The document consists of an assessment with multiple sections including multiple choice questions, fill in the blanks, true/false statements, and short answer questions related to Scratch programming. Key topics covered include the coordinate system, event blocks, sensing blocks, and control blocks, along with practical applications for changing coordinates and backdrops. The document also emphasizes the functionality of specific blocks used in Scratch for user interaction and decision-making.
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Assessment Time Ch-8
The document consists of an assessment with multiple sections including multiple choice questions, fill in the blanks, true/false statements, and short answer questions related to Scratch programming. Key topics covered include the coordinate system, event blocks, sensing blocks, and control blocks, along with practical applications for changing coordinates and backdrops. The document also emphasizes the functionality of specific blocks used in Scratch for user interaction and decision-making.
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Assessment Time
A. Tick the correct option.
1. b. 480 X 360 2. a. 3. c. 4. d. 5. d. Backdrop B. Fill in the blanks. 1. 0,0 2. -240,240 3. Sensing 4. Event 5. Control C. Write T for true and F for false. 1. T 2. T 3. F 4. F 5. T D. Answer the following questions. Q1. Explain the role of coordinate in detail. 1. Scratch uses a coordinate system to determine the position of a Sprite. It uses two values—X-position and Y-position. These values together form a coordinate. The X-position defines the horizontal position whereas the Y-position defines the vertical position of the Sprite. 2. How would you define an event block?Name any three event block with their functions. The Events blocks have commands that trigger either a single script or multiple scripts. Block Description This block runs a script when the Green Flag is clicked. This block runs blocks under it when the specified key is pressed. This block runs a script when the sprite is clicked.
3. Define the purpose of sensing blocks.
The Sensing blocks are used to detect some actions, such as the location of the mouse-pointer, whether a sprite is touching another sprite, or a key is pressed. It is also used to take input from the user.
4. Explain the purpose of the Control block .
Sometimes it might be required to perform a task based on given conditions. This decision making is possible in Scratch using the Control blocks. Application Based Questions: Q1. Manika wants to change the value of Y coordinate. Which block she must use? Ans. Set y to ( ) block. Q2. Rajat have to create a set of questions for asking users for their age. Which block will he use to do so? Ans. Ask block
Competency based questions:
Q2. Changing backdrop in scratch is east and interesting. Is there any option to create your own backdrop? If yes,then how? Ans. Yes, we can create our own backdrop by using paint your own backdrop option
Scratch Games Programming for Kids & Students: A Step-by-Step Guide and Design Programs for Creating Thoughtful Animations, Puzzles, and Games with Scratch 3.0