura Mazda.
The infusion of Nordic motifs may be implied by the tree in the center
of the green lozenge, and by the narrative that seems to unfold in the
underworld of the bottom panel. The arboreal necrotype recurs through-
out the imagery of the Liber Secundus, and is the subject of many of its
most beautiful plates. In this plate, the tree evokes Yggdrasil from Nordic
sources, with its branches in the heavens, its trunk in middle earth, and its
roots in the underworld of Nifelheim. It is the same tree that Odin hangs
from nine days and nights to win the runes of wisdom. In Jung’s image,
we find a battle in progress immediately below the roots of the tree, in the
GRAPHIC MYTHOLOGIES 135
center of the lower panel. I would suggest that this image is another varia-
tion on the theme of Siegfried’s battle with the monster (the giant Fafnir,
hoarding the Rhine gold), which is also depicted in a “devouring” posture
on the lower right side of the panel. Our hero seems to emerge trium-
phantly from the encounter on the lower left side, with his arms upraised
in a posture of rebirth and return from the underworld. Immediately
above him we see the scarab beetle pushing the solar disk upwards at dawn.
This image is itself flanked by palms, a miniature version of the huge
tree in the green lozenge in the center of the plate—an image that may
evoke the motifs from the hermetic Nekyia: the alchemical tree and
Emerald Tablet of Hermes Trismegistus, and dismemberment. This latter
motif recalls the image of Siegfried previously noted, in which he is simul-
taneously encoiled by and dismembering the dragon. One recalls here the
importance of the Visions of Zosimos of Panopolis (300 A.D.) that will
emerge later in Jung’s life, when he consciously engaged the iconogra-
phies of the alchemical traditions. In the second of the series of dream
visions in that document, Ion encounters a dragon at the entrance to a
temple with no beginning and no end, and with a spring of pure water
inside. The dragon is then flayed and dismembered, its bones made into
stepping stones leading into the temple (Linden 52).
The night-sea journey returns as the subject of one of the largest and
most beautiful illuminations of the Liber Secundus, which combines ele-
ments of the Egyptian and Nordic Nekyia (Plate 55). Shamdasani notes
the allusions to the Egyptian Nekyia:
The solar barge is a common motif in ancient Egypt. The barge was seen as
the typical means of movement of the sun. In Egyptian mythology, the Sun
God struggles against the monster Apophis, who attempted to swallow the
solar barge as it traveled across the heavens each day. In Transformations
and Symbols of the Libido (1912), Jung discussed the “living sun-disc” (CW
B, §153) and the motif of the sea monster (§ 549f.). In his 1952 revision of
this text, he noted that the battle with the sea monster represented the
attempt to free ego-consciousness from the grip of the unconscious (Symbols
of Transformation, CW 5, §539). The solar barge resembles some of the
illustrations in the Egyptian Book of the Dead…. The oarsman is usually a
falcon-headed Horus. The night journey of the sun God through the under-
world is depicted in the Amdaut, which has been seen as a symbolic process
of transformation. (in Jung 2009, n. 128, 284)
Hence, the image echoes the other plates in which the night-sea jour-
ney occurs, often in close connection with the motif of the Belly of the
Whale. Here also one might add that the curved prow of the barge in
which the solar disk is being transported seems rather more Nordic than
Egyptian, more typical of Viking ships, than those to be seen in the Books
of the Dead. If this is the case, associations with Siegfried’s journey down
the Rhine, or even perhaps of Thor’s tangle with the World Serpent, would
not be irrelevant here. In addition, one might add that the language of the
inscription (“An unparalleled confusion/And a road without end”) evokes
the mythology of the labyrinth, often equated with the journey to the
underworld (as in Dante’s Inferno). And, as we will see, elements of the
Nordic nekyia will come back to Jung in association with the building of
the Bollingen tower.
Conclusion
These explorations provide an archetypal foundation for understanding
and interpreting the (re)emergence of our contemporary “graphic mythol-
ogies” in popular culture, including comic books, video games, animated
films, etc. The comparative perspective of mythological studies, incorpo-
rating the work of Joseph Campbell and C.G. Jung, among others, opens
the conversation to historical precedents that enrich our appreciation of
the long lineage of visual art—sometimes, but not always accompanied by,
some form of text—that stretches back to Paleolithic cave paintings and
rock art in Europe, Africa, and the American Southwest, and moves for-
ward to the Egyptian Books of the Dead, Native American sand painting,
Mayan and Aztec codices, and temple sculpture all over the world. Add to
this the sophisticated fusion of text and image in the alchemical engravings
of the Rosicrucian era (e.g., Michael Maier and Robert Fludd, among
many others), or the narrative sequences of such artists as William Hogarth
in Augustan England (e.g., “The Rake’s Progress”), and one has the sense
of the infinite possibilities of a newly emerging field of genre studies, one
that engages the material from historical, multicultural, and transdisci-
plinary perspectives.
GRAPHIC MYTHOLOGIES 137
References
Budge, E.A. 2021. The Book of the Dead: The Complete Papyrus of Ani. Clydesdale.
Campbell, Joseph. 1983. The Historical Atlas of World Mythology: The Way of the
Animal Powers. New York: Alfred van der Marck Editions.
———. 1985. The Inner Reaches of Outer Space: Metaphor as Myth and as Religion.
New York: Alfred van der Marck Editions.
———. 1974. The Mythic Image. Bollingen Series C. Princeton: Princeton
University Press.
———. 1943/1963. Where the Two Came to Their Father: A Navaho War
Ceremonial. Given by Jeff King, Text and Paintings Recorded by Maud Oakes,
Commentary by Joseph Campbell. Princeton: Princeton University Press.
Gimbutas, Marija. 1989. The Language of the Goddess. San Francisco: Harper.
Goelet, Ogden. 1994. The Egyptian Book of the Dead: The Book of the Coming Forth
by Day. Trans. Raymond Faulkner. San Francisco: Chronicle Books.
Jung, C.G. Memories, Dreams, Reflections. Ed. Aniela Jaffe. Trans. Richard and
Clara Winston. New York: Vintage Books, 1965.
———. The Red Book: Liber Novus. Ed. Sonu Shamdasani. Philemon Series.
New York: W.W. Norton & Company, 2009.
Piankoff, Alexandre. 1968. The Pyramid of Unas. Trans. Bollingen Series XL: 5.
Princeton UP.
Von Franz, Marie-Louise. 1974. Alchemy: An Introduction to the Symbolism and
the Psychology. Toronto: Inner City Books.
———. 1989. Creation Myths. Boston: Shambhala.
Wakeman, Mary. 1973. God's Battle with the Monster: A Study in Biblical Imagery.
Leiden: Brill.
PART II
Jeffrey T. Kiehl
J. T. Kiehl (*)
Santa Cruz, CA, USA
Introduction
My experience with comic books began in 1961 when I was nine years
old. I still remember walking a few blocks from my home to a small,
neighborhood corner store to purchase the latest issue of the Fantastic
Four, Spiderman, or the X-Men. The back of the store had a soda fountain
where you could sit at the counter and have an ice cream sundae or root
beer float. On the wall opposite to the soda fountain were rows of comic
books. Reading the comic books without purchasing them was strongly
discouraged, but kids did it anyway. If I had enough money after spending
ten cents for the latest issue of the Fantastic Four, I would sit at the coun-
ter, order an ice cream sundae, and peruse my comic book. After finishing
my ice cream, I would walk back home and find a secluded place to read
and re-read the adventures of the Fantastic Four. You did not read through
an issue only once, no, you read and reread the comic paying special atten-
tion to the colorful images, the letters from fans and, yes, even the adver-
tisements (“you too can make $3 a day by training in electronics!”).
Reading comics were entertaining, but also provided a means to expand
my imagination in ways I couldn’t understand at the time. I knew little
about the people who were creating these stories and how they were cre-
ated. I also knew nothing about the psychic depths from which these
images and words arose.
I now recognize that my early self was following the alchemical dictum
of “Ora, lege, lege, relege labora et invenies,” or “Pray, read, read, reread,
work, and discover!” Looking back sixty years, I realize how appropriate
this alchemical saying is for reading comic books. First, I prayed that a new
issue would soon arrive at my neighborhood store, I prayed that Stan Lee
and Jack Kirby – creators of the Fantastic Four – were working on new,
exciting issues, I read, read, and reread. Most importantly, each time I
read a comic book I discovered something new about myself.
Psychologically, the archetypal images in the comic books were working
on me all the time. I felt a numinosity, which I could not have articulated
at the age of nine or ten. Nevertheless, the feeling was real and has stayed
with me, such is the power of a comic book.
What did I find out or discover (invenies) about myself? I discovered
whole new worlds to explore. I experienced feelings for the characters and
ARCHETYPAL DIMENSIONS OF COMIC BOOKS 143
their struggles. I discovered new sciences and facts about the universe.
Most of all I discovered whole new dimensions of imagination. Alchemically
these were the great treasures that helped me through some very dark
times. They transmuted my psyche through the nigredo to the albedo from
dark loneliness to seeing a semblance of light within and outside of myself.
In addition, my comic book experiences served as a gateway to reading
The Adventures of Tom Swift to the novels of Jules Verne and the science
fiction stories of Isaac Asimov. Those comic books that I looked forward
to reading every month transformed my young, developing psyche in so
many ways; I am forever grateful to Marvel comics for creating so many
worlds that animated my young life.
The outline of this chapter is as follows: first, I provide a brief overview
of the development of the Silver Age of comics and the psychological
dynamics within these comics. I then explore archetypal patterns in the
Fantastic Four comic book and provide a parallel analysis of the more
contemporary comic book series Promethea. I conclude with personal
reflections on the importance of comic books for psychological self-
awareness and our current culture.
1
On the history of comics, specifically Marvel Comics, I recommend the following: Dauber
(2022), Howe (2012), Thomas (2020), and Wolk (2021).
ARCHETYPAL DIMENSIONS OF COMIC BOOKS 145
Compared to the Golden Age, Silver Age comics provided a great leap
into the exploration of new thematic elements, creating more nuanced
villains who could evoke sympathy, and explored the flawed nature of the
superheroes themselves. Central to virtually all comic book storylines is
the struggle of good against evil, in which individuals using special powers
fight on either side of this archetypal dyad. Good represents the status
quo, the dominant paradigm, a society with order that allows for basic
freedoms and human rights. Evil represents any power or entity that wants
to subvert the status quo, the ordered society, and replace freedom with
autocratic, domination. It is a struggle between Chaos and Cosmos. Evil
is rooted in power and those who align with the central power figure live
in a state of servitude, even if they too have superpowers. While superhe-
roes who strive for good create order, are in healthy relationship with one
another, and exhibit teamwork.
Psychologically, this represents the savior archetype, the image of a
being who strives for good, while the savior’s opposite strives for evil. The
archetypal nature of the savior dyad suggests that this motif has existed
throughout history. For example, Manicheanism and Zoroastrianism are
ancient religions rooted in the eternal struggle between good and evil, in
which each religion has its savior fighting for good. The Judeo-Christian
religions have God and Satan, who struggle for the soul of man. Given the
struggles that humanity faced through its evolutionary development, it is
not surprising we would be immersed in this dyadic dynamic. As Jung
argued, archetypes are rooted in nature itself, in our evolutionary experi-
ences over vast time spans. Thus, natural human internal and external
struggles to survive and thrive, to find meaning in life led to the polarity
of good and evil. Given the preference for life over death, we yearn for an
‘Other’ who will help us overcome the dark exigences of life. The savior,
therefore, becomes a necessary part of our meaning-making to keep the
threatening dark forces at bay. Jung (1958/1989) notes that:
… immense power of destruction is given into [man’s] hand, and the ques-
tion is whether he can resist the will to use it, and can temper his will with
the spirit of love and wisdom. He will hardly be capable of doing so on his
own unaided resources. He needs the help of an “advocate” in heaven. (459)
What we seek in visible human form is not man, but the superman, the hero
or god, that quasi-human being who symbolizes the ideas, forms, and forces
which grip and mould the soul. These, so far as psychological experience is
concerned, are the archetypal contents of the (collective) unconscious, the
archaic heritage of humanity, the legacy left behind by all differentiation and
development and bestowed upon all men like sunlight and air. But in loving
this inheritance they love that which is common to all; they turn back to the
mother of humanity, to the psyche, which was before consciousness existed,
and in this way they make contact with the source and regain something of
that mysterious and irresistible power which comes from the feeling of being
part of the whole. (178)
The struggle between our egoic-focused ‘will’ and the deeper ‘spirit of
love and wisdom’ cannot be won through ego consciousness, since it is
biased towards will. We need to transcend our one-sidedness, which
according to Jung is the seed of neurosis, to a state of balance and whole-
ness. Psychologically, we need to develop a working relationship with the
collective unconscious to avoid catastrophic destruction. This fundamen-
tal struggle and aid of an advocate are the basic ingredients of most comic
book stories. When we open a comic book and fall into its colorful, multi-
dimensional world, we come into contact with ‘the advocate.’ Perhaps it is
this deep psychological experience that unconsciously draws us to the
world of comic books, in which advocates abound.
Another interesting aspect of comics is the continuation of their com-
plex stories and motifs over many issues. Certain antiheros continue to
come back to subvert the dominant world order. For example, Dr Doom,
the Fantastic Four’s archnemesis, returns over and over to do ill. The anti-
hero is rarely destroyed in comics. If they are captured, they escape. If you
think the evil one is destroyed for good, they miraculously appear in a
forthcoming issue. The struggle between good and evil is never fully
resolved in comics – it transcends temporality. Archetypally, comic books
contain no eschatology, they are never-ending. Of course, the more mun-
dane interpretation of this situation is continued sales of comics, but there
is a deeper meaning implied in the never-ending struggle between good
ARCHETYPAL DIMENSIONS OF COMIC BOOKS 147
and evil. As noted, The Silver Age also introduced more nuanced villains,
individuals who readers could sympathize with in some way. The first anti-
hero to appear in the Fantastic Four series was Mole Man, who was a
simple person denigrated and put down by those around him. To escape
this persecution, he fled down into the bowels of the earth and slowly
mutated into an evil being. As Jung (1954/1977) states, “Isolation in
pure ego-consciousness has the paradoxical consequence that there now
appear in dreams and fantasies impersonal, collective contents which are
the very material from which certain schizophrenic psychoses are con-
structed” (101). Thus, a common antihero motif is their isolation into
pure egoism and alienation from the world, ultimately leading to madness.
At times, the antihero’s actions may be antithetical to their goals, a theme
that resonates with Mephistopheles (Kaufman 1963) who says to Faust
that he is “part of that force which would do evil evermore, and yet creates
the good” (159). Clearly, the development of comic books in the 1960s
led to antiheros who are more nuanced and ambivalent.
Another feature of the Silver Age superhero is how they exhibit internal
and interpersonal flaws. Psychologically, it is now possible to see the shad-
ows of the superhero and how these darker aspects affect their ability to
fight an antihero. Often a villain appears who carries the shadow of the
hero and uses this knowledge to thwart the hero. With Silver Age comics,
we enter the realm of paradox representative of the collective unconscious.
Infighting among superheroes often risks everything. Superheroes can
become inflated with their specialness and behave intolerably towards
their colleagues, including the mere mortals around them. They may even
fail at their mission, or display humor amidst tremendous turmoil. Simply
stated, Silver Age superheroes are more human than their Golden Age
counterparts, thus making them more relatable.
and, starting at the top left corner of the paper, with nonstop motion,
work his way down to the bottom right corner of the sheet. Thus, images
and storyline literally flowed out onto the paper with no hesitation. The
only prompts he had for the page were textual fragments provided by Lee.
Kirby told people that he never knew beforehand what he would draw, but
once his pencil touched the paper images and story flowed out onto the
blank sheet before him. He was comfortable with people sitting beside
him to witness this spontaneous creative process (Kirby Continuum
2016). Clearly the comic book images were not generated consciously,
but through unconscious processes. Jung (1956/1990) notes that:
The Fantastic Four and the Marvel Age’s other atomic-spawned superhe-
roes are products of this science of transmutation; arriving in the wake of
not only the bombing of Hiroshima and Nagasaki, but also the nuclear tests
at Bikini Atoll, the first nuclear power plant, and the first nuclear submarine,
the Fantastic Four and their brethren explicitly react to, reflect, and embody
a world in which the vast productive and destructive capabilities of atomic
energy were truly enacted and spectacularly displayed for the first time.
Significantly, atomic energy had often been perceived as monstrous to the
extent that it seems to disrupt the natural order. (65)
At this time, the Cold War was in full swing fueled by an out-of-control
nuclear arms race. Testimony to this public awareness are the many science
fiction films from this era filled with monsters created by radiation expo-
sure. The ambivalent message from these stories is that radiation is a dan-
gerous energy that can lead to tremendous destruction, but also the
creation of superheroes.
The Fantastic Four comic book contained some novel twists compared
to previous comics. For example, members of the Fantastic Four did not
hide their identities behind masks, they chose to be less invested in a per-
sona. In most episodes readers see the members of the Fantastic Four
walking down the streets of New York City mingling with the public.
Furthermore, the team members revealed not only their superpowers, but
also their frailties. We see them questioning each other’s decisions, we wit-
ness Reed’s guilt of exposing his friends to deadly cosmic radiation, and,
particularly, his guilt about Ben’s transformation into a monstrous nonhu-
man form. We witness constant bickering, teasing and emotional battles
among the team. Despite their superhero powers, the Fantastic Four expe-
rience fear, guilt, jealousy, and shame. Most of all, the Fantastic Four are a
family, unlike any other superhero series at the time. The team members
live together, work together, and care deeply for one another and willingly
risk their lives and the lives of others to protect each other.
Beyond the more personal, psychological aspects of a superhero, lies its
archetypal dimension. Archetypes are universal lenses through which we
perceive the world; lenses that represent particular patterns of perception
150 J. T. KIEHL
and engineering boomed. The number of films and TV shows during this
period increased and science fiction was a very popular genre for these
media. Sue’s invisibility reflects the rise of the spy culture in both the
political sphere and the world of film and television. All of this was a direct
result of the perceived need to infiltrate and know what the ‘enemy’ was
thinking and doing. At this time, the CIA was carrying out remote view-
ing research again reflecting the cloak of invisibility in order to spy on the
Soviet Union. Johnny’s flammable powers capture the youthful mood of
the country in the late 1950s and early ‘60s. This was the time when rock
and roll was ‘born in the USA.’ A form of music rooted in the burning
passions of the hearts of young Americans. Ben’s power of overwhelming
strength clearly reflects the notion that America was the strongest, mighti-
est nation on Earth. The arms race of the late 1950s and ‘60s was a very
visible display of United States might. Thus, the Fantastic Four comics
contain many aspects ascendant in the culture of the United States in the
late 1950s and early ‘60s. Stan Lee and Jack Kirby were keen representa-
tives of this culture. They both fought in World War II and participated in
the overcoming of collective evil. They both witnessed the transition from
the poverty of the Great Recession to a post war economic boom fueled
by scientific and technological innovation. Like most of this generation
they must have witnessed how science could be used to build the most
destructive weapon known to mankind. All these political and social forces
were at play in the culture of the times and hence in their psyches when
they created the Fantastic Four and other Marvel superhero stories.
Promethea
Promethea is a comic book series that appeared from 1999 to 2005. It was
written by Alan Moore, illustrated by J.H. Williams III, and inked by Mick
Gray and consists of thirty-two issues, which have been reissued as a three-
volume set (Moore et al 2019–2020). Promethea has been heralded as one
of the most innovative, spiritual, and consciousness-shifting comics of all
times. Moore is known for his imaginative storytelling in the comic series,
including: Watchmen, V is for Vendetta, From Hell, and The League of
Extraordinary Gentlemen. Moore’s works are immersed in esoterica,
including the tarot, kabbala, and magic and gnosis (Kraemer and Winslade
2010; Hanegraaff 2016). The story of Promethea is a portal to directly
experience transcendence, which makes reading this comic series extremely
innovative. An essential aspect of Moore’s work is that he views the play of
154 J. T. KIEHL
…we know that every good idea and all creative work are the offspring of
the imagination …every creative individual whatsoever owes all that is great-
est in his life to fantasy. The dynamic principle of fantasy is play, a character-
istic also of the child…without this playing with fantasy no creative work has
ever yet come to birth. The debt we owe to the play of imagination is incal-
culable. It is therefore short-sighted to treat fantasy, on account of its risky
or unacceptable nature, as a thing of little worth. It must not be forgotten
that it is just in the imagination that a man’s highest value may lie. (63)
… the feeling that her life is spread out over generations—the first step
towards the immediate experience and conviction of being outside time,
which brings with it a feeling of immortality. The individual’s life is elevated
into a type, indeed it becomes the archetype of woman’s fate in general. This
leads to a restoration or apocatastasis of the lives of her ancestors, who now,
through the bridge of the momentary individual, pass down into the gen-
erations of the future. An experience of this kind gives the individual a place
and a meaning in the life of the generations, so that all unnecessary obstacles
are cleared out of the way of the life-stream that is to flow through her. At
the same time the individual is rescued from her isolation and restored to
wholeness. All ritual preoccupation with archetypes ultimately has this aim
and this result. (188)
in astounding ways. Clearly, Williams was accessing the depths of his own
psyche when creating such vivid imagery for the series.
On yet another level, the action taking place in Promethea explores the
intersection of the material world and that of the Immateria. Jung called
the intersect where psyche and matter meet psychoidal, where synchronici-
ties occur. Interestingly, the way Sophie transmutes to embody Promethea
is through the composition of poetry, which contains image and meta-
phor. What better way to enter a state of reverie opening the door to the
Immateria? As the reader works through the whole series, one realizes
Moore’s message is that, in our own way, anyone of us can connect to this
imagistic realm.
Another important theme of the story are the varied forms of evil. As
noted, the story begins with Promethea’s father being killed by Christian
zealots. Interestingly, the father is using a mind manipulation technique (a
la Obi-Wan Kenobi) to focus the anger of the crowd on himself leading to
his death, thus giving his daughter time to flee into the desert and to
safety. In the present time of 1999, we learn that someone has hired hit-
men from the Immateria to kill Sophie before she can transform into a
new embodied Promethea. The people who hired the hitmen are religious
fundamentalists and direct descendants of the fifth century zealots. They
fear the appearance of a new Promethea and want to protect their children
from her pagan ways. Here Moore cleverly uses the storyline to explore
the dark, paranoic side of fundamentalism and its fear of the feminine.
There are other shadow elements to the story involving a government
agent trying to capture Promethea and incarcerate her for scientific study,
again rooted in the fear of the power of the feminine. What Moore makes
clear in the story and in interviews is how we need to acknowledge the
existence of darkness and realize it too is a part of the imaginal realm.
Psychologically, this refers to how the collective unconscious holds both
light and darkness, good and evil, which are archetypal forces that appear
personally and collectively. If we create a system that one-sidedly believes
it is pure goodness, then evil falls into the unconscious leading to isola-
tion, paranoia, and destructiveness. Moore and Jung agree that we must
consciously recognize the reality of both good and evil. This does not
mean we act out evil; indeed, it minimizes the potential for us doing evil if
we are in conscious relationship with it. The comic book provides an
excellent example of how to work with these forces. In Promethea, it is
through engaging with the Immateria; from a Jungian perspective, it is
using active imagination to work with unconscious forces.
ARCHETYPAL DIMENSIONS OF COMIC BOOKS 157
Conclusion
This exploration of comics from the Silver Age to the present reveals two
ways of looking at the polarity of good and evil; both views are present in
the current “Spirit of the Times” (Jung 2009). One way, that of The Silver
Age of comics reinforces a national myth of ‘Truth, Justice & the American
Way,’ in which America is a nation of good, while other nations form an
axis of evil, a way resulting in collective splitting and projection. The
158 J. T. KIEHL
Fantastic Four’s powers arose from the space race, and they chose to use
their superpowers to battle evil, an evil initially in the comic series associ-
ated with communism. With the Promethea comic series a new way is
proposed with the message that good cannot exist without evil and, even
more radical, that evil originates from the same psychic realm as good, i.e.
the Immateria. Promethea’s cosmology implicitly holds opposites. Early in
the series, Sophie lives in the split, dualistic view of the American mythos,
but after her Promethea initiation she opens herself to a cosmology tran-
scending dualism. From a Jungian perspective, Sophie’s individuation
process leads her to the experience of the archetype of wholeness. She
realizes her enemies are just as important to her telos as are her friends,
perhaps best exemplified in the mercurial figure of Jack Faust, a sleezy
looking magician who engages in ‘sex magic’ with Sophie so that they
both may reach a new level of conscious realization. Faust is both light and
dark and Sophie intuitively knows this. With Promethea we leave behind a
naïve, exclusionary view of evil in the world and move into the realization
of how good and evil coexist as an unbroken polarity.
Promethea’s mission to bring about the ‘end of the world’ opens peo-
ple’s consciousness to a comprehensive, inclusionary cosmology of trans-
formation which is mirrored in Jung’s essay Answer to Job. For Jung, one
of our greatest challenges is to realize that God is both good and evil,
which psychologically means that the archetype of wholeness holds both
good and evil in us. Perhaps this is why the Fantastic Four series can never
end for it cannot hold the opposites but must split and project evil onto an
outer antihero. By projecting the evil onto a separate entity, it relieves us
of the responsibility of dealing with true evil. It is a pharmakon applied
outwardly that cannot heal our inner split. It entertains us and creates the
fantasy that evil can be destroyed by someone else, the superhero, the
savior, but not by us. However, we can never destroy this outer evil and so
we need one more Marvel comic story to assuage our inability to inwardly
awaken to wholeness. We prefer entertainment as opposed to transforma-
tion for the inner work is just too difficult. Moore’s Promethea series pro-
vides a more psychologically mature answer to this dilemma. We can dive
deep and journey with the eternal feminine form of Promethea and learn
how to integrate this primal polarity, and thus reach a gnosis of supraordi-
nate transformation. Such is the archetypal power of comic books.
ARCHETYPAL DIMENSIONS OF COMIC BOOKS 159
References
Dauber, Jeremy. 2022. American Comics: A History. New York: W.W. Norton
& Company.
Hanegraaff, Wouter J. 2016. Alan Moore’s Promethea: Countercultural Gnosis
and the End of the World. Gnosis: Journal of Gnostic Studies 1: 234–258.
Howe, Sean. 2012. Marvel Comics: The Untold Story. New York: Harper Perennial.
Jack Kirby Museum and Research Center. 2012. Jack Kirby Interview: 1990.
https://www.youtube.com/watch?v=RCoA1yoxino.
Jung, C.G. 1950/1989. The Symbolic Life, Vol. 18. Princeton: Princeton
University Press.
———. 1953/1977. Two Essays on Analytical Psychology, Vol. 7. Princeton:
Princeton University Press.
———. 1954/1977. The Practice of Psychotherapy, Vol. 16. Princeton: Princeton
University Press.
———. 1956/1990. Symbols of Transformation, Vol. 5. Princeton: Princeton
University Press.
———. 1958/1989. Psychology and Religion: West and East, Vol. 11. Princeton:
Princeton University Press.
———. 1959/1977. The Archetypes and the Collective Unconscious, Vol. 9i.
Princeton: Princeton University Press.
———. 1971/1990. Psychological Types, Vol. 6. Princeton: Princeton
University Press.
———. 1997. In Visions: Notes of the Seminar Given in 1930-1934, ed. Claire
Douglas. Princeton: Princeton University Press.
———. 2009. The Red Book: Liber Novus. New York: Norton.
Kaufman, Walter (trans.). 1963. Goethe’s Faust. New York: Anchor Books.
Kirby Continuum. 2016. Jack Kirby: Story Teller. https://www.youtube.com/
watch?v=XoXeiEXJrgc.
Kraemer, Christine Hoff, and J. Lawton Winslade. 2010. “The Magic Circus of
the Mind”: Alan Moore’s Promethea and the Transformation of Consciousness
through Comics. In Graven Images: Religion in Comics and Graphic Novels, ed.
A. David Lewis and Christine Hoff Kraemer, 274–291. New York: Continuum.
Kripal, Jeffrey J. 2011. Mutants & Mystics: Science Fiction, Superhero Comics, and
the Paranormal. Chicago: University of Chicago Press.
Moore, Robert L., and Douglas Gillette. 1990. King, Warrior, Magician, Lover:
Rediscovering the Archetypes of the Mature Masculine. New York: Harper Collins.
Moore, Alan, J.H. Williams III, and Mick Gray. 2019. Promethea: Books 1-3, 20th
Anniversary Deluxe Edition. Burbank: DC Comics.
Peppard, Anna F. 2017. Reading the Superhuman, Embodiments of Multiplicity in
Marvel Comics. University of Toronto Doctoral Dissertation.
Thomas, Roy. 2020. The Marvel Age of Comics 1961-1978. Cologne: Taschen.
Wolk, Douglas. 2021. All of the Marvels. New York: Penguin Press.
All-Female Teams: In Quest of the Missing
Archetype
J. M. Kaku (*)
Mythological Studies, Pacifica Graduate Institute, Santa Barbara, CA, USA
e-mail: [email protected]
1
The earliest writings of the Hebrew Bible are thought to date from the fifteenth century
BCE. The only depiction of female friendship is the story of Ruth and Naomi (Yalom
2015, 17).
ALL-FEMALE TEAMS: IN QUEST OF THE MISSING ARCHETYPE 165
not, as Woolf observed, they dislike each other. As a result, even a tale of
two women ends up being triangular and androcentric: a man inevitably
comes between them and ultimately keeps them apart.
The image of women as being incapable of forging strong and lasting
ties has a long history. In The Social Sex: A History of Female Friendship,
Marilyn Yalom (2015) explains that in ancient Greece, “Male authors
extolled friendship as a male enterprise, necessary not only for personal
happiness but also for civic and military solidarity” (3). Women, however,
were considered “constitutionally unsuited for friendship at the highest
level” (3). This stereotype continues to plague us today even though
women as well as men know by experience that this is simply untrue. In
Girl Squads, published in 2018, Sam Maggs describes a feeling that is
commonly evoked in discussions and articles about the portrayal of women
in popular culture.
Orestes Pursued by the Furies. John Singer Sargent. Museum of Fine Arts, Boston.
(Wikimedia Commons)
The Maenads are not technically an all-female team since their “team
leader” is a male deity.2 The mythical image of the Maenads is nevertheless
2
For all his phallic maleness, however, Dionysus—who was raised as a girl and was known
to “cross-dress”—had an androgynous aspect to him. Downing (2006) suggests that
Dionysus’ worship “invited [women] (at least temporarily) to throw off the bonds imposed
by patriarchy and discover their own power…” (163).
168 J. M. KAKU
3
Speaking of the Dionysian ritual of female initiation, Downing suggests, in agreement
with Nor Hall, that the god represents “not husbands or male lovers but the woman’s own
inspiration, energy, capacity for a nonprocreative generativity…” (194).
ALL-FEMALE TEAMS: IN QUEST OF THE MISSING ARCHETYPE 169
The Sirens are female creatures with the upper body of a woman and
the wings and feet of a bird. The superpowers of this diabolical choir of
female mutants lie in their voices. They swoop in and lure men to their
death with the power and beauty of their songs. In the Odyssey, Circe
describes them as living on an island surrounded by a “large heap of bones
170 J. M. KAKU
expressly against men.4 This too distinguishes all-male from all-female alli-
ances: while brotherhoods (those, for example, cited by Knowles) are not
imagined as necessarily misogynist (even though they may very well be),
their all-female counterparts are always imagined as misandrist, as if the
only reason women collaborate is to conspire against men. One senses an
underlying fear that women want revenge, that they want, like the “Angry
Ones,” to reclaim a more archaic power that is fantasized (from the male
perspective) as savage and matriarchal in opposition to a more civilized
patriarchal order. There is a corresponding sense of male vulnerability, a
suspicion that when women join forces, they can overpower men. As in
Aeschylus’ Eumenides, these narratives reflect an anxiety about the return
of the repressed. And the Furies would indeed return, over two millennia
later, in the guise of man-hating superheroines.
Let us now fast-forward from Antiquity to the twentieth century, from
ancient mythology to the invention of the comic book. It may come as a
surprise to find that, in over two thousand years, there has been no signifi-
cant change in the basic narrative: the landscape has remained as inhospi-
table as ever to female bonding and collaboration. Jonathan Swift, we will
recall, wrote his “Letter to a Very Young Lady” in the eighteenth century.
In 1928, the hypothetical novelist whom Woolf imagines might begin to
explore the unexplored terrain of female friendship was still just that:
hypothetical. Emerging during the first half of the century, the world of
comics can in fact be viewed as a microcosm of the entire Western tradi-
tion. It condenses thousands of years of heroic all-male teams and inexis-
tent or negative all-female teams into its eighty years of history and
introduces a Sisterhood concept into the landscape only at the tail end of
that history. It reproduces the same Cyclopean perspective, the same
obsessively heterosexual and divisively heterosocial scripts, the same mas-
culine fears and fantasies about Furyhood and female collaboration. In
other words, in the world of comics, women were still being “written,
zapped and screwed.”
During the Golden and Silver Ages, female figures in comics continued
to be confined to the two age-old “anti-collaborative” scripts. The token
woman was usually a romantic interest for the male hero or, if two women
were featured, they were inevitably rivals vying with each over their lovers
4
Other ancient stories about “groups of women acting together against male domination”
are the myths of the Danaïdes and the Lemnian women (Downing 2006, 188); we might
include those of Actaeon, Diana and the nymphs, Lysistrata, and the Gorgons.
172 J. M. KAKU
and/or their looks. One prominent example is the rivalry between Lois
Lane and Lana Lang for Superman’s affections in the DC series Superman's
Girl Friend, Lois Lane (Coleman 1959). The two women are working
journalists who even gain a few superpowers of their own, but in spite of
these twentieth-century advances nothing else has changed: although they
are supposed to be friends, they are (naturally) jealous of each other and
(naturally) driven to compete for the favors of a man. It is the same old
story of two women being kept apart by a man and thus “constitutionally”
incapable of true friendship. The only difference is that the man is now a
Superman.
As real women began to join forces in the women’s liberation move-
ment of the 1960s, some of the first stories featuring all-female superhero
teams would be written as parodies of feminism. In doing so, their alarm-
ing depictions of “liberated” women would beam the Fury archetype up
into the Space Age. Published in 1964, “The Revolt of the Girl
Legionnaires!” (Adventure Comics #326) has been described as a reaction
to Betty Friedan’s 1963 bestseller The Feminine Mystique.5 In the highly-
advanced thirtieth century, the female members of the Legion of Super-
Heroes team up to eliminate the male legionnaires with the cry, “Down
with boy super-heroes! Here’s to the Legion of Super-Heroines!!” (3).
Looking much like enraged Furies in Legion costumes, we see them mali-
ciously bashing statuettes of the male heroes they will later seduce and
destroy. After carrying out what the episode calls “the most treacherous
conspiracy in all legion history” (3), the girls are shown dancing ecstati-
cally—much like their Maenad sisters did 3,500 years earlier—in “a scene
of wild jubilation” (5). The revolt is then revealed to be the result of an
“evil command” (16) by the Queen of “Femnaz,” a matriarchal planet of
man-loathing Amazons, who had hypnotized the girls into destroying the
boys in order to take over the Legion for themselves. But after her planet’s
broken moon is repaired by a pair of superheroes, the Queen repents: “I
realize that we Amazons were wrong in trying to harm Boy Legionnaires.
5
See, for example, Wilson’s blog on this episode (2018): “Around this time in popular
entertainment, the battle of the sexes was fair game for a good story. Betty Friedan had just
published The Feminine Mystique, Gloria Steinham had just donned bunny ears to do an
expose of the Playboy Club, and second wave feminism had been born.” And this comment
from Siskoid (2018): “I think this story was a reaction on Jerry Siegel’s and editor Mort
Weisinger’s parts to the publication of Betty Friedan’s 1963 best-selling book “The Feminine
Mystique”, which questioned the vapidity of traditional roles for women in postwar American
society.”
ALL-FEMALE TEAMS: IN QUEST OF THE MISSING ARCHETYPE 173
If not for male super-heroes our world would have suffered a terrible
disaster” (7). The futuristic female alliances depicted in “The Revolt of the
Girl Legionnaires!” are shown to be the cause of chaos in the cosmos;
whether among good-girl superheroines or galactic Amazons, feminine
collaboration is branded as being both diabolical and delusional. In the
end, the women regret their misandrous deeds and welcome the men back
with open arms. The all-female threat is thus eliminated and order is
restored.
The feminist revolt in the real world of the twentieth century, however,
continued to grow. In 1968, DC’s Adventure Comics #368 came out with
a blatantly similar story. In “The Mutiny of the Super-Heroines!” the
female Legionnaires, bewitched by a man-hating ambassador from another
matriarchal planet, team up once again to conspire against the males and
turn Earth into a female-dominated planet. They are eventually liberated
from their illusion of perpetrating “a world revolution of women” (Shooter
1968, 30), but this time the consequences for the original misandrists are
much harsher: the “she-devil” ambassador is killed and the matriarchy on
her planet is overthrown.
The third example of Furyhood in the world of comics is emblematic
because it indicates a turning point, a long-awaited change in the narrative
landscape. Called the Lady Liberators, this all-female team invented in
1970 as yet another mock “women’s libber” alliance would morph into a
proto-feminist super-squad in 2008. In other words, from one millennium
to the next, the team would undergo a metamorphosis from Furyhood to
the beginnings of Sisterhood. In the ‘70s version of the Lady Liberators, we
find the familiar storyline: a group of superheroines joins forces to plot the
ruin of their male colleagues (Avengers #83). Taking up the war cry “Up
against the wall, male chauvinist pigs!” (Thomas 1970, 17), they decide to
take revenge for the unequal treatment they feel they have received. As it
turns out (once again), they are being mind-controlled by a maleficent,
man-hating Enchantress. In the end, the Lady Liberators are liberated from
the evil spell, the Enchantress is destroyed, and order is duly restored.
In these three examples of all-female teams, the ancient Fury archetype,
which associates female alliances with anger and vengeance, chaos and
destruction, with a desire to gang up on men and overthrow the patriar-
chal order, resurfaces in the guise of rebellious superheroine androktones.
Women joining together in the form of twentieth-century feminism is
interpreted in popular comics as Furyhood rather than Sisterhood. Such
narratives clearly served a cathartic purpose. The group of mutinous
174 J. M. KAKU
females is shown in each case to be under a sinister spell. Once they are
freed from their collective illusion and “brought back to their senses,” the
status quo—to the great relief of all—is reestablished.
The original Lady Liberators appeared in a single issue in 1970 and
were subsequently retired from service. Thirty-eight years later, in 2008,
Marvel Comics decided to revive and revamp the team. In the new itera-
tion, some of Marvel’s most powerful superheroines join forces with She-
Hulk to combat and temporarily defeat an outrageously chauvinist Red
Hulk in Hulk #7-9 (Loeb 2008a, b, c). In spite of the consciously anti-
sexist storyline, however, the females still exemplify the Fury archetype for
two reasons: (1) they rally together in order to gang up on a man; (2) they
are motivated by anti-male ire and revenge. And yet there is a major shift
in perspective with regard to the representation of good and evil, of hero
and villain. For thousands of years, as we have seen, female collaboration
has been portrayed as misandrous, as diabolical and detrimental to the
reigning masculine order. With the new Lady Liberators, however, the
poles are dramatically inverted: it is a misogynist male who is the diabolical
villain and an all-female alliance that is commended for its deeds. In other
words, the response constructed by the narrative is—for the first time ever
perhaps—to root for the Furies.
ALL-FEMALE TEAMS: IN QUEST OF THE MISSING ARCHETYPE 175
Lady Liberators. Avengers (1963) #83, Marvel Comics. (Used with Permission)
176 J. M. KAKU
Lady Liberators. Hulk (2008) #9, Marvel Comics. (Used with Permission)
ALL-FEMALE TEAMS: IN QUEST OF THE MISSING ARCHETYPE 177
even though Simone says she does not write specifically “female” charac-
ters, there is “an emphasis on deep and meaningful female friendships”
(147). As Stuller observes:
sexualized eye candy, as if the writing were aimed at women and the images
were aimed at men. Nevertheless, positive images of female bonding and
collaboration are being planted in the narrative landscape. After thousands
of years of absence, a Sisterhood archetype is perhaps taking root and
beginning to grow.
References
Cartwright, Mark. “Amazon Women.” Ancient History Encyclopedia, November
14, 2019., ancient.eu/amazon/. Accessed 10 Sept. 2020.
Coleman, Jerry. 1959. Superman’s Girl-friend, Lois Lane #7. New York: DC
Comics. https://www.zipcomic.com/supermans-girl-friend-lois-lane-issue-7.
Downing, Christine. 2006. Myths and Mysteries of Same-Sex Love. Bloomington:
iUniverse.
Homer. 1993. In The Odyssey, ed. Albert Cook. New York: W. W. Norton
& Company.
Knowles, Chris. 2007. Our Gods Wear Spandex: The Secret History of Comic Book
Heroes. San Francisco: Redwheel/Weiser Books. Apple Book.
Kripal, Jeffrey J. 2011. Mutants and Mystics: Science Fiction, Superhero Comics, and
the Paranormal. Chicago: University of Chicago Press. Kindle.
Loeb, Jeph. 2008a. Hulk Vol. 2 #7. New York: Marvel Comics. zipcomic.com/
hulk-2008-issue-7.
———. 2008b. Hulk Vol. 2 #8. New York: Marvel Comics. zipcomic.com/
hulk-2008-issue-8.
———. 2008c. Hulk Vol. 2 #9. New York: Marvel Comics. zipcomic.com/
hulk-2008-issue-9.
Madrid, Mike. 2016. The Supergirls: Feminism, Fantasy, and the History of Comic
Book Heroines. Ashland: Exterminating Angel Press.
Maggs, Sam. 2018. Girl Squads: 20 Female Friendships That Changed History.
Philadelphia: Quirk Books. Kindle.
Mayor, Adrienne. 2014. The Amazons: Lives and Legends of Warrior Women across
the Ancient World. Kindle: Princeton University Press.
Ovid. 2000. Metamorphoses. Trans. Anthony S. Kline. University of Virginia
Library Electronic Text Center, ovid.lib.virginia.edu/trans/Metamorph.
htm#488381106. Accessed 9 Sept. 2020.
Shooter, Jim. 1968. The Mutiny of the Super-Heroines! Adventure Comics #368.
New York: DC Comics. zipcomic.com/adventure-comics-1938-issue-368.
Siegel, Jerry. 1964. The Revolt of the Girl Legionnaires, Adventure Comics #326.
New York: DC Comics. zipcomic.com/adventure-comics-1938-issue-326.
180 J. M. KAKU
Siskoid. 2018. The Legion of Super Bloggers! Adventure Comics #326. The
Legion of Super Bloggers!, January 8, 2018. http://legionofsuperbloggers.
blogspot.com/2018/01/tos-adventure-comics-326.html.
Stuller, Jennifer K. 2010. Ink-Stained Amazons and Cinematic Warriors:
Superwomen in Modern Mythology. New York: I.B. Tauris. Kindle.
Swift, Jonathan. 1803. In The Works of the Rev. Jonathan Swift, D.D., ed. John
Nichols, vol. 8. London: J. Johnson.
Thomas, Roy. 1970. Avengers #83. New York: Marvel Comics. zipcomic.com/
the-avengers-1963-issue-83.
Wilson, Steven Howell. 2018. Legion of Super-Heroes Re-Read – ‘The Revolt of
the Girl Legionnaires’ (Adventure Comics #326, November, 1964). Steven
H. Wilson, January 17, 2018. www.stevenhwilson.com/legion-super-heroes-re-
read-revolt-girl-legionnaires-adventure-comics-326-november-1964/.
Woolf, Virginia. 1929/1957. A Room of One’s Own. New York: Harcourt, Brace,
Jovanovich.
Yalom, Marilyn, and Theresa Donovan Brown. 2015. The Social Sex: A History of
Female Friendship. New York: Harper Perennial. Kindle.
Zeitlin, Froma I. 1996. Playing the Other: Gender and Society in Classical Greek
Literature. Chicago: University of Chicago Press.
Infirm Relatives and Boy Kings: The Green
Man Archetype in Alan Moore’s The Saga
of The Swamp Thing
John Bucher
Abstract Traces of the archetypal Green Man date back to the second half
of the first century C.E. Despite his lingering presence, agreement on
details about who he was and what he represented remained largely elusive
when compared to other mythological figures. While it has been argued
that the Green Man reflects our oneness with the earth, the psychological
possibilities behind such a commonly reappearing archetype remain some-
what unexplored, especially as they intersect with modern visual culture.
In 1984, the Green Man made a triumphant return to the popular imagi-
nation in Alan Moore’s Swamp Thing. His 42-issue run of Swamp Thing
should be read as one of the most expansive explorations of the Green
Man archetype, though the mythological figure is never referenced
directly. Encompassing concepts ranging from the shadow and the ego to
animal symbolism and lunar motifs, Moore’s detailed textual approach
J. Bucher (*)
Joseph Campbell Foundation, Los Angeles, CA, USA
e-mail: [email protected]
story, making him a true monster. Moore unburdened the serialized nar-
rative of the supporting characters and arc that had been established in the
comic’s reinvention and shifted the story in an entirely new thematic
direction. The direction that Moore forged for Swamp Thing aligned with
his own interests as an occultist, ceremonial magician, and anarchist
(MacDonald 2005, par. 8).
Martin Pasko, writer for the first nineteen issues of the 1984 run, had
written Swamp Thing with the background that Wein and Wrightson had
established, as a human being named Alec Holland that was transformed
into a “plant man.” Moore reimagined the character as an actual plant-
based entity that had absorbed Holland’s consciousness upon Holland’s
death. Moore described Swamp Thing as “a plant that thought it was Alec
Holland, a plant that was trying its level best to be Alec Holland” (Moore
et al. 2012, 49). While the difference could seem arbitrary, the psychologi-
cal basis for the character changes significantly, which Moore has acknowl-
edged in interviews (Lee 2020, 4). Moore further suggested a shift in the
character’s psyche by writing in a temporary psychological break for
Swamp Thing, when the revelation of his true origin is divulged. It is
unclear if it was intentional on Moore’s part, but the shift also evolved
Swamp Thing into a true DC character, fully able to work within the realm
of the ancient magic that separated the scientific natural world from that
of the supernatural. This creative choice shifted Swamp Thing away from
his early Marvel-like underpinnings and allowed for an expansion of the
mythological framework of Swamp Thing’s world, evidenced with the
introduction of characters such as John Constantine, Cain, and Abel. The
latter two characters appear in the narrative as reincarnations of the duo
from Judeo-Christian mythology, caught in a never-ending loop of death
and rebirth.
Moore would later work almost entirely within the realm of his own
world-creating talents. It became undesirable and financially unnecessary
for him to breathe life into the characters and worlds crafted by other cre-
ators. This transition began during his run of Swamp Thing. Moore’s take
on the character eventually overshadowed that of the original creators and
narrative to the point where it is not uncommon in comics circles for fans
to need to be reminded that it was Wein and Wrightson that created the
character and world, not Moore. However, while Wein and Wrightson had
created a narrative container for the character of Swamp Thing, it was
Moore that housed the creature in an ancient universal container,
184 J. BUCHER
1
In 1984, use of the term “guys” indicated all gender expressions, including non-gen-
dered expressions of humanity. A more accurate articulation of the question would have
been, “are we good or bad people?”
INFIRM RELATIVES AND BOY KINGS: THE GREEN MAN ARCHETYPE IN ALAN… 185
Green Man motifs are also seen in early Celtic art, which could explain the
Roman appearances, where the images may have been encountered in the
conquest of Gaul around 56 B.C.E. The Celtic motif, as well as the
Roman, if not derived from the Celts, shares similarities to descriptions
and depictions of the ancient Greek god of vegetation, Dionysus. The
Green Man also initially appears in Roman art in the context of the
Dionysian mysteries, further suggesting Dionysus as a possible precursor
to the Green Man (Anderson and Hicks 1998, 34).
A great deal of research and literature has been created on archetypal
associations with Dionysus, little of which will be explored in this exami-
nation. However, the Green Man motif has also established itself as an
evolving archetypal image, recrafting itself with each local and cultural
expression, while continuing to maintain its universal archetypal qualities.
Alan Moore aligned with this evolution, connecting the original Swamp
Thing found in Wein and Wrightson’s House of Secrets story to the Swamp
Thing he envisioned, suggesting that there had been dozens, perhaps
hundreds of Swamp Things since the dawn of humanity (Silverman
2009, 1:13).2
Mythic Wounds
In the concluding remarks of her chapter titled “Ecomasculinity,
Ecomasculinism, and the Superhero Genre: Alan Moore’s Swamp Thing,”
Victoria Addis states that “Moore’s Swamp Thing presents, through its
protagonist, a positive vision of masculinity based on a sense of deep inter-
connection with the natural world” (Addis 2021, 431). Addis goes on to
suggest that Moore’s representation of the relationships between mascu-
linities and ecologies across his run of the comic evidences a commitment
to exploring new and better ways of existing as a man in the world. Addis’s
work strongly supports this argument. However, the ecological point that
Addis makes would draw even greater support from the mythological, as
it is through this lens that we can see a new framework for the masculine
navigation of ego-based pitfalls and other stumbling blocks in Moore’s
2
Moore briefly alludes to this idea throughout a series of interviews titled DC Presents A
Chat With Alan Moore, which he gave in 1985. Readers interested in the entire series of inter-
views can view them here: https://www.youtube.com/watch?v=FJlZUpgXQJI https://
www.youtube.com/watch?v=ze3rCvyiISA https://www.youtube.com/watch?v=6Emi-
TqzF80 https://www.youtube.com/watch?v=fpYPOfv08F8 https://www.youtube.com/
watch?v=_gIrDgIKpas.
186 J. BUCHER
narrative. While Addis states that the ecological attitudes of the protago-
nist reveal “softer” and “tempered” attributes that point to a positive
vision of masculinity, the mythological, which will be unpacked below,
reveals a psychological chess match between the light and shadow side of
the same ancient archetype, The Green Man. The mythological is most
clearly explored through the interactions and subsequent battle between
Swamp Thing and a creature referred to as Woodrue in issue 24 of
the comic.3
To fully understand the context of the battle between Swamp Thing
and Woodrue, one must return to a previous issue. The opening lines of
The Saga of Swamp Thing #21 are: “It’s raining in Washington tonight.
Plump, warm summer rain that covers the sidewalks with leopard spots.
Downtown, elderly ladies carry their houseplants out to set them on the
fire escapes, as if they were infirm relatives or boy kings” (Moore et al.
2012, 38). As often is the case with Moore’s style, he takes no occasion to
further expand on or articulate what the poetic description might infer,
either in the story or in the larger scope of human understanding. The
surface level interpretation that would suggest that the elderly women are
simply carrying the vegetation with loving care is to ignore Moore’s estab-
lished thematic style, where poetic descriptions are used as reverse-rube
Goldberg machines, wherein simple processes, or in this case simple poetic
turns of phrase, are used to construct extremely complex ideas.
First, the opening image of “elderly ladies” being the caretakers of the
green life-giving vegetation frames an allusion to the importance of the
ancient feminine acting as an underlying vessel for and support system
around the movement of whatever the vegetation may unfold to represent
over the course of the story. Continuing, the use of the words “infirm”
and “boy kings” in the same phrase conjure mythological images of the
Fisher King motif from Arthurian legends. While specific narratives vary
from myth to myth, the archetypal Fisher King is a maimed king, usually
wounded in the thigh or groin. The wound is often a punishment for phi-
landering, leaving him only able to fish in the wasteland he rules over. In
many of the narratives, he must wait for a visitor who can ask a specific
question that would bring forth his own supernatural healing and often
the healing of his land. Numerous works explore this motif, however
Chrétien de Troyes' Perceval, the Story of the Grail from the late twelfth
3
Woodrue is actually Dr. Jason Woodrue, a villain in the Swamp Thing narrative that also
goes by the name Floronic Man and is a plant-human hybrid, like Swamp Thing.
INFIRM RELATIVES AND BOY KINGS: THE GREEN MAN ARCHETYPE IN ALAN… 187
that he is the product of regret and anger. The regret that Woodrue alludes
to is seen through the expression in his eyes, articulated through the art
and color of Stephen Bissette, John Totleben, and Tatjana Wood. The
word regret also suggests that a choice was made in favor of one decision
when another choice might have been more beneficial to the chooser.
Woodrue doesn’t suggest he made a bad decision. He states that he is the
bad decision.
This declaration of identity tells us that Woodrue symbolizes an idea, a
worldview, a system. He is isolated and angry masculinity. “I am one with
the wilderness…Its will works through me,” he seethes (107). “I am
Wood-Rue, grief and rage of the wilderness,” he states later in the issue
(112).4 A few pages after making these statements, we see Woodrue begin
to act on his rage. He traps Swamp Thing in a thicket of vines. Swamp
Thing demands to be set free, stating, “You are afraid…To fight…As a
man fights…,” challenging Woodrue’s expression of masculinity and
reminding him that he is not a man, not human. Woodrue retorts, “I’m
not a man. Neither are you, in fact…You’re not anything.”5 The italicized
emphasis that Moore places within Woodrue’s dialogue communicates a
juvenile masculinity, suggesting that the anger and isolation that Woodrue
has fumed forth for several pages has resulted in a regressive maturity. The
reader half-expects Woodrue to next taunt, “I know you are, but what am
I?” At this moment, when it seems as though Woodrue’s destructive vision
of masculinity has defeated Swamp Thing’s attempts at a more measured
masculine response, calling out Woodrue’s fear, Moore brings us back to
the collective observation of the Justice League. Superman peers into
space and states, “There’s always hope.” He then begins coordinating
with other members of the League to communicate with Swamp Thing
and Woodrue. It is of note that the collective does not strategize over how
to help reconcile the situation, but rather how to communicate with these
masculine creatures. This detail is a recognition that solving the difficulties
of male wounding cannot even begin to occur until a successful solution is
4
Moore often writes Woodrue’s name as “Wood-Rue” when it is spoken aloud. This is
likely to suggest the way that characters, including Woodrue himself, are pronouncing his
name. It is also a play on the two words “wood” and “rue.” While the use of “wood” is likely
obvious to the reader, “rue” can mean either an actual type of plant or refer to bitter regret.
5
This exchange between Swamp Thing and Woodrue resembles another mythological
battle narrative found in the Christian text, The Gospel of Matthew 4:1-11, where Satan makes
similar taunts at Christ, who also offers back clever responses.
190 J. BUCHER
that while cultures often will see these depictions as pornographic, there is
actually a different framework behind the occurrence of such imagery
(Lubell 1997, xiii). The pornography of concern in the Republican plat-
form of 1984 was notably primarily in the medium of print, as video por-
nography was not yet as widespread as it later would be. The pornography
in print magazines was always posed and never improvised, due to the
costs involved with technical production of such media. Many poses in
these magazines resemble images historically seen in representations of the
Sheela Na Gig (Trinks 2013, 163). These explicit feminine images, some-
times seen by culture as pornographic, and the Green Man archetype often
arise in culture at the same time.
Masculine Victimization
Just before Woodrue uses his chainsaw to dismember Abby, Swamp Thing
manages to untangle himself and stop the violent event. Woodrue then
quickly pivots to his own victimization, shifting the focus from the vio-
lence he was just about to commit to his own pain and ill-treatment. He
begins to make a scene about his arm being injured by Swamp Thing, who
had simply knocked the chainsaw from his hands. Woodrue questions,
“Why do you keep coming back and hurting me” (Moore et al. 2012,
122)? The moment is significant for three reasons. First, the angry, iso-
lated, wounded masculine figure effectively changes the narrative from the
destruction he was causing to the destruction that has been visited on
him – a motif that remains common in current expressions of masculine
wounding. Next, Woodrue has placed the blame for his pain on Swamp
Thing, rather than himself or the isolation he has spent a great deal of time
describing earlier in the scene. Swamp Thing is befuddled by Woodrue’s
question, but manages to articulate, “Because you…Are Hurting…The
Green” (Moore et al. 2012, 122). While several possibilities could be
explored as to what “The Green” symbolizes both in this scene and in the
larger narrative, one possibility that is thematically consistent is that The
Green symbolizes life.6 In essence, Swamp Thing is suggesting that
Woodrue’s wounded actions are preventing everyone in the swamp from
6
“The Green” is worthy of its own mythological exploration in the Swamp Thing narra-
tive. However, in this context, another interpretation would be that Swamp Thing is suggest-
ing that Woodrue is hurting the collective with his actions.
192 J. BUCHER
thriving lives. Third, and finally, Woodrue’s wounded arm now also aligns
him with the mythic Fisher King motif discussed earlier.
Woodrue appears shocked by Swamp Thing’s suggestion. He immedi-
ately denies there being any truth to the accusation and begins making a
case for how impossible the statement sounds. Swamp Thing stops him
and points to the destruction all around them. He states, “Look at
all…THIS! This…is not…the way…of the wilderness. This…is the
way…of man” (Moore et al. 2012, 123). Within the narrative, Moore’s
use of the word “man” is likely meant to draw a juxtaposition between the
floral creatures of the swamp and human beings. However, looking at the
use of the term within the context of a discussion around the masculine,
the word “man” can be interpreted as also referring to the masculine itself.
In other words, Swamp Thing is telling Woodrue that the destruction sur-
rounding them is the result of the “brand” of masculinity that he embod-
ies. Abby reinforces the idea, telling Woodrue, “You are ill…Woodrue…and
you poison The Green…with your desires.” Though the term was not in
popular use in 1984, the accusation resembles modern ideas about what is
now called “toxic masculinity.”
Woodrue still cannot accept any of what he is being told and retreats
with a final justification to Swamp Thing that his actions are the only way
to save the world from “those other creatures.” The rationalization which
is directed only to Swamp Thing and not to Abby, who is also standing
there, insinuates that his “brand” of masculinity is the only way to save
both he and Swamp Thing, creatures embodying two opposing types of
masculinity, from “the others.” Michael Smith has effectively made the
case that the “wildness of the wilderness” in Swamp Thing is an expression
of Dionysus energy (Smith 2015, 370). However, the energy that Woodrue
embodies, and thus the “brand” of masculinity he appears to represent,
amplifies beyond the bounds of the Dionysian. As Woodrue scampers
away, tears roll down his face. He stops for a moment and speaks to a
single flower growing from the earth saying, “…”It’s so very lonely…”
(Moore et al. 2012, 125). Moments later, Woodrue disappears and is swal-
lowed up into the destruction. In a classic reunification with the feminine,
Abby stands by Swamp Thing and asks him, “What happened to him?” He
replies, “He…Fell…From Grace…With the World. He was … uprooted.
It’s over” (126). Like in most comics, however, no character is ever really
gone. Woodrue appears again later, still complaining about his
wounded arm.
INFIRM RELATIVES AND BOY KINGS: THE GREEN MAN ARCHETYPE IN ALAN… 193
7
Paul acts as a complex symbol of the developing young masculine that Moore was
encountering in 1984 but also transcends that period by embodying a universal archetypal
version of maturing masculinity, not bound by time.
194 J. BUCHER
References
Addis, Victoria. 2021. Ecomasculinity, Ecomasculinism, and the Superhero Genre:
Alan Moore’s Swamp Thing. In Men, Masculinities, and Earth, ed. P.M. Pulé
and M. Hultman. New York: Palgrave Macmillan.
Anderson, William, and Clive Hicks. 1998. Green Man: The Archetype of Our
Oneness with the Earth. London: Compass Books.
Araneo, Phyllis. 2008. The Archetypal, Twenty First Century Resurrection of the
Ancient Image of the Green Man. Journal of Futures Studies 13 (1): 43–64.
Banks, Amanda Carson, and Elizabeth E. Wein. 1998. Folklore and the Comic
Book: The Tradition Meets the Popular. New Directions in Folklore 2: 1–2.
Basford, Kathleen. 2004. The Green Man. New York: D.S. Brewer, and imprint of
Boydell & Brewer.
Beineke, Colin. 2010. ‘Her Guardiner’: Alan Moore's Swamp Thing as the Green
Man. Interdisciplinary Comics Studies 5 (4): 1–17.
Hillman, James. 2005. Senex & Puer, ed. Glen Slater. Putnam, CT: Spring
Publications.
Jung, C. G. 1977. The Archetypes and the Collective Unconscious. Trans. R.F.C. Hull,
Princeton, NJ: Princeton University Press.
8
The conversation between Paul and Swamp Thing offers a subtext that can be read
through a variety of mythological lenses. James Hillman’s (2005, 27-28) discussion of the
senex and the puer, as well as a juxtaposition between innocence and the monstruous, would
be two of the possible lenses.
INFIRM RELATIVES AND BOY KINGS: THE GREEN MAN ARCHETYPE IN ALAN… 195
Lee, Wendi. 2020. Interview with Alan Moore. Simon Carless. November 26.
https://www.simoncarless.com/2018/07/longread-the-lost-alan-moore-
interview/.
Lubell, Winifred Milius. 1997. The Metamorphosis of Baubo: Myths of Woman's
Sexual Energy. Nashville: Vanderbilt University Press.
MacDonald, Heidi. 2005. A FOR ALAN, Pt. 1: The Alan Moore Interview. Mile
High Comics. November 8. https://web.archive.org/web/20060505034142/
http://www.comicon.com/thebeat/2006/03/a_for_alan_pt_1_the_alan_
moore.html.
Moore, Alan, Rick Veitch, and John Totleben. 2012. Saga of the Swamp Thing.
Burbank: Vertigo Comics.
O’Donoghue, Bernard. 2021. The Green Knight. New York: Penguin Books.
Peters, Gerhard, and John T Woodlley. 1984. Republican Party Platform of 1984.
Republican Party Platform of 1984 | The American Presidency Project. UC
Santa Barbara, August 20. https://www.presidency.ucsb.edu/documents/
republican-party-platform-1984.
Silverman, A. David. 2009. Alan Moore – Swamp Thing Interview Pt. 2 – 1985.
DC Comics. Published on October 31. YouTube, 1:13. https://www.you-
tube.com/watch?v=FJlZUpgXQJI.
Smith, Michael. 2015. Embracing Dionysius in Alan Moore’s Swamp Thing.
Studies in the Novel 47 (3): 365–380.
Trinks, Stefan. 2013. Sheela-na-gig Again: The Birth of a New Style from the
Spirit of Pornography. In Pornographic Art and the Aesthetics of Pornography,
ed. H. Maes. London: Palgrave Macmillan.
The Shadow of the Bat: Batman
as Archetypal Shaman
John Todd
Abstract Most early human cultures revered the bat. Not only was the
bat held sacred for the essential role they play in our ecosystem as pollina-
tors, seed dispersers, and natural insect control, they were also appreciated
for their uniqueness. Bats are the only mammals that possess the ability for
sustained flight, they nurse their young, and even share brainwave patterns
common with those of primates. And yet, they mostly live underground in
caves, sleep upside down, have the ability to see in the dark, and are noc-
turnal. Despite their clear benefit to humans and our ecology in general,
Western culture has demonized the bat and therefore one is forced won-
der why so much negative shadow material has been projected on the bat.
What does the image of the bat hold for the Western psyche? What aspects
of ourselves have been deemed demonic that are essential to our own
inner ecosystems? And why, despite this fear of the bat, have we as a cul-
ture embraced Batman, a man dressed as a bat? A deeper exploration of
the image of the bat as not only holding negative shadow material, but
also holding that of the light bringer or psychopomp reveals a great deal
J. Todd (*)
C.G. Jung Institute of Colorado, Denver, CO, USA
about the human condition in the modern Western world. This chapter
explores the image of the bat, Batman, and what it holds for the modern
Westerner.
Much like the human relationship to the literal bat, the human relation-
ship to the image of the bat has swung dramatically from positive to nega-
tive throughout history. Many early civilizations saw the bat as a guide,
savior, and protector of the divine; however, as more patriarchal traditions
rose to prominence the bat was maligned and became associated with evil,
vampirism, and disease. Like all symbols, the symbol of the bat is polyva-
lent and therefore holds both positive and negative aspects, including
everything in between. The pendulum, however, has swung so far to the
negative that it warrants reflecting on why this might be, and what it
might say about our culture.
Bats have always presented a problem for those who like to divide
things into clearly delineated, unequivocal categories. Not only are they
nocturnal, but they also reverse what appears to be the normal order in
other ways. They are mammals that can fly; they have hands that are actu-
ally wings; they hang upside down; their flight appears chaotic; they see in
the dark when humans cannot. The people of ancient cultures often vener-
ated and held sacred creatures often seen today as symbolizing anomaly
and transformation. The bat is one of these creatures. For many cultures,
it was, and continues to be, an intermediary to the gods, because of its
unique ability to hold opposites, to penetrate darkness, and because of its
clear harmony with – and service to – the environment. Some ancient
cultures, such as the Navajo, saw bats as guardians of Mother Earth –
nature’s own gargoyles (Renfro 1988).
There is one further paradox worth mentioning here, regarding a story
that I will examine in depth later in this chapter, and that is: Why, given
the general repugnance for bats, has a Bat-man (a man dressed as a bat)
captured imaginations since 1939? The modern-day bat myth defies all of
the projections placed on the animal. The story of Batman resurrects the
savior bat of ancient civilizations, and praises the hero of the night. Before
delving into the story of the modern Batman, however, I will first explore
the Bat-men that have come before him.
THE SHADOW OF THE BAT: BATMAN AS ARCHETYPAL SHAMAN 199
a tribe that moved through the night led by a bat who looked to guide
them toward light (Benson 1991, 8). In Kogi (a Colombian tribe still in
existence today) mythology, bats are the first animal of creation, and in at
least one myth, the bat is considered to be the son of the sun (Benson
1991, 6). Here again, the image of the bat – particularly the bat-man as
psychopomp – is present.
Some Meso-American tribes saw “bat medicine” as being connected
with transformation, rebirth, and the shaman. This belief has been attrib-
uted to the bat’s being “reborn” out of the belly of Mother Earth (i.e.,
caves) each night, as well as their ability to see when others cannot, just as
shamans are called to see into the spirit world and guide and protect those
who cannot make the journey themselves. According to Matthews (2004),
shamans:
As an image associated with the shaman, the bat continues to reflect the
ability to go where others cannot and to see what others cannot see. The
role of the shaman is similar to Jung’s understanding of the psychopomp.
According to Samuels et al. (1986) the psychopomp is:
The figure which guides the soul in times of initiation and transition; a func-
tion traditionally ascribed to Hermes in Greek Myth for he accompanied the
souls of the dead and was able to pass through the polarities (not only death
and life, but night and day, heaven and earth). In the human world the
priest, shaman, medicine man, and doctor are some who have been recog-
nized as fulfilling the need for spiritual guidance and mediation between
sacred and secular worlds. (122-123)
This particular association to the bat not only connects it again with the
psychopomp, but with initiation as well. Some ancient initiation rituals
included a bat figure as a potentially fearful presence (Benson 1991, 9). In
the initiatory role, the bat functions as a paradoxical figure, with both
positive and negative connotations, depending upon the differing aims of
the initiation process.
THE SHADOW OF THE BAT: BATMAN AS ARCHETYPAL SHAMAN 201
Chinese admiration for bats began thousands of years before Christ. The
Oriental world was viewed as an eternal interplay between active (male) and
passive (female) forces. Bats were thought to embody the male principle—
flowers and fruits, the female. The bat commonly was pictured with the
peach, a popular female fertility symbol. We now know that the pairing of
peaches and bats portrays an ecological as well as mystical relationship.
Peaches (one of man's most popular fruits) were first cultivated in China
approximately 5,000 years ago. Before that, peaches relied on bats for dis-
persal of their seeds. (39)
In the Chinese imagination, their deities dwelled deep within the earth,
and bats became associated with – even identified as – incarnations of
them. This could be attributed to the natural habitat of bats (the cave) and
to their longevity, which is greater than most mammals their size.
The Chinese word for bat, fu, is also a homophone for the word happi-
ness. There is an abundance of Chinese art depicting bats with images and
words related to happiness, good health, and prosperity. The happy
Buddha is often pictured with a bat, and Emperors and Empresses wore
beautiful gowns adorned with bats (Von Glahn 2004, 122-128). And,
similar to the Indigenous cultures mentioned above, the Chinese also had
their own bat-man (Kern 1988, 39).
According to Chinese folklore, Zhong Kui (Fig. 1) was the god that
drove away evil, captured demons, and brought good luck and happiness.
Zhong Kui is depicted in traditional Chinese New Year pictures as being
led by bats on his quest to drive away the evil spirits that threaten his
people. In these images, he wields a sword and is accompanied by bats,
suggesting that he is a god of formidable power (Von Glahn 2004,
122-128).
was born from his head. When God returned to find Lucifer sitting on his
throne, he became so angry that he cast him out. Before being sent to the
center of the earth, Lucifer rallied a group of rebellious angels who accom-
panied him on his descent to Hell (Morgan 1996).
204 J. TODD
Fig. 2 Guillaume
Geefs, “Le génie du
mal,” or “The Lucifer of
Liège,” 1848. (Source:
Wikipedia)
Prometheus steals fire from Zeus, king of the gods, and gives it to
humans, therefore bringing them light. Prometheus was then cast out of
Olympus and eternally bound to a rock, where an eagle ate his liver every
day. Prometheus, whose name means “forethinker,” has been interpreted
as the bringer of the “fire” of consciousness, and therefore is seen as the
impetus for the formation of human civilization and science.
A Russian myth incorporates a similar dynamic, with the bat now play-
ing the role of thief. According to McCracken (1993):
A Russian legend…relates that Satan wished to create a man, and after fash-
ioning a human form from mud, could not give it life. Satan then enlisted
the aid of the bat to fly to heaven and steal God's sacred "towel," which
would give Satan's creation a divine nature. The bat complied, and accord-
ing to the legend this is why God owns man's soul and Satan his body. God
punished the bat for helping Satan by taking away its wings (presumably its
feathers), making its tail naked, and fashioning its feet like those of
Satan. (57)
Archaic man regarded himself as part of the animal world of nature and
identified himself with the traits and powers of the more impressive among
his surrounding animal neighbors.... If the animal within is killed by an over
resolute morality, or even only chilled into hibernation by a perfect social
routine, the conscious personality will never be vivified by the hidden forces
that underlie and obscurely sustain it. The interior animal asks to be
accepted, permitted to live with us, as the somewhat queer, often puzzling
206 J. TODD
companion. Though mute and obstinate, never the less it knows better than
our conscious personalities, and would be known to know better if we
would learn to listen to its barely audible voice. (128-129)
The figure [above] is darker and therefore more complete. It is titled ‘The
Demonstration of Perfection.’ It is symbolic of the capacity to be and live in
a fully human manner, the vir unus. The Rebis of the White Stone, while
reflecting a very difficult integration, lacks a relationship to shadow’s black-
ness and death. These darker aspects are alluded to in the bat wings, now
capable of traversing spiritual darkness, and the figures stand on a mound of
earth with three dragons devouring themselves. This is a reference to the
triadic unity of Mercurius…. This is “the chthonic, lower, or even infernal
counterpart of the Heavenly Trinity, just as Dante’s devil is three-headed”
so ‘Mercurius is often shown as a three-headed serpent.’ (206) (Fig. 3).
Fig. 3 The Rebis, from The Rosarium Philosophorum (16th c.). (Archive for
Research in Archetypal Symbolism [ARAS])
Fig. 4 Hermaphrodite,
from Aurora Consurgens
(15th c.). (Archive for
Research in Archetypal
Symbolism [ARAS])
THE SHADOW OF THE BAT: BATMAN AS ARCHETYPAL SHAMAN 209
Again, the bat is associated with the psychopomp, the earthly, the
unconscious, and the feminine, and as Western culture began to shift away
from these energies, the bat too was cast out.
At this stage, food symbolism and organs co-ordinated with it are of prime
importance. This explains why Mother Goddess cultures and mythologies
are so closely connected with fertility and growth, and particularly agricul-
ture, hence with the sphere of food, which is the material and bodily sphere.
The stage of the maternal uroboros is characterized by the child’s relation to
the mother, who yields nourishment, but at the same time it is an historical
period in which man’s dependence on the earth and nature is at its greatest.
Connected with both aspects is the dependence of the ego and conscious-
ness on the unconscious. The dependence of the sequence “child-man-ego-
conscious” on the sequence “mother-earth-nature-unconscious” illustrates
the relation of the personal to the transpersonal and the reliance of the one
upon the other. (43)
What does Batman serve? It could be said that he lives in service to his
trauma by his perpetual meditation on how to exhibit power and control
over perpetrators of trauma; therefore, potentially escaping his own sense
of powerlessness. Batman often states that he lives in service of the city of
Gotham, which he occasionally refers to with a feminine gender. It could
also be said that Batman lives in service of life in that his thoughts and
actions are focused on preserving the life of the people of Gotham. Life
often appears as so sacred to him that he will not even take the lives of
criminals who have themselves taken lives. While the answer is most likely
a combination of the above, the latter would echo similar motifs of the
“bat-men” of other cultures, many of whom also stood in service of life,
or symbolically in service of a Great Goddess or Great Mother image.
The story of Batman, interpreted through a Jungian lens, portrays a
confluence of vocation and trauma that gives shape and meaning to the
young Bruce Wayne’s life, which he spends preparing to avenge the death
of his parents. Wayne prepares himself both mentally and physically for
this task, but he is puzzled about how to manifest his idea. As he is pon-
dering how to go about protecting the city, a bat flies in his window inspir-
ing him to take on the identity of Batman. He subsequently fantasizes that
criminals will be fearful of such a menacing and dark figure. While Bruce’s
conscious reasoning is understandable, it is important to ask what deeper
meaning lies behind the bat as a chosen symbol to represent his crime-
fighting alter ego? Why the bat?
At this point in his origin story, it could be said that Bruce Wayne has
found his totem animal, or that his totem animal has found him. The
belief in a totem or totem animal comes from the traditions of many
Indigenous tribes (Hirschfelder and Molin 2001). The totem was often
seen as a guiding and protective spirit that was connected with the tribe or
the individual. In most traditions, the totem was viewed as an apical ances-
tor of the tribe or significant individual. Tribes who worshiped the bat
often saw themselves as descendants of the bat: “In North America, there
is a certain feeling of affinity between a kin group or clan and its totem.
There are taboos against killing clan animals, as humans are kin to the
animals whose totems they represent” (Hirschfelder and Molin 2001,
307). In some cases, totem spirits are clan protectors and the site of reli-
gious activity. In many of these traditions the totem animal chooses the
tribe or individual through a special encounter with the animal in their
inner or outer lives, much like the bat flying through the window of Bruce
Wayne’s study. The totem is said to reflect qualities of the tribe or the
214 J. TODD
individual, and gives them instruction on how to live their lives in accord
with nature (Hirschfelder and Molin 2001).
If the bat is Bruce Wayne’s totem, then what qualities does he possess
that are reflected in the image of the bat? To many Indigenous peoples,
the bat was seen as a sacred animal for several reasons. Tribal communities
recognized how bats “serve” nature and themselves by eating the insects
that plagued their crops, and by pollinating or reseeding the plants that
their lives revolved around. Likewise, Batman works to stop criminals who
prey on the innocents of Gotham, much like harmful insects prey on crops.
The bat also reflects the traits of the shaman. Like the bat, the shaman
has the unique ability to move between two worlds, as well as the special
gift of seeing and hearing what others cannot. Bruce Wayne lives and
moves between two worlds as he runs his family business by day and fights
crime as Batman by night. The similarity to the shaman is also reflected in
Batman fighting the criminals who Gotham’s police force is unable to stop
on their own, much like the shaman is consulted to address issues that
cannot be addressed by other members of the tribe. Like the psychopomp,
the shaman is the intermediary or messenger between the human and
spirit worlds who has the ability to bring healing and balance to the tribe
or the individual plagued by malevolent spirits.
According to Pratt (2007):
These helping spirits come to the shaman in animal form and possess
the power of the entire species of that animal. They guide the shaman in
healing work and in some way represent his or her identity in the spirit
world. The proper relationship to the spirit animal is essential, for this is
the source of the shaman’s power. To the shaman, the animals are mani-
festations of a power far greater and wiser than themselves, and therefore,
do not belong to them, nor do they control these animals. As the shaman
merges with the animal spirit, he or she receives knowledge and the power
to bring healing to others (Eliade 1972). In shamanic fashion, Batman has
taken on the life-affirming qualities of the bat. These qualities were
THE SHADOW OF THE BAT: BATMAN AS ARCHETYPAL SHAMAN 215
experienced and revered by many early peoples. Bruce Wayne has come
into relationship with the bat by heeding its call and donning its costume,
thereby transforming from Bruce Wayne into Batman.
From a Jungian perspective, Bruce Wayne’s transformation into Batman
can additionally be interpreted as the individual assuming the form of a
“mana personality.”
As Jung (1977) writes:
Historically, the mana-personality evolves into the hero and the godlike
being, whose earthly form is the priest. How very much the doctor is still
mana is the whole plaint of the analyst! (para. 389)
Conclusion
Human psychological experience tends to split into polarities, such as
right and wrong, black and white, or good and evil. That which is experi-
enced as “evil” is often relegated to the shadow and is projected onto
animals, persons, and ideologies (among other things) that appear most
alien or least unacceptable. The projection serves the vital function of giv-
ing us an opportunity to come into relationship with these aspects of our-
selves. The repugnance of the bat (both literal and figurative) observed in
Western culture, and simultaneous fascination with Batman, is a modern
expression of a collective struggle with this tension of the opposites. There
is a similar dynamic in the compensatory relationship between Lucifer and
the Christian tradition, and the alchemical bat-man. By projecting one’s
darker psychological aspects onto bats, one has an opportunity to discover
the darker, more vampiric elements of the psyche.
However, as Jung (1993) writes:
If the repressed tendencies, the shadow as I call them, were obviously evil,
there would be no problem whatever. But, the shadow is merely somewhat
inferior, primitive, unadapted, and awkward; not wholly bad. It even con-
tains childish or primitive qualities which would in a way vitalize and embel-
lish human existence, but – convention forbids! (para. 134)
principle, as well as the Sacred. In these roles, the bat functions as psycho-
pomp, a powerful psychic figure who mediates unconscious contents to
consciousness, often imaged as a wise old man or woman and sometimes
as a helpful animal (Sharp 1991, 108).
To allow the psychological development Jung (1977) termed individu-
ation to unfold, it is essential that one stands in good relationship with
that “helpful animal.” The ancient Chinese figure, Zhong Qui, is led by
the bats, which infers that he is in “right” relationship with them. The
Batman story presents us with an image of one who has faced his fear of
the unknown, symbolized in the story by the bat, and has thus formed a
working relationship with the unconscious. Like Zhong Qui, he “follows”
his bats. This relationship allows him to enter into the realm of the uncon-
scious without giving into his fear. In facing his negative projections onto
the bat, he has paradoxically opened himself up to the positive side of the
archetype. That which was once his greatest fear, has now become his ally.
In donning his cape, cowl, and the bat emblem, Batman becomes an
embodiment of the psychopomp, and the guardian of the Sacred.
Jung (1990) describes the psychopomp and the wise old man in the
following way:
He is, like the anima, an immortal daemon that pierces the chaotic darkness
of brute life with the light of meaning. He is the enlightener, the master and
teacher, a psychopomp…. Modern man, in experiencing this archetype,
comes to that most ancient form of thinking as an autonomous activity
whose object he is. Hermes Trismegistus or the Thoth of Hermetic litera-
ture, Orpheus, the Poimandres (shepherd of men) and his near relation the
Poimen of Hermes, are the formulations of the same experience. If the name
“Lucifer” were not prejudicial it would be a very suitable one for this arche-
type. (paras. 77-79)
Not only is this an apt description of the role Batman plays, it also
addresses the polarized thinking mentioned above. Modern culture is
attracted to Batman because “he” holds something that contemporary
culture dearly needs to integrate. The attraction in Western culture to
Batman simultaneously reflects the need for a relationship with the uncon-
scious side of life (i.e., an “inner bat,” or psychopomp), and the need for
a relationship with those figures in the outer world who once fulfilled this
role for us, such as the shaman, “medicine man,” or modern day profes-
sionals who are attuned to the unconscious, and the archetypal world in
general.
THE SHADOW OF THE BAT: BATMAN AS ARCHETYPAL SHAMAN 219
We are all accustomed to the familiar world that comes into view through
the onward looking eye of this mask. Visible through this eye is the sensate
material world of outer reality – the ordinary temporal world…. The world
we see through the inward looking eye is less familiar – invisible to outer-
sight and yet no less real – more mysterious perhaps and sometimes, because
of this very mystery, uncomfortable for modern men and women. (6-7)
He goes on to state that while this is a strange notion for most modern
people, it was not for certain Indigenous peoples who called on the sha-
man to be able to travel between the two worlds.
While this may indeed be a strange notion for the modern person on a
conscious level, it seems related to our culture’s attraction to the shaman-
like image of Batman and repugnance of the bat. Images of the psycho-
pomp, such as the mythic bat-men explored here, the modern-day Batman,
and the shaman, are potential antidotes for the inner conflict that cultural
“repugnance” reveals. They are possible guides who might aid in trans-
forming one’s relationship to the unconscious. The analyst in modern
times, like the shaman, is called on to assist in the awakening of the “inner
bat,” or psychopomp, within analysands, and thus to aid in their develop-
ment of an ability to mediate the contents of the unconscious, thus “travel
between the two worlds” on their own. At some point in the analytic
process this will entail the analysand facing his own deepest and darkest
fears. For all of us, it is in the process of facing our fears both internally and
externally that we have the opportunity to find the inner “bat.”
References
Benson, E. 1991. Bats in South American Folklore and Ancient Art, Bats: Bat
Conservation International (9.1).
Cwik, A. 2006. Rosarium Revisited. Spring Journal: 74.
Daniels, L. 1999. Batman: A Complete History. San Francisco, CA: Chronicle Books.
220 J. TODD
Jennifer Tronti
Abstract Winner of the Eisner Award for Best Limited Series (2020),
Little Bird: The Fight for Elder’s Hope presents readers with a postapocalyp-
tic vision which pits an obscenely corrupt totalitarian religious regime
against an indigenously inspired rebel community. In pages steeped in
rich, lushly saturated hues of red, aqua, and violet, writer Darcy Van
Poelgeest and artist Ian Bertram’s eponymous character Little Bird swoops
into each comic panel – deftly fierce and gravely vulnerable. The comic is
a picture of archetypal contrasts: between institution and individual,
between other and self, between death and life, between real and imag-
ined, between story and experience.
J. Tronti (*)
Modern Languages and Literature, California Baptist University,
Riverside, CA, USA
e-mail: [email protected]
Winner of the Eisner Award for Best Limited Series (2020), Little Bird:
The Fight for Elder’s Hope presents readers with a postapocalyptic vision
which pits an obscenely corrupt totalitarian religious regime against an
indigenously inspired rebel community. In pages steeped in rich, lushly
saturated hues of red, aqua, and violet, writer Darcy Van Poelgeest and
artist Ian Bertram’s eponymous character Little Bird swoops into each
comic panel – deftly fierce and gravely vulnerable. The comic is a picture
of archetypal contrasts: between institution and individual, between other
and self, between death and life, between real and imagined, between
story and experience.
Through subtle psychological and spiritual depths underlying a graphic
spectacle of blood and violence, Van Poelgeest and Bertram’s Little Bird
gives voice and shape to the myriad ambiguities and ambivalences of the
human condition. “I want to leap off the edge and fly,” Little Bird tells us,
“But the world – It calls my name” (Van Poelgeest and Bertram 2019). It
should be noted here that in the image panels which contain these words
Little Bird has been pierced by her biological father’s sword. Bishop, her
father, who is also the fanatic leader of the comic’s violent religious regime,
holds the skewered body of his daughter aloft while the tableau is mir-
rored in a stark shadow. Little Bird’s discovery of who she is and concomi-
tant navigation of who she chooses to be dominates the narrative. Her
process of discovery and becoming is represented as a textual negotiation.
What only becomes clear in the final issue of the series is that what has
seemed to be the inclusion of Little Bird’s internal dialogue throughout
the narrative has all along been entries in her written account of her expe-
riences. In discovery and reflection, Little Bird is written out and into –
both the text itself and the reader’s imagination.
In the context of this discussion, “writing” can also be used to encom-
pass drawing or other forms of creation (e.g., poiesis) so that writing and
becoming are inextricably linked in the comic Little Bird (Van Poelgeest
and Bertram 2019), not only for Little Bird’s diegesis but also for readers’
nondiegetic position. In the context of comics, “writing” can arguably be
viewed as a conflagration of word and image – a textual performance for
the reader which demands the reader’s participation in order to be mean-
ingfully enacted or “read.” In Mutants and Mystics: Science Fiction,
Superhero Comics, and the Paranormal, Jeffrey Kripal (2011) remarks:
Authorization begins when we decide to step out of the script we now know
ourselves to be caught in and begin to write ourselves anew. If Realization is
“TO SURVIVE AND STILL DREAM”: RITUAL AND RECLAMATION… 223
intersection, the crossing, between one realm and the next, between a
people and a land, between profane and sacred. “Free” and “save” are
words that operate as declarative demands for redemptive action.
“Survivance,” according to Kristina Baudemann (2016), “is Gerald
Vizenor’s term for the active survival of Indigenous peoples and stories
through creative resistance. Rather than a specific theme or trope, surviv-
ance is a strategy that creates ‘a native sense of presence’” (126). While
Baudemann’s essay argues that this is a concept and methodology
employed by Indigenous artists themselves, it is not too much of a stretch
to see similar vestiges of “survivance” within Van Poelgeest and Bertram’s
Little Bird, despite its creators’ nonindigenous identities.
Speaking to this point, Van Poelgeest remarks, “I certainly didn’t set
out to tell a uniquely indigenous story…But as I began imagining this
world, and the mechanics that drive it, it became more and more difficult
to not see the protagonist as being connected to the indigenous commu-
nity” (Johnson 2019). Within the context of identity politics and cultural
appropriation, Little Bird’s use of the Indigenous could be fraught with
controversy, but the creators’ obvious warmth for the character and her
Indigenous-inspired perspectives as well as the comic’s positive identifica-
tion of an Indigenous-inspired worldview in direct contrast with the colo-
nizing totalitarianism of a perverse religious state, perhaps, mitigates
strident negative critiques. In recognition of the personal nature of the
creative process, Van Poelgeest notes that, “Ian [Bertram] has pointed out
on more than one occasion that Little Bird looks a lot like my daughter
(who is mixed Black, white, Chinese and Indigenous)” (Johnson 2019).
Little Bird, a young girl of mixed heritage (the white Canadian cultural
hero Axe is her grandfather and the twisted religious tyrant of the New
Vatican Bishop is her father), is raised within the Indigenous community
of her mother. She is reared upon an Indigenous sense of survival that is
attuned to a cyclical rather than linear sensibility. This cyclical sensibility
moves and speaks in ritual rhythms.
Little Bird’s individual identity and her psychological empowerment
are infused with a steely post-apocalypticism. A postapocalyptic perspec-
tive can, in part, be defined by the aforementioned Indigenous under-
standing of survival in the midst of oppression and hardship. However, a
postapocalyptic perspective may, also, be defined by inversions of expecta-
tions and polarizing tensions. In an essay titled, “Reorientations; or, An
Indigenous Feminist Reflection on the Anthropocene,” Kali Simmons
(2019) argues that “apocalypse…exemplifies a dystopian impulse defined
228 J. TRONTI
by destruction and catastrophe and a utopian impulse that fuels the rebirth
of new hope or a new world rising from the ashes” (180). Simmons’s
explanation articulates post-apocalypticism’s inclusion of the opposites.
Destruction and creation, life and death’s impulses, are integrally inter-
twined within the postapocalyptic genre, for this genre emphasizes the
generative nature of the aftermath (postapocalyptic). The postapocalyptic
genre and ritual alike take the substance of the aftermath in order to con-
secrate memory and to create anew; this requires the religious engage-
ment of ritual movements.
Simmons’s explanation of the apocalyptic, like Little Bird herself, reso-
nates with imagery reminiscent of the phoenix. While Jean-Pierre Darmon
(1992) delineates birds themselves as representative “intermediaries
between high and low” (131), Luc Brisson (1992), more specifically, des-
ignates the phoenix as “the mythic bird in which all opposites coincide”
(172). While Little Bird’s name evokes a diminutive fragility, Little Bird
the person embraces the visceral violence upon which she is called to
engage. Her appearance is often masked by a feathery cape and mask with
large, rounded goggles and pointedly beaked nose guard so that her
appearance conjoins the human and the animal.
Michael Chaney (2011) argues that “concerns with being in-between
are themselves articulated at a boundary of identity and representation”
(133), a boundary such as the distinction between human and animal.
Chaney argues further, “That paradox is best expressed in the way comics
routinely problematize the human by blurring the ontological boundary
between humans and animals according to the same logic that fuses and
separates words and pictures” (133). Little Bird’s identification with ani-
mals, both the lofty owl and the grounded wolf, ironically allows her to
distinguish herself from the dehumanizing figures of the religious regime.
And her animal identification facilitates the development of agency for
herself as well as for her community. Issue two of Little Bird begins with
her initiation into her own genetic composition. After being shot and
dying, she discovers that like her mother and grandfather her body con-
tains the “resurrection gene.” Certainly emblematic of the phoenix, the
“resurrection gene” allows Little Bird to die and to be reborn for an inde-
terminant number of times. Little Bird is not immortal, but she is geneti-
cally predisposed for survival.
In an interview for Image Comics’s website, artist Ian Bertram (“Little
Bird” 2018) describes a shared creative “interest” with writer Darcy Van
Poelgeest in “untold stories” and “how to show the ‘soul’ of a character.”
“TO SURVIVE AND STILL DREAM”: RITUAL AND RECLAMATION… 229
mature Little Bird declares, “The child has arrived. It doesn’t end here.
Not like this.” Little Bird stands firmly within her Indigenous communi-
ty’s sacred space when she grabs hold of bloody tentacles within her fist to
proclaim, “Not like this.” It is a declaration of agency. It is a promise of
transformative renewal. It is a visual and verbal marking of boundaries. It
is a ritual move. While a sense of individual identity is significant, ritual
emphasizes the integration of the personal with the communal. For Little
Bird, the comic, and Little Bird, the character, ritual perspective revolves
around the individual “I” negotiating with the communal “we” in pat-
terns that inscribe, dismantle, and consecrate in body, blood, and book.
References
Baudemann, Kristina. 2016. Indigenous Futurisms in North American Indigenous
Art: The Transforming Visions of Ryan Singer, Daniel McCoy, Topaz Jones,
Marla Allison, and Debra Yepa-Pappan. Extrapolation 57 (1–2): 117–150.
Brisson, Luc. 1992. Eros. In Greek and Egyptian Mythologies, ed. Yves Bonnefoy,
164–172. Chicago: University of Chicago Press.
Chaney, Michael A. 2011. Animal Subjects of the Graphic Novel. College Literature
38 (3): 129–149.
Darmon, Jean-Pierre. 1992. The Classical Greek Bestiary. In Greek and Egyptian
Mythologies, ed. Yves Bonnefoy, 131–133. Chicago: University of Chicago Press.
Eliade, Mircea. 1987. The Sacred and the Profane: The Nature of Religion. Trans.
W.R. Trask. New York: Harvest.
Jennings, Theodore W., Jr. 1995. On Ritual Knowledge. In Readings in Ritual
Studies, ed. Ronald L. Grimes, 324–334. Prentice Hall.
Johnson, Ross. 2019. Hope Exists: Darcy Van Poelgeest and Ian Bertram Discuss
Their Comics Saga Little Bird. B & N Sci-Fi & Fantasy Blog. 14 Nov. https://
www.barnesandnoble.com/blog/sci-f i-f antasy/hope-e xists-d arcy-v an-
poelgeest-and-ian-bertram-on-little-bird/.
Little Bird. 2018. Little Bird’s Darcy Van Poelgeest and Ian Bertram Craft a Fever
Dream About Resistance and Identity. Image Comics. 21 Dec. 2018, https://
imagecomics.com/features/little-birds-darcy-van-poelgeest-and-ian-bertram-
craft-a-fever-dream-about-resistance-and-identity.
Knowles, Christopher. 2007. Our Gods Wear Spandex: The Secret History of Comic
Book Heroes. Weiser Books.
Kripal, Jeffrey J. 2011. Mutants and Mystics: Science Fiction, Superhero Comics, and
the Paranormal. Chicago: University of Chicago Press.
McCloud, Scott. 1994. Understanding Comics: The Invisible Art. William Morrow.
———. 2005. The Visual Magic of Comics. TED. ted.com/talks/scott_mccloud_
on_comics?language=en.
“TO SURVIVE AND STILL DREAM”: RITUAL AND RECLAMATION… 231
Li Sumpter
L. Sumpter (*)
MythMedia Studios and the Escape Artist Initiative, Philadelphia, PA, USA
As a child of the ’80s growing up under global threats of the Cold War
and nuclear apocalypse, I was haunted by the question, “What If?” What
if we go to war? What if Russia drops a bomb on us? These fears were fed
by the nightly news, TV shows, and popular movies from War Games to
Red Dawn. The world of film and visual culture is where my imagination
around the art of survival ran wild. But it is my first-hand experience with
survival that continues to ground my art and mythmaking in the realities
of life’s dangers and fragility.
Ecological disaster and the coronavirus pandemic have revealed glaring
disparities in the distribution of resources and emergency aid to BIPOC
communities often overlooked and underserved, particularly in times of
crises. With this imbalance in mind, the messaging and aesthetics of my
myth-based work focus on amplifying the voices and illuminating the sur-
vival stories of black and brown peoples and the places they call Home.
Philadelphia is home to me. It is a deeply historical and mythical place
where I was born and raised, and it is the epicenter of the Graffiti in the
Grass multiverse.
Graffiti in the Grass is an afro-apocalyptic myth set in future Philly circa
2045. It is an immersive story of speculative fiction designed to be experi-
enced on the page and on stage, on large and small screens, as a live action
game, and through augmented reality. The story follows Roxi RedMoon,
a legendary graffiti writer and local escape artist of African and indigenous
descent on a desperate race through the multiverse to find her missing
sister on the eve of Earth’s imminent cosmic destruction. Octavia
E. Butler’s prophetic novel Parable of the Sower (1993) set in our current
time—the 2020’s—has been a source of inspiration and speculative insight
into the power of apocalyptic transformation that also drives Graffiti in the
Grass. Like Butler’s heroine Lauren Olamina, Roxi RedMoon’s personal
gifts and journey of self-discovery are tied to the future trajectory of her
community and the fate of the planet. Butler brought her observations
and feelings about the world around her into her story world and onto the
page of Parable. Through the imaginal freedom of her fiction, she con-
jured a new God, a new path to salvation, a tool for soul survival for her
characters and readers alike:
What if art was used as a tool of readiness and resilience against real-life
threats to our well-being? What if the power of story was used to engage com-
munities in the collective re-imagining of a better world of our own design?
I created the Graffiti in the Grass transmedia narrative and related mul-
tidisciplinary projects to put this inquiry into action. Graffiti is an epic
Quantum Quest, a Heroine’s Journey told across multiple platforms
including a mobile app, Tarot card deck, escape room, and graphic novel
allowing multiple entry points into the participatory narrative. Through
identification with the challenges of the protagonist, Roxi RedMoon, and
the set and setting, readers/players are offered dynamic access to this story
world and the opportunity to cultivate their own approach to the “art of
survival.” Graffiti in the Grass aims to create deeper connections to story
and the power of myth while cultivating eco-awareness and survival skill
sets that have practical application in real-world environments and emer-
gency scenarios. It is a story designed as a tool of soul survival in urgent
times as well as a future artifact intended to re-collect, re-member, and
re-imagine, the soul of the world.
Mythmakers are time travelers.
To create an immersive myth like Graffiti in the Grass, readers/players
must be effectively connected across multiple dimensions and fields of
experience – the story world, the real world, and the archetypal field of
GRAFFITI IN THE GRASS: WORLDBUILDING AND SOUL SURVIVAL… 237
Jung speculated that psyche and matter are simply two different aspects of
the same thing. Consequently, he explained synchronistic events, which are
temporally related but casually distinct, as being connected by a common
archetype. This view of the indivisibility of psyche and matter takes us into
what Jung described as the psychoid realm. In many respects, this notion of
the psychoid and its bridging of matter and psyche is the concept that allows
for the confluence of Jungian psychology and the new sciences, since each
speaks to an underlying, generative realm from which psyche and matter
arise. (Conforti 1999, 50-51)
Polytheistic thinking shifts all our habitual categories and divisions. These
are no longer between transcendent God and secular world, between theol-
ogy and psychology, divine and human. Rather, polytheistic distinctions are
among the Gods as modes of psychological existence operating always and
everywhere. There is no place without Gods and no activity that does not
enact them. (168)
Graffiti in the Grass: Triptych Trailer Concept Art. Artists: Ron Ackins in collabo-
ration with Li Sumpter for MythMedia Studios
240 L. SUMPTER
Graffiti in the Grass: Triptych Trailer Concept Art. Artists: Ron Ackins in collabo-
ration with Li Sumpter for MythMedia Studios
GRAFFITI IN THE GRASS: WORLDBUILDING AND SOUL SURVIVAL… 241
References
Avens, Roberts. 1984. The New Gnosis: Heidegger, Hillman, and Angels. Dallas,
TX: Spring Publications.
Butler, Octavia E. 1993. Parable of the Sower. New York: Grand Central Publishing.
Conforti, Michael. 1999. Field, Form and Fate: Patterns in Mind, Nature, and
Psyche. Woodstock, CT: Spring Publications.
Hillman, James. 1974. Psychology: Monotheistic or Polytheistic. In The New
Polytheism: Rebirth of the Gods and Goddesses. New York: Harper & Row.
———. 1975. Revisioning Psychology. New York: Harper & Row.
Afterword: Comics and Gnostics
Jeffrey J. Kripal
Jeffrey J. Kripal, Mutants and Mystics: Superhero Comics, Science Fiction, and the
1
Paranormal (Chicago: University of Chicago Press, 2011). See also Kripal, “Can Superhero
Comics Really Transmit Esoteric Knowledge?” in Wouter Hanegraaff, Peter Forshaw, Marco
Pasi, eds., Hermes Explains: Thirty-One Questions about Western Esotericism (Amsterdam:
Amsterdam University Press, 2019). The question of the latter title is rhetorical. The answer
is “Yes.”
J. J. Kripal
Department of Religion, Rice University, Houston, TX USA
life. This is, by far, the most important resonance between that book and
this book—the gnostic transmission. I would immediately add that the
vast, vast majority of such psi-fi gnostics will never be known as such. They
exist silently in the margins of the culture, which, paradoxically, is also
somehow the center.
Those, anyway, were the conclusions of Mutants and Mystics in 2011.
But there are other things to say, particularly now, eleven years later, in
2022. The simple confessed truth is that there are many things that I have
wanted to say about comics, science fiction, folklore, and, yes, religion
since writing the book. I have occasionally said them in public or print.2
And I have said them again in a much more theorized form in a recent
monograph.3 But this is a very good place to say them in a briefer format.
I admit that I am tempted to focus on all the new expressions in the pres-
ent pages—especially “unfuckwithable,” “freak esoterica,” and “racist sub-
liminalities.” The new gnosis, it turns out, needs new expressions, which are
new forms of consciousness coded in an emerging culture. But I will resist
that and say other things. I want to thank David and his colleagues for
allowing me to speak in these pages (the present text started as a brief blurb,
which then became a longer foreword, which then became a fuller response
or afterword). An author does not always get to talk to those who take up a
work. I feel extremely fortunate to be able to do so here.
4
Jeffrey J. Kripal, Esalen: America and the Religion of No Religion (Chicago: University of
Chicago Press, 2007).
5
I thought I was writing Mutants and Mystics. What actually came out first was its theoreti-
cal prolegomenon, Authors of the Impossible: The Paranormal and the Sacred (Chicago:
University of Chicago Press, 2010). So much for conscious human agency or control.
246 AFTERWORD: COMICS AND GNOSTICS
6
For a playful report I wrote on the first symposium for Roy Thomas, in a comic-book
fanzine no less, see Jeffrey J. Kripal “Esalen and the X-Men: The Human Potential Movement
and Superhero Comics,” Alter Ego 84 (spring 2009).
AFTERWORD: COMICS AND GNOSTICS 247
But that was then. This is now. Things are a’changing. Film is easier to
make now. What once cost tens or even hundreds of thousands of dollars
in camera equipment can now be done with the cheapest of technology,
including the smart-phone in your pocket.
Superhumans Among Us
The scholarship on folklore, mythology, art, and religion is also becoming
increasingly sophisticated, bolder, more imaginative, and well, just more
super. Witness, as a single example, Anya Foxen’s recent Biography of a
Yogi, an in-depth study of Paramahansa Yogananda and his über-influen-
tial An Autobiography of a Yogi—you know, the orange book with the
Indian yogi on the cover and all the miracle stories inside that played such
an influential role in shaping the American reception and transformation
of yoga in the 1950s, 60s, and 70s.
One of the many things that struck me so about Foxen’s book is her
argument for the translation of the miracle stories or Hindu yogic siddhis.
The latter powers have often been translated as “perfections.” That is
technically correct, since the word is related in turn to the siddha, the
“perfected being” of Hindu and Buddhist Tantric lore. But it is not at all
clear what “perfection” means (it sounds vaguely moral and upstanding to
the American ear). And the technical translation of siddhi as “perfection”
certainly suppresses the actual wild folklore and sheer excitement around
such figures and phenomena in India. The Hindu or Buddhist siddha is no
righteous citizen. Quite the opposite. The siddhas are, in effect, flying
superbeings, with very sophisticated doctrines, rituals, psychosomatic
techniques, iconographies, and institutions wrapped around their aston-
ishing feats and persons.
Much better, then, Foxen argues, to use the pop-cultural references
that we know so well. Hence the yogis possess not perfections, but “super-
powers.” And Yogananda himself was teaching a “superhumanity,” in
effect how to become an actual “superhuman.”7 In his own words,
Yogananda was after “Mastering the Subconscious by Superconsciousness,”
“Your Super Powers Revealed,” and “Quickening Human Evolution.” He
7
Anya P. Foxen, Biography of a Yogi: Paramahansa Yogananda & the Origins of Modern
Yoga (New York: Oxford University Press, 2017), 11-12.
248 AFTERWORD: COMICS AND GNOSTICS
would even speak of “Using Super Electrons for Your Higher Success.”8
The word “super” is everywhere.
The skeptic or critic can sneer at such language, but it is immediately
recognizable by those who know the comics and science fiction. And it
means something. It carries a charge or jolt. It transmits. That is one rea-
son that Yogananda’s book sold so many copies and had such a profound
and lasting influence on the culture, or counterculture. It transmitted
something beside and beyond itself, like a lightning bolt from the blue (or
orange). People did not just want to read about these superpowers. They
wanted those superpowers. Indeed, they had them, they were them, which
is to say that they had experienced them, and they knew it. And now they
had a big orange book to affirm and make some cultural sense of them. It
was not perfect. It never is. But it was something. It was really something.
Foxen’s move seems exactly right to me. I have made the same argu-
ment about Friedrich Nietzsche’s famous Übermensch. Some scholars have
resisted the original American translation of “Superman,” not because it is
technically incorrect (it is), but because of its association with the Jewish-
looking guy in blue tights and the red cape.
“No,” I want to answer back, “that is exactly why we should sometimes
use this particular translation. Superman is an alien-immigrant. Superman
is cool. Fuck your academic uptightness.” Okay, I don’t say the last sen-
tence. But I feel it (and I just wrote it.)
Moreover, the superheroic associations run much deeper still in this
founding figure of the modern humanities. The fact that Nietzsche saw
the coming superhumans (a much better translation still) as a speciation
event, and that he firmly believed that the superhumans would exist along-
side the regular or “last” humans renders the pop-associations even more
relevant as a source of potential insight and serious reflection.9 This, after
all, is very close to the mythology of the X-Men franchise. It turns out,
then, that the pop-mythology of the evolving superhumans—which is at
the base of both the Marvel Universe and the California human potential
movement—is rooted in the history of the humanities and philosophy, in
8
Ibid., 150-1.
9
The translation is indeed technically incorrect, as the German Mensch does not mean
“man” but “human.” Paul S. Loeb and David F. Tinsley have argued persuasively that
Übermensch should be translated as “superhumans.” See “Translator’s Afterword,” in Paul
S. Loeb and David F. Tinsley, trans., Unpublished Fragments from the Period of Thus Spoke
Zarathustra (Summer 1882—Winter 1883/84), vol. 14 of The Complete Works of Friedrich
Nietzsche (Stanford University Press, 2019).
AFTERWORD: COMICS AND GNOSTICS 249
issues of gender and race, but they were no such thing on sexual orienta-
tion. For example, in Wertham’s hermeneutic, Wonder Woman was likely
a lesbian, and Batman and Robin were probably a gay couple. Maybe so,
but these were very bad things in Wertham’s 1950s values. These were
horrific role models that were corrupting the American youth and causing
juvenile deliquency.
It is important to admit that I reacted so in my book to this kind of
homophobic reading because of my own personal history. After all, I had
earlier found my own religious tradition, Roman Catholicism, similarly
stupid and cruel in the 1980s. Young (gay) men were killing themselves,
dramatically and violently, partly because of the teachings about homo-
sexuality that were coming out of Rome in that decade. These were official
teachings that equated homosexuality with psychopathology, with sick-
ness. I saw this stupidity up close and personal. Three young men in my
immediate religious orbit tried to kill themselves in the first half of the
1980s: with a gun, with a rope in a barn, and with a bottle of sleeping pills.
The first two succeeded. People died because of this idiocy.
I will never forget that. I cannot forget that.
I ultimately left the religious life mostly over these moral crises, with
the accompanying conclusion that the obvious and infamous misogyny of
the Church was similarly constructed and appalling. I also could not shake
the intuition that, paradoxically, this long Catholic misogyny is somehow
related to the profound male homoerotic privileges and celibate structures
of the Church, the secret psychosexual results of which were in direct con-
tradiction to the public-facing homophobic teachings of the same Church
(the tradition was dangerously homophobic on the outside but obviously
homoerotic on the inside). Put too simply, I worried (and still worry) that
closeted (or churched) gay men do not need or love women. In this worry,
at least, the Catholic issue of male homosexuality is related in complex
historical and institutional ways to the Catholic issue of religious misog-
yny. In short, there are moral contradictions: some of the Church’s teach-
ings lead to affirmation, playfulness, embodiment or incarnation, and a
particular joy in the image and ritual performance; others lead to unneces-
sary guilt, self-inflicted violence, and death; and often the very same peo-
ple (the churched and closeted gay men in power) are responsible for
both. It is a moving complicated mess.
All of this moral complexity in turn leads directly into what I call the
Super Story and how it gets taken up by different communities and indi-
viduals. I am thinking in particular of the essays of Amy Slonaker and
AFTERWORD: COMICS AND GNOSTICS 251
Yvonne Chireau. Since both scholars engage my work on the Super Story
in some fairly significant ways, it seems worthwhile to reflect on those
engagements here in the context explained above.
Slonaker, for example, engages the topics of sexuality and gender, par-
ticularly female sexuality and gender, in what she calls the Christian Hippie
Comics. Such Christian hippies, it turns out, used women for “bait,” to
lure other men into their charismatic religious fold. Yvonne Chireau
explores the category of race and Blackness in what she calls “Graphic
Voodoo.” Such an aesthetic was born of the European Gothic imagina-
tion, the very real challenges to colonial whiteness that a revolutionary
country like Haiti represented, and the terrible histories of chattel slavery
and anti-Black racism in the Americas, which are apparent everywhere in
the comic culture, from Donald Duck to the Marvel superheroes.
Each colleague points, gently and generously, to what are basically real
weaknesses or deafening silences in my treatment of the Super Story, but
they also—and this is so important—participate in the correction and
deepening of that very emerging mythology in their scholarship and this
discussion. I love this. I love them. This is why I so believe in scholarship,
in the humanities, in the colleges and universities. We can correct and
redirect one another and, by so doing, our cultures.
There have in fact been two main regrets over the last decade or so
since writing Mutants and Mystics. Both are well represented by Slonaker
and Chireau. One regret involves the relative silence around women and
female sexuality in the book. The other involves my silence around race
and Blackness. Neither, I should add, were intentional or planned, and
both were functions of my own training and interests of the time.
Nevertheless, both are especially obvious and telling today in 2022 and
deserve some comment. Let me try. Allow me to respond.
Mostly because of my experience in the Roman Catholic Church, the
first half of my career involved a long meditation on three related topics:
male sexual orientation, the psychosexual and social production of male
sanctity, and the relationship of all of this to ecstatic religious experience
and vision. I came into the field in the late 1980s, when feminist critiques
were especially apparent and sophisticated. I was perfectly aware of them
and, indeed, read widely in these very literatures. But I also learned, very
early on, that men should not speak for women.
I was, and remain, a man, and a white heterosexual man at that. I
agreed with the feminist conclusion that men should not speak for women.
Accordingly, I concluded that I could best contribute to the study of
252 AFTERWORD: COMICS AND GNOSTICS
The same observations are true of the category of race. When I wrote
Mutants and Mystics, I simply was not working or thinking about race and
religion. My colleagues were. I worked (and still work) in a department
with gifted intellectuals who had given their lives to these very subjects:
particularly Elias Bongmba and Anthony Pinn. I saw no reason to repeat
their thoughts, and no doubt badly so. I did not know this critical litera-
ture, and I did not want to pretend that I did. I admired it, did everything
I could to support it as an administrator, but it was not me. I wanted to
honor that, admit it.
This is all to say that when a colleague like Amy Slonaker focuses in on
the misogyny of the Christian Hippie Comics, or Yvonne Chireau writes
of the racist and white terror horrors of Graphic Voodoo, I only feel col-
legial gratitude and a kind of deep cultural mourning. I am relieved. I am
thankful. I say, “Yes,” and with an exclamation point.
I also remember in these moments that scholarship since I wrote
Mutants and Mystics has focused on precisely these very feminist and racial
topics. I am thinking of Adilufu Nama’s Super Black and Ramzi Fawaz’s
The New Mutants, two texts that I have also taught and from which I have
learned a great deal, or, in a different mode now, Jon Woodon’s To Make
a New Race, which focuses on the Harlem Renaissance and the Black writ-
ers’ commitments to the sci-fi evolutionary vision and spiritual elitism of
G.I. Gurdjieff.10
Nama is especially generous about how an Afrofuturist character like the
Black Panther was created by two white men (Stan Lee and Jack Kirby) but
then was taken up by Black creators and readers in complex, contradictory,
but also positive and affirmative ways. Fawaz writes some very insightful
things about queerness, sexual orientation, race, poverty, drugs, and social
marginality, in comics for adolescents no less. I laughed many times reading
his work, remembering my own boyhood and my strange, inexplicable
attractions—erotic, no doubt—to the aching bodies, arching forms, and
barely dressed bodies of the Marvel pantheon. Such comics were clearly the
origin-point of my own literary and intellectual imagination (not to men-
tion my sexuality), which I hope is as radical as Fawaz wants it to be.
10
Adilifu Nama, Super Black: American Pop Culture and Black Superheroes (Austin:
University of Texas Press, 2011); Ramzi Fawaz, The New Mutants: Superheroes and the
Radical Imagination of American Comics (New York: New York University Press, 2016);
and Jon Woodson, To Make a New Race: Gurdjieff, Toomer, and the Harlem Renaissance
(University Press of Mississippi, 1999).
254 AFTERWORD: COMICS AND GNOSTICS
1
Note: Page numbers followed by ‘n’ refer to notes.
Comix, 7 G
Cosmic humanism, 62 Gender, 37n23, 117n4,
Cultural complex, 152, 238 184n1, 250–252
Culture, 2, 3, 7, 9, 10, 21, 27, 29, 32, Gnosis, 2–10, 95, 96, 153, 154, 157,
33n17, 34, 38n26, 39n27, 40, 158, 243, 244
41, 43, 44, 46, 47, 60–62, Graham, Billy, 66, 67, 70, 86
65–68, 73, 79, 124, 136, 143, Grateful Dead, 87, 99–101, 104
144, 150, 153, 155, 198–202, Graphic Voodoo, 6, 251, 253
205, 206, 208–213, 216–219, Green Man, 8, 182–194
223, 224, 226, 235, 237, 238, Griffin, Rick, 7, 84–105
244, 248, 249, 251, 252, 255
H
D Haitian Vodou, 26, 28, 42, 43, 45, 46
DC Comics, 21, 147, 182 Hero, 6, 16, 65, 124–127, 131, 132,
Depth psychology, 3, 5 135, 146, 147, 150, 152, 162,
Dick, Philip K., 4 170–172, 198, 199, 201, 204,
211, 215, 226, 227
Hierophany, 224
E Hippies, 7, 60–79, 86, 88–90,
Ecology, 9, 37, 90, 185, 188 89n7, 251
Egyptian Books of the Dead, 7, Hollywood Free Paper, 68, 73
113–120, 123, 129, 133, Horror-fantasy, 45
135, 136
Eroticism, 65
Esalen Institute, 5 I
Esotericism, 7 Indigenous, 26, 29, 38n26, 42, 48,
EXPLO ’72, 67 225–227, 230, 234, 235
Individuation, 3, 5, 21, 157, 158
F
Fantastic Four, 8, 142, 143, J
146–153, 158 Jesus Movement, 7, 84, 93, 94
Feminine, 132, 154, 156, 158, 173, Jesus People, 7, 60, 66, 67,
186, 187, 191, 192, 206, 208, 93, 94, 102
209, 211, 213, 217 Jung, C.G., 2–3, 5–8, 16, 17, 21, 143,
Flying eyeball, 7, 84–105 145–148, 150, 152, 154–158,
Freud, Sigmund, 2, 3, 5 184, 200, 208, 215–218, 237
Furies, 8, 166, 170–174 Jungian Psychology, 237
INDEX 259
O
M Oakes, Maud, 120, 121, 123
Mad Magazine, 85
Maenads, 8, 167, 168, 170, 172
Marvel Comics, 4, 44, 63, 143, 144, P
144n1, 174–176 Poiesis, 117, 222
Masculine, 164, 166, 168, 170, 171, Popular culture, 2, 10, 21, 27, 41, 43,
174, 185, 187–194, 193n7, 60, 61, 136, 165, 224, 245
208, 209 Popular occulture, 2, 4
Michelangelo (Last Postapocalyptic, 9, 222, 225–229
Judgment), 89, 117 Promethea, 8, 143, 153–158
Momaday, Scott, 123 Psyche, 5, 8, 16, 31, 32, 127, 133,
Moore, Alan, 46, 150, 153, 154, 143, 146, 153, 155, 156, 183,
156–158, 182–194 205, 206, 212, 215, 217, 237
Mysticism, 78 Psychoanalysis, 2, 3
Mystico-erotic, 60–79 Psychoid, 237
Myth, 2, 3, 6, 9, 16–23, 31–33,
32n15, 34n19, 120, 129, 132,
133, 151, 157, 162, 163, 171n4, R
186, 187, 198, 200, 205, Radiation, 148–151
212, 234–238 Red Book, The, 7, 113, 128–136
260 INDEX
Religion, race, 32–35, 37, 41, 47, Surfing, 85, 93, 103, 104
48n45, 49, 253 Survival, 9, 226–228
Ritual, 22, 27, 31, 35n20, 36, 38, Swamp Thing, 8, 46, 182–194
38n26, 42, 43, 46, 122, 123, Swift, Jonathan, 164, 165, 171
155, 168n3, 200, 222–230, 238,
247, 250
Ritual process, 223 T
Tantra, 64
Transmedia, 236, 237
S True Komix, 7, 61, 75, 75n1, 76
Shaman, 198–219 Turner, Victor, 223
Shamdasani, Sonu, 131, 134, 135
Silver Age, 7, 8, 65, 143–147, 171
Sirens, 166, 169, 170 U
Sisterhoods, 8, 163, 166, 170, 171, Unconscious, 5, 8, 17, 31, 32, 32n14,
173, 177–179 71, 143, 146–148, 152, 155–157,
Soul, 2, 7, 70, 78, 114–122, 127, 199, 205–212, 216–219, 229
128, 130, 132, 133, 145, 146,
150, 182, 200, 205, 228,
229, 234–238 V
Speculative fiction, 33, 235, 236 Voodoo, 6, 26–49
Superhero, 3, 5, 9, 19, 29, 33, 45,
45n42, 46, 60–79, 95, 99,
143–145, 147–150, 152, 153, W
157, 158, 162, 163, 170, 172, Where the Two Came to Their Father,
173, 177, 182, 243, 251 120, 127
Superheroes, black, 6, 45, 46 Woolf, Virginia, 163, 165, 171, 178
Super-story, 4, 9, 32, 61–66, 73, 78, Worldbuilding, 9, 234–238
79, 224, 249–255 Wound, 100, 185–191, 193, 216