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Module 1- ESD Notes

Module-1 of the Embedded System Design course introduces embedded systems, differentiating them from general computing systems, and covers their history, classification, and major application areas. It discusses the core components of embedded systems, including microprocessors, microcontrollers, and digital signal processors, as well as the architecture types like Harvard and Von Neumann. The module also outlines the purposes of embedded systems, such as data collection, communication, processing, monitoring, and control.

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0% found this document useful (0 votes)
3 views

Module 1- ESD Notes

Module-1 of the Embedded System Design course introduces embedded systems, differentiating them from general computing systems, and covers their history, classification, and major application areas. It discusses the core components of embedded systems, including microprocessors, microcontrollers, and digital signal processors, as well as the architecture types like Harvard and Von Neumann. The module also outlines the purposes of embedded systems, such as data collection, communication, processing, monitoring, and control.

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kusumanskusumans
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© © All Rights Reserved
Available Formats
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Embedded System Design Module-1

Module-1

Introduction to Embedded System: What is an Embedded Systems? Embedded systems


Vs General computing systems, History of Embedded Systems, Classification of Embedded
systems, Major Application Areas of Embedded Systems. Purpose of Embedded Systems,
The Typical Embedded System, Microprocessor Vs Microcontroller, Differences between
RISC and CISC, Harvard V/s Von Neumann Processor/Controller Architecture, Big-endian
V/s Little-endian processors, Memory (ROM and RAM types), Sensors & Actuators, The
I/O Subsystem – I/O Devices, Light Emitting Diode (LED), 7 Segment LED Display,
Optocoupler, Relay, Piezo buzzer, Push button switch, Communication Interfaces, On-
board Communication Interface, External Communication Interface, Embedded Firmware,
Other System Components.

1.1 What is Embedded System?


An Electronic/Electro mechanical system which is designed to perform a specific
function and is a combination of both hardware and firmware (Software).
E.g. Electronic Toys, Mobile Handsets, Washing Machines, Air Conditioners,
Automotive Control Units, Set Top Box, DVD Player etc…

1.2 Embedded System & General-Purpose Computing system

1.4 Classification of Embedded Systems


Some of the criteria used in the classification of embedded systems are:
1. Based on generation
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2. Complexity & performance requirements


3. Based on deterministic behavior
4. Based on triggering
1.Based on generation
First Generation:
The early embedded systems built around 8bit microprocessors like 8085 and Z80 and
4bit microcontrollers.
Examples: Digital telephone keypads, stepper motor control units
Second Generation:
Embedded Systems built around 16-bit microprocessors and 8 or 16 bit
microcontrollers, following the first-generation embedded systems.
Examples: SCADA systems
Third Generation:
Embedded Systems built around high performance 16/32 bit
Microprocessors/controllers.
Application Specific Instruction set processors like Digital Signal Processors (DSPs), and
Application Specific Integrated Circuits (ASICs).
Examples: Robotics, Media, etc.
Fourth Generation:
Embedded Systems built around System on Chips (SoCs), Re configurable processors and
multicore processors.
Highly complex & very powerful.
Examples: Smart Phone devices, mobile internet devices
2.Based on Complexity & performance requirements
Small-scale:
➢ Simple in application need
➢ Performance not time-critical.
➢ Built around low performance& low cost 8 or 16 bit µp/µc.
Example: an electronic toy
Medium-scale
➢ Slightly complex in hardware & firmware requirement.
➢ Built around medium performance & low cost 16 or 32 bit µp/µc.
➢ Usually contain operating system.
➢ Examples: Industrial machines

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Large-scale:
➢ Highly complex hardware & firmware.
➢ Built around 32 or 64 bit RISC µp/µc or PLDs or Multicore-Processors.
➢ Response is time-critic
3.Based on deterministic behaviour
This classification is applicable for “Real Time” systems.
➢ The task execution behaviour for an embedded system may
be deterministic or non- deterministic.
➢ Based on execution behaviour Real Time embedded
systems are divided into Hard and Soft.
4.Based on triggering
Embedded systems which are “Reactive” in nature can be classify
based on triggering. Reactive systems can be:
➢ Event triggered
➢ Time triggered

1.5 Major Application Area of Embedded System


1. Consumer Electronics: Camcorders, Cameras.
2. Household appliances: Washing machine, Refrigerator.
3. Automotive industry: Anti-lock breaking system(ABS), engine control.
4. Home automation & security systems: Air conditioners, sprinklers, fire alarms.
5. Telecom: Cellular phones, telephone switches.
6. Computer peripherals: Printers, scanners.
7. Computer networking systems: Network routers and switches.
8. Healthcare: EEG, ECG machines.
9. Banking & Retail: Automatic teller machines, point of sales.
10. Card Readers: Barcode, smart card readers.

1.6 Purpose of Embedded System


Each Embedded Systems is designed to serve the purpose of any one or
a combination of the following tasks.
1. Data Collection/Storage/Representation
2. Data Communication
3. Data (Signal) Processing
4. Monitoring
5. Control
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6. Application Specific User Interface


Data Collection/Storage/Representation
➢ Embedded system designed for the purpose of data collection
performs acquisition of data from the external world.
➢ Data collection is usually done for storage, analysis, manipulation and
transmission.
➢ Data can be analog or digital.
➢ Embedded systems with analog data capturing techniques collect data directly
in the form of analog signal whereas embedded systems with digital data collection
mechanism converts the analog signal to the digital signal using analog to digital
converters.
➢ If the data is digital it can be directly captured by digital embedded system.
➢ A digital camera is a typical example of an embedded System with data
collection/storage/representation of data.
➢ Images are captured and the captured image may be stored within the memory
of the camera. The captured image can also be presented to the user through a graphic
LCD unit.

Figure 1.1: Digital Camera


Data communication
➢ Embedded data communication systems are deployed in applications from
complex
➢ satellite communication to simple home networking systems.
➢ The transmission of data is achieved either by a wire-lin medium or by a wire-
less medium
➢ Data can either be transmitted by analog means or by digital means.
➢ Wireless modules-Bluetooth, Wi-Fi.
➢ Wire-line modules-USB, TCP/IP.
➢ Network hubs, routers, switches are examples of dedicated data transmission
embedded systems.
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Figure 1.2: A wireless network router

Data signal processing


➢ Embedded systems with signal processing functionalities are employed in
applications demanding signal processing like speech coding, audio video codec,
transmission applications etc.
➢ A digital hearing aid is a typical example of an embedded system employing
data processing. Digital hearing aid improves the hearing capacity of hearing
impaired person.

Figure 1.3:Hearing Aid


Monitoring
➢ All embedded products coming under the medical domain are with monitoring
functions. Electro cardiogram machine is intended to do the monitoring of the
heartbeat of a patient but it cannot impose control over the heartbeat.
➢ Other examples with monitoring function are digital CRO, digital multi-
meters, and logic analyzers.

Figure 1.4:Patient Monitoring system


Control
➢ Embedded systems with control functionalities are used for imposing control
over some variables according to the changes in input variables.
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➢ A system with control functionality contains both sensors and actuators


➢ Sensors are connected to the input port for capturing the changes in
environmental variable and the actuators connected to the output port are controlled
according to the changes in the input variable.
➢ Air conditioner system used to control the room temperature to a specified
limit is a typical example for control purpose.

Figure 1.5: Air conditioner

Application specific user interface


➢ Embedded systems which are designed for a specific application
➢ Buttons, switches, keypad, lights, bells, display units etc. are application
specific user interfaces.
➢ Mobile phone, Control units in industry applications are example of
application specific user interface.
➢ In mobile phone the user interface is provided through the keypad,
system speaker, vibration alert etc.

Figure 1.6: Mobile phone

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1.7 The Typical Embedded System

Figure 1.7: The Elements of Embedded system

Embedded systems are basically designed to regulate a physical variable (such


Microwave Oven) or to manipulate the state of some devices by sending some signals
to the actuators or devices connected to the output port system (such as temperature
in Air Conditioner), in response to the input signal provided by the end users or
sensors which are connected to the input ports. Hence the embedded systems can be
viewed as a reactive system.

The control is achieved by processing the information coming from the sensors and
user interfaces and controlling some actuators that regulate the physical variable.
Keyboards, push button, switches, etc. are Examples of common user interface input
devices and LEDs, LCDs, Piezoelectric buzzers, etc examples for common user
interface output devices for a typical embedded system. The requirement of type of
user interface changes from application to application based on domain.
Some embedded systems do not require any manual intervention for their operation.
They automatically sense the input parameters from real world through sensors
which are connected at input port. The sensor information is passed to the processor
after signal conditioning and digitization. The core of the system performs some
predefined operations on input data with the help of embedded firmware in the
system and sends some actuating signals to the actuator connect connected to the
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output port of the system.


The memory of the system is responsible for holding the code (control algorithm and
other important configuration details). There are two types of memories are used in
any embedded system. Fixed memory (ROM) is used for storing code or program.
The user cannot change the firmware in this type of memory. The most common types
of memories used in embedded systems for control algorithm storage are OTP,
PROM, UVEPROM, EEPROM and FLASH. An embedded system without code (i.e.
the control algorithm) implemented memory has all the peripherals but is not capable
of making decisions depending on the situational as well as real world changes.
Memory for implementing the code may be present on the processor or may be
implemented as a separate chip interfacing the processor. In a controller based
embedded system, the controller may contain internal memory for storing code such
controllers are called Micro- controllers with on- chip ROM, eg. Atmel AT89C51.

1.8 Core of Embedded Systems


The core of the embedded system falls into any one of the following categories.
1. General Purpose and Domain Specific Processors
1.1. Microprocessors
1.2. Microcontrollers
1.3. Digital Signal Processors
2. Programmable Logic Devices (PLDs)
3. Application Specific Integrated Circuits (ASICs)
4. Commercial off the shelf Components (COTS)
General Purpose and Domain Specific Processors
➢ Almost 80% of the embedded systems are processor/ controller based.
➢ The processor may be microprocessor or a microcontroller or digital
signal processor, depending on the domain and application.
Microprocessor:

➢ A silicon chip representing a Central Processing Unit (CPU), which is capable


of performing arithmetic as well as logical operations according to a pre-
defined set of Instructions, which is specific to the manufacturer.
➢ In general the CPU contains the Arithmetic and Logic Unit (ALU), Control
Unit and Working registers Microprocessor is a dependent unit and it requires
the combination of other hardware like Memory, Timer Unit, and Interrupt

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Controller etc for proper functioning.


➢ Intel claims the credit for developing the first Microprocessor unit Intel 4004,
a 4 bit processor which was released in Nov 1971
➢ Developers of microprocessors.

General Purpose Processor (GPP) Vs Application Specific Instruction Set


Processor (ASIP)
➢ General Purpose Processor or GPP is a processor designed for general
computational tasks
➢ GPPs are produced in large volumes and targeting the general market. Due to
the high-volume production, the per unit cost for a chip is low compared to
ASIC or other specific ICs.
➢ A typical general-purpose processor contains an Arithmetic and Logic Unit
(ALU) and Control Unit (CU)
➢ Application Specific Instruction Set processors (ASIPs) are processors with
architecture and instruction set optimized to specific domain/application
requirements like Network processing, Automotive, Telecom, media
applications, digital signal processing, control applications etc.
➢ ASIPs fill the architectural spectrum between General Purpose Processors and
Application Specific Integrated Circuits (ASICs).
➢ The need for an ASIP arises when the traditional general-purpose processor
are unable to meet the increasing application needs.
➢ Some Microcontrollers (like Automotive AVR, USB AVR from Atmel),
System on Chips, Digital Signal Processors etc are examples of Application
Specific Instruction Set Processors (ASIPs)
➢ ASIPs incorporate a processor and on-chip peripherals, demanded by the
application requirement, program and data memory

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Microcontroller:
➢ A highly integrated silicon chip containing a CPU, scratch pad RAM, Special
and General- purpose Register Arrays, On Chip ROM/FLASH memory for
program storage, Timer and Interrupt control units and dedicated I/O ports
➢ Microcontrollers can be considered as a super set of Microprocessors
➢ Microcontroller can be general purpose (like Intel 8051, designed for generic
applications and domains) or application specific (Like Automotive AVR
from Atmel Corporation. Designed specifically for automotive applications)
➢ Since a microcontroller contains all the necessary functional blocks for
independent working, they found greater place in the embedded domain in
place of microprocessors
➢ Microcontrollers are cheap, cost effective and are readily available in the
market
➢ Texas Instruments TMS 1000 is considered as the world’s first microcontroller
Microprocessor Vs Microcontroller

Digital Signal Processors


➢ DSP are powerful special purpose 8/16/32 bit microprocessor designed to
meet the computational demands and power constraints of today’s
embedded audio, video and communication applications. DSP are 2 to 3
times faster than general purpose microprocessors in signal processing

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applications.
➢ This is because of the architectural difference between DSP and general-
p u r p o s e microprocessors.
➢ DSPs implement algorithms in hardware which speeds up the execution
whereas general purpose processor implement the algorithm in software and
the speed of execution depends primarily on the clock for the processors.
➢ DSP includes following key units:
i. Program memory: It is a memory for storing the program required by DSP
to process the data.
ii. Data memory: It is a working memory for storing temporary variables and
data/signal to be processed.
iii. Computational engine: It performs the signal processing in accordance
with the stored program memory computational engine incorporated many
specialized arithmetic units and each of them operates simultaneously to
increase the execution speed. It also includes multiple hardware shifting
operands and saves execution time.
iv. I/O unit: It acts as an interface between the outside world and DSP. It is
responsible for capturing signals to be processed and delivering the
processed signals.
Examples: Audio video signal processing, telecommunication and multimedia
applications. SOP(Sum of Products) calculation, convolution, FFT(Fast Fourier
Transform), DFT(Discrete Fourier Transform), etc are some of the operation
performed by DSP.
RISC Vs CISC Processors/Controllers

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Harvard V/s Von-Neumann Processor/Controller Architecture


➢ Microprocessors/controllers based on the Von-Neumann architecture shares a
single common bus for fetching both instructions and data. Program
instructions and data are stored in a common main memory
➢ Microprocessors/controllers based on the Harvard architecture will have
separate data bus and instruction bus. This allows the data transfer and
program fetching to occur simultaneously on both buses
➢ With Harvard architecture, the data memory can be read and written while the
program memory is being accessed. These separated data memory and code
memory buses allow one instruction to execute while the next instruction is
fetched (“Pre- fetching”)

Program
Memory

Figure 1.8: Harvard vs Von-Neumann architecture

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Big-endian V/s Little-endian processors:


Endianness specifies the order in which the data is stored in the memory by processor
operations in a multi byte system (Processors whose word size is greater than one
byte). Suppose the word length is two byte then data can be stored in memory in two
different ways
• Higher order of data byte at the higher memory and lower order of data byte at
location just below the higher memory
• Lower order of data byte at the higher memory and higher order of data byte
at location just below the higher memory
• Little-endian means the lower-order byte of the data is stored in memory at
the lowest address, and the higher-order byte at the highest address. (The little
end comes first)
• Big-endian means the higher-order byte of the data is stored in memory at the
lowest address, and the lower-order byte at the highest address. (The big end
comes first.)

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Figure 1.9: Little- and Big-endian operation


Load Store Operation & Instruction Pipelining:
➢ The RISC processor instruction set is orthogonal and it operates on registers.
The memory access related operations are performed by the special
instructions load and store. If the operand is specified as memory location, the
content of it is loaded to a register using the load instruction.
➢ The instruction store stores data from a specified register to a specified memory
location
➢ The conventional instruction execution by the processor follows the Fetch-
Decode- Execute sequence
➢ During the decode operation the memory address bus is available and it is
possible to effectively utilize it for an instruction fetch, the processing speed
can be increased
➢ In its simplest form instruction pipelining refers to the overlapped execution
of instructions

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Figure 1.10: The Single stage pipelining concept


Application Specific Integrated Circuit (ASIC):
➢ A microchip designed to perform a specific or unique application. It is used as
replacement to conventional general purpose logic chips.
➢ ASIC integrates several functions into a single chip and thereby reduces the
system development cost
➢ Most of the ASICs are proprietary products. As a single chip, ASIC consumes
very small area in the total system and thereby helps in the design of smaller
systems with high capabilities/functionalities
➢ ASICs can be pre-fabricated for a special application or it can be custom
fabricated by using the components from a re-usable „building block‟ library
of components for a particular customer application
➢ Fabrication of ASICs requires a non-refundable initial investment (Non
Recurring Engineering (NRE) charges) for the process technology and
configuration expenses
➢ If the Non-Recurring Engineering Charges (NRE) is born by a third party and
the Application Specific Integrated Circuit (ASIC) is made openly available in
the market, the ASIC is referred as Application Specific Standard Product
(ASSP)
➢ The ASSP is marketed to multiple customers just as a general-purpose
product, but to a smaller number of customers since it is for a specific
application.

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Programmable Logic Devices (PLDs)


➢ Logic devices provide specific functions, including device-to-device
interfacing, data communication, signal processing, data display, timing and
control operations, and almost every other function a system must perform.
➢ Logic devices can be classified into two broad categories - Fixed and
Programmable. The circuits in a fixed logic device are permanent, they
perform one function or set of functions- once manufactured, they cannot be
changed.
➢ Programmable logic devices (PLDs) offer customers a wide range of logic
capacity, features, speed, and voltage characteristics - and these devices can
be re-configured to perform any number of functions at any time
➢ Designers can use inexpensive software tools to quickly develop, simulate,
and test their logic designs in PLD based design. The design can be quickly
programmed into a device, and immediately tested in a live circuit
➢ PLDs are based on re-writable memory technology and the device is
reprogrammed to change the design
➢ Two major types of programmable logic devices

Field Programmable Gate Arrays (FPGAs) and


Complex Programmable Logic Devices (CPLDs)
FPGAs:
FPGAs offer the highest amount of logic density, the most features, and the highest
performance.
➢ These advanced FPGA devices also offer features such as built-in hardwired
processors (such as the IBM Power PC), substantial amounts of memory,
clock management systems, and support for many of the latest, very fast
device-to-device signaling technologies
➢ FPGAs are used in a wide variety of applications ranging from data
processing and storage, to instrumentation, telecommunications, and digital
signal processing

CPLDs:
➢ CPLDs, by contrast, offer much smaller amounts of logic - up to about
10,000 gates

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➢ CPLDs offer very predictable timing characteristics and are therefore ideal for
critical control applications
➢ CPLDs such as the Xilinx Cool Runner series also require extremely low
amounts of power and are very inexpensive, making them ideal for cost-
sensitive, battery- operated, portable applications such as mobile phones and
digital handheld assistants
Commercial off the Shelf Component (COTS)
➢ A Commercial off-the-shelf (COTS) product is one which is used ‘as-is’.
➢ COTS products are designed in such a way to provide easy integration and
interoperability with existing system components
➢ Typical examples for the COTS hardware unit are Remote Controlled Toy Car
control unit including the RF Circuitry part, High performance, high
frequency microwave electronics (2 to 200 GHz), High bandwidth analog-to-
digital converters, Devices and components for operation at very high
temperatures, Electro-optic IR imaging arrays, UV/IR Detectors etc.
➢ A COTS component in turn contains a GPP / ASIP / ASIC / ASSP / PLD
➢ Advantages: Readily available in the market, cheap and cuts down
development time

1.9 Memory
Memory is an important part of an embedded system. The memory used in embedded
system can be either
1. Program Storage Memory (ROM)
2. Data memory (RAM)
Certain Embedded processors/controllers contain built in program memory and
data memory and this memory is known as on-chip memory
Program Storage Memory
➢ Stores the program instructions (CODE)
➢ Retains its contents even after the power to it is turned off. It is
generally known as Nonvolatile storage memory
➢ Depending on the fabrication, erasing and programming techniques they are
classified into

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Embedded System Design Module-1

Figure 1.11: Classification of ROM


Masked ROM (MROM)
➢ One-time programmable memory. Uses hardwired technology for storing
data. The device is factory programmed by masking and metallization process
according to the data provided by the end user
➢ The primary advantage of MROM is low cost for high volume production.
They are the least expensive type of solid-state memory
➢ Different mechanisms are used for the masking process of the ROM, like
• Creation of an enhancement or depletion mode transistor through
channel implant
• By creating the memory cell either using a standard transistor or a
high threshold transistor. In the high threshold mode, the supply
voltage required to turn ON the transistor is above the normal ROM
IC operating voltage. This ensures that the transistor is always off
and the memory cell stores always logic 0.
➢ The limitation with MROM based firmware storage is the inability to
modify the device firmware against firmware upgrades.
PROM / OTP
➢ Unlike MROM it is not pre-programmed by the manufacturer
➢ PROM/OTP has nichrome or polysilicon wires arranged in a matrix, these
wires can be functionally viewed as fuses
➢ It is programmed by a PROM programmer which selectively burns the
fuses according to the bit pattern to be stored
➢ Fuses which are not blown/burned represents a logic “1” where as fuses
which are blown/burned represents a logic “0”. The default state is logic “1”
➢ OTP is widely used for commercial production of embedded systems whose
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proto-typed versions are proven and the code is finalized


➢ It is a low-cost solution for commercial production.
➢ OTPs cannot be reprogrammed
EPROM
➢ Erasable Programmable Read Only (EPROM) memory gives the flexibility to
re- program the same chip
➢ EPROM stores the bit information by charging the floating gate of an FET
➢ Bit information is stored by using an EPROM Programmer, which applies
high voltage to charge the floating gate
➢ EPROM contains a quartz crystal window for erasing the stored information.
If the window is exposed to Ultra violet rays for a fixed duration, the entire
memory will be erased
➢ Even though the EPROM chip is flexible in terms of re-programmability, it
needs to be taken out of the circuit board and needs to be put in a UV eraser
device for 20 to 30 minutes
EEPROM
➢ Erasable Programmable Read Only (EPROM) memory gives the flexibility
to re- program the same chip using electrical signals
➢ The information contained in the EEPROM memory can be altered by
using electrical signals at the register/Byte level
➢ They can be erased and reprogrammed within the circuit
➢ These chips include a chip erase mode and in this mode they can be
erased in a few milliseconds
➢ It provides greater flexibility for system design
➢ The only limitation is their capacity is limited when compared with the
standard ROM (A few kilobytes).
FLASH
➢ FLASH memory is a variation of EEPROM technology
➢ It combines the re-programmability of EEPROM and the high capacity of
standard ROMs
➢ FLASH memory is organized as sectors (blocks) or pages
➢ FLASH memory stores information in an array of floating gate MOSFET
transistors
➢ The erasing of memory can be done at sector level or page level

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without affecting the other sectors or pages


➢ Each sector/page should be erased before re-programming
Read-Write Memory/Random Access Memory (RAM)
➢ RAM is the data memory or working memory of the controller/processor
➢ RAM is volatile, meaning when the power is turned off, all the contents are
destroyed
➢ RAM is a direct access memory, meaning we can access the desired memory
location directly without the need for traversing through the entire memory
locations to reach the desired memory position (i.e. Random Access of
memory location)

Figure 1.12: Classification of RAM


Static RAM (SRAM)
➢ Static RAM stores data in the form of Voltage. They are made up of flip-flops
➢ In typical implementation, an SRAM cell (bit) is realized using 6 transistors
(or 6 MOSFETs). Four of the transistors are used for building the latch (flip-
flop) part of the memory cell and 2 for controlling the access.
➢ Static RAM is the fastest form of RAM available. SRAM is fast in operation
due to its resistive networking and switching capabilities

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Embedded System Design Module-1

Figure 1.13: SRAM Implementation


Dynamic RAM (DRAM)
➢ Dynamic RAM stores data in the form of charge. They are made up of
MOS transistor gates
➢ The advantages of DRAM are its high density and low cost compared to SRAM
➢ The disadvantage is that since the information is stored as charge it gets
leaked off with time and to prevent this, they need to be refreshed periodically
➢ Special circuits called DRAM controllers are used for the refreshing operation.
The refresh operation is done periodically in milliseconds interval
X

+
-

Figure 1.14: DRAM Implementation

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Non Volatile RAM (NVRAM)


➢ Random access memory with battery backup
➢ It contains Static RAM based memory and a minute battery for providing
supply to the memory in the absence of external power supply
➢ The memory and battery are packed together in a single package
➢ NVRAM is used for the non volatile storage of results of operations or for
setting up of flags etc
➢ The life span of NVRAM is expected to be around 10 years
➢ DS1744 from Maxim/Dallas is an example for 32KB NVRAM
➢ Memory selection for Embedded Systems: Selection of suitable memory is
very much essential step-in high-performance applications, because the
challenges and limitations of the system performance are often decided upon
the type of memory architecture.
➢ Systems memory requirement depend primarily on the nature of the
application that is planned to run on the system.
➢ Memory performance and capacity requirement for low cost systems are
small, whereas memory throughput can be the most critical requirement in a
complex, high performance system.
➢ Following are the factors that are to be considered while selecting the
memory devices,
• Speed
• Data storage size and capacity
• Bus width
• Power consumption
• Cost

1.10 Sensors & Actuators


➢ Embedded system is in constant interaction with the real world
➢ Controlling/monitoring functions executed by the embedded system is
achieved in accordance with the changes happening to the Real World.
➢ The changes in the system environment or variables are detected by the
sensors connected to the input port of the embedded system.
➢ If the embedded system is designed for any controlling purpose, the system
will produce some changes in controlling variable to bring the controlled
variable to the desired value.

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➢ It is achieved through an actuator connected to the out port of the embedded


system.
Sensor:
➢ A transducer device which converts energy from one form to another for any
measurement or control purpose. Sensors acts as input device Eg. Hall Effect
Sensor which measures the distance between the cushion and magnet in the
Smart Running shoes from adidas
➢ Example: IR, humidity , PIR(passive infra red) , ultrasonic , piezoelectric ,
smoke sensors
Actuator:
➢ A form of transducer device (mechanical or electrical) which
converts signals to corresponding physical action (motion).
➢ Actuator acts as an output device
➢ Example: Micro motor actuator which adjusts the position of the
cushioning element in the Smart Running shoes from adidas.
The I/O Subsystem:
➢ The I/O subsystem of the embedded system facilitates the interaction
of the embedded system with external world
➢ The interaction happens through the sensors and actuators
connected to the Input and output ports respectively of the
embedded system
➢ The sensors may not be directly interfaced to the Input ports, instead they
may be interfaced through signal conditioning and translating
systems like ADC.
Light Emitting Diode (LED)
➢ LED is a p-n junction diode and contains a CATHODE and ANODE For
functioning the anode is connected to +ve end of power supply and cathode is
connected to –ve end of power supply.
➢ The maximum current flowing through the LED is limited by connecting a
RESISTOR in series between the power supply and LED as shown in the
figure below

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Embedded System Design Module-1
Figure 1.15: LED Interfacing
There are two ways to interface an LED to a microprocessor/microcontroller:
➢ The Anode of LED is connected to the port pin and cathode to Ground : In
this approach the port pin sources the current to the LED when it is at logic
high(ie. 1).
➢ The Cathode of LED is connected to the port pin and Anode to Vcc : In this
approach the port pin sources the current to the LED when it is at logic high
(ie. 1). Here the port pin sinks the current and the LED is turned ON when the
port pin is at Logic low (ie. 0)

7-Segment LED Display


➢ The 7 – segment LED display is an output device for displaying alpha numeric
characters
➢ It contains 8 light-emitting diode (LED) segments arranged in a special form.
Out of the 8 LED segments, 7 are used for displaying alpha numeric
characters
➢ The LED segments are named A to G and the decimal point LED
segment is named as DP
➢ The LED Segments A to G and DP should be lit accordingly to display
numbers and characters
➢ The 7 – segment LED displays are available in two different configurations,
namely; Common anode and Common cathode
➢ In the Common anode configuration, the anodes of the 8 segments are
connected commonly whereas in the Common cathode configuration, the 8
LED segments share a common cathode line

Figure 1.16:7 Segment LED Display

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Embedded System Design Module-1

➢ Based on the configuration of the 7 – segment LED unit, the LED segment
anode or cathode is connected to the Port of the processor/controller in the
order, A‟ segment to the Least significant port Pin and DP segment to the
most significant Port Pin.
➢ The current flow through each of the LED segments should be limited to the
maximum value supported by the LED display unit

Figure 1.17: Common anode and cathode configuration of a 7-segment LED Display
Optocoupler
➢ Optocoupler is a solid-state device to isolate two parts of a circuit.
➢ Optocoupler combines an LED and a photo-transistor in a single housing
(package)
➢ In electronic circuits, optocoupler is used for suppressing interference in data
communication, circuit isolation, High voltage separation, simultaneous
separation and intensification signal etc.

Vcc

LED AT89C51 LED


I/p Port Pin
interface O/p
Port interface
Photo-transistor Pin Photo-
transistor
Microcontrolle Opto-
IC MCT2M r Coupler IC
Figure 1.18: Optocoupler in input and output circuit MCT2M
Stepper Motor:
➢ Stepper motor is an electro mechanical device which generates discrete
displacement (motion) in response to dc electrical signals LED O/P interface
➢ It differs from the normal dc motor in its operation. The dc motor produces
25
Embedded System Design Module-1

continuous rotation on applying dc voltage whereas a stepper motor produces


discrete rotation in response to the dc voltage applied to it
➢ Stepper motors are widely used in industrial embedded applications,
consumer electronic products and robotics control systems
➢ The paper feed mechanism of a printer/fax makes use of stepper
motors for its functioning.
➢ Based on the coil winding arrangements, a two phase stepper motor is classified
into
➢ Unipolar
➢ Bipolar
➢ Unipolar: A unipolar stepper motor contains two windings per phase. The
direction of rotation (clockwise or anticlockwise) of a stepper motor is
controlled by changing the direction of current flow. Current in one direction
flows through one coil and in the opposite direction flows through the other
coil. It is easy to shift the direction of rotation by just switching the terminals
to which the coils are connected.
➢ Bipolar: A bipolar stepper motor contains single winding per phase. For
reversing the motor rotation the current flow through the windings is reversed
dynamically. It requires complex circuitry for current flow reversal.

Figure 1.19:2-phase unipolar stepper motor

26
Embedded System Design Module-1

Figure 1.20: stator winding details for 2-phase unipolar stepper motor

2 Phase Unipolar Stepper Motor – Interfacing


➢ Depending on the current and voltage requirements, special driving
27
Embedded System Design Module-1

circuits are required to interface the stepper motor with microcontroller.


➢ Stepper motor driving ICs like ULN2803 or simple transistor based driving
circuit can be used for interfacing stepper motors with processor/controller

Port A
Pins M

Driver IC C
Microcontrolle
r ULN2803 B D

Vcc
GND Vcc

Figure 1.21 : Interfacing of stepper motor through driver circuit

Relay
➢ An electro mechanical device which acts as dynamic path selectors for
signals and power.
➢ The Relay unit contains a relay coil made up of insulated wire on a metal
core and a metal armature with one or more contacts.
➢ Relay works on electromagnetic principle.
➢ When a voltage is applied to the relay coil, current flows through the coil,
which in turn generates a magnetic field
➢ The magnetic field attracts the armature core and moves the contact point.
➢ The movement of the contact point changes the power/signal flow path.

Figure 1.21: Relay Configuration


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Embedded System Design Module-1

The Relay is normally controlled using a relay driver circuit connected to the port pin of
the processor/controller

Vcc

Load

Pin

Figure 1.22: Transistor-based relay driving circuit


Piezo Buzzer:
➢ It is a piezoelectric device for generating audio indications in embedded
applications.
➢ A Piezo buzzer contains a piezoelectric diaphragm which produces
audible sound in response to the voltage applied to it.
➢ Piezoelectric buzzers are available in two types
1. Self-driving 2. External driving
➢ Self-driving contains are the necessary components to generate sound at a
predefined tone.
➢ External driving piezo Buzzers supports the generation of different tones.
➢ The tone can be varied by applying a variable pulse train to the piezoelectric
buzzer.
➢ A Piezo Buzzer can be directly interfaced to the port pin of the
processor/Controller.

Push button switch:


➢ Push Button switch is an input device
➢ Push button switch comes in two configurations, namely “Push to Make” and
“Push to Break”
➢ The switch is normally in the open state and it makes a circuit contact when it
29
Embedded System Design Module-1

is pushed or pressed in the “Push to Make” configuration.


➢ In the “Push to Break” configuration, the switch normally in the closed state
and it breaks the circuit contact when it is pushed or pressed

Figure 1.23: Push Button switch configuration


Keyboard
keyboard is an input device for user interfacing. Figure illustrates the connection of keys
in a matrix keyboard.In a matrix keyboard, the keys are arranged in matrix fashion (i.e.
they are connected in a row and column style). For detecting a key press. the keyboard
uses the scanning technique, where each row of the matrix is pulled low and the columns
are read. After reading the status of each columns corresponding to a row, the row is
pulled high and the next row is pulled low and the status of the columns arc read. This
process is repeated until the scanning for all rows are completed. When a row is pulled
low and if a key connected to the row is pressed, reading the column to which the key is
connected will give logic 0. Since keys arc mechanical devices, there is a possibility for
de-bounce issues, which may give multiple key press effect for a single key press. To
prevent this. a proper key de-bouncing technique should be applied. Hardware key de-
bouncer circuits and software key de-bounce techniques are the key de-bouncing
techniques available. The software key dc-bouncing technique doesn't require any
additional hardware and is easy to implement. In the software de-bouncing technique. on
detecting a key-press. the key is read again after a de-bounce delay. If the key press is a
genuine one, the state of the key will remain as 'pressed' on the second read also. Pull-up
resistors are connected to the column lines to limit the current that flows to the Row line
on a key press.

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Embedded System Design Module-1
Figure 1.24: Matrix keyboard Interfacing
Programmable Peripheral Interface (PPI)
➢ PPI devices are used for extending the I/O capabilities of processors
/controllers 8255A is a popular PPI device for 8 bit processors/controllers
➢ 8255A supports 24 I/O pins and these I/O pins can be grouped as either
(i) Three 8-bit parallel ports (Port A, Port B and Port C) or
(ii) Two 8 bit parallel ports (Port A and Port B) with Port C in any one
of the following configurations
▪ As 8 individual I/O pins
▪ Two 4bit Ports namely Port CUPPER (CU) and Port CLOWER (CL)
➢ The Configuration of ports is done through the Control Register of 8255A

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Embedded System Design Module-1

Processor/ 82C55
Controller Data Bus D0….D7 A
Data Bus D0….D7
Port Pins 34 to 27
Latch
(Eg: A0 Pin 9 PA0….PA7
74LS373) A1 Pin 8 Port A
ALE
A2….A7 PB0….PB7
Port B
Higher
Order Address Address
Address CS\ Pin 6
Bus decoder PC0….PC7
(A8….A15) Port C
RD RD\ Pin 5
\ WR\ Pin 36
WR RESET Pin 35
\
Figure1.25: Interfacing of 8255 with Microprocessor

1.11 Communication Interface


➢ Communication interface is essential for communicating with various
subsystems of the embedded system and with the external world.
➢ For an embedded product, the communication interface can be viewed in
two different perspectives:
➢ Onboard Communication Interface (Device/board level communication
interface):
➢ The communication channel which interconnects the various components
within an embedded product is referred as Device/board level communication
interface (Onboard Communication Interface)
➢ E.g.: Serial interfaces like I2C, SPI, UART, 1-Wire, etc. and parallel
bus interface.
External Communication Interface (Product level communication interface):
➢ The communication channel which interconnects the embedded product with
the external world is called Product level communication interface (External
Communication Interface)
➢ The external communication interface can be either wired media or wireless
media and it can be a serial or parallel interface.
E.g.: Wireless interfaces like Infrared (IR), Bluetooth (BT), Wireless LAN (Wi- Fi),
Radio Frequency waves (RF), GPRS, etc. and wired interfaces like RS- 232C/RS-
422/RS-485, USB, Ethernet IEEE 1394 port, Parallel port, CF-II interface, SDIO,
PCMCIA, etc.

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Embedded System Design Module-1

Device/board level or on board communication interfaces:


I2C (Inter Integrated Circuit) Bus:
➢ The Inter Integrated Circuit Bus (I2C or I 2 C Pronounced 'I square
C') is a synchronous bi-directional half duplex two wire serial interface
bus.
➢ (Half duplex - one-directional communication at a given point of time)
➢ The concept of I2C bus was developed by Philips Semiconductors in the
early 1980s.
➢ The original intention of I2C was to provide an easy way of
connection between a microprocessor/microcontroller system and the
peripheral chips in television sets.
➢ The I2C bus comprise of two bus lines:
▪ Serial Clock (SCL line) – responsible for generating synchronization
clock pulses
▪ Serial Data (SDA line) – responsible for transmitting the serial data
across devices
➢ I2C bus is a shared bus system to which many number of I2C devices can
be connected. Devices connected to the I2C bus can act as either ‘Master’
device or ‘Slave’ device
➢ The ‘Master’ device is responsible for controlling the communication by
initiating/terminating data transfer, sending data and generating necessary
synchronization clock pulses
➢ ‘Slave’ devices wait for the commands from the master and respond upon
receiving the commands
➢ ‘Master’ and ‘Slave’ devices can act as either transmitter or receiver
➢ Regardless whether a master is acting as transmitter or receiver, the
synchronization clock signal is generated by the ‘Master’ device
only
➢ I2C supports multi masters on the same bus

The following bus interface diagram illustrates the connection of master and slave
devices on the I2C bus

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Embedded System Design Module-1

Figure 1.26:I2C Bus Interfacing


The I2C bus interface is built around an input buffer and an open drain or
collector transistor.
➢ When the bus is in the idle state, the open drain/collector transistor will be
in the floating state and the output lines (SDA and SCL) switch to the
'High Impedance' state.
➢ For proper operation of the bus, both the bus lines should be pulled to the
supply voltage (+5 V for TTL family and +3.3V for CMOS family
devices) using pull-up resistors.
➢ With pull-up resistors, the output lines of the bus in the idle state will be
'HIGH'
➢ The address of a I2C device is assigned by hardwiring the address lines of
the device to the desired logic level. Done at the time of designing the
embedded hardware.
➢ The sequence of operations for communicating with an I2C slave device is
listed below:
1. The master device pulls the clock line (SCL) of the bus to 'HIGH'
2. The master device pulls the data line (SDA) 'LOW', when the SCL
line is at logic 'HIGH' (This is the 'Start' condition for data transfer)
Serial Peripheral Interface (SPI) Bus:
➢ The Serial Peripheral Interface Bus (SPI) is a synchronous bi-directional
full duplex four wire serial interface bus.
➢ The concept of SPI is introduced by Motorola.
➢ SPI is a single master multi-slave system. It is possible to have a system
where more than one SPI device can be master, provided the condition

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Embedded System Design Module-1

only one master device is active at any given point of time, is satisfied.
➢ SPI requires four signal lines for communication.
▪ Master Out Slave In (MOSI): Signal line carrying the data from
master to slave device. It is also known as Slave Input/Slave Data
In (SI/SDI)
▪ Master In Slave Out (MISO): Signal line carrying the data from
slave to master device. It is also known as Slave Output (SO/SDO)
▪ Serial Clock (SCLK) :Signal line carrying the clock signals
▪ Slave Select (SS/) : Signal line for slave device select.
It is an active low signal
➢ The bus interface diagram shown in the figure illustrates the connection
of master and slave devices on the SPI bus.

Figure 1.27 :SPI Bus Interfacing


➢ The master device is responsible for generating the clock signal.
➢ Master device selects the required slave device by asserting the
corresponding slave device’s slave select signal ‘LOW’. The data out line
(MISO) of all the slave devices when not selected floats at high impedance
state
➢ The serial data transmission through SPI Bus is fully configurable.
➢ The Serial Peripheral Control Register holds the various configuration
parameters like master/slave selection for the device, baudrate selection for
communication, clock signal control etc. The status register holds the
status of various conditions for transmission and reception.
➢ SPI works on the principle of ‘Shift Register’. The master and slave
devices contain a special shift register for the data to transmit or receive.
The size of the shift register is device dependent. Normally it is a multiple
35
Embedded System Design Module-1

of 8.
➢ During transmission from the master to slave, the data in the master’s shift
register is shifted out to the MOSI pin and it enters the shift register of the
slave device through the MOSI pin of the slave device. At the same time
the shifted out data bit from the slave device’s shift register enters the shift
register of the master device through MISO pin

Universal Asynchronous Receiver Transmitter (UART)


➢ Universal Asynchronous Receiver Transmitter (UART) based data
transmission is an asynchronous form of serial data transmission.
➢ It doesn't require a clock signal to synchronise the transmitting end and
receiving end for transmission.
➢ Instead it relies upon the pre-defined agreement between the transmitting
device and receiving device.
➢ The serial communication settings (Baudrate, number of bits per byte, parity,
number of start bits and stop bit and flow control) for both transmitter and
receiver should be set as identical
➢ The start and stop of communication are indicated through inserting special
bits in the data stream.
➢ While sending a byte of data, a start bit is added first and a stop bit is added at
the end of the bit stream. The least significant bit of the data byte follows the
'start' bit.
➢ The 'start' bit informs the receiver that a data byte is about to arrive. The
receiver device starts polling its 'receive line' as per the baud rate settings.
➢ The receiver unit polls the receiver line at exactly half of the time slot available
for the bit.
➢ If parity is enabled for communication, the UART of the transmitting device
adds a parity bit (bit value is 1 for odd number of 1s in the transmitted bit
stream and 0 for even number of 1s).
➢ The UART of the receiving device calculates the parity of the bits received
and compares it with the received parity bit for error checking.
➢ The UART of the receiving device discards the 'Start', 'Stop' and 'Parity’ bit
from the received bit stream and converts the received serial bit data to a word
➢ In the case of 8 bits/byte, the byte is formed with the received 8 bits with the

36
Embedded System Design Module-1

first received bit as the LSB and last received data bit as MSB.
➢ For proper communication, the 'Transmit line' of the sending device
should be connected to the 'Receive line' of the receiving device.
➢ In addition to the serial data transmission function, UART provides
hardware handshaking signal support for controlling the serial data flow.

Figure 1.28:UART Interfacing

1-Wire Interface
➢ 1-wire interface is an asynchronous half-duplex communication protocol
developed by Maxim Dallas Semiconductor.
➢ It is also known as Dallas 1-Wire protocol.
➢ It makes use of only a single signal line (wire) called DQ for
communication and follows the master-slave communication model.
➢ One of the key feature of 1-wire bus is that it allows power to be sent along
the signal wire as well.
➢ The slave devices incorporate internal capacitor (typically of the order of
800 pF) to power the device from the signal line.
➢ The 1-wire interface supports a single master and one or more slave devices
on the bus.
➢ The bus interface diagram shown in the figure illustrates the connection of
master and slave devices on the 1-wire bus.

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Embedded System Design Module-1

Figure1.29:1-Wire Interface Bus


➢ Every 1-wire device contains a globally unique 64bit identification number
stored within it.
➢ This unique identification number can be used for addressing individual
devices present on the bus in case there are multiple slave devices
connected to the 1 -wire bus.
➢ The identifier has three parts: an 8-bit family code, a 48-bit serial number
and an 8-bit CRC computed from the first 56 bits.
➢ The sequence of operation for communicating with a 1-wire slave device is
listed below:
1. The master device sends a 'Reset' pulse on the 1-wire bus.
2. The slave device(s) present on the bus respond with a 'Presence'
pulse.
3. The master device sends a ROM command (Net Address Command
followed by the 64 bit address of the device). This addresses the slave
device(s) to which it wants to initiate a communication.
4. The master device sends a read/write function command to
read/write the internal memory or register of the slave device.
5. The master initiates a Read data/Write data from the device or to the
device.
➢ All communication over the 1 -wire bus is master initiated.
➢ The communication over the 1-wire bus is divided into timeslots of 60
microseconds.
➢ The 'Reset' pulse occupies 8 time slots. For starting a communication, the
master asserts the reset pulse by pulling the 1-wire bus 'LOW' for at least 8

38
Embedded System Design Module-1

time slots (480 µs).


➢ If a 'slave' device is present on the bus and is ready for communication it
should respond to the master with a 'Presence' pulse, within 60 µs of the
release of the 'Reset' pulse by the master.
➢ The slave device(s) responds with a 'Presence' pulse by pulling the 1-wire
bus 'LOW' for a minimum of 1 time slot (60 µs).
➢ For writing a bit value of 1 on the 1-wire bus, the bus master pulls the bus
for 1 to 15 µs and then releases the bus for the rest of the time slot.
➢ A bit value of ‘0' is written on the bus by master pulling the bus for a
minimum of 1 time slot (60 µs) and a maximum of 2 time slots (120 µs).
➢ To Read a bit from the slave device, the master pulls the bus 'LOW' for 1 to
15 µs.
➢ If the slave wants to send a bit value ‘1' in response to the read request
from the master, it simply releases the bus for the rest of the time slot.
➢ If the slave wants to send a bit value '0', it pulls the bus 'LOW' for the rest of
the time slot.

Parallel Interface

➢ The on-board parallel interface is normally used for communicating with


peripheral devices which are memory mapped to the host of the system.
➢ The host processor/controller of the embedded system contains a parallel
bus and the device which supports parallel bus can directly connect to this
bus system.
➢ The communication through the parallel bus is controlled by the control
signal interface between the device and the host.
➢ The Control Signals for communication includes Read/Write signal and
device select signal. The device normally contains a device select line and
the device becomes active only when this line is asserted by the host
processor.
➢ The direction of data transfer (Host to Device or Device to Host) can be
controlled through the control signal lines for 'Read' and 'Write'.
➢ Only the host processor has control over the 'Read' and 'Write' control
signals.

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Embedded System Design Module-1

➢ The device is normally memory mapped to the host processor and a range
of address is assigned to it.
➢ An address decoder circuit is used for generating the chip select signal for
the device.
➢ When the address selected by the processor is within the range assigned for
the device, the decoder circuit activates the chip select line and thereby the
device becomes active.
➢ The processor then can read or write from or to the device by asserting the
corresponding control line (RD\ and WR\ respectively).
➢ The bus interface diagram shown in the figure illustrates the interfacing of
devices through parallel interface.

Figure1.30: Parallel Interface Bus


➢ Parallel communication is host processor initiated.
➢ If a device wants to initiate the communication, it can inform the same
to the processor through interrupts.
➢ For this, the interrupt line of the device is connected to the interrupt
line of the processor and the corresponding interrupt is enabled in the host
processor.
➢ The width of the parallel interface is determined by the data bus width
of the host processor.
➢ It can be 4 bit, 8 bit, 16 bit, 32 bit or 64 bit etc.
➢ The bus width supported by the device should be same as that of the host
processor.
➢ Parallel data communication offers the highest speed for data transfer.

40
Embedded System Design Module-1

External Communication Interfaces


RS-232 C & RS-485
➢ RS-232 C (Recommended Standard number 232, revision C) is a legacy,
full duplex, wired, asynchronous serial communication interface.
➢ The RS-232 interface was developed by the Electronics Industries
Association (EIA) during the early 1960s.
➢ RS-232 extends the UART communication signals for external data
communication.
➢ UART uses the standard TTL/CMOS logic (Logic ‘High’ corresponds to
bit value 1 and Logic ‘Low’ corresponds to bit value 0) for bit
transmission whereas RS-232 follows the EIA standard for bit
transmission.
➢ As per the EIA standard, a logic ‘0’ is represented with voltage between +3
and +25V and a logic ‘1’ is represented with voltage between -3 and -25 V.
➢ In EIA standard, logic ‘0’ is known as 'Space' and logic ‘1’ as ‘Mark’.
➢ The RS-232 interface defines various handshaking and control signals for
communication apart from the 'Transmit' and 'Receive' signal lines for data
communication.
➢ RS-232 supports two different types of connectors:
• DB-9: 9-Pin connector
• DB-25: 25-Pin connector.

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Embedded System Design Module-1

➢ The pin details for the two connectors are explained in the following table:

➢ RS-232 is a point-to-point communication interface and the devices


involved in RS-232 communication are called 'Data Terminal
Equipment (DTE)' and 'Data Communication Equipment (DCE)’.
➢ If no data flow control is required, only TXD and RXD signal lines and
ground line (GND) are required for data transmission and reception.
➢ The RXD pin of DCE should be connected to the TXD pin of DTE and
vice versa for proper data transmission.
➢ If hardware data flow control is required for serial transmission, various
control signal lines of the RS-232 connection are used appropriately.
➢ The Request to Send (RTS) and Clear to Send (CTS) signals co-
ordinate the communication between DTE and DCE.
➢ Whenever the DTE has a data to send, it activates the RTS line and if
the DCE is ready to accept the data, it activates the CTS line.
➢ The Data Terminal Ready (DTR) signal is activated by DTE when it is
ready to accept data.
➢ The Data Set Ready (DSR) is activated by DCE when it is ready for
establishing a communication link.
➢ DTR should be in the activated state before the activation of DSR. The
Data Carrier Detect (DCD) control signal is used by the DCE to indicate

42
Embedded System Design Module-1

the DTE that a good signal is being received.


➢ Ring Indicator (RI) is a modem specific signal line for indicating an
incoming call on the telephone line.
➢ As per the EIA standard RS-232 C supports baudrates up to 20Kbps
(Upper limit 19.2 Kbps)
➢ The commonly used baudrates by devices are 300bps, 1200bps,
2400bps, 9600bps,11.52Kbps and 19.2Kbps. 9600 is the popular
baudrate setting used for PC communication.
➢ The maximum operating distance supported by RS-232 is 50 feet at
the highest supported baudrate.
➢ RS-422 is another serial interface standard from EIA for
differential data communication. It supports data rates up to 100Kbps and
distance up to 400 ft.
➢ RS-422 supports multi-drop communication with one transmitter
device and receiver devices up to 10.
➢ RS-485 is the enhanced version of RS-422 and it supports multi-drop
communication with up to 32 transmitting devices (drivers) and 32
receiving devices on the bus.
➢ The communication between devices in the bus uses the 'addressing'
mechanism to identify slave devices.
Universal Serial Bus (USB)

➢ Universal Serial Bus (USB) is a wired high speed serial bus for data
communication. The first version of USB (USB 1.0) was released in 1995.
➢ The USB communication system follows a star topology with a USB host at
the centre and one or more USB peripheral devices/USB hosts connected to it.
➢ A USB host can support connections up to 127, including slave peripheral
devices and other USB hosts.
Figure illustrates the star topology for USB device connection.

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Embedded System Design Module-1

Figure 1.31:USB Device Connection Topology


➢ USB transmits data in packet format. Each data packet has a standard
format. The USB communication is a host initiated one.
➢ The USB host contains a host controller which is responsible for
controlling the data communication, including establishing connectivity
with USB slave devices, packetizing and formatting the data.
➢ There are different standards for implementing the USB Host Control
interface:
• Open Host Control Interface (OHCI)
• Universal Host Control Interface (UHCI)
➢ The physical connection between a USB peripheral device and master
device is established with a USB cable.
➢ The USB cable supports communication distance of up to 5 metres.
➢ The USB standard uses two different types of connector at the ends of the
USB cable for connecting the USB peripheral device and host device.
➢ 'Type A' connector is used for upstream connection (connection with host)
and Type B connector is used for downstream connection (connection with
slave device).
➢ The USB connector present in desktop PCs or laptops are examples for
'Type A' USB connector.

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Embedded System Design Module-1

Both Type A and Type B connectors contain 4 pins for communication.


➢ Each USB device contains a Product ID (PID) and a Vendor ID (VID).
• Embedded into the USB chip by the USB device manufacturer.
• The VID for a device is supplied by the USB standards forum.
• PID and VID are essential for loading the drivers corresponding
to a USB device for communication.

➢ USB supports four different types of data transfers:


➢ Control transfer : Used by USB system software to query, configure
and issue commands to the USB device.
➢ Bulk transfer : Used for sending a block of data to a device.
• Supports error checking and correction.
• Transferring data to a printer is an example for bulk transfer.
➢ Isochronous data transfer : Used for real-time data communication.
• Data is transmitted as streams in real-time.
• Doesn't support error checking and re-transmission of
data in case of any transmission loss.
• All streaming devices like audio devices and medical equipment for data
collection make use of the isochronous transfer.
➢ Interrupt transfer : Used for transferring small amount of data.
• Interrupt transfer mechanism makes use of polling technique to see
whether the USB device has any data to send.
• The frequency of polling is determined by the USB device and it varies
from 1 to 255 milliseconds.
• Devices like Mouse and Keyboard, which transmits fewer amounts
of data, uses Interrupt transfer.
IEEE 1394 (Firewire)
➢ IEEE 1394 is a wired, isochronous high speed serial communication bus.
➢ It is also known as High Performance Serial Bus (HPSB).
➢ The research on 1394 was started by Apple Inc. in 1985 and the standard
45
Embedded System Design Module-1

for this was coined by IEEE.


➢ The implementation of 1394 is available from various players with different
names:
▪ Firewire is the implementation from Apple Inc
▪ i.LINK is the implementation from Sony Corporation
▪ Lynx is the implementation from Texas Instruments
➢ 1394 supports peer-to-peer connection and point-to-multipoint
communication allowing 63 devices to be connected on the bus in a tree
topology.
➢ 1394 is a wired serial interface and it can support a cable length of up
to 15 feet for interconnection.
➢ The 1394 standard supports a data rate of 400 to 3200 Mbits/second.
➢ The IEEE 1394 uses differential data transfer.
o It increases the noise immunity.
➢ The interface cable supports 3 types of connectors, namely; 4-pin
connector, 6- pin connector (alpha connector) and 9 pin connector (beta
connector).
o The 6 and 9 pin connectors carry power also to support external
devices.
o It can supply unregulated power in the range of 24 to 30V.

➢ The table given below illustrates the pin details for 4, 6 and 9 pin
connectors.

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Embedded System Design Module-1

➢ There are two differential data transfer lines A and B per connector.
➢ In a 1394 cable, normally the differential lines of A are connected to B
(TPA+ to TPB+ and TPA– to TPB– ) and vice versa.
➢ 1394 is a popular communication interface for connecting embedded
devices like Digital Camera, Camcorder, Scanners to desktop computers
for data transfer and storage.
➢ IEEE 1394 doesn't require a host for communicating between devices. For
example, you can directly connect a scanner with a printer for printing.
Infrared (IrDA)
➢ Infrared (IrDA) is a serial, half duplex, line of sight based wireless
technology for data communication between devices.
➢ It is in use from the olden days of communication and you may be very
familiar with it. E.g.: The remote control of TV, VCD player, etc. works
on Infrared.
➢ Infrared communication technique uses infrared waves of the
electromagnetic spectrum for transmitting the data.
➢ It supports point-point and point-to-multipoint communication,
provided all devices involved in the communication are within the line of
sight.
➢ The typical communication range for IrDA lies in the range 10 cm to 1 m.
The range can be increased by increasing the transmitting power of the IR
device.
➢ IR supports data rates ranging from 9600bits/second to 16Mbps.
➢ Depending on the speed of data transmission IR is classified into:
• Serial IR (SIR) – supports data rates ranging from 9600bps to
115.2kbps.
• Medium IR (MIR) – supports data rates of 0.576Mbps and
1.152Mbps.
• Fast IR (FIR) – supports data rates up to 4Mbps.
• Very Fast IR (VFIR) – supports high data rates up to 16Mbps.
• Ultra Fast IR (UFIR) – targeted to support a data rate up to
100Mbps.
➢ IrDA communication involves a transmitter unit for transmitting the data
over IR and a receiver for receiving the data.

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Embedded System Design Module-1

➢ Infrared Light Emitting Diode (LED) is the IR source for transmitter and at
the receiving end a photodiode acts as the receiver.
➢ Both transmitter and receiver unit will be present in each device supporting
IrDA communication for bidirectional data transfer. Such IR units are
known as 'Transceiver’.
➢ Certain devices like a TV remote control always require unidirectional
communication and so they contain either the transmitter or receiver unit.
The remote control unit contains the transmitter unit and TV contains the
receiver unit.
➢ Infrared Data Association (IrDA) is the regulatory body responsible for
defining and licensing the specifications for IR data communication.
➢ IR communication has two essential parts: a physical link part and a
protocol part.
➢ The physical link is responsible for the physical transmission of data
between devices supporting IR communication. Protocol part is
responsible for defining the rules of communication.
➢ The physical link works on the wireless principle making use of Infrared
for communication.
➢ IrDA is a popular interface for file exchange and data transfer in low cost
devices.
➢ IrDA was the prominent communication channel in mobile phones before
Bluetooth's existence.
Bluetooth (BT)
➢ Bluetooth is a low cost, low power, short range wireless technology for
data and voice communication.
➢ Bluetooth was first proposed by Ericsson in 1994.
➢ Bluetooth operates at 2.4GHz of the Radio Frequency spectrum and
uses the Frequency Hopping Spread Spectrum (FHSS) technique for
communication.
➢ It supports a data rate of up to 1Mbps and a range of approximately 30
feet for data communication.
➢ Bluetooth communication has two essential parts – a physical link part and a
protocol part.
➢ The physical link is responsible for the physical transmission of data

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Embedded System Design Module-1

between devices supporting Bluetooth communication. The protocol part is


responsible for defining the rules of communication.
➢ The physical link works on the wireless principle making use of RF waves
for communication.
➢ Bluetooth enabled devices essentially contain a Bluetooth wireless radio
for the transmission and reception of data.
➢ The rules governing the Bluetooth communication is implemented in the
'Bluetooth protocol stack’. The Bluetooth communication IC holds the
stack.
➢ Each Bluetooth device will have a 48 bit unique identification number.
➢ Bluetooth communication follows packet-based data transfer.
➢ Bluetooth supports point-to-point (device to device) and point-to-
multipoint (device to multiple device broadcasting) wireless
communication.
➢ The point-to-point communication follows the master-slave relationship. A
Bluetooth device can function as either master or slave.
➢ When a network is formed with one Bluetooth device as master and more
than one device as slaves, it is called a Piconet. A Piconet supports a
maximum of seven slave devices.
➢ Bluetooth is the favourite choice for short range data communication in
handheld embedded devices.
➢ Bluetooth technology is very popular among cell phone users as they are
the easiest communication channel for transferring ringtones, music files,
pictures, media files, etc. between neighbouring Bluetooth enabled phones.
➢ The Bluetooth standard specifies the minimum requirements that
a Bluetooth device must support for a specific usage scenario.
➢ The specifications for Bluetooth communication is defined and licensed by
the standards body 'Bluetooth Special Interest Group (SIG)'.

Wi-Fi
➢ Wi-Fi or Wireless Fidelity is the popular wireless communication
technique for networked communication of devices.
➢ Wi-Fi follows the IEEE 802.11 standard.
➢ Wi-Fi is intended for network communication and it supports Internet

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Embedded System Design Module-1

Protocol (IP) based communication.


➢ It is essential to have device identities in a multipoint communication to
address specific devices for data communication.
➢ In an IP based communication each device is identified by an IP address,
which is unique to each device on the network.
➢ Wi-Fi based communications require an intermediate agent called Wi-Fi
router/Wireless Access point to manage the communications.
➢ The Wi-Fi router is responsible for restricting the access to a network,
assigning IP address to devices on the network, routing data packets to the
intended devices on the network.
➢ Wi-Fi enabled devices contain a wireless adaptor for transmitting and
receiving data in the form of radio signals through an antenna.
➢ The hardware part of it is known as Wi-Fi Radio.
➢ Wi-Fi operates at 2.4 GHz or 5 GHz of radio spectrum and they co-exist
with other ISM band devices like Bluetooth.
➢ Figure illustrates the typical interfacing of devices in a Wi-Fi network.

➢ For communicating with devices over a Wi-Fi network, the device when
its Wi-Fi radio is turned ON, searches the available Wi-Fi network in its
vicinity and lists out the Service Set Identifier (SSID) of the available
networks.
➢ If the network is security enabled, a password may be required to connect
to a particular SSID.
➢ Wi-Fi employs different security mechanisms like Wired Equivalency
Privacy (WEP), Wireless Protected Access (WPA), etc. for securing the

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Embedded System Design Module-1

data communication.
➢ Wi-Fi supports data rates ranging from 1 Mbps to 1.73 Gbps depending on
the standards (802.11a/b/g/n) and access/modulation method.
➢ Depending on the type of antenna and usage location (indoor/outdoor),Wi-
Fi offers a range of 100 to 300 feet.
ZigBee
➢ ZigBee is targeted for low power, low cost, low data rate and secure
applications for Wireless Personal Area Networking (WPAN)
➢ The ZigBee specifications support a robust mesh network containing
multiple nodes. This networking strategy makes the network reliable by
permitting messages to travel through a number of different paths to get
from one node to another.
➢ ZigBee operates worldwide at the unlicensed bands of Radio spectrum,
mainly at 2.400 to 2.484 GHz, 902 to 928 MHz and 868.0 to 868.6 MHz
➢ ZigBee Supports an operating distance of up to 100 meters and a data rate
of 20 to 250Kbps
➢ ZigBee is primarily targeting application areas like Home & Industrial
Automation, Energy Management, Home control/security, Medical/Patient
tracking, Logistics & Asset tracking and sensor networks & active RFID
➢ In the ZigBee terminology, each ZigBee device falls under any one of the
following ZigBee device category:
➢ ZigBee Coordinator (ZC)/Network Coordinator. The ZigBee coordinator
acts as the root of the ZigBee network. The ZC is responsible for initiating
the ZigBee network and it has the capability to store information about the
network.
➢ ZigBee Router (ZR)/Full function Device (FFD) Responsible for passing
information from device to another device or to another ZR.
➢ ZigBee End Device (ZED)/Reduced Function Device (RFD): End device
containing ZigBee functionality for data communication. It can talk only
with a ZR or ZC and doesn't have the capability to act as a mediator for
transferring data from one device to another.

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Embedded System Design Module-1

➢ The specifications for ZigBee is developed and managed by the ZigBee


Alliance, a non- profit consortium of leading semiconductor
manufacturers, technology providers, OEMs and end users worldwide.
General Packet Radio Service (GPRS)
➢ General Packet Radio Service (GPRS) is a communication technique for
transferring data over a mobile communication network like GSM.
➢ Data is sent as packets in GPRS communication.
➢ The transmitting device splits the data into several related packets.
➢ At the receiving end the data is re-constructed by combining the
received data packets. GPRS supports a theoretical maximum transfer rate
of 171.2 kbps.
➢ In GPRS communication, the radio channel is concurrently shared between
several users instead of dedicating a radio channel to a cell phone user.
➢ The GPRS communication divides the channel into 8 timeslots and
transmits data over the available channel.
➢ GPRS supports Internet Protocol (IP), Point to Point Protocol (PPP)
and X.25 protocols for communication.
➢ GPRS is mainly used by mobile enabled embedded devices for data
communication.
➢ The device should support the necessary GPRS hardware like GPRS
modem and GPRS radio.
➢ To accomplish GPRS based communication, the carrier network also
should have support for GPRS communication.
➢ GPRS is an old technology and it is being replaced by new generation data
communication techniques like EDGE, High Speed Downlink Packet
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Embedded System Design Module-1

Access (HSDPA), Long Term Evolution (LTE), etc. which offers higher
bandwidths for communication.

1.12 Embedded Firmware


➢ Embedded firmware refers to the control algorithm (Program instructions)
and or the configuration settings that an embedded system developer
dumps into the code (Program) memory of the embedded system.
➢ It is an un-avoidable part of an embedded system.
➢ There are various methods available for developing the embedded firmware:
1. Write the program in high level languages like Embedded C/C++ using
an Integrated Development Environment (IDE). The IDE will contain
an editor, compiler, linker, debugger, simulator, etc. IDES are different
for different family of processors/controllers. For example, Keil
µVision 4 IDE is used for all family members of 8051 microcontroller,
since it contains the generic 8051 compiler C51.
2. Write the program in Assembly language using the instructions
supported by your application's target processor/controller.
➢ The program written in high level language or assembly code should be
converted into a processor understandable machine code before loading it
into the program memory.
➢ The process of converting the program written in either a high level
language or processor/controller specific Assembly code to machine
readable binary code is called 'HEX File Creation’.
➢ The methods used for 'HEX File Creation' is different depending on the
programming techniques used. If the program is written in Embedded
C/C++ using an IDE, the cross compiler included in the IDE converts it
into corresponding processor/controller understandable 'HEX File’. If
Assembly language based programming technique is used, the utilities
supplied by the processor/controller vendors can be used to convert the
source code into 'HEX File’. Also, third party tools are available, which
may be of free of cost, for this conversion.
➢ For a beginner in the embedded software field, it is strongly recommended
to use the high level language based development technique. Writing codes
in a high level language is easy.
➢ The code written in high level language is highly portable. The same code

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Embedded System Design Module-1

can be used to run on different processor/controller with little or less


modification. The only thing you need to do is re-compile the program
with the required processor's IDE, after replacing the include files for that
particular processor.
➢ The programs written in high level languages are not developer dependent.
Any skilled programmer can trace out the functionalities of the program by
just having a look at the program. It will be much easier if the source code
contains necessary comments and documentation lines. It is very easy to
debug and the overall system development time will be reduced to a
greater extent.
➢ The embedded software development process in assembly language is
tedious and time consuming.
➢ The developer needs to know about all the instruction sets of the
processor/controller or at least he should carry an instruction set reference
manual with him.
➢ A programmer using assembly language technique writes the program
according to his view and taste. Often, he may be writing a method or
functionality which can be achieved through a single instruction as an
experienced person's point of view, by two or three instructions in his own
style. So, the program will be highly dependent on the developer.
➢ It is very difficult for a second person to understand the code written in
Assembly even if it is well documented.
➢ Two types of control algorithm design exist in embedded firmware
development:
The first type of control algorithm development is known as the infinite loop or
'super loop' based approach, where the control flow runs from top to bottom and then
jumps back to the top of the program in a conventional procedure. It is similar to the
while (1) {
}; based technique in C.
➢ The second method deals with splitting the functions to be executed into
tasks and running these tasks using a scheduler which is part of a General
Purpose or Real Time Embedded Operating System (GPOS/RTOS).

1.13 Other System Components


➢ The other system components refer to the components/circuits/ICs which

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Embedded System Design Module-1

are necessary for the proper functioning of the embedded system.


➢ Some of these circuits may be essential for the proper functioning of the
processor/controller and firmware execution. E.g.: Watchdog timer, Reset
IC (or passive circuit), brown-out protection IC (or passive circuit), etc.
➢ Some of the controllers or SoCs integrate these components within a single
IC and doesn't require such components externally connected to the chip
for proper functioning.
Reset Circuit
➢ The reset circuit is essential to ensure that the device is not operating at a
voltage level where the device is not guaranteed to operate, during system
power ON.
➢ The reset signal brings the internal registers and the different hardware
systems of the processor/controller to a known state and starts the
firmware execution from the reset vector. Normally from vector address
0x0000 for conventional processors/controllers.
➢ The reset signal can be either active high or active low.
➢ Since the processor operation is synchronised to a clock signal, the reset
pulse should be wide enough to give time for the clock oscillator to
stabilise before the internal reset state starts.
➢ The reset signal to the processor can be applied at power ON through an
external passive reset circuit comprising a Capacitor and Resistor or
through a standard Reset IC like MAX810 from Maxim Dallas.
➢ Select the reset IC based on the type of reset signal and logic level
(CMOS/TTL) supported by the processor/controller in use.
➢ Some microprocessors/controllers contain built-in internal reset circuitry
and they don't require external reset circuitry.
➢ Figure illustrates a resistor capacitor based passive reset circuit for active
high and low configurations.
➢ The reset pulse width can be adjusted by changing the resistance value
R and capacitance value C.

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Embedded System Design Module-1

Brown-out Protection Circuit


➢ Brown-out protection circuit prevents the processor/controller from
unexpected program execution behaviour when the supply voltage to the
processor/controller falls below a specified voltage.
➢ It is essential for battery powered devices since there are greater chances
for the battery voltage to drop below the required threshold.
▪ The processor behaviour may not be predictable if the supply
voltage falls below the recommended operating voltage.
▪ It may lead to situations like data corruption.
➢ A brown-out protection circuit holds the processor/controller in reset state,
when the operating voltage falls below the threshold, until it rises above
the threshold voltage.
➢ Certain processors/controllers support built in brown-out protection
circuit which monitors the supply voltage internally.
➢ If the processor/controller doesn't integrate a built-in brown-out
protection circuit, the same can be implemented using external passive
circuits or supervisor ICs.
➢ Figure illustrates a brown-out circuit implementation using Zener diode and
transistor for processor/controller with active low Reset logic.
➢ The Zener diode DZ and transistor Q forms the heart of this circuit.
➢ The transistor conducts always when the supply voltage V greater than
that of the sum of VBE and V (Zener voltage).
➢ The transistor stops conducting when the supply voltage falls below the
sum of VBE and Vz
➢ Select the Zener diode with required voltage for setting the low threshold
value for VCC.
➢ The values of R1, R2, and R3 can be selected based on the electrical

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Embedded System Design Module-1

characteristics of the transistor in use.


➢ Microprocessor Supervisor ICs like DS1232 from Maxim also provides
Brown- out protection.

Oscillator Unit
➢ A microprocessor/microcontroller is a digital device made up of digital
combinational and sequential circuits.
➢ The instruction execution of a microprocessor/controller occurs in sync
with a clock signal.
➢ The oscillator unit of the embedded system is responsible for generating
the precise clock for the processor. Analogous to the heart in living beings
which produces heart beats.
➢ Certain processors/controllers integrate a built-in oscillator unit and simply
require an external ceramic resonator/quartz crystal for producing the
necessary clock signals.
➢ Quartz crystals and ceramic resonators are equivalent in operation;
however, they possess physical difference.
➢ A quartz crystal is normally mounted in a hermetically sealed metal case
with two leads protruding out of the case.
➢ Certain devices may not contain a built-in oscillator unit and require the
clock pulses to be generated and supplied externally. Quartz crystal
Oscillators are available in the form of chips and they can be used for
generating the clock pulses in such cases.
➢ The speed of operation of a processor is primarily dependent on the clock
frequency. However, we cannot increase the clock frequency blindly for
increasing the speed of execution. The logical circuits lying inside the
processor always have an upper threshold value for the maximum clock at
which the system can run, beyond which the system becomes unstable and
non functional.
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Embedded System Design Module-1

➢ The total system power consumption is directly proportional to the clock


frequency.
➢ The power consumption increases with increase in clock frequency. The
accuracy of program execution depends on the accuracy of the clock
signal.
➢ Figure illustrates the usage of quartz crystal/ceramic resonator and external
oscillator chip for clock generation.

Real-Time Clock (RTC)


➢ Real-Time Clock (RTC) is a system component responsible for keeping
track of time.
➢ RTC holds information like current time (In hours, minutes and seconds)
in 12 hours/24 hour format, date, month, year, day of the week, etc. and
supplies timing reference to the system.
➢ RTC is intended to function even in the absence of power.
➢ RTCs are available in the form of Integrated Circuits from different
semiconductor manufacturers like Maxim/Dallas, ST Microelectronics etc.
➢ The RTC chip contains a microchip for holding the time and date related
information and backup battery cell for functioning in the absence of
power, in a single IC package.
➢ The RTC chip is interfaced to the processor or controller of the embedded
system.
➢ For Operating System based embedded devices, a timing reference is
essential for synchronizing the operations of the OS kernel.
➢ The RTC can interrupt the OS kernel by asserting the interrupt line of the
processor/controller to which the RTC interrupt line is connected.
➢ The OS kernel identifies the interrupt in terms of the Interrupt Request
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Embedded System Design Module-1

(IRQ) number generated by an interrupt controller.


➢ One IRQ can be assigned to the RTC interrupt and the kernel can perform
necessary operations like system date time updation, managing software
timers, etc. when an RTC timer tick interrupt occurs.
➢ The RTC can be configured to interrupt the processor at predefined
intervals or to interrupt the processor when the RTC register reaches a
specified value (used as alarm interrupt).

Watchdog Timer
➢ A watchdog timer, or simply a watchdog, is a hardware timer for
monitoring the firmware execution and resetting the system
processor/microcontroller when the program execution hangs up.
➢ Depending on the internal implementation, the watchdog timer increments
or decrements a free running counter with each clock pulse and generates a
reset signal to reset the processor if the count reaches zero for a down
counting watchdog, or the highest count value for an up counting
watchdog.
➢ If the watchdog counter is in the enabled state, the firmware can write a
zero (for up counting watchdog implementation) to it before starting the
execution of a piece of code (which is susceptible to execution hang up)
and the watchdog will start counting.
➢ If the firmware execution doesn't complete due to malfunctioning, within
the time required by the watchdog to reach the maximum count, the
counter will generate a reset pulse and this will reset the processor.
➢ If the firmware execution completes before the expiration of the watchdog
timer you can reset the count by writing a 0 (for an up counting watchdog
timer) to the watchdog timer register.
➢ Most of the processors implement watchdog as a built-in component and
provides status register to control the watchdog timer (like enabling and
disabling watchdog functioning) and watchdog timer register for writing
the count value.
➢ If the processor/controller doesn't contain a built-in watchdog timer, the
same can be implemented using an external watchdog timer IC circuit.
➢ The external watchdog timer uses hardware logic for enabling/disabling,

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Embedded System Design Module-1

resetting the watchdog count, etc. instead of the firmware based 'writing' to
the status and watchdog timer register.
➢ The Microprocessor supervisor IC DS1232 integrates a hardware watchdog
timer in it.
➢ In modern systems running on embedded operating systems, the watchdog
can be implemented in such a way that when a watchdog timeout
occurs, an interrupt is generated instead of resetting the processor.
➢ The interrupt handler for this handles the situation in an appropriate fashion.
➢ Figure illustrates the implementation of an external watchdog timer
based microprocessor supervisor circuit for a small scale embedded
system.

Figure:Watch dog timer

1. The master device sends the address (7 bit or 10 bit wide) of the
'slave' device to which it wants to communicate, over the SDA line.
▪ Clock pulses are generated at the SCL line for
synchronizing the bit reception by the slave
device.
▪ The MSB of the data is always transmitted first.
▪ The data in the bus is valid during the 'HIGH' period of the
clock signal
2. The master device sends the Read or Write bit (Bit value = 1 Read
operation; Bit value = 0 Write operation) according to the
requirement
3. The master device waits for the acknowledgement bit from the
slave device whose address is sent on the bus along with the Read/
Write operation command.Slave devices connected to the bus
compares the address received with the address assigned to them
4. The slave device with the address requested by the master device

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Embedded System Design Module-1

responds by sending an acknowledge bit (Bit value 1) over the SDA


line
5. Upon receiving the acknowledge bit, the Master device sends the 8
bit data to the slave device over SDA line, if the requested operation
is 'Write to device’.If the requested operation is 'Read from device',
the slave device sends data to the master over the SDA line
6. The master device waits for the acknowledgement bit from the
device upon byte transfer complete for a write operation and sends
an acknowledge bit to the Slave device for a read operation
7. The master device terminates the transfer by pulling the SDA line
'HIGH' when the clock line SCL is at logic 'HIGH' (Indicating the
'STOP' condition)

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Embedded System Design Module-1

Question Bank
1. Explain the various purposes of Embedded system in detail
2. Explain the role of different types of memories used in embedded system
3. Explain little endian and big-endian architecture
4. With a neat interface diagram, illustrate the connection of master and slave
devices on I2C bus
5. With a neat diagram, explain the interfacing of stepper motor through the driver
circuit to microcontroller
6. Explain the classification of embedded systems based on generation and based on
the complexity and performance requirement
7. Differentiate between RISC and CISC processor/controller
8. Differentiate between microprocessor and microcontroller
9. Explain the concept of 7-segment LED display
10. List major applications areas of embedded system. Mention at least two examples
for embedded devices in each area
11. What is relay? Explain transistor-based relay driving circuit with diagram
12. Explain brown out protection circuit
13. List four onboard communication interfaces. Explain any one in detail
14. Explain matrix keyboard interfacing
15. With a neat block diagram, explain the elements of embedded system
16. Write a note on
i)reset circuit ii)watch dog timer iii) real time clock
17. what is embedded system? Differentiate between general purpose computing
system and embedded system
18. explain the following
i)I2C Bus ii)SPI Bus iii)I-wire interface
19. What is Programmable Logic Device (PLD)? What are the different types of
PLDs? Explain the role of PLDs in Embedded System design.
20. With a circuit diagram, explain how input and output circuits of a processor can
be isolated
21. Explain SPI Bus interfacing and sequence of operation for communicating with a
SPI device
22. With a neat diagram, explain SRAM cell implementation and its working. Give
comparison between SRAM and DRAM cells
23. Explain the following
i)Zigbee ii)Wi-fi iii)Bluetooth iv)IrDA

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