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log

The document contains logs from a Ren'Py application running on an Android device, specifically a OnePlus model with Android version 11. It details various initialization processes, loading times, and errors encountered, including multiple instances of 'eglSwapBuffers failed' and 'AttributeError' related to the 'finishOnPause' attribute. The log indicates issues with rendering and screen display, suggesting potential compatibility or coding errors in the application.

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0% found this document useful (0 votes)
1 views

log

The document contains logs from a Ren'Py application running on an Android device, specifically a OnePlus model with Android version 11. It details various initialization processes, loading times, and errors encountered, including multiple instances of 'eglSwapBuffers failed' and 'AttributeError' related to the 'finishOnPause' attribute. The log indicates issues with rendering and screen display, suggesting potential compatibility or coding errors in the application.

Uploaded by

Hugo
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Thu Apr 17 20:23:46 2025

Alternative_Saves_Android_Port
Ren'Py 8.2.1.24030407

Manufacturer OnePlus Model IN2019


Android Version: 11
Device Arch: android-arm64_v8a

Screen diagonal is 5.2916183433197475 inches.


Version: Ren'Py 8.2.1.24030407
Mobile search paths: /data/user/0/nsfwfantasytavern.hotzone18.com/files/game
/storage/emulated/0/Android/data/nsfwfantasytavern.hotzone18.com/files/../../../../
Documents/RenPy_Saves/nsfwfantasytavern.hotzone18.com/game
Early init took 0.16s
Early init took 0.16s
Loading error handling took 0.05s
Loading error handling took 0.05s
Loading script took 0.16s
Loading script took 0.16s
Saving to
/storage/emulated/0/Android/data/nsfwfantasytavern.hotzone18.com/files/../../../../
Documents/RenPy_Saves/nsfwfantasytavern.hotzone18.com
Loading save slot metadata took 0.13s
Loading save slot metadata took 0.13s
Loading persistent took 0.00s
Loading persistent took 0.00s
Set script version to: (8, 2, 1)
Running init code took 0.13s
Running init code took 0.13s
Loading analysis data took 0.02s
Loading analysis data took 0.02s
Analyze and compile ATL took 0.00s
Analyze and compile ATL took 0.00s
Reloading save slot metadata took 0.06s
Reloading save slot metadata took 0.06s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups took 0.00s
Dump and make backups took 0.00s
Cleaning cache took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Making clean stores took 0.00s
Initial gc took 0.07s
Initial gc took 0.07s
DPI scale factor: 1.000000
Creating interface object took 0.00s
Creating interface object took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.05s
Init translation took 0.05s
Build styles took 0.00s
Build styles took 0.00s
Load screen analysis took 0.03s
Load screen analysis took 0.03s
Analyze screens took 0.00s
Analyze screens took 0.00s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.06s
Prepare screens took 0.06s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Running _start took 0.00s
Interface start took 0.14s
Interface start took 0.14s

Initializing gles2 renderer:


primary display bounds: (0, 0, 2162, 998)
swap interval: 1 frames
Fullscreen mode.
Vendor: "b'Qualcomm'"
Renderer: b'Adreno (TM) 650'
Version: b'OpenGL ES 3.2 [email protected] (GIT@3571974a10, I64bd74b5bd, 1599817271)
(Date:09/11/20)'
Display Info: None
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
controller: '05000000666636650000000012780000' 'gf_input' 1
Total time until interface ready: 1.2711656093597412s.
Hid presplash.
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.00s
Init translation took 0.00s
Build styles took 0.02s
Build styles took 0.02s
Load screen analysis took 0.03s
Load screen analysis took 0.03s
Analyze screens took 0.00s
Analyze screens took 0.00s
Prepare screens took 0.00s
Prepare screens took 0.00s
Running _start took 0.00s
Running _start took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.00s
Init translation took 0.00s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.04s
Load screen analysis took 0.04s
Analyze screens took 0.00s
Analyze screens took 0.00s
Prepare screens took 0.00s
Prepare screens took 0.00s
Running _start took 0.00s
Running _start took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.00s
Init translation took 0.00s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.04s
Load screen analysis took 0.04s
Analyze screens took 0.00s
Analyze screens took 0.00s
Prepare screens took 0.00s
Prepare screens took 0.00s
Running _start took 0.00s
Running _start took 0.00s
Pausing audio.
Disabling periodic events.
Saving.
Freeing memory.
Releasing wakelock.

Full traceback:
File "script.rpyc", line 303, in script call
File "script.rpyc", line 287, in script call
File "script.rpyc", line 287, in script call
File "script.rpyc", line 200, in script
File "renpy/ast.py", line 1968, in execute
File "renpy/ast.py", line 1950, in call
File "renpy/statements.py", line 349, in call
File "renpy/common/000statements.rpy", line 671, in execute_call_screen
File "renpy/exports.py", line 3413, in call_screen
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2165, in interact
File "renpy/display\core.py", line 2989, in interact_core
File "renpy/display\core.py", line 1989, in check_suspend
AttributeError: 'org.renpy.android.PythonSDLActivity' object has no attribute
'finishOnPause'

While running game code:


File "renpy/common/000statements.rpy", line 671, in execute_call_screen
AttributeError: 'org.renpy.android.PythonSDLActivity' object has no attribute
'finishOnPause'
Flip failed error(b'The specified window has not been made current')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(2560, 1440) physical=(2297, 1080) drawable=(2297, 1080)
Maximum texture size: 4096x4096

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