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Free Fire Bangladesh Championship 2025 RULEBOOK

The FFBC 2025 Rule Book outlines the regulations and procedures for the Free Fire Bangladesh Championship 2025, including tournament schedules, general and tournament-specific rules, and participant conduct. It emphasizes competitive integrity, sportsmanship, and the consequences of rule violations, while also detailing the tournament format and eligibility requirements. The document serves as a comprehensive guide to ensure a fair and organized competitive environment for all participants.
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© © All Rights Reserved
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0% found this document useful (0 votes)
114 views31 pages

Free Fire Bangladesh Championship 2025 RULEBOOK

The FFBC 2025 Rule Book outlines the regulations and procedures for the Free Fire Bangladesh Championship 2025, including tournament schedules, general and tournament-specific rules, and participant conduct. It emphasizes competitive integrity, sportsmanship, and the consequences of rule violations, while also detailing the tournament format and eligibility requirements. The document serves as a comprehensive guide to ensure a fair and organized competitive environment for all participants.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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FFBC 2025 Rule Book

FFBC 2025 Rule Book


[Published Version 1.0]

0
Table of Contents

FFBC 2025 Rule Book................................................................................................................. 0


[Published Version 1.0]............................................................................................................... 0
Table of Contents.........................................................................................................................1
Overview.......................................................................................................................................3
Definitions................................................................................................................................................... 3
Purpose & Position......................................................................................................................3
1. Tournament Schedule............................................................................................................. 5
1.1. Registration.......................................................................................................................5
1.2. Match Days.......................................................................................................................5
2. General Rules...........................................................................................................................5
2.1. General............................................................................................................................................5
2.2. Code of Conduct..............................................................................................................................5
2.2.1. Competitive Integrity.............................................................................................................. 5
2.2.2. Sportsmanship and Proper Behavior..................................................................................... 6
2.2.3. Discrimination and Denigration.............................................................................................. 6
2.2.4. Concluding the Competition...................................................................................................7
2.3. Use of Participants’ Image and Media.............................................................................................7
3. Tournament Rules...................................................................................................................................7
3.1. Tournament Format......................................................................................................................... 7
3.1.1. In-game Qualifier (FFC)......................................................................................................... 8
3.1.2. Online Qualifier...................................................................................................................... 9
3.1.3. Grand Finals........................................................................................................................ 10
3.2. Scoring Table................................................................................................................................. 11
3.2.1. Tiebreakers.......................................................................................................................... 12
3.3. Game Settings...............................................................................................................................12
3.4. Characters & Pets......................................................................................................................... 12
3.5. Weapons & Second Active Skills...................................................................................................16
3.6. Video Verification...........................................................................................................................16
3.6.1. Video Verification Method.................................................................................................... 16
3.7. Communications............................................................................................................................16
3.8. Other Mobile Apps.........................................................................................................................17
3.8.1. App Notifications.................................................................................................................. 17
3.8.2. In-game Communications.................................................................................................... 17
3.9. Equipment..................................................................................................................................... 17
3.9.1. Device Registration..............................................................................................................17
3.9.2. Device Peripherals...............................................................................................................17
3.9.3. Headphones.........................................................................................................................17
3.9.4. PC Emulators & Tablets....................................................................................................... 18
3.9.5. On-stage Devices & Offline Event Protocol......................................................................... 18
3.10. Network....................................................................................................................................... 18
3.10.1. Disconnections...................................................................................................................18

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3.10.2. High Ping........................................................................................................................... 18
3.11. Punctuality................................................................................................................................... 19
3.11.1. Absent for Matches............................................................................................................ 19
3.11.2. Delays................................................................................................................................ 19
3.12. In-game Bugs.............................................................................................................................. 19
3.13. Prohibited Bugs........................................................................................................................... 20
3.14. Reporting Procedures..................................................................................................................21
3.15. Force Majeure...............................................................................................................21
4. Prize Pool...............................................................................................................................................21
4.1. In-game Qualifier (FFC).................................................................................................................21
4.2. Prize Pool Distribution.................................................................................................... 22
4.3. Payment Terms..............................................................................................................................22
5. Participants........................................................................................................................................... 23
5.1. Player Eligibility............................................................................................................................. 23
5.2. Player Accounts.............................................................................................................................23
5.2.1. Multi-accounts/Single Team Exclusivity............................................................................... 23
5.2.2. Smurfing...............................................................................................................................23
5.2.3. Player Account Restrictions................................................................................................. 24
5.2.4. Tournament Accounts (on-site offline server)...................................................................... 24
5.3. Player’s Representation................................................................................................................ 24
5.3.1. Changing Survivor name..................................................................................................... 24
5.3.2. Substitutions........................................................................................................................ 24
6. Disciplinary Action............................................................................................................................... 25
6.1. Rule Violation................................................................................................................................ 25
6.1.1. Disciplinary Action Table...................................................................................................... 25
6.1.2. Infraction Points Table............................................................................................26
6.1.3. Disqualification.....................................................................................................................27
7. Team Structure & Ownership...............................................................................................................27
7.1. Team Verification & Requirements................................................................................................ 27
7.1.1. Team Size............................................................................................................................ 27
7.1.2. Substitutions........................................................................................................................ 27
7.1.3. Team Captain.......................................................................................................................28
7.2. Team Manager...............................................................................................................................28
7.3. Team Ownership............................................................................................................................28
7.3.1. Ownership Restrictions........................................................................................................ 28
7.4. Team Name / Logos...................................................................................................................... 28
7.5. Sponsors/partnerships...................................................................................................................28
7.6. Tournament Commitments............................................................................................................ 28
8. Disclaimer...............................................................................................................................29
8.1. Finality of Decisions.......................................................................................................................29
8.2. Rule Changes................................................................................................................................29
9. Copyright Notice....................................................................................................................29

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Overview
This rulebook serves as the official guide created by Garena to regulate the Free Fire Bangladesh
Championship 2025. It outlines the rules, tournament procedures, and prohibitions that teams and players
must follow. The rulebook is designed to reinforce and foster a competitive gaming environment while
upholding the values of sportsmanship.

Definitions
Participants Team & Players who are qualified and verified by the tournament’s
organisers

Team Lineup 4 - 5 players that represent a team and participate in the Free Fire
Bangladesh Championship 2025 tournament

Match A single competitive map of either Bermuda, Purgatory, Alpine,


Kalahari, or Nexterra being played by a maximum of 12 teams in Battle
Royale mode until a “BOOYAH” is achieved

Squad Team size of 4 Players that will participate in the game

Purpose & Position


To showcase the highest tier of competitive players/teams to our Free Fire fans, Free Fire has created
Free Fire Bangladesh Championship, an annual national tournament.

The Free Fire Bangladesh Championship Rulebook establishes the general rules, terms, and conditions
to participate in the Free Fire Bangladesh Championship. Due to evolving circumstances and
environment, tournament organizers may update, amend, or supplement the rulebook from time to time.
Any material changes to the rulebook will be provided to the Team Captain or Manager using the contact
method listed in their registration. Deviations or exemptions from the rulebook are subject to the approval
of the tournament organizer.

Adjustment
Garena has the right to remove or modify the rules outlined in this rulebook for any reason. Garena also
reserves the right to make judgments in cases not specifically addressed or detailed in this rulebook, to
maintain fair and sportsmanlike gameplay. Any changes to this rulebook will be documented and
communicated to all players involved in the Free Fire Bangladesh Championship, both directly and
indirectly.

Validity
If any provision in this rulebook is found to be invalid or unenforceable, whether partially or entirely, the
validity of the remaining rules will not be affected. Instead of the invalid provisions, the closest applicable
alternative will be considered, in line with the intent and purpose of this rulebook.

3
Confidentiality
The content of opinions, discussion outcomes, and other correspondences is highly confidential.
Publication is only permissible with the approval of Garena. In the event of a breach, Garena reserves the
right to impose sanctions, ranging from warnings to fines, on the responsible party.

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1.​ Tournament Schedule
1.1.​ Registration
Registration starts on the 7th of May 2025, 0:00:00 GMT+6 through the Ingame Qualifier
(FFC) Mode inside the Free Fire client.

1.2.​ Match Days


Match Day timings are tentatively scheduled and are subject to change.

Match Day Date Time


Ingame Qualifier Day 1 Friday 9 May 2025 0:00:00 - 23:59:59 GMT+6

Ingame Qualifier Day 2 Saturday 10 May 2025 0:00:00 - 23:59:59 GMT+6

Ingame Qualifier Day 3 Sunday 11 May 2025 0:00:00 - 23:59:59 GMT+6

Online Qualifier Day 1 Friday 30 May 2025 14:30:00 GMT+6

Online Qualifier Day 2 Sunday 8 Jun 2025 14:30:00 GMT+6

Grand Final Friday 20 Jun 2025 14:30:00 GMT+6

2.​ General Rules


2.1.​ General
All decisions regarding the interpretation of the following rules are made exclusively by
Garena, whose decisions are final.
The rules in this document are non-exhaustive and act as a supplementary set of rules for
the INTERNATIONAL BATTLE ROYALE Regional Rules. In the case of discrepancy, the
INTERNATIONAL BATTLE ROYALE Regional Rules supersede this ruleset.

2.2.​ Code of Conduct


All decisions regarding the interpretation of the following rules are made exclusively by
Garena, and these decisions are final and binding. All participants in Free Fire tournaments
are required to adhere to the following code of conduct. Failure to adhere to the code can
result in warnings, fines, disqualification, or suspension from any future Free Fire
Tournaments, as deemed appropriate by Garena and/or its officials. Failure by participants
to comply with the code of conduct may result in warnings, fines, disqualifications, or
suspension from future Free Fire Official Tournaments. Refer to Clause 6 for the
non-exhaustive list of rule violations and the corresponding action taken.

2.2.1.​ Competitive Integrity


All participants are expected to play at their best at all times within any match of Free Fire in any
tournaments conducted by Garena. Offenders who violate this rule will be subject to penalties at

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the sole discretion of Garena officials. The following examples are a non-exhaustive list of
offenses:
a.​ Collusion - Participants who cooperate with others, including other competing
participants, to cheat or deceive and gain an unfair advantage are guilty of collusion.
Acts of collusion include, but are not limited to:
i.​ Soft play: Any agreement among participants to not play at a reasonable or
expected standard of competition in a game
ii.​ Prior arrangements to split prize money and any other forms of compensation
iii.​ Receiving information and signals from outside sources during a match
iv.​ Deliberately losing any match for compensation
b.​ Hacking - Any modification of the Garena Free Fire game client, including using any
3rd party apps to grant in-game advantages
c.​ Exploiting - Deliberate abuse of in-game bugs to gain an advantage​
(refer to In-Game Bug for more info)
d.​ Looking at the spectator monitors or the mobile phones of other participants
e.​ Smurfing - Using another player or participant’s account ​
(refer to Participants for more info)
f.​ Multi-Accounts - a participant registered using multiple free fire accounts​
(refer to Participants for more info)
g.​ Intentional disconnect without any official approval.
h.​ Deception - Any attempt to deceive tournament officials or other players with false
statements/information/documents.

2.2.2.​ Sportsmanship and Proper Behavior


Participants must behave with respect toward Garena representatives, the press, viewers, partners,
and other players. Participants may not use language that is obscene, foul, vulgar, insulting,
threatening, abusive, libelous, defamatory, or otherwise offensive or objectionable in or near the
match area. This includes, but is not limited to, in-game chat, social media, and any public-facing
events such as interviews.
For disputes over tournament matters, such as mishandling of the tournament, match scores, or
verbal abuse, participants should always approach tournament officials within 24 hours of the
incident.
Participants are expected to cooperate with Garena or Tournament Officials in any investigation into
violations of these rules.
Abuse of Garena officials, other participants, or audience members will not be tolerated. Repeated
violations, including but not limited to verbal abuse and touching another participant’s devices,
body, or property, will result in infraction point penalties. Participants and their guests (if any) must
treat all individuals attending a match with respect.

2.2.3.​ Discrimination and Denigration


Competitors shall not offend the dignity or integrity of a country, private person, or group of people
through contemptuous or discriminatory words or actions based on race, ethnicity, national origin,

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social origin, gender, language, religion, political opinion, financial status, birth status, sexual
orientation, or any other reason. Offenders may be immediately disqualified, have up to half of their
monetary winnings forfeited, or both of the above.

2.2.4.​ Concluding the Competition


Upon initiating participation in a Competition, Teams and Competitors shall continue to participate
in the Competition to its conclusion. Teams and Competitors shall not refuse to participate in the
tournament for any reason including, without limitation, disagreement with a decision by Garena
officials, an accusation of competitive integrity of the tournament, or imperfect playing conditions.
Offenders may have to forfeit the entirety of their monetary winnings from Free Fire Esports
events, be banned from future Esports events, or both of the above.

2.3.​ Use of Participants’ Image and Media


By joining any tournaments organized by Garena, all teams and participants will allow Garena to use
their images (team logos, participant photos, interview videos, etc.) in promotional materials.

3.​ Tournament Rules


All participants of Free Fire tournaments are required to abide by the following tournament rules.
Failure to adhere to the rules can result in warnings, fines, disqualification, or suspension from any
future Free Fire Tournaments, as deemed appropriate by Garena and/or its officials. (refer to
Disciplinary Action).

3.1.​ Tournament Format


FFBC 2025 consists of 3 parts: In-game Qualifier (FFC), Online Qualifier, and Grand Finals.

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3.1.1.​ In-game Qualifier (FFC)
Before matchmaking
Players need to have at least a BR Heroic Rank and account level 20 to be able to see the FFC
lobby.
Players can see the Open Qualifier Phase match schedule in the FFC lobby.
When the Qualifier Phase starts, players can start spending their tickets to begin matchmaking on
match day.
Each team can matchmake 15 times as per the tickets provided.
Ticket quota can be seen on the main page of FFC mode.
After the scheduled time is over, all remaining tickets will be voided.
Teams are only allowed to play with players who have been registered. Teams found using
multiple accounts will be disqualified.
The use of VPNs and other supporting network connectivity applications is not advisable.
Players are responsible for their internet connection and Garena will not be responsible for any
network or connection issues.

During matchmaking
Participants can enter the FFC lobby and click "Start Game" and they will be prompted to invite
their team members. After inviting 3 other team members that have been registered, they can start
matchmaking.

After matchmaking
After exhausting all 15 tickets, the top 5 scores will be tabulated into a leaderboard in the FFC
lobby

FFC Points Calculation


Teams will start with a base score of 100 points
The top 5 scores that teams receive in FFC mode will be added to the base score to get the
team’s final score
Tiebreaker: In the event that if 2 teams have the same score, the placement point will be the
tiebreaker.
In the event that if teams have the same placement points and elimination points. The
performance in the last round will be taken as a measure. The team with the higher score will win
the tiebreaker.
The scoring system points system for each round is as follows:

Elimination
Points 1
Leaving
- 3 per player
Spawn Island

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Placement Points
1st 12
2nd 9
3rd 8
4th 7
5th 6
6th 5
7th 4
8th 3
9th 2
10th 1
11th 0
12th 0
After FFC
After the matchmaking phase, registered teams will have their data verified, and 24 verified teams
will be shortlisted based on their scores.
The 24 shortlisted teams will be contacted via the contact details provided during registration to
confirm their participation in the next stage of the tournament. If the admins do not receive a reply
within a designated time, the teams will be replaced with the next highest-ranking teams.
Shortlisted teams will be required to submit their final team and player names.
Names will be subjected to Garena’s approval.
Upon approval, players and teams will not be allowed to change their names till the end of the
tournament.
Shortlisted teams are not allowed to change their rosters till the end of the tournament.

3.1.2.​ Online Qualifier


24 Teams will be split into two groups of 12.
Each group will compete for 6 games with 6 maps.
Top 6 Teams from each group will qualify for Grand Finals.

Rule Adjustments
Unique Active skill: Each player in the same team is required to have a different active skill. I.e.
Each squad must have 4 different active skills in order to play.
Failure to comply will result in 2 infraction points. Passive skills are not affected by this rule and
can be duplicated.

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Example of Allowed Squad: Example of Not Allowed Squad:

●​ Player 1: Tatsuya ●​ Player 1: Tatsuya


●​ Player 2: Kassie ●​ Player 2: Tatsuya
●​ Player 3: Homer ●​ Player 3: Homer
●​ Player 4: Alok ●​ Player 4: Alok

List of Active Skill Characters:

1.​ Kassie 11.​ Dimitri


2.​ Alok 12.​ Skyler
3.​ Ryden 13.​ Chrono
4.​ Ignis 14.​ K
5.​ Orion 15.​ Clu
6.​ Tatsuya 16.​ Steffie
7.​ Iris 17.​ A124
8.​ Xayne 18.​ Wukong
9.​ Homer 19.​ Santino
10.​ Kenta 20.​ Koda

Double Elimination Points during Game 6 of each Online Qualifier: During Game 6 of the
FFBC Online Qualifier, all teams will gain double elimination points.

3.1.3.​ Grand Finals


12 teams will compete over 1 match day, where 6 games will be played.
Teams unable to commit to the Finals schedule will be disqualified, and the replacement Team will
be the Team with the subsequent highest placement in Online Qualifier.

Rule Adjustments

GRAND FINAL – Champion Rush


Points Accumulation Phase: The target zone is set at 80 points.

Eg. Teams will be playing using the normal tournament rules up to Game X, where this Game X is
when there is a team(s) that has accumulated 80 points or more.
When Game X has been reached, Champion Rush Phase begins. In Champion Rush, any team
that has 80 points or more and Booyahs is immediately crowned the champion.

Champion Rush Phase:


•​The team that has at least 80 points and gets a Booyah! in the next match will immediately be
crowned the final Champion.

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•​If the team that Booyah!s does not have 80 points, everyone will go on to the next game where all
teams can still accumulate points.
•​In most situations, Champion Rush will take place during game 5-7.
•​In rare cases, the maximum allowed games that will be played are 10 Games.
•​If no team reaches 80 points and gets a Booyah! The team with the most points after Game 10
will be crowned Champion.

3.2.​ Scoring Table


At the end of each game, scores will be tabulated based on the scoring below.
Each Team’s placement will be determined by the final scores at the end of each Online
Qualifier.

Scoring Table

1 point per elimination

Placement Points

1st 12

2nd 9

3rd 8

4th 7

5th 6

6th 5

7th 4

8th 3

9th 2

10th 1

11th 0

12th 0

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3.2.1.​ Tiebreakers
If there are two or more contestants tied on points at the end of a series, the tiebreaker
will be decided by these criteria, in the same order:

a.​ Their number of Booyahs.


b.​ If the teams are also tied on the number of Booyahs, the teams will be ranked
according to their number of eliminations.
c.​ If the teams are also tied on the number of eliminations, the tiebreaker will be
decided by their final game ranking.

3.3.​ Game Settings


The following are the configurations for each game:
●​ No Weapon Stats
●​ Revival System - On
●​ In-game Mission - On
●​ In-match Quest - Off
●​ High-tier loot zone - Off
●​ Death Cam - On
●​ Standardized costume for opponents (include gloo wall, loot box, backpack, etc)
●​ Hide player nickname & elimination feed info
●​ Loadouts are allowed

3.4.​ Characters & Pets


The following are the Characters and Pets allowed:

Characters

​ ​ ​ ​ ​
Andrew​ Ford Maxim Kla Miguel
(Includes Awakened)

​ ​ ​ ​ ​
Antonio Wukong Hayato​ Rafael Joseph
(Includes Awakened)

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​ ​ ​ ​ ​
Alok​ Alvaro Jota Luqueta Wolfrahh
(Includes Awakened) (Includes Awakened)

​ ​ ​
K Chrono Skyler Shirou Maro

D-bee Thiva Dimitri Leon Otho

Nairi Kenta Homer Tatsuya Santino

Orion Ignis J.Biebs Jai Ryden


(Skill chip only) (Skill chip only)

Kairos Koda

13
​ ​ ​ ​ ​
Olivia Kelly​ Nikita Misha Paloma
(Includes Awakened)

​ ​ ​ ​ ​
Caroline Moco​ Laura A124 Shani
(Includes Awakened)

​ ​ ​ ​ ​
Notora Steffie Kapella Clu Dasha

Xayne A-Patroa Iris Luna Sonia

Suzy Kassie Lila

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Pets

Kitty Mechanical Pup Night Panther Detective Panda Shiba

​ ​ ​
Spirit Fox Robo Poring​ Ottero Falco
(Skill equip only)

Mr. Waggor Rockie Beaston Dreki Moony

​ ​
Dr. Beanie Sensei Tig Agent Hop Yeti Flash

Zasil Finn Hoot Fang Arvon

Kactus

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3.5.​ Weapons & Second Active Skills
Bonus weapon stats from skins will be disabled.
The following gun skins are prohibited from being equipped
1.​ M1014-Scorpio Shatter (All levels)
2.​ Thompson - Cindered Colossus (All levels)
3.​ All gun skins for Trogon, M79, RGS50 & FGL25
Second active skill cards will be available in the game following the same distribution as the
current BR ranked season.

3.6.​ Video Verification


All players participating in the FFBC 2025 Online Qualifier and Grand Finals will be
requested to have Video Verification before, during & after their games.

3.6.1.​ Video Verification Method


Method: External Recording Device (Webcam, 2nd phone or device)
A.​ Before the game begins, players are to show a live video of their face, account UID,
and phone screen, which shows their character in the lobby of the game.
B.​ During the game, players are only needed to show a live video of them playing the
game. Players are required to show themselves playing the game on their phones.
C.​ After the game ends, players are to show a live video of their face, account UID, and
phone screen, which shows the end of the match and their character going back into
the lobby of the game.
A Live Video verification should not have any pauses or stoppages in the live video; any
pauses or stoppages will result in the whole verification process being restarted.
Live video can be done via external phone video or web cameras. Tournament Organizers
will work closely with players to ensure that video quality allows proper verification.
All secondary device recordings must include audible sound for the Tournament Organizer.
Players must ensure the quality of their webcam feed is of suitable quality as determined by
Garena and the Tournament Organisers. Players and teams that fail to meet this
requirement will be penalized.
Players who are unable to adhere to the above Video Verification rule will be considered
ineligible for matches/tournaments. Teams will have to field their substitute player instead.
The team may be disqualified or given a replacement player subject to the Tournament
Organisers approval.

3.7.​ Communications
The Manager or the Team Captain will need to enter the official FFBC 2025 Discord, which will be the
main medium of communication when the League is ongoing.

Tournament information may also be sent out via email and/or WhatsApp to the Team Manager or the
Team Captain. Once the information has been shared, the Team Manager or the Team Captain is
responsible for ensuring all the Team members are briefed and comply with the instructions given.

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3.8.​ Other Mobile Apps
During each game, participants are not allowed to have any other apps running in the background. As
long as the participant or any of his/her team members are still alive in the game, they are not allowed
to minimize the Free Fire app.
If participants are using devices loaned to them by the Tournament officials or organizers, they are not
allowed to download or install any apps onto the device. Offenders will incur one infraction point.

3.8.1.​ App Notifications


Participants are not allowed to receive notifications on their mobile devices during each match.
Offenders will incur one infraction point.
If a participant receives information on an ongoing match that his/her team is competing in, the
team will be immediately disqualified.

3.8.2.​ In-game Communications


Participants are to use the in-game voice chat function to communicate with their teammates
in-game. Usage of any third party apps is not allowed. Offenders will incur one infraction point.
If the in-game voice chat service is not available, Garena officials will designate a third-party app
for all participants to use. The choice of app or voice chat service used is subject to the sole
discretion of Garena officials.

3.9.​ Equipment
3.9.1.​ Device Registration
Teams that are participating in the league are required to register their tournament device to the
Tournament Officials. Teams will only be allowed to play using the registered device once the
verification is completed.
In the case that the registered device needs to be replaced with another device, teams will be
required to inform the Tournament Officials at least 48 hours before their next scheduled match
and undergo the verification process again. Replacement is allowed once.
Teams that are found to have played using unregistered or unverified devices will be disqualified.

3.9.2.​ Device Peripherals


Participants are allowed to use any finger sleeves, mobile phone case, screen protectors, or any
other peripherals so long as they do not modify the game’s controls. (e.g. Peripherals which add
shoulder buttons for firing weapons). Participants have to rely solely on the game’s on-screen
controls. Offenders will incur one infraction point, and have to remove the offending equipment.

3.9.3.​ Headphones
Participants are required to use headphones throughout each game during the tournament. A
participant may not take off their headphones so long as their team is still active (at least one
member alive) in the game. Offenders will incur one infraction point.
If the Tournament’s organizers do not provide headphones, participants are required to bring their
own headphones.

17
3.9.4.​ PC Emulators & Tablets
Participants are not allowed to use PC emulators to emulate Free Fire for any tournament games.
Participants are also not allowed to use tablets to participate in any tournament games.
Offenders and their teams will be immediately disqualified.

3.9.5.​ On-stage Devices & Offline Event Protocol


For the Offline portion, Tournament Officials will provide devices for the participants to use. The
umpires will force all participants to use the provided devices for competition.
If a participant is using a Garena-provided device, they are not allowed to disconnect any cables or
devices.
Any changes made to the device configuration, connections, and cabling will result in two
infraction points. If a participant, with or without intention, disconnects any cabling and suffers
network/gameplay difficulties, they will not be offered any remake or pauses.
Coaches/Managers will be allowed on stage to discuss with their teams during the breaks between
matches.

3.10.​ Network
Participants are required to source their internet connections for the online tournament.

3.10.1.​ Disconnections
Participants are not allowed to intentionally cause a disconnection during a game. Offenders will
incur one infraction point.
If a participant is disconnected due to network issues, they are allowed to reconnect back to the
game while the match is still ongoing. Participants are not allowed to request a pause or a remake
due to a disconnection.
However, Garena officials may consider a remake, at their sole discretion, under one of the
following conditions:
●​ Game server failure - all players are unable to reconnect
●​ If 10 players or more are disconnected at the same time due to network issues
3.10.2.​ High Ping
If a participant is competing using his network connection, the participant is solely responsible for
the quality of his/her internet connection. Participants are not allowed to request a pause or a
remake due to high ping or poor network conditions.
When using the network connection provided by Garena, Garena officials may consider a remake,
at their sole discretion, under one of the following conditions:
●​ Game server issues - all players are suffering high ping or lag in-game
●​ Situations where several players disconnected and are unable to reconnect, at Garena
official’s judgment.

3.11.​ Punctuality
All participants are expected to adhere to the tournament’s schedule which can range from, reporting
time for games, photoshoots, interview,s etc. Participants are expected to report to the Tournament’s

18
organizers within the requested time frame. Failure to adhere to the schedule issued by Tournament’s
organizers can result in and not limited to infraction points.
●​ Late for up to 3 minutes will incur 1 infraction point and incur 20 points deduction from the
scoring table of the stage they are currently in
●​ Late for up to 5 minutes will incur 1 infraction point and incur 40 points deduction from the
scoring table of the stage they are currently in
●​ Late for up to 10 minutes will incur 2 infraction points and incur 80 points deduction from
the scoring table of the stage they are currently in. Matches will start after 10 minutes of
waiting regardless of whether the team turns up.
3.11.1.​ Absent for Matches
Participants are deemed as absent for matches that are scheduled by tournament organiser if:
●​ Participants did not turn up for 1 game of their scheduled round
●​ When applicable, participant is unable to travel for scheduled games (4 infraction points)
●​ When applicable, the participant is unable to produce parent/guardian’s consent to travel
for scheduled games
Failure to adhere to the code can result in warnings, fines, disqualification, or even ban from future
Free Fire Tournament, as deemed appropriate by Garena and/or its officials. (refer to Disciplinary
Action)

3.11.2.​ Delays
Tournament organizers are not obliged to delay any game from starting on schedule to
accommodate late players. If a round has started before a participating team’s arrival, the late
team will forfeit that round.
Tournament organizers may delay any game at their sole discretion, owing to extenuating
circumstances such as difficult weather, crowd control, or game server issues.

3.12.​ In-game Bugs


This list will be updated frequently and Teams are required to check the list 6 hours before
their scheduled games. A list of legal and non-legal bugs will be provided to the Teams.
In the event whereby a player were to encounter a bug, a remake will only be offered when all of the
following conditions are met:

●​ The bug is game-breaking and causes a player (or multiple players) to be unable to play
the game in a normal manner. A non-exhaustive list of game-breaking bugs includes:
○​ Being clipped through the floor and executed
○​ Being stuck on objects (windows, launchers, etc.)
○​ Being eliminated by fall damage after unexpected behavior from driving vehicles
○​ In-game Mic is not functioning at the start of the game
○​ Death on landing / not in the plane, etc.
●​ The bug occurred within 5 minutes of the match.
●​ A referee is promptly notified of the bug when it occurs.
●​ The bug occurs when no other players in the match have been killed.

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●​ The bug is not triggered with malicious intent by the player.

Any remake will be offered only at the sole discretion of the Garena officials and referees.
Teams who deliberately abused the bugs mentioned, new bugs, or non-legal bugs may be
immediately disqualified, have up to half of their monetary winnings forfeited, or both of the above.
If any participating Team knows of a bug that is not on the list, they are required to inform the
tournament organisers and are not allowed to use it.
If any participating Team discovers a new bug in the game during the tournament games, they are not
allowed to use this bug again, repeated use will result in disqualification.

3.13.​ Prohibited Bugs


Below is the list of prohibited bugs. Deliberately use of such bugs will result in disciplinary action.
●​ Spawning a gloo wall at a place where you do not have a direct line of sight. For
example, throwing off a gloo wall to the ceiling of a lower level in a building which in turn
impacts the ground on the upper level of the same building. Gloo wall will push the player
to get trapped in the building model, unable to move or instant death. The effect persists
even after gloo wall expires​
* This prohibition does not include trapping a player using gloo wall, so long as there is a
direct line of sight to the gloo wall placement.
●​ Using a waterbody to mask their presence using prone or squat positions allows them to
fire without exposing themselves. Other players will be unable to identify their location or
see the gunfire.​
* Intended game mechanics should expose the character’s body when they are in a
waterbody (swimming above or wakeboarding). Players are also unable to fire their
weapons.
●​ Abusing Falco's pet skill and switching tabs to glide further
●​ Deliberately landing on spots on the map that allow you to be unobservable and
gloounforgettable by other players or “pass-through map”
○​ * No rematch will be given if the player “passes through” the map and gets
eliminated by the system.
○​ * If determined to be unintentional, the player will restart the game and check if
the issue is resolved. If it’s not, he/she will have to exit the game. If no other
players are eliminated, a remake can be considered.
●​ Abusing “Invisible floor” at various platforms to perform actions including but not limited to
climbing and shooting to gain an advantage.
●​ Abusing of launcher/portable launcher to disrupt the projectile motion of the player flying,
allowing players to land immediately during the motion.
●​ Abusing RGS50 bug where it can be launched from behind the gloo wall.

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●​ Entering terrains through exploitations that are otherwise out-of-bounds to players
(terrains such as rocks, trees, and buildings) can result in players becoming
unobservable and unforgettable. This includes, but is not limited to, achieving this with
Santino’s skill.
●​ Abusing the emote wheel to skip reloading weapons and/or shoot faster than intended by
the game.
Any other harmful bug that is not mentioned here in this rule book will be investigated by Garena officials
before any decisions are made.

3.14.​ Reporting Procedures


Teams have a 24-hour window after their games to report any suspicious activity (i.e. hacks,
bug abuses, teaming, etc).

Any reports after this window will not be entertained and the results will be final.

3.15.​ Force Majeure


In the case of the host or a team/player being unable to participate due to force majeure, and the
following condition(s) below are fulfilled, the Tournament Organizer will decide on the actions to
be taken on a case-by-case basis:
Examples of force majeure situations:
●​ Flood, fire, war, terrorist acts, power outages or other disasters that affect the
host or team/player, causing the tournament to end prematurely while the game
is still unfinished or causing the team/player being unable to participate in any
number of matches.
●​ Pandemic situations, or pandemic related Government orders that may affect the
Tournament Officials, the Organizer and/or the players that will majorly impact the
tournament operations and will result in the postponement of the event.
●​ Players involved with accidental injuries that may result in critical injuries,
permanent disability, or death. This must be accompanied by a certified
professional medical diagnosis or report.

4.​ Prize Pool


4.1.​ In-game Qualifier (FFC)
After the Qualifier Phase, players will be rewarded if they complete at least 5 games in FFC
mode. Members of the Top3 teams win 1,000 diamonds each. Rewards will be sent to
players via in-game mail within 7 days of the end of the FFC.

Rank Reward
All 1000 In-game Gold per player

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1000 In-game Diamonds​
Top3 per player

4.2.​ Prize Pool Distribution


​ FFBC 2025 has a total prize pool of ৳60,00,000 Tk.

Placement Grand Final Day (Tk)

1 20,00,000
2 12,00,000
3 8,00,000
4 6,00,000
5 4,00,000
6 2,80,000
7 1,80,000
8 1,80,000
9 1,20,000
10 1,20,000
11 60,000
12 60,000

4.3.​ Payment Terms


After the end of the tournament, all payments will be processed to the winning Team(s) within 120
days of receipt of all valid documents from the Team, which may include vendor application
forms, bank statements, and legal forms of identification. Any delays in submitting the relevant
forms and information will result in delays, extending the payment period.
Approval of Parents/Guardians of players may be required if Players are not of legal age.
Players/Teams will be required to provide citizenship proof (Voter ID card, Birth certificate,
passport copy, or any other document as deemed fit by the sole discretion of the Organiser on a
case-to-case basis in the absence of the mentioned citizenship proof), government photo ID,
canceled cheque/passbook photo/bank statement photo to receive the prize money.
All prize payments are subject to the deduction of statutory and applicable taxes.

5.​ Participants
5.1.​ Player Eligibility
Participants are eligible to participate in this event if they meet the following requirements:
●​ Participants are aged 16 and above in the year 2025 (born in the year of 2009 or earlier).

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●​ The participant is a citizen of Bangladesh or an import player with a working visa or relevant
official documents recognizing their representation of Bangladesh.
○​ A maximum of 2 imported players are allowed per team.
●​ Participants are residing in Bangladesh for the duration of the tournament unless under
exemption due to valid reasons, with the approval of Garena.
●​ Participants can produce parental or guardian consent to travel if they are below the legal age in
your country, if necessary.
●​ If participants do not provide valid identification documents, they are not allowed to participate
and will be removed from the tournament.
●​ Participants must provide proof of a passport or passport application at various checkpoints
during the tournament and immediately after the Grand Final ends.
●​ Each participant can be a member of only one team/organization in the tournament.

5.2.​ Player Accounts


Participants are to utilize their accounts and unique survivor names to compete in tournaments
conducted by Garena. Each participant is allowed to register with only 1 Free Fire account.
Participants will be locked to their registered player account for the remainder of the tournament and
will not be allowed to switch to another account under any circumstances.
A participant’s player name has to be unique. Garena may also refuse any player name that is
deemed vulgar, offensive, discriminatory, or to be infringing on any copyrights.

5.2.1.​ Multi-accounts/Single Team Exclusivity


A team member is only allowed to compete or work for the one Team with which they have an
agreement. Additionally, a team member may only have an agreement with one team. A team
member will not be allowed to compete for more than one team simultaneously and therefore
cannot be listed on the roster of more than one team.
If an individual participant is found to be participating in a tournament under the name of multiple
Fire Fire accounts, the participant and all his/her accounts will be immediately disqualified. Failure
to adhere will result in warnings, fines, disqualification, or suspension from any future Free Fire
Tournaments, as Garena and/or its officials deemed appropriate. (refer to Disciplinary Action).

5.2.2.​ Smurfing
Only participants registered in their Free Fire accounts are allowed to participate in tournament
matches. Playing under another player’s account or name, or soliciting or inducing someone else
to play under another player’s account or name, is prohibited. A participant/player is deemed
‘smurfing/ringing’ if a player is found to be participating in a tournament under the name of another
participant.
Failure to adhere will result in warnings, fines, disqualification, or suspension from any future Free
Fire Tournaments, as deemed appropriate by Garena and/or its officials. (refer to Disciplinary
Action).

5.2.3.​ Player Account Restrictions


Registration is free of charge and will be done through Free Fire Cup (FFC) mode in the Free Fire
game client. Registration can only be done during the predetermined time.

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A team must consist of a minimum of four members and a maximum of six members. Teams that
do not have a full squad of 4 members will not be able to enter matchmaking and will be
considered absent.
A minimum account level requirement is imposed on all Garena tournaments. All player accounts
have to be at least Level 20 and Heroic Rank at the time of registration to be eligible for
registration.
No skill, loadout, costumes, fashion, vault, or collection restrictions or requirements are imposed.
Players are free to equip any items and skills in any combination in each game.
No character requirements or restrictions are imposed. Players are free to use any characters,
regardless of character level, in each game. The effects of stat adjustments provided by skins will
be turned off.
Should there be any changes to the requirements or restrictions, teams are to abide by the
instructions given by the Tournament Organizers.

5.2.4.​ Tournament Accounts (on-site offline server)


During offline events, Garena officials may provide tournament accounts for each participant.
These accounts will be pre-loaded onto every mobile device, and participants must use the
tournament accounts to compete.
Players who log out of the tournament accounts for any reason will incur one infraction point.

5.3.​ Player’s Representation


A player's in-game name can be formed using Latin alphabets and numerics. It does not have to be
unique. ​
However, Garena reserves the right to refuse names that are similar to well-known teams or clans.
Garena may also refuse any name that is deemed vulgar, offensive, discriminatory, or to be infringing
on any copyrights. If an offending player does not change their name adequately, Garena reserves the
right to freely change the player’s name, or immediately disqualify the offending player.

5.3.1.​ Changing Survivor name


Upon successful registration, a player may not change their Survivor name for the remainder of the
tournament. Players may change their Survivor name at any time between different tournaments.

5.3.2.​ Substitutions
A tournament may or may not allow substitutes to be registered in the roster. If a team’s roster
contains substitutes, they may only conduct substitutions in between matches. No substitution is
allowed while a game is in progress.

6.​ Disciplinary Action


6.1.​ Rule Violation
A Player and/or his team will be subjected to disciplinary actions for violation of the Code of Conduct
and Tournament Rules. Disciplinary action can range from warnings, penalty points, and fines, up to a
ban from Garena Free Fire Tournaments.

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6.1.1.​ Disciplinary Action Table

Rule Violation Action

Fraud & Cheating

Deception 50 - 100 % of Prize Money deducted.


Banned from all future Free Fire Official Tournaments for
up to 2 years

Collusion 50 - 100 % of Prize Money deducted.


Banned from all future Free Fire Official Tournaments for
up to 2 years

Hacking / Cheating / Modification of 50 - 100 % of Prize Money deducted.


Game Client Banned from all future Free Fire Official Tournaments for
up to 2 years

Deliberately exploiting Game Bugs / 25 - 50 % of the Prize Money deducted or the entire
Glitches prize money forfeited.
Banned from all future Free Fire Official Tournaments for
up to 2 years

Looking at the spectator monitors or 10 - 25 % of Prize Money deducted or the entire prize
the mobile phones of other money forfeited.
participants Banned from all future Free Fire Official Tournaments for
up to 2 years.

Installing / Using unauthorized 25 - 50 % of the Prize Money deducted or the entire


software, application, device, or prize money forfeited.
peripheral Banned from all future Free Fire Official Tournaments for
up to 2 years

Unsportsmanship and Improper Behaviour

Late for assigned activities, 5 - 10 % of Prize Money deducted or the entire prize
including matches, health checks, money forfeited.
photoshoots, and other content
filming.

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Deliberate in-game suicide to 5 - 10 % of Prize Money deducted or the entire prize
prevent opponents from getting money forfeited.
elimination points

Deliberately aborting the app / 5 - 10 % of Prize Money deducted or the entire prize
disconnecting from a match money forfeited.

Abusive or Offensive Language 5 - 10 % of Prize Money deducted or the entire prize


money forfeited.

Uncooperative in investigations for 5 - 10 % of Prize Money deducted or the entire prize


violation of rules money forfeited. ​

Disqualify & Ban up to 2 years from all Free Fire Official


Tournament

Absent for matches 25 - 50 % of the Prize Money deducted or the entire prize
money forfeited. ​

Banned from all future Free Fire Official Tournaments for


up to 2 years.

Absent from player seat without 5 - 20 % of Prize Money deducted or the entire prize
authorization during and in-between money forfeited.
matches.

Abuse of official accounts provided 5% - 15% of Prize Money deducted or the entire prize
by Garena (including but not limited money forfeited.
to sharing accounts, logging in to
Legal action taken against team/individual
accounts after the tournament
period, and diamond gifting)

Unsuitable webcam quality, set-up, 1 infraction point per offense.


or behavior on camera

6.1.2.​ Infraction Points Table

Accumulated Infraction Points Action

3 Infraction Points 25 - 50 % of Prize Money deducted or the entire prize


money forfeited.

4+ Infraction Points Disqualified & Banned for 3 months from Garena Free

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Fire Tournament

6.1.3.​ Disqualification
Teams that are disqualified will have to forfeit the entirety of their monetary benefits
(salaries, allowances, and prize money) from Free Fire Esports or/and be banned from
future Free Fire Esports events.

7.​ Team Structure & Ownership


7.1.​ Team Verification & Requirements
Players are required to submit their personal information verification through identity cards or other
forms of identification to ascertain their identity.

Players are to submit clear photos of themselves for usage during the tournament as per the
instructions given. Players may be required to proceed to professional photo studios to have their
photos taken in their team jerseys or the provided FFBC 2025 Jerseys. No costs will be borne by the
players. Tournament Organizers will approve or request a retake of photos accordingly. Failure to
comply could result in the disqualification of the team or changing of team members.

Team Names and Player in-game names are to be in Latin alphabetically and/or numerically. Team
names and Player in-game names also are not to be related to any brands if unrelated or could result
in copyright infringement.

Any teams or players not complying would have to change at their own expense.

Teams are not allowed to change their name unless approved by Tournament Organizers.

7.1.1.​ Team Size


At all times, a team is required to maintain a minimum of 4 players to a maximum of 5 players in
order to participate in any competitive games.

7.1.2.​ Substitutions
Up to 1 substitute is allowed and needs to be registered in the roster. If a team’s roster contains
substitutes, they may only conduct substitutions between matches. No substitution is allowed while
a game is in progress.

7.1.3.​ Team Captain


A team Captain will need to be designated among these 4 to 5 players. If the team does not have a
Team Manager, the Team Captain will be responsible for any communication with Tournament
Officials and providing timely updates to their team members.

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7.2.​ Team Manager
Team Manager will be responsible for any communication with Tournament Officials.
Team Manager is optional. Teams without a manager are still eligible to register and participate in the
Free Fire Official Tournament.

7.3.​ Team Ownership


A team can only be owned by an entity or group legally registered and recognized under a
country’s corporate law, companies act, or equivalent.
An entity or group owns a team when registered as an owner during its registration in a Free Fire
Official Competitive Tournament or through recognition via the provision of the official supporting
legal documents during the tournament duration.
The team slot in any stage of the Free Fire official competitive tournaments belongs to the team
owner.
Team ownership is optional. Teams without an owner are still eligible to register and participate in
the Free Fire Official Tournament.

7.3.1.​ Ownership Restrictions


No entity or group can own more than 1 team in a tournament.
No entity or group can own more than 2 teams in the Free Fire Official Competitive Scene within the
same server.

7.4.​ Team Name / Logos


A tournament may or may not require teams to have a unique team name/logo. If a team logo is
required, the logo has to be of sufficient quality and etiquette, as deemed appropriate by Garena.
By joining any tournaments organized by Garena, all teams and participants will allow Garena to
use their images (team logos, participant photos, interview videos, etc.) in promotional materials.

7.5.​ Sponsors/partnerships
Garena reserves the right to prohibit or remove teams with sponsors or partners that are solely or
widely known for pornographic, drug use, or other adult/mature themes and products from Garena
tournaments at any time. Sponsors that clash with Garena’s tournament sponsors may also be
disallowed from displaying their promotional materials during the tournament.

7.6.​ Tournament Commitments


By participating in FFBC 2025 , all members from each team commit to their full participation
throughout the tournament duration.
Participants must not join any other tournaments that may clash with the match day timings.
They must also commit to participation in any requested marketing and promotional campaigns
and/or materials when requested to do so by Garena directly or via the tournament vendor.

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8.​ Disclaimer
8.1.​ Finality of Decisions
All decisions regarding the interpretation of these rules, player eligibility, scheduling of the
tournament, and penalties for misconduct, lie solely with Garena officials, the decisions of which
are final.

8.2.​ Rule Changes


These rules may be amended, modified or supplemented by Garena officials, from time to time, in
order to ensure fair play and the integrity of the tournament

9.​ Copyright Notice


All content contained in this document is the property of Garena or is being used with the permission of
the owner. Distribution, duplication, alteration, or other unauthorized use of material in this document,
including without limitation all image trademarks, forms, text, similarities, or photos, may constitute
violations of copyright and trademark laws and may be prosecuted criminally and/or civil law.

No part of the contents of this document may be produced in any form or by any means or stored in a
database or retrieval system, except for personal use, without written permission from Garena.

All content in this document is accurate according to our knowledge. Garena is not responsible for errors
or omissions.

- END -

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