0% found this document useful (0 votes)
2 views

ECE151 - Lecture 3

The document provides an overview of programming concepts in C++, focusing on user input with the cin object, mathematical expressions, type conversion, and file handling. It explains how to manage data types, perform operations, and format output, along with examples of using constants and string manipulation. Additionally, it covers file input and output, emphasizing the importance of including necessary headers and managing file streams.

Uploaded by

shafee001
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
2 views

ECE151 - Lecture 3

The document provides an overview of programming concepts in C++, focusing on user input with the cin object, mathematical expressions, type conversion, and file handling. It explains how to manage data types, perform operations, and format output, along with examples of using constants and string manipulation. Additionally, it covers file input and output, emphasizing the importance of including necessary headers and managing file streams.

Uploaded by

shafee001
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 42

ECE 151 – Introduction to

Programming
The cin Object

• User input goes from keyboard to the input


buffer, where it is stored as characters
• cin converts the data to the type that
matches the variable
int height;
cout << "How tall is the room? ";
cin >> height;
The cin Object – Cont.

• Can be used to input multiple values


cin >> height >> width;
• Multiple values from keyboard must be separated
by spaces or [Enter]
• Must press [Enter] after typing last value
• Multiple values need not all be of the same type
• Order is important; first value entered is stored in
first variable, etc.
Mathematical Expressions

• An expression can be a constant, a variable,


or a combination of constants and variables
combined with operators
• Can create complex expressions using
multiple mathematical operators
• Examples of mathematical expressions:
• 2
• height
• a + b / c
Using Mathematical Expressions

• Can be used in assignment statements, with


cout, and in other types of statements
• Examples: This is an
expression
area = 2 * PI * radius;
cout << "border is: " << (2*(l+w));

These are
expressions
Order of Operations

• In an expression with > 1 operator,


evaluate in this order
Do first: - (unary negation) in order, left to right

Do next: * / % in order, left to right

Do last: + - in order, left to right

• In the expression 2 + 2 * 2 – 2 ,
Evaluate Evaluate Evaluate
2nd 1st 3rd
Associativity of Operators

• - (unary negation) associates right to left


• * / % + - all associate left to right
• parentheses ( ) can be used to override the order
of operations
2 + 2 * 2 – 2 = 4
(2 + 2) * 2 – 2 = 6
2 + 2 * (2 – 2) = 2
(2 + 2) * (2 – 2) = 0
Algebraic Expressions

• Multiplication requires an operator


Area = lw is written as Area = l * w;
• There is no exponentiation operator
Area = s2 is written as Area = pow(s, 2);
(note: pow requires the cmath header file)

• Parentheses may be needed to maintain order of


operations
is written as
m = (y2-y1)/(x2-x1);
Implicit Type Conversion

• Operations are performed between


operands of the same type
• If not of the same type, C++ will
automatically convert one to be the type of
the other
• This can impact the results of calculations
Hierarchy of Data Types

long double
• Highest double
float
unsigned long
long
unsigned int
int
unsigned short
short
• Lowest char
• Ranked by largest number they can hold
Type Coercion

• Coercion: automatic conversion of an


operand to another data type
• Promotion: converts to a higher type
• Demotion: converts to a lower type
Coercion Rules

1) char, short, unsigned short are


automatically promoted to int
2) When operating on values of different data
types, the lower one is promoted to the
type of the higher one.
3) When using the = operator, the type of
expression on right will be converted to
the type of variable on left
Explicit Type Conversion

• Also called type casting


• Used for manual data type conversion
• Format
static_cast<type>(expression)
• Example:
cout << static_cast<char>(65);
// Displays 'A'
More Type Casting Examples

char ch = 'C';
cout << ch << " is stored as "
<< static_cast<int>(ch);

gallons = static_cast<int>(area/500);

avg = static_cast<double>(sum)/count;
Older Type Cast Styles

double Volume = 21.58;


int intVol1, intVol2;
intVol1 = (int) Volume; // C-style
// cast
intVol2 = int (Volume); //Prestandard
// C++ style
// cast
C-style cast uses prefix notation
Prestandard C++ cast uses functional notation
static_cast is the current standard
Overflow and Underflow

• Occurs when assigning a value that is too


large (overflow) or too small (underflow) to
be held in a variable
• The variable contains a value that is
‘wrapped around’ the set of possible values
Overflow Example

// Create a short int initialized to


// the largest value it can hold

short int num = 32767;

cout << num; // Displays 32767


num = num + 1;
cout << num; // Displays -32768
Handling Overflow and Underflow

Different systems handle the problem


differently. They may
– display a warning / error message
– display a dialog box and ask what to do
– stop the program
– continue execution with the incorrect value
Named Constants

• Also called constant variables


• Variables whose content cannot be changed
during program execution
• Used for representing constant values with
descriptive names
const double TAX_RATE = 0.0675;
const int NUM_STATES = 50;
• Often named in uppercase letters
const vs. #define

no ;
#define goes here

– C-style of naming constants


#define NUM_STATES 50
– Interpreted by pre-processor rather than
compiler
– Does not occupy a memory location like a
constant variable defined with const
– Instead, causes a text substitution to occur. In
above example, every occurrence in program of
NUM_STATES will be replaced by 50
Multiple and Combined Assignment

• The assignment operator (=) can be used


more than 1 time in an expression
x = y = z = 5;
• Associates right to left
x = (y = (z = 5));
Done Done Done
3rd 2nd 1st
Combined Assignment

• Applies an arithmetic operation to a


variable and assigns the result as the new
value of that variable
• Operators: += -= *= /= %=
• Example:
• sum += amt; is short for sum = sum + amt;
More Examples

x += 5; means x = x + 5;
x -= 5; means x = x – 5;
x *= 5; means x = x * 5;
x /= 5; means x = x / 5;
x %= 5; means x = x % 5;
The right-hand side is evaluated before the
combined assignment operation is done.
x *= a + b; means x = x * (a + b);
Formatting Output

• Can control how output displays for


numeric and string data
– size
– position
– number of digits
• Requires iomanip header file
Stream Manipulators

• Used to control features of an output field


• Some affect just the next value displayed
– setw(x): Print in a field at least x spaces
wide. Use more spaces if specified field width
is not big enough.
Stream Manipulators – Cont.

• Some affect values until changed again


– fixed: Use decimal notation (not E-notation) for
floating-point values.
– setprecision(x):
• When used with fixed, print floating-point value using x
digits after the decimal.
• Without fixed, print floating-point value using x significant
digits.
– showpoint: Always print decimal for floating-point
values.
– left, right: left-, right justification of value
Manipulator Examples

const float e = 2.718;


float price = 18.0; Displays
cout << setw(8) << e << endl; ^^^2.718
cout << left << setw(8) << e
<< endl; 2.718^^^
cout << setprecision(2);
cout << e << endl; 2.7
cout << fixed << e << endl; 2.72
cout << setw(6) << price; ^18.00
Working with Characters and String
Objects

• char: holds a single character


• string: holds a sequence of characters
• Both can be used in assignment statements
• Both can be displayed with cout and <<
String Input

Reading in a string object


string str;
cin >> str; // Reads in a string
// with no blanks
getline(cin, str); // Reads in a string
// that may contain
// blanks
Character Input

Reading in a character
char ch;
cin >> ch; // Reads in any non-blank char
cin.get(ch); // Reads in any char
cin.ignore(); // Skips over next char in
// the input buffer
String Operators – Cont.

= Assigns a value to a string


string words;
words = "Tasty ";

+ Joins two strings together


string s1 = "hot", s2 = "dog";
string food = s1 + s2; // food = "hotdog"
+= Concatenates a string onto the end of another one
words += food; // words now = "Tasty hotdog"
Using C-Strings

• C-string is stored as an array of characters


• Programmer must indicate maximum number of
characters at definition
const int SIZE = 5;
char temp[SIZE] = "Hot";
• NULL character (\0) is placed after final
character to mark the end of the string
H o t \0
• Programmer must make sure array is big enough
for desired use; temp can hold up to 4
characters plus the \0.
C-String Input

• Reading in a C-string
const int SIZE = 10;
char Cstr[SIZE];
cin >> Cstr; // Reads in a C-string with no
// blanks. Will write past the
// end of the array if input string
// is too long.
cin.getline(Cstr, 10);
// Reads in a C-string that may
// contain blanks. Ensures that <= 9
// chars are read in.
• Can also use setw() and width() to control input field
widths
C-String Initialization vs. Assignment

• A C-string can be initialized at the time of its


creation, just like a string object
const int SIZE = 10;
char month[SIZE] = "April";
• However, a C-string cannot later be assigned a
value using the = operator; you must use the
strcpy() function
char month[SIZE];
month = "August" // wrong!
strcpy(month, "August"); //correct
More Mathematical Library
Functions

• These require cmath header file


• Take double arguments and return a
double
• Commonly used functions
More Mathematical Library
Functions – Cont.

• These require cstdlib header file


• rand
– Returns a random number between 0 and the
largest int the computer holds
– Will yield same sequence of numbers each time
the program is run
• srand(x)
– Initializes random number generator with
unsigned int x
– Should be called at most once in a program
Introduction to Files

• Can use a file instead of keyboard for program


input
• Can use a file instead of monitor screen for
program output
• Files are stored on secondary storage media,
such as disk
• Files allow data to be retained between
program executions
What is Needed to Use Files

1. Include the fstream header file


2. Define a file stream object
• ifstream for input from a file
ifstream inFile;
• ofstream for output to a file
ofstream outFile;
Open the File

3. Open the file


• Use the open member function
inFile.open("inventory.dat");
outFile.open("report.txt");
• Filename may include drive, path info.
• Output file will be created if necessary;
existing output file will be erased first
• Input file must exist for open to work
Use the File

4. Use the file


• Can use output file object and << to send
data to a file
outFile << "Inventory report";
• Can use input file object and >> to copy
data from file to variables
inFile >> partNum;
inFile >> qtyInStock >> qtyOnOrder;
Thank You

You might also like