The document provides a log of the initialization process for the Ren'Py game engine version 7.6.3.23091805 on an Android device (Samsung SM-M146B) running Android version 14. It details various stages of the loading process, including syncing saves, loading scripts, and initializing the graphics renderer. The total time until the interface is ready is approximately 11.29 seconds.
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0 ratings0% found this document useful (0 votes)
3 views
log
The document provides a log of the initialization process for the Ren'Py game engine version 7.6.3.23091805 on an Android device (Samsung SM-M146B) running Android version 14. It details various stages of the loading process, including syncing saves, loading scripts, and initializing the graphics renderer. The total time until the interface is ready is approximately 11.29 seconds.
Version: Ren'Py 7.6.3.23091805 Early init. took 0.08s Early init. took 0.08s Attempting to sync your saves to/from stock ANDROID_PUBLIC location... Android search paths: /storage/emulated/0/Android/data/com.estrada777.gggb/files/../../../../Documents/ RenPy_Saves/com.estrada777.gggb/game /data/user/0/com.estrada777.gggb/files/game Loader init. took 0.16s Loader init. took 0.16s Loading error handling. took 0.29s Loading error handling. took 0.29s Loading script. took 6.71s Loading script. took 6.71s Saving to /storage/emulated/0/Android/data/com.estrada777.gggb/files/../../../../ Documents/RenPy_Saves/com.estrada777.gggb Loading save slot metadata. took 0.34s Loading save slot metadata. took 0.34s Loading persistent. took 0.00s Loading persistent. took 0.00s Set script version to: (7, 1, 3) Running init code. took 0.40s Running init code. took 0.40s Loading analysis data. took 0.05s Loading analysis data. took 0.05s Analyze and compile ATL. took 0.14s Analyze and compile ATL. took 0.14s Reloading save slot metadata. took 0.42s Reloading save slot metadata. took 0.42s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache. took 0.00s Cleaning cache. took 0.00s Making clean stores. took 0.00s Making clean stores. took 0.00s Initial gc. took 0.59s Initial gc. took 0.59s DPI scale factor: 1.000000 Creating interface object. took 0.00s Creating interface object. took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.69s Init translation took 0.69s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.04s Load screen analysis took 0.04s Analyze screens took 0.00s Analyze screens took 0.00s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.18s Prepare screens took 0.18s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Running _start took 0.00s Interface start. took 0.89s Interface start. took 0.89s
Initializing gles renderer:
primary display bounds: (0, 0, 2208, 1012) swap interval: 1 frames Fullscreen mode. Vendor: 'ARM' Renderer: 'Mali-G68' Version: 'OpenGL ES 3.2 v1.r38p1-01eac0-mbs2v41_0.1576f2b73e48a66e09aaf3834ddc664d' Display Info: None Number of texture units: 64 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gles renderer. Texture testing: - Hardware max texture size: 16383 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Screen sizes: virtual=(1280, 720) physical=(2343, 1080) drawable=(2343, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Total time until interface ready: 11.2886440754s. Hid presplash. Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(1280, 720) physical=(2343, 1080) drawable=(2343, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(1280, 720) physical=(2343, 1080) drawable=(2343, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Screen sizes: virtual=(1280, 720) physical=(2208, 1012) drawable=(2208, 1012) Root FBO is: 0 FBO Maximum Texture Size: 2048 Screen sizes: virtual=(1280, 720) physical=(2343, 1080) drawable=(2343, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(1280, 720) physical=(2343, 1080) drawable=(2343, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(1280, 720) physical=(2343, 1080) drawable=(2343, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(1280, 720) physical=(2343, 1080) drawable=(2343, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Entered background. --------------------------------------------