Zvon_Memory_Collection_10_documentation
Zvon_Memory_Collection_10_documentation
These shows are old and the sound quality is often not great
and they're noisy too. The samples include voice/spoken
word/dialogs, sfx, music and other stuff. Many of them can be
further divided so you can have some fun yourself ;-)
The images that you will see in this document are screenshots
from some of the shows and ads heard in the MC 10.
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Even without using any of the samples in a composition, just listening to them is fun and also a
lesson in the history of sound design in movies.
The collection is divided in 5 folders:
FX - sound effects, foleys, various noises
Music
Speech Female_Kids
Speech Male
Hybrids - in this folder, are regrouped
samples that feature 2 or more sounds of
the 4 above folders.
For instance someone speaking with some
background noise and/or music, or music
with background sfx.
Total 5 017
Please note that there are some exceptions in this categorization. When one sound element,
for instance music, really dominates the others, a sample may then have been sorted in the
music folder even if there's a voice (not singing) or sfx in it.
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About the naming convention used
Samples from the movies and TV shows have names beginning with two or three capital letters
followed by an underscore and numbers. The capital letters indicate the specific source, for
instance all the samples beginning with PP are from the same show. When I have used more
than one episode of a specific show, these two letters are followed by a number, for instance
CV1 for the first episode and CV2 for the second one.
The numbers indicate the order in which the samples appeared in the source. Sometimes they
are followed by a lowercase letter, this indicates that the samples are part of, or were
originally, a longer sample. Like in this example:
aCE1_04_land midnight sun.wav, aCE1_04a_horn.wav.
As in the example above, samples from the TV ads and documentaries have an extra lowercase
letter at the beginning of their names. Either "a" for the ads or "s" for the documentaries (short
films).
Following this sequence of letters and numbers is the actual name of the sample, like "scat
singing" that describes the sound. In the case of the Speech samples, the name refers to the
words that are actually said, like "goodness gracious" or in the case of longer samples it will list
some of the keywords.
Names ending with NR2 indicates a sample processed with different noise reduction settings,
so a sample may have 2 versions. Name ending by "X" are the trimmed version of the original
sample, these are mainly used in the demo.
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Tips to get the most of it
- Chop up the samples. As stated earlier, there are 5 017 samples but many more can be
created by simply further splitting them. I did split myself a few samples but often I've kept the
interesting samples complete in order to keep their natural flow. Also within these longer
sentences/samples, there are many interesting bits and I think that it's best to let users decide
the ones they want as they may not be the same for everyone or for every project.
- Try different fade outs. When editing the samples, it was not always obvious how each one
should end, especially the speech samples. What I mean is that sometimes sentences would
end on a hard sound, either a plosive or maybe the result of the audio degradation of the
source, different fade outs worked but none were definitive to my ears or the original could be
interesting too. In those cases, I left the sample as it was to let users treat it as they wish,
because things that I have left can be processed or taken out but things taken out cannot be
put back.
- Generally speaking, these samples are not pristine audio because they are old and sometimes poor
recordings that suffered from the passing of time, the quality (or lack of it) of the digital copy I had
and/or the trade off between noise and audio restoration artifacts. I did include some samples even if I
was not really satisfied with their sound quality because I thought they were fun or useful anyway.
Audio imperfections may show less or be hidden when samples are not used in isolation, or the
imperfections may be desirable in some contexts.
- Process the samples, EQ, filters, compression and whatever you fancy. Stretch them, repitch
them!
- 87 KB = 1 second of audio
- Two lists of the samples in the MC 10 are included with this download. One list by folder
content and the other is an alphabetical list. The lists are in both text (txt) and spreadsheet
(xlsx) formats. These can be useful to find samples that may inspire you.
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This sample pack can be used royalty-free in any piece of music.
Even though all the source videos are in the Public Domain and can be freely obtained , these
samples are not free. I ask you to respect the long and hard work that was required to create
them and to not sell or distribute in any way the samples, even in modified or edited form,
without my authorization.
If you do want to include and distribute some of the samples of this collection in your own
projects, like with an instrument/sampler/rompler or in another sample pack, do not hesitate
to contact me. We can then work out an agreement beneficial to both of us.
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Disclaimer:
All products, sample sets and software from Les Productions Zvon are provided as is. Les
Productions Zvon do not guarantee in any way that they will meet your requirements. Les
Productions Zvon shall not be liable for any damages whatsoever due to the use or resulting
from the use or inability to use their products.
Under no circumstances shall Les Productions Zvon be liable to you or any other person for any
direct, indirect, special, incidental or consequential damages of any character including, without
being limited to, damages for loss of profit or goodwill, work stoppage, computer failure or
malfunction, damage to hearing, damage of speakers and headphones or any and all other
health and commercial damages or losses occasioned by the use or inability to use their
products.