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The document details the initialization process of the Ren'Py game engine version 7.6.3 on an Infinix X6711 device running Android 14. It includes information about the device specifications, loading times for various components, and rendering details. The total time until the interface is ready is approximately 4.4 seconds.

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0% found this document useful (0 votes)
4 views

log

The document details the initialization process of the Ren'Py game engine version 7.6.3 on an Infinix X6711 device running Android 14. It includes information about the device specifications, loading times for various components, and rendering details. The total time until the interface is ready is approximately 4.4 seconds.

Uploaded by

romanreignsmk6
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
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Thu Mar 6 17:36:30 2025

Estrada777_Android_Port
Ren'Py 7.6.3.23091805

Bootstrap to the start of init.init. took 0.00s


Bootstrap to the start of init.init. took 0.00s

Manufacturer INFINIX Model Infinix X6711


Android Version: 14
Device Arch: android-arm64_v8a

Screen diagonal is 5.10220540551 inches.


Version: Ren'Py 7.6.3.23091805
Early init. took 0.08s
Early init. took 0.08s
Attempting to sync your saves to/from stock ANDROID_PUBLIC location...
Android search paths:
/storage/emulated/0/Android/data/com.estrada777.frozenpast/files/../../../../
Documents/RenPy_Saves/com.estrada777.frozenpast/game
/data/user/0/com.estrada777.frozenpast/files/game
Loader init. took 0.21s
Loader init. took 0.21s
Loading error handling. took 0.07s
Loading error handling. took 0.07s
Loading script. took 1.54s
Loading script. took 1.54s
Saving to
/storage/emulated/0/Android/data/com.estrada777.frozenpast/files/../../../../
Documents/RenPy_Saves/com.estrada777.frozenpast
Loading save slot metadata. took 0.19s
Loading save slot metadata. took 0.19s
Loading persistent. took 0.00s
Loading persistent. took 0.00s
Set script version to: (7, 6, 3)
Running init code. took 0.42s
Running init code. took 0.42s
Loading analysis data. took 0.12s
Loading analysis data. took 0.12s
Analyze and compile ATL. took 0.04s
Analyze and compile ATL. took 0.04s
Reloading save slot metadata. took 0.17s
Reloading save slot metadata. took 0.17s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache. took 0.00s
Cleaning cache. took 0.00s
Making clean stores. took 0.00s
Making clean stores. took 0.00s
Initial gc. took 0.21s
Initial gc. took 0.21s
DPI scale factor: 1.000000
Creating interface object. took 0.00s
Creating interface object. took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.24s
Init translation took 0.24s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.10s
Load screen analysis took 0.10s
Analyze screens took 0.00s
Analyze screens took 0.00s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.33s
Prepare screens took 0.33s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Running _start took 0.00s
Interface start. took 0.36s
Interface start. took 0.36s

Initializing gles renderer:


primary display bounds: (0, 0, 2232, 1008)
swap interval: 1 frames
Fullscreen mode.
Vendor: 'ARM'
Renderer: 'Mali-G57 MC2'
Version: 'OpenGL ES 3.2 v1.r32p1-01eac0.0a0b917d9265b4c01be9925306306139'
Display Info: None
Number of texture units: 16
Using shader environment.
Using FBO RTT.
Root FBO is: 0
FBO Maximum Texture Size: 2048
Using gles renderer.
Texture testing:
- Hardware max texture size: 16383
- 64px textures work.
- 128px textures work.
- 256px textures work.
- 512px textures work.
- 1024px textures work.
- 2048px textures work.
Screen sizes: virtual=(1920, 1080) physical=(2352, 1080) drawable=(2352, 1080)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Total time until interface ready: 4.39560890198s.
Screen sizes: virtual=(1920, 1080) physical=(2232, 1008) drawable=(2232, 1008)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Hid presplash.
Screen sizes: virtual=(1920, 1080) physical=(2352, 1080) drawable=(2352, 1080)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2352, 1080) drawable=(2352, 1080)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(2232, 1008) drawable=(2232, 1008)
Root FBO is: 0
FBO Maximum Texture Size: 2048

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