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Obb offsets

The document lists various classes and their properties, including types and memory offsets, related to a game development context. Key classes include PlayerNetwork, GameFacade, and Player, with functions for handling damage, firing, and player attributes. Each entry specifies the class name, data type, and memory offset for easy reference in programming or debugging tasks.

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0% found this document useful (0 votes)
13 views5 pages

Obb offsets

The document lists various classes and their properties, including types and memory offsets, related to a game development context. Key classes include PlayerNetwork, GameFacade, and Player, with functions for handling damage, firing, and player attributes. Each entry specifies the class name, data type, and memory offset for easy reference in programming or debugging tasks.

Uploaded by

ddkingplays
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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TakeDamage

ClassName: PlayerNetwork
Type: Int32
Offset: 0x19417cc

ClassName: PhyXShield
Type: CHDLJFJCPFN
Offset: 0x12666d4

get_gameObject
ClassName: Component
Type: GameObject
Offset: 0x6a676b4

SendFunction
ClassName: GameFacade
Type: Boolean
Offset: 0x68f4e40

CFFPIACECIG
ClassName: IHAAMHPPLMG
Type: UInt32
Offset: 0x26f6094

LHGGPDLOPAH
ClassName: LLOABGDLMGK
Type: DEACEIFBHJK
Offset: 0x5d8be98

SimulationTimer
ClassName: GameFacade
Type: TimeService
Offset: 0x1b9fa50

GKHECDLGAJA
ClassName: Player
Type: OPILIBBOEAC
Offset: 0x12f4d3c

LCLHHHKFCFP
ClassName: GPBDEDFKJNA
Type: LCLHHHKFCFP
Offset: 0x16df950

JDGGIFMKIKF
ClassName: GPBDEDFKJNA
Type: Single
Offset: 0x16b0338

SwapWeapon
ClassName: PlayerNetwork
Type: Void
Offset: 0x2b75fc4

GPBDEDFKJNA
ClassName: Player
Type: GPBDEDFKJNA
Offset: 0x1284858
StartWholeBodyFiring
ClassName: PlayerNetwork
Type: Void
Offset: 0x1943488

StartFiring
ClassName: PlayerNetwork
Type: Void
Offset: 0x1942dd0

StopFire
ClassName: PlayerNetwork
Type: Void
Offset: 0x1943bcc

GetPlayerID
ClassName: Player
Type: IHAAMHPPLMG
Offset: 0x126eb38

GetWeapon
ClassName: KOGBJLFDJHC
Type: UInt32
Offset: 0x116ed64

get_DamageCount
ClassName: GPBDEDFKJNA
Type: Int32
Offset: 0x16b4b44

damagerWeaponDynamicInfo
ClassName: MKFEKBKJCKE
Type: Void
Offset: 0x19afdc8

DamageInfo
ClassName: ELMGJKHIIAA
Type: Void
Offset: 0x2f675f8

SetStartDamage
ClassName: GPBDEDFKJNA
Type: Int32
Offset: 0x16dbee4

KFMGKCJMCAM
ClassName: Player
Type: IHAAMHPPLMG
Offset: 0x198

GEGFCFDGGGP
ClassName: Player
Type: MADMMIICBNN
Offset: 0x7dc

IHGEFBPODCC
ClassName: Player
Type: MADMMIICBNN
Offset: 0x7e0

Current_Local_Player
ClassName: GameFacade
Type: Player
Offset: 0x1ba1c7c

Transform_INTERNAL_GetPosition
ClassName: Transform
Type: Void
Offset: 0x6bc248c

Transform_INTERNAL_SetPosition
ClassName: Transform
Type: Void
Offset: 0x6bc252c

MainCameraTransform
ClassName: Player
Type: Transform
Offset: 0x17c

get_IsDead
ClassName: AttackableEntity
Type: Boolean
Offset: 0x1ee65f4

get_IsGod
ClassName: Player
Type: Boolean
Offset: 0x134d450

HeadPosition
ClassName: NetworkAIPawn
Type: Vector3
Offset: 0x3a578c0

U3DStr
ClassName: String
Type: String
Offset: 0x67e2380

HeadTF
ClassName: Player
Type: Transform
Offset: 0x1313860

HipTF
ClassName: Player
Type: Transform
Offset: 0x1313860

ToeTF
ClassName: Player
Type: Transform
Offset: 0x1314150

MainCameraTransform
ClassName: MainCameraTransform
Type: Transform
Offset: 0x17c

Dictionary
ClassName: Player
Type: Dictionary`2
Offset: 0x58

IsClientBot
ClassName: Player
Type: Boolean
Offset: 0x210

Component_GetTransform
ClassName: Component
Type: Transform
Offset: 0x6a67624

WorldToScreenPoint
ClassName: Camera
Type: Vector3
Offset: 0x6a642f0

GetForward
ClassName: Transform
Type: Vector3
Offset: 0x6bc2fec

Curent_Match
ClassName: GameFacade
Type: NFJPHMKKEBF
Offset: 0x1ba167c

Camera_main
ClassName: Camera
Type: Camera
Offset: 0x6a64c64

get_IsFiring
ClassName: Player
Type: Boolean
Offset: 0x13c22a0

get_IsSighting
ClassName: Player
Type: Boolean
Offset: 0x127d4f4

get_isLocalTeam
ClassName: Player
Type: Boolean
Offset: 0x12a77c4

IsVisible
ClassName: Player
Type: Boolean
Offset: 0x6692eac

get_IsDieing
ClassName: Player
Type: Boolean
Offset: 0x127cdec

set_aim
ClassName: Player
Type: Void
Offset: 0x1286804

get_MaxHP
ClassName: Player
Type: Int32
Offset: 0x3285520

get_CurHP
ClassName: Player
Type: Int32
Offset: 0x12f84b8

Player_GetHeadCollider
ClassName: Player
Type: virtual
Offset: 0x1288050

GetAttackableCenterWS
ClassName: Player
Type: Vector3
Offset: 0x1ee66f4

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