Assignment 2 CIC2601
Assignment 2 CIC2601
Question 1
With the use of the website and software Nearpod, as an educator I will develop
interactive, slide-based instructional materials that students can interact with and learn
from.
-To make learning more entertaining and interesting, I'm going to gamify the content. It is
designed to work with a variety of pre-existing tools, including YouTube, Microsoft
PowerPoint, and Google Slides.
-I can quickly and easily create classes utilizing pre-existing resources by importing media
using Nearpod.
-I can make unique interactive presentations for students using Nearpod, which offers a
wealth of standards-aligned content. Students can experiment with making a click-based
game that teaches spelling and vocabulary by designing a quiz.
-Because Nearpod is excellent for adding interactivity to YouTube videos. I'll pick a few
videos that I enjoy and include evaluation questions at specific moments. After seeing the
films, students must choose the right response to the questions.
Since some students are slow learners, I will make a self-paced slideshow so that they
may interact with the material at their own leisure.
Question 2
1. Quizizz is an interactive platform for creating quizzes that aims to engage students more
deeply than traditional quizzing. It will be utilized in class instruction or given to students to
finish alone.
Quizizz provides an extensive range of choices for creating quiz questions that are
customized to the intended lesson types or evaluation level. Interactive lessons, surveys,
and even names that can be used into a quiz or lesson will be made using Quizizz.
Quizizz will also make my job easier with its integrated grading system and provide data
reports that will allow me to identify where students are using the study materials, where
they are doing well, and where they may need more assistance.
2. I'll utilize Google Forms, a free online tool provided by Google, to generate papers,
quizzes, surveys, and other online forms. I may use it to monitor form modifications and
preview them before completing.
CIC2601
I may use the tool to drag individual questions into the interface to design, disseminate,
and gather data.
-To fill out a form I'll begin by making a new Google form, selecting one from the templates,
or starting from scratch. There will be a variety of questions added, including multiple-
choice, text areas, and rating scales. Once the form is produced, it may be shared by
emailing it straight from Google Forms, embedding it on a website, or providing a link.
Individual student replies will be gathered in real time and automatically stored on Google
Sheets in order to gather data. An educator will be notified of new entries and keep an eye
on responses.
-CANVAS offers a range of configurable tools for managing and creating courses, as well as
tools for internal communication and course analytics and statistics. It will be used to
generate and distribute course materials in the form of assignments, discussions,
modules, tests, and pages.
Students will be able to contact with me, their instructor, and other students enrolled in
the same course or subject, as well as examine and interact with the course materials and
feedback. Students will make their own e-portfolios to display their work.
I will include state and institutional outcomes in rubrics to gauge students' learning
progress and skill development.
As a teacher, Canvas will assist me in managing grade reporting in the Canvas grader book
and giving students thorough feedback on their assignments and quiz submissions through
the use of speed grader.
Question 3
The big school system has to deal with issues like opposition to change and restricted
access to technology. The school created a complete technology infrastructure that
included cutting-edge equipment and fast internet connectivity. Opportunities for
professional development were also offered to help teachers successfully incorporate
technology into their lesson plans. Teachers became more confident as a result, which
helped them learn how to use digital tools.
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-The incorporation of technology also gave pupils new opportunities for creativity and
teamwork. Students have access to high-speed internet, which allowed them to explore a
wide range of online resources. From the comfort of their classroom, students also
engaged in virtual field trips, viewed instructional films, and performed research.
-The use of cutting-edge technology made for dynamic and captivating instruction.
Multimedia presentations, interactive tests, and virtual stimulations were now available to
students. Lessons were more engaging and a greater comprehension of difficult ideas was
made possible by this experiential learning method.
-Educators participated in training sessions and workshops that examined digital tools and
techniques for successfully incorporating technology into their lesson plans.
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References
*https://hivo.co
*https://www.techlearning.com
*https://otl.du.edu
*https://community.canvaslms.com
*https://localo.com
*https://sites.google.com