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Objective Unit 1, 2 and 3

The document outlines the course structure for Human Computer Interaction (CS814PE) for the academic year 2024-2025, including multiple choice questions and fill-in-the-blank exercises across three units. Key topics covered include user interface design principles, the importance of human characteristics in interaction, and navigation schemes in window-based interfaces. The document serves as a study guide for students to understand essential concepts in human-computer interaction.
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0% found this document useful (0 votes)
0 views

Objective Unit 1, 2 and 3

The document outlines the course structure for Human Computer Interaction (CS814PE) for the academic year 2024-2025, including multiple choice questions and fill-in-the-blank exercises across three units. Key topics covered include user interface design principles, the importance of human characteristics in interaction, and navigation schemes in window-based interfaces. The document serves as a study guide for students to understand essential concepts in human-computer interaction.
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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Year: IV Semester: II

Regulations: R18 Course Code: CS814PE

Course Name: Human Computer Interaction Academic Year: 2024-2025

Faculty Name: K. Neha

UNIT - 1

Multiple Choice Questions (MCQs)

1. What is the primary goal of a user interface?


A) To enhance database performance
B) To provide a way for users to interact with a system
C) To increase hardware efficiency
D) To reduce system memory

Answer: B) To provide a way for users to interact with a system

2. Which of the following is NOT a benefit of good user interface design?


A) Reduced user errors
B) Increased training time
C) Higher productivity
D) Greater user satisfaction

Answer: B) Increased training time

3. The concept of interacting with objects on the screen as if they were real is known as:
A) Virtual reality
B) Indirect manipulation
C) Direct manipulation
D) Haptic interaction

Answer: C) Direct manipulation

4. Graphical User Interfaces (GUIs) became popular primarily due to:


A) Command-line simplicity
B) Ease of debugging
C) Intuitive visual interaction
D) Increased system complexity

Answer: C) Intuitive visual interaction


5. Which of the following is a key characteristic of graphical systems?
A) Text-based input only
B) No user feedback
C) Use of icons and menus
D) Lack of interactivity

Answer: C) Use of icons and menus

6. What is a primary reason for the popularity of web user interfaces?


A) Local data storage
B) Limited accessibility
C) Platform independence
D) No need for user input

Answer: C) Platform independence

7. Which principle focuses on making systems intuitive and predictable?


A) Customization
B) Consistency
C) Complexity
D) Coding

Answer: B) Consistency

8. What does GUI stand for?


A) Graphical User Interaction
B) General User Interface
C) Graphical User Interface
D) Guided User Input

Answer: C) Graphical User Interface

9. Which of the following is NOT a principle of user interface design?


A) Visibility
B) Feedback
C) Complexity
D) Affordance

Answer: C) Complexity

10. Which of the following statements is true regarding the history of screen design?
A) It started with touch screens
B) Initially, designs were text-based
C) GUIs existed before text-based interfaces
D) Early screens used AI interaction

Answer: B) Initially, designs were text-based

Fill in the Blanks

1. A good user interface improves user satisfaction and system usability.


2. Direct manipulation allows users to interact with visual representations of objects.

3. The main advantage of a graphical user interface is its visual appeal and ease of use.

4. Good design helps in reducing errors and training time for users.

5. The principles of user interface guide designers in creating effective and efficient interfaces.

6. Early screen designs were mostly text-based with limited interaction.

7. One of the most important characteristics of web user interfaces is platform independence.

8. GUIs often use icons, windows, and menus to facilitate interaction.

9. A key reason for the popularity of graphical systems is their intuitiveness.

10. Consistency in UI design ensures users can predict system behavior.

UNIT 2

Multiple Choice Questions (MCQs)

1. Which of the following is a key factor in human-computer interaction?


A) Processor speed
B) Screen size
C) Human characteristics
D) Network bandwidth

Answer: C) Human characteristics

2. What is a primary goal of screen design?


A) To reduce color usage
B) To complicate navigation
C) To enhance user experience
D) To maximize typing

Answer: C) To enhance user experience

3. Which of the following is important in organizing screen elements?


A) Random placement
B) Alphabetical ordering
C) Logical grouping
D) Color coding only

Answer: C) Logical grouping

4. Human interaction speeds are important in interface design to:


A) Slow down processing
B) Match system response to user ability
C) Increase memory usage
D) Avoid user inputs

Answer: B) Match system response to user ability


5. The purpose of screen planning is to:
A) Make screens identical
B) Fill screens with data
C) Define layout and user tasks
D) Increase loading times

Answer: C) Define layout and user tasks

6. Which of the following enhances visual composition on screens?


A) Random color schemes
B) Cluttered layout
C) Balanced and consistent design
D) Hidden navigation

Answer: C) Balanced and consistent design

7. A well-designed interface should present information:


A) In random order
B) In a complicated format
C) Simply and meaningfully
D) Without visuals

Answer: C) Simply and meaningfully

8. Which of the following is an important consideration when designing web-based


information retrieval systems?
A) Use of pop-ups
B) Data overload
C) Ease of navigation
D) Full-screen advertisements

Answer: C) Ease of navigation

9. Technological considerations in interface design include:


A) Hardware capabilities and software support
B) User opinions only
C) Print design techniques
D) Ignoring response time

Answer: A) Hardware capabilities and software support

10. Statistical graphics are used in screen design to:


A) Confuse the user
B) Hide data
C) Represent data visually
D) Replace written content

Answer: C) Represent data visually

Fill in the Blanks


1. The design process considers human interaction with computers to create user-friendly
systems.

2. Human characteristics like perception, memory, and learning ability impact interface design.

3. Effective screen design helps in quick and accurate information retrieval.

4. The goal of screen navigation is to guide users smoothly through tasks.

5. A visually pleasing composition increases usability and user engagement.

6. Presentation of information should be simple and meaningful to avoid user confusion.

7. Focus and emphasis help in directing users’ attention to important content.

8. Understanding business functions helps design interfaces that align with user needs.

9. Technological considerations involve ensuring that the interface works efficiently across
devices.

10. Organizing screen data involves ordering and grouping related content logically.

UNIT 3

Multiple Choice Questions (MCQs)

1. Which of the following is a common navigation scheme used in window-based interfaces?


A) Sequential access
B) Tree navigation
C) Manual coding
D) Loop navigation

Answer: B) Tree navigation

2. What is the primary factor when selecting a type of window in UI design?


A) Size of the application
B) User's favorite color
C) Nature of the task and user interaction
D) System processor speed

Answer: C) Nature of the task and user interaction

3. Which device-based control is used to select options from a list?


A) Label
B) Scrollbar
C) Radio button
D) Checkbox

Answer: C) Radio button

4. When designing screen-based controls, the most important consideration is:


A) Aesthetic color
B) Alignment with business goals
C) Ease of use and accessibility
D) Matching operating system theme

Answer: C) Ease of use and accessibility

5. A window used to alert or confirm an action is typically called a:


A) Dialog box
B) Toolbar
C) Main window
D) Status bar

Answer: A) Dialog box

Fill in the Blanks

1. Navigation schemes define how users move between different windows or screens.

2. Selection of window types depends on the task complexity and user goals.

3. Device-based controls include hardware like keyboard, mouse, and touch screen.

4. Screen-based controls refer to on-screen elements such as buttons, text fields, and sliders.

5. Modal windows require the user to complete an action or dismiss the window before
returning to the main interface.

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