The document discusses Information Communication Technology (ICT), highlighting its components such as convergent technologies, social media, and mobile technologies. It explains the evolution of the web from Web 1.0 to Web 3.0, emphasizing the differences between the internet and the web, as well as the importance of user interaction and rich media content in enhancing online experiences. Additionally, it outlines the significance of usability, functionality, and visual design in creating effective websites.
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0 ratings0% found this document useful (0 votes)
4 views
notes
The document discusses Information Communication Technology (ICT), highlighting its components such as convergent technologies, social media, and mobile technologies. It explains the evolution of the web from Web 1.0 to Web 3.0, emphasizing the differences between the internet and the web, as well as the importance of user interaction and rich media content in enhancing online experiences. Additionally, it outlines the significance of usability, functionality, and visual design in creating effective websites.
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 4
Lesson 1: ICT and its Current State
Information Communication 1. Convergent Technologies -
Technology (ICT) is an umbrella This is when multiple different term referring to communication devices combine into a single hardware or software that allows gadget because of technological the access, storage, transmission advancement. One example of this and manipulation of information. In is smartphone, where it is capable terms of Hardware, ICT specifically of doing the functions of a encompasses radio, television, television, radio, computer, communication devices (smart and telephone, camera and GPS as a non-smart phones), desktops single device. computers, laptops and network 2. Social Media - These are hardware and technologies. ICT is software, applications or platforms also comprised of software, that allow users to communicate in applications and platforms that an online social communities or allows information to be accessed, network. Social media allows stored, transmitted and people to communicate faster manipulated. through a larger number of people. ICT is used across by many industries and disciplines and in some, it is a crucial element for 3. Mobile Technologies - This is them. ICT is now a part of many a term for devices that are easily people's lives, for better or for carried and allows fast means of worst. Ultimately, this technology communication. These devices depends on your behavior as an from the past were originally big end user, thus learning how to use and bulk, but due to the ICT properly and responsibly is a technological advancement, they must. become smaller and more compact. Current State of ICT ICT is following certain trends as it is developing in this time and age. This trend dictates the idea and design of how ICT delivers information to people. The following are emerging World Wide Web (WWW) vs technologies, principles or Internet concepts in ICT: People colloquially refer the World - It contains Web pages with fixed Wide Web ('web' for short) as the content. You can't post comments internet or vice versa or create an account. interchangeably, but there are key Web 2.0 -Dynamic Webpage differences between the two. - Web 2.0 is "Read-Write", which The Internet by definition is the refers for the ability of the user to actual interconnection of add content thru posting, sharing, computers and other networks, commenting or rating. Web 2.0 while the web refers to the system allows interaction not only in that enables people to access between the user and the creator information over the internet. The but also to other users. internet is the hardware aspect because it relates to computer - A Web 2.0 site allowed users to networks, connections and interact and collaborate with each infrastructures. The web on the other through social media other hand, refers to the software dialogue where they could create aspect as it relates to the Protocols user-generated content in a virtual or HTTP web services, applications community. These included social and platforms. networking sites, blogs, folksonomies, wikis, video sharing HyperText Transfer Protocol are sites, hosted services, web the system or procedures that applications, and mashups. enables the transfer of information in the internet. - It allows the user to interact with the page instead of just reading a 3 Version of Web page, the user may be able to Web 1.0 -Static Webpage comment or create a user account. - According to the inventor of the - Dynamic page refers to the web world wide web, Tim Berner Lee, pages that are affected by the user web 1.0 is "Read only web" which input or preference. means the user can only read - It is a webpage that displays whatever online content the different content each time it's creator has made. viewed. For example, the page - Static (also known as flat page or may change with the time of day. stationary page) the page "as is" The user that accesses the and cannot be manipulated by the webpage, or the type of user user. interaction. - Examples are sites like Facebook. YouTube, Twitter and Reddit Web 3.0 - Semantic Webpage 1. YOUTUBE - Web 3.0 is a concept of how the To attract and keep an audience, web will evolve. The keyword for this platform maximizes its rich Web 3.0 is "Executable", which media content to show what they refers to the capability of accepting valued the most; freedom of a request from the user will expression, freedom of information, execute a solution or suggestion freedom of opportunity and considering the behavioral data the freedom to belong. YouTube user. For example in the diagram provides the tools where people the user would request a can freely speak their voices, freely suggestion for a restaurant in his access for information and phone. Base on the current time, education, a chance to discover previous preference of restaurants and build their ventures, and find of the user and seat availability communities that shared same from various restaurant reservation interests and passions. apps in the internet the user's 2. FACEBOOK device will suggest results from, if requested it will also reserve a Through this social networking site, table for the user. Web 3.0 is not people freely connect and yet fully realized and is still communicate with friends and developing, the full concept can family, easily find communities, still change. and can grow businesses. Through its rich media content, information RICH CONTENT IN THE ONLINE may be shared through photos, ENVIRONMENT AND USER videos, messages, and status. EXPERIENCE Rich content also influences and An active participation of the user modifies the online environment. is a good sign that the website has For website developers and a rich media content. These media designers, a well-conceptualized contents used advanced website is a matter of concern. technology that allows advanced animations and/or supports Elements of rich media audio/radio for advertising and content: communicating immediately for 1. Usefulness of the website instant user interactions. The usefulness of a website really depends to the individual who uses it. It is important to identify the users or target audience to be able These are the examples: to show the usefulness of the strategically places of your website. websites. It contributes to user experience and online 2. Adherence to functionality environment. This is also a challenge to pay When World Wide Web started, it attention to accessibility. has 45 million global users only, Integrating rich media content is but when it evolved into Web 2.0, not only designed; it must have a the number of the users got higher. function. Failure to view a link It shows that having a rich media correctly on a specific screen or in content gives a different effect on a browser is a case of a the user experience and creates a malfunction. It greatly affects the great online environment. user experience and the online environment you are creating. 3. Usability It is a measure of how simple it is for a user to manipulate the site (especially for the infrequent or brand-new users) and how convenient it is to use on the long term (for daily visitors). 4. Influence Before, most of the websites developed were Web 1.0, owned by companies, and serve a commercial purpose such selling products, services, subscriptions, etc. While it's not more sophisticated than we have now, it maximizes the functionality of the website for effective advertising to influence the consumers. 5. Visual design Aside from the function, rich media content must contribute to the over-all aesthetic of the website. Integrating rich media content must be placed well and in