Computer Network-Unit 4
Computer Network-Unit 4
IP Packet Format
1. Version: This tells us which version of IP is being used, like whether it's IPv4
or IPv6.
2. Header Length: It shows how long the header of the packet is, which helps
devices know where the actual data starts.
3. Type of Service: This helps priori ze packets based on their needs, like
whether they need to arrive quickly or if they can wait.
4. Total Length: This tells us how big the en re packet is, including both the
header and the actual data.
5. Iden fica on: Each packet gets a unique ID number, which helps devices
piece together fragmented packets if they're split up during transmission.
6. Flags: These are like instruc ons for handling the packet, indica ng if it can
be split up or if it's the last part of a split packet.
7. Fragment Offset: If a packet is split, this tells us where each piece fits in the
original packet.
8. Time to Live (TTL): This sets a limit on how many routers the packet can pass
through before it's discarded to prevent it from looping endlessly.
9. Protocol: It tells us what kind of data the packet is carrying, like if it's for web
browsing (TCP) or sending emails (SMTP).
10.Header Checksum: This is like a digital fingerprint that helps detect if there
are any errors in the header of the packet.
11.Source IP Address: This is the address of the device that sent the packet, like
the return address on an envelope.
12.Des na on IP Address: This is where the packet is going, like the address of
the recipient on an envelope.
13.Op ons: Some mes, extra informa on is included in the header for special
purposes, like security or me stamping.
14.Padding: If needed, extra space is added to make sure the header is a certain
size, typically a mul ple of 32 bits.
(Same diagram of TCP Segment Format)
4. ARD
An Augmented Reality Device (ARD) is like wearing special glasses or using a device
that adds cool stuff to what you see around you. It mixes digital things, like pictures
or videos, with the real world you're looking at. So, imagine seeing helpful signs or
fun characters right in front of you as you walk around.
These devices use smart technology, like cameras and sensors, to understand where
you are and what's around you. Then, they add virtual stuff that looks like it's part
of the real world. For instance, you could use an ARD to see arrows showing you
where to go while walking or to play games where creatures pop up in your living
room.
People use ARDs for lots of things, from playing games and watching videos to
learning and working. They make things more fun and give you useful info right
when you need it. As technology gets be er, ARDs will become even more common,
changing how we see and interact with the world around us.
Physical Addressing
Physical addressing is all about making sure each device on a network has its own
special iden fier. Just like how every house has its own unique address, every
device, like computers, printers, or phones, gets its own dis nct code called a MAC
(Media Access Control) address.
Now, this MAC address isn't something you can change; it's like a built-in serial
number that's unique to each device. Imagine it as a fingerprint that iden fies each
device separately from all the others on the network.
When data needs to be sent from one device to another, like sending a message
from your computer to a printer, the sender includes the MAC address of the printer
along with the data. Think of it like addressing an envelope with the recipient's
house address. Then, devices called routers and switches use these MAC addresses
to guide the data along the right path, just like how postal workers use house
addresses to deliver mail to the correct homes.
In essence, physical addressing ensures that data packets find their way to the
correct devices on a network by using these unique MAC addresses, much like
house addresses ensure mail gets to the right houses. It's a fundamental part of
how devices communicate and share informa on in computer networks.
Logical Addressing
Logical addressing is like giving devices on a network virtual addresses so they can
communicate with each other. It's similar to how people use phone numbers or
email addresses to contact each other, regardless of their physical loca on.
In computer networks, devices are assigned logical addresses called IP (Internet
Protocol) addresses. These addresses are made up of numbers and are used to
iden fy devices on the network. Unlike physical addresses (MAC addresses), which
are hard-coded into the device's hardware, IP addresses can be assigned
dynamically or manually and can change over me.
When data needs to be sent from one device to another on the network, the sender
uses the recipient's IP address to route the data to the correct des na on. Routers
and switches on the network use these logical addresses to direct the data to the
appropriate device, regardless of where it physically resides. Think of it like using
someone's email address to send them a message, regardless of where they are in
the world.
In summary, logical addressing allows devices on a network to communicate with
each other using virtual addresses (IP addresses) rather than physical iden fiers. It
enables data to be routed efficiently across the network, regardless of the physical
loca ons of the devices involved, making it a crucial aspect of network
communica on.
Subne ng
Subne ng is like dividing a big neighborhood into smaller blocks to be er organize
and manage the houses within it. In computer networks, subne ng allows us to
break down a large network into smaller, more manageable parts called
subnetworks or subnets. This helps improve network performance, security, and
efficiency.
Imagine you have a big neighborhood with lots of houses, but they're all sca ered
around with no clear organiza on. Subne ng lets you group houses together based
on their loca on or specific needs. Each subnet has its own unique address range
and can be managed independently. For example, you might group houses on one
street into one subnet and houses on another street into another subnet. This way,
you can control traffic flow and allocate resources more effec vely.
Subne ng also enhances security by crea ng boundaries between different parts
of the network. It allows you to apply security measures, such as firewalls or access
control lists, to specific subnets, protec ng them from unauthorized access or
a acks. Overall, subne ng is a powerful tool that helps op mize network
performance, streamline management, and enhance security in computer
networks.
Superne ng
Superne ng is like combining several smaller neighborhoods into one big
community to simplify management and rou ng in a network. In computer
networks, superne ng involves aggrega ng mul ple smaller subnets into a larger,
more efficient address space. This allows for easier rou ng and reduces the number
of rou ng table entries needed in routers, making network opera ons more
streamlined.
Think of superne ng as merging adjacent neighborhoods with similar
characteris cs or needs. By grouping these subnets together, you create a larger
address space that encompasses all the individual subnets. This simplifies rou ng
because routers only need to know about the larger supernet address instead of
each individual subnet, reducing the amount of rou ng informa on they need to
store and process.
Superne ng also helps conserve IP address space by minimizing the number of
addresses wasted on unnecessary subdivisions. Instead of assigning separate
address ranges for each subnet, you can allocate a single address range for the
en re supernet, op mizing address u liza on. Overall, superne ng is a useful
technique for organizing and op mizing network addressing, improving rou ng
efficiency, and conserving IP address resources.
Note:- Je difference aya ta doha de defini on hi likh deyo “while” use krke.
Subnet Mask
Subnet masking is like pu ng on a pair of glasses that helps computers see which
part of an IP address belongs to the network and which part belongs to the specific
device. In computer networks, subnet masking is used in conjunc on with IP
addresses to define the boundaries of subnets within a larger network. It involves
using a subnet mask, which is a special set of numbers that helps determine the
network por on of an IP address.
Imagine you have a big street with many houses, and you want to divide it into
smaller blocks or subnets. The subnet mask acts like a guide that tells each house
which block it belongs to. It does this by using a series of binary digits (0s and 1s)
to represent the network and host por ons of the IP address. The subnet mask is
applied to the IP address using a process called bitwise AND opera on, which helps
determine the network address.
Subnet masking allows network administrators to create smaller, more manageable
subnetworks within a larger network. This helps improve network efficiency,
security, and performance by organizing devices into logical groups and controlling
the flow of traffic.
2. SMTP
SMTP, or Simple Mail Transfer Protocol, is like a digital postal service for sending
emails across the internet. It's the technology behind how emails are delivered from
one computer to another. When you hit "send" on your email, SMTP is the system
responsible for rou ng your message to its intended des na on.
Think of SMTP as a courier service for emails. When you compose an email, your
email client uses SMTP to communicate with a mail server. The server then
processes your email, determines its recipient, and forwards it to the recipient's
mail server. From there, the recipient's mail server stores the email un l the
recipient checks their inbox.
SMTP works behind the scenes to ensure that your emails are delivered quickly and
reliably. It's a fundamental protocol for electronic communica on and is used by
email providers, businesses, and individuals worldwide to send and receive
messages. Without SMTP, sending emails across the internet would be much more
complicated and unreliable.
3. TELNET
TELNET, short for Telecommunica on Network, is like a virtual window that allows
users to access and control remote computers or devices over a network. It's a
protocol that enables users to establish interac ve text-based communica on
sessions with computers or devices located elsewhere, as if they were directly
connected to them.
Think of TELNET as a remote control for computers. With TELNET, users can log into
a remote computer or device from their own computer and perform tasks as if they
were physically present. This can include running programs, execu ng commands,
retrieving files, or even configuring se ngs.
Using TELNET is straigh orward. Users ini ate a TELNET session by specifying the
hostname or IP address of the remote device they want to connect to. Once
connected, they can interact with the remote system by typing commands or
inpu ng text, which is then transmi ed to the remote device. The remote device
processes the commands and sends back responses, which are displayed on the
user's terminal screen.
TELNET is commonly used for tasks such as remote administra on, troubleshoo ng,
and accessing resources on servers or network devices. It provides a convenient
and efficient way for users to manage and control remote systems without needing
physical access to them. However, TELNET sessions are unencrypted, meaning that
data transmi ed over TELNET connec ons is suscep ble to intercep on, making it
less secure compared to modern alterna ves like SSH (Secure Shell).
4. DNS
DNS, or Domain Name System, acts like a huge directory for the internet. When you
type a website's name (like "google.com") into your browser, DNS is what translates
that name into the actual address that computers understand, called an IP address
(like "192.0.2.1").
Think of DNS as a giant phonebook. When you want to call someone, you don't dial
their phone number directly; instead, you look up their name in the phonebook to
find their number. Similarly, when you want to visit a website, your computer looks
up the website's name in the DNS directory to find its IP address, so it knows where
to go on the internet.
DNS works in a hierarchy, with different levels of servers handling different parts of
the process. At the top are the root servers, then there are servers for specific
domains (like ".com" or ".org"), and finally, there are servers for individual websites.
When you type a website's name, your computer checks with these servers to find
the right IP address, allowing you to connect to the website and access its content.
In simple words, when you type a website's name into your browser, like
"facebook.com" or "youtube.com," your computer doesn't know where these sites
are located. It needs to translate these names into specific numerical addresses,
called IP addresses, which computers understand. That's where DNS comes in. It's
like the internet's naviga on system, conver ng these human-friendly names into
the numeric addresses computers use to locate websites.