Guesture Controlled Virtual Mouse
Guesture Controlled Virtual Mouse
Abstract: The rapid advancement of human-computer interaction has led to the development of innovative technologies
that enhance user experience and accessibility. Gesture-Controlled Virtual Mouse is an AI-powered system designed to
replace traditional input devices by enabling users to control the cursor using hand gestures. This technology leverages
Computer Vision (CV), Machine Learning (ML), and Hand Tracking Algorithms to interpret gestures, allowing seamless
navigation and interaction with digital interfaces.
One of the key features of the Gesture-Controlled Virtual Mouse is its ability to perform essential mouse functions such as
clicking, scrolling, and dragging without physical contact. The system detects hand movements in real time, ensuring high
accuracy and responsiveness. Additionally, it enhances accessibility by offering an alternative input method for individuals
with mobility impairments.
For users, this technology provides an intuitive and touch-free computing experience, reducing dependence on traditional
peripherals like a mouse or trackpad. It is particularly beneficial in scenarios requiring hands-free operation, such as
gaming, presentations, and medical environments. The Gesture-Controlled Virtual Mouse streamlines interaction, improves
efficiency, and represents a step forward in touchless computing solutions.
Whether a candidate is a tech enthusiast or an experienced developer, Gesture-Controlled Virtual Mouse enhances
human-computer interaction by providing a seamless, touch-free experience. Utilizing advanced computer vision and
machine learning, it enables intuitive cursor control, bridging the gap between physical gestures and digital navigation.
Keywords: Gesture Recognition, Computer Vision, Machine Learning, Virtual Mouse, Human-Computer Interaction.
How to Cite: Rishikesh Harad; Nirmal Bhange; Jay Patil; Ajitkumar Khachane (2025) Guesture Controlled Virtual Mouse
Interaction International Journal of Innovative Science and ResearchTechnology, 10(4), 1474-1478.
https://doi.org/10.38124/ijisrt/25apr564
Where Xc,YcX_c, Y_cXc,Yc are the cursor coordinates, By following these guidelines, the Gesture Controlled
Xh,YhX_h, Y_hXh,Yh are the hand coordinates, Virtual Mouse project ensures a mathematically accurate and
Xm,YmX_m, Y_mXm,Ym represent the mapped screen structured approach, improving the efficiency and reliability
center, and SfS_fSf is the scaling factor. of gesture-based interactions.
Fig 1 Flow-Chart
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[4]. Key Comparisons:
[5]. (IRJMETS Paper) – Focuses on developing a gesture-
based interaction system for controlling a virtual
mouse, utilizing computer vision and hand-tracking
techniques.
[6]. (IEEE Paper) – Emphasizes deep learning-based hand
gesture recognition for human-computer interaction,
improving accuracy and robustness in virtual
mouseapplications.
[7]. (Medium Article) – A practical, hands-on guide aimed
at developers for building a simple gesture-controlled
mouse using OpenCV, MediaPipe, and Python.
[8]. (IJCSPUB Paper) – Extends gesture-controlled
interfaces with AI-based enhancements, including
predictive gesture recognition and adaptive cursor
control for improved usability.