0% found this document useful (0 votes)
2 views

output_log

The document provides a log of the initialization and operation of the game engine version 5.0.2f1 for 'Lovers in a Dangerous Spacetime'. It details the graphics device setup, input initialization, and the unloading of unused assets to optimize memory usage. Additionally, it includes multiple fallback handler errors related to loading specific libraries and several device reset operations due to device loss.

Uploaded by

Anatman Blog
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
2 views

output_log

The document provides a log of the initialization and operation of the game engine version 5.0.2f1 for 'Lovers in a Dangerous Spacetime'. It details the graphics device setup, input initialization, and the unloading of unused assets to optimize memory usage. Additionally, it includes multiple fallback handler errors related to loading specific libraries and several device reset operations due to device loss.

Uploaded by

Anatman Blog
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 5

Initialize engine version: 5.0.

2f1 (0b02744d4013)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumd.dll 32.0.15.5599]
Renderer: NVIDIA GeForce RTX 3050 Laptop GPU
Vendor: NVIDIA
VRAM: 3072 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1
RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\Lovers in a Dangerous Spacetime\
LoversInADangerousSpacetime_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Lovers in a Dangerous Spacetime\LoversInADangerousSpacetime_Data\
Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Lovers in a Dangerous Spacetime\
LoversInADangerousSpacetime_Data\Managed\Assembly-CSharp-firstpass.dll (this
message is harmless)
Loading D:\Lovers in a Dangerous Spacetime\LoversInADangerousSpacetime_Data\
Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Lovers in a Dangerous Spacetime\
LoversInADangerousSpacetime_Data\Managed\Assembly-CSharp.dll (this message is
harmless)
Loading D:\Lovers in a Dangerous Spacetime\LoversInADangerousSpacetime_Data\
Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Lovers in a Dangerous Spacetime\
LoversInADangerousSpacetime_Data\Managed\Assembly-UnityScript-firstpass.dll (this
message is harmless)
Loading D:\Lovers in a Dangerous Spacetime\LoversInADangerousSpacetime_Data\
Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\Lovers in a Dangerous Spacetime\
LoversInADangerousSpacetime_Data\Managed\UnityEngine.UI.dll (this message is
harmless)
Loading D:\Lovers in a Dangerous Spacetime\LoversInADangerousSpacetime_Data\
Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in 0.510 seconds
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 120Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
Platform assembly: D:\Lovers in a Dangerous Spacetime\
LoversInADangerousSpacetime_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Lovers in a Dangerous Spacetime\
LoversInADangerousSpacetime_Data\Managed\System.dll (this message is harmless)
Fallback handler could not load library D:/Lovers in a Dangerous
Spacetime/LoversInADangerousSpacetime_Data/Mono/XInputInterface64
Fallback handler could not load library D:/Lovers in a Dangerous
Spacetime/LoversInADangerousSpacetime_Data/Mono/.\XInputInterface64
Fallback handler could not load library D:/Lovers in a Dangerous
Spacetime/LoversInADangerousSpacetime_Data/Mono/XInputInterface64
Fallback handler could not load library D:/Lovers in a Dangerous
Spacetime/LoversInADangerousSpacetime_Data/Mono/libXInputInterface64
Fallback handler could not load library D:/Lovers in a Dangerous
Spacetime/LoversInADangerousSpacetime_Data/Mono/.\libXInputInterface64
Fallback handler could not load library D:/Lovers in a Dangerous
Spacetime/LoversInADangerousSpacetime_Data/Mono/libXInputInterface64
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.179400 ms

Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 1494.
Total: 0.585600 ms (FindLiveObjects: 0.045600 ms CreateObjectMapping: 0.078200 ms
MarkObjects: 0.429600 ms DeleteObjects: 0.031500 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.306700 ms

Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 1470.
Total: 0.729100 ms (FindLiveObjects: 0.039700 ms CreateObjectMapping: 0.046700 ms
MarkObjects: 0.461000 ms DeleteObjects: 0.180900 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 1.836000 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1485.
Total: 0.519300 ms (FindLiveObjects: 0.043100 ms CreateObjectMapping: 0.046300 ms
MarkObjects: 0.422300 ms DeleteObjects: 0.007000 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 8.512799 ms

Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 128837.
Total: 59.214100 ms (FindLiveObjects: 5.852300 ms CreateObjectMapping: 13.768400 ms
MarkObjects: 39.485001 ms DeleteObjects: 0.106700 ms)

Fallback handler could not load library D:/Lovers in a Dangerous


Spacetime/LoversInADangerousSpacetime_Data/Mono/XInputInterface64
Fallback handler could not load library D:/Lovers in a Dangerous
Spacetime/LoversInADangerousSpacetime_Data/Mono/.\XInputInterface64
Fallback handler could not load library D:/Lovers in a Dangerous
Spacetime/LoversInADangerousSpacetime_Data/Mono/XInputInterface64
Fallback handler could not load library D:/Lovers in a Dangerous
Spacetime/LoversInADangerousSpacetime_Data/Mono/libXInputInterface64
Fallback handler could not load library D:/Lovers in a Dangerous
Spacetime/LoversInADangerousSpacetime_Data/Mono/.\libXInputInterface64
Fallback handler could not load library D:/Lovers in a Dangerous
Spacetime/LoversInADangerousSpacetime_Data/Mono/libXInputInterface64
HandleD3DDeviceLost
HandleD3DDeviceLost: needs reset, doing it
FullResetD3DDevice
ResetD3DDevice
dev->Reset
D3Dwindow device not lost anymore
HandleD3DDeviceLost
HandleD3DDeviceLost: needs reset, doing it
FullResetD3DDevice
ResetD3DDevice
dev->Reset
D3Dwindow device not lost anymore
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 9.265400 ms

Unloading 4062 unused Assets to reduce memory usage. Loaded Objects now: 126527.
Total: 48.072800 ms (FindLiveObjects: 2.694000 ms CreateObjectMapping: 6.918700 ms
MarkObjects: 37.143200 ms DeleteObjects: 1.316100 ms)

Setting up 3 worker threads for Enlighten.


Thread -> id: 2ff8 -> priority: 1
Thread -> id: 28d4 -> priority: 1
Thread -> id: 1b80 -> priority: 1
Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 12.791300 ms

Unloading 763 unused Assets to reduce memory usage. Loaded Objects now: 130186.
Total: 48.638103 ms (FindLiveObjects: 3.614100 ms CreateObjectMapping: 8.445400 ms
MarkObjects: 36.185600 ms DeleteObjects: 0.392300 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 10.356500 ms

Unloading 5199 unused Assets to reduce memory usage. Loaded Objects now: 157574.
Total: 60.981697 ms (FindLiveObjects: 5.124100 ms CreateObjectMapping: 10.739400 ms
MarkObjects: 41.932602 ms DeleteObjects: 3.184900 ms)

index = 2

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

index = 2

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

index = 2

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

index = 2

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

index = 2

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

index = 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

index = 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

index = 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

index = 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

index = 2

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

index = 2

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

index = 2

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

index = 2

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

index = 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

index = 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

index = 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

index = 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 27.566399 ms
Unloading 1273 unused Assets to reduce memory usage. Loaded Objects now: 157574.
Total: 58.670498 ms (FindLiveObjects: 5.555200 ms CreateObjectMapping: 10.898100 ms
MarkObjects: 41.597298 ms DeleteObjects: 0.619400 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 23.312700 ms

Unloading 2087 unused Assets to reduce memory usage. Loaded Objects now: 129171.
Total: 50.611401 ms (FindLiveObjects: 3.799400 ms CreateObjectMapping: 8.137100 ms
MarkObjects: 36.982700 ms DeleteObjects: 1.691000 ms)

You might also like