The document provides an overview of computer graphics, detailing its definition, subfields, and applications including 3D transformations, object representations, and game engines. It discusses various methods for creating 3D graphics, such as boundary representations, sweep representations, and spline curves, as well as their use in fields like CAD, education, and scientific visualization. Additionally, it covers the importance of APIs for mobile devices and the role of rendering and image processing in producing visual content.
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3D Graphics
The document provides an overview of computer graphics, detailing its definition, subfields, and applications including 3D transformations, object representations, and game engines. It discusses various methods for creating 3D graphics, such as boundary representations, sweep representations, and spline curves, as well as their use in fields like CAD, education, and scientific visualization. Additionally, it covers the importance of APIs for mobile devices and the role of rendering and image processing in producing visual content.