Group 5 Proposal Letter (1)
Group 5 Proposal Letter (1)
VII. OBJECTIVES
The project aims to achieve the following objectives:
1. The tutorial will provide hands-on learning with beginner-friendly
animation software, guided step-by-step by the instructor, with practical
exercises designed for all skill levels.
2. This hands-on experience will give participants practical knowledge of
animation fundamentals, equipping them with the skills to animate
simple characters or objects in future projects.
3. This project will provide participants with a well-rounded understanding
of different animation styles and techniques, which is valuable for
anyone pursuing a career in animation, media, or entertainment.
IX. METHODOLOGY
Animating Your Ideas: A Tutorial & Discussion" follows a hands-on, project-
based approach where participants learn animation principles through
practical application. The process begins with an introduction to core
animation concepts, such as timing, squash and stretch, and anticipation,
which will be taught through demonstrations and examples. Participants will
then conceptualize their ideas, create storyboards, and animate a short
sequence using beginner-friendly software like Adobe Animate or Toon Boom.
Group discussions will provide opportunities for feedback, allowing
participants to refine their work based on both peer and instructor input. The
process is iterative, with participants revisiting and improving their animations
throughout the course, culminating in a final presentation of their completed
animation. This approach combines active learning, peer collaboration, and
individual feedback to ensure participants develop both technical animation
skills and creative storytelling abilities.
The tutorial and discussion about Animation is aim to introduce the fascinating
world of animation. We'll explore the core principles, techniques, and tools used to
bring characters and stories to life. Which is our major subject as a BTLED Students
we want to provide you with a comprehensive understanding of animation, from its
historical roots to contemporary applications. Into the creative processes, technical
aspects, and artistic considerations that shape the art of animation. Hence, the
students will learn about this modules:
XII. Timetable of implementation
Results/Activity Q1 Q2 Q3 Q4
PD
OUTPUT
1
1.1 .a Discussion of Animation
PD
OUTPUT
3
3.1 Conducting household
interview for TNA
SCHOOL COUNTERPART
(estimated amount)
2 schools (estimated
student 240)
Miscellaneous 200