CKSci G1U4 Simple MachinesTG
CKSci G1U4 Simple MachinesTG
Simple
Machines compound machines
Teacher Guide
lever
Simple Machines
Teacher Guide
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Introduction
About this Unit
Students are familiar with several simple machines through exposure in day-to-day life. Students
understand that they can move things on wheels, but they probably have not considered that wheels
are attached to axles and that when one turns, so does the other. Nor have they considered how a
wheel and axle can make a task easier. Students have certainly experienced inclined planes but likely
have never considered how a ramp contributes to the ease of lifting something upward.
In this unit, students will identify simple machines—the ramp (inclined plane), wheel and axle, pulley,
lever, wedge, screw, and gears. Students will explore where these devices are found and experience
how they can make a given task easier. Students will also learn that simple machines are combined to
make compound machines, which themselves can be familiar and be operated simply.
Students in Grade 1 have not yet learned the scientific definitions of force and work. Nor do they yet
have the capacity to quantify forces or distances. Students will experience the concept of mechanical
advantage but are not expected to define that term nor quantify it in any way. It is sufficient at this
grade level for students to describe what they observe in terms of easier versus harder tasks, more or
less effort.
In this unit, students investigate with simple machines to solve a problem. They will further explore
forces in Grade 3 Unit 1 Investigating Forces.
INTRODUCTION 1
Note to Core Knowledge Teachers
Thanks to ongoing research in the field, our understanding of how children learn continues to evolve.
In the subject area of science, in particular, students benefit not just from reading about concepts and
ideas, but from hands-on experiences. Following the release of the Next Generation Science Standards
(NGSS), the Core Knowledge Foundation used this opportunity to update and enhance the science
portion of the 2010 Core Knowledge Sequence. The result of this effort is the revised K–5 Core Knowledge
Science Sequence.
While there have been some shifts in the grade levels at which certain topics are recommended, the
fundamental principles of pedagogy inherent to the Core Knowledge approach, such as the importance
of building a sequential, coherent, and cumulative knowledge base, have been retained.
NGSS does not prescribe a unit specifically about simple machines, but the Core Knowledge
Foundation retains this content in the Core Knowledge Science Sequence. You may notice that this
unit differs slightly in organization from the NGSS units in the CKSci program. Lessons in the NGSS
CKSci units are comprised of multiple segments that build to students’ demonstration of a complex
Performance Expectation. Because Simple Machines is not designed to support any specific NGSS
Performance Expectation, the instructional episodes are not grouped into multipart lessons. As such,
they are identified simply as lessons instead of lesson segments.
Online Resources To download the Core Knowledge Science Sequence, use the links found in the Online
Resources Guide.
www.coreknowledge.org/cksci-online-resources
This science unit, aligned to the Core Knowledge Science Sequence, embodies Core Knowledge’s vision of
best practices in science instruction and knowledge-based schooling, such as the following:
• building students’ knowledge of core ideas in life, physical, and Earth sciences,
as well as engineering design;
• developing scientific practices that give students firsthand experience in
scientific inquiry, engineering, and technology; and,
• connecting scientific learning to concepts across various disciplines, such as
mathematics and literacy.
2 SIMPLE MACHINES
Related NGSS Dimensions*
This unit, Simple Machines, provides the opportunity to further reinforce the
following NGSS Dimensions.
Engineering and Design Performance Expectations:
K-2-ETS1-1. Ask questions, make observations, and gather information about a
situation people want to change to define a simple problem that can be solved
through the development of a new or improved object or tool.
K-2-ETS1-2. Develop a simple sketch, drawing, or physical model to illustrate
how the shape of an object helps it function as needed to solve a given problem.
K-2-ETS1-3. Analyze data from tests of two objects designed to solve the same
problem to compare the strengths and weaknesses of how each performs.
Science and Engineering Practices:
• Asking questions (for science) and defining problems (for engineering)
• Constructing explanations (for science) and designing solutions (for
engineering)
• Engaging in argument from evidence
Crosscutting Concepts:
• Cause and effect
• Structure and function
Online Resources For detailed information about the NGSS References, follow the links in the Online
Resources Guide for this unit:
www.coreknowledge.org/cksci-online-resources
*NEXT GENERATION SCIENCE STANDARDS (NGSS) is a registered trademark of Achieve. Neither Achieve nor the lead states and partners that
developed the Next Generation Science Standards were involved in the production of this product, and their endorsement is not implied.
Sources:
NGSS Lead States. 2013. Next Generation Science Standards: For States, By States. Washington, DC: The National Academies Press.
National Research Council. 2012. A Framework for K–12 Science Education: Practices, Crosscutting Concepts, and Core Ideas. Committee on a
Conceptual Framework for New K–12 Science Education Standards. Board on Science Education, Division of Behavioral and Social Sciences and
Education. Washington, DC: The National Academies Press.
INTRODUCTION 3
Building Science Knowledge
• When objects touch or collide, they push on one another and can change motion.
• A bigger push or pull makes things speed up or slow down more quickly.
• A situation that people want to change or create can be approached as a problem to be solved
through engineering. Such problems have many acceptable solutions.
4 SIMPLE MACHINES
Lesson 1: A Trip to Old Time Farm
• Identify examples of things people use to perform tasks with less effort.
• Contrast the effort involved in performing tasks with and without various simple machines.
INTRODUCTION 5
Lesson 8: Exploring Gears
• Define a problem that can be solved with the use of simple machines.
• Collaborate to sketch a solution to the problem
• Compare solutions to predict which will work better.
6 SIMPLE MACHINES
The intent of the Grades K–2 CKSci lessons is to build students’ understanding
and knowledge of science concepts, as well as of associated practices and skills.
It is for this very reason that in Grades K–2 CKSci, the core content of each lesson
is reinforced to students using a teacher Read Aloud, accompanied by example
images and diagrams. Cognitive science research has clearly documented the fact
that students’ listening comprehension far surpasses their reading comprehension
well into the late elementary and early middle school grades. Said another way,
students are able to understand and grasp far more complex ideas and text that
they hear read aloud than they would ever be able to read or comprehend when
they read to themselves. For a more thorough discussion of listening and reading
comprehension and the underlying cognitive science research, teachers may want
to refer to Appendix A of the Common Core State Standards for English Language
Arts, noting in particular the Speaking and Listening section of the appendix.
Use this link to download the CKSci Online Resources for this unit, where the specific
link to this appendix can be found:
www.coreknowledge.org/cksci-online-resources
Pacing
The Simple Machines unit is one of five units in the Grade 1 CKSci series. We encourage teachers to
complete all units during the school year. In contrast to the NGSS-aligned units composed of multi-
session lessons built in support of Performance Expectations, each Core Lesson in this unit requires
thirty to forty-five minutes of instruction time. The time it takes to complete a full lesson depends
on class size and individual circumstances. Each lesson concludes with a Check for Understanding,
providing the teacher with an opportunity for formative assessment.
At the end of this unit Introduction, you will find a blank Pacing Guide on page 10, which you may use
to plan how you might pace the lessons, as well as when to use the various other resources in this unit.
We strongly recommend that you preview the unit in full before beginning and create your pacing
guide before teaching the first lesson. As a general rule, we recommend that you spend no more than
fifteen days teaching the Simple Machines unit so that you have time to teach the other units in the
Grade 1 CKSci series.
INTRODUCTION 7
Unit Big Question: How do simple machines make Lesson Questions
farm chores easier?
Lesson 1 A Trip to Old Time Farm What kinds of devices do people use to
make tasks easier?
Lesson 2 What Is a Ramp? What is a ramp, and how does using a ramp
make moving something easier?
Lesson 3 What Is a Wheel and Axle? What is a wheel and axle, and how does
using a wheel and axle make moving
something easier?
Lesson 4 What Is a Pulley? What is a pulley, and how does using a
pulley make moving something easier?
Lesson 5 Exploring Catapults How does a catapult move heavy objects?
Lesson 6 What Is a Lever? What is a lever, and how does using a lever
make moving something easier?
Lesson 7 What Are a Wedge and a Screw? What are a wedge and a screw, and how
does each change the direction of a push
or pull?
Lesson 8 Exploring Gears How do gears interact?
Lesson 9 Science in Action: Meeting a Toolmaker What is a compound machine?
Lesson 10 Using Simple Machines to Solve Problems How can you use simple machines to make
(two class sessions) squirrels work for their treats?
Activity Pages
Activity Pages Black line reproducible masters for Activity Pages, as well as an Answer Key, are
included in Teacher Resources on pages 65–75. The icon shown to the left appears
throughout the Teacher Guide wherever Activity Pages (AP) are referenced.
8 SIMPLE MACHINES
Online Resources for Science
Online Resources For each CKSci unit, the Teacher Guide includes references to online resources
(including external websites and downloadable documents) to enhance classroom
instruction. Look for the icon on the left.
Use this link to download the CKSci Online Resources for this unit:
www.coreknowledge.org/cksci-online-resources
Teaching Strategies
Start with the Lead with an experience. Begin each lesson with a demonstration, activity, or
familiar. question about a phenomenon to engage students and focus their attention
on the topic. Start with the familiar. Every science topic introduced to students
relates in some way to their known world and everyday experiences. The purpose
of every lesson is to build a bridge between what is familiar to students and
broader knowledge about the way the world works.
Ask driving The unit is governed by a Big Question, and each lesson poses a more specific
questions. sub-question as students are introduced to new science content. Use these
questions to engage students in conversation and help them think about how
their own real-world experiences relate to the topic.
Encourage Approach the lessons with students not as learning about science but as learning
scientific about the world with a scientific mind. Science learning models science practice.
thinking.
Throughout the lessons, encourage students to ask questions about what they
observe, do, and read. Record relevant questions in a prominent place in the
classroom. Guide students back to these questions as opportunities to answer
them emerge from readings, demonstrations, and activities.
Use continuous During instruction, emphasize Core Vocabulary terms and their meanings in
Core context rather than relying on isolated drill for memorization of definitions.
Vocabulary Through scaffolded questioning, encourage students to come up with definitions
instruction. in their own words and to use the words in their own sentences.
Core Vocabulary words for each lesson, as well as Language of Instruction, other
key terms teachers are encouraged to use in discussing topics with students, are
provided at the start of each lesson. You can find Core Vocabulary and Language
of Instruction definitions in the Glossary on pages 76–77.
Emphasize Lessons employ various ways for students to learn, including watching, listening,
observation reading, doing, discussing, and writing.
and
experience.
INTRODUCTION 9
Use science Give students opportunities to discover new content knowledge through
practices. investigation and to use their new knowledge both in problem-solving exercises
and as evidence to support reasoning. Students learn what science and
engineering practices are by engaging in those same practices as they learn.
Make frequent Use a combination of demonstrations and reading materials, rich with examples,
connections. to help students recognize how the science concepts they are learning apply
in their everyday lives. Prompt students to relate lesson content to their own
experiences, to relate the new and unfamiliar to the familiar, and to connect ideas
and examples across disciplines.
Monitor Use verbal questioning, student work, and the Check for Understanding
student assessments at the end of each lesson to monitor progress during each lesson and
progress. to measure understanding at the conclusion of the unit. Many lessons provide tips
to help you support students who need further explanations or clarifications.
10 SIMPLE MACHINES
Lesson 1 A Trip to Old Time Farm Lesson 6 What Is a Lever?
INTRODUCTION 11
Simple Machines Pacing Guide
‘s Class
Note to Teacher: Simple Machines is intended to be taught as the fourth unit of Grade 1 CKSci.
Week 1
Day 1 Day 2 Day 3 Day 4 Day 5
Week 2
Day 6 Day 7 Day 8 Day 9 Day 10
Week 3
Day 11 Day 12 Day 13 Day 14 Day 15
12 SIMPLE MACHINES
UNIT 4
Simple Machines
Overview
Big Question: How do simple machines make farm chores easier?
UNIT OPENER 13
What’s the Story?
Simple machines are objects or devices with few or no moving parts. They provide mechanical
advantage in the execution of tasks by changing the strength, direction or distance of the input force
required to move an object. Simple machines make the human experience of work easier by changing
the effort that a person has to exert to perform a given task.
In Lessons 1–4, 6, 7, and 9, students listen and read along with teacher Read Aloud of Student Book
Chapters 1–7. They identify as simple machines the ramp (inclined plane), wheel and axle, pulley, lever,
and wedge (and screw). Reading about these simple machines is reinforced by teacher demonstrations.
Students further explore the familiar environment and investigate through manipulation of objects and
materials.
In Lesson 5, students explore catapults in a hands-on activity prior to reading about levers in Lesson
6. They experience the intuitive nature of using a mechanical arm to throw an object farther than they
could with their own bodies.
In Lesson 8, students interact with gears to observe the cause-and-effect relationship between the
movement of one and, subsequently, several parts. Turning one gear transfers the movement to other
gears. Closer observation reveals that the direction of the rotation reverses with each transfer to a new
gear.
In Lesson 10, students shift from observation to problem solving. They are challenged to engage
in design thinking to apply what they have learned about the capabilities of simple machines in the
design of a fun device that combines the functions of multiple machines.
In short, a simple machine changes the direction or distance of a push or a pull. That change
makes the performance of a task easier for a person. Helping students spot the multitudes of
ways they experience this (mechanical advantage) in their day-to-day lives lays the groundwork for
engineering/design thinking and a problem-solving mindset as they continue learning.
14 SIMPLE MACHINES
LESSON 1
At a Glance
Core Vocabulary
Core Vocabulary: Core Vocabulary terms are those that students should learn to use accurately in
discussion and in written responses. During instruction, expose students repeatedly to these terms.
However, these terms are not intended for isolated drill or memorization.
easier work
Language of Instruction: The Language of Instruction consists of additional terms, not considered a
part of Core Vocabulary, that you should use when talking about any concepts in this exercise. Students
will benefit from your modeling the use of these words without the expectation that students will use
or explain the words themselves. A Glossary at the end of this Teacher Guide lists definitions for both
Core Vocabulary and Language of Instruction.
chore effort machine task
Work and Simple Machines: Simple machines are devices that have no or few moving parts and make
it easier to pull, push, or lift objects. Pushes and pulls are forces. In science, force applied over a distance
is called work. The amount of work done is determined by multiplying the amount of force exerted
in the direction of motion by the distance the object moves. Simple machines make work easier by
reducing the amount of force needed to move objects. Note: Students in Grade 1 are not expected to
use these terms with precision.
16 SIMPLE MACHINES
Begin recording on the question board as students ask questions related to
the anchoring phenomenon about farm chores on an old-time farm. Explain to
students that they will add more questions in the coming days and record answers
and explanations as they discover them. (See Know the Standards.)
Pages 2–3 Ask students to turn to pages 2–3 of the Student Book and look at the
illustration as you read aloud. Remind them that the title of this chapter is
Differentiation
“A Trip to Old Time Farm,” and tell them to pay special attention to what kinds
of farm equipment an old-time farm does not have as you read.
While students look at the illustration, remind them of the song about Old
MacDonald’s Farm. Ask students the following:
LITERAL—What structures are on Old Time Farm?
»» a house, a barn, fences
SEP 1 Asking Questions and Defining Problems: The focus of this unit is on asking questions about
the designed world, including the tools and machines people use to get work and chores done. Use the
question board to prompt students to ask questions based on their interactions with materials, text,
and other media. Asking questions about designed objects will help prepare students to use simple
machines in designing their own solutions to a problem in Lesson 10.
SUPPORT—For students who are not familiar with modern farming, locate
online images using search terms such as “farming equipment today.” Show
students some of the complex machines, such as tractor-pulled plows,
cultivators, hay balers, and harvesters. Explain that these tools powered by
engines were not yet invented when Old Time Farm was built.
Page 4 Ask students to turn to page 4 and look at the images as you read aloud.
CORE VOCABULARY—Explain that, in science, work is done when something
is moved by pushing or pulling.
INFERENTIAL—Ask students, Without a tractor to pull a plow, how will
farmers on Old Time Farm prepare the soil for planting?
»» They may have to push the plow themselves or have horses pull the plow.
»» They may use a hoe.
INFERENTIAL—Ask, Without a big machine to cut the hay and form the bales,
how will farmers on Old Time Farm make hay bales?
»» They may have to cut the hay with a knife.
»» They may have to use their hands to tie up the hay with string or wires.
Page 5 Ask students to turn to page 5 and look at the picture as you read aloud.
Differentiation CORE VOCABULARY—Explain to students that when physical work is easier
it takes less effort to move an object. Contrast this scientific meaning with the
meaning of the word used to describe some kinds of school work as easier than
others. The difference in meaning is that some school assignments, such as
answering questions, do not move objects.
Online Resources CHALLENGE—Show students a video tour of students on a field trip to a
historical farm. Have students observe the tools the farmers use and that are
visible on the tour and infer how they are used to do work on the farm. See the
Online Resources Guide for a link to the recommended resource:
www.coreknowledge.org/cksci-online-resources
18 SIMPLE MACHINES
4. List objects that make tasks easier.
Activity Page Distribute Things That Make Work Easier (AP 1.1). Have students brainstorm in pairs
and then draw and label tools or objects that they can use to move other objects.
Make sure students understand that their examples can come from school, home,
or anywhere else in their community.
AP 1.1
Differentiation Students will discuss their ideas in pairs or small groups but should record their
ideas on their own Activity Pages.
EXTEND—Once students complete their Activity Pages, have them explain why
work was done in each example. Look for understanding that something was
moved from one place to another.
Tell students that the class will next investigate tools called simple machines to
help them answer the Big Question, How do simple machines make farm
chores easier?
Collect Activity Page 1.1 and review student responses. Look for understanding that
devices, tools, and other machines can be used to move objects and make work
easier.
What Is a Ramp?
Big Question: How do simple machines make farm chores easier?
Lesson Question: What is a ramp, and how does using a ramp make moving something easier?
Tie to the Anchoring Phenomenon: In this lesson, students will look at one type of simple machine
used on Old Time Farm. The barn was built alongside a hill so that an earth ramp can be used to move
heavy loads, such as hay bales, from the lower level of the farm to the upper level of the barn.
At a Glance
Core Vocabulary
Core Vocabulary: Core Vocabulary terms are those that students should learn to use accurately in
discussion and in written responses. During instruction, expose students repeatedly to these terms.
However, these terms are not intended for isolated drill or memorization.
ramp simple machine work
Language of Instruction: The Language of Instruction consists of additional terms, not considered a
part of Core Vocabulary, that you should use when talking about any concepts in this exercise. Students
will benefit from your modeling the use of these words without the expectation that students will use
or explain the words themselves. A Glossary at the end of this Teacher Guide lists definitions for both
Core Vocabulary and Language of Instruction.
direction lift raise
20 SIMPLE MACHINES
Instructional Resources Materials and Equipment
Student Book Student Book, Chapter 2 Collect or prepare the following items:
“What Is a Ramp?”
• chart paper
• marker
Ch. 2
• question board
Activity Page Activity Page • stiff board, at least 4 feet long
Find the Ramp (AP 2.1)
• small box or crate loaded with books
• highlighters (1 per student)
AP 2.1
• internet access and the means to project
images/video for whole-class viewing
Advance Preparation
Tour your school to locate examples of ramps that you can show students in Step 3.
Page 6 Ask students to turn to page 6 of the Student Book and look at the image as
you read aloud. Remind them that the title of this chapter is “What Is a Ramp?”
and tell them to pay special attention to the position of the ramp as you read.
While students look at the image on page 6, remind them that Ryan and Papa are
visiting Old Time Farm to learn how farmers did their work a long time ago.
Have students look at the image and point to the stone wall leading up to the
upper-level door. Make sure they understand that they can walk along the earth at
the top of the stone wall.
Online Resources
SUPPORT—Some students may have trouble visualizing the ramp surface and
realizing that it is wide enough for a wagon to roll along. Show them an online
image that shows the top surface of the ramp.
See the Online Resources Guide for a link to the recommended resource:
www.coreknowledge.org/cksci-online-resources
Page 7 Ask students look at the image on page 7 as you read aloud.
CORE VOCABULARY—Explain that a ramp is an object that has a flat surface
with one end of the ramp at a high place and the other end at a low place. (See
Know the Science 1.)
LITERAL—Ask students, When Ryan thinks of machines, what examples does
he recall?
»» tractors, lawn mowers, and kitchen mixers
INFERENTIAL—Ask, What do these machines have that the ramp does not have?
»» motors
1. Ramp or Inclined Plane? For Grade 1 students, the Student Book uses the word ramp instead of the
scientific term inclined plane. Inclined planes can have a steep slope or a gentle slope. Students will find
through exploration that gentle slopes make moving objects easier than steep slopes. Using an inclined
plane requires less force than lifting straight up, but the force is applied over a longer distance.
2. What Kinds of Motion Result in Work? Forces (pushes and pulls) cause objects to change motion—
either start or stop moving, increase or decrease speed, or change direction. Pushing moves objects
away from you, pulling moves objects toward you, lifting raises objects above a surface, and splitting
an object requires pulling its parts away from each other. No matter how hard you push or pull, there
is no work done (in the sense used in physics) until the object moves from one place to another. For
example, pushing on a wall that does not budge may be difficult, but it is not work to a physicist.
22 SIMPLE MACHINES
CORE VOCABULARY—Explain that a simple machine is an object that may
have no moving parts or few moving parts but still makes it easier to move
other objects.
CORE VOCABULARY—Remind students that work is done whenever
something is moved from one place to another place.
Page 9 Ask students to turn to page 9 and examine the photo closely as you read
Differentiation
aloud.
LITERAL—Ask students, How does the farmer get the hay to the upstairs
rooms of the barn?
»» The farmer carries the hay in his arms from the ground up to the high door
by climbing the ladder.
SUPPORT—Fill a crate or small box with books or other heavy objects. Tape
the lid closed so that, if the box is dropped, the contents will not spill out. Allow
students to take turns using the box to act out lifting a bale of hay over their
heads to mimic trying to reach the high doorway in a barn. Ask, How does it
feel to lift the weight?
Page 10 Ask students to turn to page 10 and examine the images closely as you read
Differentiation
aloud.
INFERENTIAL—Ask students, In which picture does the person have a more
difficult time raising the box to a higher level?
»» In the top picture, the person lifting the box has a harder job than the
person in the bottom picture sliding the box up the ramp.
SUPPORT—Provide students with a stiff board they can use as a ramp and the
small box loaded with books. Have them prop up one of the ends of the board
on a desk or table to make a ramp. Then have students compare how hard it
is to move the box to the table by lifting it with how hard it is to push it up the
ramp.
CORE VOCABULARY—Remind students that a ramp is an object that has a
slope like a hill.
Page 11 Ask students to turn to page 11 as you read aloud.
LITERAL—Have students point to the part of the ramp that is higher (on the
right) and the part that is lower (on the left).
INFERENTIAL—Ask students, How does the person move himself and the
wheelchair?
»» He both pushes and pulls on the railing.
CCC 6 Structure and Function: In Grades K–2, students learn the shape and stability of structures
of natural and designed objects are related to their functions (1-LS1-1). This Crosscutting Concept is
addressed when students look at the body parts of living things and when they choose materials to
design solutions to design problems. Point out to students that all the ramps have a triangular shape
(structure) when viewed from the side. This shape makes one side of the ramp higher than the other so
that people can use it to move objects from a low position to a high position (function).
24 SIMPLE MACHINES
LESSON 3
At a Glance
Core Vocabulary
Core Vocabulary: Core Vocabulary terms are those that students should learn to use accurately in
discussion and in written responses. During instruction, expose students repeatedly to these terms.
However, these terms are not intended for isolated drill or memorization.
axle wheel
Language of Instruction: The Language of Instruction consists of additional terms, not considered a
part of Core Vocabulary that you should use when talking about any concepts in this exercise. Students
will benefit from your modeling the use of these words without the expectation that students will use
or explain the words themselves. A Glossary at the end of this Teacher Guide lists definitions for both
Core Vocabulary and Language of Instruction.
rotate
Advance Preparation
• Preview music videos about wheeled vehicles, and select one to show your
students.
• Ask a physical education teacher to loan you a scooter board.
• If you can borrow a doorknob set that is not installed in a door, bring it to class.
• Invite a custodian to visit your class, and show students how a hand truck works.
For the Challenge activity, invite a nurse to explain how a wheelchair works.
Check with your school nurse first to see if there is a wheelchair in the building
that they can demonstrate.
26 SIMPLE MACHINES
2. Read together: “What Is a Wheel and Axle?”
Student Book While some advanced students may be able to read words on a given page of the
Student Book, as a rule students should not be expected or asked to read aloud
the text on the Student Book pages. The text in the Student Book is there so that
teachers and parents can read it when sharing the Student Book with students.
Ch. 3
Page 12 Ask students to turn to page 12 of the Student Book and look at the image as
Differentiation
you read aloud. Remind them that the title of this chapter is “What Is a Wheel
and Axle?” and tell them to pay special attention to the place where the wheel
and axle connect as you read.
Remind students that they have been reading about Ryan and Papa’s visit to Old
Time Farm, where they learn how farmers used to move loads from one place to
another.
CORE VOCABULARY—Explain that a wheel and axle is a simple machine that
has two round connecting parts that turn together. One is a large wheel, like
a truck’s wheel. The other is a smaller rod-shaped wheel that connects at the
center of the big wheel. (See Know the Science.)
LITERAL—Have students point to the four wheels and two axles in the picture.
CHALLENGE—Ask, What other objects have wheels and axles? Challenge
students to start a list that they can add to as they learn about more examples,
such as
»» trucks, cars, bicycles, buses, skateboards
Page 13 Ask students to look at the images on page 13 as you read aloud.
INFERENTIAL—Ask students, How many wheels are there on each object in
the pictures?
»» two wheels on the bike, but some students may correctly identify the gears
as wheels, too
»» four wheels each on the book cart, lawnmower, shopping cart, and car
chassis
How Does a Wheel and Axle Make Work Easier? Suppose you have no doorknob and have to turn
the spindle (axle) of a door latch with your fingers. If you turn the axle itself, the distance your hand
moves is short, but it takes a lot of force to make the axle turn. However, if you attach a doorknob
(wheel) to the axle and then move the knob, your hand rotates over a longer distance, but the force you
must apply is much less.
Have students act out putting the same four to six pumpkins in a cardboard box
and pushing the box across the ground.
LITERAL—Ask, What makes the wheelbarrow more useful for moving the
pumpkins?
»» It has a wheel and axle that allow it to roll.
SUPPORT—Use the same small box or crate filled with books that was
suggested for Support in Lesson 2. This time, have students push the box over
a rug or carpet. Then place a board scooter under the box, and have them try
moving the load again. Ask, Why is it easier to move the load with a board
scooter?
»» The wheels and axles let you roll, rather than slide, something over the
ground.
INFERENTIAL—Ask, What would it be like to open a door if the knob were lost?
Explain.
»» It would be much harder to just turn the rod than the knob with the rod.
EXTEND—If you have a doorknob set you can show your students, allow them
to identify the wheel (the knobs) and the axle (the rod/spindle). Allow students
to compare how easy it is to rotate the knob and how difficult it is to rotate
the rod when the knob is removed. Explain that the wide knob makes the
work of moving the rod easier because the knob moves a greater distance and
decreases the required force.
28 SIMPLE MACHINES
Page 17 Ask students to point to the wheel and axle in the image on page 17 as you
read aloud.
INFERENTIAL—Ask, How is the water well similar to the diagram of the wheel
and axle on page 15? (See Know the Standards.)
»» The well also has a big round part and a rod-shaped part.
CHALLENGE—If you can locate a wheelchair, have students examine its parts
and identify the wheel and axle systems. Then challenge students to explain
why it is helpful that two of the wheels are very large. Discuss how larger wheels
are easier to turn than smaller wheels so that the person using the chair can
move forward with less effort.
SEP 8 Obtaining, Evaluating, and Communicating Information: In Grades K–2, students Describe
how specific images (e.g., a diagram showing how a machine works) support a scientific or engineering
idea. Students apply this practice in this chapter, and they use evidence from images to decide how a
particular device fits a particular class of simple machines. The concept of simple machines is rather
abstract, so finding and talking about many examples will help build student mastery.
See the Activity Page Answer Key for sample student responses.
Return students’ attention to the Lesson Question, and have students explain how a
wheel and axle makes work easier. Look for evidence of understanding that rolling a
heavy load on wheels is easier than dragging it.
Invite a volunteer to read the Big Question, How do simple machines make farm
chores easier? Ask students, How can the farmers at Old Time Farm use wheels
and axles to move a load of hay up the ramp to the upper barn?
»» They can put the hay on a wagon and roll the wagon up the ramp.
Review the question board, and ask students if they can answer any of the questions
after this lesson. Allow them to add more questions to the question board.
30 SIMPLE MACHINES
LESSON 4
What Is a Pulley?
Big Question: How do simple machines make farm chores easier?
Lesson Question: What is a pulley, and how does using a pulley make moving something easier?
Tie to the Anchoring Phenomenon: Today, farmers turn on a spigot, and the water comes gushing
out. Electric pumps push water from underground up to the surface through pipes. At Old Time Farm,
there are no electric pumps, but there are simple machines to making lifting water from a deep well
easier.
At a Glance
Core Vocabulary
Core Vocabulary: Core Vocabulary terms are those that students should learn to use accurately in
discussion and in written responses. During instruction, expose students repeatedly to these terms.
However, these terms are not intended for isolated drill or memorization.
lift pulley raise
Language of Instruction: The Language of Instruction consists of additional terms, not considered a
part of Core Vocabulary, that you should use when talking about any concepts in this exercise. Students
will benefit from your modeling the use of these words without the expectation that students will use
or explain the words themselves. A Glossary at the end of this Teacher Guide lists definitions for both
Core Vocabulary and Language of Instruction.
groove
AP 4.1
Advance Preparation
• Locate a flagpole with a pulley that you can visit and observe with students.
• Find a place where you can safely hang a pulley and have students try lifting a
weighted bucket.
32 SIMPLE MACHINES
Read Aloud Support
Pages 18–19 Ask students to turn to pages 18–19 of the Student Book and look at the images
Differentiation as you read aloud. Remind them that the title of this chapter is “What Is a Pulley?”
and tell them to pay special attention to the two parts of a pulley as you read.
Remind students that they are continuing to read the story of Ryan and Papa’s visit
to Old Time Farm, where they have just seen an old water well that uses a wheel
and axle to lift the pail of water.
SUPPORT—The word groove may be unfamiliar to some students. Make sure they
understand that it is a long, narrow, low area around the outside of a pulley wheel.
CORE VOCABULARY—Explain that a pulley is a simple machine made of a
wheel with a groove around it and a rope.
LITERAL—How many parts does a pulley have, and what are they?
»» two—a grooved wheel and a rope
Differentiation INFERENTIAL—Point to the picture of the flagpole and ask, How is the pulley
on the barn like the pulley on our flagpole?
»» Both are used to lift something up higher than a person standing on the
ground can lift it.
How Do Pulleys Work? The pulley system explored in this lesson is the simplest type, called a fixed
pulley. The pulley wheel is affixed to some anchored surface, and pulling the rope allows the user to
raise an object to the height of the wheel. A fixed pulley only changes the direction of the force. In a
farm well, the farmer pulls downward on the pulley chain or rope, and the bucket is pulled upward
as the pulley changes the direction of the force. In a moveable pulley system, one end of the rope is
attached to the secure place, and the wheel moves along the rope; this system makes work easier by
requiring less force. Compound pulleys like this use two or more wheels and one rope; these systems
can change the direction of the force and the amount of effort needed to move the load. A compound
pulley is also called a block and tackle.
INFERENTIAL—How does using the pulley make the task of lifting the shingles
easier?
»» The workers do not have to climb up and down a ladder carrying heavy
shingles. They can stay where they are, and the worker on the ground can
pull down on the rope to lift the shingles up to the worker on the roof.
LITERAL—Ask, How do two or more pulleys affect the effort needed to lift the
load?
»» They make it easier to lift the load.
CCC 6 Structure and Function: Highlight the concept that the shape of a designed object is related to
its function. Point out that the wheel on the pulley has a round shape to allow the rope to move easily
over it as it turns. Also discuss how the groove in the wheel is designed to hold the rope in place.
34 SIMPLE MACHINES
• Place some solid weights in a bucket, and fill it no more than halfway. If you are
outdoors and not concerned about spills, it might be fun to put water in the
bucket to model the Old Time Farm well.
• Tie one end of the rope to the handle of the bucket.
• Allow students to take turns raising and lowering the bucket by pulling down on
the rope and slowly releasing the rope.
• SAFETY: Caution students to use a hand-over-hand motion to release the rope,
instead of letting it slide through their hands and risk irritating their skin. You
may also choose to provide students with a set of work gloves to share.
• Make sure students understand that a pulley used in this way changes the
direction of their effort. Ask students, What can you do with a pulley?
»» You can pull down to lift something up.
Review the question board, and ask students if they can answer any of the questions
after this lesson. Allow them to add more questions to the question board.
Exploring Catapults
Big Question: How do simple machines make farm chores easier?
Lesson Question: How does a catapult move heavy objects?
Tie to the Anchoring Phenomenon: As Ryan and Papa explore Old Time Farm, they find a seesaw
and a latch on a shed that are both levers. This lesson invites students to explore a type of lever called a
catapult with a hands-on activity before they read about how levers are used at Old Time Farm.
At a Glance
Core Vocabulary
Core Vocabulary: Core Vocabulary terms are those that students should learn to use accurately in
discussion and in written responses. During instruction, expose students repeatedly to these terms.
However, these terms are not intended for isolated drill or memorization.
launch
Language of Instruction: The Language of Instruction consists of additional terms, not considered a
part of Core Vocabulary, that you should use when talking about any concepts in this exercise. Students
will benefit from your modeling the use of these words without the expectation that students will use
or explain the words themselves. A Glossary at the end of this Teacher Guide lists definitions for both
Core Vocabulary and Language of Instruction.
catapult distance fulcrum
36 SIMPLE MACHINES
Instructional Resources Materials and Equipment
Activity Page Activity Page Collect or prepare the following items:
Pom-pom Catapult (AP 5.1)
• wood tongue depressors (1 per pair)
• fat, round markers or highlighters (1 per pair)
AP 5.1
• plastic teaspoons (1 per pair)
• rubber bands (3 per pair)
• small pom-poms (1 per pair)
• internet access and the means to project
images/video for whole-class viewing
Ask a volunteer to state the Big Question that you’ll be answering in this unit—
How do simple machines make farm chores easier? Point out to students that
while an old-time farm might not have one of these machines, catapults have been
around for thousands of years.
SUPPORT—Some students may not have the fine motor skills needed to attach
the rubber bands effectively. Consider making a few catapults in advance and
providing them to teams that are struggling.
What Are Catapults? Catapults were first designed to hurl arrows and heavy stones at an enemy
during a battle. The central part of many types of catapults is a lever, or a long arm that pivots around
a point called the fulcrum. Depending on the design, the power to launch the load may come from
tension applied to the arm or counterweights placed on the end of the arm opposite the load.
38 SIMPLE MACHINES
Give each team a pom-pom. Have students place it in the bowl of the spoon and
then press down on the other end of the tongue depressor to launch it. SAFETY:
Make sure students aim away from other students’ faces.
Have students practice using their catapults and adjusting the parts to increase
the distance the pom-pom travels. Suggest that students move the marker so that
it touches the tongue depressor in a different spot (changing the position of the
fulcrum). (See Know the Standards.)
CHALLENGE—Challenge students to draw and label a design for a catapult that
could toss something heavier than a pom-pom. Have students think about what
elements of the design should stay the same and what elements should change.
EXTEND—If you wish to hold a competition between teams, provide a
measuring tape or yardstick so that students can measure the distance from
their landed pom-pom to a predetermined target. The team with the pom-pom
that lands closest to the target wins the round. Repeat the rounds, and add up
the points to find the winning team.
CCC 2 Cause and Effect: Grades K–2 students will be good at tinkering with their catapults to alter the
design but may need practice talking about their ideas and how they tested them. Ask students to
give evidence from their observations of each test to connect the changes (causes) they made with the
results (effects).
What Is a Lever?
Big Question: How do simple machines make farm chores easier?
Lesson Question: What is a lever, and how does using a lever make moving something easier?
Tie to the Anchoring Phenomenon: Today’s farmers have many power tools to make their work easier.
At Old Time Farm, there are no power tools, but the farmers use a simple machine called a lever for all
kinds of tasks that keep the farm running.
At a Glance
Core Vocabulary
Core Vocabulary: Core Vocabulary terms are those that students should learn to use accurately in
discussion and in written responses. During instruction, expose students repeatedly to these terms.
However, these terms are not intended for isolated drill or memorization.
arm fulcrum lever
Language of Instruction: The Language of Instruction consists of additional terms, not considered a
part of Core Vocabulary, that you should use when talking about any concepts in this exercise. Students
will benefit from your modeling the use of these words without the expectation that students will use
or explain the words themselves. A Glossary at the end of this Teacher Guide lists definitions for both
Core Vocabulary and Language of Instruction.
pry
40 SIMPLE MACHINES
Instructional Resources Materials and Equipment
Student Book Student Book, Chapter 5 Collect or prepare the following items:
“What Is a Lever?”
• question board
• claw hammer
Ch. 5
• wooden board with embedded nail
Activity Page Activity Page • plastic or wooden rulers (1 per pair)
Move That Rock! (AP 6.1) • washers or pennies dated after 1990
(10 per pair)
AP 6.1
• pencils (1 per pair)
• internet access and the means to project
images/video for whole-class viewing
Pages 24–25 Ask students to turn to pages 24–25 of the Student Book and look at the
images as you read aloud. Remind them that the title of this chapter is “What
Differentiation
Is a Lever?” and tell them to pay special attention as you read about how a
lever moves.
Lesson 6 | What Is a Lever? 41
Recap the story so far of Ryan and Papa’s trip to Old Time Farm. Students should
recall that they have seen barns with ramps, a water bucket raised from a well with a
wheel and axle, and a barn with a pulley next to the hay loft.
LITERAL—What parts do you see on the old seesaw?
»» a long piece of wood, a wide piece of wood under it, and two handles
SUPPORT— In recent years, seesaws have disappeared from many school and
public playgrounds due to safety concerns. For this reason, your students may
not be familiar with them. Explain that one child sits on one end of the board
first and keeps the board level so that another child can climb on to the seat on
the other end. When the second child sits down, the downward force causes the
child opposite them to rise into the air. As each child takes turns using their legs
to push their bodies in an upward motion, the board moves up and down.
CORE VOCABULARY—Using a ruler and a pencil, demonstrate that a lever is
a simple machine with two parts: a board or rod, and a fulcrum that the board
rests upon. Point to the two ends of the ruler, and explain that they are called
the arms of the lever. (See Know the Science.)
Page 26 Ask students to turn to page 26 and look at the image as you read aloud.
LITERAL—Ask, What part of the latch does someone push down on to open
the gate?
»» the arm on the left side
Page 27 Ask students to examine the illustrations on page 27 closely as you read aloud.
Differentiation INFERENTIAL—Ask, Which takes less effort: using a shovel or just using your
hands to dig up dirt?
»» The task is much easier using a shovel.
Different Kinds of Levers: This lesson focuses on a type of lever called a first-class lever. Levers with
the fulcrum between the load and effort arms (such as a seesaw) are first-class levers. However, there
are other types of levers. If the load is between the fulcrum and the effort arm (as in a wheelbarrow),
it is a second-class lever. If the effort force is exerted at a point between the fulcrum and the load (a
hockey stick), it is a third-class lever. While there is no need to classify levers with Grade 1 students, it
may help to know the variations of this simple machine.
42 SIMPLE MACHINES
EXTEND—Show students a claw hammer and a nail partly embedded in a
wooden board. Demonstrate how to position the hammer to remove the nail
with the claw. Challenge students to identify the lever arms (the handle and
claw of the hammer) and the fulcrum (the part of the hammer that rests on the
board) and to explain how the effort is applied (pushing down on the hammer
handle causes the claw to lift up the nail).
Pages 28–29 Have students look at the images on pages 28–29 as you read aloud.
LITERAL—Have students point to the part of the broom that is the fulcrum.
»» Students should point to the person’s lower hand.
CCC 6 Structure and Function: Reinforce the concept that the design of a tool relates to its function.
Point out that all the levers that students have seen have a long part (the arms) and a smaller strong
point on which they turn (the fulcrum). Because levers often move very heavy objects, the arms are
designed to be very sturdy and not bend.
44 SIMPLE MACHINES
LESSON 7
At a Glance
Core Vocabulary
Core Vocabulary: Core Vocabulary terms are those that students should learn to use accurately in
discussion and in written responses. During instruction, expose students repeatedly to these terms.
However, these terms are not intended for isolated drill or memorization.
screw wedge
Language of Instruction: The Language of Instruction consists of additional terms, not considered a
part of Core Vocabulary, that you should use when talking about any concepts in this exercise. Students
will benefit from your modeling the use of these words without the expectation that students will use
or explain the words themselves. A Glossary at the end of this Teacher Guide lists definitions for both
Core Vocabulary and Language of Instruction.
forward spiral split
AP 7.1
Pages 30–31 Ask students to turn to pages 30–31 of the Student Book and look at the
images as you read aloud. Remind them that the title of this chapter is “What
Differentiation
Are a Wedge and a Screw?” and tell them to pay special attention as you read
about how things move when someone uses a wedge.
46 SIMPLE MACHINES
Invite students to recap the storyline in this unit of Ryan and Papa’s trip to Old Time
Farm. Discuss how the machines farmers use at Old Time Farm are different from
those used on farms today.
LITERAL—What is the tool called that is used to split wood on Old Time Farm?
»» a wedge
SUPPORT— Have students put their arms and hands together in front of their
bodies to form a wedge. Discuss how this position might help them move
through a crowd of people.
Pages 32–33 Ask students to turn to pages 32–33 and look at the images as you read aloud.
Differentiation LITERAL—Ask, What is a chisel?
»» a small wedge used to shape wood
Point out to students that other materials, such as stone, can also be shaped with a
chisel.
SUPPORT—Give pairs of students a slab of modeling clay, a square block of
wood, and a plastic dinner knife. Have them try to split the clay slab in half
using one of the flat sides of the block. Then have them try again with the
cutting edge of the knife. They can also compare the back edge of the knife to
the cutting edge of the knife. Elicit inferences about shapes that make the best
splitting tools.
Pages 34–35 Have students look at the images on pages 34–35 as you read aloud.
Differentiation INFERENTIAL—Ask students, How are the nail and screw similar? How are they
different?
»» They have the same long narrow shape with a head on one end and a point
on the other end. They differ in that the nail has a smooth part in between
the head and the point and the screw has a spiral edge in between.
Wedges, Screws, and Ramps: If you place two ramps back to back, you have made a wedge. If you
take two ramps, place them back to back, and wrap them around a narrow rod, you have made a screw.
• Show students a door that closes automatically unless it is held open. Explain
that you want to keep it open while students are busy in the classroom.
• Display a variety of wooden building blocks. Offer a rectangular prism-shaped
block to hold the door open, and try it with the students.
• When that block does not work, have students choose other block shapes to
test. They should find that the narrow end of a wedge-shaped block can be
pushed under the door. The block itself may not be able to hold the door open
because it is lightweight and made of wood, but you can demonstrate how a
true doorstop works to help students make the connection. Make sure to show
the two objects side by side.
• Have students discuss how the wedge works by pushing up against the bottom
of the door and at the same time pushing down against the floor.
CCC 6 Structure and Function: Point out to students that wedges, nails, and screws all have a pointy
end that moves to push objects apart. This is another example of how the shape (structure) of a simple
machine is related to what it is designed to do (function).
48 SIMPLE MACHINES
CHALLENGE—Challenge students to explain how a wedge, such as the one
used to hold the door open on AP 7.1, is different from a ramp. Guide the
discussion to highlight the point that a ramp makes work easier by changing the
distance something moves, while a wedge makes work easier by changing the
direction of a pushing force.
Invite a student to read the Lesson Question that you introduced in Step 1 and
explain how wedges and screws change the direction of a push or a pull. Look for
evidence of understanding of the following:
• A wedge looks like a ramp or two ramps back to back.
• When a wedge or screw moves forward, it pushes objects sideways or up and
down.
• Wedges are helpful to break apart wood or to hold open doors.
• A screw is like a nail with a wedge spiraled around it.
Remind students of the video showing different kinds of boats that you showed in
Step 1. Ask, What does the wedge do as the boat moves forward?
»» It pushes the water to the sides of the boat as it moves.
Return to the Big Question, How do simple machines make farm chores easier?
Ask students, For what chores do the farmers use wedges at Old Time Farm?
»» to split firewood
Exploring Gears
Big Question: How do simple machines make farm chores easier?
Lesson Question: How do gears interact?
Tie to the Anchoring Phenomenon: Ryan and Papa did not see any gears on Old Time Farm, but there
were probably some there. If the farmhouse has an old pendulum clock, for example, there are gears
inside the clock. If the farm has an old-time grain mill, the mill uses gears to change the directions of
rotating parts. The mill is not a simple machine, but gears are.
At a Glance
Core Vocabulary
Core Vocabulary: Core Vocabulary terms are those that students should learn to use accurately in
discussion and in written responses. During instruction, expose students repeatedly to these terms.
However, these terms are not intended for isolated drill or memorization.
gear
Language of Instruction: The Language of Instruction consists of additional terms, not considered a
part of Core Vocabulary, that you should use when talking about any concepts in this exercise. Students
will benefit from your modeling the use of these words without the expectation that students will use
or explain the words themselves. A Glossary at the end of this Teacher Guide lists definitions for both
Core Vocabulary and Language of Instruction.
clockwise counterclockwise interact pattern
50 SIMPLE MACHINES
Instructional Resources Materials and Equipment
Activity Page Activity Page Collect or prepare the following items:
Turning Gears (AP 8.1)
• children’s toy gears set with all gears the same
size
AP 8.1 • internet access and the means to project
images/video for whole-class viewing
Advance Preparation
• Decide how you will divide the gear set materials between your students. Each
group should get several gears, a crank handle, and at least one gear base.
1. What Are Gears? A gear is a wheel with teeth around the edge. Gears work in interlocking pairs so
that when one gear turns, the other one does too, transferring force from one wheel to another. Gears
that touch always reverse the direction of the force. Depending on the relative sizes of gears, they can
also increase or decrease the amount of force needed. All the gears in the recommended set are the
same size. They turn with the same amount of force and at the same speed but in the opposite direction.
Point out to students that the gears on a bicycle are not touching but are connected by a chain.
• Distribute Turning Gears (AP 8.1), and have students follow the directions to
label the illustration and answer the question.
SUPPORT—If any students are struggling, have them lay their gears on the
Activity Page to see the relationship between them and the diagram more
clearly.
CCC 2 Cause and Effect: This activity continues to develop students’ understanding of the
Crosscutting Concept cause and effect introduced in Lesson 5 (“Exploring Catapults”). Students should
recognize the pattern in how cranking one gear causes the gear touching it to turn in the opposite
direction. Encourage students to use the word pattern to describe these consistent results as they
explore the gear set.
52 SIMPLE MACHINES
CHALLENGE—Explain to students that to connect, gears must have the same
size teeth. Have students think about a large and a small gear, both having the
same size teeth. Ask students to predict which gear will have fewer teeth and
why.
»» The small gear will have fewer teeth because the distance around the wheel
is shorter and cannot fit as many teeth as the large gear.
2. How Did Old-Time Water Wheels Work? Watch a narrated animation with more details about how
the water wheel transfers force from the moving water to the stones to grind grains. See the Online
Resources Guide for a link to this resource:
www.coreknowledge.org/cksci-online-resources
Science in Action:
Meeting a Toolmaker
Big Question: How do simple machines make farm chores easier?
Lesson Question: What is a compound machine?
Tie to the Anchoring Phenomenon: It’s likely that more of the machines that are used on historical
farms such as Old Time Farm are compound machines than simple machines. As you explore this
lesson with your students, make sure they understand that a compound machine may have two of the
same kind of simple machine (a block and tackle) or two or more different kinds of simple machines
(a shovel).
At a Glance
Core Vocabulary
Core Vocabulary: Core Vocabulary terms are those that students should learn to use accurately in
discussion and in written responses. During instruction, expose students repeatedly to these terms.
However, these terms are not intended for isolated drill or memorization.
combine tool
Language of Instruction: The Language of Instruction consists of additional terms, not considered a
part of Core Vocabulary, that you should use when talking about any concepts in this exercise. Students
will benefit from your modeling the use of these words without the expectation that students will use
or explain the words themselves. A Glossary at the end of this Teacher Guide lists definitions for both
Core Vocabulary and Language of Instruction.
compound machine
54 SIMPLE MACHINES
Instructional Resources Materials and Equipment
Student Book Student Book, Chapter 7 Collect or prepare the following items:
“Science in Action: Meeting a
• question board
Toolmaker”
• child-sized single-gear bicycle (with or without
Ch. 7 training wheels)
Activity Page Activity Page • internet access and the means to project
Parts of a Bike (AP 9.1) images/video for whole-class viewing
Differentiation materials:
AP 9.1
• garden trowel
Pages 36–37 Ask students to turn to pages 36–37 of the Student Book and look at the
Differentiation
images as you read aloud. Remind them that the title of this chapter is
“Science in Action: Meeting a Toolmaker.” Tell them to pay special attention
as you read to noticing how simple machines are combined.
CORE VOCABULARY—Explain to students that a tool is any object that helps
someone do a job. A tool, such as an axe like the one the blacksmith makes, can
be a simple machine. A simple machine can also be a tool.
LITERAL—What kinds of simple machines does the blacksmith at Old Time
Farm make?
»» wedges and levers
SUPPORT—Help students recall the names of the simple machines they have
learned about in previous lessons by listing them on chart paper: ramps, wheels
and axles, pulleys, levers, wedges, and screws. This list will be a useful reference
during the activity in Step 3.
EXTEND—Show students a garden trowel, and challenge them to use what
they read about the shovel to describe the simple machines in a trowel and how
they work.
»» The handle of the trowel is a lever because you press down on it against
the ground (the fulcrum) to dig. The blade is a wedge that pushes the
dirt aside.
Pages 38–39 Ask students to turn to pages 38–39 and look at the images as you read aloud.
LITERAL—Have students point to the levers and fulcrums in the images as you
read page 38.
INFERENTIAL—Ask, How does Ryan know the plow is a compound machine?
»» because it is made of two simple machines—a wedge and a wheel and axle
Pages 40–41 Explain to students that this section of the chapter is about Archimedes. Ask
students to examine the pictures on page 41 closely as you read aloud.
LITERAL—Ask, What is Archimedes famous for? (See Know the Science.)
»» He is famous for writing about how simple machines work and inventing a
screw to lift water.
56 SIMPLE MACHINES
Online Resources EXTEND—Show students a video of a modern-day water screw, such as one
used to move water from a stream at a low elevation to a river at a higher
elevation. Stop the video at several places to discuss how water moves from a
natural stream into a receiving basin and is then carried uphill by the screw. See
the Online Resources Guide for a link to the recommended resource:
www.coreknowledge.org/cksci-online-resources
• Ask, What evidence do you have from learning about Old Time Farm to support
your claim?
»» It looks and works like the wheels on the wheelbarrow and the farm wagon.
Mechanical Advantage: Simple machines reduce the force needed to do work. In other words, they
provide a mechanical advantage to the user. Archimedes was a mathematician who first described
the principle of mechanical advantage, which is calculated by dividing the amount of force the
simple machine produces by the amount of force the user applies. A value of one means there is no
mechanical advantage, as when you use a single pulley to lift a weight. A value greater than one means
there is a mechanical advantage—for example, when you push a load up a ramp instead of lifting and
carrying it. A water screw, such as Archimedes’s screw, can have a mechanical advantage of fifteen, so
this machine is a very helpful way to lift water.
SEP 7 Engaging in Argument from Evidence: This Science and Engineering Practice is closely related
to the CER thinking strategy many schools apply across the curriculum. The Next Generation Science
Standards learning progressions for Grades K–2 identify several ways that young children should
use evidence in their arguments, including listening actively to others’ arguments and agreeing or
disagreeing based on evidence.
Part of a Bicycle Similar Machine on Old Time Farm Kind of Simple Machine
wheels wheelbarrow, farm wagon wheel and axle
pedals gate latch lever
gears connected by a old barn with a pulley, block and pulley
chain tackle, well
handlebars seesaw, gate latch lever
brake handles gate latch lever
58 SIMPLE MACHINES
LESSON 10
At a Glance
Core Vocabulary
Core Vocabulary: Core Vocabulary terms are those that students should learn to use accurately in
discussion and in written responses. During instruction, expose students repeatedly to these terms.
However, these terms are not intended for isolated drill or memorization.
problem solution
Language of Instruction: The Language of Instruction consists of additional terms, not considered a
part of Core Vocabulary, that you should use when talking about any concepts in this exercise. Students
will benefit from your modeling the use of these words without the expectation that students will use
or explain the words themselves. A Glossary at the end of this Teacher Guide lists definitions for both
Core Vocabulary and Language of Instruction.
design showcase
Advance Preparation
Decide where and how student teams will showcase their designs to allow all other
teams to view them. Also allocate time for each team to answer questions. Options
may include hanging the sketches in a school hallway or taking digital photographs
and displaying them electronically.
60 SIMPLE MACHINES
Explain that the farmers at Old Time Farm like to feed the squirrels but the squirrels
empty the feeders too quickly. The farmers want to use a feeder that makes the
squirrels do some work before they can get to the seeds and nuts inside. (See Know
the Standards.)
ETS1-1 Engineering Design: The Disciplinary Core Ideas for engineering fall under three categories—
Defining and Delimiting Engineering Problems, Developing Possible Solutions, and Optimizing the
Design. In Grades K–2, students learn that that there are many ways to solve an engineering problem,
to gather information before starting the work on a solution, the importance of communicating their
designs clearly, and understanding that solutions can be tested and compared.
What Makes Squirrels Problem Solvers? University psychologists have concluded that each time
a squirrel finds a nut, it makes a decision to store it for winter or eat it right away. Therefore, squirrels
are problem solvers. Squirrels are also very adept at solving the problem of how to extract nuts and
seeds from bird feeders and can usually defeat even the best human-designed squirrel-proof feeders.
Squirrels can jump up to five feet vertically and ten feet or more laterally. Students should take this into
consideration when designing placement of their feeders.
62 SIMPLE MACHINES
EXTEND—Have students design a new playground with structures that use
simple machines to let kids exercise in fun ways. Allow them to search online for
playground structures to give them ideas they can use in their designs.
Summative Assessment Opportunity
Distribute Name That Machine! (AP 10.1), and have students work independently
to complete the matching activity. Review students’ work, and allow them to use
Chapter 7 in the Student Book to make corrections.
Remind students of the Big Question in this unit—How do simple machines make
farm chores easier? Point out that students had to think about this question to
solve this lesson’s problem about feeding squirrels. Allow students to answer the
question, and listen for the understanding that simple machines make it easier for
farmers to carry heavy loads, lift loads into hay lofts, split wood logs, raise water
from wells, dig in the ground, plant seeds, and so on.
Direct students’ attention to the question board to discuss which questions they are
able to answer after exploring simple and compound machines in this unit.
Teacher Resources
Activity Pages
• Things That Make Work Easier (AP 1.1) 65
• Find the Ramp (AP 2.1) 66
• Find the Wheels and Axles (AP 3.1) 67
• Raise the Flag! (AP 4.1) 68
• Pom-pom Catapult (AP 5.1) 69
• Move That Rock! (AP 6.1) 70
• Hold That Door! (AP 7.1) 71
• Turning Gears (AP 8.1) 72
• Parts of a Bike (AP 9.1) 73
• Name That Machine! (AP 10.1) 74
64 TEACHER RESOURCES
Name Date
TEACHER RESOURCES 65
Name Date
66 TEACHER RESOURCES
Name Date
TEACHER RESOURCES 67
Name Date
68 TEACHER RESOURCES
Name Date
Pom-pom Catapult
Write, draw, or circle your answers for 1, 2, and 3.
1. Label the picture with a D where you pushed down.
2. Label a U where the catapult pulled up.
TEACHER RESOURCES 69
Name Date
70 TEACHER RESOURCES
Name Date
How do you move the wedge into place to hold the door?
TEACHER RESOURCES 71
Name Date
Turning Gears
1. Draw and label a handle on one gear.
2. Draw an arrow to show which way you would turn the gear.
3. Draw an arrow to show which way the other gear would move.
72 TEACHER RESOURCES
Name Date
Parts of a Bike
A bike is made of many simple machines. Fill in the chart to tell the part of the bike and what
kind of simple machine it is.
TEACHER RESOURCES 73
Name Date
74 TEACHER RESOURCES
Activity Pages Answer Key: Simple Machines
This answer key offers guidance to help you assess your students’ learning progress. Here you will find
descriptions of the expectations and correct answers for each Activity Page of this unit.
Things That Make Work Easier (AP 1.1) wood very close to the rocks as a fulcrum. Arrows
(page 65) should show the long arm is pushed down and the
short arm lifts up a rock.
Sample drawing answers: a wagon carrying a dog; a
hammer hitting a nail; a shovel pushing snow; a broom Hold that Door! (AP 7.1)
sweeping debris
(page 71)
Find the Ramp (AP 2.1) Student labels should correctly indicate the door, the
(page 66) floor, and the wedge. Directional arrows should point
directly upward and downward from the narrow end
top left: The slide is a ramp. A child would slide down of the wedge.
it.
Sample answer: You put it on the floor and slide it
top right: The board leading up to the back of the under the door. You push on the thick end of the
truck is a ramp. Furniture might go up the ramp. wedge.
bottom left: The slanted wood path is a ramp.
Someone using a wheelchair might roll on the ramp. Turning Gears (AP 8.1)
(page 72)
bottom right: The triangle-shaped block is a ramp. A
toy car rolls down the ramp. 1. Drawing should indicate realistic approximation
of the handle location.
Find the Wheels and Axles (AP 3.1) 2, 3. Arrows should indicate opposite directions for
(page 67) the movement of the two gears.
Student responses should indicate wheels with labels 4. a wheel and axle (Note: Each gear tooth also
and show via drawings the locations of unseen axles. works as a lever. This would be a very astute
observation for students at this level!)
Raise the Flag! (AP 4.1)
(page 68) Parts of a Bike (AP 9.1)
Student responses should include labels correctly (page 73)
indicating the rope and pulley in the image. Arrows Sample answers:
should indicate that when the rope is pulled down, the
flag is raised up. Part of a Bicycle Kind of Simple Machine
wheels wheels and axles
Pom-pom Catapult (AP 5.1)
(page 69) pedals levers
Students should label the short arm of the catapult chain around gears pulleys and gears
diagram “D” for down and the end holding the pom-
brake gripper lever
pom “U” for up. Students should describe what they
did to make the pom-pom go farther. Name That Machine! (AP 10.1)
Move That Rock! (AP 6.1) (page 74)
(page 70)
row 1 (L to R): wheel and axle, ramp, wedge
Student drawings and labels should show a long bar
row 2 (L to R): pulley, lever, screw
(or rod) for the arm of a lever with a rock or block of
TEACHER RESOURCES 75
Appendix A
Glossary
Purple words and phrases are Core Vocabulary for the unit. Bold-faced words and phrases are
Language of Instruction, additional vocabulary terms related to the unit that you should model for
students during instruction. Vocabulary words are not intended for use in isolated drill or memorization.
A G
arm, n. the narrow, movable part of a lever on either side of gear, n. a toothed wheel that interacts with another toothed
a fulcrum wheel to rotate it
axle, n. a rod or spindle that passes through the center of a groove, n. a long, narrow dip in a surface
wheel
I
C interact, v. for two or more factors to affect each other
catapult, n. a device that uses an arm to hurl or launch
something L
chore, n. a routine task associated with taking care of a place launch, v. to set into motion, especially aloft
clockwise, adv./adj. in a curved path in the direction of the lever, n. a rigid bar resting on a pivot point (fulcrum)
typical forward motion of the hands of a clock; from left
to right along the top arc of a circle and right to left along lift, v. to raise to a higher position
the bottom arc of a circle
lower, v. to move to a less high position
combine, v. to mix together
compound machine, n. a device constructed of two or M
more simple machines machine, n. a device used to modify motion and force to
perform work
counterclockwise, adv./adj. in a curved path in the
direction opposite of the typical forward motion of the
hands of a clock; from right to left along the top arc of a P
circle and left to right along the bottom arc of a circle pattern, n. a repeating or predictable characteristic or
occurrence
D
problem, n. a want or circumstance in need of correction or
design, n. a plan or drawing of an invention or solution to a improvement
problem (v. to generate ideas for a planned solution)
pry, v. to raise or pull apart with a lever
direction, n. the course along which something moves
pulley, n. a wheel with a rope pulled along its grooved edge
distance, n. the amount of space between two points to reverse the direction of effort needed to raise or lower
an object
E
easier, adj. requiring less effort; performed with less R
difficulty raise, v. to lift up
effort, n. exertion required in an attempt to achieve ramp, n. a sloping plane
something
rotate, v. to turn about a central axis
F
forward, adj./adv. in the direction that one is facing
fulcrum, n. the point on which a lever pivots
76 TEACHER RESOURCES
S T
screw, n. a long wedge spiraled around a central rod, the task, n. an action that has to be performed
rotation of which pulls the device into a solid material
tool, n. a handheld instrument that aids in completing a task
showcase, n. an occasion during which multiple people
share their ideas, abilities, or offerings on a particular W
subject
wedge, n. a solid piece of material that tapers to a thin edge,
simple machine, n. a device with no or few moving parts used to split a material apart or tightly hold against a
used to modify motion and force to perform work surface or material
solution, n. the remedy for a problem wheel, n. a circular frame capable of turning on an axle
spiral, v. to wind around a central axis while moving away work, n. the process of a using a push or a pull to cause an
from the point of origin object to move
split, v. to forcibly push or pull to divide into parts
TEACHER RESOURCES 77
Appendix B
78 TEACHER RESOURCES
Student Safety Contract
When doing science activities, I will do the following:
• Report spills, breakages, or injuries to the • Keep my hands dry when using tools and
teacher right away. devices that use electricity.
• Listen to the teacher for special instructions • Be careful to use safety equipment like gloves
and safety directions. If I have questions, I will or tongs when handling materials that may be
ask the teacher. hot.
• Avoid eating or drinking anything during the • Know when a hot plate is on or off and let it
activity unless told to by my teacher. cool before touching it.
• Review the steps of the activity before I begin. • Roll or push up long sleeves, keep my hair tied
If I have questions, I will ask the teacher. back, and secure any jewelry I am wearing.
• Wear safety goggles when working with • Return unused materials to the teacher.
liquids or things that can fly into my eyes. • Clean up my area after the activity and wash
• Be careful around electric appliances and my hands.
unplug them, just by pulling on the plug, • Treat all living things and the environment
when a teacher is supervising. with respect.
Print name
/ / /
Parent or guardian signature and date
TEACHER RESOURCES 79
Appendix C
The total cost of materials can add up for an entire unit, even when the materials required for activities
and demonstrations have been selected to be individually affordable. And the time needed to acquire
the materials adds up too. Reaching out to your community to help support STEM education is a great
way to engage parents, guardians, and others with the teaching of science, as well as to reduce the cost
and time of collecting the materials. With that in mind, the materials list can be distributed or used as a
reference for the materials teachers will need to acquire to teach the unit.
Consider some of the following as methods for acquiring the science materials:
• School Supply Drive—If your school has a supply drive at any point in the year, consider distributing
materials lists as wish lists for the science department.
• Open Houses—Have materials lists available during open houses. Consider having teams of
volunteers perform an activity to show attendees how the materials will be used throughout
the year.
• Parent-Teacher Organizations—Reach out to the local PTO for assistance with acquiring materials.
• Science Fair Drive—Consider adding a table to your science fair as part of a science materials drive
for future units.
• College or University Service Project—Ask service organizations affiliated with your local higher
education institutions to sponsor your program by providing materials.
• Local Businesses—Some businesses have discounts for teachers to purchase school supplies. Others
may want to advertise as sponsors for your school/programs. Usually you will be asked for verifiable
proof that you are a teacher and/or for examples of how their sponsorship will benefit students.
Remember: If your school is public, it will be tax exempt, so make sure to have a Tax Identification
Number (TIN) when purchasing materials. If your school is private, you may need proof of 501(c)(3)
status to gain tax exemption. Check with your school for any required documentation.
80 TEACHER RESOURCES
Appendix D
TEACHER RESOURCES 81
Appendix E
82 TEACHER RESOURCES
CK Sci™
Core Knowledge Science™
Series Editor-in-Chief
E.D. Hirsch Jr.
Editorial Directors
Daniel H. Franck and Richard B. Talbot
Subject Matter Expert
Martin Rosenberg, PhD
Teacher of Physics and Computer Science
SAR High School
Riverdale, New York
Illustrations and Photo Credits
agefotostock/Alamy Stock Photo: Cover B
Tyler Olson/Alamy Stock Photo: Cover C
Zoonar GmbH/Alamy Stock Photo: i, iii
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Core Knowledge Curriculum Series™
Series Editor-in-Chief
E.D. Hirsch Jr.
CK Sci™
Core Knowledge Science™
Simple Machines
Core Knowledge Science 1
Science
For which grade levels is this book intended?
Simple
Machines compound machines
In general, the content and presentation are appropriate for
students in the early elementary grades. For teachers and schools
Teacher Guide
www.coreknowledge.org
ISBN: 978-1-68380-588-5