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LecturePlan_IT201_22ITH-352_COMPUTER_GRAPHICS

The document outlines a lecture plan for a Computer Graphics with Lab course at the University Institute of Engineering, detailing course structure, objectives, outcomes, and assessment methods. It includes the mission and vision of the department, program educational objectives, and specific outcomes for students. The plan also lists textbooks, reference materials, and a detailed schedule of lectures and topics to be covered throughout the course.

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0% found this document useful (0 votes)
2 views

LecturePlan_IT201_22ITH-352_COMPUTER_GRAPHICS

The document outlines a lecture plan for a Computer Graphics with Lab course at the University Institute of Engineering, detailing course structure, objectives, outcomes, and assessment methods. It includes the mission and vision of the department, program educational objectives, and specific outcomes for students. The plan also lists textbooks, reference materials, and a detailed schedule of lectures and topics to be covered throughout the course.

Uploaded by

jandym1ndy13
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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LECTURE PLAN

Institute/Department UNIVERSITY INSTITUTE Program Bachelor of Engineering-


OF ENGINEERING (UIE) (Information Technology) (IT201)

Master Subject Coordinator Puneet Kaur Master Subject Coordinator E- E6913


Name: Code:
Course Name Computer Graphics with Lab Course Code 22ITH-352

Lecture Tutorial Practical Self Study Credit Subject Type


3 0 2 0 4.00 T

Course Type Course Category Mode of Assessment Mode of Delivery

N.A Graded (GR) Hybrid Hybrid (HYB)

Mission of the M1: To provide practical knowledge using state-of-the-art technological support for the experiential learning of our students.
Department M2: To provide industry recommended curriculum and transparent assessment for quality learning experiences.
M3: To create global linkages for interdisciplinary collaborative learning and research.
M4: To nurture advanced learning platform for research and innovation for students’ profound future growth.
M5: To inculcate leadership qualities and strong ethical values through value based education.
Vision of the To be recognized as a leading Computer Science and Engineering department through effective teaching practices and
Department excellence in research and innovation for creating competent professionals with ethics, values and entrepreneurial attitude to
deliver service to society and to meet the current industry standards at the global level.

Program Educational Objectives(PEOs)


PEO1 Engage in successful careers in industry, academia, and public service, by applying the acquired knowledge of Science,
Mathematics and Engineering, providing technical leadership for their business, profession and community.
PEO2 Establish themselves as entrepreneur, work in research and development organization and pursue higher education.

PEO3 Exhibit commitment and engage in lifelong learning for enhancing their professional and personal capabilities.

Program Specific OutComes(PSOs)


PSO1 Exhibit attitude for continuous learning and deliver efficient solutions for emerging challenges in the computation domain.

PSO2 Apply standard software engineering principles to develop viable solutions for Information Technology Enabled Services (ITES).

Program OutComes(POs)
PO1 Engineering knowledge: Apply the knowledge of mathematics, science, engineering fundamentals and an engineering
specialization to the solution of complex engineering problems.
PO2 Problem analysis: Identify, formulate, review research literature and analyze complex engineering problems reaching
substantiated conclusions using first principles of mathematics, natural sciences and engineering sciences.
PO3 Design/development of solutions: Design solutions for complex engineering problems and design system components or
processes that meet the specified needs with appropriate consideration for the public health and safety and the cultural, societal,
and environmental considerations.
PO4 Conduct investigations of complex problems: Use research-based knowledge and research methods including design of
experiments, analysis and interpretation of data and synthesis of the information to provide valid conclusions.
PO5 Modern tool usage: Create, select, and apply appropriate techniques, resources and modern engineering and IT tools including
prediction and modeling to complex engineering activities with an understanding of the limitations.
PO6 The engineer and society: Apply reasoning informed by the contextual knowledge to assess societal, health, safety, legal and
cultural issues and the consequent responsibilities relevant to the professional engineering practice.
PO7 Environment and sustainability: Understand the impact of the professional engineering solutions in societal and environmental
contexts, and demonstrate the knowledge of, and need for sustainable development.
PO8 Ethics: Apply ethical principles and commit to professional ethics and responsibilities and norms of the engineering practice.

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LECTURE PLAN

PO9 Individual or teamwork: Function effectively as an individual, and as a member or leader in diverse teams, and in multidisciplinary
settings.
PO10 Communication: Communicate effectively on complex engineering activities with the engineering community and with society at
large, such as, being able to comprehend and write effective reports and design documentation, make effective presentations, and
give and receive clear instructions.
PO11 Project management and finance: Demonstrate knowledge and understanding of the engineering and management principles and
apply these to one’s own work, as member and leader in a team, to manage projects and in multidisciplinary environments.
PO12 Life-long learning: Recognize the need for, and have the preparation and ability to engage in independent and life-long learning in
the broadest context to technological change.

Text Books
Sr No Title of the Book Author Name Volume/Edition Publish Hours Years
1 Computer Graphics Hearn, D., Baker M. P. - Pearson education -

2 Computer Graphics Xiang Z., Plastock R. - Tata Mcgraw Hill -


Companies
3 Principles of Interactive Computer Newman, William M., Sproull, 2nd Tata McGraw Hill -
Graphics Robert F. Company

Reference Books
Sr No Title of the Book Author Name Volume/Edition Publish Hours Years
1 Computer Graphics: A Harrington, S. - Tata McGrawHill -
Programming Approach
2 Procedural Elements for Computer Roggers, D.F. - Tata McGrawHill -
Graphics

Course OutCome
SrNo OutCome
CO1 Describe the fundamental concepts of computer graphics, including display systems and
transformations.
CO2 Apply line and circle drawing algorithms, transformations, and clipping techniques in practical scenarios.
CO3 Analyze the efficiency and accuracy of graphical algorithms like DDA, Bresenham's, and Cohen-
Sutherland.
CO4 Evaluate the outcomes of transformations and clipping operations, and interpret their visual results.
CO5 Develop interactive graphics applications using advanced techniques like Bezier curves and graphical
input devices.

Lecture Plan Preview-Theory


Mapped with
Pedagogical
Unit No LectureNo ChapterName Topic Text/ Reference Books CO Numer
Tool**
(s)
1 1 Introduction to Origins of Computer Graphics, ,T-Computer Graphics,T-Principles PPT,Simulati CO1
graphics Interactive Graphics display working of Interactive Comp,R-Computer on,Video
Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
1 2 Introduction to Scan conversion; Raster, Random scan ,T-Computer Graphics,T-Principles PPT,Simulati CO1
graphics conversion of Interactive Comp,R-Computer on,Video
Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
1 3 Introduction to Point plotting techniques: Coordinate ,T-Computer Graphics,T-Principles PPT,Simulati CO1
graphics systems, Incremental methods of Interactive Comp,R-Computer on,Video
Graphics: A Programmi,R- Lecture
Procedural Elements for Comput

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LECTURE PLAN

1 4 Introduction to Line drawing algorithms: Simple DDA, ,T-Computer Graphics,T-Principles PPT,Simulati CO3
graphics Symmetrical DDA of Interactive Comp,R-Computer on,Video
Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
1 5 Introduction to Bresenham’s algorithm, Midpoint circle ,T-Computer Graphics,T-Principles PPT,Simulati CO3
graphics drawing algorithm of Interactive Comp,R-Computer on,Video
Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
1 6 Introduction to Circle generators ,T-Computer Graphics,T-Principles PPT,Simulati CO2
graphics of Interactive Comp,R-Computer on,Video
Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
1 7 Line Drawing Display devices and Controllers, CRT ,T-Computer Graphics,T-Principles PPT,Simulati CO2
Displays of Interactive Comp,R-Computer on,Video
Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
1 8 Line Drawing Inherent memory devices ,T-Computer Graphics,T-Principles PPT,Simulati CO2
Displays of Interactive Comp,R-Computer on,Video
Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
1 9 Line Drawing Storage tube display, Refresh line ,T-Computer Graphics,T-Principles PPT,Simulati CO1
Displays drawing display of Interactive Comp,R-Computer on,Video
Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
1 10 2-D Transformation principles. ,T-Computer Graphics,T-Principles PPT,Simulati CO2
Transformation of Interactive Comp,R-Computer on,Video
s Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
1 11 2-D Homogeneous coordinate systems ,T-Computer Graphics,T-Principles PPT,Simulati CO1
Transformation of Interactive Comp,R-Computer on,Video
s Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
1 12 2-D Concatenations, Matrix representations ,T-Computer Graphics,T-Principles PPT,Simulati CO2
Transformation of transformations. of Interactive Comp,R-Computer on,Video
s Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
1 13 2-D Numericals ,T-Computer Graphics,T-Principles PPT,Simulati CO2
Transformation of Interactive Comp,R-Computer on,Video
s Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
1 14 2-D Revision of UNIT-1 ,T-Computer Graphics,T-Principles PPT,Simulati CO1
Transformation of Interactive Comp,R-Computer on,Video
s Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
1 15 Introduction to Surprise test-1 ,T-Computer Graphics,T-Principles Activity,Case CO1
graphics of Interactive Comp,R-Computer Study
Graphics: A Programmi,R-
Procedural Elements for Comput
2 16 Clipping and Point clipping ,T-Computer Graphics,T-Principles PPT,Simulati CO4
Windowing of Interactive Comp,R-Computer on,Video
Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
2 17 Clipping and Line clipping algorithms: Cohen ,T-Computer Graphics,T-Principles PPT,Simulati CO3
Windowing Sutherland algorithm of Interactive Comp,R-Computer on,Video
Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
2 18 Clipping and Line clipping algorithms: Midpoint ,T-Computer Graphics,T-Principles PPT,Simulati CO3
Windowing subdivision algorithm of Interactive Comp,R-Computer on,Video
Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
2 19 Clipping and Polygon clipping ,T-Computer Graphics,T-Principles PPT,Simulati CO2
Windowing of Interactive Comp,R-Computer on,Video
Graphics: A Programmi,R- Lecture
Procedural Elements for Comput

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LECTURE PLAN

2 20 Clipping and Viewing transformations, Windowing ,T-Computer Graphics,T-Principles PPT,Simulati CO2


Windowing transformations of Interactive Comp,R-Computer on,Video
Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
2 21 Graphics Graphics Packages: Ground rules for ,T-Computer Graphics,T-Principles PPT,Simulati CO3
Packages graphics software design of Interactive Comp,R-Computer on,Video
Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
2 22 Graphics Functional domains, Graphic primitives ,T-Computer Graphics,T-Principles PPT,Simulati CO3
Packages of Interactive Comp,R-Computer on,Video
Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
2 23 Graphics Windowing functions, miscellaneous ,T-Computer Graphics,T-Principles PPT,Simulati CO3
Packages functions of Interactive Comp,R-Computer on,Video
Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
2 24 Graphics Display code generator ,T-Computer Graphics,T-Principles PPT,Simulati CO3
Packages of Interactive Comp,R-Computer on,Video
Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
2 25 Interactive Interactive Graphics: Graphical input ,T-Computer Graphics,T-Principles PPT,Simulati CO1
Graphics devices: Pointing and Positioning of Interactive Comp,R-Computer on,Video
devices Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
2 26 Interactive Mouse, Tablets, light pen, 3-D Input ,T-Computer Graphics,T-Principles PPT,Simulati CO1
Graphics devices, Comparators of Interactive Comp,R-Computer on,Video
Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
2 27 Interactive Graphical input techniques: Positioning ,T-Computer Graphics,T-Principles PPT,Simulati CO4
Graphics techniques of Interactive Comp,R-Computer on,Video
Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
2 28 Interactive Graphical input techniques: pointing ,T-Computer Graphics,T-Principles PPT,Simulati CO4
Graphics and Selection, Inking and Painting of Interactive Comp,R-Computer on,Video
Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
2 29 Interactive On-line character recognition ,T-Computer Graphics,T-Principles PPT,Simulati CO4
Graphics of Interactive Comp,R-Computer on,Video
Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
2 30 Interactive Revision of Unit-2 ,T-Computer Graphics,T-Principles Activity,Case CO4
Graphics of Interactive Comp,R-Computer Study
Graphics: A Programmi,R-
Procedural Elements for Comput
3 31 Solid Area Solid Area Scan Conversion: Geometric ,T-Computer Graphics,T-Principles PPT,Simulati CO4
Scan representation of areas of Interactive Comp,R-Computer on,Video
Conversion Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
3 32 Solid Area Scan converting polygons ,T-Computer Graphics,T-Principles PPT,Simulati CO4
Scan of Interactive Comp,R-Computer on,Video
Conversion Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
3 33 Solid Area Priority, The Y-X algorithm ,T-Computer Graphics,T-Principles PPT,Simulati CO4
Scan of Interactive Comp,R-Computer on,Video
Conversion Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
3 34 Solid Area Properties of scan conversion ,T-Computer Graphics,T-Principles PPT,Simulati CO4
Scan algorithms of Interactive Comp,R-Computer on,Video
Conversion Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
3 35 Graphics Curves and Surfaces: Parametric ,T-Computer Graphics,T-Principles PPT,Simulati CO5
functions of Interactive Comp,R-Computer on,Video
Graphics: A Programmi,R- Lecture
Procedural Elements for Comput

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LECTURE PLAN

3 36 Graphics Bezier methods, B-Spline methods ,T-Computer Graphics,T-Principles PPT,Simulati CO5


of Interactive Comp,R-Computer on,Video
Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
3 37 Graphics Three dimensional transformations ,T-Computer Graphics,T-Principles PPT,Simulati CO5
of Interactive Comp,R-Computer on,Video
Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
3 38 Graphics Perspective transformations, ,T-Computer Graphics,T-Principles PPT,Simulati CO5
Perspective depth of Interactive Comp,R-Computer on,Video
Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
3 39 Hidden Surface Hidden Surface Elimination: Basic ,T-Computer Graphics,T-Principles PPT,Simulati CO5
Elimination approaches, Depth –Buffer algorithm of Interactive Comp,R-Computer on,Video
Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
3 40 Hidden Surface Scan line coherence algorithms ,T-Computer Graphics,T-Principles PPT,Simulati CO5
Elimination of Interactive Comp,R-Computer on,Video
Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
3 41 Hidden Surface Area coherence algorithms ,T-Computer Graphics,T-Principles PPT,Simulati CO5
Elimination of Interactive Comp,R-Computer on,Video
Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
3 42 Hidden Surface Priority algorithms ,T-Computer Graphics,T-Principles PPT,Simulati CO5
Elimination of Interactive Comp,R-Computer on,Video
Graphics: A Programmi,R- Lecture
Procedural Elements for Comput
3 43 content beyond Advanced Foundations of Graphics, ,T-Computer Graphics,T-Principles Activity,Case CO5
syllabus Advanced Clipping and Interaction. of Interactive Comp,R-Computer Study
Graphics: A Programmi,R-
Procedural Elements for Comput
3 44 Hidden Surface Revision and doubt session ,T-Computer Graphics,T-Principles Activity CO5
Elimination of Interactive Comp,R-Computer
Graphics: A Programmi,R-
Procedural Elements for Comput
3 45 Graphics Surprise Test ,T-Computer Graphics,T-Principles Activity CO4
of Interactive Comp,R-Computer
Graphics: A Programmi,R-
Procedural Elements for Comput

Lecture Plan Preview-Practical


Mapped with CO
Unit No ExperimentNo Experiment Name Text/ Reference Books Pedagogical Tool**
Numer(s)
1 1 Demonstrate the use ,T-Computer Graphics,T-Principles of PPT,Simulation,Vid CO1
of graphics.h functions Interactive Comp,R-Computer Graphics: A eo Lecture
to draw basic shapes Programmi,R-Procedural Elements for
like lines, triangles, Comput
and circles.

1 2 Implement and ,T-Computer Graphics,T-Principles of PPT,Simulation,Vid CO2,CO3


compare the Interactive Comp,R-Computer Graphics: A eo Lecture
performance of Simple Programmi,R-Procedural Elements for
DDA, Symmetrical Comput
DDA, and
Bresenham’s
algorithm for positive
and negative line
slope.
1 3 Apply translation, ,T-Computer Graphics,T-Principles of PPT,Simulation,Vid CO2,CO4
scaling, and rotation Interactive Comp,R-Computer Graphics: A eo Lecture
transformations on a Programmi,R-Procedural Elements for
given triangle and Comput
observe the changes.

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LECTURE PLAN

1 4 a) Develop a program ,T-Computer Graphics,T-Principles of PPT,Simulation,Vid CO2,CO3


to draw a circle using Interactive Comp,R-Computer Graphics: A eo Lecture
the circle generator Programmi,R-Procedural Elements for
algorithm for a given Comput
center and radius.
b) Develop a program
to draw a circle using
the midpoint circle
algorithm for a given
center and radius.

2 5 Implement clockwise ,T-Computer Graphics,T-Principles of PPT,Simulation,Vid CO2,CO3


and anticlockwise Interactive Comp,R-Computer Graphics: A eo Lecture
rotation of a triangle Programmi,R-Procedural Elements for
about a specified point Comput
and evaluate the
results.
2 6 Analyze and ,T-Computer Graphics,T-Principles of PPT,Simulation,Vid CO3,CO4
implement the Interactive Comp,R-Computer Graphics: A eo Lecture
reflection of a point Programmi,R-Procedural Elements for
about a line defined by Comput
the equation y=mx+c.
2 7 Evaluate the 4-bit ,T-Computer Graphics,T-Principles of PPT,Simulation,Vid CO2,CO4
region code for line Interactive Comp,R-Computer Graphics: A eo Lecture
endpoints and Programmi,R-Procedural Elements for
determine whether the Comput
line lies inside or
outside the viewport.
3 8 a) Apply the Cohen- ,T-Computer Graphics,T-Principles of PPT,Simulation,Vid CO4,CO5
Sutherland Line Interactive Comp,R-Computer Graphics: A eo Lecture
Clipping algorithm to Programmi,R-Procedural Elements for
clip a line intersecting Comput
at one point with a
given window.
b) Apply the Cohen-
Sutherland Line
Clipping algorithm to
clip a line intersecting
at two or more points
with a given window

3 9 Demonstrate the ,T-Computer Graphics,T-Principles of PPT,Simulation,Vid CO4,CO5


result of window-to- Interactive Comp,R-Computer Graphics: A eo Lecture
viewport Programmi,R-Procedural Elements for
transformation by Comput
implementing and
visualizing the
process.
3 10 Lab Based Mini ,T-Computer Graphics,T-Principles of PPT,Simulation,Vid CO1,CO2,CO3,CO
Project Interactive Comp,R-Computer Graphics: A eo Lecture 4,CO5
Programmi,R-Procedural Elements for
Comput

Assessment Model
Sr No Assessment Name Exam Name Max Marks
1 Hybrid Course All Practical Evaluations 40
2 Hybrid Course All End Term Hybrid Theory 60
3 Hybrid Course All Attendance Marks 2
4 Hybrid Course All Surprise Test 12
5 Hybrid Course All Practical MST 10

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LECTURE PLAN

6 Hybrid Course All Practical 30


Worksheet/Projects 1
7 Hybrid Course All Practical 30
Worksheet/Projects 2
8 Hybrid Course All Practical 30
Worksheet/Projects 3
9 Hybrid Course All Practical 30
Worksheet/Projects 4
10 Hybrid Course All Practical 30
Worksheet/Projects 5
11 Hybrid Course All Practical 30
Worksheet/Projects 6
12 Hybrid Course All Practical 30
Worksheet/Projects 7
13 Hybrid Course All Practical 30
Worksheet/Projects 8
14 Hybrid Course All Practical 30
Worksheet/Projects 9
15 Hybrid Course All Practical 30
Worksheet/Projects 10
16 Hybrid Course All Quiz 4
17 Hybrid Course All Assignment/PBL 10
18 Hybrid Course All MST-1 Hybrid 20
19 Hybrid Course All MST-2 Hybrid 20

University Information System - By - ERP Division Page 7 of 7

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