Week 1 - Lecture 2
Week 1 - Lecture 2
Digital
transformation
Pros: convenience,
cost savings, global
reach, etc.
Cons: privacy,
accessibility, social
impacts, etc. Online form
Physical form
Activity 2: ordering food and groceries
Digital
transformation
Pros: convenience,
* Image generated by Adobe Firefly
cost savings, global
reach, etc.
Cons: privacy,
accessibility, social
impacts, etc.
Activity 3: education
Digital
transformation
Pros: convenience,
* Image generated by Adobe Firefly
cost savings, global
reach, etc.
Digital
transformation
Pros: convenience,
cost savings, global
reach, real-time, etc.
Cons: privacy,
fraud, social
https://www.reddit.com/r/india/comments/
1dv3gx4/found_this_in_my_late_grandfath impacts, etc.
ers_wardrobe_want/
Outline: Week 1
● Course structure and objectives.
● Why do we need to study design?
● What is HCI?
● Building HCI project.
● Demonstration of sample HCI projects.
● Tutorial on good design design vs. bad design.
● Weekly assignment.
Human Computer Interaction
Explores the Intersection of Technology and
Human Behavior.
● HCI is a crucial field in today's
technology-driven world
● With the rapid evolution of digital
technology, HCI plays a vital role in
creating user-friendly and efficient
systems, impacting industries from
education and healthcare to entertainment
and e-commerce.
* Image generated by Adobe Firefly
Key Contributors: Prof. Stuart Card, Prof. Thomas Moran, Prof. Allen Newell,
Prof. Donald Norman, Prof. Alan Dix, Prof. Fei-Fei Li, etc.
“Know your users, and you are halfway to success.” – Jakob Nielsen
Usability & User Experience in HCI
Usability: Focuses on how effectively a user can achieve their goals using a
product.
User Experience (UX): The overall experience, emotions, and perceptions a user
has when interacting with a product.
Customer
Experience
User
Experience
Usability
What is Interaction Design
"Interaction Design (IxD) is the practice of designing interactive digital
products, environments, systems, and services. It focuses on creating
meaningful relationships between users and technology through engaging
interfaces and seamless experiences."
“The details are not the details. They make the design.” – Charles Eames,
Designer
Human Centeredness in HCI
● The strength and tradition of HCI has been in its human-centredness
and usability concerns.
● HCI has evolved methods, guidelines, principles and standards to ensure
that systems are easy to use and easy to learn.
● It is very important to have the understanding of the users
○ Considering what people are good and bad at
○ Considering what might help people with the way they currently do
things
○ Thinking through what might provide quality user experiences
○ Listening to what people want and getting them involved in the
design
User Centered Design
● User Research: Conducting surveys, interviews, and observations to
understand user needs.
● Ideation: Brainstorming and sketching ideas based on user research.
● Prototyping: Developing mock-ups and wireframes to visualize the
solution.
● Testing: Conducting usability testing with real users to gather feedback.
● Iteration: Refining designs based on user feedback and observations.
“If you think good design is expensive, you should look at the cost of bad
design.” – Ralf Speth, Former CEO of Jaguar Land Rover
Emerging Trends & Technologies in HCI
● AI and Machine Learning: Interfaces that learn from user behavior for
personalization.
● Augmented Reality (AR) & Virtual Reality (VR): Creating immersive
experiences.
● Wearable Technology: Integrating technology into everyday accessories
like watches or glasses.
● Natural User Interfaces (NUI): Interfaces relying on intuitive actions like
gestures or voice.
https://fontmeme.com/braille/
Building HCI Project (Project WAYV)
Week 1: Summary
● Good design is intuitive, user-friendly, and solves problems effectively,
while bad design is confusing, inefficient, and fails to meet user needs or
expectations.
● The goal of an interactive system is to create a seamless and efficient user
experience that aligns with the user’s needs and objectives.
● Digital transformation is the integration of digital technologies into all areas
of business, fundamentally changing how organizations operate and deliver
value to customers.
● User-centered design is an approach that prioritizes the needs, preferences,
and behaviors of users to create intuitive and effective products or solutions.
● Choosing project ideas from real-world problems around us ensures that
solutions are relevant, impactful, and address tangible needs, creating value
for society.
Outline: Week 1
● Course structure and objectives.
● Why do we need to study design?
● What is HCI?
● Building HCI project.
● Demonstration of sample HCI projects.
● Tutorial on good design design vs. bad design.
● Weekly assignment.
Additional Materials
● Tutorial
○ Topic: Good Design vs Bad Design
○ Presenter: Ritwik Bamba
● Sample HCI Project Demos
○ Presenters: Hardi Mihirbhai Parikh, and Sanjana
● Assignment 1
Further readings
● Good Design vs. Bad Design (HCI):
○ https://www.youtube.com/watch?v=II8TOCsoMK0
● HCI Guidelines for Gender Equity and Inclusivity
○ https://www.morgan-klaus.com/gender-guidelines.html#Surveys
● Invisible women
○ https://99percentinvisible.org/episode/invisible-women/
● HCI by Interaction Design Foundation
○ https://www.interaction-design.org/literature/topics/human-computer
-interaction
Thank you.