Gracia (Tempest)
Gracia (Tempest)
F AC DESCRIPTION
+3 STR -1 INT
PRO
10 +2 18
Set Max HP
STRENGTH 0 DEX ● +4 WIS
2 Shield Shield
+3 +2 CON
RESISTANCES
● +2 CHA
MAXIMUM
HIT POINTS
PROFICIENCY
BONUS
ARMOR
CLASS
0 Dex Medium Armor ● Heavy Armor
Magic
Necrotic
16 Misc
Radiant
Temporary Hit Points: Misc
DEXTERITY
0 ARMOR
PRO
PRO
Acrobatics (Dex)
14 +2 Animal Handling (Wis) WEAPONS
FEATURE MAX RECOVER USED ● Simple ● Martial Other Weapons:
-1 Arcana (Int) > Wrath of the Storm 2 LR
INTELLIGENCE +3 Athletics (Str) > Healing Hands (1 HP) 1 LR LANGUAGES TOOLS & OTHERS
-1
0 Deception (Cha) > Common Gaming set
● +1 History (Int) > Celestial
+2 Insight (Wis) Elvish
8
>
● +2 Persuasion (Cha) > Healing Hands < Wrath of the Storm <
>
Reload Reload
>
BONDS
FLAWS
> FEAT:
> FEAT:
> FEAT:
FEATS
NOTES
EXTRA EQUIPMENT
ORGANIZATION
Knight of Rosemary
SYMBOL
APPEARANCE
NOTES NOTES
MorePurpleMoreBetter's D&D 5th edition Character Record Sheet v13.0.4 (Printer Friendly) Made by Joost Wijnen ([email protected]); Design taken from character sheet TM & © 2014 Wizards of the Coast LLC.
Spell Sheet Options
1ST LEVEL 2ND LEVEL 3RD LEVEL 4TH LEVEL 5TH LEVEL 6TH LEVEL 7TH LEVEL 8TH LEVEL 9TH LEVEL
Gracia de Whynn
CHARACTER NAME SPELL SLOTS
CANTRIPS (0 LEVEL)
1ST LEVEL
CANTRIPS (0 LEVEL)
by winning Str (Athletics) check vs. opponent’s Str (Athletics) or Dex (Acrobatics) check.
MARK (with melee attack) (DMG 271)
LIGHTLY OBSCURED (dim light) Disadvantage on sight Perception checks
With a melee attack you can mark the target of that attack. The next opportunity attack against the marked target
HEAVILY OBSCURED (darkness) Effectively blinded (see conditions)
before the end of your next turn has advantage and doesn’t cost you your reaction.
BLINDSIGHT Out to range, perceive without sight.
SHOVE (instead of one attack)
DARKVISION Out to range, treat dim light as bright light. Can’t see colors.
Move opponent 5 ft or make prone by winning opposing Str (Athletics) check. Disadvantage if trying to move the
opponent to a side rather than to directly away from you. TRUESIGHT Out to range, perceive everything regardless of (magical) darkness,
invisibility, illusions, shapechanging, or etherealness.
ATTACK ACTION (PHB 195) LIGHT & VISION (PHB 183)