Topic 3
Topic 3
INDIVIDUAL/DUAL SPORTS
Agenda
Introduction
Brief history
Terminology
Fundamental skills
INTRODUCTION
Badminton is a racket sport played
by either two opposing players
(singles) or two opposing pairs
(doubles), who take positions on
opposite halves of a rectangular
court that is divided by a net.
Players score points by striking a
shuttlecock with their racket so that
it passes over the net and lands in
their opponents' half of the court.
A rally ends once the shuttlecock has
struck the ground, and the
shuttlecock may only be struck once
by each side before it passes over
the net.
BRIEF HISTORY
Badminton has its origins in ancient civilizations, but
it was in India that the game known as "Poona" was
first played, which closely resembles today's badminton.
British Army officers stationed in India in the 19th
century took the game back to England. In 1873, the
first-ever set of rules was devised in the town of
Badminton in England, which is how the sport got its
name.
Father of Badminton:
“Prakash Padukone”
It started by military officer playing badminton in Camp Crame (from
America)
Played also in school but it became popular only at the late 90’s
Where every city or provinces you can find badminton court even in
barangays.
Court: Rectangular and divided into halves by a net. Doubles court is wider than
the singles court.
•Alley - side-extension of the court by l½ feet on both sides that is used for doubles
play.
•Back Alley - Area between the back boundary line and the long service line for
doubles.
•Backcourt - the back third of the court, in the area of the back boundary lines.
•Baseline - Back boundary line at each end of the court, that runs parallel to the net.
•Carry - An illegal tactic, also called a sling or throw, in which the shuttle is caught and
held on the racket and then slung during the execution of a stroke.
•Center Line - Line perpendicular to the net that separates the left and right service
courts.
•Drive - A fast and low shot that makes a horizontal flight over the net.
•Drop - A shot hit slowly and fall rapidly and close to the net on the opponent’s side.
•Fault - A violation of the playing rules, either in serving, receiving, or during play .
•Flick - A quick wrist and forearm rotation that surprises an opponent by changing an
apparently soft shot into a faster passing one; used primarily on the serve and at the
net.
•Forecourt - Front third of the court, between the net and the short service line.
•Hairpin Net Shot - Shot made from below and very close to the net with the
shuttle rising, just clearing the net, and then dropping sharply down the other
side. The shuttle’s flight approximates the shape of a hairpin.
•Halfcourt Shot - A shot hit low and to midcourt, used effectively in doubles
against the up-and-back formation.
•Long Service Line - In singles, the back boundary line. In doubles a line 2 l/2
feet inside the back boundary line. The serve may not go past this line.
•Midcourt - The middle third of the court, halfway between the net and the back
boundary line.
•Net Shot - Shot hit from the forecourt that just clears the net and drops sharply.
•Push Shot - Gentle shot played by pushing the shuttle with little wrist motion,
usually from net or midcourt to the opponent’s midcourt.
•Racket - Instrument used by player to hit shuttlecock Weight:About3 ounces.
Length: 27 inches. Made of: Ceramic, graphite, or boron frame; beef -gut string.
•Rally – this occurs when the players hit the bird back and forth several times
before one side scores a point
•Serve or Service – players put the shuttlecock into play for points by “serving” it
to opponents, hitting it over the net into a special part of the court near their
opponent
•Service Court - Area into which the serve must be delivered. Different for
singles and doubles play.
•Short Service Line - The line 6 l/2 feet from the net which a serve must reach to
be legal.
•Shuttlecock - name for the object that players hit, made of a ball of cork or
rubber with a crown of feathers in an open conical shape.
•Smash – when a shuttle is floated high into the air, a player has time to unleash
a powerful overhand shot straight to the floor of the opposing court
•Wood Shot - a shot that results when the base of the shuttle is hit by the frame
of the racket.
RULES OF THE GAME
• Games are played to 21 points, with players scoring a point whenever they
win a rally.
• The shuttle should pass over the net and land within the opposing side's court
boundary.
• Each side can hit the shuttle only once before it passes over the net.
• A match is best of three games.
SCORING GAMES