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The document details the initialization and error handling process of a Ren'Py game on an Android device. It includes technical specifications of the device, loading times, and various error messages indicating issues with undefined variables and loading failures. The errors suggest potential incompatibility with the script or save data, preventing the game from running successfully.
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0% found this document useful (0 votes)
4 views

Log

The document details the initialization and error handling process of a Ren'Py game on an Android device. It includes technical specifications of the device, loading times, and various error messages indicating issues with undefined variables and loading failures. The errors suggest potential incompatibility with the script or save data, preventing the game from running successfully.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Thu Apr 24 00:29:59 2025

Alternative_Saves_Android_Port
Ren'Py 7.7.3.24061702

Manufacturer Xiaomi Model 2409BRN2CA


Android Version: 14
Device Arch: android-arm64_v8a

Screen diagonal is 5.04819351972 inches.


Version: Ren'Py 7.7.3.24061702
Attempting to sync your saves to/from stock ANDROID_PUBLIC location...
Mobile search paths: /data/user/0/incg.haremhotel/files/game
/storage/emulated/0/Android/data/incg.haremhotel/files/../../../../Documents/
INCG_Saves/incg.haremhotel/game
Early init took 0.69s
Early init took 0.69s
Loading error handling took 1.41s
Loading error handling took 1.41s
Loading script took 14.65s
Loading script took 14.65s
Saving to /storage/emulated/0/Android/data/incg.haremhotel/files/../../../../
Documents/INCG_Saves/incg.haremhotel
Loading save slot metadata took 0.15s
Loading save slot metadata took 0.15s
Loading persistent took 0.00s
Loading persistent took 0.00s
Set script version to: (7, 4, 11)
- Init at 00images.rpyc:55 took 1.45475 s.
Running init code took 2.16s
Running init code took 2.16s
Loading analysis data took 1.09s
Loading analysis data took 1.09s
Analyze and compile ATL took 2.56s
Analyze and compile ATL took 2.56s
Reloading save slot metadata took 0.14s
Reloading save slot metadata took 0.14s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups took 0.00s
Dump and make backups took 0.00s
Cleaning cache took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Making clean stores took 0.00s
Initial gc took 2.67s
Initial gc took 2.67s
DPI scale factor: 1.000000
Creating interface object took 0.01s
Creating interface object took 0.01s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 2.70s
Init translation took 2.70s
Build styles took 0.02s
Build styles took 0.02s
Load screen analysis took 0.49s
Load screen analysis took 0.49s
Analyze screens took 0.01s
Analyze screens took 0.01s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 1.06s
Prepare screens took 1.06s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.01s
Running _start took 0.01s
Interface start took 3.16s
Interface start took 3.16s

Initializing gles2 renderer:


primary display bounds: (0, 0, 1478, 652)
swap interval: 1 frames
Fullscreen mode.
Vendor: 'ARM'
Renderer: 'Mali-G52 MC2'
Version: 'OpenGL ES 3.2 v1.r32p1-01eac0.2a893c04ca0026c2e6802dbe7d7af5c5'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(1572, 720) drawable=(1572, 720)
Maximum texture size: 4096x4096
controller: u'05000000660600008808000001000000' u'uinput-silead' 1
Total time until interface ready: 33.2207920551s.
Hid presplash.

Full traceback:
File "00start.rpyc", line 233, in script
File "renpy/ast.py", line 823, in execute
File "renpy/python.py", line 1178, in py_exec_bytecode
File "renpy/common/00start.rpy", line 233, in <module>
NameError: name '_history' is not defined

While running game code:


File "renpy/common/00start.rpy", line 233, in <module>
NameError: name '_history' is not defined

Full traceback:
File "00start.rpyc", line 245, in script
File "renpy/ast.py", line 823, in execute
File "renpy/python.py", line 1178, in py_exec_bytecode
File "renpy/common/00start.rpy", line 245, in <module>
NameError: name '_old_history' is not defined

While running game code:


File "renpy/common/00start.rpy", line 245, in <module>
NameError: name '_old_history' is not defined

Full traceback:
File "00start.rpyc", line 246, in script
File "renpy/ast.py", line 823, in execute
File "renpy/python.py", line 1178, in py_exec_bytecode
File "renpy/common/00start.rpy", line 246, in <module>
NameError: name '_old_history' is not defined

While running game code:


File "renpy/common/00start.rpy", line 246, in <module>
NameError: name '_old_history' is not defined

Full traceback:
File "_layout/screen_main_menu.rpymc", line 28, in script
File "renpy/ast.py", line 823, in execute
File "renpy/python.py", line 1178, in py_exec_bytecode
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in
_execute_python_hide
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2166, in interact
File "renpy/display\core.py", line 3208, in interact_core
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\screen.py", line 793, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\behavior.py", line 1174, in event
File "renpy/display\behavior.py", line 1095, in handle_click
File "renpy/display\behavior.py", line 395, in run
File "renpy/common/00action_other.rpy", line 586, in __call__
File "renpy/loadsave.py", line 823, in load
File "renpy/savelocation.py", line 530, in load
AttributeError: 'NoneType' object has no attribute 'load'

While running game code:


File "renpy/common/00action_other.rpy", line 586, in __call__
AttributeError: 'NoneType' object has no attribute 'load'
While handling exception:
Traceback (most recent call last):
File "renpy/display\error.py", line 147, in report_exception
File "renpy/game.py", line 293, in invoke_in_new_context
File "renpy/display\error.py", line 48, in call_exception_screen
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2166, in interact
File "renpy/display\core.py", line 3208, in interact_core
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\screen.py", line 793, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1430, in event
File "renpy/display\layout.py", line 288, in event
File "renpy/display\layout.py", line 288, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\behavior.py", line 1174, in event
File "renpy/display\behavior.py", line 1095, in handle_click
File "renpy/display\behavior.py", line 395, in run
File "renpy/display\error.py", line 55, in rollback_action
File "renpy/exports.py", line 1841, in rollback
File "renpy/rollback.py", line 925, in rollback
File "renpy/rollback.py", line 843, in load_failed
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed
in an incompatible way?

Full traceback:
File "00start.rpyc", line 279, in script
File "renpy/ast.py", line 823, in execute
File "renpy/python.py", line 1178, in py_exec_bytecode
File "renpy/common/00start.rpy", line 283, in <module>
File "renpy/game.py", line 358, in call_in_new_context
File "renpy/execution.py", line 955, in run_context
File "_layout/screen_main_menu.rpymc", line 28, in script
File "_layout/screen_main_menu.rpymc", line 28, in script
File "renpy/ast.py", line 823, in execute
File "renpy/python.py", line 1178, in py_exec_bytecode
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in
_execute_python_hide
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2166, in interact
File "renpy/display\core.py", line 3208, in interact_core
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\screen.py", line 793, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\behavior.py", line 1174, in event
File "renpy/display\behavior.py", line 1095, in handle_click
File "renpy/display\behavior.py", line 395, in run
File "renpy/common/00action_other.rpy", line 586, in __call__
File "renpy/loadsave.py", line 823, in load
File "renpy/savelocation.py", line 530, in load
AttributeError: 'NoneType' object has no attribute 'load'

While running game code:


File "renpy/common/00start.rpy", line 283, in <module>
File "renpy/common/00action_other.rpy", line 586, in __call__
AttributeError: 'NoneType' object has no attribute 'load'

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