Exploring Geometry Michael Hvidsten pdf download
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Exploring Geometry Michael Hvidsten Digital Instant
Download
Author(s): Michael Hvidsten
ISBN(s): 9781498760805, 1498760805
Edition: web draft of 2nd
File Details: PDF, 5.36 MB
Year: 2012
Language: english
Exploring Geometry
Michael Hvidsten
Gustavus Adolphus College
Preface ix
Acknowledgments xiii
2 Euclidean Geometry 51
2.1 Angles, Lines, and Parallels . . . . . . . . . . . . . . . . . . . 52
2.2 Congruent Triangles and Pasch’s Axiom . . . . . . . . . . . . 63
2.3 Project 3 - Special Points of a Triangle . . . . . . . . . . . . . 68
2.3.1 Circumcenter . . . . . . . . . . . . . . . . . . . . . . . 68
2.3.2 Orthocenter . . . . . . . . . . . . . . . . . . . . . . . . 70
2.3.3 Incenter . . . . . . . . . . . . . . . . . . . . . . . . . . 73
iii
iv CONTENTS
4 Constructions 147
4.1 Euclidean Constructions . . . . . . . . . . . . . . . . . . . . . 147
4.2 Project 6 - Euclidean Eggs . . . . . . . . . . . . . . . . . . . . 159
4.3 Constructibility . . . . . . . . . . . . . . . . . . . . . . . . . . 163
4.4 Mini-Project - Origami Construction . . . . . . . . . . . . . . 173
6 Symmetry 233
6.1 Finite Plane Symmetry Groups . . . . . . . . . . . . . . . . . 235
6.2 Frieze Groups . . . . . . . . . . . . . . . . . . . . . . . . . . . 239
6.3 Wallpaper Groups . . . . . . . . . . . . . . . . . . . . . . . . 244
6.4 Tiling the Plane . . . . . . . . . . . . . . . . . . . . . . . . . 254
6.4.1 Escher . . . . . . . . . . . . . . . . . . . . . . . . . . . 254
6.4.2 Regular Tessellations of the Plane . . . . . . . . . . . 256
6.5 Project 9 - Constructing Tessellations . . . . . . . . . . . . . 259
Bibliography 453
Index 457
Preface
An explorer is one who seeks out new worlds and ideas. As Lewis Carroll
would probably agree, exploration is not always easy—the explorer can at
times find the going tough. But, the treasures and surprises that active
exploration of ideas brings is worth the effort.
Geometry is one of the richest areas for mathematical exploration. The
visual aspects of the subject make exploration and experimentation natural
and intuitive. At the same time, the abstractions developed to explain
geometric patterns and connections make the subject extremely powerful
and applicable to a wide variety of physical situations. In this book we give
equal weight to intuitive and imaginative exploration of geometry as well as
to abstract reasoning and proofs.
As any good school teacher knows, intuition is developed through play,
the sometimes whimsical following of ideas and notions without clear goals
in mind. To encourage a playful appreciation of geometric ideas, we have
incorporated many computer explorations in the text. The software used
in these explorations is Geometry Explorer, a virtual geometry laboratory
where one can create geometric objects (like points, circles, polygons, areas,
etc.), carry out transformations on these objects (dilations, reflections, ro-
tations, and translations), and measure aspects of these objects (like length,
area, radius, etc.). As such, it is much like doing geometry on paper (or
sand) with a ruler and compass. However, on paper such constructions are
static—points placed on the paper can never be moved again. In Geometry
Explorer, all constructions are dynamic. One can draw a segment and then
grab one of the endpoints and move it around the canvas, with the segment
moving accordingly. Thus, one can construct a geometric figure and test out
ix
x PREFACE
• Multi-selection To select more than one object, hold down the Shift
key when selecting.
Keeping these few conventions in mind will solve many, if not most, of
the user interaction issues that come up when doing the projects of the
text. A more complete reference guide to Geometry Explorer can be found
in Appendix B.
Audience
This text is designed for use by mathematics students at the junior or senior
collegiate level. The background in geometry required is that of elementary
high school Euclidean geometry. Prior experience with proving mathemat-
ical results is highly recommended. Some experience with matrix algebra
and the notion of group from abstract algebra is also highly desirable.
xii PREFACE
Technical Requirements
The software that accompanies this book, Geometry Explorer, runs on Mac-
intosh, Windows, and Linux computers, and also on any other computer
that has a Java Virtual Machine (Java 1.2 or above). At least 128 MB of
RAM is needed for the program to effectively function. On Macintosh com-
puters the operating system must be 9.0 or above. On PCs the operating
system must be at least at the level of Windows 98/NT. For an acceptable
level of performance, Geometry Explorer should be installed on computers
that have clock speeds of at least 200 MHz. To install the software, follow
the instructions on the Installation Guide that comes with the software CD.
For software updates and bug fixes, check the Geometry Explorer web site
http://www.gac.edu/~hvidsten/gex.
Acknowledgments
This text and the accompanying Geometry Explorer software have evolved
from the many geometry courses I have taught at Gustavus Adolphus Col-
lege. I am deeply grateful to my students, who have graciously allowed
me to experiment with different strategies in discovery-based learning and
the integration of technology into the classroom. Their encouragement and
excitement over these new approaches have been the primary motivating
factors for writing an integrated learning environment for the active explo-
ration of geometry.
I am especially grateful to those who helped out in the early phases of
this project. Alicia Sutphen, a former student, provided valuable assistance
in the early stages of designing the software. Special thanks go to those fac-
ulty who field-tested early drafts of the text: Steve Benzel, Berry College;
Jason Douma, University of Sioux Falls; George Francis, University of Illi-
nois at Urbana-Champaign; Dan Kemp, South Dakota State University; Bill
Stegemoller, University of Southern Indiana; Mary Wiest, Minnesota State
University at Mankato; and Stephen Walk, St. Cloud State University.
I greatly appreciate the hard work of my editors at McGraw-Hill, Dan
Seibert and Bob Ross. The quality of the text was greatly improved through
the assistance of Paul Anagnostopoulos of Windfall Software and MaryEllen
Oliver of Planet Cat Books.
I would also like to thank the following reviewers: Nick Anghel, Univer-
sity of North Texas; Brian Beaudrie, Northern Arizona University; David
Boyd, Valdosta State University; Anita Burris, Youngstown State Univer-
sity; Victor Cifarelli, University of North Carolina at Charlotte; Michael
Dorff, Brigham Young University; Gina Foletta, Northern Kentucky Univer-
sity; Matthew Jones, California State University–Dominguez Hills; Tabitha
Mingus, Western Michigan University; Chris Monico, Texas Tech Univer-
sity; F. Alexander Norman, University of Texas at San Antonio; Ferdinand
Rivera, San Jose State University; Craig Roberts, Southeast Missouri State
University; Philippe Rukimbira, Florida International University; Don Ry-
oti, Eastern Kentucky University; Sherrie Serros, Western Kentucky Uni-
xiii
xiv ACKNOWLEDGMENTS
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