Phonics W2 April
Phonics W2 April
Class:
Day 1: Monday
I. Generals
Type:
Subject
Time
II. Learning goal
Domain
Language development
Cognitive development
Physical development
III Teaching materials
Environment
Content
Teaching Materials
IV Procedure
No Step Time
1 Warm - up 3’
Introductio
n
5'
2
2
Practice
15'
3 Wrap up 5’-7’
Day 2: Tuesday
I. Generals
Type:
Subject
Time
II. Learning goal
Domain
Language development
Cognitive development
Social - emotional development
Physical development
III Teaching materials
Environment
Content
Teaching Materials
IV Procedure
No Step Time
1 Warm - up 3’
Sight
Words
Introductio
n
10'
2
2
Teaching
song
10'
3 Wrap up 5’-7’
Day 3: Wednesday
I. Generals
Type:
Subject
Time
II. Learning goal
Domain
Language development
Cognitive development
Physical development
III Teaching materials
Environment
Content
Teaching Materials
IV Procedure
No Step Time
1 Warm - up 3’
Review
vocabs
10'
2
2
Teaching
new story
15'
3 Wrap up 5’-7’
Day 4: Thursday
I. Generals
Type:
Subject
Time
II. Learning goal
Domain
Language development
Cognitive development
Social - emotional development
Physical development
III Teaching materials
Environment
Content
Teaching Materials
IV Procedure
No Step Time
1 Warm - up 3’
2 Main lesson
Day 5: Friday
I. Generals
Type:
Subject
Time
II. Learning goal
Domain
Language development
Cognitive development
Social - emotional development
Physical development
III Teaching materials
Environment
Content
Teaching Materials
IV Procedure
No Step Time
1 Warm - up 3’
Review
words and
phonics
rules 10'
Review
games
15'
3 Wrap up 5’-7’
LESSON PLAN
Class:
Day 1: Monday
Details
Goals
- be able to develop the communicative skills
- be able to enforce the listening skills
- be able to improve the understanding of listening comprehension
- be able to improve the reading skills
- be able to recognize the new consonant pattern
- be able to blend and segment words using knowledge of phonic rules
- be able to recognize the classroom rules
- be able to identify and recognize orders in places and wait for turn when playing a game
- be able to recognize and follow the direction steps by steps
- be able to show respects to others while communicating and working together
- be able to cooperate with others in a team/ group
- encourage good behaviors
- be able to develop self-esteem and self-confidence
- be able to improve fine motor skills
- be able to develop gross motor skills by practicing movements: Run, jump, step….
- be able to improve the physical balance
s
Space: in the classroom
Visual aids: TV, computer
flashcards/ real objects, pen, pencil, marker, colorpaper
T's activities
1. Greeting
2. Classroom rules
Details
Goals
- be able to develop the communicative skills
- be able to enforce the listening skills
- be able to improve the understanding of listening comprehension
- be able to improve the reading skills
- be able to recognize the new consonant pattern
- be able to blend and segment words using knowledge of phonic rules
- be able to recognize the classroom rules
- be able to identify and recognize orders in places and wait for turn when playing a game
- be able to recognize and follow the direction steps by steps
- be able to show respects to others while communicating and working together
- be able to cooperate with others in a team/ group
- encourage good behaviors
- be able to develop self-esteem and self-confidence
- be able to improve fine motor skills
- be able to develop gross motor skills by practicing movements: Run, jump, step….
- be able to improve the physical balance
s
Space: in the classroom
Visual aids: TV, computer
T's activities
1. Greeting
2. Classroom rules
Details
Letter and sound: Zz
Chant: z chant
Zero, Zero,
Zip, Zip
Zebra, Zebra
Zero, zip, zebra
Zero, zip, zebra
Zebra, zip, zero
z, z, z
Review vocab
Reading practice
Goals
- be able to develop the communicative skills
- be able to enforce the listening skills
- be able to improve the understanding of listening comprehension
- be able to improve the reading skills
- be able to recognize the new consonant pattern
- be able to blend and segment words using knowledge of phonic rules
- be able to recognize the classroom rules
- be able to identify and recognize orders in places and wait for turn when playing a game
- be able to recognize and follow the direction steps by steps
- be able to show respects to others while communicating and working together
- be able to cooperate with others in a team/ group
- encourage good behaviors
- be able to develop self-esteem and self-confidence
- be able to improve fine motor skills
- be able to develop gross motor skills by practicing movements: Run, jump, step….
- be able to improve the physical balance
s
Space: in the classroom
Visual aids: TV, computer
T's activities
1. Greeting
2. Classroom rules
Details
Goals
- be able to develop the communicative skills
- be able to enforce the listening skills
- be able to improve the understanding of listening comprehension
- be able to improve the reading skills
- be able to recognize the new consonant pattern
- be able to blend and segment words using knowledge of phonic rules
- be able to recognize the classroom rules
- be able to identify and recognize orders in places and wait for turn when playing a game
- be able to recognize and follow the direction steps by steps
- be able to show respects to others while communicating and working together
- be able to cooperate with others in a team/ group
- encourage good behaviors
- be able to develop self-esteem and self-confidence
- be able to improve fine motor skills
- be able to develop gross motor skills by practicing movements: Run, jump, step….
- be able to improve the physical balance
s
Space: in the classroom
Visual aids: TV, computer
T's activities
1. Greeting
2. Classroom rules
- Wrap up
- Giving comments.
- Good bye Ss
Day 5: Friday
Details
T's activities
1. Greeting
2. Classroom rules
Activity: Monopoly
There are no teams in this review game; each student is on
their own. There is an equal quantity of Monopoly
money/stickers for each pupil. Depending on how certain
they are that they know the answer to the review question
you pose, they are permitted to risk their money/stickers. If
they correctly answer the question, they keep the money; if
they don't, the money goes to the next person who does.
After the game is over, players can exchange their money
for prizes.- Worksheet Activity:
+ Distribute a worksheet where students circle the sight
words or match them to the right words
+ Teacher pick up 1 to 2 students per class and making a
short video about what they are learning today ( e.g. sing 1-
3 sentences on the song that they learn today)
Details
Goals
comprehension
Ss's activities
3. Play game
- Listen to T
Details
Goals
comprehension
aper
Ss's activities
3. Play game
- Listen to T
Details
Letter and sound: Zz
Chant: z chant
Zero, Zero,
Zip, Zip
Zebra, Zebra
Zero, zip, zebra
Zero, zip, zebra
Zebra, zip, zero
z, z, z
Review vocab
Reading practice
Goals
comprehension
aper
Ss's activities
3. Play game
- Listen to T
Details
Goals
comprehension
aper
Ss's activities
- Listen to T
- Listen to T
Details
Goals rules
dge of phonic
x" wait for turn when playing a game
and
by steps
movements: Run, jump, step….
aper
Ss's activities
- Listen to T
Subject
Time
II. Learning goal
Domain
Language development
Cognitive development
Social - emotional development
Physical development
Environment
Content
Teaching Materials
IV Procedure
No Step Time
1 3’
Introduction 10'
2 Practice 10'
3 Wrap up 5’-7’
Day 2: Tuesday
I. Generals
Type:
Subject
Time
II. Learning goal
Domain
Language
development
Cognitive
development
Social -
emotional
development
Physical
development
III Teaching materials
Environment
Content
Teaching Materials
IV Procedure
No Step Time
1 Warm - up 3’
Introduction 10'
3 Wrap up 5’-7’
Day 3: Wednesday
I. Generals
Type:
Subject
Time
II. Learning goal
Domain
Language
development
Cognitive
development
Social -
emotional
development
Physical
development
III Teaching materials
Environment
Content
Teaching Materials
IV Procedure
No Step Time
1 Warm - up 3’
Review words
and phonics
rules 10'
3 Wrap up 5’-7’
Day 4: Thursday
I. Generals
Type:
Subject
Time
II. Learning goal
Domain
Language
development
Cognitive
development
Social -
emotional
development
Physical
development
III Teaching materials
Environment
Content
Teaching Materials
IV Procedure
No Step Time
1 Warm - up 3’
Review &
Introduction 15'
2 Practice 10'
3 Wrap up 5’-7’
Day 3: Friday
I. Generals
Type:
Subject
Time
II. Learning goal
Domain
Language
development
Cognitive
development
Social -
emotional
development
Physical
development
III Teaching materials
Environment
Content
Teaching Materials
IV Procedure
No Step Time
1 Warm - up 3’
Review words
and phonics
rules 10'
2 Practice 15'
3 Wrap up 5’-7’
LESSON PLAN
Class: phonic- 4-5 Years Old
Day 1: Monday
Details
Long vowel: ew
VOCAB: pew, mew, hew, dew, stew, crew, new
Segment & Blend the words
Review letters and sounds o,p
30 min per class
T's activities
1. Greeting : Greet the class, take attendance, and ensure students are ready for the lesson. 2. Classroom rules: Rev
- T review sound o, p
+ Show flashcards.
+ T asks Ss speak loudly.
+ T aks Ss to make sentences some words which they learned last
week.
- Then T introduces Long vowel: ew
+ pew, mew, hew, dew, stew, crew, new
- T asks Ss to look at the flashcards and repeat after T.
- Ask Ss to spell the sounds of a few words
Play game "Car Race" (play in pairs)
- T arranges the flashcards in a long line, with one for starting point
and the other as the destination. Give each child an object, such as a
small toy car, to use as a marker.
- The first S rolls the dice and moves to the position of the flashcard
that is the number of cards indicated by the dots on the rolled dice. S
must then say the word on the flashcard in the new position. If they
say it correctly, they stay at the new position, and the first child to
reach the destination wins. If they say it incorrectly, they must go
back to the position before the dice was rolled.
- On the dice, designate one face, for example, face number 4 as the
"crash number." If this face is rolled, the child must return to the
starting point and start over.
- Giving comments.
- Good bye Ss
Day 2: Tuesday
Details
Long vowel ew
Review vocab
Reading practice
Story: They Flew
https://www.youtube.com/watch?v=_yOevzjtNA4
30 min per class
Goals
- Story Time:
+ T read aloud the story "They Flew"
Drew saw a new nest in the tree.
It had a few baby birds.
Mumma bird would bring them worms.
The birds would chew and chew.
They grew and grew.
They drank the morning dew.
One day they are gone.
Drew was sad.
He knew they flew away.
"Oh. A pie and fries!"
The pals look high. "What's that?"
"It is Red!"
- T will ask some questions relate to the story.
- Then T asks some Ss tell story again with pictures which is showed
on the board.
- Then reading practice follow the video
(https://www.youtube.com/watch?v=p8ue-UrXgE4)
- Wrap up
- Giving comments.
- Good bye Ss
Day 3: Wednesday
Details
Review vocab
Reading practice: Read the words
Sight words: man , think , say , great
SONG: Ew sound
https://www.youtube.com/watch?v=XyqdM3d5xHU
30 min per class
Goals
- be able to develop the communicative skills
- be able to enforce the listening skills
- be able to improve the understanding of listening comprehension
- be able to improve the reading skills
- be able to recognize the sight words: man , think , say , great
- be able to blend and segment words using knowledge of phonic rules
- be able to recognize the classroom rules
- be able to identify and recognize orders in places and wait for turn when playing a game
- be able to recognize and follow the direction steps by steps
- be able to show respects to others while communicating and working together
- be able to cooperate with others in a team/ group
- encourage good behaviors
- be able to develop self-esteem and self-confidence
- be able to improve fine motor skills
- be able to develop gross motor skills by practicing movements: Run, jump, step….
- be able to improve the physical balance
Space: in the classroom
Visual aids: TV, computer, speakers
Sight words: man , think , say , great
flashcards, marker, mini worksheet
T's activities
1. Greeting
2. Classroom rules
1. Song Practice & Song Lyrics:Introduce the song: Ew soundLink song: https://www.youtube.com/watch?v=XyqdM3
- Wrap up
- Giving comments.
- Good bye Ss
Day 4: Thursday
Details
Daily expression: Talking about location
in, on, over, under, behind, in front of, next to, between
The apple is in/ behind/ under…. the basket
ROLE PLAY: They flew
30 min per class
Goals
- be able to develop the communicative skills
- be able to enforce the listening skills
- be able to improve the understanding of listening comprehension
- be able to recognize the classroom rules
- be able to identify and recognize orders in places and wait for turn when playing a game
- be able to recognize and follow the direction steps by steps
- be able to show respects to others while communicating and working together
- be able to cooperate with others in a team/ group
- encourage good behaviors
- be able to develop self-esteem and self-confidence
- be able to improve fine motor skills
- be able to develop gross motor skills by practicing movements: Run, jump, step….
- be able to improve the physical balance
Space: in the classroom
Visual aids: TV, computer, Speakers
Daily expression: Talking about location
Flashcards
T's activities
- Wrap up
- Giving comments.
- Good bye Ss
Day 3: Friday
Details
Long vowel ew
Review vocab
Segment and blend the words
Hand writing practice
Worksheet
30 min per class
Goals
- be able to improve the spelling skills
- be able to recognize the sight words: man , think , say , great
- be able to blend and segment words using knowledge of phonic rules
- be able to recognize the classroom rules
- be able to identify and recognize orders in places and wait for turn when playing a game
- be able to recognize and follow the direction steps by steps
- be able to show respects to others while communicating and working together
- be able to cooperate with others in a team/ group
- encourage good behaviors
- be able to develop self-esteem and self-confidence
- be able to improve fine motor skills
- be able to improve the physical balance
Space: in the classroom
Víual aids: TV, computer
T's activities
1. Greeting
2. Classroom rules
3. Sing a song
- T review Long vowel ew
- T review vocals about Long vowel ewman , think , say , great
- T asks some Ss to make sentences.
- T asks some Ss to go to the board and write down the words they
remembered about the sounds ew.
For example: pew, mew, hew, dew, stew, crew, new
- Wrap up
- Giving comments.
- Good bye Ss
ars Old
day
Details
Long vowel: ew
B: pew, mew, hew, dew, stew, crew, new
Segment & Blend the words
Review letters and sounds o,p
30 min per class
Goals
phonic rules
t for turn when playing a game
ps
ments: Run, jump, step….
Ss's activities
Long vowel ew
Review vocab
Reading practice
Story: They Flew
www.youtube.com/watch?v=_yOevzjtNA4
30 min per class
Goals
ehension
phonic rules
t for turn when playing a game
ps
and working together
be.com/watch?v=_yOevzjtNA4)
Ss's activities
Review vocab
Reading practice: Read the words
ght words: man , think , say , great
SONG: Ew sound
ww.youtube.com/watch?v=XyqdM3d5xHU
30 min per class
Goals
ehension
eat
phonic rules
t for turn when playing a game
ps
and working together
Ss's activities
Goals
ehension
Ss's activities
- Ss practice together.
Goals
eat
phonic rules
t for turn when playing a game
ps
and working together
Ss's activities
- do worksheets.
Teaching Materials
Flashcards with vocabulary words, whiteboard, magnetic letters, worksheets for writing practice
IV Procedure
C Step Time T's activities Ss's activities
Day 2: Tuesday
I. Generals
Type: Details
Vowel pattern ar, or
Review vocabs
SONG: ar song
Subject https://www.youtube.com/watch?v=7LHbrSa9uIY
* Or song
https://www.youtube.com/watch?v=02vGJ10u9PA
Contest game
Time 30 min per class
II. Learning goal
Domain - be able to develop the communicative skills Goals
- be able to enforce the listening skills
- be able to improve the understanding of listening comprehension
Language development - be able to improve the reading skills
- be able to recognize the new consonant pattern
- be able to blend and segment words using knowledge of phonic rules
1. Show flashcards of ar and or words (e.g., farmer, scarf, car, star, mirror, corn, fork, storm, 1. Read the ar and or words aloud.
horse). 2. Use the words in sentences.
Introduction 5' 2. Call on Ss to read the words and use them in sentences. 3. quick segment & blend
3.quick segment and blend the words
Day 3: Wednesday
I. Generals
Type: Details
The horse hits the tree.
Subject The horse sees star
Time 30 min per class
II. Learning goal - be able to develop the communicative skills
Domain - be able to enforce the listening skills Goals
- be able to improve the understanding of listening comprehension
- be able to improve the reading skills
Language development - be able to recognize the new consonant pattern
- be able to blend and segment words using knowledge of phonic rules
- be able to recognize the classroom rules
Cognitive development - be able to identify and recognize orders in places and wait for turn when playing a game
- be able to recognize and follow the direction steps by steps
- be able to show respects to others while communicating and working together
- be able to cooperate with others in a team/ group
Social - emotional development - encourage good behaviors
- be able to develop self-esteem and self-confidence
- be able to improve fine motor skills
Physical development Vowel pattern ar, or
- be able to develop gross motor skills by practicing movements: Run, jump, step….
- be able to improve the physical balance Sight words: help , through ,much , before , line
III Teaching materials Reading practice: Read the words
Worksheet
Environment ClassThe
STORY: roomhorse
https://www.youtube.com/watch?v=WIfj_5QpC_w
Content The farmer has a horse.
The horse likes to run.
The horse sees the car.
Teaching Materials The horse runs with the car.
Flash card: When, Your, Can, Said,
The horse There,
sees the Use, Stories Flashcard
train.
IV Procedure The horse runs with the train.
No Step Time T's activities The horse hits the tree. Ss's activities
1. Greeting. The horse sees star 1. Greet teacher and friends.
2. Review classroom rules. 2. Listen to the introduction of the day’s lesson.
3. Introduce the lesson focus: sight words and storytelling.
1 Warm - up 3’
1. Introduce the sight words: help, through, much, before, line. 1. Practice segmenting and blending the sight words.
2. Segmenting and Blending: 2. Listen to the examples and repeat them.
- Break each word into sounds (e.g., h-e-l-p, th-r-ough, m-u-ch, b-e-f-ore, l-i-n-e). 3. Create their own sentences using the sight words.
- Blend the sounds together to read the word. 1. Complete the worksheet activities.
3. Examples for Each Sight Word: 2. Follow the teacher's feedback to improve their work.
- Help: "Can you help me, please?"
- Through: "We walked through the park."
- Much: "I don’t have much time."
- Before: "Finish your work before lunch."
- Line: "Stand in a straight line."
worksheet:
Introduction 5' 1. Distribute worksheets with the sight words: help, through, much, before, line.
2. Activities on the worksheet:
- Trace and write the words.
- Match the words to pictures or sentences.
- Fill in the blanks with the correct sight word.
3. Walk around to check Ss' work and provide feedback.
1. Introduce the story: The Horse (YouTube link: https://www.youtube.com/watch? 1. Listen to the story.
v=WIfj_5QpC_w). 2. Answer comprehension questions.
2. Read the story aloud, emphasizing the ar and or words (e.g., horse, car, star). 3. Identify ar and or words in the story.
3. Ask comprehension questions:
- "What does the horse like to do?"
- "What does the horse see?"
- "What happens at the end of the story?"
Practice 15'
1. Recap the ar and or words, sight words, and story. 1. Share their favorite part of the story.
2. Ask Ss: "What was your favorite part of the story?" 2. Sing the goodbye song and say goodbye to the teacher and friends.
3. Praise Ss for their participation.
3 Wrap up 5’-7’ 4. Sing a goodbye song to close the class.
Day 4: Thursday
I. Generals
Type: Details
Subject
Daily expression: Talking about location
in, on, over, under, behind, in front of, next to, between
The apple is in/ behind/ under…. the basket
ROLEPLAY: The horse
Time 30 min per class
II. Learning goal
Domain Goals
- Be able to understand and use daily greetings and responses in conversation.
Language development - Improve pronunciation and listening skills through repetition and interaction."
- Be able to recognize common phrases for greetings.
- Develop listening comprehension by responding to questions
Cognitive development
Content
Daily expression: Talking about location
in, on, over, under, behind, in front of, next to, between
The apple is in/ behind/ under…. the basket
ROLEPLAY: The horse
Teaching Materials Flashcards with greetings and responses, role-play prompts, printed conversation sheets for pair activities
IV Procedure
No Step Time T's activities Ss's activities
1. Greeting: Sing a hello song with the class. 1. Sing the hello song.
2. Introduce the topic: "Today, we will practice talking about location, play a fun game, and act out 2. Listen to the teacher’s introduction.
a story about a horse!" 3. Quickly say a word with ar or or in response to the review activity.
1 Warm - up 3’ 3. Quick review of ar and or words: Show flashcards (e.g., car, star, fork, horse) and ask Ss to say a
word with ar or or.
Introduction 5'
1. Recap the prepositions, game, and roleplay. 1. Share their favorite part of the roleplay.
2. Ask Ss: "What was your favorite part of the roleplay?" 2. Sing the goodbye song and say goodbye to the teacher and friends.
3. Praise Ss for their participation.
3 Wrap up 5’-7’ 4. Sing a goodbye song to close the class.
Day 5: Friday
I. Generals Vowel pattern ar, or
Type: Details
Review vocabs
Review sight words
Review daily expression
Subject Hand writing practice
Contest game
Time 30 min per class
II. Learning goal
Domain Goals
- be able to develop the communicative skills
- be able to enforce the listening skills
Language development - be able to improve the understanding of listening comprehension
- be able to improve the reading skills
- be able to recognize the new consonant pattern
- be able to blend and segment words using knowledge of phonic rules
Cognitive development
- be able to recognize the classroom rules
- be able to identify and recognize orders in places and wait for turn when playing a game
- be able to recognize and follow the direction steps by steps
Social - emotional development - be able to show respects to others while communicating and working together
- be able to cooperate with others in a team/ group
- encourage good behaviors
- be able to develop self-esteem and self-confidence
Physical development
- be able to improve fine motor skills
- be able to develop gross motor skills by practicing movements: Run, jump, step….
- be able to improve the physical balance
III Teaching materials
Environment Classroom with desks for handwriting and open space for the contest game
Vowel pattern ar, or
Review vocabs
Review sight words
Content Review daily expression
Hand writing practice
Contest game
Teaching Materials Flashcards with vocabulary, sight words, and daily expressions, whiteboard, worksheets for handwriting practice, materials for contest game (letter cards, word-building
tools) |
IV Procedure
No Step Time T's activities Ss's activities
1. Greeting: Sing a hello song with the class. 1. Sing the hello song.
2. Introduce the topic: "Today, we will review ar and or words, sight words, daily expressions, and 2. Listen to the teacher’s introduction.
play a fun contest game!" 3. Quickly say a word with ar or or in response to the review activity.
1 Warm - up 3’ 3. Quick review of ar and or words: Show flashcards (e.g., car, star, fork, horse) and ask Ss to say a
word with ar or or.
1. Show flashcards of ar and or words (e.g., farmer, scarf, car, star, mirror, corn, fork, storm, 1. Read the ar and or words aloud.
horse). 2. Use the words in sentences.
Introduction 5' 2. Call on Ss to read the words and use them in sentences.
Sight words: Daily Expressions Review
1. Review the sight words: help, through, much, before, line. 1. Repeat the prepositions.
2. Segmenting and Blending: 2. Practice describing object locations in pairs.
- Break each word into sounds (e.g., h-e-l-p, th-r-ough, m-u-ch, b-e-f-ore, l-i-n-e). Handwriting Practice
- Blend the sounds together to read the word. 1. Write the ar and or words and sight words neatly in their notebooks.
3. Examples for Each Sight Word: 2. Follow the teacher's feedback to improve handwriting.
- Help: "Can you help me, please?" Sight words:
- Through: "We walked through the park." 1. Practice segmenting and blending the sight words.
- Much: "I don’t have much time." 2. Listen to the examples and repeat them.
- Before: "Finish your work before lunch." 3. Create their own sentences using the sight words.
- Line: "Stand in a straight line."
Location:
1. Review talking about location:
2 - Practice prepositions: in, on, over, under, behind, in front of, next to, between.
2. Pair Practice:
Practice 15' - Have Ss work in pairs to describe the location of objects in the classroom (e.g., "The book is on
the table.").
Worksheet:
1. Distribute worksheets with ar and or words and sight words.
2. Demonstrate how to write each word neatly.
3. Have Ss practice writing the words in their notebooks.
4. Walk around to check Ss' handwriting and provide feedback.
1. Recap the ar and or words, sight words, daily expressions, and contest game. 1. Share their favorite part of the lesson.
2. Ask Ss: "What was your favorite part of the lesson?" 2. Sing the goodbye song and say goodbye to the teacher and friends.
3. Praise Ss for their participation.
3 Wrap up 5’-7’ 4. Sing a goodbye song to close the class.