Questionnaire Answered
Questionnaire Answered
Questionnaire
Game Style:
1. How do you feel about a game that focuses on combat or roleplaying or a balanced mix?
a. I've only played in one or the other but I'm excited to try
2. Are you more interested in a light-hearted, comedic campaign or a serious, dramatic one?
a. I feel like trying to do one without the other lessens the impact of the feelings
3. What role do you typically enjoy playing in a party? (e.g., frontline, support, spellcaster)
a. I feel I'm pretty fluid in my roles, I can fit whichever I need to
4. Do you want to limit classes to a first come first served basis? (e.g., such as one cleric, one
fighter, one druid, etc.)
a. Nah, theres so many different choices within each class, but none of the same
subclass would be fine with me
5. Are you interested in a linear narrative, or an open-world sandbox styled campaign?
a. Technically open world but with an overarching plot, I'd like to be able to get lost on
the way
6. What is your opinion on Min/Maxing?
1. Are there any specific themes or content (e.g., horror, political intrigue) you'd like to explore
or avoid?
a. None that I can think of
2. Do you have any strong preferences or discomfort with certain in-game topics (e.g.,
violence, romance)?
a. None that I can think of
3. Are there any specific triggers or content warnings you’d like the group to be aware of?
Player Agency:
1. How much agency do you prefer in shaping the story and world around your character?
a. Definitely an impact but it's nice to know the world moves on without direct
interaction
2. Are you comfortable with character challenges and setbacks, or do you prefer a more heroic
narrative?
a. Good with setbacks, it feels more heroic to overcome them
3. How do you feel about character secrets within the party?
a. Makes sense to me
4. How do you feel about splitting the party?
a. I don't mind as long as everyone gets a chance to shine
5. Are you comfortable with characters in the party evolving morally over the course of the
campaign? (e.g., A noble paladin becoming a heartless oathbreaker)
a. Yes as long as it's not out of the blue or anything like that with plenty of warnings
and conversations etc
Group Dynamics:
1. How much time do you want set aside for party interaction?
a. Enough that it's not just constant dm narration, and the characters can actually form
opinions on each other
2. Are you open to interparty conflicts or prefer a more cooperative approach?
a. I'm open, not everyone gets along all the time
3. What would you like to happen to your character when you cannot attend a session?
a. If it makes sense for them to not be there that's fine otherwise the group can run
them
4. Would you like to be able to switch your character if you become bored of them? If so how
would you expect to implement this?
a. Yes, we are playing for fun, and it could be anything. Maybe a spell changes them,
maybe they just leave the party and another person shows up
5. How do you think it is best to approach a problem player?
a. send them a message, then ask the group if I'm alone in the feeling to make sure I'm
not just taking things badly, and then if nothing changes leave it up to the group to
decide
6. How do you think it is best to approach the DM when you feel unjustly treated?
a. Explain how I feel and the reasons, see what everyone else thought about what
happened and then it depends on what happens
1. What is your preferred balance between exploration, combat encounters, and roleplaying?
a. An equal mix between the three, maybe more rp
2. Are you comfortable with long or short sessions, and how frequently would you like to play?
a. The schedule works for me
3. What is your preferred session length? How do you feel about breaks during sessions?
a. Breaks are great, and the projected length works for me but shorter ones also work
4. Are you interested in participating in downtime activities and personal character quests?
a. Yes
Character Relationships:
1. Do you have any specific goals for your character's personal story or development?
a. None right now but once I get a better sense of the party I can make a character
with some (currently I'm thinking (star druid)
2. Are you open to collaborative storytelling, such as intertwining character backgrounds?
a. Absolutely yes
3. How do you feel about potential betrayals and conflicts from within the party?
a. I'm open to it
Player Input:
1. How comfortable are you with improvisation and contributing to the overall story?
a. Comfortable
2. Are you able to separate what you know and what your character knows and still have fun?
a. Very comfortable
3. Are there specific elements you'd like to see incorporated from your character's backstory?
a. Yes eventually but I can't think of any at the moment
4. How do you feel about collaborative world building or introducing new elements to the
setting?
a. Very positive
5. How do you feel about sharing the spotlight during scenes that focus on your character?
a. Positive
6. What can you do to make the DMs job easier?
1. Are you open to homebrew content, or do you prefer sticking strictly to official rules?
a. I like homebrew but I'm fine just sticking to official stuff
2. How do you feel about character death, and would you like the opportunity to bring in new
characters if needed?
a. It happens, would the deaths be permanent or temporary
3. Are you comfortable with the DM focusing on moving the story/session forward if the rules
are unclear?
a. Yes
4. Are you comfortable with the DM bending the rules for the betterment of the story and
player enjoyment?
a. Yes
5. Are you comfortable with the DM banning certain elements of the sourcebooks such as
spells or races?
a. Yes