2D_Platformer_Dev_with_Coding_Stages
2D_Platformer_Dev_with_Coding_Stages
This document details the full development lifecycle of a 2D platformer game titled 'Shadow
Leap' using Unity. It includes conceptualization, design, programming stages, C# code
examples, testing, and deployment strategies. The content is aimed at postgraduate-level
learners exploring professional game development workflows.
Create a Game Design Document (GDD) with storyline, levels, and characters.
C# Code Example:
```csharp
public class PlayerMovement : MonoBehaviour {
public float moveSpeed = 5f;
private Rigidbody2D rb;
private Vector2 movement;
void Start() {
rb = GetComponent<Rigidbody2D>();
}
void Update() {
movement.x = Input.GetAxisRaw("Horizontal");
movement.y = Input.GetAxisRaw("Vertical");
}
void FixedUpdate() {
rb.MovePosition(rb.position + movement * moveSpeed * Time.fixedDeltaTime);
}
}
```
void Update() {
isGrounded = Physics2D.OverlapCircle(groundCheck.position, 0.1f, groundLayer);
if (Input.GetButtonDown("Jump") && isGrounded) {
rb.velocity = new Vector2(rb.velocity.x, jumpForce);
}
}
```
C# Code Example:
```csharp
public class EnemyPatrol : MonoBehaviour {
public Transform pointA, pointB;
public float speed = 2f;
private Vector3 target;
void Start() {
target = pointB.position;
}
void Update() {
transform.position = Vector3.MoveTowards(transform.position, target, speed *
Time.deltaTime);
if (transform.position == pointB.position) target = pointA.position;
else if (transform.position == pointA.position) target = pointB.position;
}
}
```
C# Code Example:
```csharp
public class Collectible : MonoBehaviour {
void OnTriggerEnter2D(Collider2D other) {
if (other.CompareTag("Player")) {
ScoreManager.instance.AddScore(10);
Destroy(gameObject);
}
}
}
```
C# Code Example:
```csharp
public class ScoreManager : MonoBehaviour {
public static ScoreManager instance;
public Text scoreText;
private int score = 0;
void Awake() {
instance = this;
}
Level Design
Use Unity Tilemap system to design multiple platformer levels with obstacles and hazards.