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garran_voss

The document is a character sheet for a level 4 human fighter named Garran Voss, who has a background as a bounty hunter. It details his attributes, skills, abilities, inventory, and combat actions, along with his current hit points and hero points. Additionally, it includes notes on his ancestry, class features, and campaign information.

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jimmykutz
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0% found this document useful (0 votes)
2 views4 pages

garran_voss

The document is a character sheet for a level 4 human fighter named Garran Voss, who has a background as a bounty hunter. It details his attributes, skills, abilities, inventory, and combat actions, along with his current hit points and hero points. Additionally, it includes notes on his ancestry, class features, and campaign information.

Uploaded by

jimmykutz
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Character Name Level Hero Points

XP
Garran Voss 4 Gain 1 at the start of each session
Character Sheet Player Name
and when granted by the GM.
Spend 1 to reroll a check.
Spend All to avoid death.
Ancestry Background Class
Human Bounty Hunter Fighter
Heritage and Traits Size Background Notes Class Notes
Versatile Human
Attributes

+4 Strength
Partial Boost
+2 Dexterity
Partial Boost
+2 Constitution
Partial Boost
+0 Intelligence
Partial Boost
+1 Wisdom
Partial Boost
+0 Charisma
Partial Boost
Defenses Hit Points
Maximum Current HP Temporary HP
Armor Class Shield Fortitude Reflex Will
Hardness Max HP BT HP T T T

+ / 10 ✔ E
M 10 ✔ E
M 9 ✔ E
M 56 Dying
20 Armor Proficiencies
L L L
Wounded
Unarmored Light Medium Heavy 2 + 8 + 0 2 + 8 + 0 1 + 8 + 0
✔ T ✔ T ✔ T ✔ T Con Prof Item Dex Prof Item Wis Prof Item Resistances and Immunities
10 + 2 + 6 +
2 E
M
E
M
E
M
E
M Defenses Notes
Base Dex* Prof Item L L L L Conditions
* Use armor’s Dex cap if lower

Skills Languages Perception Speed


✔ T
0 Skill Notes
Acrobatics 8 2 6 0
E + + - None selected T
M
L Dex Prof Item Armor 9 ✔ E
1 + 8 + 0
M
L
25 feet
T Wis Prof Item
Arcana 0 E 0 + 0 + 0
M Senses and Notes Special Movement
L Int Prof Item
T
4 8 1 0
Athletics
✔ E + + -
13 M
L Str Prof Item Armor
T
Strikes
Crafting 0 0 0
E + +
0 M
L Int Prof Item Melee Strikes
T
0 Weapon Damage
Deception 0 0
E + +
0 M B
L Cha Prof Item 13 Sword
+1 Weapon Striking Bastard 4 + 8 + 1 2d8+4 S P
S
T Str Prof Item
Diplomacy 0 0 0
E + +
0 M Traits and Notes Two-Hand d12, Magical
L Cha Prof Item
✔ T Weapon Damage
Intimidation 6 E 0 + 6 + 0 + +
B
M P
L Cha Prof Item S
Str Prof Item
✔ T
0 0
Lore 6
+ +
Legal 6 E
M
Traits and Notes
L Int Prof Item
T
Weapon Damage
B
Lore E + + + +
M P
L Int Prof Item Str Prof Item S
T
1 0 Traits and Notes
Medicine 0
E + +
1 M
Wis Prof Item
L
T
Ranged Strikes
Nature 1 E
M
1 + 0 + 0 Weapon Damage
B
L Wis Prof Item + +
P
T S
Dex Prof Item
Occultism 0
E 0 + 0 +
0 M Traits and Notes
L Int Prof Item
T
Weapon Damage
Performance 0 0
E + 0 +
0 M + +
B
L Cha Prof Item P
S
T Dex Prof Item
Religion E 1 + 0 + 0
1 M Traits and Notes
L Wis Prof Item
Weapon Proficiencies Critical Specializations
T
Unarmed Simple Martial Advanced Other
Society 0
E 0 + 0 +
0 M T T T ✔ T T
L Int Prof Item ✔ E ✔ E ✔ E E E
✔ T
M M M M M
L L L L L
Stealth 2 0 0
E + 6 + -
8 M
Class DC Reminders
L Dex Prof Item Armor
✔ T Proficiency Action Icons
Survival 7 E 1 + 6 + 0 20 Untrained +0 [one-action] Single Action
M
L Wis Prof Item Trained 2 + level [two-actions] Two-Action Activity
T Expert 4 + level [three-actions] Three-Action Activity
Thievery 2 E
M
2 + 0 + 0 - 0 10 + 4 + 6 + 0 Master 6 + level [free-action] Free Action
L Dex Prof Item Armor Base Key Prof Item Legendary 8 + level [reaction] Reaction

Page One—Statistics ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Ancestry and General Feats Class Abilities Inventory
Level Ancestry and Heritage Abilities Class Feats and Features Held Items Bulk
1 Versatile Human Snagging Strike
Sudden Charge Backpack 0
Reactive Strike
Ancestry Feat Bedroll L
Natural Ambition Chalk (10) 0
Flint and Steel 0
Background Skill Feat Rope L
Experienced Tracker
Rations (2) 0.2
Torch (5) 0.5
Waterskin L
Skill Feat Class Feat Combat Grab Soap 0
2 Slippery Prey Duelist Dedication
Duelist Dedication
General Feat Diehard Class Feature Consumables Bulk
3

Skill Feat Rapid Mantel Class Feat Slam Down


4 Duelist's Challenge
Duelist's Challenge
Ancestry Feat Boosts Class Feature
5

Skill Feat Class Feat


6

General Feat Class Feature


7

Skill Feat Class Feat Worn Items Invested Bulk


8 Studded Leather 1

Ancestry Feat Class Feature


9

Skill Feat Boosts Class Feat


10

General Feat Class Feature


11

Skill Feat Class Feat


12

Ancestry Feat Class Feature


13

Skill Feat Class Feat


14

General Feat Boosts Class Feature


15 Bulk
Light Items 10 light Bulk items = 1 Bulk
Bulk
Skill Feat Class Feat Encumbered Bulk 5 + Str
16 2 Maximum Bulk 10 + Str
Maximum Invested 10
Ancestry Feat Class Feature
Wealth
17
CP SP GP PP
Skill Feat Class Feat
18
0 5 21 0

General Feat Class Feature Gems and Artwork Price Bulk


19

Skill Feat Boosts Class Feat


20

Page Two—Abilities and Inventory ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Character Sketch Origin and Appearance
Ethnicity Nationality Birthplace Age Gender & Pronouns Height Weight
Not set Not set

Appearance

Personality
Attitude Deity or Philosophy
Not set

Edicts Anathema

Likes

Dislikes

Catchphrases

Campaign Notes
Notes Allies

Enemies

Organizations

Actions and Activities Free Actions and Reactions


Name Actions Traits Page # Name [free-action] Traits Page #
Combat Grab 1 Press Reactive Strike [reaction]
Effects Trigger A creature within your reach uses a manipulate action or a move actio
Requirements: You have one hand free, and your target is within
reach of that hand. Using your prior attack to shift your opponent's Effects
guard, you take another swing and grab them. Make a melee Strike You lash out at a foe that leaves an opening. Make a melee Strike
while keeping one hand free. If the Strike hits, you grab the target against the triggering creature. If your attack is a critical hit and the
Name your free hand. The
using Actions Traits
creature Pageof#
remains grabbed until the end Name was a manipulate action,
trigger [free-action] Traits
you Page #
disrupt that action. This Strike
your next turn or until it Escapes, whichever comes first. doesn't [reaction] General
count toward your multiple attack penalty, and your multiple
Duelist's Challenge 1 Shield Block
attack penalty doesn't apply to this Strike.
Effects Trigger While you have your shield raised, you would take physical damage (
Prerequisites: Duelist Dedication. Select one enemy you can see
and proclaim a challenge against it. That enemy is your dueling Effects
opponent until it's defeated, it flees from the encounter, or the You snap your shield in place to ward off a blow. Your shield
encounter ends. Any time you hit that enemy using a single prevents you from taking an amount of damage up to the shield's
Name
one-handed Actions
melee weapon while Traits
your other hand or hands arePage
free,# Name
Hardness. Traits
[free-action] each
You and the shield Page #
take any remaining damage,
you gain a circumstance bonus to the Strike's damage equal to the [reaction] the shield.
possibly breaking or destroying
Quick Draw 1 Ranger
number of damage dice your weapon deals. If you attack a creature
Effects than your dueling opponent, you take a circumstance penalty
other Trigger
to
Youdamage equal
draw your to the number
weapon and attackof damage
with the dice
sameyour weapon
motion. Youdeals.
Interact to draw a weapon, then Strike with that weapon. Effects

Name Actions Traits Page # Name [free-action] Traits Page #


Slam Down 2 Flourish [reaction]
Effects Trigger
Prerequisites: trained in Athletics. You make an attack to knock a foe
off balance, then follow up immediately with a sweep to topple them. Effects
Make a melee Strike. If it hits and deals damage, you can attempt
an Athletics check to Trip the creature you hit. If you're wielding a
two-handed melee weapon, you can ignore Trip's requirement that
Page
you Three—Notes
have a handandfree. Both attacks count toward
Actions ©2023 Paizomultiple
your Inc., Paizo, Pathfinder,
attackand the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Magical Tradition Spell Slots
Arcane Occult Prepared Caster Spells per Day
Primal Divine Spontaneous Caster
Spell Rank 1 2 3 4 5 6 7 8 9 10
Spell Statistics Spells Remaining
Spell Attack Spell DC
T T Spells
E
M
+ E
M
10 + +
Name Actions Rank Prep Name Actions Rank Prep
L Key Prof L Base Key Prof

Cantrips
Cantrips per Day Cantrip Rank
1/2 your level rounded up

Name ActionsPrep

Focus Spells
Focus Points Focus Spell Rank
1/2 your level rounded up
Focus Pool Equals the number of focus spells you have (maximum 3).
Refocus Spend 10 minutes to regain 1 Focus Point.

Name Actions

Innate Spells
Name Actions Freq

Rituals
Name Rank Cost Name Rank Cost

Page Four—Spells ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.

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