0% found this document useful (0 votes)
15 views1 page

Crab CRB-27R

The document provides a detailed record sheet for the Crab CRB-27R BattleMech, including its movement capabilities, weapon inventory, and internal structure. It outlines the Mech's tonnage, engine type, and critical hit locations, along with heat management data. Additionally, it specifies the Mech's quirks and battle value, essential for gameplay in the BattleTech universe.

Uploaded by

mechanixis
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
15 views1 page

Crab CRB-27R

The document provides a detailed record sheet for the Crab CRB-27R BattleMech, including its movement capabilities, weapon inventory, and internal structure. It outlines the Mech's tonnage, engine type, and critical hit locations, along with heat management data. Additionally, it specifies the Mech's quirks and battle value, essential for gameplay in the BattleTech universe.

Uploaded by

mechanixis
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 1

ARMOR DIAGRAM

Ferro-Fibrous
He ad ( 8 )
Le ft Tors o Right Tors o
( 16 ) ( 16 )

BATTLEMECH RECORD SHEET


'MECH DATA WARRIOR DATA
Type: Crab CRB-27R Name:
Movement Points: Tonnage: 50
Gunnery Skill: Piloting Skill:
Walking: 6 Tech Base: Inner Sphere
Running: 9 Rules Level: Standard Hits Taken 1 2 3 4 5 6
Jumping: 0 Role: Skirmisher Consciousness # 3 5 7 10 11 Dead
Engine Type: 300 XL
Weapons & Equipment Inventory (hexes)
Qty Type Loc Ht Dmg Min Sht Med Lng
1 Large Laser LA 8 8 [DE] — 5 10 15
Ce nte r
1 Medium Laser LA 3 5 [DE] — 3 6 9 Le ft Arm Tors o Right Arm
( 15 ) ( 18 ) ( 15 )
1 Large Laser RA 8 8 [DE] — 5 10 15
1 Medium Laser RA 3 5 [DE] — 3 6 9
1 TAG HD — [E] — 5 9 15
Le ft Right
Le g Ce nte r Le g
( 22 ) Tors o ( 22 )
(8)

Le ft Right
Tors o Re ar Tors o Re ar
Quirks: Easy to Maintain
(6) (6)

BV: 1,189 INTERNAL STRUCTURE DIAGRAM


Standard Structure Heat
CRITICAL TABLE He ad
Scale
Head Le ft Tors o ( 12 ) Right Tors o ( 12 ) Overflow
Left Arm 1. Life Support Right Arm
1. Shoulder 2. Sensors 1. Shoulder
2. Upper Arm Actuator 3. Cockpit 2. Upper Arm Actuator 30*
3. Lower Arm Actuator 4. TAG 3. Lower Arm Actuator
1-3 4. Hand Actuator 5. Sensors 1-3 4. Hand Actuator
29
5. Large Laser 6. Life Support 5. Large Laser 28*
6. Large Laser 6. Large Laser Le ft Right 27
Arm Arm 26*
1. Medium Laser Center Torso 1. Medium Laser
(8) (8)
2. Roll Again 1. XL Fusion Engine 2. Roll Again 25*
3. Roll Again 2. XL Fusion Engine 3. Roll Again Ce nte r 24*
4-6 4. Roll Again 3. XL Fusion Engine
4-6 4. Roll Again Tors o
23*
5. Roll Again 1-3 4. Gyro 5. Roll Again ( 16 )
6. Roll Again 6. Roll Again 22*
5. Gyro Le ft Right
6. Gyro 21
Le g Le g
( 12 ) ( 12 )
20*
1. Gyro
Left Torso 2. XL Fusion Engine Right Torso 19*
1. XL Fusion Engine 3. XL Fusion Engine 1. XL Fusion Engine 18*
2. XL Fusion Engine 4-6 4. XL Fusion Engine 2. XL Fusion Engine 17*
3. XL Fusion Engine 3. XL Fusion Engine
1-3 4. Heat Sink
5.
6.
Heat Sink
Heat Sink
1-3 4. Heat Sink
HEAT DATA 16
Heat Sinks: 15*
5. Ferro-Fibrous 5. Ferro-Fibrous Heat
18
6. Ferro-Fibrous Engine Hits 6. Ferro-Fibrous Level* Effects 14*
Gyro Hits 30 Shutdown 13*
1. Ferro-Fibrous 1. Ferro-Fibrous
Sensor Hits 28 Ammo Exp, avoid on 8+
2. Ferro-Fibrous 2. Ferro-Fibrous
26 Shutdown, avoid on 10+ 12
3. Ferro-Fibrous Life Support 3. Ferro-Fibrous 11
4-6 4-6 25 -5 Movement Points
4. Ferro-Fibrous 4. Ferro-Fibrous
24 +4 Modifier to Fire 10*
5. Roll Again 5. Ferro-Fibrous
23 Ammo Exp, avoid on 6+
6. Roll Again 6. Ferro-Fibrous 9
22 Shutdown, avoid on 8+
20 -4 Movement Points 8*
19 Ammo Exp, avoid on 4+ 7
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire
5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 -3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator
5. Heat Sink 5. Heat Sink 10 -2 Movement Points 2
Damage Transfer
6. Roll Again 6. Roll Again 8 +1 Modifier to Fire
Diagram 1
5 -1 Movement Points
0

© 2025 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.

You might also like