output_log
output_log
2f1 (0b02744d4013)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumd.dll 32.0.15.5599]
Renderer: NVIDIA GeForce RTX 3050 Laptop GPU
Vendor: NVIDIA
VRAM: 3072 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1
RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\Lovers in a Dangerous Spacetime\
LoversInADangerousSpacetime_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Lovers in a Dangerous Spacetime\LoversInADangerousSpacetime_Data\
Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Lovers in a Dangerous Spacetime\
LoversInADangerousSpacetime_Data\Managed\Assembly-CSharp-firstpass.dll (this
message is harmless)
Loading D:\Lovers in a Dangerous Spacetime\LoversInADangerousSpacetime_Data\
Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Lovers in a Dangerous Spacetime\
LoversInADangerousSpacetime_Data\Managed\Assembly-CSharp.dll (this message is
harmless)
Loading D:\Lovers in a Dangerous Spacetime\LoversInADangerousSpacetime_Data\
Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Lovers in a Dangerous Spacetime\
LoversInADangerousSpacetime_Data\Managed\Assembly-UnityScript-firstpass.dll (this
message is harmless)
Loading D:\Lovers in a Dangerous Spacetime\LoversInADangerousSpacetime_Data\
Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\Lovers in a Dangerous Spacetime\
LoversInADangerousSpacetime_Data\Managed\UnityEngine.UI.dll (this message is
harmless)
Loading D:\Lovers in a Dangerous Spacetime\LoversInADangerousSpacetime_Data\
Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in 0.510 seconds
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 120Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
Platform assembly: D:\Lovers in a Dangerous Spacetime\
LoversInADangerousSpacetime_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Lovers in a Dangerous Spacetime\
LoversInADangerousSpacetime_Data\Managed\System.dll (this message is harmless)
Fallback handler could not load library D:/Lovers in a Dangerous
Spacetime/LoversInADangerousSpacetime_Data/Mono/XInputInterface64
Fallback handler could not load library D:/Lovers in a Dangerous
Spacetime/LoversInADangerousSpacetime_Data/Mono/.\XInputInterface64
Fallback handler could not load library D:/Lovers in a Dangerous
Spacetime/LoversInADangerousSpacetime_Data/Mono/XInputInterface64
Fallback handler could not load library D:/Lovers in a Dangerous
Spacetime/LoversInADangerousSpacetime_Data/Mono/libXInputInterface64
Fallback handler could not load library D:/Lovers in a Dangerous
Spacetime/LoversInADangerousSpacetime_Data/Mono/.\libXInputInterface64
Fallback handler could not load library D:/Lovers in a Dangerous
Spacetime/LoversInADangerousSpacetime_Data/Mono/libXInputInterface64
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.179400 ms
Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 1494.
Total: 0.585600 ms (FindLiveObjects: 0.045600 ms CreateObjectMapping: 0.078200 ms
MarkObjects: 0.429600 ms DeleteObjects: 0.031500 ms)
Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 1470.
Total: 0.729100 ms (FindLiveObjects: 0.039700 ms CreateObjectMapping: 0.046700 ms
MarkObjects: 0.461000 ms DeleteObjects: 0.180900 ms)
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1485.
Total: 0.519300 ms (FindLiveObjects: 0.043100 ms CreateObjectMapping: 0.046300 ms
MarkObjects: 0.422300 ms DeleteObjects: 0.007000 ms)
Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 128837.
Total: 59.214100 ms (FindLiveObjects: 5.852300 ms CreateObjectMapping: 13.768400 ms
MarkObjects: 39.485001 ms DeleteObjects: 0.106700 ms)
Unloading 4062 unused Assets to reduce memory usage. Loaded Objects now: 126527.
Total: 48.072800 ms (FindLiveObjects: 2.694000 ms CreateObjectMapping: 6.918700 ms
MarkObjects: 37.143200 ms DeleteObjects: 1.316100 ms)
Unloading 763 unused Assets to reduce memory usage. Loaded Objects now: 130186.
Total: 48.638103 ms (FindLiveObjects: 3.614100 ms CreateObjectMapping: 8.445400 ms
MarkObjects: 36.185600 ms DeleteObjects: 0.392300 ms)
Unloading 5199 unused Assets to reduce memory usage. Loaded Objects now: 157574.
Total: 60.981697 ms (FindLiveObjects: 5.124100 ms CreateObjectMapping: 10.739400 ms
MarkObjects: 41.932602 ms DeleteObjects: 3.184900 ms)
index = 2
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
index = 2
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
index = 2
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
index = 2
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
index = 2
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
index = 1
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
index = 1
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
index = 1
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
index = 1
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
index = 2
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
index = 2
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
index = 2
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
index = 2
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
index = 1
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
index = 1
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
index = 1
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
index = 1
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Unloading 2087 unused Assets to reduce memory usage. Loaded Objects now: 129171.
Total: 50.611401 ms (FindLiveObjects: 3.799400 ms CreateObjectMapping: 8.137100 ms
MarkObjects: 36.982700 ms DeleteObjects: 1.691000 ms)