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Watchers_Book

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0% found this document useful (0 votes)
19 views

Watchers_Book

This is a book pdf
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 9

PAGE 1 - RULES OF THE RING

1. The Watchers' game is about observation, manipulation, and survival.

2. The first rule: "Only the chosen can break the circle."

3. Each player gets a riddle. If they solve it, they progress. If they fail, they are eliminated.

4. Every riddle is a piece of the puzzle that leads to the key.

5. The Watchers' final task is to lead the player to their last fate.
PAGE 2 - SYMBOL SYSTEM

The Watchers use symbols as their language. The symbols evolve as the game progresses:

1. The Ring: Represents the eternal cycle.

2. The Crossed Circle: A key symbol for Mitansh, representing destiny.

3. The Broken Triangle: A symbol for Jonty, representing the curse.

4. The Eye: The Watcher's ultimate watch over players.

5. The Path: A symbol of choice. Every player must choose their path.
PAGE 3 - LOST PLAYERS LOG

Log 1: Player 001 - Dead. The riddle was simple: "What can be touched but not seen?" The answer

was "The air." The player guessed wrong. Outcome: Eliminated.

Log 2: Player 002 - Missing. The riddle was cryptic: "What happens once every 10 years but only

after a storm?" They never came back with an answer. Outcome: Lost.
PAGE 4 - CODES & CLUES

Clue 1: "The first symbol you see is not the one you need to follow. Look deeper."

Clue 2: "Memory is the key. The more you forget, the more you lose."

Clue 3: "The Ring unlocks once the last player decides."


PAGE 5 - THE CODE OF THE WATCHERS

1. "The Watchers" are not just observers; they control the game.

2. Each player is born from the circle but must decide whether to continue the cycle or break it.

3. The Key Holder must find the "Watcher's Symbol" in order to proceed to the next level.

4. Failure to decode the symbols means game over for the player.

5. Watchers communicate through riddles. Every riddle answered correctly brings a player closer to

the end.

Note: Mitansh and Jonty have special references in the Watchers' game. They have already crossed

the initial circle; they are now part of the final game where the stakes are higher.
PAGE 6 - MITANSH'S RIDDLE

Riddle for Mitansh: "I am a door, but you can't enter, I tell you all, yet have no answer. If I open, you

will be free, But solving me is the key."

Code unlocked: "The Door" - The Watcher's final test is the key to escaping the cycle.

Mitansh's clue: "A door that can't be opened is the key to breaking free.
PAGE 7 - JONTY'S RIDDLE

Riddle for Jonty: "I am always behind, but I never move, You can feel me, yet can't improve. Follow

me or I'll lead you astray, Find me first, and I'll show the way."

Code unlocked: "The Path" - The Watcher's path is one you must follow or risk being lost.

Jonty's clue: "The path isn't ahead, it's behind you - don't ignore what was once in your past.
PAGE 8 - MITANSH & JONTY - THE SPECIAL CONNECTION

Mitansh and Jonty are not just players; they are the final decoders. They share a unique connection

within the Watcher's game, one that no one else has experienced.

- Mitansh holds the first clue: "The Ring unlocks when you are ready, not when you're scared."

- Jonty holds the second clue: "The past always comes back, but only if you remember it."

Together, their decisions will either break the cycle or seal their fate forever.

Symbol key:

- Circle with a cross = This symbol represents Mitansh's destiny.

- Broken triangle = This symbol represents Jonty's curse.


PAGE 9 - FINAL CODES AND CLUES

Final Riddle for Both: "Two paths lie ahead, but the third will show you the way. One path leads to

death, the other to the end of the game. Which one will you choose, or will you choose none?"

Answer: "The Third Path" - The third path is a metaphor, hidden in the past. The answer lies in

decoding your journey.

Additional Code:

"4-9-2-5": Symbolizes the final combination needed to exit the game. Unlock it by combining your

memories.

Watcher's Note: "The final ring is not to be solved by logic alone; sometimes, it is solved by

remembering the past you tried to forget."

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