Computer Pilot Magazine - July 2008
Computer Pilot Magazine - July 2008
JULY 2008
USA $7.95
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AUSTRALIA $9.85 (INC. GST)
A PC AVIATOR PUBLICATION
MAKING X-PLANES
The How-To on Aircraft Creation
GABRIEL’S FLIGHT LOG
Diary of a Novice Simmer
MAKE HAWAII YOUR NEXT HOLIDAY DESTINATION NEAR PALM SPRINGS. MT SAN JACINTO RENDERED IN
AND SOAR ABOVE THE ISLAND OF OAHU. “DOWN-TO-THE ROCK” DETAIL.
S
ay goodbye to boring default scenery • Hyper-realistic scenery at 1.19 meters per • Faster Framerates! Yes, your Flight Simulator,
forever! MegaSceneryX transforms your pixel recreated from 1 and 2 feet per pixel with hyper-realistic MegaScenery, will
Microsoft Flight Simulator X Scenery World aerial photos. It’s the real world teleported run smoother and faster than the default
from artificial… to REAL! MegaSceneryX is into Flight Simulator Scenery. 1.19 meters artificial scenery.
created from high resolution aerial photos. What meters per pixel means that you can even
you get is not just a recreation of the real world see the rooftop on your own house and sand • Developed specifically for Microsoft Flight
but instead the actual real world ported into traps on golf courses. Fly VFR like you’ve Simulator X
Microsoft Flight Simulator X for simulated flight never flown it before on a PC simulator.
over a world that’s so real you’ll be amazed! • Printed full color aeronautical charts,
• Day and Night Scenery. Soar and explore the bound printed instrument charts and a
MegaSceneryX lets you experience all the real world - during the day and at night! sizeable manual
landmarks and features of the area covered and
enables you to fly real VFR – Day and Night. • Hi-resolution DEM (mesh). While MegaScenery • A total value packed, realism transforming
is so realistic that you don’t need hi-res mesh scenery product For Microsoft Flight
Here’s what you get when you’re flying - our recent releases incorporate hi-res mesh at Simulator X that you wouldn’t think was
MegaSceneryX…. 10 meters per pixel. possible for such a low price!
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MEGASCENERYX HAWAII - $14.95 CD Media
MEGASCENERYX LAS VEGAS - $14.95 DVD Media
EXP:
It also includes 3 versions of the model, adaptable to the taste and The beautiful document has been called a work of art by those
to the performance of the user’s computer: Full virtual cockpit, virtual professional pilots that have read it.
cockpit lite, and model without virtual cockpit for best performance.
Sydney Airport is currently undergoing some significant changes; the Plus! An interesting lesson on great circle navigation, as well as the
scenery will be updated as these features are finished in real life. latest news fromt he flight sim world, regular columns, pullout poster,
Check it out today! freeware reviews, hints, tips, tricks and much more!
Welcome to this month’s issue! Firstly, more aviation humor sent in by our readers:
“At the airport for a business trip, I settled down to wait for the boarding announcement at
Gate 35. Then I heard the voice on the public address system saying, “We apologize for the
inconvenience, but Delta Flight 570 will board from Gate 41.”So my family picked up our
luggage and carried it over to Gate 41. Not ten minutes later the public address voice told us
that Flight 570 would in fact be boarding from Gate 35. So, again, we gathered our carry-on
luggage and returned to the original gate. Just as we were settling down, the public address
voice spoke again: “Thank you for participating in Delta’s physical fitness program.”
This month’s issue sees more airports uncovered in our “Dangerous and Unusual Airports”
series. This series always proves popular and we encourage readers to submit us the name of
airports you have found to be a real challenge in the Flight Simulator world. Often, some of the
toughest approaches are at those airports most may not even be familiar with, so let us know!
For the jet fans we have another Mike Ray special. This time out Mike explores the world
of Discontinuities. If you ever wondered what that is in terms of aviation or your FMC, this
article will definitely solve the mystery. So get your disco dance shoes on and don’t miss this Publisher: Robert Ferraro
special content.
Editor: Dean Bielanowski
As always there is plenty more content in the pages to read through and we trust you continue
to enjoy the magazine. Ideas and suggestions for content are always welcome. Email me at Layout & Design: Tony Liatos
[email protected] Contributors In This Issue: Dean Bielanowski, John
Shankland, John Achor, David Wilson-Okamura, Gene Davis,
Over and Out! Rob Scott, Chuck Bodeen, Bill Stack, Bill Smith, Mike Ray,
Francois Dumas, Doug Horton, Gabe Logan, Al Pelletier.
Subscription Managers: Australia: Adrian Lazzarotto
USA: Mark Jakubowski
Dean Bielanowski Editorial Submissions: Please address editorial matter
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V12I7
REVIEWS
12
22
30
45
DHC-6 Twin Otter
Jog and Shuttle Pro Keyboard
MegaScenery Reno/Tahoe
Space Shuttle Missions 2007
There is nothing like the thrill and anticipation you get from edge of the seat
flying into unusual or dangerous airports and airfields. It makes GPS flying
seem as interesting as watching grass grow! There are many airports around
the world that test the nerve and skills of the pilot in command. Here are a few
dangerous and unusual airfields you can test your skills at!
42 FREEWARE FRENZY
This month we have a range of new and quality freeware we have reviewed
including a Savoia Marchetti S.81 Pipistrello, Junkers W 33b, a FSX Logbook
Viewer, airport scenery and more!
cpm1207a.indd 7
54 MAKING X-PLANES
How many times have you wished you had some special plane for your
flight simulator only to find that it was unavailable from the many Internet
download sources – or that the price was a bit high? You can’t learn all there
is about building custom models for X-Plane in a short time, but we can get
you started…
do you do next?
A NOVICE SIMMER’S DIARY
So you’ve dropped a couple of hundred dollars on the latest incarnation of
Microsoft’s Flight Simulator and acquired a few fancy third party add-ons, and
somehow managed a non-lethal maiden flight to your home airport... but what
On May 19, 2008, Dassault introduced the new Falcon 900LX which has
composite winglets that reduce drag by as much as 7%, allow climb to 39,000
feet in just 20 minutes, and increase the range to 4,800 nm. There must be
something to this rush to winglets, but how can a simple addition to an
airplane wing be responsible for such improved performance?
REGULAR COLUMNS:
38 PULLOUT POSTER
“Lufthansa Boeing 737”
6/23/2008 4:40:59 PM
8 NEWS & NEW FLIGHT SIM RELEASES
MAAM-SIM Offer Classic WWII Aircraft
YOU MAY RECALL the folks over at in today’s ATC environment. It features You know when MAAM-SIM releases an
MAAM-SIM (the sim team at the Mid MAAM-SIM’s signature photo-real textures, add-on package that the quality is going to
Atlantic Air Museum) for their wonderful inside and out... be virtually second to none. The Avenger
creation of the R4D/DC-3 and B-25J package, which also includes a model of
packages for past versions of Flight In addition to the MAAM TBM, we have the USS Langley to land your Avenger on is
Simulator. Well the team has unveiled their included four other, different Avenger available for US$35 from the team’s website
latest quality creation, this time bringing models in this package with a total of sixteen at http://www.maam.org/maam_sim.html
the TBF/TBM “Avenger” out of the virtual liveries. These models include:
hangar for Flight Simulator 2004 users. • The TBF-1/TBM-1, the first production
model of the Avenger, differs from the
The TBM in this FS aircraft add-on later TBM-3 in engine, control panel,
package has been designed to duplicate, and some structural details in the cowl
in appearance, sound, and performance, flaps, oil cooler flaps, arresting hook,
the TBM-3 Avenger, tail number N109K, and ventral gun position structure.
owned and operated by the Mid Atlantic • The TBF-1C/TBM-1C replaced
Air Museum. It was designed by Grumman, the single .30 caliber nose gun with
but built by the Eastern Aircraft Division two wing-mounted .50 calibers and
of General Motors. (If the plane was built increased the fuel capacity...
by Grumman it was designated TBF. If it • The Tarpon Mk I, later called the
was assembled by Eastern, it was a TBM. Avenger I, was the British Royal
Other than the change in nomenclature, Navy version of the TBF-1. It had
the TBF and TBM of the same model were distinctive domed observation ports
identical). Our version is equipped with the in the rear compartment (instead of
necessary modern radios and the associated the flat, oval American windows) to
instruments that allow her to be flown facilitate U-boat spotting...
Features:
• Detailed airport and their surroundings.
• Photo-realistic ground texture.
• All airport institutions and buildings.
• 2nd Generation NVIDIA Unified Be on the lookout for these ultra fast GPUs
Architecture: Delivers 50% more on graphics cards shortly. Heck, even FSX
gaming performance over the may not be able to slow these cards down!
T
he DHC-6 Twin Otter is a 20 passenger short
take off and landing (STOL) aircraft, and has
often been said to be Canada’s most successful
aircraft program in history. It’s ability to handle
The aircraft was available straight from the factory with floats,
the most extreme weather conditions and land and skis or wheels as the customer desired, and it is this versatility and
take off on almost any runway have made her a firm adaptability that has made her such a successful bush aircraft. Powered
favourite with pilots of all generations. by two Pratt and Whitney PT6A-27 Turboprop engines, she can achieve
a maximum speed of 183 kts and cruise at 143 kts for 920 nautical
The Twotter has seen action with civilian airlines and the military miles; more than enough range to get to grips with this aircraft.
as a cargo, passenger and MEDEVAC aircraft, as well as being
popular with skydiving operations. The first flight of the Twotter was Look and Feel
over 40 years ago, and it is still going strong in the most remote parts This offering from Aerosoft has been partly developed by SibWings
of the world and is one of the very few aircraft capable of landing and and comes with 5 models (-100 floats/wheels/skis and -300 wheel/
departing at Lukla (see Vol 11 Issue 11 Nov-2007 for a tutorial) as ski), has 3 different interiors; passenger, cargo and sky diver, and
well as being able to handle the extreme weather of the Antarctic. comes with 14 liveries as well as a paint kit for registered users.
Each offers a high definition flight model which flies exactly by the
The aircraft has been produced in 3 variants; -100, -200 and -300 numbers and gives great feedback during each phase of flight. When
and is currently being upgraded to a -400 version by Viking Air. This you open the throttles for take-off the aircraft accelerates down the
package, however, focuses on the -100 and -300 variants rather than all runway and you are airborne in no time at all. Just remember to keep
three because the -200 model wasn’t built in great numbers. Aerosoft an eye on the speed as you climb out so that you don’t damage the
have opted not to include an amphibian model because these are very flaps. After setting the aircraft to climb to your cruise altitude she
heavy and cause a lot of drag which severely limits the range of the settles down into a nice and steady climb. Set the trim, sit back and
aircraft. The tundra model has not been included because Aerosoft were enjoy the ride. There is very little pilot input needed once she is set up
unable to find enough information on construction and flight behavior. correctly. The main problem with this aircraft, which I have also seen
12 CPM. V12I7
noted on several forums, is that the cruise setting for the prop (75%) is
sometimes a bit tricky to achieve. This is because once you pass 75%
the props will feather and cause a violent jerking motion of the aircraft,
especially when you un-feather them. My advice would be to bring the
prop RPM back slowly and allow it to settle down before moving it
back any further.
The Twotter comes with seven view modes including a view from the
passenger cabin so you can watch the world go by from a passengers’
perspective. There is no 2D cockpit included, but trust me when I say
you won’t miss it! The VC is fantastic and very easy to fly from. You AWAY WE GO!
have a good field of view making it easy to pick out that reference point
as you follow your route. All the gauges are super smooth and update
instantly, giving you the peace of mind that your aircraft is in the actual
state that the gauges are telling you it really is in (unless they have
failed of course!). What I don’t like about the view modes is that there
aren’t any icons on the panel to click so that you can select which one
you want. You need to press the ‘A’ key to cycle through the views.
It is a bit annoying at first when you realize that you have cycled past
the view you wanted, but over time you will get used to it. It’s a small
inconvenience to put up with, but the rest of the aircraft will more than
make up for it.
MY OFFICE FOR THE NEXT FEW WEEKS OFF FOR ANOTHER SHORT TRIP
14 CPM. V12I7
OVERHEAD PANEL SKYDIVER VARIANT
STEEP APPROACH
The Verdict?
So is this aircraft worth the purchase price? With out any doubt
yes! Aerosoft have a reputation of selling and developing some
of the best add-ons around, and this one just reinforces that. The
download size is relatively small at 192 Mb if you opt for that, or
it is also available boxed on CD-ROM if you prefer hard media.
WHO NEEDS A 2D COCKPIT!
It takes up approximately 600 Mb of disc space when you’ve
installed the package fully. If your system can run FSX with
smooth frame rates, then you won’t have any trouble at all using
the Twotter. On my system I didn’t notice any frame rate hit at all.
The DHC-6 Twin Otter package retails for US$34.95 for the
boxed version. Check your favourite sim retailer for availability. 4
FLOATPLANE VERSION 15
T
here is nothing like the thrill and anticipation
you get from edge of the seat flying into unusual
or dangerous airports and airfields. It makes
GPS flying seem as interesting as watching grass grow!
One bad move and you could end up wrecking into
a mountainside, trimming tops of trees or ditching
into a lake or ocean. There are many airports around
the world that test the nerve and skills of the pilot in
FIGURE 1
command. Here are a few dangerous and unusual
airfields you can test your skills at!
The Airports Of Nepal
Most will agree that Lukla Airport (VNLK) is among the most
dangerous airports anywhere around the globe. I first became familiar
with this particular airfield when two old and dear online friends
developed a Charter flight in FS2002 for DC-3 Airways (virtual
airline). It departed Kathmandu, Nepal and ended at the Everest glacier
base camp with Lukla as an intermediate stop. I don’t plan to go into
detail about landing at Lukla; Rob Scott did an excellent story about
that in the November 2007 issue of Computer Pilot magazine.
16 CPM. V12I7
FIGURE 6
FIGURE 3
FIGURE 7
South America
FIGURE 4
On a good weather day, Alberto Carnevalli, Venezuela (SVMD)
would be an easy flight. I lowered the weather and gave it a shot — all
you have to do is follow two valleys. I departed Santa Barbara Del
Take a close look at the people standing on the hill just past the Zulia (SVSZ) and tracked outbound on the 150 degree radial from the
runway in Figure 5. I don’t know who they are, but if I had to guess, I’d STB VOR (114.9) to the EVG NDB (393.0) at 4000 feet MSL. You
say it was a programmer and some relatives… but who knows? Is this reach EVG at the 37 nm DME. Continue tracking the 140 degree radial
an Easter Egg? and aim for the gap in the mountains (Figure 8).
FIGURE 5 FIGURE 8
17
FIGURE 11
FIGURE 9
Note the sign at the threshold (Figure 13), which reads: WARNING Low
flying and departing aircraft blast can cause physical injury. Full thrust
reversers with heavy braking and I was able to turn off at the first taxiway.
FIGURE 10
A bit further north along the west coast of Greenland, let’s give
Sondre Stromfjord (BGSF, Kangerlussuaq) a try. Start at Maniitsoq
(BGMQ) and depart Runway 34. Track outbound on the
360 degree radial of MA NDB (391.0) and tune MS DME (110.55)
for a cross check. When you reach the 38 nm DME turn right to 080
– 090 degrees and aim for the fjord. Tune SF NDB (382.0). Settle in for
a long ride, since it’s about 98 nm from the coast to Runway 10.
Land to the east; takeoff to the west. The FSX scenery doesn’t do the
terrain justice; there is little or no room down in the fjord to make a 180
to escape a bad approach and there are no low go-arounds — put it on FIGURE 13
the runway or run into the mountain at the end of the fjord.
18 CPM. V12I7
Better swap airplanes to fly this next leg. I picked the Cessna Barra International Airport (EGPR) is just west of the Scottish coast.
Caravan for the hop to St. Barthelemy (TFFJ). Runway 10/28 sits in a Twice a day, at high tide, the runways are under water. In Figure 17, my
basin, is 2100 feet long by 48 feet wide at an elevation of 49 feet — its trusty DC-3 is ready for departure and the drifting sand is obscuring the
coordinates are: N17° 54.3’ W 62° 50.6’. Take off from Princess Juliana end of the runway.
International and track outbound from PJM VOR (113.0) on the 130
degree radial for 18 nm. Take a sightseeing tour around the island and I checked tide tables for the area and reset the times in the flight
pick a runway. I chose Runway 28 (Figure 15). simulator and was not able to put the runways under water. The scenery
gurus didn’t go all the way for this one. The island runways are located
at: N57° 02.39’ W7° 26.32’. For better pictures, check the Explore
Scotland site at: http://www.explore-isle-of-barra.co.uk/airport.htm
FIGURE 15
FIGURE 17
Other Islands
This one belongs to Portugal and the airport (LPMA) is called both
Madeira and Funchal. The runway has been expanded twice and now is
a bit over 9100 feet in length. Runway 05/23 parallels the coast and is
Short Runway With Obstacles
Get in a bossa nova mood and play “The Girl from Ipanema”
plagued by ocean and mountain winds — heads up for bumpy air over
because we’re headed to Rio de Janeiro, Brazil. The airport
the thresholds. An ADF and VOR service the airport, but there is no
identifier for Santos Dumont is SBRJ, located at S22° 54.95’ W43°
straight-in approach. The closest is for 05 but Runway 23 uses a big 180
09.8’ and consists of parallel runways 02 and 20. Runway 20L has
degree turn to final — VFR only. For a look at the approach chart, go to:
an ILS approach, but let’s go for 02R — it’s far sportier. With a
http://www.fsstation.com/customimages/bestapp/madchartfull.jpg
length of 4353 feet, we should have some fun. Did I mention, you
will have to dodge the cables for the aerial tramway cars coming
The most interesting part of the runway expansion is the northeast
down from Sugar Loaf Mountain?
portion of the runway. It is built on top of nearly 200 piers (each around
10 feet in diameter), many over 200 feet tall. Unfortunately, the default
flight simulator scenery doesn’t show the piers. For good pictures of
this feature, try: http://coolstuff.floristone.com/madeira-airport.html
In FS9 the field elevation is 150 to 190 feet. Watch out flying this one
in FSX; there the elevation is 711 feet — quite a difference. Best I can tell
from internet information, the actual elevation is 190 feet. Looks like the
FSX scenery masters need to be more careful. I used FS9 for the screen
shot. I set up the approach to Runway 05 in daylight, and then tried it
at night. It’s tougher than it looks. The coast line lights are minimal and FIGURE 18
“lead-in-lighting,” which shows on the approach plate, is not apparent.
19
In Figure 19, I’m slightly high on short final for Runway 02R, but I’ll
make it.
FIGURE 21
Keep an eye on the localizer needle (set OBS to 068) and use it to
help line up for the final phase of the flight. Maybe the weather will be
better this winter.
FIGURE 19
FIGURE 20
When you can see the river, drop down into the valley to an altitude
of 3500 feet MSL. Turn to the east and follow the river. If you can’t
maintain VFR, turn around. For this one, I set the ceiling to 5/8 overcast
with a visibility of 5 miles.
The runway headings are 08/26 at an elevation of 1900 feet and the
runway is 6550 feet long. If you look closely (Figure 21), the runway is FIGURE 23
barely visible.
20 CPM. V12I7
FIGURE 24
FIGURE 29
FIGURE 25
FIGURE 30
Use 10,000 feet as the point to start your left turn to downwind leg
using a 25 degree bank angle. Roll out on a heading of 150 degrees and
continue the descent. Figure 24 shows me on downwind at 180 knots
and rate of descent of 3,600 fpm.
FIGURE 26
Fly downwind for 30 to 45 seconds and crank her around for the
turn to final. Line up on final around 1,200 MSL holding 180 knots.
Remember you still have speedbrakes up, so easy on the throttles. I left
them extended to force me to hold a higher power setting and allow
faster acceleration in case I need to go-around.
Wow, that was fun! I’ll have to try this one at night as well …
FIGURE 27 Long, flat runways with no nearby terrain are not much of a
challenge, so get out there and experiment with the tough ones! 4
21
S
liced bread... move over. I have found your
replacement! Oh sure, saying “This is the I went. Now, I like to plan my routes, start at the terminal or even
start in a “cold and dark” cockpit. The last part of that became quite
greatest thing since P.I. Engineering’s Xkeys laborious with all the keystrokes needed to get going. My mind
Jog and Shuttle Pro!” doesn’t roll off the tongue quite went back to the keypad I saw years ago. After a quick internet
as smoothly, but still… search I was on the path of enlightenment.
I have to say that I have been very excited to write this review. What is it?
Before I get too far let me start from the beginning. Several years ago The Xkeys Jog and Shuttle Pro is a programmable device designed
I was thumbing through a computer mail order catalog and I had seen for use in audio/video editing according to P.I. Engineering’s website,
an ad for a programmable keypad. Whenever I see anything computer www.piengineering.com. This is just one of the many X-keys
related I ask myself how it could enhance my flight simming products available from P.I. Engineering, some of which have already
experience. After reading about the keypad’s features I thought it been reviewed by this magazine.
would be nice to be able to hit one key instead of three to activate
some of Microsoft Flight Simulators various functions. The Xkeys Jog and Shuttle Pro has 46 keys plus the jog and shuttle
feature which gives you a total of 50 programmable controls. There
Within the last three years or so I have been getting more and is also the ability to create two different layers which would give you
more into the intricacies of flight. I used to begin by lining up at a total of 99 different functions (one button would be used to switch
the end of the active runway, pushing the throttle forward, and off between the layers).
22 CPM. V12I7
As many of you know there are many functions in FS2004 and How it works
FSX that use multiple keystrokes, sometimes as many as three. I originally wanted the middle knob in the Jog and Shuttle feature
Imagine that all the cockpit controls utilized three keystrokes each. to change the radio frequencies instead of using my mouse to do it,
This small 46 key keypad has the ability to replace almost three but what I found is that the center knob controls so much more! Here
hundred keystrokes! As far as I can tell you could program any key on is how I currently have the J&S Pro set up:
the J&S Pro with as many keystrokes as you like.
Panels and autopilot across the top, radios on the right side, lights
The unit itself is only 8”x 9”, so it has a pretty small footprint on and simulator events on the left and engine functions above the jog
your desk. As a matter of fact you could push your other keyboard knob control.
to the back, as it will become almost redundant. Each key has
backlighting for low light environments and a clear plastic cover for The outside knob is my aileron trim (fits well because the knob
the labels to show through. does not spin all the way around) and the inside knob (does spin all
the way around) is set to “increase selection slightly” or “decrease
What it does selection slightly” depending on which way you turn it.
This is where it gets really interesting! When I first looked at
the J&S Pro on P.I. Engineering’s website I thought to myself, This is where the unexpected benefits happened. When I’m flying
“Wouldn’t it be cool to use the knob in the middle to tune my and I hit the autopilot master key, I can make changes to my heading
Com and Nav radios. It might add another level of immersion to or altitude by hitting the heading or altitude bug keys and by turning
my flight simming.” It would do that and a WHOLE lot more as I the center knob to the new heading or altitude I desire, the plane
soon discovered. responds and does the rest!
After I received the J&S Pro I proceeded to hook it up. I plugged Of course I can tune Com1 and Nav1 radios as well as the
it into one of my available USB ports and loaded the accompanying Transponder code and ADF frequencies by hitting the corresponding
software. It took all of about one minute to get the whole thing set keys then turning the middle knob. It’s very nice because I can
up. Well at least in Windows... FSX would be another story. I set it up keep my hands off the keyboard which tends to enhance the overall
on both Windows XP Professional and Vista Home Premium and it immersion factor.
works flawlessly on both.
The Drawbacks
Programming the J&S Pro could not be any easier! I have to give Overall I’d give the performance of the Xkeys Jog and Shuttle Pro
P.I. Engineering a great big thumbs up in this area. There is a switch the highest rating, but there are just a couple of things that detract
located on the right side of the keypad near the top that you flip up so from it being the perfect add-on to your flight sim hardware.
red shows and bingo... you are ready to start programming the keys.
As I said earlier, I could have created layers so each key can serve
a dual purpose. I would have pulled down the Layer Menu to select
the red or green layer and repeat the programming process. I have not
added any layers so far, but it’s not far off.
Once I had all the keys programmed I went into the View Menu
and selected the Legend Maker. This nifty little feature let me print
a label for each key I programmed with the name of the cockpit
function/action. It makes for a very neat and tidy appearance.
23
The only other drawback for flight simmers might be the price. The
Xkeys Jog and Shuttle Pro retails for around US$250.00. This might
be a little prohibitive for the beginning or fair weather flight simmer.
Final Thoughts
I have had this wonderful little keypad for a few months now and
have fallen in love with all that it can do. I have become a better
pilot by using it. Several of my flight sim buddies have been to my
house and seen it in action. I usually see a small puddle of drool
after they leave!
In short, if you are a flight sim enthusiast and would like a way to
enhance your simming experience without building your own sim
cockpit in the garage and without breaking the bank, this would be a
great addition to your hardware setup. Once you use it you will see
what I am talking about!
24 CPM. V12I7
Y
ears ago, when something went wrong with
Many times these undocumented features were referred to
a software application, the term “bug” was as Easter Eggs. Programmers “hid” them inside the application
applied to the situation. How many of you software and left these “signatures” behind for posterity. I’ve found
know the origin of that term? If you do, fine; if internet forum comments indicating there are no hidden Easter Eggs
not I’ll share the answer at the end of this article. inside Microsoft programs. Apparently, Microsoft has threatened
programmers with dismissal if they include a personal Easter Egg
Software errors occurred due to glitches in the — reason: unknown program code isn’t tested and might provide a
programming. If by chance they were helpful, we hole allowing hackers to attack software, computers or the internet.
referred to them as “undocumented features.” When That said, there are dozens of unique places, items and surprises we
the glitch caused problems, it was a bug. can call Easter Eggs in FSX.
25
Here is the first one: on the Free Flight page in FSX we see
something similar to the “Create a Flight” screen in FS2004. The
default aircraft is rotating around its vertical axis. In FSX, the attitude
of the plane can be changed using the mouse pointer to grab it.
GEOGRAPHIC LOCATIONS From here, I jumped back to the mainland and then over the
I suppose the first geographic Easter Eggs we should explore are the Atlantic to England and Europe. In the UK, take off from runway
Moai “heads” found on Easter Island, a Polynesian Island about 2200 28 at London City Airport (EGLC). Level off at 500 feet MSL and
miles west of Chile, South America. Land (or position the plane) on follow the river westward. Very shortly after takeoff, you’ll see the
the only airport, Mataveri International (SCIP) at approximately S27° Millennium Dome on your left.
09.88’ W109° 26.30’ – on runway 10/28. In Figure 3, I highlighted
some of the roads (red) and pointed out a few Moai heads (yellow
dots). Follow the road from the east end of the runway.
26 CPM. V12I7
If you’re real gutsy, try flying between the legs of the tower. Keep
FIGURE 7 - HOUSES OF PARLIAMENT
your speed up, you don’t want anyone to identify and report you.
Bug out on a heading of about 045 degrees and head for Le Bourget
Airport (LFPB). Use BT VOR (108.8) to help you locate it. Take a
JUMP OVER THE CHANNEL look around this airport where Charles Lindbergh landed after his
We arrived in Italy and proceeded to Ciampino Airport (LIRA), solo, trans-Atlantic flight.
south of Rome. Set up your VOR to track outbound on the 320 degree
radial of the Rome VOR (ROM, 110.8) and fly to 6.6 nm on the Speaking of old Charlie, let’s take a look at his burial place. We
DME (Distance Measuring Equipment). Here we go departing from need to go to the middle of the Pacific, Maui, Hawaii, USA. I landed at
Runway 33; stay alert, the Coliseum isn’t far. Level off at 800 feet Kahului Airport (PHOG) and traded the Mooney for a Bell helicopter.
MSL and watch the scenery. Set the radio to Maui VOR (115.1) and take off tracking out the 125
degree radial to 25.7 DME. The marker, the coordinates are: N20°
39.16’ W156° 03.19’, is located at the Palapala Hoomau Church. In
Figure 10, it’s just in front of the helicopter’s nose. Look for the church,
which is small, but the grave marker is even harder to spot.
27
A JUMP TO JETS
This one only applies to FSX if you have the Acceleration Pack
installed. Go to “Missions” and select “Carrier Practice.” Line up on
the catapult and launch. Gear and flaps up, then make a burner climb
straight ahead to 17,000 feet MSL, level off and hold around 280 knots.
FIGURE 12 - NIGHT VIEW OF KILAUEA VOLCANO The Mission Compass (top left, Figure 15) should point to a “Fuel
Tanker.” Close on the tanker, which turns out to be a Boeing 737 (no
If you change the time to read: night e.g., 2100 hours (9 p.m.) refueling boom or hose). The tanker is holding about 265 knots and flies
local, 1983 — you can see the original eruption as shown in Figure an orbit so you can chase him for quite a time. Online forums indicate
12. Look closely, you can see the cabin lights of the Mooney in the fuel will transfer. I got as close as this (Figure 15) and a bit closer but
center foreground. didn’t see any fuel loading — better steady the hands and try again.
Now that we’ve seen a fiery volcano, how are you at flying
through rings of fire? Let’s head for North Dakota, USA and see how
your aviating skills stack up. Look for Devils Lake Municipal Airport
(KDVL) and line up for Runway 13. Tune DVL VOR (111.0) and set
the OBS for 355 degrees. After takeoff, level off at 1,800 feet MSL
(300 Above Ground Level, AGL) and make a 180 degree turn to the
right to cross the VOR. Track outbound on the 355 degree radial for 8
nm and you should see the flaming rings (N48° 14.57’ W98° 54.38’).
In Figure 13, my Mooney is just above the first one, the second is left
of the nose and I’ve indicated the third with the yellow arrow. I traded the
Mooney for the Extra 300S — a little wing-walking and I did a mid-air
swap then tried my hand at flying through the loops (Figure 14).
I’ve seen much brighter examples in real life. On a pitch dark night
way up north, I took an RC-135 in behind a tanker (KC-135) for
FIGURE 13 - RINGS OF FIRE IN NORTH DAKOTA, USA some fuel. As I closed on the tanker, a wide sliver of Northern Lights,
28 CPM. V12I7
cocked about 20 degrees from the horizon, was visible in front of the
KC-135 and gave the impression of a horizon. Vertigo big time — I
had a tough job ignoring what appeared to be a horizon (the Northern
Lights) and concentrating on the tanker for wings level.
We could try to land in Red Square (Moscow), buzz the Taj Mahal in
Agra, India, look for the U.S. Space Shuttle, or one of its landing sites at
Edwards AFB, California, USA. How about runways that sit in holes like
Armando Schwarck, Venezuela (SVAS) or a runway that sits on a plateau,
which sits in a hole (Figure 17) like: Dagali Airport (ENDI) in Geilo,
Norway — this was caused by a glitch in the scenery terrain mesh.
If we had more time, there’s a ton more out there. We could have visited
Victoria Falls (on the Zambezi River between Zimbabwe and Zambia,
Africa – the widest curtain of water in the world) or Niagara Falls (which
also spans two countries – New York, USA and Ontario, Canada) or the
Opera House in Sydney, Australia — but that’s about it from here.
Get out there and visit the Eggs I described — see if you can find
FIGURE 18 – WATCH OUT FOR THE CONTROL TOWER! some of your own. 4
29
I
think it is safe to say that Megascenery products
have always had a place in my heart and on my
hard drive as their detail and price have always
made them a must have. Even back in the early days What You Get!
of flight simming I remember flying over Seattle This product sells for an amazing price of US$9.99 and it is
with scenery that came with Flight Unlimited and available via download from the PCAVIATOR/ MEGASCENERY
website, making it one of the most reasonably priced titles on the
I remember watching as relatives stood watchfully market today. The download itself weighs in at just over a gigabyte
behind me in awe as they tried to find their house in and comes packed with all of the necessary documentation and
this virtual world. required charts for that area to get you up and flying in no time.
So much has changed since those days; heck so much has changed The scenery itself covers an area of roughly 1400 square miles of
with just the release of FSX it is almost scary! There is just something the Reno/Tahoe area and is presented via aerial photos created at 1
to be said about flying over areas like the Pacific Northwest in FS9 foot per pixel and then displayed at 1.19 meters per pixel that is all
or Southern California in FSX that just makes the entire flying derived from high resolution aerial photography taken of that area.
experience so much better and much more realistic. Mountains, The end result is a highly detailed city with lots to see.
valleys and cities all stand out more and really do bring the flying
experience to life in Flight Simulator. As with all Megascenery titles the night lighting is spectacular and
this title also uses the now famed Night Scene technology used in
Now, with the release of Reno/ Tahoe we are once again thrown previous titles to enhance this portion of the product. City life now
into a world that offers an almost true-to-life appeal giving the flight takes on a different meaning as well as a life of its own as you fly
sim user an ultra-realistic representation of the Reno and Tahoe area high above. Roads are alive with vehicles and cities stand out more
within the Flight Simulator X environment. giving it a real vibrant feel.
30 CPM. V12I7
What impressed me the most was the level of detail that each part
of the city and its surrounding areas offer the virtual pilot to explore.
Although this is nothing new with the FSX featured Megascenery it
just seems like it gets better and better with every release. Take the
surrounding mountains for instance; they are presented in greater detail
and the valleys, roads and rivers stand out more given the depth of detail
within the mountain ranges.
This product does incorporate its own autogen scenery mod and
it is well placed throughout the covered area that is the Reno/Tahoe
region. To my surprise none of the autogen objects overlay roads,
rivers or otherwise and it is all placed convincingly throughout. As
you near downtown Reno you will also see accurately placed scenery
objects throughout the city and the surrounding areas. These buildings
accurately reflect the location and placement of the real world.
I have one major complaint with the Reno/Tahoe scenery and that
is that only part of the lake was covered in this package. Why they
decided not do the whole area around Lake Tahoe is beyond me but
given the product cost I am not complaining too loudly, but in the end
it would have just been nice to have had the entire lake covered.
As with all photo type scenery it does come to an end and usually
where photo meets default it can get rather ugly and misaligned HEADING FOR THE HILLS!
looking. Not this time, if you have Ground Environment X installed
on your computer you will find that the photo scenery actually blends
in quite well with the Ground Environment X scenery textures
making a fluid transition from one type of scenery to another. At one
point during my test flying, and I am somewhat afraid to admit this,
I was flying over what I thought was photo scenery and it was not.
Granted I was over the desert, but the GEX textures were all the
more convincing and made me look twice!
Reno also makes for a great stopover and if you have Vegas X
installed on your computer. Reno is 440 miles from Vegas and a flight
either to or from there makes for some interesting flying between the
two cities, especially when you consider Reno’s altitude to that of Las
Vegas. What is also interesting is the transition of the different types of
Taking the whole altitude thing into mind also creates an exciting
environment to fly in, especially when you are flying GA aircraft as some
of the airstrips will really test your flying skills, particularly on takeoff.
For instance there is a little airfield just outside of Stead that sits off
in its own little gully in the mountains. In one direction you have to
deal with hills, and in the other direction you have to deal with trees.
My first few flights out of this little airfield ended in wrecked airplanes
because I did not have the plane set up correctly for the altitude I was
at. In one instance I was flying the Carenado Cherokee and was only
LAKE TAHOE able to get the plane up to about 70 MPH on takeoff; even with the
flaps set it was still a bear to keep in the air and I ended up setting
it back down at Stead before falling out of the sky. At one point I
was in the Ballanca Viking from Lionheart and things got a little
interesting. When I was trying to climb out of this little airfield I ended
up wrecking my landing gear. Both the front wheel and the right
retracted, but the left remained out. Recognizing the problem I went to
extend the gear but nothing happened. I immediately diverted to Stead
for an emergency landing!
In The End
With a US$9.99 price tag this product offers a nice taste of
things to come for Flight Simulator X and if you have never tried
this type of scenery before this is a good start. Photo scenery in
FSX is a whole other animal. Gone are the long loading times and
blurry textures that plagued FS9 and the earlier Megascenery titles
and what you get with FSX is an almost picture perfect world to fly
over and explore. Order at www.megascenery.com 4
32 RENO AT NIGHT
CPM. V12I7
I
n the six years since the raid at her premises, He only visited a few times, after which I only ever met him and his
I had often reflected on my first clandestine dad during my plane-spotting weekends at Heathrow. Those meetings
FS experience with Betzy Wong. British became less frequent as John spent more and more time with his new
girlfriend, Louise. He was keen to teach her all about flight sim, but
Immigration officials had interviewed her about she had to return home to Canada, and soon after he followed her
her working contrary to the conditions of her visa over there. They married in November 1998.
and she was soon sent packing. Indeed, within 48
hours of her detainment she was on her way back Six years later, when John returned to London (without Louise) to
to Hong Kong and I had not heard anything of her assist in the arrangements for his mother’s funeral he was a very
different person to when he departed for a new life in Vancouver. At
since then. I was lucky because even though I was first I assumed that his solemn, pensive countenance was because of
one of her customers, I was free to go after a brief the sadness surrounding his mother’s death. But it was more than that.
interview and my mother never found out about my He confided that after six years of marriage, his wife had declared
flight sim sessions with her. But I took what I had that she had lost all interest in FS. Which was a great pity because
I knew that initially it had been an activity that they both enjoyed
learned during my time with Betzy, built on it and immensely. It was at a small get-together after the funeral service that
my enthusiasm for FS soon blossomed into a full- he revealed how things had started to go wrong back in August, when
blown obsession. he accompanied his wife to a Disability Services Conference.
By mid- 1998 I thought I was ready to invite my friend John ‘Her presentation on training “Hearing Parrots for the Deaf” didn’t go
around to show him how FS98 operated and he obviously found so well’ he said. ‘She was in a pretty foul mood for a while after that.
my enthusiasm quite infectious. He decided that he had to acquire The truth is Reg, I only went to Osaka with her because there was
his own PC, just for flight sim. His FS visits always coincided with supposed to be a presentation by a Dr Wong on “Weight Loss through
my mum’s bingo night because, as I explained to him, she was old Flight Simulation”. But they cancelled it when they found out she
fashioned and would not appreciate a young man’s passion for FS. wasn’t really a Doctor.
33
We both agreed that it was exactly the kind of stunt she would try to ‘As you can see, we’ve got the modular style seating already in place,
pull. She was a working girl through and through, always looking for just like a real airport lounge, but we are still waiting for some of the
a way to make a dollar any way she could. ornamentation. You know; large-scale model jet airliners mounted on
podiums… that sort of thing….’ My voice trailed off as I could see
‘But what about you Reg? Still working at the Post office? that John was no longer really listening. I watched as his eyes were
drawn up across the sloping ceiling to the high center wall with the
‘Yes, but not for much longer I hope…it’s a long story John, and this life size front-end view poster of an Airbus A320.
is hardly the time or place to tell you about it.’
‘Reg, that’s outstanding! It looks just like there’s a real aircraft parked
I invited him to come and view progress on my new business at the gate, behind that huge glass wall.’
venture before he flew back to Canada. John was kept busy over I had to agree with him that the illusion was very realistic. I led him
the following week making sure that his dad would cope OK with across the lounge area up the broad steps to the raised gallery that
the loss of his wife. It was not until Saturday, the day before he ran along and in front of the glass wall. Above us was the suspended
was due to fly out that he borrowed his dad’s old Jaguar Mk2 to canopy on which the gate numbers were marked. I opened the door
come and pick me up from home so that I could take him out to my to gate 1, and gestured for John to step onto the sloping floor of the
special “work in progress”. My mum was curious to know where enclosed jetway.
we were both going, and I watched her face light up when I told
her that John was taking me to a strip joint. It was a prospect that ‘Just walk to the end of the jetway and turn left into the simulator’
made her very happy indeed. But instead of driving out to Soho we
headed in the direction of a nearby industrial estate. I showed him John chuckled as he stepped from the jetway into the main doorway
where to park and then we walked to a refurbished warehouse. of the waiting “aircraft”. He was admiring the mannequin that greeted
him, dressed as a flight attendant and gesturing towards the cockpit
‘It doesn’t look much from the outside John, but come in and take door.
a look’.
‘You like that John? She was actually my idea. Go through into the
There were no tradesmen working on that weekend, but my business cockpit and take a seat.’
partner Sarah had given me a key. I turned on the lights in the main
waiting area and I could tell that John was very impressed. I switched on the overhead map lights so that John could see his
way past the center pedestal and squeeze into the captain’s seat.
‘Wow! Over there…it looks just like an airport lounge’ Without the computer screens turned on, the cockpit interior
looked a bit lifeless.
‘Well, it will do when it’s finished, John. We’re still a few weeks
away from completion’ ‘When the computer is booted up, the whole thing comes to life’ I
assured him.
I started to give him a tour of the partly completed project by taking
him first across the tiled floor of the foyer to the glass door of the ‘Are all these switches functional?’ he asked.
Flight Briefing Office.
I explained that most of the gauges and switches were just
‘In here we will keep all the Jeppesen Sim Charts, which the flight dummies. After much debate with my business partner Sarah,
simmers will need for their sim sessions. We will run through the we had decided to minimize the complexity of the simulator’s
printout of their route with them and give them current weather operation. Earlier experimentation with a fully functioning
conditions for their departure point and their destination’ I explained cockpit was abandoned because of the inherent unreliability.
to John.
‘It needed so much continual maintenance, we realized we would lose
‘Just like the real thing?’ too much money in “down-time” and our customers might be asking
for their money back if their sim time was re-scheduled too often’.
‘Pretty much, yes. We’ll also have closed circuit TV screens in
here so that we can monitor their activity when they are flying the I explained how we had re-designed it to function with a triple head
simulator. Anyway, when they have all the information they need, graphics card that hooked up to three monitors.
we’ll take them back out to the foyer for check-in. They will sign
in for the flight here at the check-in desk and we’ll start the clock ‘The big concave screen is positioned out beyond the cockpit window
running. They’ll be paying for sim time by the minute from this and that displays the outside view. Directly in front of you is the
point on.’ second screen that displays the primary instruments and the third,
smallest screen is mounted in the pedestal, in front of the throttles.
John’s eyes were scanning the empty foyer space and I said, That one is just for radios and the FMGC.’
34 CPM. V12I7
I explained that the A320 had two joysticks, one on each side of the
cockpit and that only one could operate at any one time.
‘But the two pairs of rudder pedals are coordinated’ I said. The
mouse operates on the slide-out table in front of you and you
still need to use the keyboard, but we’ve mounted that up in the
overhead panel up here’
‘Very neat’, said John, ‘and I like the all-over gray interior panels. I
guess that with the sound of the engines running, you feel like you’re
really flying an airliner’.
‘Reg, I don’t mean to be rude, but on your wages from your post
office job, how did you fund all this?
To be continued… 4
35
I
s your favorite airport bland
in Microsoft Flight Simulator Airport in Windsor Locks, Connecticut. The new
Terminal 2 building at Alicante El Altet Airport in
(MSFS)? Do you arrive at Spain sports a new-terminal construction
airports that look as though a area replete with construction cranes. There’s a
cyclone wiped out everything? scenery that will need updating in a year or so!
Making a flight simulator “as real as it gets,” Gates and jetways have been added to
as Microsoft boasts, is a daunting task even Chicago’s Midway International airport,
for the mighty Microsoft. Of Microsoft Flight New Orleans’ Louis Armstrong International
Simulator’s thousands of airports, only a small Airport, Spain’s Alicante El Altet Airport,
portion have detailed scenery. among others. Airline codes are added to
many airports to accurately assign airlines
Most of MSFS’s airports lack appropriately to respective gates. Airlines “accurately park
depicted structures such as terminals and at their assigned terminals” at Detroit Metro
hangars, and quite a few lack taxiways and Wayne County Airport according to this
signage. Some have incorrect representations scenery’s developer.
of various features, including basics such as
runway headings and lengths. Ramps and parking areas are added
or corrected “to closer match reality” at
To pick up where Microsoft leaves off, home several airports such as Des Moines, Iowa;
flight-sim developers have created hundreds New Orleans, Louisiana; and Ontario,
of airport sceneries for free downloading from California, where “numerous fuel truck
the internet. spots have been added.”
A few sceneries are comprehensive such as Taxiways are reworked at Alicante El Altet
the “complete makeover” of the Charleston Airport in Spain, as are airport signs and lights.
International Airport and Air Force Base. All hold shorts at Prestwick, Scotland, are
Passenger and cargo terminals have been added included along with taxiway signs.
along with jetways, parking areas for general
aviation and military aircraft, taxiway signs and Crosswind runways are activated at many
runway markings. airports, such as Chicago’s Midway and New
Orleans’ Louis Armstrong International. As a
Scenery for the Long Island Mac Arthur result, aircraft can land in crosswind conditions,
Airport in Islip, New York, includes terminal which is rare in the default MSFS. Two
replacement, parking spots, vehicles, general- versions are available for the Buffalo Niagara
aviation hangars, and more. Lots of sceneries International Airport in New York State. One
include “and more.” has crosswind runways and the other doesn’t.
Scenery for the Mineta San Jose Support vehicle roads, extra fuel trucks,
International Airport in San Jose, California, a helipad, assigned parking, “and more” are
updates the default scenery with assigned available for the Dubai International Airport in
parking, corrected taxiways, added taxiway the United Arab Emirates.
signs, support-vehicle roads, helipad, extra
fuel trucks, and other improvements. A lot of To relieve aircraft traffic delays, scripts that
sceneries have “other improvements.” route airport vehicles such as fuel trucks through
movement areas in several airports are rewritten
Terminals have been added or improved at to redirect these vehicles from taxiways. If
many airports such as Bradley International you’ve had airport vehicles in your way as you
36 CPM. V12I7
37
39
** These orders are handled by PC Aviator’s Australian office. Pricing is in Australian Dollars.
++ These orders are handled by PC Aviator’s USA office. Pricing is in US Dollars
SUBSCRIPTION FORM
Title: First Name: Surname:
Street Address 1:
Street Address 2:
City: State/Province: Country:
ZIP/Postal Code: Phone: Email Address:
SUBSCRIPTION TERM: One Year (12 issues) Two Years (24 issues) Three Years (36 issues)
Amount To Charge: $
U R O RDER !
O R YO
TH ANK YOU F 41
Let’s stay in Italy for a while. This tiny file will populate the Boot
with 1400 plus objects from the AIP database. This is a list of
real-world obstacles that aviators need to know about, and that are
normally marked on charts for VFR pilots. Using this database,
Claudio Nicolotti has planted Italy with 910 wind generators,
141 oil rigs (which helicopters can land on), 162 lattice towers, 6
cranes, 42 lighthouses, 151 chimneys (with animated smoke), and 4
astronomical telescopes. Except for the chimney smoke, all of these
are default objects, which keeps the download size tiny, and also
makes for high framerates. If you fly in Italy, this is a cheap, quick,
and easy way to add hundreds of real-world landmarks and, if you
like helicopters, a gross of offshore landing sites. Although listed
under scenery for FS2004, it works in FSX and is compatible with VFR OBJECTS FOR ITALY
Ultimate Terrain.
42 CPM. V12I7
Here’s another vintage aircraft with interesting gauges. It’s been around for a few
years, but it’s still fun to fly (and works in FSX with no modifications). The Junkers
W 33 was designed in the 1920s to carry passengers and cargo. With only one engine,
it couldn’t go very far (430 nm) or fly very high (11,000 feet). But it was seemingly
indestructible; according to the modeler, Hauke Keitel, “The Junkers W 33 was built
like a coal-shovel…It could be repaired in every blacksmith’s shop.” Keitel’s model,
though, is anything but rough. The lines are simple, but the virtual cockpit (VC) has a
wide array of custom gauges from the late 1920s and early 30s. There’s a ski version
and, when you call for pushback, an animated groundcrew will appear to walk the
airplane backwards.
Over the years, Keitel has modeled quite a number of vintage airplanes, and in the
process he has produced quite a few custom gauges. These have been compiled now
by Michael Vader in one download and updated by Dwight Furleigh; as of this writing,
the latest package is kedigau_ud2.zip at avsim.com. (A similar package, kedigaup.zip,
is available at flightsim.com, but does not include Furleigh’s updates). If you know
how to edit a panel, you can add these gauges to any plane in your hangar. All of the
gauges are metric, labeled in German, and at least payware quality. I’ve used them in
several payware aircraft, because the original payware gauges weren’t as good; they’re
JUNKERS W 33B
especially useful for modifying World War II-era panels and virtual cockpits.
Now that we’re in Germany, let’s visit a bit. Freiburg is a university town in the
Black Forest, near the French border. The default airport (EDTF) isn’t much to speak
of, but the surrounding terrain is lovely to fly over, especially in the evenings. This
miniscule download completes the effect by building up the airport and surrounding
town. In town now, there are office high-rises, a sports stadium, even a theme park.
At the airport, there are swirling birds (which can be a hazard when you are landing),
more buildings, all manner of airport props, and people, some of them animated.
There’s a balloon in the air and animals on the ground. Like Nicolotti’s project,
described earlier, this package uses objects from the default scenery library, and
should not be a burden on framerates. The whole installation is only one file, but
produces a rich effect that you can enjoy right away, and makes a homey place to
FREIBURG (EDTF)
come back to when you’re exploring the Black Forest.
In many areas, X-Plane has an advantage over Microsoft Flight Simulator. But for
global scenery, X-Plane is still playing catch-up. It’s only recently, for example,
that the default scenery in X-Plane included 3D forests. On the other hand, X-Plane
is an open platform that can be modified in any number of ways. Albert Laubi, the
author of this project, has taken advantage of that openness to create a vast and
detailed rendition of forests in Europe and the United States. This project improves
on X-Plane’s default forests in two ways. First, the borders of each forest are more
precisely defined, and less blockish-looking. Second, there is much more precision
in the types of trees and shrubs that each forest is home to. These vary from region
to region quite a bit, so that for his most recent project, “USA Forests,” Laubi had
to use a total of 193 different trees and shrubs, each of which is represented in the
sim with custom textures. The result is an astonishing degree, not just of real-world
accuracy, but variety. There are separate versions of each project, Europe and
USA, for X-Plane 8 and X-Plane 9. All files are available from Laubi’s website,
alpilotx.de, which includes screenshots and movies (in case you wonder if it’s worth
installing) and detailed records of how Laubi went about making the scenery in the
first place: what tools he used, what methods, and what data sources. This makes the EUROPE AND USA FORESTS
site useful, not just for X-Plane pilots, but also designers.
43
Last winter we wrote about FSX Logbook Recovery by Dan van Os and
Logbook Editor by Lamont Clark. These two are useful if you need to repair
your logbook, edit entries, or import your old logbook from FS2004. This new
utility, FSX Logbook Viewer, is for analyzing your logbook. Why would you
want to do that? As a reviewer, I sometimes need to know how many hours
I have spent testing a given product. With this utility, it’s easy to find out: I
select the entries from my logbook, export them to Excel, and total the hours.
What else can you find out? How many flights you’ve made, how many planes
you’ve used, how many airports, how many takeoffs and landings, how many
total flight hours, how many night hours, how many IFR hours, how many
multi-engine hours, and your average flight time. If you were working on a
certificate, this would be vital information. You can also use Logbook Viewer
to find out which airplanes you fly the most (or least), and which airports have
the most takeoffs and landings. If that’s not enough, there’s also a feature to
export your logbook as a CSV file, in which form it can be analyzed by any FSX LOGBOOK VIEWER
spreadsheet program. You might be surprised by what you learn.
This issue’s Frenzy has mainly featured add-ons from continental Europe.
Let’s end, though, with a British aircraft from the Golden Age of aviation:
the De Havilland DH-89 Dragon Rapide, which carried passengers in the
mid-1930s. A biplane with dual engines, this stylish bird had elegant lines
inside and out. Dave Garwood and his team of designers have been rendering
the Dragon through at least three versions of Microsoft Flight Simulator; the
latest rendition, for FSX, makes use of several new features, including bump
mapping and 3D gauges in the virtual cockpit (VC). There are custom sounds,
by Mike Hambly, and quite a few custom gauges, by the main modeler and
Rick Piper. The whole model is highly configurable: you can choose between
float and wheeled versions, add a radio loop, or a wind generator, or extra
windows, or larger intake funnels. In the VC and cabin, you remove the yoke
for better viewing in the VC, substitute a modern GPS for the vintage P8
compass, and add or remove passengers. Numerous repaints are available for DRAGON RAPIDE
the FS2004 version, most of which should also work in FSX. 4
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O
ur regular contributor François A. ‘Navman’ product. When I first read about it I quickly brushed it aside. ‘Not
Dumas puts himself at the controls of the new my thing’. I fly GA aircraft in Alaska and the Alps, so what the heck
am I going to do with a Space Shuttle that doesn’t even ‘fly’ in MS
Space Shuttle Simulator 2007 by Exciting Flight Simulator?
Simulations and blasts away into space. Will he ever
come back or be lost in space forever? Let’s find out! My ‘bad vibes’ were also reinforced by an earlier experience,
looking at the Captain Sim Space Shuttle for FSX. That was a
Every once in a while one stumbles onto something refreshingly wonderfully crafted model indeed and quite a lot of work went into it.
different. That can be a new piece of hardware to add to the flight sim But it was totally boring to use in FS, because you could only ‘slew’ it
or cockpit, a never-thought-of new tool, some nifty PC software that into space and float around there or perform the last bit of the landing.
helps increase the enjoyment of the trusted flight simulator, or, as in Now, since these ‘things’ have no more engines once they’ve hurled
this case, something pretty much outside of the classic FS hobby… themselves into orbit, you only have one shot at landing them and to
well, it still simulates flight I guess! be frank, I am not a good Shuttle pilot, well, not in FSX at least.
45
MISSON CONTROL SCREEN AND LAUNCH TOWER CLOSE-UP LOOKING TOWARDS MIAMI, FLORIDA BELOW
WAITING FOR LIFT-OFF... IN THE BACK SEAT ONE OF THE MANY PANELS AND HUNDREDS OF BUTTONS
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LIFT-OFF VIEWD FROM THE VIP BUNKER ! STILL ON THE MAIN TANK FLYING INTO THE SUN
Read it!
Ah yes, the manual. Now, as you know, I am a writer myself,
and I even do the manuals for various products. So I know you
should read them, and I know how frustrating it is for writers and
developers when people don’t. But hey, I am just as humanoid as
you are, so I don’t.
Needless to say, therefore, that yes, I did get the Shuttle launched
via one of the many missions that are delivered with the package but
after we ‘lost’ the two rocket boosters and the main tank somehow,
not much more happened.
I’M GETTING DIZZY FLYING UPSIDE DOWN SO MUCH
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I LOVE THE CLOSE-UPS
LOOKING INTO THE CARGO BAY FROM THE CRANE OPERATOR POSITION RUNWAY AHEAD, FLOAT HER DOWN
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FLORIDA BELOW SAFE LANDING AND BRAKE CHUTE DEPLOYED
So did they succeed? underneath is breathtaking. I can only imagine the same
YES! experience in the real world!
I must admit I got pretty involved when I finally got it running The Panels option is the most important while in orbit. It is here
(probably because I always seem to find ways to do things wrong that you can pick and choose where to look at the ‘2D’ panels.
somehow). There is a special anti-piracy scheme implemented, Everything works in ‘3D’ as well (known as ‘virtual cockpit’ in MS
i.e. you will need to enter TWO keys and they are checked Flight Simulator terminology).
against their database. That means you’ll have to be online when
installing the software. All these buttons..
You can actually purchase a nice big poster at their site, showing
Oh, before I forget, news just in: there now is a free demo all of the control panels in one large print. Within the game you can
available too from their website (see end of the article). use your mouse to push towards the edges of your monitor to slide
the panels in all directions. The only way to see them ‘in total’ is by
Anyway, installation. It really looks very professional and using the virtual cockpit (3D view). I preferred the ‘classic’ view and
very nice. Great graphics and sound. And once you’ve installed shove them back and forth. This of course was made a lot easier by
it, you’ll have a menu top left to choose from; ‘Action’, my triple-monitor setup.
‘Missions’ and ‘Credits’.
During testing I also ‘complained’ about not being able to find the
‘Action’ is where you want to go first, since it is there that correct button to push in the long sequences of commands necessary
you can enter your name, arrange your graphics, sound and to activate all sorts of activities. I was promptly rewarded by an
simulator settings. Later on in the process you can also check added feature: you can have the system help you by showing a yellow
your achievements from the Action menu. Once you have it all flashing background to the next button, switch or dial you need to
set up to your liking (and according to the capabilities of your activate! That really helped.
PC), you can go to ‘Missions’. There are 11 listed there with
new ones coming out regularly. When you click on any of them Of course all panels are numbered and extensively explained (and
you are presented with a screen full of information. Who were shown) in the manual, but who has patience for all that, eh?
the crew, what was the goal (important), a flight summary and
the ‘payload’, i.e. the cargo that the Shuttle took into space. Houston
During all phases of the flight you’ll be in touch with Mission
For each mission you can then select where to begin. The most Control (and you can even switch to the large screen we know so well
realistic of course is two hours before launch, but do you have that from the TV, sitting in the chair of the mission controller). The actual
much patience? The designers thought not, and they were right. So sounds (and voice) are excellent and you really get immersed when
you can also select twelve seconds before launch. That’s more like sitting in a dimmed room for some time.
it… BLAST OFF!
You can also view all commands, both received and given and pull
Other options are ‘in orbit’, ‘de-orbit’ (preparing for landing up the mission overview and objectives in case you’ve forgotten what
through the atmosphere) and ‘landing’, putting you in the pilot’s seat it was you are out there for.
for the long glide home.
Oh and another thing… you are not alone! No, I don’t mean the
What is there to do? other astronauts who (seemingly occasionally) are accompanying
Sure, blasting off is fun to see, but there is nothing to do but sit you, but rather the other ‘things in space’. The entire ISS space station
and wait until you lose your power. Landing is very tricky unless is there for you to dock onto, floating in the black universe over our
you read the manual, but once you do, it is easy and takes only a wonderful blue earth. And there are other satellites floating around
couple minutes. De-orbiting again is awesome to see, but not a very too. Depending on the mission you can place them into orbit yourself,
active way of using your computer. or pick them up. Just press F1 and see what pops up. And last but not
least, you can do space walks!
No, the activity is in the ‘orbit’ phase. That’s when you get to
‘do stuff’; push innumerable buttons, work the pre-programmed Back on earth
computers and, most fun of all, handle the shuttle’s arm to unload To get there you will have to put yourself in the pilot seat of the
and load the cargo bay! world’s largest glider plane and keep a close watch on the automatic
‘spiral-down’ indicator, guiding you from the darkness of deep space
Once in a mission and inside the ship you will find there are many back to the steaming green swamps of Florida. Once you get the hang
hundreds of switches spread out over panels all around you. Sure, of it this is the easiest part of the missions, believe it or not.
there’s the main panel that looks much like the cockpit of an airliner,
but in addition there are many others. Left, right, above you, and Looking back after many hours ‘in space’ this is not only a very
behind you. Moving around and finding the proper switch can be a realistic simulation (as opposed to a ‘game’), but it’s enjoyable as
daunting task at first. well. You really do need to read much of the manual, you do need
some patience and perseverance in getting control of certain aspects
In-flight you have new drop down menus: Action, Views (like the arm), and you do need some interest in space flight as a
and Panels. Action gives you various options like skipping whole. With those bases covered SSM2007 is a wonderful addition to
time (these missions usually take many DAYS), saving, our PCs and a welcome change from all the ‘regular’ flight sim stuff.
loading etc. The Views menu lets you switch to the various
views. The outside view is my favorite. Seeing the shuttle SSM2007 is available from their website: http://www.space-
float almost motionless and our mother earth gliding along shuttle-mission.com and costs US$49.95. 4
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H
ere’s another collection of hints for FSX,
gathered from various sources, including
my own trials and discoveries in “flying”
the program. For real pilots or FS users who
work toward “getting real,” I’ve found links for
downloading several free aviation reference books.
I’ll describe a simple but meaningful benchmarking
procedure for FSX, as well as how to activate a neat
undocumented scenery feature. Whatever your
level of experience, I offer these hints for your flight
simming enjoyment.
Kneeboard Aircraft References
Real pilots use kneeboards on which they keep various references.
Pop up the kneeboard in any aircraft with keystroke Shift+F10, then is available on the Briefing and Mission pages, which incidentally
cycle through its pages with repeated Shift+F10 keystrokes or by are blank if you’re not flying a mission. On the Checklist page,
clicking any of the logos shown on every page. There are several there’s a variety of information, such as what subpanels and related
new kneeboard pages in FSX; for example, if you can’t remember operating keystrokes are available, in the image shown for the default
the briefing or objectives while flying a mission, the information Bombardier CRJ700.
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Can’t remember what ATC said a few minutes ago? Select the
Messages page and scroll to find the information. Another page
contains a complete listing of References for default aircraft, including
weights, V-speeds, and maximum speeds for extending flaps, for
example. For add-on aircraft, the reference page will display whatever
the developer has included in the (aircraft name)_ref.htm file. See the
example Reference page for the default Beechcraft Baron 58.
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Next, click the FPS tab and indicate “None” for Overlay Display
Hotkey, keystroke “P” for Benchmarking Hotkey, click on upper right
for Overlay Corner, check the checkboxes as shown, and finally, type
in 300 seconds in the Seconds box.
Benchmarking FSX
In the last Hints installment, in the May 2008 issue, I mentioned
the use of the freeware FRAPS tool as a convenient means of tracking
frame rates for FSX. One reader suggested that I write about a
procedure for benchmarking FSX using FRAPS.
To try your first benchmarking run, start FSX and load the
benchmarking flight file, FSXMark07.FLT, which will place you
in the default Bombardier CRJ700 just north of downtown Seattle,
headed southeastward. You’ll be paused in virtual cockpit mode, with
autopilot active, with some nice 3D scattered clouds in the area, as
shown in the accompanying image.
Open and minimize FRAPS, and note the framerate display in the
upper right-hand corner of the screen. Next, press the “P” keystroke
to simultaneously start the benchmark flight and start FRAPS
FRAPS PROVIDES FRAMERATE BENCHMARKING IN FSX
counting frames for the next 300 seconds. The FRAPS framerate
AND OTHER PROGRAMS display will disappear within a few seconds.
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<Entry>
<Key>SHIFT+N</Key>
<Down>TOGGLE_AIRPORT_NAME_DISPLAY</Down>
</Entry>
Enjoy the scenery for the 5-minute recording period until you see
the framerate display reappear, then pause or otherwise end the flight,
and then close FRAPS. If you don’t, every successive time you pause
and un-pause the flight, FRAPS will count frames and place another
set of data in its \Benchmarks subfolder.
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H
how the real plane performs and some drawings. The best thing to do
ow many times have you wished you had is to Google search on “airplane three view drawings” and “airplane
some special plane for your flight simulator performance specs”. Sometimes you can find both sets of information
only to find that it was unavailable from the at the same place.
many Internet download sources – or that the price
was a bit high? You can’t learn all there is about
building custom models for X-Plane in a short time,
but I can get you started.
The difference between X-Plane and FSX
Although the final result may seem to be about the same, there is an
important difference between the way models are created and flown
for FSX and for X-Plane. With X-Plane, the included program, Plane-
Maker, is used to manufacture, animate, and paint the model. X-Plane
uses the shape of the model and its airfoils to determine how the ship
will fly. With FSX, a three-dimensional graphics program is used to
make the image of the plane and do the animation. Then the flight THREE VIEWS AND THE SPECS FOR THE C-119G WERE FOUND AT THE
SAME WEB SITE. THE BASIC DIMENSIONS ARE GIVEN AS PART OF THE
characteristics are determined by separate means – by using a third
SPECIFICATIONS. WHEN USING DOWNLOADED THREE VIEW PICTURES, BE
party programs to edit existing files. X-Plane tells us how the plane SURE TO CHECK TO SEE THAT THE SCALE HAS NOT BEEN DISTORTED FROM
flies, whereas FSX must be told. ONE VIEW TO EACH OF THE OTHERS
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You can use up to 22 cross sections, but remember that if the ends
are closed, each end requires a single point and there are only 20
sections useable. Each section can have up to nine points used to
define half of the shape. That means that there would actually be 16
point all together since the two points on the axis plane are not double
A GRAPHICS PROGRAM AND HIGH SCHOOL DRAFTING TECHNIQUES counted. Note that if the shape of the section changes abruptly at one
WERE USED TO MAKE THREE VIEWS OF THIS SIMPLE AIRPLANE. THE 45 location, two cross sections are required at that point.
DEGREE LINE ALLOWS THE CRITICAL POINTS ON THE SIDE VIEW TO BE
TRANSFERRED TO THE TOP VIEW. TO MAKE THE SCALING EASY, I USED 2
PIXELS PER INCH, OR 24 PER FOOT IN THE RULERS WHICH MAKE IT EASY
TO ENTER NUMBERS INTO THE PLANE DESIGN PROGRAMS
The Fuselage
Wings
55
Control Surfaces
The specifications for the control surfaces are set using “Standard
/ Controls”. Here there is a selection of ways the ailerons, etc. are
attached as well as a wide variety of flap designs. The detailed effect
of the flaps on the lift and drag of the wings can be designated, but
this requires considerable knowledge of the aerodynamics so I have
chosen to use the default numbers.
UNDER THE “STANDARD / PANEL” OPTION YOU CAN SELECT FROM
LITERALLY HUNDREDS OF INSTRUMENT, HANDLES, BUTTONS, RADIOS, …
FOR YOUR PANEL. JUST SELECT ONE FROM THE LISTS AND DRAG IT TO
THE PLACE YOU WANT IT TO BE. ANY ITEM ALREADY ON THE PANEL MAY
BE MOVED AND SIZED AT WILL UNTIL YOU GET THEM ALL JUST RIGHT
The Engine
The engine is defined by power, speeds, and location. The propeller
design involves the chord at root and tip as well as the design speeds
of the airplane and the prop tip. X-Plane does the rest.
The Panel
Under “Standard / Viewpoint” you can select from a list of several
blank panels. Since this is a single place ship, I chose a panel which
puts the pilot in the center. Once you get involved in making models
for X-Plane you will learn that you can create your own blank panel
as well as custom instrument faces, but let’s continue to keep things
simple for now.
Landing Gear
A plane without wheels wouldn’t be much good, and Plane-Maker
has a special page devoted to making them exactly as you want
them to be. Since this is a Light Sport plane, it can’t have retractable
WHEN YOU RUN X-PLANE THE ITEMS ON THE PANEL COME ALIVE gear and we won’t add fairings so that simplifies things a bit.
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SO HERE’S WHAT OUR PLANE LOOKED LIKE BEFORE IT WAS TEST FLOWN
AND PAINTED
57
The second option for building the windshield is to make an X- Parting Words
Plane “object” using a 3-D graphics program like AC3D or Blender in This article by no means covered everything you can do with X-
the same way the pilot was made. The semitransparent glass behaves Plane models. Although they were written for previous versions of X-
as it should with this method. Plane, the techniques of creating virtual cockpits, moving elements, and
custom instruments were covered in COMPUTER PILOT issues for
The Final Design July, August, and September, 2005. Details about using AC3D to create
After a few simple adjustments, the plane was able to fly X-Plane objects can be found in the issues March. May, and July, 2007.
much better. You can order back issues from www.computerpilot.com 4
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S
o you’ve dropped a couple of hundred dollars
on the latest incarnation of Microsoft’s Flight
Simulator and acquired a few fancy 3rd party
add-ons, and somehow managed a non-lethal maiden
flight to your home airport... but what do you do next?
After all, a flight simulator is just that: a simulator. It’s
not a game that you work through in a pre-determined
fashion picking up the requisite points, coins or kills
until the final cut-scene declares: “that’s all folks!” and
you now have to start saving those pennies until the
sequel arrives in 12 months time…
For certain people who are actual pilots – both qualified and
student – it has a very immediate and identifiable use: practice. For
many though, it may well be the nearest they ever get to flying – and
why not ?
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I often feel that many writers, occasionally forget just what it’s
like to be a newcomer and certainly how ‘lost’ a beginner can
feel when opening such huge hangar doors exposing what is a
massive arena, where life can be made as simple or as complex as
you wish. Yes, many excellent articles are written and published
by experts in their area and I would never imagine that I could
describe the intricacies of a CAT III approach in a 747 as well as
they do! But, sometimes a beginner needs to know where to start
– after all, they may be a long way from programming an FMC in
a 3rd party jet to fly a holding pattern and auto-land perfectly on
the numbers at Heathrow; but there are other challenges out there
that are just as entertaining, as well as being invaluable to the
very learning process that will, at some point, allow them to nail
that heavy-iron landing.
Of course flying the big jets may not be one’s ultimate goal and
as such, exploring the expanse of flight simulation will serve as an
enlightening insight into the various opportunities available.
65
Have Fun!
Any guide you choose is just that, a guide. Nothing needs to be
followed verbatim if it interferes with the “fun” element. Follow the
tutorials, then try them out using something different; you will learn
more and the variety will be welcome.
Now, before you start thinking that this sounds more like a college
course than a hobby, once the basics have been mastered you can
turn your attention to ‘Missions’ – and, if you like, helicopters. Huh?
Helicopters? Well, missions and helicopters do tend to go hand-in-
hand, certainly if the packs I’ve acquired recently are anything to go
by! Also, choppers are pretty easy to fly – at least on low realism
settings – and make a pleasant change from traditional aircraft, as
well as being great vehicles with which to explore scenery or that new
3rd party airport.
Do your research on the net and you will find something to suit
your interests and pocket. For me, exploring the ‘mission’ element
of FSX (or indeed ‘Adventures’ if you are using FS9 or earlier) is
well worth the effort. The emphasis on helicopter flying provides an
additional challenge but one which can easily be explored in parallel
to the more traditional fixed-wing flying. I tend to split my time
between general aircraft flying lessons, flying theory (meteorology,
ATC/airport procedures, navigation etc.) and flying helicopter
missions, albeit with low realism settings!
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So, next time, we’ll look at how to put everything together: we’ll
register our commercial transport business (using ‘Cargo Pilot’
from Just Flight) and undertake a contract to deliver a crate of live
chipmunks to a zoo, some 300 miles from our base. We’ll create a
flightplan, acquire a METAR report and fill out our dispatch record,
before climbing aboard our Beaver, obtaining clearance from ATC
and taking-off into the virtual skies. Everything will be logged and
our performance will be monitored. We may get paid. Did someone
say this was a game ?
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n May 19, 2008, Dassault introduced the new
Falcon 900LX which has composite winglets
that reduce drag by as much as 7%, allow
climb to 39,000 feet in just 20 minutes, and increase
the range to 4,800 nm. Along with other advantages,
the 900LX has 55 to 70% better efficiency than other
airplanes in its large business jet class. A fuel saving
of 7% for $5 per gallon jet fuel is one thing, but with
the price edging toward $10 in some parts of the
world it becomes very significant. 1. THE NEW DESAULT FALCON 900LX FEATURES FUEL SAVING WINGLETS.
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2. ASIDE FROM THE USE ON HEAVY METAL JETS, WINGLETS ARE USED
ON A WIDE VARIETY OF SMALLER SHIPS. CLOCKWISE FROM THE UPPER
LEFT: BEECHCRAFT KING AIR, CESSNA CITATION X, PILATUS 1201, RUTAN 4. JOHN DECKER GRACIOUSLY SUPPLIED THIS PICTURE WHICH SHOWS
VARIEZE, PIPER CHEROKEE, AND HAWKER 900 XP. THAT THE CIRCULATION ON A WING IS PART OF A RING THAT INCLUDES
THE “BOUND” VORTEX ON THE WING, THE TRAILING VORTICES, AND A
“STARTING” VORTEX.
Circulation
There must be something to this rush to winglets, but how can
a simple addition to an airplane wing be responsible for such
improved performance?
Lift is explained by two ideas which some say are contradictory but
in fact are just two ways of looking at the same physical phenomenon.
On the one hand, the air going over the top of a wing moves faster
than that over the bottom. According to Bernoulli’s Principle, the
pressure on the bottom is higher than the pressure on the top, so the
wing gets pushed up. On the other hand, Newton’s Third Law states
that for every action there is an equal and opposite reaction. If the air
pushes the wing up, the wing must push the air down. Both points of
view are equally true.
71
Induced drag depends upon the reciprocal of the wing aspect ratio,
which is roughly, the span divided by the average chord. The higher
the aspect ratio, the lower the induced drag. Since lift and circulation
9. NASA FLEW A CROP DUSTER THROUGH A RED SMOKE CLOUD TO
are so intimately connected, it follows that if lift changes over the ILLUSTRATE THE GREAT SIZE OF TIP VORTICES.
span, circulation must also change. This results in a real-world
situation where small filaments of circulation or “vorticity” are shed
along the span, creating a “vortex sheet.”
10. WING TIP FENCES ARE USED ON MANY AIRBUS PLANES (LEFT). NASA
7. CIRCULATION IS ACTUALLY SHED ALL ALONG THE WING SPAN, STUDIED WINGLETS ON THE KC-135 TANKER (RIGHT) AND FOUND A
REFLECTING THE CHANGES IN LOCAL LIFT. THE LARGEST CHANGE IS AT 6.5% INCREASE IN FUEL EFFICIENCY.
THE WING TIP.
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e AR e*AR
From these results, we can see that the only winglet that enhances lift
and decreases induced drag is the one with no dihedral. This amounts to
11. IT CAN BE SHOWN THAT LIFT DISTRIBUTION FOR AN ELLIPTICAL making the wing a little longer just as you would expect a sail plane to
WING PLAN FORM, SUCH AS WAS USED ON THE WWII SPITFIRE, have better results than an otherwise “normal” airplane. Austin Meyer
MINIMIZES INDUCED DRAG. EXCEPT FOR DETAILS OF PARTS ATTACHED
TO THE WING, OSWALDS EFFICIENCY IS 1.00, THE HIGHEST POSSIBLE. admits that X-Plane probably does not do a very good job of modeling
winglets. He says, “The physics out there is just too complicated.”
If you examine the few planes that have that come with X-Plane,
you will find that the “winglets” are just parts of “objects” that do not
take part in the aerodynamic calculations.
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14. LOOK CLOSELY AND YOU CAN SEE THE SCIMITAR TIPS ON THE NEW
BOEING 787. THEY ARE TURNED UP SLIGHTLY, BUT NOT NEARLY AS 17. VORTEX GENERATORS MAKE THE BOUNDARY LAYER THINNER AND
MUCH AS TRUE WINGLETS. MORE ENERGETIC.
Most wings begin to stall near the root so that the ailerons will
still be functioning. A stall cell near the trailing edge tends to divert
flow laterally out toward the tip, reducing circulation and lift. Wing
fences partially block this effect by reducing the spanwise flow. As
far as we know, the first wing fence was patented by Wolfgang Liebe
while he was working on the Me. 109B in 1938. In 2007, a computer
simulation compared two proposed fences for the T-38 jet trainer. The
first “simple” fence just ran chord-wise on the upper surface and was
found not to contribute much to the lift. A second wrapped around the
leading edge of the wing and improved lift by almost 5% at an angle
of attack of 15 degrees.
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BY AL PELLETIER
R
ound Robin adventure
Alitalia: This month
If you have undertaken previous Round we are flying a regular
Robins, skip the next paragraph, jump
scheduled flight for Italy’s premier
right in, and have fun. For those who
are new to this, Round Robins are airline, Alitalia. I flew the Level-D
published with the intent of having Boeing 767 in Alitalia livery for With years of development and research,
Flight-Simmers fly, look at the scenery, this one. Today’s flight will take us the Level-D Boeing 767 project is one of
refresh our geography, practice our cross from Milan’s Malpensa to Malta’s the most amazing products released for
country navigation, perform approaches the Microsoft Flight Simulator platform.
at different airports all over the world,
Luqa airport, Napoli’s (Naples) Designed by the same development team
and have some FUN. In the message, Capodichino Mil airport and back that worked on the famous 767 “Pilot in
you will be receiving info like: airport to Malpensa. Command”, Level-D released this version of
departure and runway number, VORs the 767 for FS2004, and now also for FSX.
and NDBs enroute, two or three middle Regarding the Level D Boeing 767: I It includes many new features, systems, and
airport destinations, for VFR or INST found it to be just amazing! I had no idea extras to make this a quite remarkable and
approach, and back to your point of how excellent of a platform it was until I accurate product. It is not just a simple drop-
departure (Round Robin). You will also started training on it. I want to thank Daryl in aircraft, but an entire suite of components
be given ILS and LOM freq., minimums, Shuttleworth of the Level-D team for his that function together in order to give you
procedures etc. and a little background patience in helping me with a fast training on the most accurate simulation experience
on the geography of the area. After you this aircraft. Having been in the cockpit of an possible, and as close to the real airplane as
fly a few of these, you will have a much Air Canada Boeing 767-300 from Vancouver is possible today.
better command and understanding to Seoul and back, in 2000, I was amazed
of the different types of published to see how accurate the Level D 767 is and You have to train on this airplane and expect
procedures. You will learn to handle a lot so was my skipper of the time, Capt Perry it to run like the real airplane. Kudos’ all
of information in a very short time, while Walker (now retired), who was a qualified around to the Level-D team! http://www.
still maintaining control of your aircraft. Captain for many years on the 767-300. leveldsim.com/sevensix_home.asp
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1. Quotes and photos from Airways magazine are courtesy of and with permission
of the Editor. Many thanks!
2. To Chris Squire for test flying the route. Chris is a retired military pilot with
over 12,000 hours of flying time.
3. I use FSNavigator and Abacus Co-Pilot for all by flight planning, a courtesy of
the FS Navigator team, and Abacus.
4. To Justin Tyme (fsgenesis.net) and to Ruud Faber (www.fscene.com) for the
great terrain textures, that make my writing so much more enjoyable.
5. to Miguel Blaufuks of simmarket.com for the great addons..
(www.simmarket.com) Thanks Miguel!
6. Level-D team for the great LVD767
7. To AVSIM and FLIGHTSIM.com for being there!
8. To PCAviator for the great selection of Flight Sim software add-ons. (www.
pcaviator.com)
9. Again to my good friend Robert Randazzo at PMDG for the finest B747-400
and 737 simulators (www.precisionmanuals.com)
Al 4
81
WIN!
FlightSim Manager is a tool that provides many housekeeping features
for your flight simulator installations. It will work with both FS2002 and
FS2004. The feature set in this software provides important tools for both
new and experienced flight simulator pilots. For those new to the hobby,
this utility can help you to add new aircraft and scenery files to your
simulation, without the need to manually edit configuration files. More
experienced pilots may wish to take advantage of the interface to per-
form tweaks to some of the basic WIN flight simulator parameters. In addition
A SUBSCRIPTION
to these features, the programtoprovides several diagnostic
Computer Pilot Magazine tools to check
More from Madagascar the status of yourHave installed aircraft
something and
to say scenery
about files,simulation
the flight and makehobby?
repairs The flight
There was simply too much to see and do flying around Madagascar if necessary. These are only
simulation a few of the
community, many
or just available
a rant features
or rave about in this
anything simulation
utility. FlightSim Manager is the winnerorofaviation
for just one issue, so next month we continue to the journey around a FlightSim.com
related? Developer’s
the island whose wildlife inspired an animated Hollywood movie! Award - check it out and you’ll see why!
Send your letters of 400 words or less to [email protected]
for your chance to win a free 12 month (12 issue) subscription – or
Flight Adventure Across the Pacific extension if you already subscribe – to Computer Pilot. Each month, we
John Shankland takes you on the more unusual route of crossing the
Stearman Kaydet will choose the best letters with the best angle/take on a flight simula-
Pacific. Forget Midway and the Hawaiian Islands. We are headingFS2002/FS2004 Aircraft/Panel/Scenery
tion topic and publish them in our Inbox column.
south and crisscrossing our way across the greater span of the vast
Pacific Ocean. This is Island Hopping at its finest! Filenames: davstea1.zip (FS2002), stear04.zip Have Your (FS2004)
Say!
Authors: David Eckert, Mark Smith, Dennis Seeley, Louis Sinclair
Many articles appearing in Computer Pilot magazine are a direct result
Available From: www.flightsim.com
Peru By Air of your emails and feedback. If you have a topic you would like us to
Peru is perhaps not the number one holiday destination around the cover, or just have some general constructive magazine feedback, let us
The next time you feel like flying low and slow with reference to the bare
world, but for pilots it offers a flying experience like no other!minimum
Check know and we will do our best to address your request/feedback. Send
of flight instruments, I highly recommend you consider David
in with David Smith as he recreates his real world trip to Peru in Flight your comments, article ideas or suggestions to...
Eckert’s Stearman Kaydet. I am showing the Kaydet in Army Air Corp
Simulator. colors, and there are five other liveries [email protected]
included in the FS2004 version.
The military trainer versions include little in the way of avionics - true to
Making X-Plane Seaplanes and Sea Bases the era, while theWhile we may
civilian not be
version able tomodern
includes personally answer
radios andthem all, we
a GPS. Thedo read
Stearman for everyisemail
FS2004 and take
packaged your
with feedback
Mark Smith’sonboard for for
scenery planning
Eagle of future
Chuck Bodeen explores the world of seaplanes and sea bases in X-Plane
issues. It’sKansas.
Field (7KS9) in Bentley, your way to make
The an impact
old hangars andongrass
the content
strip fiand direction of
t the
and shows how you can make your own, then enjoy flying them.
Stearman nicely. Flight dynamics for the Kaydet the magazine!
are by Dennis Seeley.
Since I’ve never flown a real Stearman, I can’t say if the dynamics are
Panel Mod 101 like the real aircraft or not - but I can tell you the airplane is well-man-
Ever wished you could move a gauge of your flight sim panelnered over a and a lot of fun to fly, even with a yoke. Flown with a joystick, I’m
little, add a new gauge or remove one that shouldn’t be theresure in the
you could perform some of the same maneuvers taught to aspiring
first place? Next month we will show you how to do all of theWWII above!pilots. There is a FS2002 version available as well - it comes with a
Reviews single livery and does not include the scenery for Eagle Field. David and
We have planned reviews of these great new his team have created a very high quality freeware package - if you’re
flight simulation products: looking for an airplane to fly just for the joy of flying, please consider the
• Wilco’s Tower Simulator • Just Flight’s Rescue Pilot MissionStearman.
Pack
• Just Flight’s Airbus Long Haul • Reality XP’s Flight Deck Instruments