Digimon Story_ Cyber Sleuth - Hacker's Memory FAQ_Walkthrough v1.0 - Neoseeker Walkthroughs
Digimon Story_ Cyber Sleuth - Hacker's Memory FAQ_Walkthrough v1.0 - Neoseeker Walkthroughs
You can cycle between these options by pressing the D-pad or by holding the left stick in the direction you want to go.
You can also check on the Digimon in your current party by pressing right on the D-pad/left stick and then pressing X on the Digimon you want to look at. This will
show the Digimon's stats screen, and pressing right again will show the Digimon's current skills. I explain the Digimon stats screen in more detail here.
To return to the main Digivice menu from the Digimon's skill screen, press the circle button, then left on the D-pad/left stick.
1. Digimon
When you select this, you will be presented with two new options. Organise will let you switch your Digimon between your battle party and reserve party. Settings
allows you to equip your Digimon with skills and equipment. This is also where you can change a Digimon's name.
You can have up to three Digimon in your battle party - these are the Digimon who will be in the front line whenever you enter a battle. You can have eight Digimon in
reserve, for a total of 11 Digimon in your entire party. A caveat to this is that your party must be within the Party Memory limit. Each Digimon has its own Memory stat,
shown in the Digimon's individual stat screen. All the Digimon's Memory added together cannot exceed the Party Memory limit. The total Party Memory is shown at
the bottom of the screen when you click Digimon on the Digivice. You can increase Party Memory by using Memory Up and Memory UP DX items.
2. Save
This is where you can save the game. You will need to do this to save your progress as the game does not have auto-save. You get three local save slots, plus an
extra cloud save slot if you have a PSN account. If you use the cloud save you will be able to transfer saves between PS4 and Vita, but
1. the Hacker's Memory games on both PS4 and Vita must be from the same region
2. the PS4 and Vita must use the same PSN account
3. the PS4 and Vita must have the exact same DLC installed
If any of those three conditions are not met, the save will not be allowed to transfer. You do not need a PS Plus subscription to use this, but you do need a working
internet connection.
If you hold square, L(1) and R(1), you can delete the selected save.
3. DigiLine
You will receive messages from people and the Digimon in your farm periodically throughout the game. A little orange bubble will pop up on the bottom right hand
corner of the screen whenever you receive a message. You can then click on DigiLine in the Digivice menu to look at the messages you have received. You can reply
to some messages by clicking reply. There is a separate tab for messages received from the DigiFarm, your friends, and others.
4. Field Guide
The Field Guide shows you all the Digimon you have encountered and obtained. As long as you have obtained the Digimon, you can check its stats, skills, digivolution
paths, and inheritable skills learned.
As of update 1.05, there are 341 Digimon in the game. For an excellent resource with all the information on the Field Guide, please check this site by chibo of
gameFAQS -> http://digidb.io
5. Options
This is your standard options screen. You can change music, SFX and voice volume; change whether to show or hide the mini-map; show or hide your partner
Digimon when in dungeons; shorten in-battle cutscenes; and change the difficulty setting.
6. Keyword
Every so often you'll receive a keyword during a case. If you need to check what the keyword is again, this is the place to do so.
7. Player
Here you can check your Player stats and information through 4 tabs:
Tab 1 - Player
Wallet - shows your current money (yen) Hacker Rank - your current Hacker Rank. The max rank is 20. You get a trophy for reaching the max rank. Hacker Points -
the number of points required to reach the next Hacker Rank. You receive Hacker Points for every case you complete Saved Digimon - the total number of Digimon
you have. Solved Cases - the number of cases you have solved Play Time - your current play time
A summary of the available Hacking Skills. For a list of Hacking Skills, please click here.
Tab 3 - BBS
If you have a case currently ongoing, this will give you a hint on what you need to do next.
Tab 4 - Tutorial
All of the various tutorials that the game has shown you will be here.
8. Items
Here you can check and use items in your inventory. You can see consumable items, your equipment, your farm goods, key items, and medals collected.
Hacking Skills
When inside dungeons or in some city areas, you will be able to use skills to perform certain tasks by pressing the square button. You will need certain Digimon in
your party to carry out the tasks, however.
For more information on Digimon Stages, Types and Attributes please read both the General Gameplay Terms and Battle Mechanics sections.
Wall Crack Lv. 2 Opens Lv. 2 Firewall (Green) Four or more Digimon at the Rookie stage or higher
Wall Crack Lv. 3 Opens Lv. 3 Firewall (Red) Four or more Digimon at the Champion stage or higher
Wall Crack Lv. 4 Opens Lv. 4 Firewall (Purple) Four or more Digimon at the Ultimate stage or higher
Code Scan Analyses and unlocks encrypted data A Digimon of the Data Type
Copy and Paste Copy/Pastes characteristics of a data plate A Digimon of the Vaccine Type
High Security Lv. 1 Reduces random encounters At least one Digimon at the Ultimate stage
High Security Lv. 2 Greatly reduces random encounters At least one Digimon at the Mega stage or higher
High Security Lv. 3 Eliminates random encounters Five or more Digimon which are at the Mega stage or higher
Function Call Lv. 1 Increases random encounters A Digimon of the Free Type
Function Call Lv. 2 Forces random encounters (in areas with encounters) A Free Type Digimon which is at the Rookie stage or higher
Route Access Make/delete floors One or more Digimon at the Champion stage
Visualizer Perceive hidden traps A Data Digimon at the Champion stage or higher
Restoration Restore broken objects A Vaccine Digimon at the Champion stage or higher
Free Gate Return to dungeon entrance A Free Digimon at the Champion stage or higher
Acceleration Raise movement speed A Virus Digimon at the Champion stage or higher
If you've played the original Cyber Sleuth, you'll probably have noticed that there are some Hacking Skills new to Hacker's Memory here.
Here I will explain some gameplay terms. You will see most of these when you select Digimon on the Digivice menu (shown in the screenshot above).
Max Lv. - This is the max level that the Digimon can reach. To increase this, you must increase the ABI stat (explained below). The absolute max level a Digimon can
reach is 99.
EXP - Short for experience points. This shows the required experience points to reach the next level.
Digivolution Stages
Digimon can digivolve to a different form once they have leveled up enough and have met certain stat requirements. These are the different evolutionary stages found
in this game, from lowest to highest:
Baby (referred to as Training I in the game)
In-Training (referred to as Training II in the game)
Rookie
Champion
Ultimate
Mega
Ultra
There is also the Armor stage, which is a special form of digivolution. Depending on the medium it is treated as equivalent to either Champion or Ultimate. This stage
requires a Digi-Egg digivolution item. There are 3 different Digi-Egg items in the game.
There is one more type of digivolution item, the Spirit item. Although in other media (e.g. anime) these Digimon have their own special digivolution level called Hybrid,
in this game they have been reclassed under the evolutionary stages shown above and merely need the Spirit items to evolve to those stages. There are 4 different
Spirit items in the game.
In this game, generally speaking, the higher the digivolution stage, the stronger the Digimon. Digimon can also dedigivolve to reach a lower stage. In this case the
only requirement is that you have seen the devolved Digimon at least once before in battle.
Note: Shoutmon and OmniShoutmon are the only Digimon in the game to have no designated evolutionary stage.
Primary Stats
These six stats are what I would call the Digimon's main stats. They have a major influence both in battle
and outside battle. They increase naturally as a Digimon levels up.
HP - Health Points. Determines how much damage a Digimon can take before dying. If your Digimon's HP reaches zero, the Digimon becomes unusable in battle. If
all of your Digimon's HP reaches zero, it's Game Over! You can use items or skills to restore a Digimon's HP.
SP - Skill Points. Determines how many times a Digimon can use skills. A Digimon cannot use a skill if they have insufficient SP to use said skill. You can use items or
skills to restore a Digimon's SP.
ATK - Attack. Determines how much physical damage a Digimon does. A Digimon with high ATK will do more damage when using the "Attack" command and when
using physical skills. Can be temporarily increased in battle using items or the inherited skills "Attack Charge" and "Attack Charge Field".
DEF - Defense. Determines how much resistance a Digimon has to physical attacks. A Digimon with high DEF will take less damage from physical attacks. Can be
temporarily increased in battle using items or the inherited skills "Guard Charge" and "Guard Charge Field".
INT - Intelligence. Determines how much damage a Digimon does with a magical skill, and governs resistance to magical skills. It also determines healing
effectiveness. A Digimon with high INT will do more damage with magical skills while also taking less damage from magical skills, and will heal more HP when using
healing skills. The INT stat can be temporarily increased in battle using items or the inherited skills "Mental Charge" and "Mental Charge Field".
SPD - Speed. Determines the turn order on the turn timeline. Can be temporarily increased in battle using items or the inherited skills "Speed Charge" and "Speed
Charge Field".
Secondary Stats
These are stats with a purpose that is not immediately obvious.
ABI - Ability. A stat that determines how much the primary stats can be increased via bonus points, as well as the Digimon's max level. The higher a Digimon's ABI,
the higher the max level. The ABI stat increases every time you digivolve or dedigivolve a Digimon. Digivolving/dedigivolving at the highest level will grant the highest
ABI gain. The max ABI amount is 200.
Note that some digivolutions require ABI to be a certain amount. ABI can also be increased by feeding a Digimon the Miracle Meat item on the DigiFarm.
CAM - Camaraderie. Determines the likelihood of performing Cross Combo attacks in battle. This stat increases by 1% after every battle (active battle party only), or
by answering Digimon in the DigiLine. The max is 100%.
Note that some digivolutions require CAM to be a certain amount. CAM can also be increased by feeding a Digimon any of the meat items on the Digifarm (with
varying degrees of success).
Memory Use - This is the amount of memory the Digimon takes up in the party. Party Memory has a limit of 20 initially, but this can be increased by using Memory UP
and Memory UP DX items. To see a list of Memory UP and Memory UP DX locations, click here.
Hidden Stats
These stats are not visible and are only relevant during battle.
EVA - Evasion. The Digimon's ability to evade attacks. Can be increased in battle with support skills, items, or the inherited skill "Agility Charge".
ACU - Accuracy. How accurate a Digimon is with its attacks. This stat can be increased in battle with support skills, items, or the inherited skill "Hit Charge".
CRT - Short for "critical hit". A critical hit occurs randomly and will cause any attack or skill to do more damage than usual when it does happen, but it has a low
occurence to compensate. The rate of occurence can be increased with support skills, items, or the inherited skill "Critical Charge".
Bonus Stats
You may have noticed brackets beside the six main stat numbers. A number higher than zero in the brackets indicates that the main stat has been increased past its
natural state. If you've played Pokemon, this is similar to EVs. You can see this in the screenshot below:
There are two ways to increase a stat in this manner.
The first way is temporary, and is achieved by equipping stat boosting equipment. The stat increase is only effective while the Digimon wears the equipment. Remove
the equipment and the Digimon will return to normal. In the screenshot above, Betamon has 5 bonus stat points added to his INT stat total because the INT Attach E
he has equipped adds 5 points to INT. So his INT stat total is 70 (65 natural + 5 bonus from equipment). Note that the game will not take stats enhanced in this way
into account when checking for digivolution requirements.
The second way is more permanent. If you train your Digimon in the DigiFarm, or use the correct DigiFarm food items, you can boost the stats permanently. These
bonus points will also show up next to the main stat in brackets, and the game does take this boost into account for digivolution requirements. If you want to remove
stats boosted in this second way, you can use Restraint Chip items.
The amount that the main stat can be increased is determined by the ABI stat. The formula is:
At 0 ABI, a Digimon can gain up to 50 additional stat points. At 100 ABI, a Digimon can gain 100 stat points. And at the max of 200 ABI, a Digimon can gain 150 stat
points. These bonus points can be put all in the same stat or allocated across several different stats.
Note: For HP the stat is boosted at 10x the amount, so the max is 1500 rather than 150.
Personalities
A Digimon can have one of eight personalities, which is determined at random when the Digimon is created via the Digiconvert option. Six of these personalities
increase a specific main stat by roughly 4.6-4.9%. This is similar to the concept of natures in Pokemon.
Durable - boosts HP Lively - boosts SP Fighter - boosts ATK Defender - boosts DEF Brainy - boosts INT Nimble - boosts SPD
Builder - decreases the amount of time needed to develop items Searcher - decreases the amount of time needed to search for cases/items
You can change a Digimon's personality by using the associated Patch item.
Skills
Special Move - A skill usable in battle that is inherent to a specific Digimon. It cannot be carried over, so the Special Move will change every time you
digivolve/dedigivolve. Also known as a signature skill.
Any signature skill with the description "penetrating" ignores the opposing Digimon's DEF or INT stat during damage calculations. This makes these moves very useful
in-game against bosses that otherwise have high amounts of DEF and INT. Penetrating moves usually have a high cost in that they delay a Digimon's next turn quite
significantly. For this reason and because of penetrate-blocking equipment, it's usually not a good idea to rely on them in multiplayer versus actual people.
A DEF-penetrating skill uses a Digimon's ATK stat, so the higher a Digimon's ATK, the more damage it will do. Conversely, an INT-penetrating skill uses a Digimon's
INT stat, so a higher INT stat will lead to increased damage.
Inherited Skill - These are battle skills learned by leveling up, and they can be passed on to other digivolutions. This means that any Digimon can learn any
inheritable skill as long as you have the patience to keep digivolving and dedigivolving.
A Digimon can learn up to 20 skills, including their Special Move. If the number of learned skills goes above 20, you must delete any extra skills.
Support Skill - A passive skill that takes effect for as long as the Digimon is alive and is in the active party. Unless otherwise stated on the skill's description, a
support skill affects the entire party, and they stack with other support skills.
Battle Mechanics
Battle Options
Like its predecessor, Hacker's Memory uses a turn-based battle system. Your Digimon and the enemy Digimon take turns to use skills, items etc. The turn order is
shown on the right hand side in battle. Your turn is shown in blue, your opponent's turn is shown in red, and a guest character (if available) is shown in green. You can
use this turn timeline to see what is coming next, and act accordingly. How many turns a Digimon gets is both determined by the Digimon's SPD stat and by the action
you take.
In battle, when it's your Digimon's turn, you will be given the following options:
Attack - The Digimon will attack normally without using Skill Points (SP).
Skill - Your Digimon uses a skill it has learned. This uses up Skill Points (SP). Each skill has its own attribute and accuracy, shown in the skill description.
Guard - The Digimon will defend and take half damage from attacks.
Change - This will allow you to switch active party members with your reserve party members.
Escape - You will attempt to flee the battle. This only works during random encounters and does not work for fixed boss encounters.
Auto mode - The game goes in auto mode and your Digimon will fight by themselves without your input. This can be cancelled at any time by pressing select
(Vita)/options (PS4).
Each action you take has a different cooldown time. For example, if you use a strong attack such as a penetrating skill, it will take longer for your Digimon to recover
and their next turn will occur further down the timeline. If you use an item or guard, your Digimon will take less time to recover, and their next turn will occur much
faster. This is something that becomes more important as the game goes on, so keep it in mind.
Cross Combos
A Cross Combo has a chance of occurring when two or more allies are adjacent on the turn timeline. Cross Combos involve your Digimon teaming up to increase
damage output or health recovery, depending on what your action was when the Cross Combo was triggered.
If you attack normally and a Cross Combo is triggered, the number of hits is increased. If you use an attacking skill, the skill's damage is increased during the Cross
Combo. If you use a healing skill, the amount of health recovery is increased during the Cross Combo. Finally, if you use a skill that boosts stats, the Cross Combo
increases the amount that is boosted.
If you look at the turn timeline during battle, you'll see a yellow gauge displayed beside your Digimon. This shows the likelihood of a Cross Combo appearing. The
gauge fills up as you perform certain actions on the timeline. The higher your CAM percentage, the more likely a Cross Combo will occur.
You can increase the likelihood to 100% by using the Chain Max inherited skill.
Type
Each Digimon is assigned one of four types: Vaccine, Data, Virus and Free. The first three types are weak and strong against one another, similiar to Pokemon's
Grass/Water/Fire triangle. Vaccine is strong against Virus, Virus is strong against Data, and Data is strong against Vaccine. If you have a favourable match-up, you will
do double damage. However, if you have an unfavourable matchup, you will only do half damage.
Free type is neutral and does not receive/deal more or less damage against other types.
You can check what type an opponent's Digimon is by looking at the symbol next to its health bar.
Icon Type
Vaccine
Data
Virus
Free
Attribute
Digimon also have elemental attributes. There are nine different attributes, and they follow these elemental cycles:
1) Water beats Fire, Fire beats Plant, and Plant beats Water.
2) Earth beats Electric, Electric beats Wind, and Wind beats Earth
3) Dark and Light are both weak and strong against each other
The final attribute is Neutral which is not weak or strong against any type.
A favourable matchup in this case grants 1.5x the normal damage. However, this time there is no decrease in damage dealt when using a poor matchup (so a Water
move will do normal damage to a Plant Digimon).
You can see which attribute a Digimon by checking what colour the Type symbol is.
Attribute Colour
Fire Red
Water Blue
Plant Green
Earth Brown
Electric Yellow
Light White
Dark Purple
Neutral Grey
The maximum amount of bonus damage is 3x. An example of this would be a Virus/Light Digimon attacking a Data/Dark Digimon.
Abnormal Status
While in battle a Digimon can be affected by a number of status conditions. Some of them are harmful, and some are beneficial.
Harmful Status Conditions
Associated
Status Effect Remedy
Skill(s)
The Digimon cannot be controlled and attacks allies and friends at Wears off after 2-4 turns, Anti-Panic or Restore skills,
Panic/Confusion Panic Wisp
random Recovery items
Loses HP after every action taken. The amount of HP lost increases Wears off after 3-4 turns, Anti-Poison or Restore skills,
Poison Venom Trap
over time Recovery items
Changes the Digimon into a sprite version of itself, rendering it Wears off after 2-4 turns, Antidote or Restore skills,
Dot Texture Blow
unable to use any skills Recovery items
Character
Bug Reverses Type affinity Anti-Bug or Restore skills, Recovery items
Reversal
Instant Death Destruction The Digimon dies instantly Revive or Perfect Revival skills, Revival items
Helpless Support End Disables the Digimon's Support Skill Wears off after 5 turns, Restore skill
ATK down Attack Break, Attack Break Field Attack is decreased Wears off after 5 turns, Dispel skill
DEF down Defence Break, Defense Break Field Defense is decreased Wears off after 5 turns, Dispel skill
INT down Mental Break, Mental Break Field Intelligence is decreased Wears off after 5 turns, Dispel skill
SPD down Speed Break, Speed Break Field Speed is decreased Wears off after 5 turns, Dispel skill
Status Barrier Status Barrier Protects Digimon against all harmful status conditions and stat reductions Wears off after 5 turns
Safety Guard Safety Guard The Digimon will endure one killing blow and survives with 1 HP Does not wear off until used
Acceleration Boost Acceleration Boost The next attack will have its damage doubled Wears off after next move is used
Cross-Counter Cross-Counter Counters with a normal attack after being hit with a physical attack or skill Wears off after 3 turns
Mirror Reflection Mirror Reflection Counters with a normal attack after being hit with a magical skill Wears off after 3 turns
ATK up Attack Charge, Attack Charge Field Attack is increased Wears off after 5 turns
DEF up Defense Charge, Defense Charge Field Defense is increased Wears off after 5 turns
INT up Mental Charge, Mental Charge Field Intelligence is increased Wears off after 5 turns
SPD up Speed Charge, Speed Charge Field Speed is increased Wears off after 5 turns
CRT up Critical Charge Critical hit rate is increased Wears off after 5 turns
Domination Battles
Domination Battles are a special type of battle between hackers, a three-on-three battle that takes place on a grid. Each character takes turns to move on the grid.
You can move a character in any direction for a maximum two squares if the ground is the same level or if you're going down a level, but you can only move one
square if the character is going up a level. If you select the same square you are standing on, you can hold position.
If you come into contact with an enemy, you will engage in a normal Digimon battle, but with the following changes:
1. You cannot run away.
2. You cannot change party members.
3. You cannot use items.
4. Each Digimon will only get ONE turn in battle, and then play is returned to the character grid.
Because you are not allowed to use items, it is useful to have healing moves, and moves and support skills that steal or restore SP (e.g. Physical Drain and Spirit
Drain). Buffing and debuffing moves are useless (since you only get one turn for each Digimon in a Digimon battle), while moves that have a recoil effect no longer
have that as a drawback (again because you only get one turn per Digimon in a Digimon battle). Moves that hit all enemies are also very useful here, especially Mach
Rush III because it can't miss.
Victory Conditions
Domination Battles have one of three different victory conditions.
The first is to simply wipe out the enemy team. All you have to do is defeat the enemy in a normal Digimon battle. In this scenario every time you collect 10 points you
will receive a boost to ATK in battle. This also applies to the enemy.
The second victory condition is to collect a certain number of points. For this you need to collect as many points as you can before the enemy does. The first team to
reach the specified number of points wins. Each square you land on counts as "yours" and will give you an extra point. Some squares are worth 5 or 10 points,
indicated by the respective number above them. It is possible to steal the opposing side's points by landing on their square, so to protect higher value squares one
tactic is to hold position on the same square. This will mean that the person must be defeated in a Digimon battle in order to access the square.
The third victory condition is to collect a number of points, but within a certain number of turns. The same rules as the second victory condition apply, except that if you
run out of turns, you automatically lose.
Territory Disputes
Territory Disputes are what they say on the tin: they are disputes over territory between hacker teams. In practice, this means receiving a request from the Zaxon
hacker team to reclaim territory from an opposing team.
When you accept the case, you'll be able to choose a character to accompany you, and then you'll enter a dungeon in cyberspace. The main goal is to defeat the boss
of the dungeon. However, there is a twist - a fly in the ointment, so to speak. The opposing hacker team starts off in control of the area, and a negative status ailment
will automatically be applied to your entire party at the start of every battle against the other team, though you can sometimes get round this by having protective gear
against some of them. To remove this disadvantage, you must find every single emblem in the dungeon and examine them to claim them for your own hacker team
(Hudie). When you find all the emblems, control of the area will switch to Hudie, and the enemy team will now receive the status ailment at the beginning of battle
instead.
Sometimes the enemy team will reclaim an emblem that you already claimed. To prevent this from happening, leave your companion character behind to guard the
emblem. This will mean that they will not be able to help you with the boss, however.
You can fight the boss without claiming all the emblems and try to power through the status ailment. What the game doesn't tell you is that if you try to fight the boss
without finding all emblems, the boss's stats will become incredibly inflated - its SPD, ATK, INT etc. go through the roof - making the boss practically impossible to
defeat. There are people who thought "Eh, the emblems don't matter, I'm just going to beat the boss," only for them to get thoroughly trashed by said boss. You have
been warned.
You start off with just one farm island, but you can add more by finding a Farm Development Kit item. The max number of farm islands you can have are 5.
You can place different kinds of farm goods on a farm island, and they have various effects on the Digimon currently staying on that island. Farm islands initially start
at rank 1, which means they only have one available slot to put farm goods. Each time you increase the rank by 1, the number of slots will also increase by 1. The
maximum rank is 5, and you can increase a farm island's rank by using a Farm Expansion Plugin.
When you click on the DigiFarm, you'll be greeted with a menu where you can choose which island you'd like to visit. When you choose an island, you'll see the
following options:
Command
Change Leader
Farm Goods
You can also see icons representing your Digimon on the right hand side of the screen. If you press right with the D-pad or left stick, you can highlight a Digimon.
When you highlight a Digimon, press X to feed it some Digimeat. This increases CAM by 1%. Digimeat cannot be bought, but is replenished automatically over time.
You can also feed your Digimon other meats and foods by pressing the square button to change between foods.
Here is a list of the farm foods you can feed your Digimon.
Vigor Mushroom Increases HP bonus stat by 100 (rarely increases HP bonus stat by 200)
Mental Melon Increases SP bonus stat by 10 (rarely increases SP bonus stat by 20)
Power Pine Increases ATK bonus stat by 10 (rarely increases ATK bonus stat by 20)
Aegis Apple Increases DEF bonus stat by 10 (rarely increases DEF bonus stat by 20)
Clever Carrot Increases INT bonus stat by 10 (rarely increases INT bonus stat by 20)
Boost Banana Increases SPD bonus stat by 10 (rarely increases SPD bonus stat by 20)
Miracle Meat Increases CAM & ABI by 10 (rarely increases CAM & ABI by 20)
Apart from Digimeat, all of these can be bought from the DigiLab shop.
Command
Clicking on Command will give you three new options: Train, Develop and Investigate.
Train
This will train the Digimon, which increases bonus stats according to the personality of the training Digimon and the farm leader.
Durable HP
Lively SP
Fighter ATK
Defender DEF
Brainy INT
Nimble SPD
The amount that is increased per session depends on the training course used, and whether you have any corresponding farm goods installed.
The farm leader will increase its bonus stats based only on its own personality, but another Digimon on the same farm will increase its stats based on both the
personality of the leader and its own personality. For example, if the farm leader is a Fighter, and a second Digimon is Nimble, the farm leader's ATK will rise, and the
second Digimon's ATK and SPD will rise.
You can read more about bonus stats here, but to summarise, these bonus stats have a limit dependent on the ABI stat. The ABI stat maxes at 200 and can be
increased by digivolving and devolving a Digimon. The formula is (ABI/2) + 50 = max bonus stat value. So a Digimon with an ABI stat of 100 can get 100 total bonus
stat points by training on the farm. The max ABI of 200 can get 150 total extra points. An ABI of 0 will only allow you to raise stats by 50.
If you find that a stat you want is not rising, it's either because you hit the ABI limit, or your Digimon is the wrong personality.
If you need to remove bonus stat points, you can use Restraint Chip items.
A Restraint Chip C removes 1 point in the stated stat. A Restraint Chip B removes 10 points in the stated stat. A Restraint Chip A removes 100 points in the stated
stat.
You can buy these Chips from the EDEN Entrance shop.
Develop
This instructs all the Digimon on the farm to create an item. The more Developer Know-How farm goods installed, the higher the chance you will receive better items.
To decrease the amount of time required to finish, you need to put as many Digimon with the Builder personality as you can on the farm. The mininum amount of time
is 20 minutes, which can be achieved by placing 9 Digimon with the Builder personality on the farm.
You receive different items according to which option you pick. They are exactly the same as in the original Cyber Sleuth, so you can check Draken70's FAQ for the
full list here.
https://gamefaqs.gamespot.com/ps4/177629-digimon-story-cyber-sleuth/faqs/71778?page=40#Item Development
Suffice to say, to get Tactician USBs and/or Researcher USBs you must pick the 1000 yen option. If you want Billionaire USBs and/or Large Capacity USBs, you must
pick the 10,000 yen option.
You can use the same save scumming trick as in Cyber Sleuth; save 1 minute before the item is due, and reset/reload your save if the item you got wasn't what you
wanted.
Investigate
This instructs the Digimon on the farm to search for cases. The more Sleuth Secret farm goods installed, the higher chance you will receive higher quality cases. To
decrease the amount of time required to finish, put as many Digimon with the Searcher personality as you can on the farm. The mininum amount of time is 20
minutes, which can be achieved by placing 9 Digimon with the Searcher personality on the farm.
You can find three different types of case: the Blacklisted Hacker case, the Domination Battle case, or the Lost Item case. Occasionally you will receive an item
instead of a case.
Change Leader
Choose this to change the current leader of the farm. Simple as that.
Farm Goods
You can install farm goods here. They can be bought from the DigiLab shop.
Here is a list of farm goods and what effect they have on the Digimon in the farm.
Save Bonuses
Clear save Cyber Sleuth Goggles - accessory Yuugo Special Program - all attribute damage -10% Kyoko's Coffee (Rainbow) - raises an ally's base stats by 30% for 5
turns and poisons them in battle Nokia's Strange Candy - increases CAM by 100 Arata's Prized Comic - item which sole purpose is to be sold Yuuko's Grand Feast -
removes abnormal statuses from all battle members and restores HP & SP
In addition, you will also carry over your field guide progress, current play time, and the Medal Man's collection.
The Japanese version of Hacker's Memory included the original Cyber Sleuth with it, which enabled the transfer of Digimon between the two games. This Digimon
transfer feature is not available on NA/EU versions of Hacker's Memory.
High-Powered Visor - accessory Memetan Replica - reduces DEF/INT-penetrating damage by 100% DVD: Gangster Girls - raises an ally's ATK and EVA by 50% for 5
turns in battle Popular Guy's Guide - 800,000 EXP for one Digimon Vanguard K's Mask - item which sole purpose is to be sold
You can only receive these items once - if you clear a new game plus and then play new game plus for a second time, you will not receive them again.
1. Save often. Save before bosses, save before taking on a case, save before heading to a brand new area... Do it. You'll thank me later.
2. On that note, you should always rotate your saves and keep a spare save from earlier so that you can go back to it if things go wrong.
3. Make use of Hacking Skills! There are a couple of new Hacking Skills introduced in this game that makes movement from place to place much faster than it was in
the original Cyber Sleuth. Free Gate lets you escape from the current dungeon by warping you to the dungeon entrance (equivalent to Evac in Dragon Quest), while
Acceleration increases your movement speed.
4. Protect yourself from status effects. You should always have status healing items where possible. Even better is the equipment that protects from certain statuses.
(I point out where to buy these during the main walkthrough.)
5. Try to have a balanced team of Viruses, Vaccines and Data. This will save you from headaches later on. I like to have 3 Virus, 3 Vaccine, 3 Data and 1 Free Type,
with one left over for whatever I want. This way I'm able to use all the important Hacking Skills.
6. Do not neglect your reserve team. I've seen people make the mistake of only focusing on their main three Digimon, only to get screwed by late-game bosses
because they didn't have a backup plan. Don't make the same mistake. Build up your reserve team - treat them as though they are part of the active team as well. If
you want to get the platinum trophy or otherwise fully complete the game, your eventual goal should be to create a full team of 11.
7. Use the farm to enhance stats. The farms are there to be used! Using the train command to increase a Digimon's stats can make a huge difference.
A general rule of thumb is to put 100 points in the Digimon's strongest attacking stat and 50 points in SPD but there are a lot of exceptions (Lilithmon really, really
needs HP) so do what you feel suits your needs more. If the Digimon is a support/healer, then attacking is less of a priority.
Remember that a Digimon must have 200 in the ABI stat to be able to add the full 150 bonus points.
8. If focusing on in-game, consider having Digimon with penetration moves on your team. For in-game, penetrating ("piercing") moves are just as useful as they were
in Cyber Sleuth. If you can get several Digimon with Acceleration Boost and a penetrating move, you will go very far indeed.
9. If you find yourself facing a boss with a Type advantage over yours, you can use Character Reversal to switch the opponent's Type and gain the upper hand.
However, there is a huge caveat, so your mileage may vary on how useful Character Reversal is. Apart from Support End, the accuracy of all status condition moves
was reduced from 100% in the original Cyber Sleuth game to 70% in this one. As a result, I found myself using Character Reversal less often in this game as I went
on because sometimes I'd miss three times in a row and in that time I could have just switched out to a different Digimon with a more favourable type match-up. In
battles against hackers in the Master Cup of the Offline Colosseum, where every turn counts, it just wasn't worth using such an unreliable move. But I thought I'd put
the move as a possible strategy here, as some people swear by it. As I said, your mileage may vary. It's definitely worth using in the original Cyber Sleuth game where
it had 100% accuracy, though, no doubt about that.
You must have these Digimon and/or the special items out on the field at the time the opponent Digimon is defeated for the bonus to be applied. If you defeat one
Digimon with three PlatinumNumemon out, and then switch a PlatinumNumemon out, you lose the bonus from the switched out Digimon for any Digimon that is
subsequently defeated. You also lose the bonus if the Digimon itself is defeated.
(Note: there are other Digimon which increase EXP, money and item drop rates but to keep things simple I will only use the Digimon shown here.)
First of all, I'll explain the mechanics, using a Billionaire USB as an example.
A Billionaire USB adds a bonus to the amount of yen you receive after battle, equal to the amount
shown. For example, if the normal amount of yen received after battle is 24, then equipping a Billionaire
USB will give you another 24 yen on top of the normal amount, for a total of 48 (24 + 24).
You receive an additional 24 yen for every Billionaire USB equipped. So if you equipped 2 Billionaire
USBs you would get:
This would be 96 yen with 3 Billionaire USBs, 120 yen with 4 Billionaire USBs, etc. If you have the
maximum of 9 Billionaire USBs equipped, you would get 240 yen.
If you use one PrinceMamemon without anything equipped, you will get the same result as above. Each
additional PrinceMamemon will add 24 yen. However, if you use a PrinceMamemon together with a
Billionaire USB, the game will calculate the bonus for the Billionaire USB first, and then apply the
PrinceMamemon bonus separately after the first calculation is done.
So in our example, the base amount obtained from battle was 24. If we add one Billionaire USB this
becomes:
After this first calculation is done, the game adds in one PrinceMamemon bonus which will give us:
This is why using PrinceMamemon together with a Billionaire USB is much more effective than using
either alone. If you use 9 Billionaire USBs to reach 240 yen from 24, then adding 3 PrinceMamemon will
boost this to 240 + 240 + 240 + 240 = 960 yen. Quite a step up from our original 24 yen!
Hard difficulty applies a bonus of 50% after both of these calculations. So if your battle gives you 24 yen,
you have 9 Billionaire USBs equipped on 3 PrinceMamemon and you're playing on hard, the total yen
you would get is 960 x 1.5 = 1440.
The exact same principle applies to Tactician USBs and PlatinumNumemon, except that the hard
difficulty does not grant any additional bonus to EXP. (Presumably the same also applies to Large
Capacity USBs and BlackKingNumemon, but there is no way to test this.)
The maximum number of USBs we can have on the active party is 9 (3 for each Digimon), so our goal is to get 9 of each. But, where do we get these items? Well, first
off, I'll start with the Tactician USB.
The first three are one-time only, but the DigiFarm source can be repeated over and over, so that makes it a great source of Tactician USBs before post-game.
However, it takes a bit of setting up initially.
First of all you need at least two Farm Expansion Plugins, so that you can expand a farm's equipment slots to three. The Farm Expansion Plugins can be found in
chests and given as rewards. The earliest you can do this is chapter 5. If you can install four plugins, even better. (For a list of Farm Expansion Plugin locations, click
here).
Next, you need to install at least 3 Developer Know-Hows on one farm. They cost 25,000 each from the DigiLab shop. If you can afford it, 5 Developer Know-Hows
are best. The Tactician USB will not appear at all if there are less than 3 Developer Know-Hows installed.
Finally, you need at least 9 Digimon with the Builder personality. The Builder personality decreases the wait time for the item to be created in the farm; 9 Digimon will
decrease the wait time to the minimum of 20 minutes. You can use the Development Patch item to change a Digimon's personality to Builder; the patches can be
bought from the EDEN Entrance shop.
Place your 9 Builder Digimon onto the farm with 3 (or more) Developer Know-Hows, and instruct the Digimon to search for items. Make sure it is the 1000 yen option.
When 19 minutes have passed, save your game. Wait for the notification to pop up from Mirei on the DigiLine; she'll tell you what the items are. If you got 2 Tactician
USBs, great! If not, you can return to the title screen by pressing select on Vita or options on PS4. Reload your save from when 19 minutes passed, and try again until
you receive the Tactician USBs.
Once you have your 9 Tactician USBs, you'll need to create the 3 PlatinumNumemon that will carry the USBs.
I recommend getting 3 Tsumemon from Under Kowloon Lv. 1. Alternatively, you can buy 3 Kuramon from the DigiMarket for 2500 yen each.
The digivolution path is as follows (with useful moves learned shown in brackets):
(Kuramon ->) Tsumemon -> Keramon -> Bakemon (Physical Drain Lv. 25) -> Keramon -> PlatinumSukamon (Character Reversal Lv. 25) -> Hackmon (Wolkenapalm
III Lv. 12) -> PlatinumSukamon -> Etemon (Escape Dash Lv. 25) -> PlatinumNumemon (Guard Break Field Lv. 50)
You need to have seen or owned a Hackmon in order to be able to dedigivolve into one. If you haven't seen Hackmon, complete the Silver Cup of the Offline
Colosseum. This cup is available from chapter 2 onwards.
As for bonus point distribution, I personally prefer to hit harder, so I put 100 points into ATK, and the rest into HP. This does require grinding the ABI stat to 200.
Location Availability
The best place to grind levels is Nakano Underpass, and the encounter with MetalSeadramon, Vikemon and MarineAngemon yields the most experience points.
However, because the nearest Access Point is all the way at the end of the dungeon, it's better to wait until chapter 18/post-game when Wormmon opens up a fast
travel point between your base and the end of the dungeon. Personally I used Kowloon Lv. 5 to level up until the Met. Office top floors opened up in chapter 14, then
the Met. Office until post-game, where I then switched to Nakano Underpass. The Kowloon Lv. 5 encounters have Panic/Sleep/Instant Death statuses flying about, so
I wouldn't recommend that area late-game.
This time it's easier to get the Large Capacity USBs as a drop from the enemy, though the farm method outlined for the Tactician USB can work too (don't forget to
choose the 10,000 yen option if you're looking for Large Capacity USBs though). Before we hunt for Whamons, we should set up our 3 item-drop Digimon first. This
will be easier/faster if you already set up 3 PlatinumNumemon with 9 Tactician USBs.
Once again we can use Tsumemon from Under Kowloon Lv. 1 or Kuramon from the DigiMarket.
(Kuramon ->) Tsumemon -> DemiDevimon -> IceDevimon (Spirit Drain Lv. 18) -> Dragomon -> Raremon (Character Reversal Lv. 25) -> BlackKingNumemon
(Nightmare III Lv. 45) -> PlatinumNumemon (Escape Dash Lv. 20, Mental Break Field Lv. 65) -> BlackKingNumemon
I went with an INT build because it naturally learns Nightmare III, so I put 100 bonus points in INT and 50 in SPD. (You'll have to grind ABI to 200 for this.)
Once we have our 3 BlackKingNumemons, we can go to find Whamon on floor 40 of the Tokyo Metropolitan Office. Fight Whamon with your BlackKingNumemons
until you get a Large Capacity USB. Every time you equip a Large Capacity USB onto your BlackKingNumemon, it increases the chances that Whamon will drop one
further. Repeat until you get your 9 Large Capacity USBs.
Assuming the drop rates from the Japanese guide are correct, and assuming the item drop bonus works the same way as the EXP and yen bonuses do, then a drop
rate of 3% will be increased to 30% with 9 Large Capacity USBs. If you then add three BlackKingNumemons this becomes 120% (basically a guaranteed drop).
However, most Digimon have a possibility of dropping two items. Let's take a look at KingEtemon, since we'll be using him to get Billionaire USBs in the next section.
He has a possibility of dropping either a Billionaire USB or a KingEtemon medal. You might think that you would get Billionaire USBs more often if you use 3
BlackKingNumemon with the 9 Large Capacity USBs. But that's not what happens. All you get is the medal, every single time. Believe me, I've tried.
I have a suspicion that the game rolls the dice (so to speak) for one item first, and then if that roll was unsuccessful, only then will it roll for the second item. I believe
that this is why I could never get Billionaire USBs from KingEtemon whenever I had 9 Large Capacity USBs together with 3 BlackKingNumemon, because the
KingEtemon medal drop rate was at that point greater than or equal to 100% and the game would thus never get the chance to roll for the Billionaire USB.
From my anecdotal experience, the game will roll for the item labelled "Drop 2" in this walkthrough first, which is typically (but not always) the rarer item. If the roll fails,
then it will try again with the item labelled "Drop 1".
In practice, this means that if you're looking for Drop 2 (i.e. medals) you can go all out and equip your 9 BlackKingNumemon with 3 Large Capacity USBs. If you're
looking for Drop 1, however, things become a little trickier. You'll probably have to experiment a bit with the numbers of Large Capacity USBs and BlackKingNumemon
depending on what the drop rates are.
To sum up, if you're having trouble getting a specific drop despite having 9 Large Capacity USBs on 3 BlackKingNumemon, try removing some of the
BlackKingNumemon and Large Capacity USBs.
We get one for free from Victory Uchida fairly early on in the game, so we only need to find 8 more. Unfortunately the Billionaire USB is a lot rarer in the farm, so the
best way to get them is to from the KingEtemon enemy found in Under Kowloon Lv. 5. Note that this dungeon doesn't open up until the start of chapter 17, and it is
then locked away again at the end of chapter 17 until post-game. So you'll either have to get your Billionaire USBs during chapter 17, rely on RNG at the farm (not
recommended) or wait until post-game.
Now, if you've read the previous section on item drop rates, you'll know that you can't just throw 9 Large Capacity USBs on 3 BlackKingNumemon and call it a day. All
you'll get is the KingEtemon medal if you try this. However, I've found that 1 BlackKingNumemon equipped with 2 to 3 Large Capacity USBs, and 1 other Digimon (any
Digimon but BlackKingNumemon/Raremon) equipped with 3 Large Capacity USBs gets Billionaire USBs most of the time. Not always, but enough times that I was
able to get 8 in a fairly reasonable time.
Creating 3 PrinceMamemon is simple, since it is geared for INT and we have a build for BlackKingNumemon already. So:
(Kuramon ->) Tsumemon -> DemiDevimon -> IceDevimon (Spirit Drain Lv. 18) -> Dragomon -> Raremon (Character Reversal Lv. 25) -> BlackKingNumemon
(Nightmare III Lv. 45) -> PrinceMamemon (Escape Dash Lv. 35, Power Energy III Lv. 50, Mental Charge Field Lv. 65)
As always, the Kuramon can be bought from the DigiMarket, or alternatively you can find Tsumemon in Under Kowloon Lv. 1.
And it will have the same bonus points as BlackKingNumemon too: 100 in INT, and 50 SPD. Again, you must have 200 ABI to be able to add 150 bonus points.
Once you have your 3 PrinceMamemon and 9 Billionaire USBs, the best place to grind money is the same as the places to grind EXP. Since you can only start
grinding for the Billionaire USBs in chapter 17, I'd recommend grinding money in Nakano Underpass.
The Researcher USB
There is a fourth USB one may find useful in the ongoing quest to collect and raise Digimon, though its usefulness has decreased somewhat in this game due to the
addition of the DigiMarket. The Researcher USB increases the amount of scan data collected at the start of each battle. However, in most cases it's faster to buy a
Digimon from the DigiMarket. For example, it's much, much faster to buy 2 Kuramon, return those two to data for 200% scan data, and then digiconvert that 200%
data to a Kuramon with 5 ABI than it is to find 2 (or more) Kuramon in Digital Space 08 in order to collect 200% scan data manually. Kuramon is quite rare, and
furthermore Digital Space 08 doesn't even become available in the DigiLab until chapter 16. The DigiMarket is available from chapter 3.
Nonetheless, the Researcher USB can be useful for collecting the data of Ultimates and Megas not available in the DigiMarket. For example, the Dorugoramon battle
during the Steam Dealers Territory Dispute case is the only place in the game where you can collect scan data of a Dorugoramon.
The base scan data collected when you engage in battle with a wild Digimon is as follows:
Baby 30%
In-Training 25 %
Rookie 20 %
Champion 15 %
Ultimate 10 %
Mega 5%
Every Researcher USB adds an extra 10% to the base scan percentage. So 2 Researcher USBs add 20%, 3 Reseacher USBs add 30% etc, etc. 9 Researcher USBs
adds 90%. If you were to encounter an Ultimate Digimon (10%) and you had 9 Researcher USBs equipped (90%), you would collect 100% scan data.
There is a Digimon with a support skill that has exactly the same effect as a Researcher USB: Datamon. There are no separate calculations done; each Datamon acts
just like an additional Researcher USB. So if you were to equip 9 Researcher USBs (90%) on 3 Datamon (30%), you would get 120% additional scan data. This
means that no matter the digivolutionary stage, even if you have the max of 9 Researcher USBs on 3 Datamon, you must see a Digimon in battle at least twice to get
the max 200% data.
The Researcher USB is Wisemon's Drop 2, so you can go ahead and load up your 3 BlackKingNumemon with 9 Large Capacity USBs to ensure that every Wisemon
you encounter will drop a Researcher USB.
As for Datamon: you don't actually need to give Datamon any moves, because you can either run at the beginning of a wild battle, or you can switch into a different
set of Digimon if you're fighting another hacker. The data scan takes place at the beginning of battle before any fighting even takes place, so even if the Datamon die,
they'll have done their job.
For this reason, you could just settle with buying 3 Datamon from the DigiMarket (assuming you didn't destroy it; Datamon doesn't appear in the DigiMarket until
chapter 12). However, if you do want to use Datamon in battle, here is a digivolution path:
Kuramon -> Tsumemon -> DemiDevimon -> IceDevimon (Spirit Drain Lv. 18) -> Dragomon -> Ebemon (Character Reversal Lv. 80) -> MetalMamemon (Escape Dash
Lv. 15) -> PrinceMamemon (Power Energy III Lv. 50, Mental Charge Field Lv. 65) -> MetalMamemon -> Guardromon -> Datamon
Just like PrinceMamemon, I would put 100 bonus points into INT and 50 bonus points into SPD.
My main strategy throughout the game is as follows. On my front line, I have two attacking Digimon, which I will call attackers, and one Digimon focusing on
healing/support, the cleric. For the attackers, I have a mix of magical (INT) based and physical (ATK) based attackers, which I will change depending on what the
opponent is weaker to. The clerics tend to be INT based, because the amount of HP restored by healing is determined by INT. In addition, my team of 11 is a mix of
Virus, Data, Vaccine and Free, so that I have access to all the Hacking Skills and so that I don't run into any issues with some of the problematic bosses during late
game.
First, I'll list learnable skills that are useful. This is not a list of every skill in the game, since there are other places that cover that. Instead, I'll list only the strongest
learnable skills of each attribute, as well as healing moves and buffs/debuffs. This is for people who want to build their own team by themselves, but are unsure what
the best moves are.
Attacking Skills
Physical Attacking Skills
Ice Archery III Physical Water Single target, enemy 105 95%
Crescent Leaf III Physical Plant Single target, enemy 105 95%
Wind Claw III Physical Wind Single target, enemy 105 95%
Comet Hammer III Physical Earth Single target, enemy 105 95%
Nanomachine Break III Physical Electric Single target, enemy 105 95%
Saint Knuckle III Physical Light Single target, enemy 105 95%
Destruction Cannon III Physical Dark Single target, enemy 105 95%
Heavy Strike III Physical Neutral Single target, enemy 110 Does not miss
Mach Rush III Physical Neutral Multiple targets, enemies 80 Does not miss
Power Energy III Magical Neutral Single target, enemy 100 Does not miss
Physical Drain and Spirit Drain drain SP, making them incredibly useful moves in situations where you can't use items (PvP, Domination Battles, one of the Territory
Dispute cases).
Status Barrier Protects against all negative status conditions and stat reductions Single target, ally
Safety Guard Endure an attack that would kill you one time Single target, ally
Acceleration Boost Doubles the power of the next attack Single target, self
You can use Acceleration Boost together with Chain Max to greatly increase damage.
In practice Destruction and Ripping Net aren't particularly useful, but I have included them here for the sake of completion.
Restore Removes all negative status conditions from the entire party
Kuramon -> Tsumemon -> Dracmon (Destruction Lv. 12) -> Tsumemon -> Keramon -> Bakemon (Physical Drain Lv. 25) -> Pumpkinmon (Texture Blow Lv. 45) ->
Bakemon -> LadyDevimon (Spirit Drain Lv. 25, Nightmare III Lv. 35) -> Lotosmon (Gaia Element III Lv. 35, Support End Lv. 65, Rune Forest III Lv. 80) -> LadyDevimon
-> Bakemon -> Matadormon (Destruction Cannon III Lv. 45) -> GranDracmon (Panic Wisp Lv. 35, Ice Archery III Lv. 50, Mental Break Field Lv. 65, Hell Crusher III Lv.
80) -> SkullSatamon (Character Reversal Lv. 15) -> Devimon -> DemiDevimon -> IceDevimon -> Cherrymon (Crescent Leaf III Lv. 45) -> GranKuwagamon (Attack
Break Field Lv. 65) -> Dinobeemon (Wind Claw III Lv. 35) -> Imperialdramon DM (Heavy Strike III Lv. 20, Attack Charge Field Lv. 35, Meteor Fall III Lv. 50, Sonic Void
III Lv. 65, Mach Rush III Lv. 80) -> Dinobeemon/Paildramon -> Stingmon -> Wormmon (Venom Trap Lv. 6) -> Yokomon -> Elecmon (Ripping Net Lv. 12) -> Leomon ->
Panjyamon (Hydro Water III Lv. 35) -> SaberLeomon (Acceleration Boost Lv. 35, Guard Break Field Lv. 65, Gale Storm III Lv. 80) -> GrapLeomon (Nanomachine
Break III Lv. 35) -> BanchoLeomon (Comet Hammer III Lv. 50, Awesome Quake III Lv. 80) -> MachGaogamon -> MegaGargomon (Heaven's Thunder III Lv. 20,
Mental Charge Field Lv. 35, Chain Max Lv. 80) -> CannonBeemon -> TigerVespamon (Speed Charge Field Lv. 35, Thunder Fall III Lv. 80) -> CannonBeemon ->
GroundLocomon (Guard Charge Field Lv. 50) -> Gigadramon (Shock Lv. 15) -> Machinedramon (Speed Break Field Lv. 65) -> Gigadramon -> GeoGreymon ->
Guilmon -> Growlmon -> WarGrowlmon (Wolkenapalm III Lv. 35, Saint Knuckle III Lv. 45) -> Gargomon -> Antylamon (Power Energy III Lv. 45) -> Dianamon (Dispel
Lv. 20, Restore Lv. 65, Ocean Wave III Lv. 80) -> Meteormon (Grand Rock III Lv. 35) -> Icemon -> Gomamon (Idle Bubble Lv. 6) -> Socerimon -> Salamon ->
Gatomon (Revive Lv. 25) -> Salamon -> Socerimon -> Piximon (Holy Light III Lv. 35) -> Hououmon (Burst Flame III Lv. 20, Status Barrier Lv. 35, Final Heal Lv. 65,
Safety Guard Lv. 80) -> Piximon -> Ophanimon (Perfect Revival Lv. 35, Final Aura Lv. 50, Shining Laser III Lv. 80)
You don't have to follow this exactly; you can tailor it to your own requirements and cut out some of the moves you don't need. Remember that Digimon can only have
a maximum of 20 skills, including their signature skill, so you can only pick 19 learnable skills (or 18 if the Digimon has two signatures).
Let's say I wanted to raise a Gallantmon CM. If we look at his page here...
http://digidb.io/digimon-search/?request=325
HP - 2070 SP - 183 ATK - 267 DEF - 168 INT - 178 SPD - 232
His highest attacking stat is his ATK, so he will be better suited as a physical attacker. The fact that his signature move penetrates DEF supports this further. He only
has the one signature skill, so we can add a maximum of 19 learnable skills to his repertoire.
Since he is a physical attacker, it makes sense to give him physical attacks. I decide that I want Saint Knuckle III, Destruction Cannon III, Heavy Strike III and Mach
Rush III for my standard physical attacking moves. Dark and Light attribute Digimon are very common, and it's incredibly useful to have the Neutral attribute moves as
they cannot miss. I also decide to add all the other single target physical moves for coverage. These are Wolkenapalm III, Ice Archery III, Crescent Leaf III, Wind Claw
III, Comet Hammer III and Nanomachine Break III. This makes 10 attacking moves altogether.
I want two status inflicting skills, Panic Wisp and Character Reversal. I also want Physical Drain, Acceleration Boost and Chain Max for attacker support, and Restore,
Dispel, Revive and Final Heal for emergencies. Altogether, this is 19 skills.
I can actually cut a lot of Digimon out from the above digivolution path, because we don't need magical attacks or the buffs/debuffs, and Gallantmon CM learns Mach
Rush III, Restore, Dispel and Final Heal naturally. The revised digivolution path is as follows:
Kuramon -> Tsumemon -> Keramon -> Bakemon (Physical Drain Lv. 25) -> Matadormon (Destruction Cannon III Lv. 45) -> GranDracmon (Panic Wisp Lv. 35, Ice
Archery III Lv. 50) -> SkullSatamon (Character Reversal Lv. 15) -> Devimon -> DemiDevimon -> IceDevimon -> Cherrymon (Crescent Leaf III Lv. 45) ->
GranKuwagamon -> Dinobeemon (Wind Claw III Lv. 35) -> Imperialdramon DM (Heavy Strike III Lv. 20) -> Dinobeemon/Paildramon -> Stingmon -> Wormmon ->
Yokomon -> Elecmon -> Leomon -> Panjyamon -> SaberLeomon (Acceleration Boost Lv. 35) -> GrapLeomon (Nanomachine Break III Lv. 35) -> BanchoLeomon
(Comet Hammer III Lv. 50) -> MachGaogamon -> MegaGargomon (Chain Max Lv. 80) -> CannonBeemon -> GroundLocomon -> Gigadramon -> GeoGreymon ->
Guilmon -> Growlmon -> WarGrowlmon (Wolkenapalm III Lv. 35, Saint Knuckle III Lv. 45) -> Gargomon -> Antylamon -> Dianamon -> Meteormon -> Icemon ->
Gomamon -> Socerimon -> Salamon -> Gatomon (Revive Lv. 25)
The final move to be learned is Revive from Gatomon. We can use the following tool to figure out how to get from Gatomon to our final Digimon, which in this case is
Gallantmon CM.
http://37.97.147.73/DigiPathFinder.htm
Gatomon -> Terriermon -> Gargomon -> WarGrowlmon -> Gallantmon -> Gallantmon CM
Upon seeing this I realise we can simplify the revised path above even further. We don't need to go to GroundLocomon from MegaGargomon just to get to Gatomon.
We want to end up on WarGrowlmon. So instead of doing
MegaGargomon (Chain Max Lv. 80) -> CannonBeemon -> GroundLocomon etc.
we can do
MegaGargomon (Chain Max Lv. 80) -> Rapidmon -> Gargomon -> Terriermon -> Gatomon (Revive Lv. 25) -> Terriermon -> Gargomon -> WarGrowlmon
(Wolkenapalm III Lv. 35, Saint Knuckle III Lv. 45) -> Gallantmon -> Gallantmon CM
Hopefully this gives you an idea of how you can plan out your own digivolution paths. And, of course, you don't have to use the moves I did in the example. Both
Cyber Sleuth and Hacker's Memory are very flexible in this way. If you'd rather have something like Safety Guard or Attack Charge Field on your Gallantmon CM, go
for it. In my opinion this flexibility and ease of grinding is what makes both these Digimon games superior to the English released Digimon Story (a.k.a. World) games
on the Nintendo DS. Especially Dawn/Dusk's system, where you had to DNA digivolve just to be able to switch digivolution lines and it took ages to get the correct
species EXP to be able to evolve in the first place. But I digress.
Moving onto magical attacks, the lines are a bit blurred for magical attackers and clerics, because INT determines both magical power and healing effectiveness. This
means that very often magical attackers do well as dedicated healers as well. The distinguishing feature - at least for in-game - is whether the Digimon has a
penetration attack as their signature skill. The support skill often gives a clue as well. MarineAngemon is first and foremost a healer, as is Ophanimon, while Lilithmon
is wasted if she's not in an attacking role.
To sum up, first decide which Digimon you want to end up with as your final Digimon. Then look at its stats, signature skill, and support skill to see whether it would be
better as a physical attacker, a magical attacker or a cleric. Then, decide upon the moves you would like it to have based on its role, and finally you can map out a
digivolution path based on the Full Digivolution Path above.
As for where to put your 150 bonus points, that's honestly up to you. It really does depend on the Digimon. Generally I would put 100 points in ATK or INT and 50 in
SPD, but sometimes you might want to be able to use more skills before running out of SP, so you might put more points in SP instead. If the Digimon has low HP, it
would be best to put some points there instead. Maybe you want to put points in SPD in a specific way to manipulate the turn order and make your Digimon take turns
in a certain order. Experiment and see what works best for you - after all, bonus points are not permanent and can always be reallocated.
Physical Attackers
Virus - Gallantmon CM, BlackWarGreymon, Titamon, Belphemon RM, Chaosmon, Beelzemon BM Data - Gankoomon, Gryphonmon, Dorugoramon Vaccine -
WarGreymon, Alphamon Ouryuken, Ouryumon, Neptunemon, Slayerdramon
INT Attackers
Virus - Lilithmon, Belphemon SM Data - Rosemon (BM), Plesiomon, Gryphonmon Vaccine - Mastemon, Omnimon Zwart
Clerics/support
Vaccine - MarineAngemon, Ophanimon, Sistermon Blanc (Awakened) Data - Plesiomon, Leopardmon LM, Sakuyamon Virus - Kerpymon (Black), KingEtemon Free -
Imperialdramon DM, Apocalymon
My own team
My own team at the end of the game was:
Virus - Gallantmon CM, Titamon, Lilithmon Data - Rosemon BM, Plesiomon, Leopardmon LM Vaccine - MarineAngemon, Sistermon Blanc (Awakened), Ouryumon,
Alphamon Ouryuken Free - Imperialdramon DM
Lilithmon, Rosemon BM and Omnimon Zwart are INT attackers. Gallantmon CM, Titamon, Dorugoramon, Ouryumon and Alphamon Ouryuken are physical attackers.
Between these eight I had enough attackers. All of them have penetration attacks aside from Dorugoramon. It's worth noting that despite my insistence on penetration
skills, there are a couple of enemies which do resist penetrating attacks. A Digimon like Dorugoramon is useful for those (admittedly rare) moments.
As for the clerics, Leopardmon LM is one of the fastest Digimon in the game, and has decent INT and SP, making him a great support/healer. He also has the
maximum of 3 equipment slots. He's so fast that with investment, he gets the first move on back attacks.
Sakuyamon's signature move removes the opponent's stat boosts, which is not something you can otherwise do.
Sistermon Blanc Awakened's signature skill protects the party from attacks for one turn and also puts Status Barrier on the entire party (arguably the more useful
effect).
MarineAngemon's signature skill both heals HP and removes status conditions for the entire party, meaning he doesn't need Final Aura or Restore. This frees up a
slot for an extra move, which makes him a good candidate for Dispel and Safety Guard.
Plesiomon has good INT and SP. He also has a piercing move in a pinch (i.e. when facing physical Vaccine types), but in most situations he works better as a cleric.
Imperialdramon DM is mainly there because he's a Free type - which gives us access to some Hacking Skills - but he makes a good INT wall so I turned him into a
cleric too.
I switched these clerics in and out as needed. For tricky bosses that have jumped up speed I used Sistermon. For optional Domination battles I used Leopardmon
who would always get the first hit in. For some bosses I used MarineAngemon, or Plesiomon. For the Offline Colosseum, a combination would be needed.
Walkthrough
Walkthrough Notes
1) There are four main types of case that appear on the PC in Hacker's Memory, and they can be distinguished by their colour. Red cases are mandatory and must be
done to progress the story; blue and yellow are major but optional side cases; and green cases are minor cases discovered from the farm.
I include all optional yellow and blue cases with the main walkthrough, rather than listing them in a separate section. One of my bugbears while following video game
guides myself is having to constantly switch pages, going back and forth between major side quests and the main content. The official V-Jump Japanese guide book
for Hacker's Memory does this, and it grinds my gears. Personally I prefer to do the side cases as soon as they appear, so that's the order I have them in the
walkthrough.
2) The strategy for most of the battles in this game can be summed up as follows:
Exploit weaknesses.
Use Acceleration Boost followed by your strongest attacks. (Because of the turn delay, penetration attacks and attacks that have recoil work best after an Accel
Boost.)
Use healing items or moves as necessary. Items are better for healing due to smaller turn delay, but it obviously costs money to keep your stock replenished.
For this reason I won't detail how to beat every single battle, although if a boss does something unusual or has a moveset worth pointing out, I will note it down.
3) I am British, so expect to see some British spellings/terms etc. in my descriptions. I will (usually) defer to in-game spellings (e.g. defense instead of defence) when
specifically referring to game mechanics or locations, but otherwise everything else is fair game. On that note, I am playing the EU version of the game, but this guide
can be used for both NA and EU versions.
4) I will be playing on normal difficulty like the scrub that I am. If you are playing on hard, you can expect the bosses to use their signature skills much more, to hit
harder, and to have more HP.
5) This is an example of an encounter table. (It is a fake one I made up for the purposes of this section.) As an example, it shows all the enemies you can find in
random encounters in the map area called "Kowloon Lv. 1".
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
002 Pabumon Baby Free Neutral HP Capsule C (30%) Medal 316 Pabumon (15%) 16 24
004 Botamon Baby Free Neutral HP Capsule C (30%) Medal 395 Botamon (15%) 16 24
007 Koromon In-Training Free Fire HP Capsule C (30%) Medal 172 Koromon (15%) 16 24
FG No. - short for Field Guide number. This is the number of the Digimon as it appears in the Field Guide in the Digivice menu.
Drop 1 and Drop 2 - At the end of battle, Digimon have a chance of dropping either one item or the other item but never both at the same time. These two columns
show the possible items dropped at the end of battle, along with the chance of the item dropping as a percentage. The percentage chance is taken from the official V-
Jump guide. If there is a question mark, it's because the guide didn't have it (and I had to get the drops myself manually).
For some tables there may be additional or different information when fighting a human enemy e.g. the name of the enemy may be displayed. For Domination Battles,
only the Digimon species is displayed.
Unless the encounters change in between visits, I only list the wild Digimon encounters the first time you visit an area or dungeon.
Chapter 1: Back-Alley Hackers
Chapter 1 Navigation
Chapter 1-1 ~ Under Kowloon
Chapter 1-2 ~ The Black Market
Chapter 1-3 ~ The Shiga Mission
During the cutscenes you will be given the option to name the main character. For my playthrough I went with the default name, Keisuke, and I will refer to the main
character as Keisuke throughout the guide. After the cutscenes finish you will gain control of your character, and you'll find yourself in the very first area of Under
Kowloon Lv. 1, a region of cyberspace within EDEN.
For those unfamiliar with the world of Cyber Sleuth, in this game EDEN is the name of a virtual reality that basically performs the same function as the internet does in
our world. People use it to shop, to conduct business, to communicate - but when they log in they transfer their mental data to the virtual world, where they can
interact physically with other people from all around the world.
The device used to log into EDEN is known as a Digivice. When you hit the triangle button, you'll have access to Keisuke's Digivice. Not every option is unlocked
currently, but you can save the game from here. You can also revise any tutorial you've seen by checking the player section in the Digivice menu.
You'll notice a green portal behind you, labelled "EXIT" on the in-game mini-map. Normally this lets you travel around EDEN but right now you won't be able to use it.
Your current objective is to talk to as many people as you can to gather information. If a person (or object) has an exclamation mark, this indicates that that person is
required to progress further.
With that in mind, talk to all four people with an exclamation mark over their head, and then head north into the next area.
Pick up the shiny item in front of you for your very first medal of the game, medal 677 Mokumon. This is part of a sidequest called Medal Collector, which involves
collecting 700 of the things. If you imported your save from the original Cyber Sleuth, your progress will carry over, but if not, you will have to start from scratch. It isn't
as hard as it sounds, though, especially if you have a walkthrough to help you out. You receive a trophy for collecting 600 medals, and another trophy for collecting all
700.
Follow the path north and talk to all people with exclamation marks you see along the way. In the northeastern corner of the map is a treasure chest; open it to find HP
Capsule C x 2.
Head west from the chest and continue west, ignoring the green portal to the north (you can't use this portal either). Talking to the Listless Solo Hacker girl in the far
west will progress the plot.
Go south and then east. You will see another treasure chest with an Escape Gate, and a large green square on the ground which is a lift you can't operate yet. Talk to
the Sharp-Eyed Hacker next to the Escape Gate treasure chest and choose to install malware to trigger some cutscenes.
Hacker Forum
Pick up the shiny item south of the Nasty Old Man and Belligerent Hacker for medal 569 Xiaomon. Once you've done that, talk to the Shopper Hacker sitting down on
the bench with a "!" over his head. Finally, talk to the Penny-Wise Hacker with a "!" over her head to progress.
The one with the crest on its head. Betamon Rookie Virus Water
The one that looks like a bug. Tentomon Rookie Vaccine Plant
Due to type match-ups, Tentomon will have the easiest time initially, while Gotsumon will have the hardest time to begin with. But you can easily get all three later on,
and you can eventually add more Digimon to your team to make up for weaknesses, so the choice doesn't really matter in the long run.
After some more dialogue choices (it doesn't matter what you pick, the outcome will be the same regardless) you will be forced into a battle.
Boss vs Black Market Merchant
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
078 Ogremon Champion Virus Earth CRT Boost (30%) Medal 079 Ogremon (5%)
136 224
116 Devimon Champion Virus Dark Jade (20%) Energy Disk (5%)
Here the game will teach you how to battle. I have a section on all the battle options here, as well. Select "Skill" when your turn comes up, and use your Digimon's
only skill. For Betamon, this will be Electric Shock, for Tentomon this will be Super Shocker, and for Gotsumon this will be Rock Fist.
Tentomon is a Vaccine Type and so has the type advantage against Virus Types. This means he will do double damage, shown by the orange "x2.0" that pops up after
his attack. On the other hand Gotsumon is a Data Type and so is at a disadvantage. He will do only half damage, shown by the blue "x0.5". As a Virus Type, Betamon
will do neutral (normal) damage. In future battles you should make sure to pay attention to the Type of your opponent so you can take advantage of the double
damage bonus.
Fortunately, in this particular battle it doesn't matter which Digimon you chose, because the Unknown Hacker (Ryuji) will support you by using his Digimon to boost
your attack, lower the attack of the enemy, and attack the enemy directly. When he does attack, he does a lot of damage. The opponent's AI seems to only attack
Ryuji's Digimon, and since guest Digimon have infinite HP, you can't really lose this fight. Despite Ryuji's help, in order to win the battle your Digimon must deal the
finishing blow.
When you win the battle, your Digimon will level up to level 6, and they will learn a new move (Guard Charge for Gotsumon, Nanomachine Break I for Tentomon and
Ice Archery I for Betamon). Whenever a Digimon levels up, their HP and SP are automatically restored - useful if you're far from a healing point.
Note: As stated in the walkthrough notes, Digimon have a chance of dropping one item or the other item
- but never both at the same time. So you cannot get both the medal and the CRT Boost from Ogremon.
Only one or the other. For the medal collectors, don't worry if you don't get the Ogremon medal here.
You can get it elsewhere as well.
After you beat this boss and watch the cutscenes, the game will automatically take you back to area 2 of Under Kowloon Lv. 1.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
002 Pabumon Baby Free Neutral HP Capsule C (30%) Medal 316 Pabumon (15%) 14 12
003 Punimon Baby Free Neutral HP Capsule C (30%) Medal 351 Punimon (15%) 14 12
004 Botamon Baby Free Neutral HP Capsule C (30%) Medal 395 Botamon (15%) 14 12
007 Koromon In-Training Free Fire HP Capsule C (30%) Medal 172 Koromon (15%) 16 24
010 Tsumemon In-Training Free Dark Topaz (20%) Medal 247 Tsumemon (15%) 16 24
If you check your Digivice now by pressing the triangle button, you'll notice that the previously greyed out options are available now that you have the Digimon
Capture program installed and you own a Digimon of your very own.
From now on you will encounter wild Digimon in random battles. Every time you encounter a Digimon in a random battle, you will collect a percentage of its scan data.
Once you collect 100% scan data, you will be able to recreate that Digimon and hatch it from an egg in a process known as DigiConvert, though you will need access
to the DigiLab (which you don't currently have) to be able to convert the scan data. I recommend collecting 100% scan data of each new Digimon you find here before
moving on, so that you can create a team later.
If you collect the maximum of 200% scan data, your Digimon will start with 5 in the ABI stat. I wouldn't worry too much about this if you're planning to go up and down
various digivolution lines, but this 5 extra ABI is useful if you plan to pick only one digivolution line and stick with it.
Finally, if you're interested in collecting medals, the Digimon here can all possibly drop their medals after battle, but as shown in the table above it's not a 100%
chance so don't worry if you don't get the medals straight away. You can always come back later to collect the drops if necessary. I do recommend collecting at least
250 medals eventually even if you're not interested in medal collecting as you receive a couple of Panic Barrier DXs if you do. These items will be very useful later on.
When you're ready to move on, head west and north, back to where you spoke to the Listless Solo Hacker girl earlier. Speak to the Veteran Hacker Man next to her to
get some tutorials on Digimon battles.
Take the green circle-shaped portal to the north to reach a new area.
Under Kowloon Lv. 1 - Area 3
Pick up the SP Capsule C from the treasure chest. Afterwards, head further north to where the two Digimon are running in circles to trigger some cutscenes and
another battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
099 Golemon Champion Virus Earth HIT Boost (20%) Medal 161 Golemon (5%) 300 500
Once again your companion will help out. Do the same as you did in the previous battle to defeat the Golemon. After the battle you'll see more cutscenes and then the
game will prompt you to save, signifying the end of the chapter.
After the short cutscene, you'll find yourself standing next to a computer in the real world. This is the Hudie Internet Cafe, and now that you've officially joined Hudie,
this net cafe will serve as your base of operations. Head down/left and continue on out of the computer booth area into the front area. You'll see Ryuji standing with an
exclamation mark over his head, but don't talk to him just yet. Next to him to the right, in the Free Drink Corner area, is a coffee machine which will give the "Today's
Fill" trophy if you interact with it enough.
Right next to the coffee machine is an NPC with the word "SHOP" above her head. She sells healing items and some equipment. Aside from the obvious usefulness
of the healing items, you should also make sure you always have a few Exports in your inventory, as they are quite handy for quickly exiting dungeons like Under
Kowloon Lv. 1 without having to trek all the way back to the beginning for the exit. For a full list of the items sold in these NPC shops, please check the Shop List
section.
If you head out of the coffee machine area and go up to the main shop counter, you'll find a blue jacket hanging up next to the shop assistant's desk. The jacket will
display a coat icon when you go near it, which indicates that you can change costumes.
The bookshelf across from the shop counter (to the left of Ryuji) will give an SP Capsule C at random (keep trying if you don't get it at first).
Talk to Ryuji to progress the plot. The brief cutscene will show the room with the label "VIP" in the back of the store, so head back to the computer booth area and
enter the VIP room right at the back for more cutscenes and dialogue. When the cutscenes are done, exit the VIP room and Chitose will show you where and how to
accept cases for the Hudie hacker team from the bulletin board on the PC.
You'll receive a couple of messages from Chitose using the DigiLine, the chat app of the game. When the message icon appears in the lower corner, you can instantly
read the message by clicking/pressing the touchpad on PS4, or if you're playing on Vita, by touching the message icon itself using the touchscreen.
Press X on the PC with the exclamation mark and you'll boot up the computer. You'll see two options: BBS and EDEN.
During a case you can see what you need to do next by pressing triangle, going into the Digivice menu,
going to player and selecting the tab "BBS". (This only works while a case is currently open, however. If
you ever get stuck on what to do next while there are no cases running, you will need to talk to a
character we haven't met yet.)
EDEN
Choose this option to enter the EDEN virtual reality. You will gain to access several different areas
eventually; however for now all you can access is the EDEN Entrance. There's no point in going to the
EDEN Entrance just yet, just be aware that it's there.
Once you accept the case, you'll need to exit the Hudie Internet Cafe and go out onto the streets of Ikebukuro. Head past the main shop counter to go outside.
If you have any DLC, there will be an NPC standing outside the Internet Cafe who will allow you to receive DLC items, costumes or Digimon you have downloaded
when you talk to her. If your party becomes full, you will need to wait until you have access to the DigiLab to receive more Digimon.
Head east from the Hudie Internet Cafe to reach the next area.
Ikebukuro Intersection
Cross the road using the zebra crossing heading west/left, over to the huge Game World Amusement Store. You'll see a shiny item; pick it up to receive medal 534
Kyupimon.
You'll also see a red vertical machine by the store column that you can interact with by pressing X. This is one of 13 gacha machines found throughout the game, and
this one is new to Hacker's Memory. It will dispense 1 of 30 medals at random, but it costs 300 yen each time. Because it's completely random, you need quite a bit of
money to collect all 30, so don't worry about it for now. Just keep it in mind for later when medal collecting.
You can see a full list of medals obtained from the 13 gacha machines here.
This time head left past the Internet Cafe. You'll see a second gacha machine (this one is blue and costs 300 yen per spin) and it comes with its own unique set of
30 medals, for yet more RNG fun.
Cross the road to trigger a cutscene with a Kamishiro Employee. She will give you an Advertising Tissue to show Mr. Navit in the EDEN Entrance area, so we now
have a reason to go there. First we need to complete this case, though.
After the cutscene, you'll see an exclamation mark outside the Tokyo Handy store, but before approaching it, first go west past the store. You'll see a shiny item near
the escalators. Grab it for medal 659 Bommon. If you go down the escalators, you'll find yourself in the aquarium.
Ikebukuro Aquarium
You'll see the third gacha machine here - this one costs 400 yen. No other reason to be here for now, but I thought I'd point it out. It's good to familiarise yourself with
a new area so you don't get lost later.
In order to fully close a case, you must report it as complete by going back to the PC in the Internet Cafe and going back on the BBS. If you don't do this the case will
remain open and you will not be able to accept any new cases.
Go back to Hudie Internet Cafe to see a cutscene, and then go to the PC to close the case. Before accepting the second case, go to EDEN and select EDEN
Entrance.
EDEN Entrance
Talk to the strange robot (Mr. Navit) to receive Home Gate x 3 and Export x 3. If you go past him up the stairs, you'll see a shiny item on the right. Pick it up for a
Brave Point E. There is also a shop here that sells Patches to change a Digimon's personality. Right now it only sells Development and Searcher Patches, but later
its inventory will expand to contain the other personality patches.
There's nothing else of note here, so go back to the exit portal, log out of EDEN and accept the second case.
After accepting the case, head towards Ikebukuro Intersection (where the large Game World store is).
Ikebukuro Intersection
Take the zebra crossing going south/down this time, and you'll eventually reach the end of the map. Press X when it says "MAP", and you'll be able to travel to
Nakano via a city map selection screen.
Nakano Broadway 1F
This is a returning area from Cyber Sleuth, so if you've played that game you'll feel right at home. I'll explain where everything is for the benefit of those who haven't
played Cyber Sleuth.
Right as you enter, you'll see gacha machine number 4. From now on all gacha machines are returning ones from Cyber Sleuth, and they all give out exactly the
same medals as they did in that game (with the same localisation errors to boot).
There's also another NPC shop. Her inventory is exactly the same as the Hudie shop's inventory, but I've posted her wares in the Shop List section too for the sake of
completion.
Head right from the escalator to reach another screen. In this screen if you continue on past the stairs you'll see a brown door at the end of the passageway. This door
leads to the Kuremi Detective Agency.
Go right from the Kuremi Detective Agency to find medal 626 Rabbitmon.
Go left from the Kuremi Detective Agency and you'll find the elevator. If you go south from the elevator, you'll find the destination for the current case, as well as gacha
machine number 5, but don't head there just yet.
Nakano Broadway 2F
Go south of the elevator and head inside the Rainbow Turntable shop to find medal 524 Kabukimon. Return to the elevator and use it to go to the third floor.
Nakano Broadway 3F
Go south of the elevator and you'll see medal 638 Petitmon next to the vending machine. Gacha machine 6 is located east of the elevator and then south past all
the posters.
Nakano Broadway 4F
South of the elevator is a pale green-grey door labelled K-Cafe. Go inside to find a shiny item, medal 658 Pokomon.
Further south from K-Cafe you'll find the Medal Man where you can finally hand in all your medals. He will keep track of all the different medals you've collected; you
can see his collection by selecting the second option when you talk to him. If you transferred a save from Cyber Sleuth, his medal collection will carry over. If not, you'll
have to start from scratch.
He will give rewards upon reaching certain milestones. I have posted these here. Of particular interest is the Panic Barrier DX for 250 medals, which protects against
confusion (panic). There are some enemies which cause confusion, but you will not be able to purchase this item until very late-game. I would recommend collecting
at least 250 medals for this purpose. I will point out where a Panic Barrier DX will be useful during battle.
Of course, if you transferred your progress from Cyber Sleuth and you already had 500 medals, then you can receive all those items straight away. (Note that if you're
playing on new game plus, you won't receive the items again if you already got them in a previous playthrough.)
If you go east of the elevator you'll find an arcade area. Talk to the northernmost maid NPC, Oruru, and she'll explain how the Offline Colosseum works. To
participate, press X in front of the red arcade machine next to her. If the Colosseum is undergoing maintenance, you will need to progress the story first to unlock the
next cup. For example, right now you can only take part in the Bronze Cup and Silver Cup; the Gold Cup is not accessible until Chapter 6.
You can attempt the Bronze Cup now if you want, but it's tough with only one Digimon in your party, so I'd recommend waiting until you have more Digimon and you're
a little stronger.
If you go to the right of Oruru, behind the arcade machines, you'll find a boy hidden there (keep moving around behind the arcade machines and pressing X to find
him). He acts so surprised you found him he'll give you medal 560 Sunmon.
We've got everything for now, so it's time to progress the story by heading back to Nakano 1F and going south of the elevator there to talk to the person with an
exclamation mark in the Big Yard Store.
Nakano Broadway 1F
After talking to the Junk Shopkeeper there'll be some cutscenes. After they finish the case is complete and you can hand it in at the Hudie Internet Cafe.
There is another cutscene after handing in the case, and Chitose will ask you to accompany Erika in EDEN. Technically this isn't a BBS case so you won't be able to
check what to do in the Digivice menu if you forget. But that's what this walkthrough is for! Go to the PC and log into EDEN, then head to the EDEN Entrance. The
game does not give this mission an official name, but for reference I've called this section the Witch of Kowloon during the walkthrough.
EDEN Entrance
You'll receive a keyword "Unhappy Girl". Whenever you receive a keyword, you need to talk to everyone with a red padlock over their head. Only one person is correct
and will progress the plot, but there's no penalty for getting it wrong. You'll know you got the right person when a little jingle plays.
The correct person is the Intellectual Businessman at the top of the stairs on the right, right at the north end of the area. He'll give you the EDEN Free Area URL.
URLs unlock new areas in EDEN, so we need to head back to the exit portal. You should see "EDEN Free Area" as a new option on the EDEN menu; go there now.
Go right a little and then into the enclosed space. A cutscene will play. Afterwards, head left inside the enclosure to find your first Hacker's Memory, Memory 19 ~
"Someone's Memory" hidden behind one of the boxes. There are 36 such memories to find altogether, and analysing one on the PC will start a cutscene showing
more background on the character. Analysing all 36 will reward you with the Memory Spinner trophy.
Backtrack to the entrance of the enclosure, and head east inside the enclosure this time, following the path round until you find medal 619 Pafumon. Now exit the
enclosed area and head back to EDEN Entrance.
EDEN Entrance
Go all the way up the stairs to the top, to the northernmost part of the area, and head left when you reach the very top. You should see a little Digimon in the northwest
corner with a "!" over its head. Approach it to trigger a cutscene. You'll receive the EDEN Community Area URL, so go back to the exit portal and go to the Community
Area.
If you go down the stairs you'll find medal 640 Puttimon by the blue floating planet structure. Another little Digimon is nearby, so approach it to trigger the next
cutscene. Talk to all the people with a "!" and Erika will decide that our next destination should be Kowloon. She gives us the URL to Kowloon Lv. 1 (not to be
confused with Under Kowloon Lv. 1 which is a completely different area) so let's head there by taking the exit portal.
As soon as you enter you'll see a white cat up ahead. Those who've played the original Cyber Sleuth will know what that means. Walk towards it, then follow it to the
next area.
This area is known as the Junk Plaza, on account of all the junk. Examine all three "!" points. After the cutscene, head north into the next area.
DigiLab
During the cutscene, you'll meet Mirei, who is the administrator of the DigiLab. The DigiLab is your main base used for dealing with your Digimon. Here you can create
Digimon from your scan data, organise and heal your party and more. In order to progress the plot, you must examine all six facilities by going up to them and
pressing X when prompted.
1) Mirror Dungeon - The light blue circle on the floor on the far right. This allows you to revisit old dungeon areas after you've unlocked them by completing cases.
2) DigiLab Shop - The blue rectangular terminal with a stylised "i". Buy farm goods and stat-raising food for the Digifarm. (Of particular note right now are the
Developer-Know-Hows and Sleuth Secrets sold here, which are farm goods that help with getting higher quality items and cases respectively.)
3) DigiBank - The pink terminal saying "DigiBank". This allows you to change your party, deposit Digimon in the DigiBank, as well as in the DigiFarm. You can also
digivolve Digimon and create new Digimon from scan data here with the DigiConvert option as well.
4) DigiFarm - The green terminal with a palm tree symbol. Digimon on a farm will very slowly gain experience over time. You can also command Digimon to train,
develop, or investigate. You can install farm goods purchased from the DigiLab to increase the effectiveness of these three commands.
5) Medical Machine - The turquoise terminal with two arrows circling one another. Examine this to heal all the Digimon in your party. It costs 200 yen for each Digimon
that requires healing.
6) Network/Online Colosseum - The salmon-coloured circle on the floor on the left hand side of the room. Battle other players online (PS4 & Vita), or locally via ad-hoc
(Vita version only). You will need a PS Plus subscription to battle online on the PS4. You do not need a subscription on Vita.
---
Before you leave, I recommend creating some Digimon from scan data (if you followed my advice you should have collected at least 100% scan data of all the
Digimon from Under Kowloon Lv. 1) and adding them to your party so that you have more than one Digimon.
When you have finished examining all six facilities, try to leave via the exit portal and you'll get a cutscene. Mirei will give you the ability to use Hacking Skills, which
can now be accessed in most areas in EDEN by pressing square. She also gives you the DigiLab URL so that you can return here later. After talking to Mirei, you will
return to area 3 of Kowloon Lv. 1.
Note that if you ever get lost while not on a case, you can talk to Mirei for a hint of what to do next.
Kowloon Lv. 1
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
002 Pabumon Baby Free Neutral HP Capsule C (30%) Medal 316 Pabumon (15%) 14 12
005 Poyomon Baby Free Neutral HP Capsule C (30%) Medal 396 Poyomon (15%) 14 12
007 Koromon In-Training Free Fire HP Capsule C (30%) Medal 172 Koromon (15%) 16 24
009 Tsunomon In-Training Free Earth ATK Boost (30%) Medal 246 Tsunomon (15%) 16 24
Once you regain control, head north a little and east, then follow the path north and west. When you reach the junction, ignore the northern exit and continue west.
Before approaching the two Digimon, grab the shiny item for medal 630 Hyogamon. Go up to the Digimon to initiate a battle.
Boss vs Waspmon
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
140 Waspmon Champion Virus Electric Escape Gate (30%) Medal 498 Waspmon (5%) 200 152
Erika will support you in battle here, by using Overclock to increase your party's ATK and DEF. It's not a very hard battle, especially if you converted some Digimon
and moved them into your party. After the battle you will return to Hudie Internet Cafe and the chapter will end.
After all the cutscenes you'll be next to the PC in Hudie Internet Cafe. Straight away you should notice a shiny object nearby. Pick it up for Memory 1 ~ "Hudie
Memory #1".
Log in to the PC. You should see two new categories on the menu. One is the DigiLab, which means you can now access the DigiLab from this PC at any time. The
second is Hacker's Memory, and if you select this option, you can analyse the memory data you found. You will get a trophy for your first memory analysis.
Before we move on, a note about Digimon teams. You may be at or near the point where your In-Training Digimon reach max levels and you'll be forced to digivolve
your Digimon to get stronger. I don't want to tell people what they should have this early on - part of the fun is experimenting and messing around with different
Digimon and team setups yourself. So, I'll just say what I had at this point in the game and why I went with what I did.
I turned Punimon into Nyaromon, which will become Salamon and then Gatomon. This digivolution line has healing moves and Gatomon has a fixed damage move. I
turned my Botamon into Wanyamon, which will become Ryudamon. Ryudamon's Katana Attack penetrates DEF. I intend to turn Koromon into Guilmon and then
Tyrannomon, who learns the very useful Acceleration Boost. I turned Tsumemon into Dracmon for a Virus Type, and Pabumon became a Motimon. Both Dracmon and
Pabumon are sitting in the farm. Finally, I chose Betamon as my first Digimon, and intend to turn him into Seadramon.
From now on I won't say what I have like this though. You'll be spending a lot of time digivolving and dedigivolving making it impossible for me to know what team
setups people have, so I'll just give general tips and point out if a Digimon I was using was useful. If you haven't seen it already and you're interested, you can check
out my final team here.
Now, onto the next case! Click on the BBS and you'll see a new case called "Beat the Evil Hackers!".
Once you've accepted the case, talk to Mirei in the DigiLab. This is the first of 30 Blacklisted Hackers quests, in which you must find and defeat 30 hackers. This first
case is mandatory, but the other 29 are all optional and must be found by choosing the Investigate option in the DigiFarm.
Heal/prepare your Digimon if necessary, then exit the DigiLab. Use the PC to enter EDEN and head to Under Kowloon Lv. 1, which has now been unlocked.
You should see a blue Access Point (marked by the WiFi symbol on the in-game mini-map) which wasn't there when you first visited before. You can access the
DigiLab from these Access Points, so keep a look out for them when travelling through dungeon areas like Under Kowloon. As always, the green exit portal will take
you back to the EDEN main menu if you need to return to the real world for some reason.
You should see the hacker with a "!" above his head by the green lift (the one you couldn't operate) when you enter, so make your way to him by following the path
north and then looping round west then south. Talk to him and you'll enter a battle with him.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
010 Tsumemon In-Training Free Dark Topaz (20%) Medal 247 Tsumemon (15%)
296 136
015 Bukamon In-Training Free Water HP Capsule C (30%) Medal 347 Bukamon (15%)
Return to the entrance, then talk to Mirei in the DigiLab to finish the case.
Three new cases have been added to the BBS. Time to get cracking!
In addition to the yellow optional cases, the following sidequests are currently available:
Medal Collector - Note that I will be getting some medals during the optional cases so if you're
looking to collect 700 medals it's best not to skip reading the optional sections.
Blacklisted Hackers - By setting Digimon in the farm to investigate, I will be continuing the Blacklisted
Hackers sidequest whenever I can while doing other quests. Because these cases appear at random I
will not detail how to solve them during the main walkthrough. Instead, check the Blacklisted Hackers
section for more details on each individual case.
Optional Domination Battles - I will explain how to complete one when the main story brings them
up, but for more information on the optional ones please click here.
Good Impression Events - These occur after taking a character with you on a case for a certain
number of times. You can find out more about these in the Good Impression Events section.
Broken Mr. Navit - I will also be starting a new sidequest, the Broken Mr. Navit sidequest, during the
next case, "Lovely Melody". I will be detailing this sidequest during the main walkthrough. For this
quest you will need to bring a Vaccine Digimon that has reached the Champion stage of digivolution in
your party. If you have the DLC Digimon, you can bring along Omnimon NX or Alphamon NX for this
purpose if you don't yet have a Champion Vaccine.
To sum up, I will detail the Broken Mr. Navit and Medal Collector sidequests during the main
walkthrough, but for the other sidequests please refer to the relevant sections for more information.
For the first optional case, go to the PC and accept the "Lovely Melody" case.
Lovely Melody
Client: Music School Girl Type: Yellow Optional Case 1 Difficulty: ★★ Location: Kowloon Lv. 1
Reward Money: 1000 yen Hacker Points: 300 Item(s): SP Attach D x 1
Talk to the Music School Girl, then head north into the next area.
Follow the path north, east, then north and west. When you reach the junction this time take the north path and enter the next area.
You'll see a T-junction right at the start. The right path leads to the area with the yellow firewall you can see in the background, but you won't be able to pass the
firewall because there's a hacker standing in the way, so don't take the right path just yet. Remember this yellow firewall for later.
The left path is the path you want to take, and you should see a treasure chest to the west. Open it for an Export. When you head north, you should see a broken
robot on the ground. Press square next to the robot and use the Restoration Hacking Skill to restore it (you must have a Champion or higher Vaccine Digimon in your
party for the skill to work). The robot, Mr. Navit Type02, will return to life and give you medal 474 Lucemon and a HP Spray C.
Continue northwards until you trigger a cutscene, then head further north to the next area.
There are three very short sections here. The section in the east has nothing. The path to the north leads to a chest containing an ATK Attach E and another broken
Mr. Navit. He is Mr. Navit Type03 and he will give you medal 231 Titamon and an SP Spray B.
The section to the west has our current quest goal, the Lalamon with an "!". Talk to her to initiate a battle.
Battle vs Lalamon
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
059 Lalamon Rookie Data Plant Poison Recovery (30%) HP Attach E (10%) 344 176
After the cutscene return to the Hudie Internet Cafe to turn in the case (you can use the Export from the chest to warp back to the dungeon entrance).
Missing Girl
Client: Royal Generation 3 Type: Yellow Optional Case 2 Difficulty: ★★ Location: Kowloon Lv. 1,
Digital Space 08 Reward Money: 10000 yen Hacker Points: 300 Item(s): Pearl x 2
After you accept the case, there'll be some dialogue and then the game will automatically take you to Kowloon Lv. 1.
Talk to all three people with a "!". During the cutscenes you'll be taken to a separate cyberspace. This is Digital Space 08, but you won't be able to explore it as you'll
be forced into a battle straight away.
Battle vs Lunamon
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
061 Lunamon Rookie Data Water INT Boost (30%) Medal 478 Lunamon (10%) 444 216
Airdramon's Escape
Client: DigiMarket Wholesaler Type: Red Main Case 4 Difficulty: ★★ Location: Under Kowloon Lv. 1,
Under Kowloon Lv. 2 Reward Money: 1300 yen Hacker Points: 500 Item(s): Fighter Patch x 1,
Defender Patch x 1
Accept the case, then use the PC to go to EDEN. In order to reach Under Kowloon Lv. 2, you need to go through Under Kowloon Lv. 1, so select Under Kowloon Lv. 1.
Head to the second area, then make your way to the green lift, which is now operational (to reach it go north, west then south and east). Take the lift down to Under
Kowloon Lv. 2.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
008 Tanemon In-Training Free Plant HP Capsule C (30%) Medal 236 Tanemon (15%) 28 28
010 Tsumemon In-Training Free Dark Topaz (20%) Medal 247 Tsumemon (15%) 28 28
015 Bukamon In-Training Free Water HP Capsule C (30%) Medal 347 Bukamon (15%) 28 28
027 Gabumon Rookie Data Fire ATK Boost (30%) Medal 102 Gabumon (10%) 44 56
039 Terriermon Rookie Vaccine Plant SP Capsule C (20%) Medal 267 Terriermon (10%) 44 56
042 Dracmon Rookie Virus Dark Panic Recovery (30%) Medal 282 Dracmon (10%) 44 56
059 Lalamon Rookie Data Plant Poison Recovery (30%) HP Attach E (10%) 44 56
Now that you've arrived in Under Kowloon Lv. 2, you will be able to access it from the EDEN menu at any time, so you don't need to go through Under Kowloon Lv. 1
every time.
Straight away you should see a broken Mr. Navit, Type01, in front of you. This will be your first encounter with a broken Mr. Navit if you skipped the optional cases.
Use the Restoration Hacking Skill to repair it and you'll receive Memory 21 ~ "Happy Hacker Memory #1", HP Capsule C x 3 and SP Capsule C x 3.
Up ahead there are two paths, each with different coloured security walls blocking your path. The eastern path with the green security wall leads to Under Kowloon Lv.
3 but a hacker is also in the way, so we can't go there yet. The western path leads into the next area of Under Kowloon Lv. 2, so head in that direction. You'll need to
defeat the yellow security wall (choose "No" when prompted) before you can pass through. I would advise having your Digimon at the Rookie stage if you don't
already before tackling the security wall. Ideally you should have evolved your starter Digimon to Champion by now as well.
Yellow (Alpha) Free Neutral Fighter Patch (?%) Pen Block (?%) 220 116
All security walls have a typing of Free and the Neutral attribute, so there is no way to exploit weakness here. This security wall will use Repel Program On to increase
its ATK, and will then count upwards in percentages saying how long it will take for the next attack. When it reaches 100%, it will automatically raise its own ATK, then
attack with a powerful move that hits the entire party called Repel Program Alpha. On the next turn it will heal itself with Cleanup, and then on the next turn it uses
System Update to increase its ATK further. It will then start the cycle over again.
All of this is a longwinded way of saying that the longer you take, the harder this fight becomes. You'll need to chip away at its HP with your strongest attacks. My
Betamon was a Seadramon for this fight; his Ice Blast did quite a bit of damage.
You can receive a Pen Block as a possible drop from the security wall. This piece of equipment decreases the damage from DEF/INT penetrating attacks by 30%.
This feature is new to Hacker's Memory; in the original Cyber Sleuth, there was no way to block penetration attacks.
After defeating the yellow security wall, head north and use the green portal to reach the next area.
Go north straight away, talk to the person with a "!", then pick up the shiny item a little further north for medal 650 Bearmon. Backtrack southwest a little and cross the
yellow line to fall down the ledge (indicated by a red line on the mini-map).
Head south, then at the junction go south to the chest to get a HP Attach E. Backtrack up north and talk to the Akiba Flannel Hacker, then go directly west from him.
Fall down a second ledge and you'll be in a section with a treasure chest and a broken Mr. Navit. The chest contains a Defender Patch and the Mr. Navit Type04 will
give you Memory 22 ~ "Happy Hacker Memory #2", HP Capsule B x 2 and SP Capsule B x 2 when you restore it.
Fall down the next drop to the west, then go north towards the chest to get a ''HP Capsule C". Talk to the Instinctive Solo Hacker sitting to the east of the chest, then
go east up the stairs and talk to the girl in red, the Cat Ears Hacker. Take the northern portal to go to the next area.
Another area where you simply head north to reach the next one.
You should see the Airdramon hovering in the very back of the area, but first let's grab the items. The treasure chest contains Exciting Meat, and the broken Mr. Navit
Type05 will give you medal 470 Leviamon, ATK Boost x 3, and INT Boost x 3 when you repair it.
Boss vs Airdramon
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
075 Airdramon Champion Vaccine Wind Aquamarine (20%) Medal 056 Airdramon (5%) 144 112
There's not much to this battle. Just hit him with your strongest attacks.
After the battle, you'll automatically go to the Hacker Forum, where you'll see a shiny, bright new treasure chest during the cutscene, but unfortunately the game will
then automatically take you back to Hudie Internet Cafe. Turn in the case and remember the chest for later.
The game now wants you to speak to Erika in her room, but before you do that I'd like to direct your attention to the PC. A new option, DigiMarket, is now available.
This will allow you to outright buy Digimon instead of having to collect scan data and recreating one from an egg. Ethically it's better to scan from wild Digimon than it
is to buy from what is essentially a slave market, but from a practical perspective this is a video game and buying Digimon can save time. It's especially useful if you
didn't transfer the Field Guide from the original Cyber Sleuth. Do whatever you feel is best.
After you've gone to the VIP room and spoken to Erika, you'll get an objective from Zaxon. Just like the Witch of Kowloon quest in chapter 2, this isn't a case from the
BBS, so you'll have to ask Mirei in the DigiLab if you forget what to do for this one. You'll get the keyword "Mephisto" during the conversation, so you'll need to locate
all the people with padlocks within EDEN. I'll refer to this next quest as the Mephisto Mission.
Note: Now is a very good time to start doing a couple of Blacklisted Hacker cases, as the EXP and money you get from defeating the hackers in battle is very good for
this point in the game. Since Ryuji is currently accompanying you, you'll also have him helping out in battle during these cases. You can also do the Bronze and Silver
Cups of the Offline Colosseum for even more money and EXP.
The Hacker Forum has now been unlocked in EDEN, so let's head there first.
Hacker Forum
You can now open that chest that was taunting you in the cutscene earlier. It contains a HP Capsule C. Talk to the Handsome Old Man on the western side for a
battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
004 Botamon Baby Free Neutral HP Capsule C (30%) Medal 395 Botamon (15%)
107 57
016 Motimon In-Training Free Neutral INT Boost (30%) Medal 448 Motimon (15%)
Talk to the Nasty Old Man to the east, then head to Under Kowloon Lv. 2.
Talk to the Man-Hating Hacker near the entrance and she'll battle you.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
017 Wanyamon In-Training Free Wind SPD Boost (30%) Medal 499 Wanyamon (15%)
176 96
017 Wanyamon In-Training Free Wind SPD Boost (30%) Medal 499 Wanyamon (15%)
After the battle, make your way to Under Kowloon Lv. 2, area 3 by going through area 2. You'll need to battle a Nakano Stripes Member to enter area 2.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
012 Nyaromon In-Training Free Light INT Boost (30%) Medal 293 Nyaromon (15%)
236 116
012 Nyaromon In-Training Free Light INT Boost (30%) Medal 293 Nyaromon (15%)
There are three Nakano Stripes Members here. There is one to the east near the area entrance, one to the west, and one standing guard at the green portal to area 4,
at the north end of the area. You need to make your way to area 5 (where the Airdramon was) by using the portal to area 4. It is possible to skip one of the battles -
either the west side or east side - depending on which path you take north, but for the purpose of gaining experience for your Digimon I recommend not skipping any
battles.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
017 Wanyamon In-Training Free Wind SPD Boost (30%) Medal 499 Wanyamon (15%)
012 Nyaromon In-Training Free Light INT Boost (30%) Medal 293 Nyaromon (15%) 354 174
017 Wanyamon In-Training Free Wind SPD Boost (30%) Medal 499 Wanyamon (15%)
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
017 Wanyamon In-Training Free Wind SPD Boost (30%) Medal 499 Wanyamon (15%)
312 174
027 Gabumon Rookie Data Fire ATK Boost (30%) Medal 102 Gabumon (10%)
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
052 FanBeemon Rookie Virus Plant Paralysis Recovery (30%) Medal 633 FanBeemon (10%)
388 232
050 Biyomon Rookie Vaccine Wind HP Capsule C (50%) SPD Attach E (10%)
After winning the battle take the portal to area 4, and make your way north through area 4 to reach area 5.
You'll need to fight two more Nakano Stripes Members while heading north.
Battle 1:
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
052 FanBeemon Rookie Virus Plant Paralysis Recovery (30%) Medal 633 FanBeemon (10%)
012 Nyaromon In-Training Free Light INT Boost (30%) Medal 293 Nyaromon (15%) 246 190
055 Betamon Rookie Virus Water ATK Boost (30%) Aqua Guard (10%)
Battle 2:
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
029 Guilmon Rookie Virus Fire Brave Point E (10%) CRT Attach C (10%)
188 152
028 Gabumon (Black) Rookie Virus Fire Bug Recovery (20%) Medal 525 Gabumon (Black) (10%)
Talk to the Nakano-Loving Hacker on the left, then head north to fight the final Nakano Stripes Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
052 FanBeemon Rookie Virus Plant Paralysis Recovery (30%) Medal 633 FanBeemon (10%)
055 Betamon Rookie Virus Water ATK Boost (30%) Aqua Guard (10%) 282 228
029 Guilmon Rookie Virus Fire Brave Point E (10%) CRT Attach C (10%)
Talk to the last person with a padlock above their head, and during the subsequent cutscene you will receive the URL for the Steam Dealers Hideout. Exit Under
Kowloon Lv. 2. You can go to the Steam Dealers Hideout from the EDEN main menu, so let's go there now.
Note: Make sure you have at least three Digimon in your party before you enter the Steam Dealers
Hideout.
The Steam Dealers Hideout is only a temporary, one-time area. It will disappear from EDEN once you complete this section of the story. It is the same cyberspace as
Digital Space 12, so if you miss anything now you can pick it up later when Digital Space 12 is unlocked in the Mirror Dungeon in the DigiLab. For these "disappearing
servers" I will label the random encounters with their Digital Space equivalent in the Mirror Dungeon during the walkthrough.
Note: Whenever you save in a Digital Space while inside one of these servers, the number of the Digital
Space shown is always ten higher than the corresponding Digital Space in the Mirror Dungeon. For
example, if you save here in the Steam Dealers Hideout, the save file will show Digital Space 22, which
corresponds to Digital Space 12 in the Mirror Dungeon. To avoid confusion, I have decided to refer to all
Digital Spaces with their Mirror Dungeon numbers during this walkthrough.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
014 Yokomon In-Training Free Plant Poison Recovery (30%) Medal 336 Yokomon (15%) 58 38
016 Motimon In-Training Free Neutral INT Boost (30%) Medal 448 Motimon (15%) 58 38
019 Agumon (Black) Rookie Virus Fire Pearl (20%) Medal 006 Agumon (Black) (10%) 194 116
023 Elecmon Rookie Data Electric Paralysis Recovery (30%) Medal 065 Elecmon (10%) 44 56
038 Chuumon Rookie Virus Earth Escape Gate (30%) Medal 243 Chuumon (10%) 44 56
045 Hagurumon Rookie Virus Electric DEF Boost (30%) Medal 305 Hagurumon (10%) 74 68
Head northeast, toward the yellow security wall. As before, you must defeat it in battle to pass.
Yellow (Alpha) Free Neutral Defender Patch (?%) Pen Block (?%) 240 176
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
016 Motimon In-Training Free Neutral INT Boost (30%) Medal 448 Motimon (15%)
296 136
016 Motimon In-Training Free Neutral INT Boost (30%) Medal 448 Motimon (15%)
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
045 Hagurumon Rookie Virus Electric DEF Boost (30%) Medal 305 Hagurumon (10%)
488 272
037 Solarmon Rookie Vaccine Light DEF Boost (30%) Medal 585 Solarmon (10%)
Grab the items from the two chests for Revival Capsule x 1 and HP Attach E x 1, then go back to the portal and return to the previous area.
Backtrack to the entrance by heading east, then south, then west. Head west from the Access Point, then head north. Drop down the ledge to the east to find medal
552 Commandramon, then fall down the ledge to the south and loop back round west and north. This time continue north towards the yellow portal. You'll need to
fight another Steam Dealers Member before you can use the portal.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
045 Hagurumon Rookie Virus Electric DEF Boost (30%) Medal 305 Hagurumon (10%)
388 232
041 ToyAgumon Rookie Vaccine Neutral DEF Boost (30%) DEF Attach E (10%)
Follow the path south then east. When the path splits into two, take the north path first. Fight the Steam Dealers Member for access to the chest to the west, which
contains Exciting Meat x 1.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
092 Clockmon Champion Data Electric SP Capsule B (10%) Medal 148 Clockmon (5%) 300 1000
After you've opened the chest, fall off the ledge to the west, and go south and east on the same path as before. This time take the eastern path at the split. You'll
reach the boss of the area. The game will warn you to have at least three Digimon party members. This is because you are about to take part in a Domination Battle.
Approach the group of people when you are ready.
Steam Dealers
Gotsumon Monodramon ToyAgumon
Guardian
Steam Dealers
Hagurumon Solarmon --- 1080 1400
Member
The objective here is to get 30 points before the Steam Dealers do. They will each get a turn before any
of your characters, so they will initially have the advantage. Fortunately there is no turn limit.
When it's your turn, move Keisuke up north two squares, then move Ryuji and Chitose up two squares
as well. The Steam Dealers Guardian will hold his position on the ten point square, so you need to attack
him with Keisuke on your next turn. If you can't defeat him on your first try, keep trying with Keisuke until
you do.
With Ryuji, you want to stop the western Steam Dealers Member from claiming more points, so attack
him. Use Cyberdramon's Desolation Claw on Hagurumon, and use Coredramon (Green)'s Green Flare
Breath and Dorumon's Metal Cannon on Solarmon. This should be enough to defeat him, which will
send him all the way back to where he started. This will give you the opening you need to steal some
points on the higher ground.
Chitose should head left to grab the five point square. If you defeated the Guardian with Keisuke earlier,
the third Steam Dealer will attack either Keisuke to the west or Chitose to the south. Either way, you
must defeat this opponent in order to continue to work your way up with Chitose.
If Keisuke is on the ten point square with no opponents around, move north one square to trap the
Guardian there. You can then move north with Chitose and Ryuji and do the same with their respective
enemies. By this point you should have claimed 30 points and won the Domination Battle.
After the Domination Battle, the path to Kowloon Lv. 2 becomes unlocked. Kowloon Lv. 2 is also our next destination. Just like Under Kowloon, the regular Kowloon Lv.
2 must be accessed from Kowloon Lv. 1 before it becomes available in the EDEN menu, so head to area 4 of Kowloon Lv. 1. (For those that skipped the optional
cases, this is the area north of Kowloon Lv. 1's area 3, where you met Wormmon.)
If you did the optional cases from earlier in the walkthrough, you'll recall that there was a yellow firewall we couldn't get past. But the hacker blocking the way is gone
now. So follow the east path from the entrance of area 4, and once you reach the yellow wall, press square and use the Wall Crack Hacking Skill to disable the firewall
for good. Take the green lift up, and you'll be in Kowloon Lv. 2.
Kowloon Lv. 2
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
014 Yokomon In-Training Free Plant Poison Recovery (30%) Medal 336 Yokomon (15%) 46 34
017 Wanyamon In-Training Free Wind SPD Boost (30%) Medal 499 Wanyamon (15%) 46 34
024 Otamamon Rookie Virus Water Sleep Recovery (30%) Medal 083 Otamamon (10%) 74 68
033 Goblimon Rookie Virus Earth Stun Recovery (30%) ATK Attach E (10%) 74 68
050 Biyomon Rookie Vaccine Wind HP Capsule C (50%) SPD Attach E (10%) 74 68
059 Lalamon Rookie Data Plant Poison Recovery (30%) HP Attach E (10%) 74 68
There is a green firewall on the left path. Once again, there is a hacker in front of the firewall impeding progress to the next level. He won't move until we've
progressed the story enough. This will be the pattern for the remainder of the game. Fortunately, now that you've been to Kowloon Lv. 2, you'll be able to access it
from the menu in EDEN, so you don't need to go through Kowloon Lv. 1 every single time. If you talk to the man with a '!' over to the left, he'll inform you that you need
four Rookie stage Digimon to disable green firewalls, but it's a moot point right now when that hacker NPC is blocking the way anyway. We'll be back to destroy said
green firewall in due time.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
004 Botamon Baby Free Neutral HP Capsule C (30%) Medal 395 Botamon (15%)
272 102
007 Koromon In-Training Free Fire HP Capsule C (30%) Medal 172 Koromon (15%)
Go south and then take the first immediate left, up the stairs. Within this section you'll find medal 673 Moonmon.
Go back to the main path and continue heading south. Follow the path east, and then north towards the second Dinosaurist Member. Before you fight him, go up the
stairs to the west. There is a chest containing HP Capsule C x 2 to the north, and to the south Mr. Navit Type06 will give you Memory 23 ~ "Happy Hacker Memory
#3" and Multi-Recovery x 3 when you restore it.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
004 Botamon Baby Free Neutral HP Capsule C (30%) Medal 395 Botamon (15%)
009 Tsunomon In-Training Free Earth ATK Boost (30%) Medal 246 Tsunomon (15%) 396 136
004 Botamon Baby Free Neutral HP Capsule C (30%) Medal 395 Botamon (15%)
Go west then north. At the T-junction head east until you bump into the Dinosaurists Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
009 Tsunomon In-Training Free Earth ATK Boost (30%) Medal 246 Tsunomon (15%)
058 Monodramon Rookie Vaccine Neutral ATK Boost (30%) Medal 450 Monodramon (10%) 430 232
007 Koromon In-Training Free Fire HP Capsule C (30%) Medal 172 Koromon (15%)
Walk all the way to the easternmost part to find Mephisto. As expected, you'll need to battle him.
Boss vs Mephisto
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
Growlmon is the first real boss of the game, in that he has a lot of HP compared to the other bosses that came before him. Still, if you use Vaccine Digimon and/or
water moves you'll finish him off in no time. Upon defeat he'll drop your very first Memory UP, which you can use from the item section of the Digivice menu to
increase your party memory limit from 20 to 25. You may have noticed that Digimon take up more memory the higher their digivolution stage, which restricts how
many Digimon you can have in your party, so you'll want to use Memory UP items as soon as possible.
When you reach the T-junction, head west this time. Follow the path round as it goes south then north. At the northernmost part there is a chest containing a Revival
Capsule. Head east, and go up the stairs to the east to find a chest with a DEF Attach E. Go back down the stairs and take the north path, then go east until you
reach another member of the Dinosaurists.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
043 Dracomon Rookie Data Fire ATK Boost (15%) Medal 607 Dracomon (10%)
312 174
007 Koromon In-Training Free Fire HP Capsule C (30%) Medal 172 Koromon (15%)
After defeating him, follow the path east to the next area.
Follow the path as it winds east, south, then east. You'll bump into another Dinosaurists Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
018 Agumon Rookie Vaccine Fire HP Capsule B (20%) Medal 005 Agumon (10%)
288 192
019 Agumon (Black) Rookie Virus Fire Pearl (20%) Medal 006 Agumon (Black) (10%)
Continue east until you reach the chest. It contains a DEF Boost. If you go a little more to east, you can repair Mr. Navit Type07 for medal 472 Lilithmon and
Treadmill x 1.
Go straight up north for a chest containing an ATK Boost. Backtrack a bit and take the path leading to the west, and you will fight another Dinosaurists Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
018 Agumon Rookie Vaccine Fire HP Capsule B (20%) Medal 005 Agumon (10%)
043 Dracomon Rookie Data Fire ATK Boost (15%) Medal 607 Dracomon (10%) 282 228
029 Guilmon Rookie Virus Fire Brave Point E (10%) CRT Attach C (10%)
A cutscene will play as soon as you enter. During the events that follow, you'll automatically return to Hudie Internet Cafe. Your next destination is the Financial
Institution Server, which you can access from EDEN. Before heading to the Financial Institution Server, you will need to have at least one Champion Digimon with you
in your party.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
012 Nyaromon In-Training Free Light INT Boost (30%) Medal 293 Nyaromon (15%) 58 38
013 Pagumon In-training Free Dark DEF Boost (30%) Medal 304 Pagumon (15%) 64 40
030 Kudamon Rookie Vaccine Light SP Capsule B (10%) Medal 129 Kudamon (10%) 74 68
037 Solarmon Rookie Vaccine Light DEF Boost (30%) Medal 585 Solarmon (10%) 94 76
052 FanBeemon Rookie Virus Plant Paralysis Recovery (30%) Medal 633 FanBeemon (10%) 74 68
098 GoldNumemon Champion Virus Light CAM USB (50%) 148 3072
080 Guardromon (Gold) Champion Free Electric Electric Guard (30%) Pen Block (5%) 196 176
Note: Guardromon (Gold) appears after completing the "Legendary Digimon" optional case in chapter 5.
After the cutscene, head north, then east until you reach the control panel. When you use the Route Access Hacking Skill at one of these panels, the floor will either
appear or disappear. (You must have a Champion Digimon in your party to use this skill.)
With that in mind, use Route Access to make the floor appear, then head back west to the newly created floor and head northeast, then east. Continue north, all the
way round the curved path until you reach the next control panel. Use Route Access once more, then backtrack south and go west at the first opportunity.
Follow the slanted 'n' shaped path round until you get to the central section. Use Route Access at the panel to the west to make the floor to the south appear. This will
allow you access to the chest, which contains a Pearl. Now head north and take the portal right at the top. (Don't worry about the portal to the northwest - we'll get to
that in the next chapter.)
Go south, and take the first left. Head immediately north, to reach the first control panel you see. I will refer to this panel as panel A. Use Route Access at panel A.
Now loop round to the second control panel and use Route Access there. This will create a floor running down the centre of the area. Go south, then head east so that
you're on the same section of floor as panel A. Go as far south as you can, and take the southwestern path. Follow this path as it loops east and you will find a chest
containing a Bank Expansion Drive. Directly north of this chest is a third control panel. Make your way there and use Route Access to restore the floor so that you
can return to the centre circle. This takes care of the left hand side of the area.
Head back to the centre circle and this time go clockwise around it, until you reach the path going east. Take this path and continue east, and make your way to the
control panel you see to the north. Use Route Access here and an small inner circle appears in the very centre. You can now reach the exit portal, but first head south
to reach another control panel. I will call this panel B. Use Route Access and head north to the chest. It has an Aquamarine. Head back to panel B, then go
immediately east. Follow this path clockwise to find a chest containing Sleep Recovery x 3. Use Route Access at the control panel north of the Sleep Recovery chest,
and you can return to the centre circle. Go to the innermost circle, and head south to finally take the portal to area 3.
Use the DigiLab at the Access Point if your team needs healing, then head north. At the junction head west, then use Route Access at the control panel you find.
Head back east and follow the path all the way north. The chest to the east contains INT Boost x 2. Use Route Access on the control panel west of the chest, then
head directly south to find a second chest with an SP Capsule C. Return to the control panel and go as far east as you can (you'll notice you can't reach the INT
Boost chest any more) then head south to another control panel. Use Route Access here and you will now be able to access the central circle.
Make your way north. Approach the control panel in the central circle for a cutscene that leads into a battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
092 Clockmon Champion Data Electric SP Capsule B (10%) Medal 148 Clockmon (5%)
325 Rapidmon (Armor) Armor Vaccine Light Memory UP (100%) 1600 4000
092 Clockmon Champion Data Electric SP Capsule B (10%) Medal 148 Clockmon (5%)
The Clockmon both know Idle Bubble, so watch out for the sleep status effect. Those Sleep Recovery items from the chest earlier will come in handy here. If you have
Character Reversal, Rapidmon is vulnerable to bug if you want to use Virus Digimon against it. Otherwise, this should be fairly straightforward - you would have had to
have a Champion Digimon to make it this far in anyway.
After the battle you'll see some cutscenes, and then the chapter will end.
When you regain control, you'll be inside Erika's room, and you should notice a shiny item right away. Pick it up for Memory 2 ~ "Hudie Memory #2". The Hudie item
shop has added a few new items, notably Home Gates for 800 yen. It's worth checking the item shops every so often to see if their stock has been updated.
Your current task is to visit Shinjuku as part of another non-BBS mission, but before you do, let's take a detour first. Use the PC and go to the first area of the Financial
Institution Server in EDEN.
Remember the northwestern portal we couldn't get to? Now that we've beaten Kayaba, we can access it. Unfortunately we need to redo the floor puzzle. Go north
then east, and use Route Access at the panel. Go to the floor that appears to the north, and head northeast, all the way to the second panel. Use Route Access here,
then backtrack to the 'n' shaped path and follow it west until you reach the centre circle. This time the path northwest is accessible, so take it to reach that northwest
portal.
We're done here, so exit EDEN (quickest way is to use an Export or Home Gate) and return to Hudie Internet Cafe. When you're back in the real world, head outside
to Ikebukuro Main Street.
A cutscene will play when you head outside Hudie Internet Cafe. When it's finished, you should see a shiny item to the right of the Internet Cafe entrance. Pick it up
for 10,000 yen.
Head to the city map selection screen (the fastest way is to head west from the Internet Cafe and then take the first road on the right) and choose Shinjuku.
Once in Shinjuku, make your way to all the zebra crossings in the northwest of the area (southwest on the game's map). Cross the road with the zebra crossings -
you'll see a street with a No Entry road sign in the middle. Take this road north to the next area, Shinjuku Downtown.
Shinjuku Downtown
During the cutscene, a Digital Shift appears in the subway station (not unexpected if you've played Cyber Sleuth), and you will automatically enter it.
Although this looks like a dungeon (probably because it is a dungeon), there are currently no encounters, and you won't get far before another cutscene plays. You'll
enter a battle.
Battle vs Eater
Eaters are not Digimon, so they don't have digivolution stages, and they never have a typing or attribute outside of Free/Neutral. They have strong defences, so
normally the best way to deal with them is to use penetrating attacks. This battle is one of those unwinnable ones though: every attack you do will inflict zero damage.
So attack, or guard, it doesn't matter. The battle ends automatically after the Eater takes a few turns and uses Erode Terminal.
There are a pair of brown lifts/elevators behind you; use one to go up to the General Ward floor.
Go right as far as you can, then go north, and head all the way down to the end of the corridor. Go through the door on the left, and you'll find a shiny item on the floor
of the room there. Pick it up for medal 554 Searchmon.
Go right from the lifts to find a shiny item in front of the two guards. It is Memory 15 ~ "Yuuko Memory".
Head west from the lifts and approach the "!" at the vending machine to trigger a cutscene. You'll automatically head back to Hudie Internet Cafe.
Four new cases have appeared on the BBS. One is mandatory and the rest are optional. I will tackle the optional cases first. If you want to skip the optional cases,
please click here.
Note: a shop selling costumes is now available in the Shinjuku Downtown area. In addition, gacha
machine no. 7 can be found next to the Shinjuku Shop.
Chapter 4-3 ~ Optional Case: Bugs?
Bugs?
Client: Arcade Staff Type: Yellow Optional Case 3 Difficulty: ★★ Location: Nakano Broadway 4F,
Death Fist Server/Digital Space 01 Reward Money: 4000 yen Hacker Points: 300 Item(s): Sprite
Recovery x 3, Medal 693 Ryudamon
After you accept this case, you'll automatically go to Nakano Broadway. Talk to the guy with a cap sitting at the arcade machine. You'll receive the Death Fist Server
URL, which gives you access to the Death Fist Server in EDEN. You can go to EDEN via the yellow Access Point nearby.
Death Fist Server is another of those "disappearing servers"; its corresponding Digital Space is Digital Space 01. Remember that if you miss any items, you can find
them again once the Digital Space is unlocked in the Mirror Dungeon.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
018 Agumon Rookie Vaccine Fire HP Capsule B (20%) Medal 005 Agumon (10%) 94 76
029 Guilmon Rookie Virus Fire Brave Point E (10%) CRT Attach C (10%) 94 76
032 Gotsumon Rookie Data Earth Topaz (20%) Sand Guard (10%) 74 68
033 Goblimon Rookie Virus Earth Stun Recovery (30%) ATK Attach E (10%) 124 88
037 Solarmon Rookie Vaccine Light DEF Boost (30%) Medal 585 Solarmon (10%) 124 88
043 Dracomon Rookie Data Fire ATK Boost (15%) Medal 607 Dracomon (10%) 124 88
053 Veemon Rookie Free Neutral Friendship (10%) Medal 344 Veemon (10%) 94 76
055 Betamon Rookie Virus Water ATK Boost (30%) Aqua Guard (10%) 124 88
Ignore the paths to the west and east, and head north. Continue going north, as far as you can, and you should see a shiny object. Pick it up for medal 668
Moosemon.
Go east from where you picked up the medal and take the green portal to the next area.
Go to the east to open the chest containing Best Meat, then take the western path and approach the ToyAgumon for a battle.
Battle vs ToyAgumon x 5
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
041 ToyAgumon (x5) Rookie Vaccine Neutral DEF Boost (30%) DEF Attach E (10%) 1720 880
You'll return to Nakano Broadway automatically after the battle, and the case will be completed.
Note: Digital Space 01 has now been unlocked in the DigiLab's Mirror Dungeon section.
By the Nose
Client: Kamishiro Subcontractor Type: Yellow Optional Case 4 Difficulty: ★★ Location: EDEN
Community Area, Odorous Space/Digital Space 10 Reward Money: 4800 yen Hacker Points: 300
Item(s): Poison Barrier x 1, Poison Recovery x 2
This case will have you heading over to the EDEN Community Area. You'll see lots of shiny items all scattered around the floor. You can pick up them if you want
(doesn't matter either way), but you do need to talk to the three people with an "!". The Gossipy Guy will give you the Odorous Space URL. Head back to the exit
portal, and go to the Odorous Space.
Odorous Space
Digital Space 10 Random Encounters
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
022 Impmon Rookie Virus Dark Sleep Recovery (30%) Medal 035 Impmon (10%) 114 84
031 Keramon Rookie Free Dark Escape Gate (30%) Medal 154 Keramon (10%) 94 76
038 Chuumon Rookie Virus Earth Escape Gate (30%) Medal 243 Chuumon (10%) 114 84
048 Palmon Rookie Data Plant HP Capsule B (20%) Medal 318 Palmon (10%) 114 84
051 Falcomon Rookie Vaccine Wind HP Capsule B (20%) Wind Guard (10%) 114 84
057 Mushroomon Rookie Virus Plant Poison Recovery (15%) Medal 411 Mushroomon (10%) 114 84
058 Monodramon Rookie Vaccine Neutral ATK Boost (30%) Medal 450 Monodramon (10%) 274 148
Digital Space 10 is not very big and only has one area. Usually it has much stronger Digimon, but for this case it only has the Digimon encounters shown above. Note
that Mushroomon can drop poison recovery items, which may come in handy for the upcoming boss. Right now you don't have access to the shop that sells status
recovery items.
There are more scattered shinies all over the floor, but you can ignore them if you want. Head north past the Access Point and take the next left to find a black wolf-
like Digimon, Garurumon (Black). Approach him for a cutscene. Afterwards, head west for a chest containing SP Capsule C x 2. Backtrack east onto the main path,
and make your way north. You should see Garurumon (Black) in the background. Approach him and the other Digimon for a battle.
Boss vs Raremon
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
136 Raremon Champion Virus Earth Medal 479 Raremon (100%) 228 192
Garurumon (Black) will help you out in this battle. The boss has quite a bit of HP and can inflict poison on your entire party with his Sludge attack. Garurumon (Black)
does have Anti-Poison in his moveset, but poison recovery items (if you managed to get them from the wild Mushroomon here) are still useful, as are wind attribute
moves and Vaccine type Digimon. The boss is also vunerable to Dot, so you can also stop him from poisoning you at all by using the Texture Blow skill on him. All in
all, not too difficult.
After the battle, you'll automatically return to Hudie Internet Cafe where you can hand in the case at the PC.
Ghost Mixer
Client: Four-Eyes Boy Type: Yellow Optional Case 5 Difficulty: ★★ Location: Kowloon Lv. 2 Reward
Money: 2200 yen Hacker Points: 300 Item(s): SPD Attach E x 1
This case takes place in Kowloon Lv. 2. Head to area 4 (north section) via the northern path from area 3. Once in area 4 make your way east, south, and east again.
As the path turns north you should see a group of people up ahead. Approach them for a cutscene followed by a battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
042 Dracmon Rookie Virus Dark Panic Recovery (30%) Medal 282 Dracmon (10%)
960 552
124 Bakemon Champion Virus Dark HP Restraint Chip C (10%) AGL Attach C (10%)
This battle is just like a regular random encounter so it should pose no problems. After the battle you'll return to Hudie Internet Cafe and the case will end.
Disappearing Elevator
Client: Rico Type: Red Main Case 5 Difficulty: ★★★ Location: Nakano Broadway (K-Cafe), K-Cafe
Cyberspace/Digital Space 09 Reward Money: 500 yen Hacker Points: 500 Item(s): Friendship x 1
When you accept the case you'll automatically be taken to K-Cafe in Nakano Broadway. After the lengthy cutscene, talk to the K-Cafe Owner to enter the elevator.
When you regain control, head east to the arcade section and talk to both Rico and the K-Cafe Owner. After that, go back to the elevator, and then head south.
Examine the "!" outside K-Cafe and you'll enter cyberspace.
K-Cafe Cyberspace
Digital Space 09 Random Encounters
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
021 Armadillomon Rookie Free Earth Stun Recovery (30%) Medal 023 Armadillomon (10%) 94 76
023 Elecmon Rookie Data Electric Paralysis Recovery (30%) Medal 065 Elecmon (10%) 94 76
024 Otamamon Rookie Virus Water Sleep Recovery (30%) Medal 083 Otamamon (10%) 94 76
046 Patamon Rookie Data Wind INT Boost (30%) Medal 309 Patamon (10%) 94 76
053 Veemon Rookie Free Neutral Friendship (10%) Medal 344 Veemon (10%) 94 76
056 Hawkmon Rookie Free Wind Friendship (10%) HIT Attach C (10%) 94 76
Take the very first left with the Access Point, and you'll eventually reach a chest containing a Sand Guard. Continue north up the ramp, and go east to fall off the
green ledge. Keep going east until you reach the next junction, then head north and use the green portal.
You should see the boss up ahead, but before confronting it, take the path leading east to find a chest. For some reason people seem to miss this chest. I'm not sure
why, since you can clearly see the chest from the entrance as well, but it is what it is. In any case, this chest contains your very first Farm Development Kit, so you
can finally obtain a second farm - very useful if you want to issue two commands to your farms at the same time. The chest is not permanently missable by any
means. Just like earlier, anything you miss here can be obtained in Digital Space 09 when it unlocks in the DigiLab. The problem here is that Digital Space 09 will not
unlock until much later on in chapter 11, and the second Farm Development Kit of the game doesn't appear until chapter 11 as well. That means if you miss this chest
here, you'll be waiting until chapter 11 for your second farm. Far too long. So ideally, you should try not to miss it here.
Once you've collected your Farm Kit, approach the Digimon to initiate a battle.
Boss vs Sangloupmon
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
101 Sangloupmon Champion Virus Dark Sprite Recovery (20%) Medal 558 Sangloupmon (5%) 784 472
He's got quite a bit of HP, but otherwise he's not too difficult. Use Vaccine Digimon and Light attribute moves for best results. After the battle there'll be some
cutscenes, and then you'll automatically return to Hudie Internet Cafe.
When you hand in the case, some more cutscenes will follow, and another non-BBS story mission will start. I shall call this one the "Demon Birthday Mission".
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
085 Garurumon Champion Vaccine Fire Friendship DX (5%) Medal 111 Garurumon (3%)
122 Birdramon Champion Vaccine Fire HP Spray B (10%) Medal 299 Birdramon (5%) 1308 888
135 Raptordramon Champion Vaccine Neutral DEF Boost (10%) Medal 468 Raptordramon (5%)
You'll receive the URL to the Demons' Den, so use the exit portal to head there now.
Demons' Den
There'll be even more dialogue, during which you'll receive the URL to the Zaxon Forum. You'll be back at Hudie Internet Cafe afterwards, so use the PC to go to the
Zaxon Forum.
Zaxon Forum
After the cutscene, go to the northeastern section of the room to pick up Memory 14 ~ "Fei Memory".
The game now wants you to go to Kowloon, but it wasn't very specific about which part of Kowloon to go to. The very first area of Kowloon Lv. 2 is where you need to
go. It's time for the green firewall to come down.
Kowloon Lv. 2 - Area 1
The hacker blocking the way to the green firewall is gone, so we can now disable that wall by using the Wall Crack Hacking Skill, provided four Rookie Digimon are in
the party. Do so, and take the lift up to Kowloon Lv. 3.
Kowloon Lv. 3
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
018 Agumon Rookie Vaccine Fire HP Capsule B (20%) Medal 005 Agumon (10%) 194 116
035 Syakomon Rookie Virus Water HP Capsule C (30%) Medal 194 Syakomon (10%) 194 116
044 Dorumon Rookie Data Neutral Topaz (20%) Medal 288 Dorumon (10%) 194 116
063 Lopmon Rookie Data Earth SP Capsule C (20%) Medal 493 Lopmon (10%) 194 116
120 Nanimon Champion Virus Earth SPD Restraint Chip C (10%) Medal 290 Nanimon (5%) 308 232
128 BlackGatomon Champion Virus Dark INT Restraint Chip C (10%) Medal 357 BlackGatomon (3%) 308 232
130 Peckmon Champion Vaccine Wind AGL Boost (30%) Medal 379 Peckmon (5%) 308 232
You can now access Kowloon Lv. 3 from the EDEN menu. You'll probably notice the red firewall to the left; as is the pattern, this one is blocked by yet another hacker,
so we can't go there yet. Head north instead, into area 2.
This area's main distinguishing feature is its three-way intersection. Open the chest for INT Boost x 2. Talk to the person with the "!", then take the west path to area
3.
Head south at the junction, then go immediately west, up the stairs. Go south, then head west up more stairs and you'll find medal 546 Kogamon.
Backtrack east until you see the ledge to the south. Drop off that ledge and head west. Behind the Nakano Stripe Girl is Mr. Navit Type08. You'll receive Memory 24 ~
"Happy Hacker Memory #4" and Revival Capsule x 3 for restoring it. Talk to the Nakano Stripe Girl for a battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
028 Gabumon (Black) Rookie Virus Fire Bug Recovery (20%) Medal 525 Gabumon (Black) (10%)
688 352
030 Kudamon Rookie Vaccine Light SP Capsule B (10%) Medal 129 Kudamon (10%)
Go back to the junction near the area entrance by heading east then north from the Nakano Stripe Girl. At the junction, head north, and follow the path west then
north. Continue following the path clockwise, and grab the item in the chest for an Export. Head west of the chest and talk to the Young At Heart Girl for another
battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
063 Lopmon Rookie Data Earth SP Capsule C (20%) Medal 493 Lopmon (10%)
062 Renamon Rookie Data Plant HP Spray C (20%) Medal 488 Renamon (10%) 1032 528
022 Impmon Rookie Virus Dark Sleep Recovery (30%) Medal 035 Impmon (10%)
Go south down the two ledges, and head back east to area 2.
Take the northern path up the stairs. Follow the path east as far as you can, until you reach the chest with HP Capsule B x 2. Go south of the chest to talk to the
Ocean Animal Office Lady.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
024 Otamamon Rookie Virus Water Sleep Recovery (30%) Medal 083 Otamamon (10%)
094 Gekomon Champion Virus Water Pearl (20%) Medal 152 Gekomon (5%) 816 504
024 Otamamon Rookie Virus Water Sleep Recovery (30%) Medal 083 Otamamon (10%)
Fall off the western ledge, then go immediately south. Head west at the junction, then go south and fall off another ledge. Go east and talk to the Cat Ear Maid for a
battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
128 BlackGatomon Champion Virus Dark INT Restraint Chip C (10%) Medal 357 BlackGatomon (3%) 628 392
Go southwest, fall down the ledge, then head east to get to the chest containing a DEF Attach D. Backtrack west, and go all the way west for the final chest. It has a
Revival Capsule. Go back to the area entrance and head back to area 2.
Talk to the Obstructing Hacker, and he'll finally move, allowing passage to the northern area. Go north into the next area.
A cutscene will play when you enter. Afterwards, head east at the junction, then continue northeast up the second set of stairs. Keep going north and follow the path
as it twists around, until you reach the first ledge. Fall down the ledge, then go south and fall down two more ledges. Head west to find Mr. Navit Type09, who'll give
you medal 254 Creepymon, HIT Boost x 3 and AGL Boost x 3 when you restore it.
Fall down the last ledge and head south. You now need to loop back round and return to where you first fell off the very first ledge, so head east and north again.
When you reach the ledge, this time ignore it and head west to a second set of ledges. Fall down these ledges and make your way south. Stay to the west after the
third ledge. Take the western exit to the next area.
Follow the short path west and south to the next area.
You'll be in another part of area 3. Head south, then west. Head past the Access Point into the circular section for a boss battle. (There is a chest in the circular
section but you won't be able to access it until the next chapter.)
Battle vs Eater
You'll have to fight the Eater for real this time. It knows Ripping Net to inflict paralysis, and Attack Break to decrease your attack. It will sometimes "Observe" but when
the info text says "Data is converging!", its ATK increases while its INT decreases. This is the precursor to a powerful move called Erode Terminal next turn, so either
defeat it before then or guard just before it takes its turn. As I mentioned earlier, penetrating moves work very well against Eaters. This is because they ignore the DEF
or INT stat, bypassing the Eaters' naturally high defences. At this stage in the game, when the bosses have less HP, moves that deal fixed damage do well as well.
For example, if you have a Gatomon, its Lightning Paw attack always deals 150 damage.
After you defeat the Eater, there'll be some cutscenes and the chapter will end.
Go all the way back to where you fought the Eater in the previous chapter. (You need to go north at the three-way intersection.) The chest contains a Farm
Expansion Plugin. This item allows you to add more farm goods to your farm. If you can get one more Expansion Plugin, you'll be able to get Tactician USBs from
the farm. Fortunately it won't be long until the next Plugin.
After the cutscenes you'll be in Shinjuku. Approach the "!" to the southeast. After the dialogue, head north and cross the road at the zebra crossing. Head east and
talk to Kyoko (a.k.a. the Blond Woman). Head west to the road with the No Entry sign and go to the next area, Shinjuku Downtown.
Shinjuku Downtown
Go all the way to the end of the street, and you'll see Kyoko standing near the subway. Talk to her again. She wants you to memorise the following phrases:
"Watagului tahalunafu situlufu"
"Ha ye luji fajil mongun"
You need to pick these when the option to choose them shows up, otherwise you cannot progress. After some more cutscenes, the case will end and you can report it
on the BBS at the PC.
After handing in the case, talk to Mirei in the DigiLab to discover that there might be a new case in the EDEN Community Area. Head there now.
Go down the stairs and approach the two people with a "!" for a scene. Afterwards, a new case will have appeared on the BBS. Exit EDEN and accept the new case.
A Hacker's Justice
Client: Yuugo Type: Red Main Case 7 Difficulty: ★★★ Location: Zaxon Forum, Under Kowloon Lv. 1,
Dreamin' Hideout/Digital Space 05 Reward Money: 2300 yen Hacker Points: 500 Item(s): Memory UP
x1
Zaxon Forum
Talk to Yuugo, then talk to the two hackers with a "!". Our next destination is Under Kowloon Lv. 1.
Head to area 4, and talk to the two Zaxon hackers there. You need to pick "Snap them out of it" to break the trance. You'll receive the Dreamin' Hideout URL, so exit
Under Kowloon Lv. 1 and go to the new URL. There will be a Domination Battle, so make sure you have at least three Digimon in your party before going to the
Dreamin' Hideout.
Dreamin' Hideout
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
022 Impmon Rookie Virus Dark Sleep Recovery (30%) Medal 035 Impmon (10%) 94 76
029 Guilmon Rookie Virus Fire Brave Point E (10%) CRT Attach C (10%) 94 76
031 Keramon Rookie Free Dark Escape Gate (30%) Medal 154 Keramon (10%) 94 76
042 Dracmon Rookie Virus Dark Panic Recovery (30%) Medal 282 Dracmon (10%) 94 76
048 Palmon Rookie Data Plant HP Capsule B (20%) Medal 318 Palmon (10%) 94 76
049 DemiDevimon Rookie Virus Dark Panic Recovery (30%) Medal 332 DemiDevimon (10%) 94 76
Head east, then follow the path anti-clockwise all the way to the west side, but do not fall down any ledges. Go south from the ledges instead and you'll see a chest; it
contains a Farm Expansion Plugin. This is important if you're interested in the Quick Level Up trick, because, with the Expansion Plugin we got from Kowloon Lv. 3,
we can now have three Developer Know-Hows installed in the farm. This means it is now possible to get Tactician USBs as a possible item from the Development
option in the farm. Just like the Farm Development Kit from chapter 4, this chest is not missable because you can get it from the Mirror Dungeon later, but Digital
Space 05 will not unlock in the Mirror Dungeon until chapter 8.
Continue south then east. Go into the central area to enter the Domination Battle.
Dreamin'
Phantomon --- ---
Leader
Dreamin'
Lunamon Syakomon Otamamon 2380 1520
Hacker
Dreamin'
FanBeemon DemiDevimon FanBeemon
Hacker
Just like before, the goal is to get 30 points before the Dreamin' Hackers do.
Move Keisuke north two squares to the 5 point square. The Dreamin' Leader will mirror your move by
moving south two squares; she's aiming for the 10 point square in the middle. We need to stop her from
claiming it!
With Yuugo, move north two squares, and use Fei to move north 2 squares as well. Move Keisuke into
the 10 point square, and be prepared to defend this square for the rest of the battle. You don't have to
beat her straight away - just outlast her for now and chip away at her Phantomon's HP as much as
possible.
Use Yuugo to move north two squares and attack the Dreamin' Hacker. Yuugo's Machinedramon is
strong, but there's only one of it and three opponents, so barring critical hits it's unlikely you'll defeat this
Dreamin' Hacker on the first try.
When it's Fei's turn, have her attack the Dreamin' Hacker two squares north. Use Sakuyamon's
Amethyst Mandala and TigerVespamon's Thunder Fall III to defeat the FanBeemon, then use
Hououmon's Power Energy III to finish off the DemiDevimon.
If you managed to defeat all three opponents and send them back to their side, then Keisuke can move
up one square to the 5 point square. Otherwise, Keisuke should hold position on the 10 point square
while Yuugo tackles the western Dreamin' Hacker and Fei helps out Keisuke by attacking the leader.
Once they are all defeated, you can move each character north to the 5 point squares to win the battle.
There'll be some cutscenes after you win, and you can report the case at the PC. (Don't forget that you receive your third Memory UP of the game as a reward for
completing the case.) After you hand in the case, another cutscene will play, and another main case will become available at the PC.
During the cutscene you'll receive the Championship Control Server URL. Leave the EDEN Free Area and head to the new server.
Championship Control Server
This battle is similar to the previous Domination Battle, where you will want to make your way to the
central 10 point square while driving your opponents back and also grabbing any 5 point squares during
any openings.
After the triplets take their turns, move all three of your characters north two squares. Looking two turns
ahead, Ichiro will reach the 10 point square before you, and once he does that he will hold his position
for the rest of the battle. If we wanted to we could completely ignore him and collect the 5 points from the
squares around him.
So we have two options regarding Erika's next move: she can either head north to try to challenge Ichiro
directly, or she can be sneaky and go around picking the 5 points. Wormmon is surprisingly strong for a
Rookie (he even has a non-standard healing move that costs 0 SP) so don't worry about challenging
Ichiro. That being said, the goal is to collect points, not to defeat your opponent's Digimon, so it may be
faster to ignore Ichiro.
In any case, next turn, move Erika north one square if you want to challenge Ichiro, or move west or east
if you want to grab the 5 points. Whatever you do with Erika, attack Jiro with Keisuke, and attack Saburo
with Chitose. You probably won't be able to defeat them on the first try, but it's important to chip away at
their HP and to keep the pressure on them so that Erika doesn't get overwhelmed later.
Keep on attacking Jiro with Keisuke and Saburo with Chitose until you drive them back, and keep
attacking Ichiro with Erika or collecting points with her. Eventually they will fall, and you will be able to
claim all the points they left behind.
After the cutscenes you'll discover that, yes, you will be taking part in another Domination Battle, one that's infinitely more frustrating than the one you just did. Fun
times.
SAVE YOUR GAME (preferably in a separate slot to your main save), then go back to the Championship Control Server.
More dialogue will ensue, and it turns out that this Domination Battle is optional. You can skip it entirely by choosing "Let's just calm down and go home." You'll get
nothing - but you will save yourself time and a lot of headaches.
Choose "Let's settle this!" to go through with it, and if you win you receive a "Master Disk". If you lose, you'll have to do the battle over again. The worst possible
outcome. If you saved your game like I advised, then if you lose you can just return to title screen to go through the dialogue again and choose to skip the battle this
time.
The Domination Battle arena is a carbon copy of the one we just did. The major differences are that Ryuji will be the one heading for the central 10 point square, the
AI is a bit smarter and will prioritise grabbing 5 point squares, meaning you can't ignore Ryuji in the central square, and you have a limit of 40 turns. It is possible to
win by baiting Ryuji off the 10 point square with Erika as a sacrifice, but I personally don't think it's worth the trouble. Best to leave this one for a new game plus.
Either way, afterwards you'll return to Hudie Internet Cafe and the case will end. You will receive a Memory UP when you hand in the case.
The game will automatically take you to Shibuya. Cross the road using the rightmost zebra crossing, and you'll see your objective, the Cute Girl NPC (her name's
Chika). Before you talk to her, though, there are two things of note.
One: Victory Uchida is to the south of Chika. He's the NPC with pointy yellow hair shaped like a 'V', which makes him very distinctive - but he's often hidden from
view. He'll give you medals and very useful items if you find him. He will appear in every chapter from now on, but he is missable, and he changes location every
chapter. Talk to him now to receive medal 087 Omnimon, medal 088 Omnimon Zwart, and Best Meat x 1.
Two: you can now access the Shibuya item shop. This is such an important shop that it warrants a detour. Head north from Victory Uchida, past the subway station,
to reach the next area.
Continue forwards, and you'll see the Shibuya item shop. It sells equipment for your Digimon: Guards to protect against various elemental attributes, and Barriers to
protect against status conditions. The Poison Barrier protects against poison, with a 50% reduction rate. If you equip two Poison Barriers on your Digimon, that's
100% reduction and your Digimon becomes completely immune to poison. Very useful indeed! The Panic Barrier does the same for the confusion status, and is
argubly the most important barrier to have on your Digimon at this point. In other words, if you want 100% protection from anything, make it confusion.
Later on, the shop will sell DX versions of the equipment. The Barrier DX equipment protects against status with 100% certainty, so they are upgrades of the standard
Barriers that only do 50%. However, the DX status equipment does not appear until right at the end of the game. The only way to get Panic Barrier DXs right now is to
get them from the Medal Man for 250 medals, or to get lucky creating them on the farm (and if you're going to use the farm to create items your time is better spent
getting Tactician USBs).
Move a little further west from the item shop, and you'll see a shiny item on top of a potted plant. Pick it up for medal 540 Gururumon. A little east from the item shop
is gacha machine 8. You can go inside the large Tower Records store, so do so by going up to the large doors and pressing X when prompted.
At the back of the store, on the left hand side, is gacha machine no. 9. If you go to the back of the store and go to the right hand side, near the counters, you'll find
medal 518 Opossummon.
Go back outside, and head back to where Victory Uchida and Chika were standing.
Talk to Chika. It doesn't matter which option you pick, the main story is the same regardless, but she likes the silly face. :3 (If you pick the silly face, she'll send you
DigiLines for the rest of the game, which might sound fun initially but it can become annoying after a while. Pick one of the other two options if you'd prefer not to be
bothered by her.)
Head west and cross the road over to the western side of the area. You should see a shiny item next to the subway station. Pick it up for medal 561 Seasarmon.
Talk to the woman standing next to the subway station (if you've played Cyber Sleuth you should immediately recognise her). After the cutscene, head to Nakano
Broadway.
Nakano Broadway 1F
Nothing to do here except read the dialogue. You'll receive Yuuko Kamishiro's account URL. After more cutscenes, you'll enter EDEN with a different avatar. Exit
EDEN Entrance and go to Kamishiro Enterprises.
Kamishiro Enterprises
Avalon Server
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
022 Impmon Rookie Virus Dark Sleep Recovery (30%) Medal 035 Impmon (10%) 174 108
041 ToyAgumon Rookie Vaccine Neutral DEF Boost (30%) DEF Attach E (10%) 174 108
051 Falcomon Rookie Vaccine Wind HP Capsule B (20%) Wind Guard (10%) 174 108
062 Renamon Rookie Data Plant HP Spray C (20%) Medal 488 Renamon (10%) 174 108
081 GaoGamon Champion Data Wind AGL Boost (30%) Medal 095 GaoGamon (5%) 548 352
082 Kabuterimon Champion Vaccine Plant AGL Boost (30%) Medal 101 Kabuterimon (5%) 548 352
084 Gargomon Champion Vaccine Electric HP Spray C (20%) Sleep Barrier (10%) 548 352
094 Gekomon Champion Virus Water Pearl (20%) Medal 152 Gekomon (5%) 276 216
098 GoldNumemon Champion Virus Light CAM USB (50%) 308 3152
107 Starmon Champion Data Neutral Pearl (20%) Medal 213 Starmon (5%) 548 352
108 Stingmon Champion Free Plant Friendship DX (5%) Medal 214 Stingmon (5%) 548 352
115 Gatomon Champion Vaccine Light Aquamarine (20%) Medal 253 Gatomon (5%) 548 352
140 Waspmon Champion Virus Electric Escape Gate (30%) Medal 498 Waspmon (5%) 548 352
167 SuperStarmon Ultimate Data Light Brave Point D (10%) Medal 207 SuperStarmon (3%) 580 544
Note: You will not be able to use any Hacking Skills while using this avatar.
After talking to Wormmon for a bit, head north. Take the east path first, and pick up the shiny item for medal 672 Murmukusmon. Backtrack and take the western
path. Follow the only path clockwise, until you reach the central area. You should see a green security wall. Make your way to the security wall, and select "No" when
prompted to battle it.
Green (beta) Free Neutral Defender Patch (?%) Pen Block (?%) 680 382
Defeat the wall to gain access to the chest behind, which contains a Memory UP.
Make your way to the centre using the northwest path, and use the green portal to warp to the next area.
This is a small, somewhat confined area with only two portals. A cutscene will play when you enter. When it's finished use the other portal to the west to reach area 3.
Head north. You won't get far before you find your path blocked by two Digimon. Approach them for a battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
They shouldn't be too difficult. The battle will end automatically once you've brought their HP down to a critically low level. Because you don't technically defeat them,
you don't get any items or money after battle.
After the battle, there are more cutscenes and you'll return to Hudie Internet Cafe.
Note: You may have noticed some chests behind the boss in Avalon Server. You won't be able to access
Avalon Server from EDEN just yet, but you will return to Avalon Server and explore the deeper parts in a
later chapter, so don't worry about missing anything.
There are two main cases and one optional case on the BBS. To skip to the main cases, click here.
Legendary Digimon
Client: Solarmon Type: Yellow Optional Case 6 Difficulty: ★★ Location: Financial Institution Server
Reward Money: 300 yen Hacker Points: 300 Item(s): Farm Expansion Plugin x 1, DEF Attach C x 1
This case has you returning to the Financial Institution Server. Head north and you'll immediately notice a difference: a red firewall is in the way. In order to disable it,
you'll need at least four Champion Digimon. Use the Wall Crack Hacking Skill once you fulfill the requirements. Walk up to Solarmon, and a battle will ensue after the
cutscene.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
080 Guardromon (Gold) Champion Free Electric Electric Guard (30%) Pen Block (5%) 388 272
He has more HP than a regular encounter, but he's not too difficult. After the cutscenes, hand the case in at the PC to claim your reward.
Mr. Navit
Client: V.P. Golden Dawn Type: Red Main Case 9 Difficulty: ★ Location: Ikebukuro Reward Money:
2000 yen Hacker Points: 500 Item(s): HP Attach D x 1, medal 594 Diatrymon
This case is part of one of the weirdest subplots I've ever seen in a Digimon game. I don't understand why this had to be a mandatory case, either. It has jack-all to do
with anything, so it honestly comes across as padding. Complaints aside, we need to head outside the Internet Cafe to the main streets. You received a keyword "Mr.
Navit" during the cutscene, so you need to find all the people with padlocks.
Head to the west of the Internet Cafe and you'll meet the first padlock person standing outside the small Game World. Talk to her, then backtrack east, and talk to the
Kindhearted Guy near the Access Point. Head further east into the next area.
Talk to the Indecisive Woman, then head south across the road, and then west across the road again. Talk to the Gossipy Male, then backtrack east and north to see
a "!" in the ground. Approach it for a cutscene. Afterwards you'll automatically be in the previous area.
Go back to Hudie Internet Cafe and try to go inside. After the cutscene you'll switch areas again.
Talk to Manaka, then head south and talk to Kenji. Go west across the road and talk to Lily, then approach all three "!" on the ground in the area. One is by Lily, the
second is by the large Game World store, and the third is to the east by the mobile phone store. After the cutscene, head back to the PC in the Internet Cafe to hand
in the case.
During the cutscene you'll receive the Aquarium Back Door URL. Use the PC to access EDEN and go to the Aquarium Back Door.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
024 Otamamon Rookie Virus Water Sleep Recovery (30%) Medal 083 Otamamon (10%) 94 76
034 Gomamon Rookie Vaccine Water Sleep Recovery (30%) Medal 169 Gomamon (10%) 94 76
035 Syakomon Rookie Virus Water HP Capsule C (30%) Medal 194 Syakomon (10%) 94 76
055 Betamon Rookie Virus Water ATK Boost (30%) Aqua Guard (10%) 94 76
071 Ikkakumon Champion Vaccine Water HIT Boost (30%) Aqua Guard DX (5%) 388 272
Digital Space 04 actually consists of three areas, but for this case you'll only be visiting the first area. There are blue and yellow floors which appear and disappear
depending on which control panel you use. The game saves the positioning of the yellow and blue floors, so bear that in mind the next time you're in Digital Space 04.
Go west across the blue floor and open the chest for a Farm Expansion Plugin. Go back east and use the Route Access Hacking Skill at the control panel, then
head east using the new yellow floor that appeared. Continue to use Route Access on every new panel you come across, making your way north and west. When you
use the portal in the northwest, a cutscene will occur and you'll be thrown into battle.
Battle vs Minamo
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
104 Coelamon Champion Data Water SP Capsule C (10%) Medal 564 Coelamon (5%)
1736 1024
103 Seadramon Champion Data Water SP Capsule B (10%) Medal 184 Seadramon (5%)
This battle is easy peasy, just like a random encounter in terms of HP amounts. After more cutscenes the case will end and you can hand it in.
If you go to the DigiLab and talk to Mirei, she will tell you about two potential new cases. One is in the EDEN Community Area, and the other is in Nakano Broadway.
Go to the EDEN Community Area first.
As soon as you enter, you'll get a cutscene. This unlocks the first case. Afterwards, exit EDEN and head to Nakano Broadway.
Nakano Broadway 1F
Head north and you'll see Yuuko standing near the Information Desk, opposite the escalator. Talk to her to unlock the second case, then head back to Hudie Internet
Cafe in Ikebukuro so that you can take the cases on.
A Treasured Smile
Client: Mina Type: Red Main Case 11 Difficulty: ★★ Location: EDEN Community Area, Ikebukuro,
Kowloon Lv. 2 Reward Money: 0 yen Hacker Points: 500 Item(s): Medal 606 TobuCatmon
After the numerous cutscenes, head outside onto the main street.
Head west towards the Tokyo Handy store, and talk to the merchant with a "!" standing outside. Your next destination is Kowloon Lv. 2, so head there now.
Kowloon Lv. 2
Go to area 2 for a cutscene, then go all the way to the end of area 5. Talk to the Dinosaurist Hacker for a battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
026 Gazimon Rookie Virus Dark Paralysis Recovery (30 %) Medal 100 Gazimon (10%)
100 Cyclonemon Champion Virus Earth ATK Restraint Chip C (10%) Medal 174 Cyclonemon (5%) 2004 896
094 Gekomon Champion Virus Water Pearl (20%) Medal 152 Gekomon (5%)
After the battle there will be more dialogue and the case will end.
When you have control of your character, talk to Ryuji in the Drink Corner area. Afterwards, talk to the Part-Timer at the sales counter. Go outside onto Ikebukuro Main
Street and head east into the Ikebukuro Intersection area.
Ikebukuro Intersection
Talk to Chitose in the middle of the road, and you'll eventually end up back at Hudie Internet Cafe again.
Demons' Den
You start the chapter in the Demons' Den. Leave via the green portal and go to the Zaxon Forum.
Zaxon Forum
Before you talk to anyone, walk towards the front stage and head to the northwestern corner of the room. Hiding behind a column is Victory Uchida. He'll give you
medal 405 Magnamon and Vigor Mushroom x 1.
Now talk to everyone with a "!". After you speak to all of them, you'll get a brief cutscene and then you'll automatically go to Under Kowloon Lv. 2.
As Keisuke points out, the hacker in front of the green security wall is longer there, so we can now access Under Kowloon Lv. 3... but we need to take care of said
security wall first.
Green (Beta) Free Neutral Fighter Patch (?%) Pen Block (?%) 1550 382
After you defeat the security wall, use the green lift in front of you to head downstairs.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
041 ToyAgumon Rookie Vaccine Neutral DEF Boost (30%) DEF Attach E (10%) 104 80
057 Mushroomon Rookie Virus Plant Poison Recovery (15%) Medal 411 Mushroomon (10%) 104 80
058 Monodramon Rookie Vaccine Neutral ATK Boost (30%) Medal 450 Monodramon (10%) 104 80
061 Lunamon Rookie Data Water INT Boost (30%) Medal 478 Lunamon (10%) 104 80
103 Seadramon Champion Data Water SP Capsule B (10%) Medal 184 Seadramon (5%) 164 160
113 MudFrigimon Champion Data Earth SP Capsule C (10%) Medal 593 MudFrigimon (5%) 148 152
129 Vegiemon Champion Virus Plant HP Restraint Chip C (10%) Medal 377 Vegiemon (5%) 164 160
133 Frigimon Champion Vaccine Water Friendship (10%) Medal 453 Frigimon (5%) 148 152
You should know the drill by now - there is another security wall in front of the lift to Under Kowloon Lv. 4, but the hacker is blocking the way so we can't go there yet.
Head north into the next area instead.
Pick up the shiny object in front of you for medal 613 Nohemon. You'll need to battle the Masked Maids Member before you can pick it up.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
042 Dracmon Rookie Virus Dark Panic Recovery (30%) Medal 282 Dracmon (10%)
1088 512
049 DemiDevimon Rookie Virus Dark Panic Recovery (30%) Medal 332 DemiDevimon (10%)
Head north towards the chest, and you'll get in a battle with another Masked Maids Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
022 Impmon Rookie Virus Dark Sleep Recovery (30%) Medal 035 Impmon (10%)
031 Keramon Rookie Free Dark Escape Gate (30%) Medal 154 Keramon (10%) 1478 708
049 DemiDevimon Rookie Virus Dark Panic Recovery (30%) Medal 332 DemiDevimon (10%)
Open the chest for SP Capsule C x 3. Head north to the next chest for yet another battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
031 Keramon Rookie Free Dark Escape Gate (30%) Medal 154 Keramon (10%)
1172 648
089 Kurisarimon Champion Free Dark ATK Restraint Chip C (10%) Medal 139 Kurisarimon (5%)
Go north and a little east. There is a broken Mr. Navit (Type10) in the corner. Use the Restoration Hacking Skill on it for Memory 25 ~ "Happy Hacker Memory #5",
Brave Point C x 2 and Friendship x 2.
Head south at the junction, then head west at the first set of stairs you see. There is a chest containing a Memory UP. Go back down the stairs, and head north. You
should see another chest to the north. Open it for an AGL Attach C.
Go west, up the stairs, and continue following the path west, until you reach the Masked Maid Hacker with a !. After the scenes you'll take part in a Domination Battle.
Domination Domination
Opponent Digimon Used
Battle EXP Battle Yen
Masked Maids
Lekismon Clockmon Gabumon
Savage
Masked Maids
GeoGreymon Falcomon --- 4520 2320
Ranker
Masked Maids
Dracmon Syakomon DemiDevimon
Ranker
The victory condition here is 35 points. We only have 2 people on our side, so we're at a slight
disadvantage. The plus side is we get to go first.
Move Keisuke onto the 10 point square, then move Fei one square north. Next turn, move Keisuke onto
the next 10 point square, and move Fei left and up 1 square so that she's directly behind Keisuke.
Keisuke will be attacked by the Savage during the opponent's turn; try to defeat her as soon as possible
because otherwise you'll be flanked on either side by the other two Maids. Move Keisuke north to the 5
point square when you've defeated the Savage, and move Fei north behind him to defeat the two
Rankers on both sides. When you've defeated the Rankers, move to the 5 point squares on both sides to
collect points to win.
Note: you can also switch the characters around and have Fei go for the 10 point square first with
Keisuke going behind.
After the battle there'll be more scenes, and then you'll return to Hudie Internet Cafe.
Now, we could hop into some new cases straight away, but we still need to explore the western half of Under Kowloon Lv. 3, since the game whisked us away before
we could pick up the rest of the items. So head back to area 3 of Under Kowloon Lv. 3.
Under Kowloon Lv. 3 - Area 3
Head north at the junction and go back to where you just fought the Domination Battle. Continue west and follow the path as it turns south. At the southern end you'll
find a shiny item, Memory 12 ~ "Jude Memory".
Fall down the ledge to the east, then fall down two more ledges to the south and east. Head east and south a little until you reach another Masked Maids Member
(who apparently didn't get the memo that we trashed their hacker group thoroughly in the Domination Battle).
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
022 Impmon Rookie Virus Dark Sleep Recovery (30%) Medal 035 Impmon (10%)
116 Devimon Champion Virus Dark Jade (20%) Energy Disk (5%) 1976 1024
049 DemiDevimon Rookie Virus Dark Panic Recovery (30%) Medal 332 DemiDevimon (10%)
Head south and you'll see Mr. Navit Type11 on the ground. It'll give you medal 317 Barbamon and Medical Spray x 3 when you use the Restoration Hacking Skill on
it.
Return to Hudie Internet Cafe so that you can accept one of the new cases. Read on for the optional cases. Main cases are here.
Note: The Gold Cup is available from this chapter onwards, so if you'd like to take a break from the main quest, you can fight in the Offline Colosseum now to get
some more money and EXP.
You'll receive the Occult Forum URL, so use the PC to go there after the cutscene.
Occult Forum
We're in Digital Space 05 again, which was the setting for the Dreamin' Hideout in the previous chapter. The random encounters remain the same. However, there is a
new chest to find, and we also need to talk to all the NPCs.
Start by heading west. At the western edge, open the chest for a Dark Guard, then talk to the Spirit-Loving Hacker. Now head east, past the Access Point, all the way
to the other side. Follow the path north, then west, then south, then east, and make your way to the centre; do not fall off any ledges until you reach the centre. Talk to
the two NPCs in the centre for a cutscene.
Fall off the ledge to the north, then head west and fall off the two ledges there. Talk to the Digimon for a battle.
Battle vs BlackGatomon
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
128 BlackGatomon Champion Virus Dark INT Restraint Chip C (10%) Medal 357 BlackGatomon (3%) 308 232
Hard Worker
Client: Wakamoto Type: Yellow Optional Case 8 Difficulty: ★★ Location: Syncing Computer/Digital
Space 09 Reward Money: 4500 yen Hacker Points: 300 Item(s): Durability Patch x 1, Lively Patch x 1
During the cutscene you'll receive the Friend's Computer URL. For some reason this becomes the Syncing Computer when you visit EDEN. But it is, in fact, Digital
Space 09, which was the setting for the K-Cafe elevator case in chapter 4.
Take the first path to the east, then head north and grab the HP Capsule B from the chest. Fall down the ledge to the west, and examine the "!" a little further west.
Choose either option (doesn't matter which), then after the cutscene head back to where you examined the "!". Examine the same area again and you'll be allowed
access to the portal.
Syncing Computer - Area 2
Last time we were here, we could see the Sangloupmon boss from the entrance. This time, we can see a MudFrigimon. Before you go up to it, though, take the first
path to the west and head north to find a chest containing a CRT Attach C. Backtrack to the main path and head north to talk to the Digimon for a battle.
Battle vs MudFrigimon
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
113 MudFrigimon Champion Data Earth SP Capsule C (10%) Medal 593 MudFrigimon (5%) 868 512
The case will end after the battle and some cutscenes.
Part-Timer Graduation!
Client: Part-Timer Type: Red Main Case 13 Difficulty: ★★ Location: EDEN Open Space, Under
Kowloon Lv. 3 Reward Money: 0 yen Hacker Points: 500 Item(s): SP Generator x 1
Talk to everyone with a "!", then go to Under Kowloon Lv. 3 after the next cutscene.
Go to area 3, then head north, going all the way past where you had the Domination Battle with Fei, making your way towards the place where you found the Jude
Memory earlier. Fall off the ledge to the east, then fall off two more ledges to the south and east. Head north and you'll see Yuri (the Part-Timer) with a Digimon.
Approach them for a battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
067 Aquilamon Champion Free Wind Friendship DX (5%) Medal 003 Aquilamon (5%)
086 Garurumon (Black) Champion Virus Fire Bug Recovery (20%) Medal 528 Garurumon (Black) (10%) 1404 936
118 Togemon Champion Data Plant INT Restraint Chip C (10%) Paralysis Barrier (10%)
After the battle you can turn in the case at the PC.
Cheat Strategy
Client: Matsuyama, Inoden High Teacher Type: Red Main Case 14 Difficulty: ★★★ Location:
Shinjuku, Grade 3 Class C Shelter/Digital Space 07 Reward Money: 6000 yen Hacker Points: 500
Item(s): Study Room x 1
You'll regain control in Shinjuku Station Square. Head east and then northeast through the path with the recycling bins, and continue walking northeast towards the
eastern zebra crossings. You should see a student with a "!" standing on the pavement. Talk to him, then head all the way west until you reach the western zebra
crossings. Cross the road using the zebra crossing heading straight north. When you reach the other side of the road, head east until you see another student. Talk to
him, then head west and north into the Shinjuku Downtown area.
Shinjuku Downtown
Walk all the way down to the end of the street. Just before the subway station, there is another student standing outside the sports shop. Talk to her and you'll receive
a call from Ryuji. You'll get the Grade 3 Class C Hideaway URL during the cutscenes, so head to that server once you regain control again (it's called the Grade 3
Class C Shelter when you select it in the EDEN main menu).
This cyberspace corresponds to Digital Space 07. But there are currently no random encounters, and one of the portals is inactive so you will not be able to fully
explore all areas.
Head south from the exit portal, then head west, and then north. Approach the students, and the game will teach you about the Stealth Hide Hacking Skill. This skill
will turn you invisible. Use it whenever you need to get past someone without being detected. You need a Virus Digimon in your party to be able to use Stealth Hide;
any Virus Digimon will do. (Remember that you can always go back to the Access Point and visit the DigiLab to change the Digimon in your party.)
Use Stealth Hide to sneak closer to the students, and then use the portal to the west to reach the next area. After some cutscenes, you'll enter a battle.
Battle vs Shigenobu
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
075 Airdramon Champion Vaccine Wind Aquamarine (20%) Medal 056 Airdramon (5%)
After more cutscenes the case will end and you can hand it in. Once you hand it in, the chapter will end.
EDEN Entrance
You start in the EDEN Entrance. Your destination is the Demons' Den, but first let's find Victory Uchida. Head up the first set of stairs and go to the left hand side; you'll
see him standing there. He will give you medal 261 Gallantmon, medal 096 ChaosGallantmon, and Researcher USB x 1 when you talk to him.
Demons' Den
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
119 Dorugamon Champion Data Earth SP Spray B (5%) Medal 285 Dorugamon (5%)
2704 1836
136 Raremon Champion Virus Earth DEF Attach D (30%) Medal 479 Raremon (5%)
089 Kurisarimon Champion Free Dark ATK Restraint Chip C (10%) Medal 139 Kurisarimon (5%)
A couple of optional cases have popped up (to skip to the main case click here). You may notice that one of the optional cases is blue instead of yellow; this blue case
is your very first Territory Dispute case.
Fighting Beetles
Client: Self-Styled Entomologist Type: Yellow Optional Case 9 Difficulty: ★★ Location: Beetle
Arena/Digital Space 11 Reward Money: 3000 yen Hacker Points: 300 Item(s): Wood Symbol x 1
You'll receive the Beetle Battleground URL during the cutscene. Afterwards, go to EDEN and choose the Beetle Arena.
Beetle Arena
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
040 Tentomon Rookie Vaccine Plant Paralysis Recovery (30%) Plant Guard (10%) 194 116
050 Biyomon Rookie Vaccine Wind HP Capsule C (50%) SPD Attach E (10%) 144 96
052 FanBeemon Rookie Virus Plant Paralysis Recovery (30%) Medal 633 FanBeemon (10%) 174 108
064 Wormmon Rookie Free Plant Poison Recovery (30%) Medal 496 Wormmon (10%) 174 108
108 Stingmon Champion Free Plant Friendship DX (5%) Medal 214 Stingmon (5%) 308 232
118 Togemon Champion Data Plant INT Restraint Chip C (10%) Paralysis Barrier (10%) 276 216
119 Dorugamon Champion Data Earth SP Spray B (5%) Medal 285 Dorugamon (5%) 308 232
Note that FanBeemon can drop Paralysis Recoveries and though it's rare, Togemon can drop Paralysis Barriers. These will be useful for the next optional case which
is why I chose to do this case first. (Don't stress too much if you don't get any Paralysis Barriers, you can always buy them from the shop.)
Walk onto the first red floor pad to the north, and press X to get to the lower floor. Approach the two Digimon for a battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
After you beat them, go past them to the west for a chest containing a Farm Expansion Plugin. Go back east, then head north to the middle red lift. Use it to go up to
the higher level, then head east and activate the control device by pressing X.
Go back to the middle lift and use it to go down to the lower level again. Now head north to the northernmost lift, and go up to the higher level. Go north, but don't use
the next lift; instead, head immediately east and fall off the ledge. Follow the path to another control device. Activate this device and the wall blocking the way to the
north will disappear.
Fall off the ledges to the south, then go west (ignore the teleporter) and continue west across the southern lift. Go to the middle lift again and use it to head to the
upper level, then go all the way north and use the final lift to reach the highest level. Approach the "!" for a cutscene.
Use the lift to go down, then use the second lift to head down again and make your way to the Cherrymon and Woodmon. After you speak to them, you'll automatically
head back to the insect Digimon and the case will end.
Next we'll take on the territory case. It will be helpful to equip Paralysis Barriers on your three active party Digimon before attempting this case. If you don't have any,
you can buy them from the NPC shop in Shibuya. (Remember that one Barrier offers a 50% chance of protection, while two Barriers equipped on the same Digimon
grants full immunity.)
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
087 Kyubimon Champion Data Fire Panic Recovery (30%) Medal 123 Kyubimon (5%) 388 272
092 Clockmon Champion Data Electric SP Capsule B (10%) Medal 148 Clockmon (5%) 388 272
102 Sunflowmon Champion Data Plant HP Spray C (20%) Medal 183 Sunflowmon (5%) 324 240
106 Sukamon Champion Virus Earth Panic Recovery (30%) Panic Barrier (10%) 388 272
129 Vegiemon Champion Virus Plant HP Restraint Chip C (10%) Medal 377 Vegiemon (5%) 388 272
135 Raptordramon Champion Vaccine Neutral DEF Boost (10%) Medal 468 Raptordramon (5%) 388 272
Start by heading west. Take the western portal to the next area.
Go north, up the slope and then back south again. Open the chest to the west for a SPD Restraint Chip C. Go east until you bump into the Tokyo Shock Groove
Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
080 Guardromon (Gold) Champion Free Electric Electric Guard (30%) Pen Block (5%)
936 624
079 Guardromon Champion Virus Electric Defender Patch (10%) Medal 090 Guardromon (5%)
After the battle, go to the large area behind her, and claim the emblem for Hudie by interacting with it. You can leave your companion behind to guard the claimed
emblem by pressing X again. This will help prevent the Tokyo Shock Groove team from reclaiming the emblem but the downside is that your companion will not be
able to help you out with the boss. Personally I find losing emblems a pain because then you have to backtrack throughout the entire dungeon to see which one was
taken (the game does not tell you) so I usually leave my companion behind. You can fight the boss without claiming all emblems, but I wouldn't recommend it as the
boss's stats skyrocket turning what should be a simple battle into an impossible boss fight.
Once you've claimed the emblem, backtrack to the very first area, where the Access Point is.
Head east from the Access Point and take the eastern portal this time.
Head north until you reach another Tokyo Shock Groove Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
055 Betamon Rookie Virus Water ATK Boost (30%) Aqua Guard (10%)
023 Elecmon Rookie Data Electric Paralysis Recovery (30%) Medal 065 Elecmon (10%) 972 504
040 Tentomon Rookie Vaccine Plant Paralysis Recovery (30%) Plant Guard (10%)
Head west to claim the second emblem, then backtrack back to the Access Point in the first area.
This time head north from the Access Point. Take the next path to the east. There are two portals here, one to the north and one to the east. First, use the
easternmost portal.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
112 Tankmon Champion Data Electric Fighter Patch (10%) Medal 238 Tankmon (5%)
936 624
140 Waspmon Champion Virus Electric Escape Gate (30%) Medal 498 Waspmon (5%)
Continue east to find both the third emblem and a shiny item which is medal 644 Bullmon. Backtrack to area 1, and this time use the northern portal you didn't take.
Head north, and open the chest for a Fighter Patch. Go east to battle the Tokyo Shock Groove Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
140 Waspmon Champion Virus Electric Escape Gate (30%) Medal 498 Waspmon (5%) 936 624
140 Waspmon Champion Virus Electric Escape Gate (30%) Medal 498 Waspmon (5%)
Fall off the ledge to the east and claim the fourth and final emblem. Now backtrack to the first area.
Head to the northernmost part of the area where you can finally fight the boss.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
203 MetalGreymon Ultimate Vaccine Fire HP Capsule A (10%) DEF Attach B (5%)
1495 1540
112 Tankmon Champion Data Electric Fighter Patch (10%) Medal 238 Tankmon (5%)
As I stated earlier, this will be impossible if you didn't claim all four emblems beforehand. Assuming you did grab all of the emblems, then this is a standard boss fight,
where the enemy Digimon have a lot more HP than their wild counterparts. The enemy will have the paralysis status inflicted on them, however, giving you a little bit of
an advantage. The MetalGreymon is quite sturdy, so defeat the Tankmon first so you can focus all your attention on the MetalGreymon.
Territory Dispute cases count towards Good Impression Events so you may see an event with your companion after defeating the boss. In any case, once you
defeat the boss you will return to Hudie Internet Cafe where you can hand in the case at the PC.
Note: Depending on version you will either have Sistermon Noir or Sistermon Ciel as the client for this
case. NA players will have Ciel, while EU players will have Noir. The original Japanese version had Noir.
Ciel was apparently introduced into the NA version to completely replace Noir (which some people
suspect is down to a censorship change). However, functionally Noir and Ciel are exactly the same
Digimon, with the exact same stats and moves. You miss nothing gameplay-wise by having one or the
other - the only difference is in aesthetics.
For information on how to get Sistermon Blanc and Noir/Ciel for yourself, check the Hacker's Memory
DLC section.
Go all the way to the very end of Kowloon Lv. 3, where you fought the Eater with Arata at the end of chapter 4. Approach the "!" for some cutscenes and a battle.
Battle vs Nokia
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
All you need to do is get one of the Digimon to very low health and the battle will automatically end. After another cutscene you'll enter a battle with the two Sistermon.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
334 Sistermon Blanc (Awakened) Rookie Vaccine Light Brave Point E (100%)
10000 0
336 Sistermon Noir/Ciel (Awakened) Champion Virus Light Friendship (100%)
Don't be fooled - despite being a Rookie and Champion, both Awakened Sistermon have the stats of Megas. Sistermon Blanc's signature move is Protect Wave - this
renders the party invincible and they will take 0 damage until they take their next turn. In addition, Sistermon Noir/Ciel can use Older Sister Love to increase ATK and
INT of the party, while Sistermon Blanc can use Younger Sister Love to heal the party and add the Status Barrier and Safety Guard positive effects. Since Blanc is the
healer/support, it makes sense to go after her first. If she spams Protect Wave (which she tends to do on the Hard difficulty), you'll never end the battle! Once you've
taken care of one Sistermon the battle becomes considerably easier.
After you win, there will be more cutscenes and the case will end. From now on, both Sistermon will show up in the DigiLab where they will offer various gameplay
tips.
Talk to Mirei in the DigiLab to find out that you need to head to K-Cafe in Nakano Broadway. Go to Nakano and take the elevator to the fourth floor.
Nakano Broadway 4F
Go inside the K-Cafe for a cutscene, which unlocks a new case on the BBS. Go back to the Hudie Net Cafe to accept it.
After accepting the case, go outside to Ikebukuro Main Street. Once outside, head west and cross the road, towards the Tokyo Handy store. Talk to Yu for a cutscene.
Go to the aquarium behind you by using the escalators.
After the cutscene, head to the first area of Under Kowloon Lv. 1.
Approach the "!" you find here for a cutscene and a battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
071 Ikkakumon Champion Vaccine Water HIT Boost (30%) Aqua Guard DX (5%)
113 MudFrigimon Champion Data Earth SP Capsule C (10%) Medal 593 MudFrigimon (5%) 1096 704
084 Gargomon Champion Vaccine Electric HP Spray C (20%) Sleep Barrier (10%)
After this there'll be more cutscenes and the case will end. Once you hand in the case, the chapter will also end.
Chapter 8: Cyber-Gloom
Chapter 8 Navigation
Chapter 8-1 ~ The Cyber Crimes Mission, Part 1
Chapter 8-2 ~ Interlude: Kowloon Lv. 5
Chapter 8-3 ~ The Cyber Crimes Mission, Part 2
Chapter 8-4 ~ Optional Case: Territory Capture (Cat Ear)
Chapter 8-5 ~ Main Case: Snow White and 10,000 Dwarves
Chapter 8-6 ~ Main Case: Blind Love
Chapter 8-7 ~ Main Case: Mr. Navit Returns!
Chapter 8-8 ~ Main Case: Battle for DigiMarket
Your task is to go to the Tower Records store in Shibuya. Before you leave, make sure not to miss Victory Uchida inside the Internet Cafe. He's hidden in between two
bookshelves just to the west of the Drink Corner's coffee machine. He'll give you medal 020 UlforceVeedramon and Mental Melon x 1 when you talk you to him.
Talk to Chitose outside the Tower Records store to set off a chain of events that ends with you wearing a Digimon avatar. After the cutscenes you'll end up in...
Kowloon Lv. 4
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
022 Impmon Rookie Virus Dark Sleep Recovery (30%) Medal 035 Impmon (10%) 234 132
029 Guilmon Rookie Virus Fire Brave Point E (10%) CRT Attach C (10%) 234 132
041 ToyAgumon Rookie Vaccine Neutral DEF Boost (30%) DEF Attach E (10%) 234 132
062 Renamon Rookie Data Plant HP Spray C (20%) Medal 488 Renamon (10%) 234 132
082 Kabuterimon Champion Vaccine Plant AGL Boost (30%) Medal 101 Kabuterimon (5%) 372 264
094 Gekomon Champion Virus Water Pearl (20%) Medal 152 Gekomon (5%) 372 264
098 GoldNumemon Champion Virus Light CAM USB (50%) 372 3184
106 Sukamon Champion Virus Earth Panic Recovery (30%) Panic Barrier (10%) 372 264
No, those weren't typos: you're in Kowloon Lv. 4. Somehow Keisuke managed to get past both the hacker and the firewall without even disabling said firewall. All
through the power of cutscenes. In any case, the path to Kowloon Lv. 5 is blocked (as always) by a hacker. You won't be allowed to leave Kowloon Lv. 4 until you
finish this segment, so the only way to go is north into the second area.
Make sure you have a Vaccine Digimon in your party before proceeding - you can still access the DigiLab via the Access Point.
Before you leave the area, head west from the exit portal to find medal 695 RookChessmon. Take the eastern path north, and pick up medal 614 Harpymon before
heading into area 2.
(Note that unlike earlier, you can access Hacking Skills while using this avatar.)
Head west at the junction, then use the yellow lift to the north to reach the higher level. Here you'll find medal 654 Velgemon, medal 581 SaviorHuckmon and
medal 507 Argomon (Ultimate).
Use the lift to return to the lower floor, then head east from the lift to find a curious device with the word "RED" floating above it. The device will prompt you to press
the square button when you get very close to it. Here you need to use the Copy and Paste Hacking Skill to copy the red data. This requires a Vaccine Digimon to be in
your party. Your character's avatar will gain a little red dot above him to signify that you have successfully copied the red colour data.
Now head back to the junction at the entrance and go east this time. Head south a little to find medal 583 Sethmon, then go north to find a second device without any
colour. Use Copy and Paste to paste the red colour you acquired earlier, and a lift will descend, allowing you access to the north. Use the yellow lift to the east to go
up a level, then use the second lift to go down so you can get to the next area.
Follow the path west and take the first lift up. Pick up medal 527 Gulfmon, then take the second lift down into the centre section. Look to the north and you'll see two
more lifts. Take the western lift to find medal 632 Fangmon and medal 596 Dinohyumon, then go back and take the eastern lift up to higher ground.
Take the next lift back down, and head south while keeping to the west. You should come across medal 686 Raidenmon as you go south.
From here, you should see another lift to the northeast, but ignore this lift for now. Instead, continue going south and east all way until you reach the southernmost lift.
Ride it up, and you'll find medal 678 Mothmon to the north.
Go back down and take the northeastern lift that you skipped earlier. Approach the group of people for a cutscene and a battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
After the cutscenes you'll receive the Cyber Crimes Investigation Unit Server URL. But we're not going to head there just yet. In a break of tradition, Kowloon Lv. 5
became accessible immediately after defeating the Wanted Hackers in Kowloon Lv. 4. So it's time for a detour! Kowloon Lv. 5 is completely optional in this game, but
once accessed it opens up a great place to grind levels. It is also home to a couple of broken Mr. Navits and some useful items. You will need at least 4 Ultimate
Digimon in your party, so if you want to skip the optional section and continue the story, click here, but bear in mind I will be getting items such as Memory UPs and
Hackers' Memories while in Kowloon Lv. 5. Don't forget to come back if you're interested in the collectibles!
As stated above, you need at least four Ultimate Digimon to break through the purple firewall, but you should have enough Party Memory by now to accomplish that. If
not, you can always come back later. It will also be helpful to have a Data type Digimon that is Champion or higher. Once you've cracked the firewall, take the green
lift up into Kowloon Lv. 5.
Kowloon Lv. 5
Kowloon Lv. 5 Random Encounters
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
094 Gekomon Champion Virus Water Pearl (20%) Medal 152 Gekomon (5%) 804 480
106 Sukamon Champion Virus Earth Panic Recovery (30%) Panic Barrier (10%) 804 480
143 Antylamon Ultimate Data Neutral Ruby (10%) SPD Attach B (5%) 1204 960
146 Infermon Ultimate Free Dark ATK Restraint Chip A (10%) CRT Attach B (5%) 1204 960
163 Cyberdramon Ultimate Vaccine Dark HP Capsule A (10%) Medal 175 Cyberdramon (3%) 1204 960
168 SkullGreymon Ultimate Virus Dark Brave Point C (5%) ATK Attach B (5%) 1204 960
176 Digitamamon Ultimate Data Neutral DEF Restraint Chip B (10%) Medal 256 Digitamamon (3%) 1204 960
There's not much here apart from the Access Point. Head north to reach the next area.
There are invisible traps in this area. If you touch one of them you'll fall into a different section, and will be forced to warp back to the beginning of the area. If you have
a Data Digimon that is a Champion or higher, you can use the Visualizer Hacking Skill to reveal the location of the hidden traps.
Head west, then north. There is a strange purple device floating in the air. You can use the Code Scan Hacking Skill on it to decipher what's written on it if you want,
but it's not necessary to proceed.
There are two traps in the section past the purple device. The good thing is that if you trigger a trap once, they do become visible afterward which makes it far easier
to avoid them the second time round. Or, you can use Visualizer (a lot easier). Either way, head north through this section and grab the contents of the chest to
receive a Memory UP. Head north into the next area.
There are traps here as well. Make your way north, and pick up the shiny item for medal 616 BaoHuckmon. Follow the path all the way east until you reach the other
side. Then go south towards the chest. The chest contains a Friendship DX. There is a trap directly south of this chest, but you want to deliberately fall down this
trap. On the floor below, take the eastern portal to reach an otherwise inaccessible section.
Directly below you is Mr. Navit Type18. It will give you medal 382 Beelzemon and Boost Banana x 1 once it has been repaired. Head west (beware the trap to the
south) to find a chest containing a Diamond. Now use the trap to the south to warp to the lower floor again. This time take the western portal. You'll be sent a ways
back, so you'll need to head east again, and then south. Once you reach the Friendship DX chest again, head south and enter the next area.
Use Code Scan on the purple device if you want (not mandatory) and then head south, avoiding the traps where possible. Follow the path west, then go north past the
Access Point to find Mr. Navit Type17. It gives you Memory 28 ~ "Happy Hacker Memory #8" and Brave Point B x 2 after you restore it. Finally, there is a chest
containing a Searcher Patch.
Make sure you have a Vaccine Digimon in your party before proceeding further. A Data Digimon will be helpful as well. When you're ready, use the PC to access
EDEN and enter the Cyber Crimes Investigation Unit Server.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
025 Gaomon Rookie Data Neutral Stun Recovery (30%) Medal 099 Gaomon (10%) 264 144
026 Gazimon Rookie Virus Dark Paralysis Recovery (30 %) Medal 100 Gazimon (10%) 264 144
028 Gabumon (Black) Rookie Virus Fire Bug Recovery (20%) Medal 525 Gabumon (Black) (10%) 264 144
081 GaoGamon Champion Data Wind AGL Boost (30%) Medal 095 GaoGamon (5%) 420 288
084 Gargomon Champion Vaccine Electric HP Spray C (20%) Sleep Barrier (10%) 308 232
085 Garurumon Champion Vaccine Fire Friendship DX (5%) Medal 111 Garurumon (3%) 404 280
086 Garurumon (Black) Champion Virus Fire Bug Recovery (20%) Medal 528 Garurumon (Black) (10%) 404 280
107 Starmon Champion Data Neutral Pearl (20%) Medal 213 Starmon (5%) 308 232
125 Veedramon Champion Vaccine Wind SP Attach C (10%) Medal 343 Veedramon (5%) 420 288
137 Leomon Champion Vaccine Earth HP Spray B (10%) Medal 483 Leomon (5%) 868 512
After the scenes, follow the only path to the next portal.
You'll be in the very centre of the room. Head north, then take the west path and follow it anti-clockwise. When you reach the jagged junction, head east and fall off the
ledge. Follow the path to the portal and use it to reach a different section of area 1.
Follow the path and take the first right to find a chest containing SP Capsule B x 2. Go back to the main path, and head north. Follow the path anti-clockwise until you
reach the ledge. When you fall off, you'll be more or less back to where you started when you first came into the Server. Backtrack by following the path north to the
portal again.
Head north from the centre again and follow the path anti-clockwise once more. This time when you reach the jagged junction, ignore the ledge and head all the way
south, and then follow the path west until you see a portal. Take this portal to reach yet another part of area 1.
Go to the end of this path to find a chest containing HIT Boost x 3. Go back to the portal and return to area 2.
Head a little bit south, then take the first path immediately to the east, and hook back round north. Follow the path clockwise. Grab the chest to the north for a Farm
Expansion Plugin, then take the portal slightly to the south to reach the northeastern section of area 1.
Head south (east on the map). When you reach the two parallel paths, take the eastern, outer circle path first. Follow it clockwise until you reach the red security wall.
Red (Gamma) Free Neutral Defender Patch (?%) Pen Block (?%) 1020 664
Once you've beaten it, you can reach a red device that is just like the one in Kowloon Lv. 4. Copy the device's red colour using the Copy and Paste Hacking Skill.
Go back to where the parallel paths meet, and take the western path this time. Go south and follow the path round until you are able to head north. Take the eastern
path to a second device, and use Copy and Paste on this device to paste the red data. This will activate the portal to the west. Use this portal to reach the next area.
After the cutscene, follow the only path east. Open the chest for a HIT Attach C, then take the nearby portal to a new section of area 1.
Follow the path and you'll soon come to a junction. Head west at the junction, and go all the way round in an anti-clockwise direction until you reach the very end. Pick
up the shiny item for medal 611 NiseDrimogemon.
Go back to the junction and head east this time. Take the portal at the end to finally reach a brand new area.
If you look at the mini-map, you'll see that this area is shaped a bit like a five-sided paper snowflake. Head to the centre of the "snowflake". There is a purple device
floating in the air, and an inactive control panel in the very middle. Use Code Scan on the purple device for a hint on what to do. (It says: right pattern = red, left pattern
= blue.)
Head to the southwestern point of the snowflake to find the RED device. Use Copy and Paste to copy the red colour, then head to the northeastern point of the
snowflake to find the corresponding empty device. Paste the red colour here.
Next, head to the southeastern point and you'll find a BLUE device. Copy the blue colour (this will override the red you had previously) and then go to the
northwestern point and paste the blue colour at the empty device you find there. This will reactivate the control panel in the centre.
Head to the centre and examine the control panel for a battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
They are both Free types, so the only way to exploit weaknesses is to use water moves on Agunimon and dark moves on Lobomon. Moves that cannot miss (e.g.
Power Energy and Heavy Strike) will be helpful as well. After you defeat them they drop the Human Spirits of Flame and Light, which will allow your Digimon to
digivolve to Agunimon and Lobomon respectively.
Once the cutscenes are over you'll be back in Hudie Internet Cafe. You can skip to the main story here, otherwise read on for the sole optional case.
Welcome to Digital Space 05 (again). This Territory Dispute case's status ailment is lowered SPD, which isn't too bad all things considered. You still should collect all
the emblems though. The boss will be impossible again if you don't.
Head west as far as you can, and claim emblem no. 1 to the south. Head north until you reach the shiny item. Pick it up for medal 679 MoriShellmon. Now backtrack
to the entrance and head east this time. You will encounter a member of the Cat Ears hacker group.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
012 Nyaromon In-Training Free Light INT Boost (30%) Medal 293 Nyaromon (15%)
844 464
115 Gatomon Champion Vaccine Light Aquamarine (20%) Medal 253 Gatomon (5%)
Continue east then north, and follow the path anti-clockwise until you reach another Cat Ears Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
115 Gatomon Champion Vaccine Light Aquamarine (20%) Medal 253 Gatomon (5%)
012 Nyaromon In-Training Free Light INT Boost (30%) Medal 293 Nyaromon (15%) 920 500
017 Wanyamon In-Training Free Wind SPD Boost (30%) Medal 499 Wanyamon (15%)
Head south (ignore the emblem to the west for now) and continue south to another emblem. Take control of this emblem, then head east until you reach the Cat Ears
Member all the way to the east.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
115 Gatomon Champion Vaccine Light Aquamarine (20%) Medal 253 Gatomon (5%)
1000 656
133 Frigimon Champion Vaccine Water Friendship (10%) Medal 453 Frigimon (5%)
Backtrack west a little and approach the Cat Ears Member in the centre.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
030 Kudamon Rookie Vaccine Light SP Capsule B (10%) Medal 129 Kudamon (10%) 984 592
115 Gatomon Champion Vaccine Light Aquamarine (20%) Medal 253 Gatomon (5%)
030 Kudamon Rookie Vaccine Light SP Capsule B (10%) Medal 129 Kudamon (10%)
Go north and drop down the ledge. Claim the third emblem, then go north and drop down another ledge. Head west and fall down the ledge to the west to claim the
emblem you ignored earlier. Now that you have all four emblems, you can drop down the second ledge to the west and talk to the boss.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
115 Gatomon Champion Vaccine Light Aquamarine (20%) Medal 253 Gatomon (5%)
1290 1274
128 BlackGatomon Champion Virus Dark INT Restraint Chip C (10%) Medal 357 BlackGatomon (3%)
Note: After this case is complete, Digital Space 05 will be unlocked in the Mirror Dungeon in the DigiLab
- but only if you've also completed the "Black cat curse?" optional yellow case as well.
After the rather lengthy cutscenes, use the PC to go to the Demons' Den.
Demons' Den
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
108 Stingmon Champion Free Plant Friendship DX (5%) Medal 214 Stingmon (5%)
093 Kuwagamon Champion Virus Plant HIT Boost (30%) Medal 150 Kuwagamon (5%) 1404 936
097 Coredramon (Green) Champion Virus Earth SPD Restraint Chip C (20%) Medal 545 Coredramon (Green) (5%)
Head all the way to the third area. Once in area 3, head north at the junction, then follow the path north and west. Go south, and when you reach the ledge to the east,
fall off it and approach the hacker. After the cutscenes, the case will end.
Blind Love
Client: Shizuko Kawauchi Type: Red Main Case 18 Difficulty: ★★★★ Location: Natsume Keshikawa
Forum/Digital Space 12 Reward Money: 4200 yen Hacker Points: 500 Item(s): SP Restraint Chip B x
1, DEF Restraint Chip B x 1
During the cutscenes you'll receive the Natsume Keshikawa Forum URL. Use the PC to head to the Natsume Keshikawa Forum.
We're in Digital Space 12 for this case. From the entrance, make your way northeast, and then head south for a chest containing a Topaz. Head north and continue
north, then west to reach a portal which you can use to reach the next area.
Battle vs Lotosmon
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
309 Lotosmon Mega Data Plant Medal 494 Lotosmon (100%) 508 768
After the battle there'll be some cutscenes, and then you can hand in the case at the PC.
When you hand the case in there'll be a cutscene, and a new main case will appear on the BBS.
Another weird Mr. Navit case, this time taking place in Shinjuku. After the cutscene, head west to the western zebra crossings and cross the road to the north side.
Head east and you'll see Mr. Navit. Talk to him (it doesn't matter what you choose, the outcome is the same) and you'll end up in the Downtown area.
Talk to the man with a "!", then continue onwards towards the subway. Talk to the people outside the sports shop, then talk to the man looking at a phone. Approach
the "!" on the ground nearby, then backtrack and head west of the sports shop. Approach the second "!" on the ground, then continue west and approach the third "!"
next to the red gacha machine.
After you approach the third "!", some cutscenes will play and the case will end. Unlike most cases which take you back to the Internet Cafe automatically, you will
have to go back to Ikebukuro manually from Shinjuku to hand in the case.
Talking to Mirei will reveal the location of the next case: the Hacker Forum. Use the PC to go to the Hacker Forum in EDEN, where a cutscene will occur. If you return
to the real world and check the BBS, you'll notice that a new main case has appeared.
DigiMarket Decision
During this case you will need to make a decision about whether to keep the DigiMarket or whether to destroy it. Your decision is permanent and will remain for the
rest of the game. If you choose to destroy the DigiMarket, you will no longer have the option to purchase Digimon from the PC. I briefly touched upon the dilemma
earlier in the walkthrough when the DigiMarket first showed up, but I'll put in my two cents here once more.
Ethically and from a story point of view it's better to destroy the DigiMarket - this is certainly what I did in my own first playthrough because Digimon are sentient living
beings after all. However, when I put my pragmatic hat on, then from a pure gameplay perspective it's better to keep it. It's much faster to buy (for example) seven
DemiDevimons and raise them so that they all learn Panic Wisp and then Physical Drain/Spirit Drain from Devimon/IceDevimon, than it would be to go hunting seven
of them individually from Digital Space 05. If you're thinking long-term and plan to train Digimon in bulk, or you need to fill out the Field Guide, the DigiMarket is
incredibly useful. On the other hand, if you're playing for short-term - as in, you don't care about post-game, multiplayer or the Platinum trophy - then the DigiMarket
won't be nearly as useful.
Ultimately, it's up to you - how useful you find the DigiMarket depends entirely on your playstyle.
With this in mind, accept the case, and after the cutscene, head to the Hacker Forum.
Hacker Forum
Talk to the person with a "!", Kotaro. He wants to destroy the DigiMarket. After the cutscene, head to the EDEN Free Area.
Go inside the enclosed area, and talk to the person with a "!". This is Sosuke, who wants to keep the DigiMarket. After the cutscene, you'll find yourself back at the
Internet Cafe. You will need to make your decision when you next go to the Hacker Forum, so it might be helpful to save the game in a spare save slot now in case
you change your mind. The game also issued that prompt about Domination Battles, so make sure you have three Digimon in your party before going.
During the cutscene the game will present you with three choices. This is the big decision!
1. Help Kotaro destroy the market.
2. Help Sosuke save the market.
3. Don't side with either.
I'll go through each option in turn. Note that the grid for each Domination Battle is identical; the only difference is your allies and opponents (so forgive the repetition in
the descriptions).
Move Keisuke north two squares, then move Kotaro north two squares. Do the same with the Digimon-
Lover. On the next turn, move Keisuke north one square so he is raised to a higher floor. Move Kotaro
east one square, and the Digimon-Lover west one square.
Now move Keisuke north, into the central 5 point square. Be prepared to defend this square with
Keisuke. Meanwhile, move south one square with Kotaro, onto the higher level 5 point square. The
Sincere Hacker should attack Keisuke or move north. Move south one square with the Digimon-Lover as
well, and the Thoughtful Hacker should attack Keisuke or move north.
Keep defending the central square with Keisuke. While the three opponents continue to focus on the
north and on Keisuke, you can grab the other 5 point squares to the west and east with Kotaro and the
Digimon-Lover. Then turn your attention north with Kotaro and the Digimon-Lover. If there is an opening
where all three opponents were sent back to their starting points, take advantage and move Keisuke up
to trap Sosuke. This should get you enough points to win.
Note: After this chapter you will no longer be able to buy Digimon from the PC. You will also receive a
Master Guard from Kotaro during the subsequent cutscene.
Move Keisuke north two squares, then move Sosuke north two squares. Do the same with the Sincere
Hacker. On the next turn, move Keisuke north one square so he is raised to a higher floor. Move Sosuke
east one square, and the Sincere Hacker west one square.
Now move Keisuke north, into the central 5 point square. Be prepared to defend this square with
Keisuke. Meanwhile, move south one square with Sosuke, onto the higher level 5 point square. The
Digimon-Lover Hacker should attack Keisuke or move north. Move south one square with the Sincere
Hacker as well, and the Sore Loser Hacker should attack Keisuke or move north.
Keep defending the central square with Keisuke. While the three opponents continue to focus on the
north and on Keisuke, you can grab the other 5 point squares to the west and east with Sosuke and the
Sincere Hacker. Then turn your attention north with Sosuke and the Sincere Hacker. If there is an
opening where all three opponents were sent back to their starting points, take advantage and move
Keisuke up to trap Kotaro. This should get you enough points to win.
Note: You receive no item in the subsequent cutscene; however, you will still be able to use the
DigiMarket from the PC after this chapter.
Regardless of the choice, after the cutscenes you'll return to Hudie Internet Cafe. You get a Memory UP as a reward for clearing the case. Once you hand it in, the
chapter will end.
You'll start the chapter at the Internet Cafe's entrance. Chitose is standing next to the coffee machine, with a "!" over his head. Before you talk to him, we need to find
Victory Uchida for this chapter. Head outside the Internet Cafe and onto Ikebukuro Main Street.
Head west towards the Tokyo Handy store, and you should see Victory Uchida standing across the road near the Sale Mart store. When you talk to him, he gives you
medal 264 Dynasmon and a Billionaire USB which is useful for earning more money after battle.
After you've spoken to Chitose, check the case board on the PC for 3 optional cases and one main one.
You'll receive the Experiment Server URL during the cutscene. Head to EDEN and select the Research Server.
We're in Digital Space 06 again (which you may remember if you did the Tokyo Shock Groove Territory Dispute case), though fortunately we only need to explore the
eastern half this time. Head east from the entrance and you'll see a FanBeemon hovering in the air. Approach it for a scene, then use the nearby portal to the north.
Follow the path as it winds north and west, and pick up the Electric Guard from the chest along the way. Approach the Digimon in the far northwestern section for a
cutscene followed by a battle.
Battle vs Dinobeemon
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
175 Dinobeemon Ultimate Free Plant Medal 251 Dinobeemon (3%) 1572 1728
After the cutscenes you'll return to Hudie Internet Cafe where you can hand in the case.
Crazed Security
Client: Matayoshi Type: Yellow Optional Case 11 Difficulty: ★★★ Location: Cyber Crimes
Investigation Unit Server Reward Money: 6000 yen Hacker Points: 300 Item(s): Brainy Patch x 1,
Nimble Patch x 1
After the cutscene you'll automatically be taken to the Cyber Crimes Investigation Unit Server. You need to head all the way to the very final area (the one shaped like
a snowflake). You'll have to fight your way through three security walls along the way.
Battle 1 (area 1)
Yellow (Alpha) Free Neutral Fighter Patch (?%) Pen Block (?%) 2020 356
Battle 2 (area 1)
Green (Beta) Free Neutral Fighter Patch (?%) Pen Block (?%) 2550 542
Battle 3 (area 2)
Red (Gamma) Free Neutral Fighter Patch (?%) Pen Block (?%) 1470 904
Once you're in the final area, head to the centre for a cutscene and a battle.
Battle vs Gryphonmon
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
240 Gryphonmon Mega Data Wind Medal 140 Gryphonmon (100%) 1768 1888
The case ends after the battle and the ensuing cutscene.
Before taking on the next case I highly recommend equipping Panic Barriers on your active Digimon. You can buy them from the shop in Shibuya. If you received 2
Panic Barrier DXs from the medal man for collecting 250 medals, even better.
This case takes place in Digital Space 10. As always, we need to find all the emblems and then defeat the boss. There are five emblems to find this time. The status
condition here is confusion, so make sure you have protection on your Digimon by equipping Panic Barriers and/or Panic Barrier DXs, or your Digimon will be
uncontrollable during battles with the Masked Maids.
Head north and take the first left to encounter a Masked Maids Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
022 Impmon Rookie Virus Dark Sleep Recovery (30%) Medal 035 Impmon (10%)
101 Sangloupmon Champion Virus Dark Sprite Recovery (20%) Medal 558 Sangloupmon (5%) 876 544
042 Dracmon Rookie Virus Dark Panic Recovery (30%) Medal 282 Dracmon (10%)
Head west behind her and claim the emblem there for Hudie. Go back to the main path, and take the next path to the right to battle another Masked Maids Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
116 Devimon Champion Virus Dark Jade (20%) Energy Disk (5%)
1096 704
101 Sangloupmon Champion Virus Dark Sprite Recovery (20%) Medal 558 Sangloupmon (5%)
Head east and follow the path south. To the west is an emblem you can claim. If you head further south, you'll bump into a Masked Maids Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
116 Devimon Champion Virus Dark Jade (20%) Energy Disk (5%)
214 LadyDevimon Ultimate Virus Dark Sapphire (10%) Thief Disk (5%) 1076 928
101 Sangloupmon Champion Virus Dark Sprite Recovery (20%) Medal 558 Sangloupmon (5%)
Go south behind her and claim the third emblem. Go back to the main path, and continue north until you reach the T-junction. Head west at the junction to battle a
Masked Maids Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
124 Bakemon Champion Virus Dark HP Restraint Chip C (10%) AGL Attach C (10%)
1000 656
124 Bakemon Champion Virus Dark HP Restraint Chip C (10%) AGL Attach C (10%)
Head all the way west to claim emblem no. 4, then backtrack a little and head south to encounter another Masked Maids Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
124 Bakemon Champion Virus Dark HP Restraint Chip C (10%) AGL Attach C (10%)
1088 888
214 LadyDevimon Ultimate Virus Dark Sapphire (10%) Thief Disk (5%)
Continue south and claim the final emblem. Head back to the T-junction and go all the way east to find the boss of the area.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
042 Dracmon Rookie Virus Dark Panic Recovery (30%) Medal 282 Dracmon (10%)
147 Myotismon Ultimate Virus Dark Ruby (10%) Sage Disk (5%) 1240 1100
049 DemiDevimon Rookie Virus Dark Panic Recovery (30%) Medal 332 DemiDevimon (10%)
Assuming you claimed all five emblems, then the boss will be susceptible to confusion (though Myotismon does somewhat resist confusion). After you beat the boss
the case will end.
Now use the elevator to go to Nakano 4F, and head east towards the arcade area where you'll trigger some cutscenes. You'll end up back at Hudie Internet Cafe
afterwards, so head outside to Ikebukuro Main Street. Once outside, head west towards the Tokyo Handy store to find Date standing across the road. Approach her
for more cutscenes. After they finish the case will end.
When you hand in the Mr. Navit case, more cutscenes will play. You'll be in the Zaxon Forum afterwards. Talk to all four of the hackers with a "!" in the room, then
leave EDEN and return to the Internet Cafe. During the ensuing cutscenes you will receive Hosaka's Server URL. When you regain control, use the PC to re-enter
EDEN and go to Hosaka's Server.
Hosaka's Server
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
049 DemiDevimon Rookie Virus Dark Panic Recovery (30%) Medal 332 DemiDevimon (10%) 244 136
065 IceDevimon Champion Virus Water Jade (20%) Medal 502 IceDevimon (10%) 388 272
089 Kurisarimon Champion Free Dark ATK Restraint Chip C (10%) Medal 139 Kurisarimon (5%) 388 272
124 Bakemon Champion Virus Dark HP Restraint Chip C (10%) AGL Attach C (10%) 388 272
131 Meramon Champion Data Fire Brave Point E (10%) Flare Guard (10%) 388 272
135 Raptordramon Champion Vaccine Neutral DEF Boost (10%) Medal 468 Raptordramon (5%) 388 272
Head north to trigger a cutscene. Yu will explore the eastern path, so head towards the western path and take the western portal to the next area.
Head north then west, and then head south to grab the chest containing an ATK Attach C. Follow the path north until you reach the gap in the floor, and another
cutscene will play. You'll enter a battle with some Digimon.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
072 Wizardmon Champion Data Dark Export (20%) Medal 044 Wizardmon (5%)
1256 784
134 Unimon Champion Vaccine Wind Friendship (10%) Medal 455 Unimon (5%)
After the battle a path will be created, allowing you to cross the gap in the floor. Head north and go west for the chest containing a Memory UP, then go to the east
and take the portal to a new area.
Go north to the T-junction, then head west at the junction and follow the path north, up two sets of stairs. Continue north and fall off the northern ledge. You'll find
medal 657 Porcupamon in the northwestern corner. Head south then east to fall off the ledge, then head east again towards the second eastern ledge. A cutscene
will play, and another battle will follow.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
146 Infermon Ultimate Free Dark ATK Restraint Chip A (10%) CRT Attach B (5%)
1784 1504
146 Infermon Ultimate Free Dark ATK Restraint Chip A (10%) CRT Attach B (5%)
A new path will appear, and you will be able to proceed by falling off the east ledge and heading north. Take the portal to the final area.
There are no random encounters here, but there is an Access Point if you need it. Head all the way north and approach the "!" for a cutscene and a battle.
214 LadyDevimon Ultimate Virus Dark Sapphire (10%) Thief Disk (5%)
200 MegaSeadramon Ultimate Data Water SP Spray B (5%) Sleep Barrier DX (5%)
LadyDevimon has Aura which will heal the opponent's party, so it would be wise to take her out first. A Vaccine Digimon with a light attribute move will do very well
against her. MegaSeadramon will use Guard Break Field to lower your party's DEF, Attack Charge Field to boost the enemy party's ATK, and Idle Bubble to send one
of your Digimon to sleep, so he should be second on the list to go. Other than that, it's a standard boss battle. When you defeat Hosaka, there will some more
cutscenes, and then the chapter will end.
Leave Erika's room, and Mirei will contact you with details of a new case. Go to the PC and you'll see two new optional cases as well as Mirei's main case.
Immediate Delivery
Client: Digitamamon Type: Yellow Optional Case 12 Difficulty: ★★ Location: Kowloon Lv. 4,
Distributor Zone/Digital Space 02 Reward Money: 3200 yen Hacker Points: 300 Item(s): Memory UP x
1
Head to the second area of Kowloon Lv. 4, and once there take the western path. Use the lift to the northwest to reach the Vegiemon on the higher level. Talk to it and
you'll receive the Distributor Zone URL. Go back to the first area of Kowloon Lv. 4 and use the exit portal to access the Distributor Zone.
Distributor Zone
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
070 Ankylomon Champion Free Earth Aquamarine (20%) Medal 024 Ankylomon (10%) 436 296
083 ShellNumemon Champion Virus Water DEF Restraint Chip C (10%) Medal 105 ShellNumemon (5%) 436 296
096 Coredramon (Blue) Champion Vaccine Wind SPD Restraint Chip C (20%) Medal 544 Coredramon (Blue) (5%) 436 296
104 Coelamon Champion Data Water SP Capsule C (10%) Medal 564 Coelamon (5%) 436 296
117 Turuiemon Champion Data Earth Topaz (20%) Medal 603 Turuiemon (5%) 436 296
121 Numemon Champion Virus Earth Escape Gate (30%) Poison Barrier (10%) 308 232
130 Peckmon Champion Vaccine Wind AGL Boost (30%) Medal 379 Peckmon (5%) 436 296
199 Mamemon Ultimate Data Earth SPD Boost (50%) HIT Attach B (5%) 460 464
We haven't been to Digital Space 02 before, but it shouldn't take too long to get through it. Head immediately south from the entrance and use the portal to get to
another area.
Open the chest for a Sand Guard DX, then head back to the entrance in the first area.
Use the Wall Crack Hacking Skill to crack open the red firewall. (You need four Champion Digimon in your party, which you really should have by now.) Approach the
little Digimon for a cutscene, then continue north to the portal and use it.
Head west. At the junction go south for medal 628 Pipismon, then go north and take the portal.
Go south, then east, then north into the central section where you can see the Digimon. Approach them for a battle.
Battle vs WereGarurumon
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
215 WereGarurumon Ultimate Vaccine Earth Brave Point D (10%) Monk Disk (5%) 1900 1424
Note: Digital Space 02 has now been unlocked in the DigiLab's Mirror Dungeon section.
If you tried to take on one of the farm Domination Battle cases (like "Correct the Young of Heart") in this chapter you'll have discovered that you can't do any of them
right now because not enough people are available. Accordingly, the only person you can take right now for this Territory Dispute case is Yu. As always, you'll enter
cyberspace after choosing your partner.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
024 Otamamon Rookie Virus Water Sleep Recovery (30%) Medal 083 Otamamon (10%) 94 76
034 Gomamon Rookie Vaccine Water Sleep Recovery (30%) Medal 169 Gomamon (10%) 94 76
035 Syakomon Rookie Virus Water HP Capsule C (30%) Medal 194 Syakomon (10%) 94 76
055 Betamon Rookie Virus Water ATK Boost (30%) Aqua Guard (10%) 94 76
065 IceDevimon Champion Virus Water Jade (20%) Medal 502 IceDevimon (10%) 868 512
066 Icemon Champion Data Water Stun Recovery (10%) Medal 002 Icemon (5%) 436 296
071 Ikkakumon Champion Vaccine Water HIT Boost (30%) Aqua Guard DX (5%) 388 272
111 Socerimon Champion Vaccine Water SP Restraint Chip C (10%) Medal 226 Socerimon (5%) 468 312
133 Frigimon Champion Vaccine Water Friendship (10%) Medal 453 Frigimon (5%) 468 312
170 Zudomon Ultimate Vaccine Water SP Spray B (5%) HP Attach B (5%) 580 544
185 Panjyamon Ultimate Vaccine Water Pixel Barrier (5%) SP Attach A (5%) 580 544
187 Pumpkinmon Ultimate Data Earth Sprite Recovery (20%) Medal 329 Pumpkinmon (3%) 652 592
We're back in Digital Space 04 for this one, but the encounters have changed since the last time to include stronger Digimon. You may remember this as the Digital
Space with the yellow and blue floors. As I mentioned back in chapter 5, the game saves the final positions of the blue and yellow floors, so this section is written with
the assumption that the last time you visited was in chapter 5 for the Aquarium case. If you're attempting this case much later on, the floor positions and the order that
you need to use the control panels may be slightly different.
The status ailment here this time is sleep, so equip Sleep Barriers on your Digimon.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
061 Lunamon Rookie Data Water INT Boost (30%) Medal 478 Lunamon (10%)
063 Lopmon Rookie Data Earth SP Capsule C (20%) Medal 493 Lopmon (10%) 1482 708
039 Terriermon Rookie Vaccine Plant SP Capsule C (20%) Medal 267 Terriermon (10%)
Head east until you bump into another Rabbit Circle Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
139 Reppamon Champion Vaccine Light Aquamarine (20%) Medal 486 Reppamon (5%)
117 Turuiemon Champion Data Earth Topaz (20%) Medal 603 Turuiemon (5%) 1452 960
119 Dorugamon Champion Data Earth SP Spray B (5%) Medal 285 Dorugamon (5%)
Claim the emblem, then backtrack and go west until you reach the control panel. Ignore it and head north then east to battle another Rabbit Circle Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
117 Turuiemon Champion Data Earth Topaz (20%) Medal 603 Turuiemon (5%)
084 Gargomon Champion Vaccine Electric HP Spray C (20%) Sleep Barrier (10%) 1452 960
119 Dorugamon Champion Data Earth SP Spray B (5%) Medal 285 Dorugamon (5%)
Claim the emblem, then use Route Access on the control panel to the east to change the floor colour of the path to the west blue. Head back west across the yellow
floor, past the emblem you claimed earlier and then west across the new blue floor until you reach the first control panel you see. Use Route Access on this control
panel to create a path to the north. Go east then north to use the portal and enter the next area.
Go north and claim the fourth emblem. Head east, ignore the control panel, and head south to the second control panel. Use it to change the floor to yellow, then head
south and battle the Rabbit Circle Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
130 Lekismon Champion Data Water Sleep Barrier (10%) Medal 484 Lekismon (5%)
1496 1336
162 Crescemon Ultimate Data Water AGL Boost (10%) Medal 145 Crescemon (3%)
Claim the emblem to the south, then go back north and use the first control panel you come to to change the floor to blue. Head north to the next control panel (the
one you ignored earlier) and use it. Go west past the claimed emblem, then head south to battle another Rabbit Circle Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
130 Lekismon Champion Data Water Sleep Barrier (10%) Medal 484 Lekismon (5%)
1456 6832
166 Silphymon Ultimate Free Wind SP Spray A (2%) Monk Disk (5%)
Head south to claim the final emblem, then go east and use Route Access on the control panel there. Finally, make your way north, and go all the way north to fight
the Rabbit Circle Boss.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
117 Turuiemon Champion Data Earth Topaz (20%) Medal 603 Turuiemon (5%) 2010 2982
162 Crescemon Ultimate Data Water AGL Boost (10%) Medal 145 Crescemon (3%)
084 Gargomon Champion Vaccine Electric HP Spray C (20%) Sleep Barrier (10%)
If you collected all the emblems then there is a possibility for Gargomon, Turuiemon and Crescemon to be asleep at the start of battle. Since Crescemon knows Aura,
you should prioritise defeating her first. After the battle the case is complete and you can hand it in at the PC.
This case has you running a few errands for Mirei. Your objective is to get red bean paste, apple vinegar, sea grapes, and prime pollock roe. You'll receive Mirei's
Ticket during the cutscene. Exit the DigiLab and head to Shinjuku. Once there, head northwest towards the western zebra crossings, and cross the road to the north.
Talk to the Confectionary Clerk to receive the red bean paste, and then return to the Tokyo map selection screen, where you'll now be able to access Akihabara.
Akihabara Boulevard
Head west and cross the road using the zebra crossing, then go north across the second zebra crossing. You'll see your objective, the Drug Store Clerk, but there is
also the Akihabara item shop standing next to her. This shop sells status ailment recovery items - a bit late if you ask me, since we already have the shop that sells
equipment to prevent status ailments in the first place - and stat boost items, which are actually quite useful in the right context. I recommend buying 5-10 of each
individual status recovery item as a "Just In Case" precaution, and a few ATK Boosts if you can spare the cash.
If you head east, you'll find gacha machine no. 10 next to the SEGA store, and if you head even further east, you'll find gacha machine no. 11 near the map exit.
Talk to the Drug Store Clerk, and then go to the map exit to go to Ikebukuro. You'll want to head to Ikebukuro Main Street.
Head to the Tokyo Handy store (west of Hudie Internet Cafe) and talk to the people in front of said store to get the vinegar. Go to the map exit and you'll be able to
select Asakusa from the map selection screen.
Asakusa Gate
Talk to the Energetic Dude outside the Temple Gate to receive the sea grapes. During the cutscene you'll receive the Pollock Roe Server URL, so head to EDEN (you
can use the nearby Access Point) and choose the Pollock Roe Server.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
067 Aquilamon Champion Free Wind Friendship DX (5%) Medal 003 Aquilamon (5%) 308 232
088 Growlmon Champion Virus Fire Brave Point D (10%) HIT Attach B (5%) 308 232
093 Kuwagamon Champion Virus Plant HIT Boost (30%) Medal 150 Kuwagamon (5%) 308 232
105 GeoGreymon Champion Vaccine Fire CRT Boost (30%) Flare Guard DX (5%) 308 232
122 Birdramon Champion Vaccine Fire HP Spray B (10%) Medal 299 Birdramon (5%) 308 232
131 Meramon Champion Data Fire Brave Point E (10%) Flare Guard (10%) 308 232
Digital Space 03 is quite distinctive in its layout. Head north and take a portal (either one will do, doesn't matter which) to the next area.
Head north to fall off the ledge, and then use one of the portals (again it doesn't matter which one you take).
Same deal as before: fall off the ledge and use one of the portals.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
114 Tyrannomon Champion Data Fire Brave Point E (10%) ATK Attach D (10%)
3000 6700
166 Silphymon Ultimate Free Wind Medal 202 Silphymon (100%)
After the battle you'll deliver the ingredients to Mirei, and the case will be complete. But! Before you hand it in, head outside the Internet Cafe and go to Nakano via the
Tokyo map selection screen.
Nakano Broadway 1F
Head north to the escalator, then head east to the next screen. Go to the entrance of the Kuremi Detective Agency, and you'll find a shiny item which is Memory 16 ~
"Sleuth Memory". Now go back to Hudie Internet Cafe in Ikebukuro to hand in Mirei's case at the PC.
After you hand in the case, you'll get a call. Afterwards you'll automatically be in Under Kowloon Lv. 3, where Keisuke will note that the hacker blocking the way to
Under Kowloon Lv. 4 is finally gone. Defeat the red security wall, and you can take the lift down into Under Kowloon Lv. 4.
Red (Gamma) Free Neutral Fighter Patch (?%) Pen Block (?%) 1170 744
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
075 Airdramon Champion Vaccine Wind Aquamarine (20%) Medal 056 Airdramon (5%) 372 264
097 Coredramon (Green) Champion Virus Earth SPD Restraint Chip C (20%) Medal 545 Coredramon (Green) (5%) 372 264
098 GoldNumemon Champion Virus Light CAM USB (50%) 468 3232
099 Golemon Champion Virus Earth HIT Boost (20%) Medal 161 Golemon (5%) 372 264
109 Strikedramon Champion Vaccine Earth INT Restraint Chip B (5%) Medal 217 Strikedramon (5%) 372 264
113 MudFrigimon Champion Data Earth SP Capsule C (10%) Medal 593 MudFrigimon (5%) 372 264
174 Chirinmon Ultimate Vaccine Light Sapphire (10%) Medal 239 Chirinmon (3%) 412 432
186 Pandamon Ultimate Data Earth SP Restraint Chip C (10%) Medal 323 Pandamon (3%) 556 528
189 HippoGryphonmon Ultimate Data Wind Bug Barrier DX (5%) Medal 629 HippoGryphonmon (3%) 372 528
There is a hacker blocking the way to Under Kowloon Lv. 5 (and that path won't be open for a long time) so head north into the second area of Under Kowloon Lv. 4.
Head north, then east. Go to the yellow lift to the east and use it to reach the upper level. From here go north to find two lifts. Take the easternmost lift up to a chest
containing HP Spray C x 2, then go back down and take the other lift to the west down to the ground floor level.
Continue west and you'll bump into a Rabbit Circle Member (this hacker team should be familiar if you did the optional Territory Dispute case earlier).
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
030 Kudamon Rookie Vaccine Light SP Capsule B (10%) Medal 129 Kudamon (10%)
039 Terriermon Rookie Vaccine Plant SP Capsule C (20%) Medal 267 Terriermon (10%) 2532 1128
026 Gazimon Rookie Virus Dark Paralysis Recovery (30 %) Medal 100 Gazimon (10%)
After defeating her head further west and you'll find Mr. Navit Type12, who will give you Memory 26 ~ "Happy Hacker Memory #6" and Mega HP Generator x 1
when you restore it. There is also a shiny item here, medal 666 Missimon.
Backtrack to the very first lift you used by heading east, up the lift, and then south and west. When you reach the ground floor level again head west a little and then
north towards the second Rabbit Circle Member. She doesn't battle you, so you can head west to a second set of lifts. Make your way north until you reach another
Rabbit Circle Member, who will battle you.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
130 c Lekismon Champion Data Water Sleep Barrier (10%) Medal 484 Lekismon (5%)
061 Lunamon Rookie Data Water INT Boost (30%) Medal 478 Lunamon (10%) 3036 1504
063 Lopmon Rookie Data Earth SP Capsule C (20%) Medal 493 Lopmon (10%)
Take the lift to the east and continue east until you reach the portal. Use the portal to reach the next area.
Go north and take the lift up. Head west for a chest containing SPD Boost x 2, then go back east and use the easternmost lift to go down to the lower level. Head
north for a battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
117 Turuiemon Champion Data Earth Topaz (20%) Medal 603 Turuiemon (5%)
2536 1424
119 Dorugamon Champion Data Earth SP Spray B (5%) Medal 285 Dorugamon (5%)
Head east at the junction, and then go north. You'll find Mr. Navit Type13 here. It will give you medal 410 Mastemon and Revival Capsule DX x 3 after you restore it.
There is also a chest with a Flare Guard DX inside.
Backtrack to the junction and head west. As you do, don't forget to open the chest which contains a Farm Expansion Plugin. Continue north until you reach the
Rabbit Circle Member who will battle you.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
071 Ikkakumon Champion Vaccine Water HIT Boost (30%) Aqua Guard DX (5%)
2216 1264
115 Gatomon Champion Vaccine Light Aquamarine (20%) Medal 253 Gatomon (5%)
Take the lift to the north, and approach the person in the centre for a cutscene and a battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
After the battle, there are more cutscenes. You'll receive the Valhalla Server URL, and you'll be at Central Hospital. Use the Access Point here to go to EDEN and
choose Valhalla Server.
Note: I recommend buying either some Pixel Barriers from the shop in Shibuya or some Sprite Recovery
items from the shop in Akihabara if you don't have these items already, as one of the upcoming bosses
can inflict the Dot status.
Valhalla Server
Valhalla Server Random Encounters
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
076 ExVeemon Champion Free Neutral Revival Capsule (10%) Shine Guard DX (5%) 516 336
077 Angemon Champion Vaccine Light Revival Capsule (10%) Mind Disk (5%) 516 336
079 Guardromon Champion Virus Electric Defender Patch (10%) Medal 090 Guardromon (5%) 436 296
090 Greymon Champion Vaccine Fire CRT Boost (30%) ATK Attach C (5%) 516 336
108 Stingmon Champion Free Plant Friendship DX (5%) Medal 214 Stingmon (5%) 516 336
112 Tankmon Champion Data Electric Fighter Patch (10%) Medal 238 Tankmon (5%) 516 336
127 PlatinumSukamon Champion Virus Neutral Bug Barrier (50%) 4964 312
132 Monochromon Champion Data Earth DEF Attach C (10%) Medal 449 Monochromon (5%) 516 336
137 Leomon Champion Vaccine Earth HP Spray B (10%) Medal 483 Leomon (5%) 516 336
140 Waspmon Champion Virus Electric Escape Gate (30%) Medal 498 Waspmon (5%) 372 264
141 MegaKabuterimon Ultimate Vaccine Plant DEF Restraint Chip C (10%) Plant Guard DX (5%) 556 528
216 WereGarurumon (Black) Ultimate Virus Earth Sprite Recovery (20%) Medal 699 WereGarurumon (Black) (10%) 556 528
Head north, then at the junction take the western path. Follow this path clockwise. To the east is a path leading to the centre. Remember this path as we'll need to
head through there later. To the north you'll find a purple security wall. Approach the security wall and press "No" when prompted to engage in battle with it.
Purple (Delta) Free Neutral Defender Patch (?%) Pen Block (?%) 1360 1344
Once you've defeated it head north, and you'll find both Victory Uchida and Mr. Navit Type 14. Victory Uchida will give you medal 489 Crusadermon and Power Pine
x 1, while Mr. Navit will give you medal 092 Gaiomon and Chrome Digizoid x 1 when you restore it.
Go back to the path heading towards the centre. Follow it completely anti-clockwise, ignoring the path heading north into the central circle, and continue until you
reach the chest containing Escape Gate x 3. Use the path heading northeast to get to the outermost circular path, then follow this path all the way round until you find
medal 565 Sealsdramon.
Backtrack all the way to the path that heads north into the central circle. Approach the hacker for a battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
087 Kyubimon Champion Data Fire Panic Recovery (30%) Medal 123 Kyubimon (5%)
2216 1264
122 Birdramon Champion Vaccine Fire HP Spray B (10%) Medal 299 Birdramon (5%)
Take the path to the east for a chest with HP Capsule B x 2, then go back west and follow the path into the very centre. Head north from here and you'll encounter
another hacker.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
192 BlueMeramon Ultimate Virus Fire Multi-Recovery (10%) Medal 362 BlueMeramon (3%) 940 784
Continue east until you reach the portal, and use the portal to enter the next area.
After the cutscenes head north. If you use Code Scan on the floating purple device in the very middle, it will say something to this effect: up = red, down = red + blue.
Open the chests you see on either side of the central circle for a Farm Expansion Plugin and a HP Spray B. Now head all the way out to the outermost western ring
and grab the chest at the north end for a Memory UP.
Go back to the ring just to the inside of the outermost ring, and head north to find the PURPLE device. Use Copy and Paste to copy the purple colour. Go to the next
ring on the inside, and head north. Paste the purple colour on the empty device here.
Now you need to repeat the process you just did on the eastern side of the room, so head to the outermost eastern ring, then grab the chest containing Revival
Capsule x 3 at the northern tip. Go to the RED device and copy the red colour, and finally paste the red colour on the nearby empty device. Once you've done the
final step, a path should appear, allowing you access to the north from the centre.
Head to the centre and head north past the Access Point, and you'll battle another hacker.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
084 Gargomon Champion Vaccine Electric HP Spray C (20%) Sleep Barrier (10%)
135 Raptordramon Champion Vaccine Neutral DEF Boost (10%) Medal 468 Raptordramon (5%) 3324 1896
112 Tankmon Champion Data Electric Fighter Patch (10%) Medal 238 Tankmon (5%)
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
084 Gargomon Champion Vaccine Electric HP Spray C (20%) Sleep Barrier (10%)
2768 1896
144 Andromon Ultimate Vaccine Electric Brainy Patch (10%) Medal 026 Andromon (3%)
Follow the path west and you'll see Nokia standing in front of the portal. Approach her for a cutscene, followed by a Domination Battle.
Domination Domination
Opponent Digimon Used
Battle EXP Battle Yen
Zaxon Hacker
Chirinmon Grademon RizeGreymon
Savage
Defending Zaxon
Reppamon Strikedramon --- 6670 3650
Hacker
Defending Zaxon
Tyrannomon Gatomon ---
Hacker
Move Keisuke north 2 squares, then next turn move Chitose across two squares (east 1, north 1) and
move Nokia across two squares (west 1, north 1). Go either west or east with Keisuke to grab a 5 point
square (doesn't matter which way you go), then have both Chitose and Nokia head north towards the
respective 10 point squares on their side.
Attack the Zaxon Hacker Savage with Keisuke until you defeat him. For Keisuke's subsequent turns he
should not only focus on grabbing the rest of the nearby 5 point squares, but also on preventing the
Zaxon Hacker from reclaiming them. He can do this by trapping the Zaxon Hacker Savage after he
respawns in his starting position.
Chitose and Nokia each need to defeat the hackers guarding the 10 point squares. (Chitose's
Seadramon and Nokia's MetalGarurumon are very effective against their Vaccine type Digimon.) Keep
chipping away at them until you do, and once you claim both of the 10 point squares, combined with
Keisuke's points down on the lower level this should be enough to win.
After defeating Zaxon in the Domination Battle, you'll be able to use the portal. I recommend saving your game here before moving on.
You need to make another decision here, although this time there are not such drastic consequences. It doesn't matter what choice you go with - the outcome will be
the same - but your choice will determine who you'll fight in the upcoming battle.
Battle vs Ryuji
FG Digimon
Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. Name
At the beginning of the battle he'll use "Out of the Way!", which increases the ATK and SPD of his entire
party. It would be best to focus your attacks on one Digimon at a time, preferably starting with the
weaker ones (Dorugamon or Coredramon Green). But in some ways this is simpler than the battle with
Chitose, as Ryuji is far less defensive.
You'll receive a Dark Guard DX as a drop from Cyberdramon after defeating Ryuji.
Battle vs Chitose
FG Digimon
Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. Name
070 Ankylomon Champion Free Earth Shine Guard DX (100%) 2936 976
At the beginning of battle, he'll use "I'll Show You!" which lowers the DEF and INT of all your Digimon in
the active party. (You'll need to use the Dispel inherited skill if you want to remove this.) He'll also use HP
Spray C to heal his entire party. As such, it's best to focus on one Digimon at a time. Unimon is weak to
Data Digimon and electric attribute attacks, while Seadramon is weak to Virus Digimon and plant
attribute attacks. Ankylomon will often use Guard Charge Field or Attack Charge Field. Acceleration
Boost followed by a penetrating move will be useful to bypass his Ankylomon's high defences.
You'll receive a Shine Guard DX as a drop from Ankylomon after defeating Chitose.
Regardless of your choice, Erika will call to tell us what we already know (especially if you played the original Cyber Sleuth), and Keisuke will leave on his own to head
deeper into Valhalla Server.
When you regain control, head north, then at the junction take the western path. Continue heading west, going into the inner circle as you make your way towards the
chest to the north. As you try to get closer to the chest, a Wheel Lovers Member will challenge you to a battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
112 Tankmon Champion Data Electric Fighter Patch (10%) Medal 238 Tankmon (5%) 3324 1896
079 Guardromon Champion Virus Electric Defender Patch (10%) Medal 090 Guardromon (5%)
112 Tankmon Champion Data Electric Fighter Patch (10%) Medal 238 Tankmon (5%)
Open the chest for a Bank Expansion Drive, then backtrack and head east towards the inner circle so you can continue north. At the junction keep going north so
that you can reach another chest. This one contains SP Capsule B x 2.
Go back to the junction and head east and then immediately south. Follow the path anti-clockwise until you reach the next junction, then head east so you can reach
the final two chests of the dungeon. The chest to the south contains a Noise Guard. The chest to the north contains an SP Spray B but is guarded by another Wheel
Lovers Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
080 Guardromon (Gold) Champion Free Electric Electric Guard (30%) Pen Block (5%)
2216 1264
079 Guardromon Champion Virus Electric Defender Patch (10%) Medal 090 Guardromon (5%)
After defeating the Wheel Lovers Member and picking up the contents of the chest, make your way west to the very middle of the area. If you use Code Scan on the
floating device on the left, it will say up = red + green, down = dummy. The floating device on the right gives you up = dummy, down = green. Which isn't particularly
helpful as hints go, in my opinion. The solution is to paste the yellow colour onto the northwestern empty device, and the green colour onto the southeastern empty
device. When you do this, the path to the north will appear, and you can take it to reach the next area.
Some cutscenes will play when you enter, and you'll be thrown into battle.
Battle vs Eater x 5
There are two types of Eater in this battle: the Purebreed Eaters (which look like a cross between a nautilus and a squid), and the Humanoid Eaters. The Purebreed
Eaters act exactly the same as the ones you fought previously. When they use "Data is converging!", their ATK increases, and their INT decreases, and they use this
just before using Erode Terminal.
The Humanoid Eaters are a little different. They can use Spirit Crash to drain your SP, and when they use "Data is converging!" their INT goes up while their DEF
goes down. Their strong move is Melt Processor. They can also use Texture Blow to inflict the Dot status on your Digimon. This renders your Digimon unable to use
skills - but you can still use items. Hopefully you brought some Sprite Recovery items like I suggested!
As always, all the Eaters have high defences but low HP, so penetrating attacks will help immensely.
After you defeat the Eaters, there will more cutscenes, and then the chapter will come to an end.
During the cutscenes you'll receive the Avalon Server back door URL. You'll be back at Hudie Internet Cafe afterwards. Before going to the Avalon Server, we need to
pick up a few things. First of all, use the PC to enter EDEN and head to the Junk Plaza in Kowloon Lv. 1. You'll find Memory 3 ~ "Hudie Memory #3" at the bottom of
the children's slide. Next, leave EDEN, and go outside the Internet Cafe to Ikebukuro Main Street. Go inside the Aquarium (it's down the escalators west of the Tokyo
Handy store). You should see a shiny item next to the boy and his grandpa. Pick it up for Memory 6 ~ "Ryuji Memory #1".
Leave the aquarium and head to Shinjuku Station Square via the Tokyo map selection screen. Once there, head northeast towards the Access Point. You should see
Victory Uchida standing behind the trees to the west. Talk to him for medal 036 Imperialdramon DM, medal 038 Imperialdramon FM and Friendship DX x 3.
Now use the nearby Access Point to head to Avalon Server in EDEN.
Avalon Server
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
022 Impmon Rookie Virus Dark Sleep Recovery (30%) Medal 035 Impmon (10%) 174 108
041 ToyAgumon Rookie Vaccine Neutral DEF Boost (30%) DEF Attach E (10%) 174 108
051 Falcomon Rookie Vaccine Wind HP Capsule B (20%) Wind Guard (10%) 174 108
062 Renamon Rookie Data Plant HP Spray C (20%) Medal 488 Renamon (10%) 174 108
081 GaoGamon Champion Data Wind AGL Boost (30%) Medal 095 GaoGamon (5%) 548 352
082 Kabuterimon Champion Vaccine Plant AGL Boost (30%) Medal 101 Kabuterimon (5%) 548 352
084 Gargomon Champion Vaccine Electric HP Spray C (20%) Sleep Barrier (10%) 548 352
094 Gekomon Champion Virus Water Pearl (20%) Medal 152 Gekomon (5%) 276 216
098 GoldNumemon Champion Virus Light CAM USB (50%) 308 3152
107 Starmon Champion Data Neutral Pearl (20%) Medal 213 Starmon (5%) 548 352
108 Stingmon Champion Free Plant Friendship DX (5%) Medal 214 Stingmon (5%) 548 352
115 Gatomon Champion Vaccine Light Aquamarine (20%) Medal 253 Gatomon (5%) 548 352
140 Waspmon Champion Virus Electric Escape Gate (30%) Medal 498 Waspmon (5%) 548 352
167 SuperStarmon Ultimate Data Light Brave Point D (10%) Medal 207 SuperStarmon (3%) 580 544
185 Panjyamon Ultimate Vaccine Water Pixel Barrier (5%) SP Attach A (5%) 580 544
212 Lillymon Ultimate Data Plant Multi-Recovery (10%) Medal 473 Lillymon (3%) 580 544
There is nothing new here, so you just need to make your way to the very north of the area so you can use the portal to get to the next area.
When you enter this area there will be a cutscene. Afterwards, use the western portal to get to area 3.
Head north. As you may recall, last time we were here there were Digimon blocking the way so we didn't get a chance to get all the chests behind them, but this time
we can explore the area properly.
At the junction, head west for a chest containing a HP Spray B. Backtrack and make your way further north and then east until you reach a control panel. Use Route
Access to create a new floor, then head back south. Go east at the junction and follow the outer circle anti-clockwise so you can cross over the new floor you created.
Continue following this path all the way to the end, until you reach a second control panel. Use Route Access to create a floor over on the western side of the area,
then go back south and head west at the first junction you see.
Follow this path north and west until you reach the centre of the area. Go across the centre and keep going west, and make your way north to the third control panel.
Use Route Access to create the floor that will allow you to reach the portal to the next area. Make your way towards the two final chests; the chest to the northwest
contains an Energy Disk, while the chest to the southeast contains a Jade. When you're ready to proceed, return to the centre and head north, and use the portal
there.
Head north up the ramps, and at the junction head west first. You'll find a chest containing a Brave Point D. Backtrack east and follow the path anti-clockwise until
you can head west. Now follow this path west all the way until you see a chest. Open it for a HP Restraint Chip C. Go back south and east, and head north at the first
opportunity. You should see a control panel to the north. Make your way towards it and use Route Access to create a new floor.
Go south and head west at the first opportunity. If you follow this path you'll eventually be in the centre, but the path to the east just before you reach the centre leads
to the chest in the far northeast. It contains a Bank Expansion Drive.
Now make your way to the western part of the area by heading towards the centre but taking the path leading west just before you reach the centre. Continue north
for a shiny item, medal 647 Prairiemon, then backtrack and make your way west. Heading south will let you reach the chest containing CRT Boost x 2, while
heading north will let you reach the control panel which will allow you to create the path north to the next area.
Once you've used Route Access on that control panel, return to the centre and head north to the portal. You should save your game here, as you cannot save in the
next area. When you use the portal, a cutscene will play and you'll enter the Hidden Room.
There are three "!" scattered around the room, on various pieces of furniture. You can check the dressing table or the pink bed if you like. But the one that progresses
the plot is the "!" at the chest of drawers. After the cutscene you'll enter a battle.
Boss vs Crusadermon
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
She uses "Sweat, beautiful sweat!" at the beginning of battle to increase her ATK and AGI, and she also uses Destruction Cannon III and Gaia Element III. Because
she continually applies the ATK/AGI increase throughout the battle, it will be helpful to have moves that don't miss, such as Power Energy II/III. If she uses Fist of
Athena (which she sometimes spams on hard difficulty) it will do a lot of damage as it is a penetrating move. You can therefore equip Pen Blocks to decrease the
damage if you're having trouble with that move. (If you're playing on new game plus, the Memetan Replica equipment completely blocks penetrating attacks. Ha!)
You do not have to defeat her, just bring her health down to a critical level. Once you've done so, there will be a cutscene and then you'll be back at Hudie Internet
Cafe.
Go to Ikebukuro Main Street and head to the Tokyo map selection screen. Select the Tokyo Metropolitan Office for another cutscene.
Walk north and approach the man with a "!". You'll be automatically taken to the top floor of the building. Head south and then east up the stairs, and approach the
central area of the roof (the helipad) for more cutscenes. Afterwards, you'll be back at the Internet Cafe once more.
Now is a good time to try the Platinum Cup of the Offline Colosseum in Nakano. Otherwise, go to the PC to check the BBS for some cases. Click here to skip to the
main story. I will do the Territory Dispute cases first.
The status effect for this cyberspace is poison, so bring Poison Barriers and/or Poison Recovery items if you wish. Unlike confusion and sleep, you can power through
the poison if you want. On the other hand, it will be useful to bring Sleep Barriers, Panic Barriers and all the status effect recovery items from the Akihabara shop for
the boss - it likes to inflict lots of negative status conditions on your Digimon.
Head east from the Access Point, then go north, and then approach the Dust Alliance Member to the west.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
106 Sukamon Champion Virus Earth Panic Recovery (30%) Panic Barrier (10%)
038 Chuumon Rookie Virus Earth Escape Gate (30%) Medal 243 Chuumon (10%) 5432 632
Head west to fall off the ledge, then claim the emblem. Head south and fall off the ledge to the south, then go west and south to return to the entrance/exit of the area.
Now go west of the Access Point, and then head north until you reach another Dust Alliance Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
121 Numemon Champion Virus Earth Escape Gate (30%) Poison Barrier (10%)
106 Sukamon Champion Virus Earth Panic Recovery (30%) Panic Barrier (10%) 1452 960
120 Nanimon Champion Virus Earth SPD Restraint Chip C (10%) Medal 290 Nanimon (5%)
Claim the emblem to the north, then fall off the ledge to the east. Continue east, and head north at the junction, to the portal. Take the portal into the next area.
Take the first left, then head south at the junction for another battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
121 Numemon Champion Virus Earth Escape Gate (30%) Poison Barrier (10%)
1512 912
095 Geremon Champion Virus Electric Escape Gate (30%) Medal 542 Geremon (10%)
Continue south and claim the third emblem. Now head north all the way to encounter another Dust Alliance Member guarding the fourth emblem.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
129 Vegiemon Champion Virus Plant HP Restraint Chip C (10%) Medal 377 Vegiemon (5%)
1512 912
120 Nanimon Champion Virus Earth SPD Restraint Chip C (10%) Medal 290 Nanimon (5%)
Claim the emblem, then backtrack to the beginning of the area. Head north from the entrance and take the first right. Follow the path east then south, and you'll find a
Dust Alliance Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
207 Monzaemon Ultimate Vaccine Neutral SPD Restraint Chip B (10%) Medal 451 Monzaemon (3%) 1540 1184
Continue south to find the fifth and final emblem. Claim the emblem and pick up the shiny item nearby for medal 566 Shadramon. Now return to the main path and go
north all way to finally confront the boss.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
083 ShellNumemon Champion Virus Water DEF Restraint Chip C (10%) Medal 105 ShellNumemon (5%)
191 BlackKingNumemon Ultimate Virus Dark Medal 356 BlackKingNumemon (50%) 2230 3009
It's at this point in the game where the bosses begin to have a lot of HP. Unless you use penetrating skills it will take a while to beat them. They are weak against
magical attacks (as opposed to physical ones) though you can also use penetrating moves to bypass their high defence. BlackKingNumemon and ShellNumemon
know Idle Bubble, Texture Blow, Venom Trap, Ripping Net and Panic Wisp between them, so watch out for the sleep, poison, dot, paralysis and confusion status
conditions. PlatinumNumemon will sometimes try to lower the ATK and DEF of the party, so use Dispel to remove this.
Note that PlatinumNumemon has a 50% chance of dropping a Tactician USB after battle; if you're interested in levelling up your Digimon super fast, it may be
worthwhile saving just before the boss and soft-resetting until you get the Tactician USB to drop.
When you defeat the leader, you will return to Hudie Internet Cafe where you can hand in the case.
Note: After this case is complete, Digital Space 09 will be unlocked in the Mirror Dungeon in the DigiLab,
but only if you've also completed the "Hard Worker" optional yellow case as well.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
141 MegaKabuterimon Ultimate Vaccine Plant DEF Restraint Chip C (10%) Plant Guard DX (5%) 1060 864
153 Okuwamon Ultimate Virus Plant HIT Boost (30%) Poison Barrier DX (5%) 1060 864
156 Gigadramon Ultimate Virus Wind Searcher Patch (10%) Medal 116 Gigadramon (3%) 1060 864
160 GrapLeomon Ultimate Vaccine Electric HP Capsule A (10%) Ranger Disk (5%) 1012 832
163 Cyberdramon Ultimate Vaccine Dark HP Capsule A (10%) Medal 175 Cyberdramon (3%) 1012 832
182 Knightmon Ultimate Data Neutral Alexandrite (10%) Sage Disk (5%) 988 816
190 Phantomon Ultimate Virus Dark Death Barrier DX (5%) Medal 341 Phantomon (3%) 1060 864
215 WereGarurumon Ultimate Vaccine Earth Brave Point D (10%) Monk Disk (5%) 1060 864
The last time we were here (remember that case where the class was cheating on their test?) there were no encounters. And for good reason - all the wild Digimon
here are Ultimates, which would have been a bit much for us back in chapter 6. The portal to the east of the entrance is still inoperable, but this time we will be able to
repair it.
Head south, then west, then north to meet the first Spike & Shield Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
079 Guardromon Champion Virus Electric Defender Patch (10%) Medal 090 Guardromon (5%)
1608 960
112 Tankmon Champion Data Electric Fighter Patch (10%) Medal 238 Tankmon (5%)
Claim the emblem, then head north to the control panel. Press the X button to activate it, and the portal to the west will now be useable. Take the portal to the west of
you to reach a new area.
You need to go both south and north, so let's take the south path first. You'll come across another Spike & Shield Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
112 Tankmon Champion Data Electric Fighter Patch (10%) Medal 238 Tankmon (5%)
1600 1184
156 Gigadramon Ultimate Virus Wind Searcher Patch (10%) Medal 116 Gigadramon (3%)
Claim the emblem, then backtrack and take the northern route, where you'll encounter another Spike & Shield Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
201 Megadramon Ultimate Virus Wind Nimble Patch (10%) Medal 427 Megadramon (3%)
1640 1408
205 MetalTyrannomon Ultimate Virus Electric Durability Patch (10%) Medal 438 MetalTyrannomon (3%)
Take control of the nearby emblem, then head south from the emblem to find a shiny item, medal 572 Suijinmon. Continue east, and claim the fourth emblem before
heading towards the portal to the south. Before you can use the portal, you must defeat a Spike & Shield Member in battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
084 Gargomon Champion Vaccine Electric HP Spray C (20%) Sleep Barrier (10%)
182 Knightmon Ultimate Data Neutral Alexandrite (10%) Sage Disk (5%) 1628 1392
211 Rapidmon Ultimate Vaccine Electric Searcher Patch (10%) Paralysis Barrier DX (5%)
Claim the final emblem, then press X at the control panel to reactivate the portal east of the entrance/exit. Head west and you'll encounter another Spike & Shield
Member. Since we now have all the emblems, he'll actually be at a disadvantage for a change.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
084 Gargomon Champion Vaccine Electric HP Spray C (20%) Sleep Barrier (10%)
1608 960
112 Tankmon Champion Data Electric Fighter Patch (10%) Medal 238 Tankmon (5%)
Fall off the ledge to the west, and you're more or less back where you started. Head north, and then go east past the Access Point. You can now use the previously
inactive portal, so take it to reach the northern part of the area. The boss is to the east of you, so talk to him to challenge him to a fight.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
110 ZubaEagermon Champion Vaccine Neutral HP Capsule B (10%) Medical Spray (10%)
2390 2836
178 Duramon Ultimate Vaccine Neutral HP Capsule A (5%) Medical Spray DX (10%)
After the battle, you'll return to Hudie Internet Cafe and you can hand in the case at the PC.
Hammering Curse
Client: Obo Type: Yellow Optional Case 13 Difficulty: ★★ Location: Under Kowloon Lv. 4 Reward
Money: 3300 yen
Hacker Points: 300 Item(s): Jade x 1, Medal 520 Orochimon
The game automatically takes you to Under Kowloon Lv. 4. Head to the third area, and when you arrive, go north then east to find a Frantic Woman with a "!". Talk to
her twice, then continue deeper into Under Kowloon Lv. 4 until you reach the fifth and final area. After the brief cutscene which occurs when you enter area 5, head
north. You should see a Digimon in the distance. Head towards this Digimon - when you get close to it, it will attack.
Battle vs Zudomon
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
170 Zudomon Ultimate Vaccine Water SP Spray B (5%) HP Attach B (5%) 1180 944
After the battle you'll return to the Internet Cafe and the case will end.
You'll receive the Amusement Park URL during the cutscene. Use the PC to head to EDEN and choose to go to Play Land.
Play Land
We're in Digital Space 03 once more. This case is a little different from your average case - the director of Play Land will test your Digimon knowledge by asking some
questions. You need to use Code Scan on the little floating devices to read the question, and then choose the portal that corresponds with the correct answer. (Note
that you can still encounter wild Digimon while attempting this quiz.)
If you want to quickly go through the dungeon without bothering with the questions, here are the portals you should take: right, left, left. Skip down to the area 4
section below.
If you think it's Merukimon, take the left path. If you think it's Neptunemon, take the right path.
The answer is Neptunemon, so take the right portal to the next area.
Q2 - KingEtemon goes by the title "King of Kings," but which of the following is his special move?
Monkey Wrench
Monkey Banana
Monkey Business
For Monkey Wrench, take the left path. For Monkey Banana, take the middle path. For Monkey Business, take the right path.
If you think he doesn't wield the Burning Wrist battle gloves, take the left path. If you think he doesn't use yoga breathing to strengthen his mind, take the middle path.
If you think he doesn't use Eastern martial arts in battle, take the right path.'''
Now, if you're up to date on your Digimon trivia, you might have noticed that the three options are in fact all true. I believe there might have been a translation/editing
error here on the part of the localisation. In any case, the correct portal to use is the one on the left.
When you enter this area, a CatchMamemon will enter and congratulate you for finishing the course. If you got all the answers right, he'll give you Miracle Meat x 3. If
you got any wrong, you get nothing. He'll then battle with you.
Battle vs CatchMamemon
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
157 CatchMamemon Ultimate Data Electric Medal 120 CatchMamemon (100%) 940 5000
He has a lot more HP than a regular random encounter, and his Miracle Bomb can cause the Dot status effect, but otherwise it's a standard fight. After you beat him
the case will end and you can hand it in at the PC.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
After the battle, make your way to the very final area. You'll need to fight more of the stolen avatars along the way.
Area 2 battle
071 Ikkakumon Champion Vaccine Water HIT Boost (30%) Aqua Guard DX (5%)
170 Zudomon Ultimate Vaccine Water SP Spray B (5%) HP Attach B (5%) 1756 1328
071 Ikkakumon Champion Vaccine Water HIT Boost (30%) Aqua Guard DX (5%)
Area 3 battle
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
184 Paildramon Ultimate Free Neutral Brave Point B (5%) Cheerful Disk (5%) 1540 19000
When you reach the final area, approach Piximon for a cutscene and a battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
Chirinmon knows Aura, and Piximon will use Mental Charge Field and Attack Charge Field to boost INT and ATK. You should prioritise defeating those two first. After
the battle you'll return to Hudie Internet Cafe where the case will end.
After the cutscenes you'll be in the Hacker Forum. Talk to the person sitting on the bench in the southeast, with a "!" over his head. You'll receive Dr. Datamon's
Foraging Area URL. Use the exit portal and choose Dr. Datamon Foraging Area.
If you did the Rabbit Circle Territory Dispute case in the previous chapter, you may recognise this cyberspace: it's Digital Space 04. Yellow and blue floors galore! The
coloured floors may be in a different layout depending on whether you did the Rabbit Circle case or not. (This section is written with the assumption that you've
already done the Rabbit Circle case.)
In any case, as before, you need to use Route Access on the control panels, and make your way east, then north, then west to the portal.
In this next area, go west, north, then east all the way until you find a shiny item. Pick it up for medal 637 DemiMeramon. Backtrack west to the western control panel
and use Route Access to create a blue floor leading north. Go east and then north over the newly created floor to the portal.
Head north, and then go east at the 3-way junction. Follow the path south until you cannot go any further. Use Route Access on the control panel to create a yellow
floor, making it possible to reach the chest further south. Open the chest for an Aqua Guard. Retrace your steps and return to the 3-way junction, where you should
head north. Talk to Dr. Datamon and you'll automatically go to Under Kowloon Lv. 4. After the cutscene you'll enter a battle.
Battle vs Togemon
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
118 Togemon Champion Data Plant INT Restraint Chip C (10%) Paralysis Barrier (10%) 1572 864
Defeating Togemon ends the case. You can now take Lillymon along as a companion on certain cases.
Note: After this case is complete, Digital Space 04 will be unlocked in the Mirror Dungeon in the DigiLab,
but only if you've also completed the "Territory Capture: Rabbit Circle" optional blue case as well.
After handing in the Dr. Datamon case, you'll receive a phone call. Your next destination is the Demons' Den. When you enter the Demons' Den, there will be several
cutscenes, followed by a battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
After the battle, log out of EDEN and head to Shinjuku in the real world. There will be more cutscenes when you enter Shinjuku. Once you regain control, talk to Arata
to start the mission. You'll receive the Power Plant Server URL, so use the nearby Access Point to enter EDEN and go to the Power Plant Server.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
072 Wizardmon Champion Data Dark Export (20%) Medal 044 Wizardmon (5%) 548 352
079 Guardromon Champion Virus Electric Defender Patch (10%) Medal 090 Guardromon (5%) 548 352
082 Kabuterimon Champion Vaccine Plant AGL Boost (30%) Medal 101 Kabuterimon (5%) 388 272
136 Raremon Champion Virus Earth DEF Attach D (30%) Medal 479 Raremon (5%) 548 352
177 SkullMeramon Ultimate Data Fire Durability Patch (10%) DEF Attach B (5%) 580 544
200 MegaSeadramon Ultimate Data Water SP Spray B (5%) Sleep Barrier DX (5%) 580 544
For this dungeon you will need to bring a Digimon with the electric attribute. It can be any digivolution stage, it just needs to be electric. It will also be useful to equip
Paralysis Barriers on your Digimon, or to bring Paralysis Recovery items.
After the cutscene, head east, until you're on the circular section. Go anti-clockwise until Keisuke talks about the excess electrical energy. Until it's been dealt with,
your Digimon will be inflicted with the paralysis status effect at the beginning of every battle. (You can equip Paralysis Barriers to become immune to paralysis.)
Walk up to the control panel to the north, and use the Power Control Hacking Skill to turn the power off. (This requires an electric Digimon to be in the party.) Head out
onto the outer circle, and continue going anti-clockwise. In the northwest corner is a chest containing a HP Attach C. Continue north to progress.
Make your way to the second control panel and use Power Control to turn off the power here too. Don't forget to pick up the shiny item to the east for medal 531
Cannondramon.
Head west now and make your way through the third circular area, turning off the power at the control panel with Power Control. The chest to the west of the third
control panel contains a DEF Restraint Chip C. Head south and you'll reach the portal to the next area.
You need to turn off the power at two control panels to the north (the chest in the far north contains an Electric Guard DX). Once you've done that, make your way
east, and grab the southern chest for AGL Boost x 2. Continue going east, and you'll bump into a familiar face. After the cutscenes you'll automatically be in the next
area.
Here you need to turn off the power at the control panels to the far east and far west. Start by heading west. Grab the northern chest for a Farm Expansion Plugin,
but don't fall down the ledge until you've turned off the power at the control panel to the south. Once you've done that, backtrack and fall off that ledge. Ignore the
Digimon to the north for now and continue heading east. Go south and turn off the power at the second control panel.
Make your way south towards the chest, and open it for a Farm Development Kit. Now make your way back to where the Digimon is, all the way to the north.
Approach the Digimon for a battle.
Boss vs Brakedramon
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
278 Brakedramon Mega Virus Earth Medal 366 Brakedramon (100%) 5124 2208
He is strong defensively on the physical side, so a Vaccine Digimon specialising in magical attack (particularly Wind-based magical attacks) will do well.
Wormmon/Erika will support the team by increasing DEF and ATK and by healling the party with Recovery Code as well. Otherwise, just use your strongest attacks
and heal as necessary.
After the battle there will be more cutscenes, and then the chapter will end.
As is often the case, you start the chapter in Hudie Internet Cafe. First of all, let's get Victory Uchida and a Hacker's Memory out of way.
If you head out from the PC area of the Internet Cafe, you should see a shiny item. Pick it up for Memory 4 ~ "Hudie Memory #4". Note that the Hudie item shop's
inventory has expanded; this is true for nearly all item shops, so it's worth checking them out when you have the chance.
Now leave Ikebukuro and go to Akihabara. Head towards the item shop here (this is a good opportunity to check the updated inventory). You should see Victory
Uchida standing to the west of the item shop. Talk to him for medal 355 BlackWarGreymon, medal 433 MetalGarurumon (Black), and Brave Point A x 3.
Where to go now? Well, several new areas have opened up as a result of the previous chapter's events. However, most of them are actually optional. The place that
progresses the plot is Shibuya, so if you want to skip the optional areas and continue the story, head to Shibuya. Otherwise, buckle up, and prepare for a few
dungeons, with lots of goodies like Memory UPs and whatnot.
Note that you can now use Hacking Skills in the real world.
Ueno is a brand new area that is now accessible from the Tokyo map selection screen; go there now.
Follow the footpath straight until you reach a second screen/map area. You'll see gacha machine no.12 outside the museum entrance. You should also see some
purple digital matter surrounding the museum's entrance. This indicates the presence of a Digital Shift. Head inside the museum and you'll enter Ueno Digital Shift.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
071 Ikkakumon Champion Vaccine Water HIT Boost (30%) Aqua Guard DX (5%) 548 352
111 Socerimon Champion Vaccine Water SP Restraint Chip C (10%) Medal 226 Socerimon (5%) 548 352
114 Tyrannomon Champion Data Fire Brave Point E (10%) ATK Attach D (10%) 468 312
134 Unimon Champion Vaccine Wind Friendship (10%) Medal 455 Unimon (5%) 468 312
145 Meteormon Ultimate Data Earth Diamond (5%) Medal 032 Meteormon (3%) 652 592
152 Angewomon Ultimate Vaccine Light SP Capsule A (5%) Mage Disk (5%) 700 624
179 ShogunGekomon Ultimate Virus Water Alexandrite (10%) Medal 281 ShogunGekomon (3%) 700 624
180 Triceramon Ultimate Data Earth Stun Barrier (10%) Medal 608 Triceramon (3%) 468 624
200 MegaSeadramon Ultimate Data Water SP Spray B (5%) Sleep Barrier DX (5%) 652 592
Keep going west, down the stairs, and turn south. Go south and west a little to find a chest containing an Oracle Disk. Head east in between the two animal skeleton
exhibits, and turn immediately south. Continue going south for another chest containing a "Farm Expansion Plugin". Now go back north but keep to the west, and
head down the west path as soon as you can. Continue heading west until you find a shiny item. Pick it up for medal 651 Petaldramon.
You can now exit this Digital Shift, as we have found all the items. The next location is Asakusa, so go back to the Tokyo map selection and pick Asakusa to go there
now.
Head through the temple gate and you'll enter Asakusa Digital Shift.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
074 Woodmon Champion Virus Plant HP Spray C (20%) HP Attach C (5%) 548 352
118 Togemon Champion Data Plant INT Restraint Chip C (10%) Paralysis Barrier (10%) 548 352
133 Frigimon Champion Vaccine Water Friendship (10%) Medal 453 Frigimon (5%) 548 352
093 Kuwagamon Champion Virus Plant HIT Boost (30%) Medal 150 Kuwagamon (5%) 548 352
100 Cyclonemon Champion Virus Earth ATK Restraint Chip C (10%) Medal 174 Cyclonemon (5%) 548 352
102 Sunflowmon Champion Data Plant HP Spray C (20%) Medal 183 Sunflowmon (5%) 548 352
165 Cherrymon Ultimate Virus Plant HP Restraint Chip B (10%) Medal 201 Cherrymon (3%) 820 704
Take the first path on the left, and you'll find a Farm Expansion Plugin inside a chest. Backtrack to the main path, go north a little, and take the next path on the left.
Here you'll find medal 683 Youkomon. Return to the main parth, head north and take the next path to the right. This time there is a chest containing HP Capsule A x
2. If you move on and follow the next path to the left and the next one to the right, you'll find a Mind Disk and a SP Restraint Chip C inside chests.
Go back to the main path, and head north until you reach the next area.
We now have all the items, so exit this Digital Shift. The next destination is the Tokyo Metropolitan Office.
Head inside the building, where you'll be on the first floor lobby.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
158 CannonBeemon Ultimate Virus Electric Nimble Patch (10%) Medal 121 CannonBeemon (3%) 1132 912
170 Zudomon Ultimate Vaccine Water SP Spray B (5%) HP Attach B (5%) 1132 912
188 Piximon Ultimate Data Light Export (20%) SP Attach B (5%) 1132 912
198 MachGaogamon Ultimate Data Wind Export (20%) Medal 412 MachGaogamon (3%) 1132 912
209 RizeGreymon Ultimate Vaccine Fire Brave Point C (5%) CRT Attach B (5%) 1132 912
There are four lifts at the north end of the lobby, which you can reach by taking the stairs on either end. Only the lift on the very left is active right now. It leads to 13F.
Use it to go up to 13F, and you'll find yourself in a maze-like area.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
158 CannonBeemon Ultimate Virus Electric Nimble Patch (10%) Medal 121 CannonBeemon (3%) 1132 912
162 Crescemon Ultimate Data Water AGL Boost (10%) Medal 145 Crescemon (3%) 916 1072
169 SkullSatamon Ultimate Virus Dark Dark Guard DX (5%) Medal 210 SkullSatamon (3%) 756 912
170 Zudomon Ultimate Vaccine Water SP Spray B (5%) HP Attach B (5%) 1132 912
188 Piximon Ultimate Data Light Export (20%) SP Attach B (5%) 1132 912
198 MachGaogamon Ultimate Data Wind Export (20%) Medal 412 MachGaogamon (3%) 1132 912
209 RizeGreymon Ultimate Vaccine Fire Brave Point C (5%) CRT Attach B (5%) 1132 912
Generally speaking, you don't really need walkthrough maps to get through this game. The dungeons are designed in such a way that it's hard to get lost.
This place is the exception - it's very easy to get lost, and even easier to miss items. The first time I did this I couldn't get through it until I drew a rough map of the
area (this was despite me following Draken70's guide for the original Cyber Sleuth). Fortunately you won't need to draw any maps yourself as I've created maps
specifically for this walkthrough. I will be referring to the maps, because otherwise you're very likely to get lost.
I have labelled the lifts from A to F as a way of indicating the order you should use them in. So lift A goes first, lift B goes second, lift C goes third etc. Lift F comes last.
You should currently be in the northwestern part of 13F.
Use lift A to the right of you to go to 14F. Grab the Ranger Disk on 14F.
Go back to 13F and head south to lift B. Use lift B to go up to 14F.
On 14F, pick up the HP Spray C x 3 to the north then go back to 13F using lift B again.
Now go towards lift C in the centre of the map. Pick up the SPD Attach C then use lift C to go up to 14F.
Pick up the SP Capsule B x 2 and the Stun Barrier DX in this section then use lift D to go down to 13F.
Grab the DEF Boost x 2 to the west, then head north. Pick up Escape Gate x 5 then use lift E to up to 14F.
Pick up the HP Capsule A x 2 and AGL Boost x 2, then return to 13F using lift E again.
Head south, fall off the ledge and head to lift F. Use lift F to go up to 14F.
Pick up the HP Attach B to the east, then use the easternmost lift to finally reach 15F.
Once you reach 15F you should see an Access Point to the west. Follow the path east, and pick up the Brave Point C from the chest. There are two lifts in the
northernmost part of the map. The eastern lift to 27F is inoperable (and it will remain so until chapter 14) so you cannot go to 27F just yet. The lift on the left will take
you back down to the 1F Lobby. We've collected all the items on floors 13F-15F so use the western lift to return to the 1F Lobby.
Now that you've used the 15F lift to come down, the third lift in the lobby becomes operable, and you can use this lift to go up to 15F easily if necessary.
You can now exit the Tokyo Metropolitan Office. The next destination is Shinjuku.
Head towards the second map/area by going to the northwest. The military guard will not let you through to the next area, so you will need to use the Stealth Hide
Hacking Skill to turn invisible and get past him.
Shinjuku Downtown
Go all the way to the end of the pedestrianised street. At the end you should see the subway station entrance engulfed in purple digital matter. Enter this and you'll be
inside Shinjuku Digital Shift.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
070 Ankylomon Champion Free Earth Aquamarine (20%) Medal 024 Ankylomon (10%) 644 400
079 Guardromon Champion Virus Electric Defender Patch (10%) Medal 090 Guardromon (5%) 644 400
112 Tankmon Champion Data Electric Fighter Patch (10%) Medal 238 Tankmon (5%) 644 400
119 Dorugamon Champion Data Earth SP Spray B (5%) Medal 285 Dorugamon (5%) 644 400
144 Andromon Ultimate Vaccine Electric Brainy Patch (10%) Medal 026 Andromon (3%) 964 800
153 Okuwamon Ultimate Virus Plant HIT Boost (30%) Poison Barrier DX (5%) 964 800
199 Mamemon Ultimate Data Earth SPD Boost (50%) HIT Attach B (5%) 964 800
206 MetalMamemon Ultimate Data Electric SPD Boost (50%) Medal 440 MetalMamemon (3%) 964 800
The path splits here. You can either take the lift down, or you can continue north to the eastern part of the dungeon. We'll follow the lift path first, so approach the lift
and take it down to B13.
Go west until you reach a T-junction. Take the path going north first.
Shinjuku Digital Shift - B14
Pick up the items from the two chests for an INT Attach C and a Revival Capsule, then return to the T-junction in the previous area.
This time continue west, and take the second path heading north.
Follow the path, and grab the Memory UP from the chest. Continue on the path and when you reach the end take the lift down to B666.
Head south until you reach a chest containing a Nimble Patch. Go east through the ticket barriers, and collect the SPD Restraint Chip B from the chest. Head north
and take the lift down to B9--99-9--9.
Head south for a chest containing a Bank Expansion Drive. There are no more items to find in this section, so backtrack all the way up to the lift on B2.
From the lift on B2, head north and then east into the next area.
Open the chest for an Export. Up north there is another chest; this one contains a HP Spray A. Here the path splits into a 'Y' fork. Take the eastern path, and
continue north. You should find HP Capsule B x 3 inside a chest, and a shiny item, medal 652 Betsumon. We have all the items in the dungeon, so you can leave
the dungeon entirely now.
As a final detour, if you can be bothered to go all the way into the fourth area of Valhalla Server (i.e. Under Zero), you'll find a Brave Point D as a shiny item in front of
the creepy floating octahedron we've been seeing in the cutscenes. Otherwise, it's time to continue the story, so head to Shibuya.
When you enter Shibuya there'll be some cutscenes and then you'll be thrown into battle.
Battle vs K
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
You can't win this battle so don't bother trying. The battle automatically ends after SkullSatamon takes a number of turns.
Another cutscene will play, and then a second battle will take place. In this battle you will be controlling Ryuji.
Battle vs K
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
The situation is turned on its head, as this time you can't lose. All of SkullSatamon's attacks will automatically miss. Rather unfairly he has far less HP than he did
when Keisuke was fighting him. Use any attacking skill you like to attack SkullSatamon and finish him off for good (use Acceleration Boost to double the power of the
next attack).
After the cutscenes the game will prompt you to save, ending the chapter.
We start the chapter in Hudie Internet Cafe. Right behind you is a shiny item. Pick it up for "Memory 5 ~ Hudie Memory #5".
And let's not forget Victory Uchida. At the start of this chapter he can be found outside in Ikebukuro Main Street Intersection, just outside the large Game World store
(near gacha machine no. 1). Talk to him to receive medal 271 Leopardmon and Aegis Apple x 1.
Go back to the Internet Cafe. Check the PC to find 4 optional cases and one main case. In a change of routine (for me at least), I'm going to do the main case first.
Accept the case, and you'll see some cutscenes. When you regain control, talk to everyone with a "!". During the subsequent conversation, it doesn't matter what you
pick (choose "Why are there ten people?", then choose "By creating a fake avatar." and "The person with no noise!" if you do want the correct answers). After the
dialogue you'll enter a battle.
Battle vs Impmon
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
022 Impmon Rookie Virus Dark Sleep Recovery (30%) Medal 035 Impmon (10%) 1890 196
After you win, the case will end and you can hand it in at the PC.
Talk to Mirei in the DigiLab for the location of two more cases: Shibuya Station entrance, and Shibuya Intersection. The next destination is clear: head to Shibuya.
Cross the road using the eastern zebra crossing, and talk to the person with a "!", the Rebel Tamer. This unlocks the first case. Afterwards, head back to the entrance
of the area/map, but this time use the western crossing to cross the road. You should see a "!" in the middle of the road; approach it for a cutscene. This unlocks the
second case.
While we're here, Shibuya also has a Digital Shift which we can explore. If you want to continue with the story (and skip all the optional cases as well), click here.
Otherwise, keep reading.
Head north from the western zebra crossing until you reach the military guards. They will not let you through, so use Stealth Hide to sneak past them and continue
north to the subway station. Go inside the subway to enter Shibuya Digital Shift.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
066 Icemon Champion Data Water Stun Recovery (10%) Medal 002 Icemon (5%) 548 352
067 Aquilamon Champion Free Wind Friendship DX (5%) Medal 003 Aquilamon (5%) 548 352
078 Ogremon Champion Virus Earth CRT Boost (30%) Medal 079 Ogremon (5%) 548 352
089 Kurisarimon Champion Free Dark ATK Restraint Chip C (10%) Medal 139 Kurisarimon (5%) 628 392
139 Reppamon Champion Vaccine Light Aquamarine (20%) Medal 486 Reppamon (5%) 468 312
154 Garudamon Ultimate Vaccine Fire Revival Capsule (10%) Thief Disk (5%) 700 624
187 Pumpkinmon Ultimate Data Earth Sprite Recovery (20%) Medal 329 Pumpkinmon (3%) 940 784
217 Wisemon Ultimate Virus Dark Escape Gate (10%) Researcher USB (2%) 940 784
Head east, and you should see a shiny item to the north. Pick it up for medal 605 Doggymon. Continue south through the ticket barriers, and then follow the path as
it curves west and south into the next area.
Continue going south, and head west at the junction. Go west through the barriers, and head north at the next junction. Go down the stairs into the next area.
Go north and open the chest for a Memory UP. Although the mini-map seems to suggest that there is a path behind the closed shutter/barrier, you cannot go any
further as it is completely blocked off (this leads to an area that was only in the original Cyber Sleuth). So return to the previous area by heading south.
Backtrack to the first junction you came to in this area by heading south, then east through the barriers again. When you reach the first junction, head south this time.
Head up the stairs into a new area.
Follow the path east, and take the first path you see heading north to enter another area.
Open the chest at the end of this passage for a Development Patch, then return to the previous area.
Head east this time, and continue until you see a second path going north. Take this path into the next area.
Open the chest for a Ninja USB, then follow the path as it curves round into the next area.
Go east. Ignore the path heading north for now, so that you can reach a chest. Open it for a Thief Disk. Return to the path you just ignored and use it to enter the next
area.
Go north, and continue north, ignoring the path to the east. Go up the stairs into the next area.
Go west until you reach the chest. Open it for a DEF Attach B. We have all the items, so you can leave the dungeon now.
Return to Hudie Internet Cafe so that we can accept one of the new cases.
Corridor Ward
Client: Matayoshi Type: Yellow Optional Case 16 Difficulty: ★★★ Location: Central Hospital, Central
Hospital Cyberspace/Digital Space 10 Reward Money: 8000 yen Hacker Points: 300 Item(s): HP
Spray B x 2, HP Capsule B x 2
You start on the first floor (lobby) of the hospital. Head east and speak to the nurse with a "!", then go to the elevators and try to use one of them for a cutscene. Once
you're on the General Ward floor, head east and then north up the corridor to find another nurse. Talk to her, then go all the way up the corridor until you reach the two
doors at the end. Go through the door on the left and a cutscene will play.
Check the TV monitor for another cutscene, then head back down the corridor to the south, and try to use the elevators. You'll be sent back to the north end of the
corridor. Try to approach the elevators a second time, and you'll be sent back again.
This time when you head south, you should see a "!" on the bench. Examine the "!" and choose "I'll break a window and try calling for help!". Now head north and
examine the new "!" for a cutscene which reveals the presence of a cyberspace area.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
022 Impmon Rookie Virus Dark Sleep Recovery (30%) Medal 035 Impmon (10%) 114 84
031 Keramon Rookie Free Dark Escape Gate (30%) Medal 154 Keramon (10%) 94 76
038 Chuumon Rookie Virus Earth Escape Gate (30%) Medal 243 Chuumon (10%) 114 84
048 Palmon Rookie Data Plant HP Capsule B (20%) Medal 318 Palmon (10%) 114 84
051 Falcomon Rookie Vaccine Wind HP Capsule B (20%) Wind Guard (10%) 114 84
057 Mushroomon Rookie Virus Plant Poison Recovery (15%) Medal 411 Mushroomon (10%) 114 84
058 Monodramon Rookie Vaccine Neutral ATK Boost (30%) Medal 450 Monodramon (10%) 274 148
Open the chest for a Friendship, then head west. Take the first path south, and then take the first path to the east. Follow this path until you reach the Digimon.
Approach them for a battle.
Battle vs Kuzuhamon
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
236 Kuzuhamon Mega Data Dark Medal 128 Kuzuhamon (100%) 1948 2048
After the battle the case will end and you'll be able to turn it in at the PC.
Gluttonous Case
Client: Beelzemon Type: Yellow Optional Case 17 Difficulty: ★★★ Location: Shinjuku Digital Shift
Reward Money: 2800 yen Hacker Points: 300 Item(s): Farm Expansion Plugin x 1
After accepting the case, you'll automatically be inside Shinjuku Digital Shift. If you've been following this guide chronologically, you should have already explored this
dungeon earlier in chapter 12, so we can skip straight to the objective since you should already have all the items. If not, refer to the Chapter 12-5 ~ Optional
Dungeon: Shinjuku Digital Shift section if you want to get the items. (Note that you will not be able to get all items in the northern section of the dungeon right now
as it is temporarily blocked off by a large shutter during this case - this is why I explored the dungeon separately in the previous chapter.)
To reach the objective, head north into the next area, then take the lift down to B13. On B13 head west, ignore the first path to the north, and take the second path
north into the next area. Now continue going all the way through this passage until you reach the lift. Take it down to B666, then follow the only path until it bends to
the north. You'll find a red security wall blocking your path.
Red (Gamma) Free Neutral Defender Patch (?%) Pen Block (?%) 1170 744
Head down the ramp to the east, then go up the long path to the north. In the next area, you'll find your objective at the end of the path. Approach the Digimon for a
battle.
Battle vs SkullMeramon
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
177 SkullMeramon Ultimate Data Fire Medal 257 SkullMeramon (100%) 3900 3072
He does have a lot of HP and hits fairly hard, especially if he uses Acceleration Boost before attacking. Use your strongest attacks, preferably penetrating skills from
Virus Digimon, and skills with the water attribute to exploit his weakness to fire. He is also vulnerable to the dot status effect.
When you defeat him, there will be some cutscenes and then the case will end. Hand it in to the PC and claim your reward. You can now take Beelzemon along with
you as a companion on certain cases.
Chapter 13-6 ~ Optional Case: Spirit Fox and Girl
You'll automatically be in Asakusa. Talk to everyone with a "!", then go inside the gate and enter the Digital Shift. Just like the previous case in Shinjuku Digital Shift,
we've already explored this area so we can just go straight to the objective.
Go north towards the Access Point, and approach Renamon for a cutscene. Head north into the next area, and continue heading north until a cutscene triggers. Carry
on going north, and approach Renamon once more for another cutscene, followed by a battle.
Battle vs MegaSeadramon
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
200 MegaSeadramon Ultimate Data Water SP Spray B (5%) Sleep Barrier DX (5%) 3550 3544
Just like SkullMeramon, he has a lot of HP, so penetrating attacks will serve you well. But unlike SkullMeramon, he doesn't hit as hard.
After the battle you'll return to Hudie Internet Cafe where you can hand in the case. You can now take Renamon along with you as a companion on certain cases.
Dinosaurists Cyberspace
The handicap for this Territory Dispute case is lowered ATK. Meh again, I say.
Take the first red lift down to the lower level, then head north. Claim the first emblem to the north, then go west a little, and then approach the Dinosaurists Member to
the north.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
168 SkullGreymon Ultimate Virus Dark Brave Point C (5%) ATK Attach B (5%)
200 MegaSeadramon Ultimate Data Water SP Spray B (5%) Sleep Barrier DX (5%) 2252 1800
096 Coredramon (Blue) Champion Vaccine Wind SPD Restraint Chip C (20%) Medal 544 Coredramon (Blue) (5%)
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
181 DoruGreymon Ultimate Data Fire Brave Point C (5%) Charge Disk (5%)
114 Tyrannomon Champion Data Fire Brave Point E (10%) ATK Attach D (10%) 2172 1552
088 Growlmon Champion Virus Fire Brave Point D (10%) HIT Attach B (5%)
Claim the emblem for Hudie, and open the chest for a Plant Guard. Backtrack south to the lifts, and take the northernmost lift up to the higher level. Head immediately
east to confront the third Dinosaurists Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
075 Airdramon Champion Vaccine Wind Aquamarine (20%) Medal 056 Airdramon (5%)
132 Monochromon Champion Data Earth DEF Attach C (10%) Medal 449 Monochromon (5%) 1980 1224
088 Growlmon Champion Virus Fire Brave Point D (10%) HIT Attach B (5%)
Claim the third emblem that is behind this Dinosaurists Member, then head back west to the lift (don't take it down). Go as far north as you can go, but don't take the
lift up to the boss just yet. Instead, head east, fall off the ledge, and follow the path up to the control panel. Pick up the shiny item to the east of the control panel here
for medal 597 Dinorexmon, and then continue south until you reach another Dinosaurists Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
148 Wingdramon Ultimate Vaccine Wind DEF Restraint Chip B (10%) Medal 514 Wingdramon (3%)
076 ExVeemon Champion Free Neutral Revival Capsule (10%) Shine Guard DX (5%) 2252 1800
204 MetalGreymon (Blue) Ultimate Virus Fire ATK Restraint Chip B (10%) Medal 436 MetalGreymon (Blue) (3%)
Fall off the first ledge to the south, claim emblem no. 4, then fall off the second ledge to the south. Continue south and you'll find the final emblem. Take control of it,
then head all the way west, across the lift, and make your way to the middle lift. Use this lift to return to the higher level again, then go all the way north, to the
northernmost lift, and use that to reach the highest level, where the boss will be waiting for you.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
They don't have quite as much HP as other recent bosses, but their Free typing makes it more difficult to exploit a weakness. Fortunately they don't hit too hard, so
just use your strongest attacks and they'll be down in no time. After battle they drop the Beast Spirits of Flame and Light, which allow your Digimon to digivolve to
BurningGreymon and MagnaGarurumon respectively.
Once you defeat the leader the case will end and you can hand it in.
Note: After this case is complete, Digital Space 11 will be unlocked in the Mirror Dungeon in the DigiLab,
but only if you've also completed the "Fighting Beetles" optional yellow case as well.
The game automatically takes you to Shibuya. After the cutscene, use the western zebra crossing to cross the road. You'll need to use the Stealth Hide Hacking Skill
to get past the army defense troopers. Continue north after you've applied your digital Invisibility Cloak, and talk to the Digimon with a "!". You'll automatically be taken
to Akihabara.
Now head west, cross the road, and head north where you'll see two Digimon. Approach them for a battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
032 Gotsumon Rookie Data Earth Topaz (20%) Sand Guard (10%)
3532 864
026 Gazimon Rookie Virus Dark Paralysis Recovery (30 %) Medal 100 Gazimon (10%)
After the cutscene, continue north to where the item shop is. You should stock up on status recovery items if you're running low (hint, hint). When you're ready,
approach the Digimon to the east for another battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
121 Numemon Champion Virus Earth Escape Gate (30%) Poison Barrier (10%)
083 ShellNumemon Champion Virus Water DEF Restraint Chip C (10%) Medal 105 ShellNumemon (5%) 2536 1424
095 Geremon Champion Virus Electric Escape Gate (30%) Medal 542 Geremon (10%)
This battle can be a bit of pain due to all the status ailments flying about. Hope you brought some recovery items! ShellNumemon has Aura as well as Panic Wisp, so I
recommend getting rid of him first. Once you've defeated the hacker, the case will end. Unlike most cases, you'll have to head back to Hudie Internet Cafe manually to
hand it in.
Chapter 13-9 ~ Main Case: YHS - 428
YHS - 428
Client: Lily Horiguchi Type: Red Main Case 26 Difficulty: ★★★★ Location: Shibuya, Shibuya Digital
Shift Reward Money: 1500 yen Hacker Points: 500 Item(s): Memory UP x 1
After the cutscenes, you'll be back in Shibuya again. You'll see several girls that have exclamation marks over their heads. Use the western zebra crossing and ignore
the first girl you come to on the crossing (unless you want to hear what she has to say). Talk to the second girl on this crossing to progress. You can speak to the other
girls if you wish, but the next girl who progresses the plot is across the zebra crossing to the east, north of the Access Point and near the Tower Records Entrance
map boundary. When you talk to her, you'll enter a battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
173 Dragomon Ultimate Virus Water Aqua Guard (5%) Medal 234 Dragomon (3%) 1180 944
After the cutscene, head back west across the road to the Digital Shift entrance. Talk to the only girl there, and you can now enter Shibuya Digital Shift.
As I went through this area earlier this chapter, I will only point the way to the objective; if you skipped that section but you want to see what items are here, check the
Shibuya Digital Shift section from earlier in the chapter.
Head east, then south through the ticket barriers, and follow the path until you reach the next area. In the next area, head south. Ignore the path to the west and
continue going south. Talk to the girl, then go south into the next area.
Now go east. Ignore the first path going north, and talk to the girl again when you bump into her. Continue east, and take the second path going north.
Follow the passage until you meet the girl, and talk to her. The path curves back round on itself as it goes upstairs; go up those stairs into the next area. Here, go east
and take the first path north you see.
Now head north, and take the first path east. Talk to the girl, and continue going east. Head north at the junction, and go downstairs into the next area.
There is an Access Point up ahead. Use it if you need to heal at the DigiLab, and then continue following the passage until you see the girl again. Talk to her, then go
down the ramp onto the train tracks, and continue north. Keep following the train tracks and you'll encounter the girl again. Approach her for some cutscenes and a
battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
173 Dragomon Ultimate Virus Water Aqua Guard (5%) Medal 234 Dragomon (3%) 1300 1024
Dragomon uses Curse to bring down a party member's ATK and INT, but other than that this is pretty standard fare. After the battle there'll be some cutscenes and
then the case will end.
When you hand in the case, some cutscenes will play. Your next destination is Ueno.
WARNING: This is a point of no return. Make sure you get the Today's Fill trophy before leaving for Ueno, as the coffee machine will become completely
inaccessible for the rest of the game after this point. If you do not get this trophy now, you will need to start a new playthrough to get it.
Memory 1 ~ "Hudie Memory #1" - Hudie Internet Cafe Memory 2 ~ "Hudie Memory #2" - Hudie Internet Cafe Memory 4 ~ "Hudie Memory #4" - Hudie Internet Cafe
Memory 5 ~ "Hudie Memory #5" - Hudie Internet Cafe Memory 6 ~ "Ryuji Memory #1" - Ikebukuro Aquarium
These memories are missable. If you do not collect them now, they will disappear forever. You will not be able to obtain the Memory Spinner trophy if you miss them,
meaning you will have to begin a new playthrough to get it. You can check if you already have these memories by pressing triangle to open the Digivice menu, and
looking at the Key Items tab in the Items section.
The point of no return is the scene outside the museum entrance in Ueno.
Head to the museum entrance in Ueno. When you get there a cutscene will play. You'll be controlling Fei in a battle.
Battle vs Ryuji
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
069 Arcadiamon (Champion) Champion Virus Dark --- --- --- ---
You can't win here, so just do whatever you like. The battle automatically ends after Fei loses one/two Digimon and is at critical health with the third.
When you regain control of Keisuke, backtrack to the museum park area for another cutscene. You'll automatically be in Ikebukuro Intersection afterwards. Return to
the Internet Cafe for a cutscene, and then the chapter will end.
Understandably, there are a lot of cutscenes following the events of the previous chapter. First thing's first: we need a new computer. We can't accept any new cases
without one, so without further ado, let's head to Nakano Broadway.
When you get to Nakano, head to where the elevator is on 1F and you'll find Victory Uchida just chilling there. Talk to him for medal 058 Examon and Clever Carrot x
1.
Head south of the elevator on 1F to find a lady with a "!". Talk to her to buy the computer.
You'll be back at Central Hospital after the cutscenes. To be precise, you're in Erika's room on the General Ward of the hospital. Welcome to your new base! Now
whenever you use a Home Gate, you'll end up here instead. If you need to return to the Tokyo map selection screen, simply exit this room, use the elevators to the
west to go to the lobby, and exit via the automatic doors to the south.
Also, if you go down to the lobby, you'll notice that the Hudie item shop NPC has moved here.
If you check the PC now, four optional cases will be added. To get some main cases, talk to Mirei in the DigiLab. She'll inform you of two new cases: the CD shop on
Nakano Broadway 2F, and the Kuremi Detective Agency on Nakano Broadway 1F.
Head to Nakano, and talk to the man standing outside the Kuremi Detective Agency to unlock the first case. Then use the elevator to go to 2F, head south from the
elevator and approach the Music Lover Girls to unlock the second case.
Return to the General Ward in the hospital to accept a new case. I will start with the optional cases; click here to skip to the main ones.
Phantom Cyberghosts
Client: Miyuki Type: Yellow Optional Case 19 Difficulty: ★★★ Location: Kamishiro Enterprises, Under
Kowloon Lv. 1, Kowloon Lv. 4 Reward Money: 2000 yen Hacker Points: 300 Item(s): Full Revival
Spray x 1, Revival Capsule DX x 2
After accepting the case, use the PC to enter EDEN and head to Kamishiro Enterprises. Once there, talk to the man with a "!". After the cutscenes, you'll be in Under
Kowloon Lv. 1. Head all the way to the end of the entire dungeon, in area 4. Approach the "!" on the floor for a cutscene. Now you'll need to go to Kowloon Lv. 4, so
exit Under Kowloon Lv. 1 and head to Kowloon Lv. 4.
Once in Kowloon Lv. 4, go all the way to the third area. When you're in area 3, take the lifts to the central section, then use the eastern lifts to reach the eastern
section. Go to the far southeast and take the SE lift up. Approach the woman for a cutscene and a battle.
Battle vs Puppetmon
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
274 Puppetmon Mega Virus Plant SP Restraint Chip A (10%) Medal 335 Puppetmon (3%) 2848 2848
After the battle the case will end. Hand it in at the PC in the hospital room.
Blue Aquarium
Client: Mizushita, Dir. Aquarium Type: Yellow Optional Case 20 Difficulty: ★★★ Location: Ikebukuro
Aquarium Reward Money: 4400 yen Hacker Points: 300 Item(s): Water Symbol x 1
The game will automatically take you to Ikebukuro Aquarium. Talk to everyone with a "!", then after the cutscene examine the strange floating blue circle. You'll be
taken outside automatically; go to Hudie Internet Cafe to find a "!" on the floor outside. Examine the "!" for a battle.
Battle vs Plesiomon
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
279 Plesiomon Mega Data Water Emerald (5%) Medal 369 Plesiomon (3%) 2848 2848
After the battle the case will end and you can hand it in at the PC in the hospital.
Fossil Paradise
Client: Museum Director Type: Yellow Optional Case 21 Difficulty: ★★★ Location: Ueno Digital Shift
Reward Money: 6000 yen Hacker Points: 300 Item(s): Void Symbol x 1, Medal 516 Elephantmon
You'll automatically be taken to Ueno Digital Shift. If you've been following the guide fully, you should have already explored this area earlier. Make your way to the
second area (found west past the Access Point to the north) and you'll be greeted with a cutscene, followed by a battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
104 Coelamon Champion Data Water SP Capsule C (10%) Medal 564 Coelamon (5%)
2768 1896
168 SkullGreymon Ultimate Virus Dark Brave Point C (5%) ATK Attach B (5%)
After you win, the case will end and you can hand it in at the PC in the hospital.
The status effect here is Helpless, which disables Support Skills. This actually can be a bit of a pain depending on your team setup, but the Helpless status effect can
be removed by using the Restore skill, or by using MarineAngemon's signature skill Ocean Love. If you do not have either of these moves, you can bring along
Renamon as a companion if you have recruited her. She has the Restore skill.
In this area, you'll have to fight an Akiba Flannel Member before you can proceed.
Battle vs Akiba Flannel Member
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
198 MachGaogamon Ultimate Data Wind Export (20%) Medal 412 MachGaogamon (3%)
198 MachGaogamon Ultimate Data Wind Export (20%) Medal 412 MachGaogamon (3%) 2532 2160
198 MachGaogamon Ultimate Data Wind Export (20%) Medal 412 MachGaogamon (3%)
Fall off the ledge, and take the easternmost portal again.
You'll have to fight another Akiba Flannel Member. (Don't worry about the emblems we're not getting; we'll get them in due course.)
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
151 Etemon Ultimate Virus Dark INT Restraint Chip B (10%) Medal 061 Etemon (3%)
184 Paildramon Ultimate Free Neutral Brave Point B (5%) Cheerful Disk (5%) 2532 20440
151 Etemon Ultimate Virus Dark INT Restraint Chip B (10%) Medal 061 Etemon (3%)
Fall off the ledge, and this time take the middle portal.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
153 Okuwamon Ultimate Virus Plant HIT Boost (30%) Poison Barrier DX (5%)
237 GranKuwagamon Mega Virus Plant DEF Restraint Chip A (10%) Soul Disk (5%) 2672 2520
093 Kuwagamon Champion Virus Plant HIT Boost (30%) Medal 150 Kuwagamon (5%)
Fall off the third ledge and head west to claim your first emblem. Now head north towards the boss, but don't fight him yet - instead use the portal that's in front of him.
This will warp you back to a slightly higher floor in the very first area, where you can pick up the shiny item for medal 634 Fugamon and claim your second emblem.
Fall off the ledge to the east to be right back where you started. For the three portals to take this time, go left, middle, right. Don't forget to claim all the emblems! You
should find three, which will make five altogether.
Note that there is a final Akiba Flannel battle found by taking the left portal in area 3. You can go back all the way to the beginning and go through the areas again to
fight him if you wish. On the other hand you can skip this battle and head straight to the boss if you want. For completion's sake, here are his Digimon.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
181 DoruGreymon Ultimate Data Fire Brave Point C (5%) Charge Disk (5%)
175 Dinobeemon Ultimate Free Plant Medal 251 Dinobeemon (3%) 2252 2160
176 Digitamamon Ultimate Data Neutral DEF Restraint Chip B (10%) Medal 256 Digitamamon (3%)
Either way, once you have all the emblems, head north in the final area to confront the boss.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
146 Infermon Ultimate Free Dark ATK Restraint Chip A (10%) CRT Attach B (5%)
204 MetalGreymon (Blue) Ultimate Virus Fire ATK Restraint Chip B (10%) Medal 436 MetalGreymon (Blue) (3%) 3564 2848
146 Infermon Ultimate Free Dark ATK Restraint Chip A (10%) CRT Attach B (5%)
Defeat the boss and the case will end. You should hand it in at the PC.
Note: After this case is complete, Digital Space 03 will be unlocked in the Mirror Dungeon in the DigiLab,
but only if you've also completed the "Welcome to Play Land!" optional yellow case as well.
Chapter 14-6 ~ Main Case: Ai's Hand for Lost Demon
When you accept the case, there will be a series of cutscenes. During the dialogue options, choose "I'll ask Yu" to progress. Afterwards you'll be in Shibuya. Cross the
road and go to the Tower Records store in the next area/map. When you get to the entrance of the Tower Records Store, a cutscene will trigger, and then you'll have
to battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
226 Varodurumon Mega Vaccine Light Medal 513 Varodurumon (100%) 2848 2848
After the battle there'll be more cutscenes and you'll receive Jimiken's Autograph. You'll automatically return to the PC at the hospital, where you can hand the case
in.
The game will automatically take you to the 1F lobby in the Tokyo Metropolitan Office Building. Talk to the man with a "!" and then use the stairs on the eastern side of
the lobby to reach the lifts. The easternmost lift to 40F has been reactivated, so you can use it to reach 40F now. If you did the optional dungeon section in chapter 12
then only one lift should be inactive now.
For the next few sections, I've created some more maps to aid in navigation.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
168 SkullGreymon Ultimate Virus Dark Brave Point C (5%) ATK Attach B (5%) 1132 912
181 DoruGreymon Ultimate Data Fire Brave Point C (5%) Charge Disk (5%) 1132 912
192 BlueMeramon Ultimate Virus Fire Multi-Recovery (10%) Medal 362 BlueMeramon (3%) 1132 912
193 Vademon Ultimate Virus Dark Bug Recovery (20%) Dark Guard DX (3%) 1132 912
194 Whamon Ultimate Vaccine Water Development Patch (10%) Large Capacity USB (5%) 1132 912
195 MagnaAngemon Ultimate Vaccine Light Medical Spray (5%) Oracle Disk (3%) 1132 912
You should see another lift to the east of you. This lift goes to 48F and is where the case objective is. However, we can explore the lower floors that we weren't able to
reach earlier. If you would like to continue with the case, simply use the lift to 48F, and then scroll down to where it says Tokyo Metropolitan Office 48F in this guide.
Head south from the two lifts. Grab the HP Spray B x 2 from the chest, then continue south and then west to find a lift that goes down to 39F. Take the lift down to
39F.
As before, the lifts on the following maps are labelled from A to F as an indication of the general order you should use them in. In this case we need to travel down
from 39F to 36F. It was the opposite way round in the original Cyber Sleuth - you needed to go UP from 36F to 39F. This is why the existing walkthrough for the
original Cyber Sleuth won't be too helpful as (aside from the items being completely different) the instructions are essentially back-to-front.
We start on the southeastern corner of 39F (labelled "to 40F" on the 39F map).
Head north. Use lift A to go to 36F.
On 36F, pick up the Brave Point E x 2 and SP Spray B x 2 from the chests here and then use lift A to go to 38F.
On 38F, grab the SP Capsule A x 3 from the chest to the south but do not fall down the ledge. Instead, return to lift A and go to 37F.
On 37F, pick up the HP Capsule A x 2 and the Emerald from the chests to the south, then head all the way north. Pick up the Bug Recovery x 3 from the
chest in the northeast and then use lift B to go to 36F.
On 36F, pick up the HP Capsule A from the chest to the east, and then use lift B to go to 39F.
On 39F, pick up the Best Meat x 2 from the chest to the west. You'll also find a shiny item here, medal 622 Peacockmon, in the alcove to the south. Return to
lift B and take it to 38F.
On 38F, head west, pick up the INT Restraint Chip A and the Paralysis Recovery x 3, and then head south to lift C. Use lift C to go to 39F.
On 39F, pick up Friendship x 3 and Sapphire x 2 and then return to lift C. Take lift C to 37F.
On 37F, grab the HP Restraint Chip A, Multi-Recovery x 3 and Sleuth's Secret from the chests you find here. Do not fall down the ledge. Return to lift C and
take it to 36F.
On 36F, head south and grab the Multi-Recovery from the chest, and then continue south to lift D. Use lift D to go to 39F.
On 39F, head west and grab the Farm Expansion Plugin from the chest. Return to lift D and go to 38F.
On 38F, pick up the ATK Boost x 3 and then return to lift D. Take lift D to 37F.
On 37F, pick up the Mental Melon and the Sleep Recovery x 3 from the chests, then head east to lift E. Use lift E to go to 39F.
On 39F, pick up the CAM USB and then use lift E to go to 36F.
On 36F, pick up the Home Gate x 3, Aegis Apple and SP Restraint Chip A from the three chests here. Go to lift F in the centre of the map and use it to go to
37F.
On 37F, pick up the Sprite Recovery x 3 and then use lift F to go to 38F.
On 38F, pick up the Vigor Mushroom and then use lift F to go to 39F.
On 39F, pick up the Poison Recovery x 3 and then use lift F to return to 36F.
Finally, on 36F, make your way to the far northwest of the map. The lift here goes to 30F. Take this lift to 30F.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
158 CannonBeemon Ultimate Virus Electric Nimble Patch (10%) Medal 121 CannonBeemon (3%) 1132 912
169 SkullSatamon Ultimate Virus Dark Dark Guard DX (5%) Medal 210 SkullSatamon (3%) 756 912
170 Zudomon Ultimate Vaccine Water SP Spray B (5%) HP Attach B (5%) 1132 912
188 Piximon Ultimate Data Light Export (20%) SP Attach B (5%) 1132 912
198 MachGaogamon Ultimate Data Wind Export (20%) Medal 412 MachGaogamon (3%) 1132 912
209 RizeGreymon Ultimate Vaccine Fire Brave Point C (5%) CRT Attach B (5%) 1132 912
The lift to the east of you goes to the 1F Lobby. If you examine it, power will return to this elevator, and you can now use this lift to travel between 30F and the 1F
Lobby if necessary. All four of the lifts on the first floor have been restored now.
Head east and open the chest for a Durability Patch. Now head south and pick up the Power Pine from the chest. Continue south and then east and you'll find a lift
leading to 29F. Use the lift to go down to 29F.
This is the final section requiring maps. We'll be going down from 29F to 27F, and again the lifts are labelled A to F on the maps.
We start on the southwestern corner of 29F (labelled "to 30F" on the 29F map).
Pick up the Panic Recovery x 3 from the chest nearby, then head west and north, and use lift A to go to 28F.
On 28F, pick up the Medical Spray from the chest to the east, and then use lift A to go to 27F.
On 27F, go east. Fall off the ledge to the east. Continue east and take lift B to 29F.
On 29F, pick up the DEF Restraint Chip A from the chest to the north, and then return to lift B and take it to 28F.
On 28F, pick up the Clever Carrot and the SPD Restraint Chip A from the chests here, and then use lift B to return to 27F.
On 27F, head north. Pick up HP Capsule C x 10 from the chest, and then head north. Take the northwest path, and pick up the Full Revival Spray x 3. Now
use lift C to go to 28F.
On 28F, go south then west. Fall off the ledge and pick up the Mage Disk from the chest to the southwest. Use lift D to go to 29F.
On 29F, pick up the Brave Point A in the chest to the south, and then use lift D to go to 27F.
On 27F, head south and pick up the Miracle Meat from the chest. Now head east and fall off the ledge. Use lift C to go to 29F.
On 29F, pick up the Chrome Digizoid and SP Capsule A x 2 from the chests here. Fall off the ledge to the south, and pick up the Multi-Recovery DX and SP
Spray A from the chests. Now use lift E to go to 28F.
On 28F, pick up the Memory UP and SP Capsule C x 10 from the chests and then use lift E to go to 27F.
On 27F, head south then east as soon as you can. Fall off the ledge again. Head north until the large T-junction and this time take the northeast path. Use lift F
to go to 29F.
On 29F, pick up the Developer Know-How and Lively Patch from the chests, and then use lift F to go to 28F.
On 28F, pick up the Revival Capsule DX x 3 from the chest to the south, and then use lift F to return to 27F.
On 27F, use the lift to the east of lift F to go down to 15F. We're done here!
Use the lift to the west to return to the 1F Lobby, then use the easternmost lift to go back up to 40F.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
162 Crescemon Ultimate Data Water AGL Boost (10%) Medal 145 Crescemon (3%) 756 912
168 SkullGreymon Ultimate Virus Dark Brave Point C (5%) ATK Attach B (5%) 1132 912
181 DoruGreymon Ultimate Data Fire Brave Point C (5%) Charge Disk (5%) 1132 912
192 BlueMeramon Ultimate Virus Fire Multi-Recovery (10%) Medal 362 BlueMeramon (3%) 1132 912
193 Vademon Ultimate Virus Dark Bug Recovery (20%) Dark Guard DX (3%) 1132 912
195 MagnaAngemon Ultimate Vaccine Light Medical Spray (5%) Oracle Disk (3%) 1132 912
Here the path is extremely straightforward, so no maps are necessary. Head south, grab the Bank Expansion Drive from the chest, then follow the path west then
north to a lift that takes you to 49F.
Head south, then east. Ignore the lift by the Access Point for now and continue following the path east until you reach a chest containing a Medical Spray. After you
collect the medical spray, return to the lift by the Access Point and use it to go up to the roof.
Go up the stairs. Before approaching the purple Digimon in the centre, go around the outer rim of the helipad. You'll find a shiny item, medal 513 Varodurumon, to
the north.
Now enter the centre of the helipad and talk to the Digimon for some cutscenes. When you regain control, you'll be inside a Digital Network.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
115 Gatomon Champion Vaccine Light Aquamarine (20%) Medal 253 Gatomon (5%) 756 456
128 BlackGatomon Champion Virus Dark INT Restraint Chip C (10%) Medal 357 BlackGatomon (3%) 756 456
207 Monzaemon Ultimate Vaccine Neutral SPD Restraint Chip B (10%) Medal 451 Monzaemon (3%) 1132 912
There are absolutely no items here, so we just need to head to the objective. Go north twice, then head northeast at the junction. Go north as far as you can go, and
then take the path southeast. Now go north again, and head northeast at the next junction. Keep going north, and head northeast again at the second junction.
Continue north and you'll trigger a cutscene when you bump into the two Digimon. You'll then need to battle.
Boss vs Craniamon
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
241 Craniamon Mega Vaccine Earth Medal 146 Craniamon (100%) 10000 11000
Alphamon will help you as a guest for this battle. After the battle, you'll leave the Digital Network and (eventually) return to the hospital where you can hand in the
case.
Note: After this case is complete, the Digital Network will be unlocked in the Mirror Dungeon in the
DigiLab.
You can either go to the DigiLab and ask Mirei what to do next, or you can go straight to Ikebukuro.
Once you're in Ikebukuro, head towards the Hudie Internet Cafe. A cutscene will play when you reach the next map, which unlocks the next case. Afterwards, return
to the hospital to accept the new case.
Fugitive Hero
Client: Nonamemon Type: Red Main Case 29 Difficulty: ★★★★ Location: Akihabara, Ueno Museum
Entrance, Ueno Digital Shift Reward Money: 1300 yen Hacker Points: 500 Item(s): Memory UP x 1
You'll automatically be in Akihabara after accepting the case. Head towards the item shop, then cross the road to the east of the shop for some cutscenes. Afterwards,
leave Akihabara and head to Ueno.
Once you're in Ueno, talk to Arata (he has a "!"), then head back towards the map entrance and talk to the three people with a "!" (near the Access Point). Afterwards,
talk to Arata again, and you'll automatically enter Ueno Digital Shift.
Head east, and up the stairs, then head west past the Access Point into the next area. In the next area, head immediately south. Take the first path west and head
immediately southwest. Continue southwest, and then west, and head north to eventually find an injured person. Approach the person for a cutscene followed by a
battle.
Battle vs Eater x 3
This is exactly the same as your previous encounters with the Eaters, so you can use the same strategy here. After the battle, there'll be more cutscenes, and then
the case will end.
When you hand in this case, another cutscene will play. Your next destination is the Demons' Den - but don't head there just yet.
There are hidden warp points in the next dungeon, so before you head to the Demons' Den you should make sure you have a Data Digimon that is at least Champion
or higher in your party for the Visualizer Hacking Skill. I also highly recommend you equip your party with Panic Barriers from the Shibuya item shop (you should also
use the two Panic Barrier DXs you get from the medal man if you managed to collect 250 medals for him). The boss of this dungeon uses a move that inflicts
confusion on the entire party, which means you will completely lose control of your party if you do not have protection against that status.
When you're ready, head to the Demons' Den for a cutscene. Talk to all four hackers with a "!", and then enter the red backdoor for some more cutscenes. You'll now
be in K's Server.
K's Server
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
078 Ogremon Champion Virus Earth CRT Boost (30%) Medal 079 Ogremon (5%) 596 376
100 Cyclonemon Champion Virus Earth ATK Restraint Chip C (10%) Medal 174 Cyclonemon (5%) 596 376
101 Sangloupmon Champion Virus Dark Sprite Recovery (20%) Medal 558 Sangloupmon (5%) 596 376
116 Devimon Champion Virus Dark Jade (20%) Energy Disk (5%) 596 376
177 SkullMeramon Ultimate Data Fire Durability Patch (10%) DEF Attach B (5%) 700 624
202 WarGrowlmon Ultimate Virus Fire HP Capsule A (10%) ATK Attach B (5%) 700 624
214 LadyDevimon Ultimate Virus Dark Sapphire (10%) Thief Disk (5%) 892 752
215 WereGarurumon Ultimate Vaccine Earth Brave Point D (10%) Monk Disk (5%) 892 752
Use the Visualizer Hacking Skill to reveal the warp points, then head north. At the large junction, head west and up the stairs for a chest containing Multi-Recovery x
3, then go back to the junction and take the east path down the stairs. Pick up the shiny item for medal 599 Devitamamon, then use the nearby warp point to be
warped to the north, near the portal to the next area. Use the portal to go to the second area, and a cutscene will play before you find yourself in area 2.
Use Visualizer again, then head west and north up the stairs. Open the chest for a Farm Expansion Plugin, then head east. Go up the stairs and ignore the path to
the north. Head south and open the chest for an SP Capsule B. Use the nearby warp point and you'll be warped to the northwestern part of the map. Grab the Bank
Expansion Drive from the chest, then go east and use the portal to the north. Another cutscene will play before you're taken to area 3.
Use Visualizer once more. Head east, then north, then west, then north towards the chest. Open it for a Multi-Recovery DX. From here, head back south down the
stairs and then west. Use the warp point here and you'll be teleported to an isolated part of the map to the south. Pick up the CRT Boost x 2 from the chest, then use
the warp point to return to the main part of the map.
Head west again, and north up the stairs to where the Multi-Recovery DX was, then use the warp point to the northeast (i.e. the northernmost warp point) to warp to
the east. Pick up the shiny item for medal 671 Musyamon, then go west past the Access Point. Use the portal to the north to reach the next area.
Upon entry you'll see some more cutscenes, and you'll enter a battle.
Boss vs K
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
197 Matadormon Ultimate Virus Dark Medal 661 Matadormon (???%) 5000 3000
As I mentioned earlier, this boss has a party-wide move that inflicts confusion. It's called Vampiric Cajolery, and it also inflicts DEF down and INT down as well as ATK
up on your party. He will use it automatically at the beginning of the battle, so you need to make sure you prepared before the battle by equipping Panic Barriers/Panic
Barrier DXs, otherwise you'll lose control of your entire party for several turns and things could get very problematic (especially if you're playing on hard difficulty).
His Having Fun? move increases his INT but reduces his DEF, and he occasionally uses Earth-Shattering Stomp, a move that hits one Digimon multiple times and
heals him a little. He also uses Counter, Mirror Reflection, CRT Charge, Nightmare III, Destruction Cannon III and Hell Crusher III. Your best bet is to use a Vaccine
Digimon with a light attribute move (or with a penetration move), while your other two Digimon heal/support the first one.
After the battle there'll be some cutscenes, and then the chapter will end.
About the Matadormon medal drop: Apparently there were reports of the medal being missable in the Japanese version, but I haven't heard of anyone ever missing
this medal in the English version. There are several medals that come up again and again as questions on English forums, but Matadormon is never one of them.
The drop rate is listed as 3% in the Japanese guide. To investigate, I tried 50 times to deliberately miss this medal drop but it never happened: I got the medal every
time. (Yes I had to sit through those cutscenes every time.) I also watched several playthroughs on youtube to see if anyone else missed the medal. They didn't. This
doesn't outright confirm a 100% drop rate, but it is far too high an occurrence for a 3% drop rate (e.g. the drop rate for Groundramon's medal is 3% and it accordingly
takes ages to get the medal to drop under normal circumstances). I can only guess the drop rate for Matadormon's medal was changed to be much higher for the
English version, but without someone going in and data-mining the game I can't know for sure.
In any case, the only place you can get this medal is here, so if you're collecting medals for the trophy, just make sure this medal drops after the battle, otherwise you'll
need to do another playthrough.
We start at the hospital, and our destination is the Junk Plaza, the second area of Kowloon Lv. 1. However, first we need to gather some Hackers' Memories and find
Victory Uchida.
Head down to the hospital lobby on the first floor. You'll find Victory Uchida to the west of the Access Point and item shop. Talk to him to receive medal 113
Gankoomon and Large Capacity USB x 1.
Use the nearby Access Point to go to EDEN. Select Hosaka's Server, and make your way to area 4, right at the end of the dungeon. Pick up the shiny item here for
Memory 10 ~ "Yu Memory #2". Exit the dungeon (use Free Gate Hacking Skill or an Export item), and leave EDEN to return to the real world.
Now use the Access Point to go to the DigiLab. Head to the far right to access the Mirror Dungeons, and you'll see that K's Server has been unlocked as an option
now. Go to K's Server here, and go all the way to area 4 - this is where the fake K-Cafe was, and where you fought Matadormon at the end of the previous chapter.
You'll find a shiny item at the back of this area; pick it up for Memory 11 ~ "Yu Memory #3". Leave K's Server, and then exit the DigiLab.
The next Hacker's Memory is in Ikebukuro, so exit the hospital and head to Ikebukuro. Make your way to Hudie Internet Cafe, and you should see a shiny item outside
the Internet Cafe building. Pick it up for Memory 9 ~ "Yu Memory #1".
We're done with all the Hackers' Memories for this chapter, so when you're ready to progress the plot, head to the Junk Plaza (area 2) of Kowloon Lv. 1.
When you reach the Junk Plaza, there will be some cutscenes, and then you'll enter a battle.
Battle vs Eater
You just need to weaken it. Once you've done so, there'll be a couple more cutscenes. When you regain control, you'll be inside the Eater Network.
Eater Network Encounters
Move forward through the Eater Network until you encounter another human. Watch the numerous cutscenes. You'll receive the URL for the Memory Server, so when
you regain control, head to EDEN and select the Memory Server.
Memory Server
After the cutscene, approach the giant dome and examine the large screen to progress. After a (rather trippy) cutscene, you'll be inside Erika's Memory.
Follow the path west until you reach the blue digital entity, and you'll trigger a cutscene. Continue west until you reach a little pink monster. Examine it to be
transported via trippy sequence to a new area.
In this new area, head west until you find the control panel. Examine it for some more cutscenes. At the end the game will prompt you to save and the chapter will
end.
You'll start in the hospital room, as usual. Victory Uchida appears much later on in this chapter, so we don't have to worry about him for now, but there are a couple of
Hackers' Memories we can collect right now.
Leave the room and go into the room next door, and you'll find a shiny item. Pick it up for Memory 8 ~ "Chitose Memory". Next, go downstairs to the lobby, and use
the Access Point to go to Kamishiro Enterprises in EDEN. Pick up the shiny item here for Memory 13 ~ "Suedou Memory".
Return to the original hospital room in the General Ward and check the BBS on the PC. You'll find two main cases and three optional ones.
If you're interested, the Legendary Cup is now available in the Offline Colosseum if you cleared all the previous Cups. However, this is where the Colosseum starts to
get tricky; if you're having trouble, it's a good idea to wait until post-game when everything opens up and you can train your 11 Digimon to the fullest.
Avoid Fights
Client: Ophanimon Type: Yellow Optional Case 22 Difficulty: ★★★ Location: Angel Server/Digital
Space 08 Reward Money: 5000 yen Hacker Points: 300 Item(s): Memory Up x 1, Medal 085
Ophanimon
During the cutscene you'll receive the URL for the Angel Server. Go to EDEN via the PC and select the Angel Server to go there.
Angel Server
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
115 Gatomon Champion Vaccine Light Aquamarine (20%) Medal 253 Gatomon (5%) 628 392
117 Turuiemon Champion Data Earth Topaz (20%) Medal 603 Turuiemon (5%) 628 392
130 c Lekismon Champion Data Water Sleep Barrier (10%) Medal 484 Lekismon (5%) 628 392
152 Angewomon Ultimate Vaccine Light SP Capsule A (5%) Mage Disk (5%) 940 784
210 Lilamon Ultimate Data Plant Multi-Recovery (10%) INT Attach B (5%) 940 784
212 Lillymon Ultimate Data Plant Multi-Recovery (10%) Medal 473 Lillymon (3%) 940 784
The last time Digital Space 08 showed up was all the way back in chapter 3, but we weren't able to explore the area back then because we were immediately thrown
into a battle. However, this time we'll be able to explore the dungeon fully.
From the entrance, head west. Keep going west until you can go no further west, then head north to find a shiny item, medal 562 Sheepmon. Return to the junction
and take the north path. At the next junction head east and continue going east until you can go no further east, then head north. Follow the path as it goes anti-
clockwise, and take the portal in the northwestern corner to the next area.
Head north and open the chest for a Memory UP. Now go east, and make your way north. Follow the path north and west, and you'll see two Digimon with a "!". Talk
to one of them to trigger a cutscene. During the dialogue, it doesn't matter which option you pick, the outcome will be the same. You'll enter a battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
After the battle the case will end and you can turn it in at the PC. After you hand the case in, the "Stop Fighting" optional case will be added to the board.
Stop Fighting
Client: Chuumon Type: Yellow Optional Case 23 Difficulty: ★★★ Location: Nakano Underpass
Reward Money: 230 yen Hacker Points: 300 Item(s): Bank Expansion Drive x 1, Multi-Recovery DX x
1
Nakano Underpass
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
159 Groundramon Ultimate Virus Earth Emerald (5%) Medal 538 Groundramon (3%) 1084 880
161 Grademon Ultimate Vaccine Neutral Noise Guard DX (5%) Medal 142 Grademon (3%) 900 1056
176 Digitamamon Ultimate Data Neutral DEF Restraint Chip B (10%) Medal 256 Digitamamon (3%) 1084 880
189 HippoGryphonmon Ultimate Data Wind Bug Barrier DX (5%) Medal 629 HippoGryphonmon (3%) 724 880
190 Phantomon Ultimate Virus Dark Death Barrier DX (5%) Medal 341 Phantomon (3%) 1084 880
194 Whamon Ultimate Vaccine Water Development Patch (10%) Large Capacity USB (5%) 1348 1056
200 MegaSeadramon Ultimate Data Water SP Spray B (5%) Sleep Barrier DX (5%) 1084 880
204 MetalGreymon (Blue) Ultimate Virus Fire ATK Restraint Chip B (10%) Medal 436 MetalGreymon (Blue) (3%) 1084 880
224 Vikemon Mega Free Water Brave Point A (5%) HP Attach A (3%) 2020 2112
239 GroundLocomon Mega Data Electric Full Revival Spray (5%) Medal 138 GroundLocomon (2%) 2020 2112
240 Gryphonmon Mega Data Wind Revival Capsule DX (5%) Medal 140 Gryphonmon (3%) 2020 2112
245 SaberLeomon Mega Data Wind HP Spray A (5%) SPD Attach A (3%) 2020 2112
290 MarineAngemon Mega Vaccine Water Multi-Recovery DX (5%) Medal 415 MarineAngemon (2%) 2020 2112
299 MetalSeadramon Mega Data Water Lively Patch (10%) INT Attach A (5%) 2020 2112
Note: If you are collecting medals, Groundramon can be found in the very first area you come to.
The game will automatically take you to the Nakano Underpass. When you regain control, head west and then south at the junction. Open the chest for HP Capsule A
x 3. Head north, and when you reach the Y-junction, take the northwest path.
Follow the path until you reach another junction. Go southeast to begin with, and follow this path until you reach the black gates. Pick up the shiny item for medal 649
Puroromon. Return to the previous junction and head north this time. The path further to the north is blocked by another black gate, so you must take the path
heading west to continue.
Keep following this path until you trigger a piece of dialogue, then continue on until you reach another Y-junction. Take the northeast path (northeast on the mini-map),
and at the next junction head southeast. Follow this path to the end to find a chest containing a Brave Point B.
Return to the previous junction and head north to trigger some more dialogue. When you reach the next area, a cutscene will play and you'll enter a battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
After the battle the case will end and you can hand it in at the PC.
Note: You can now access Nakano Underpass from the Tokyo map selection screen.
For this case you will need to bring a Digimon of the electric attribute in order to use the Power Control Hacking Skill.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
072 Wizardmon Champion Data Dark Export (20%) Medal 044 Wizardmon (5%) 548 352
079 Guardromon Champion Virus Electric Defender Patch (10%) Medal 090 Guardromon (5%) 548 352
082 Kabuterimon Champion Vaccine Plant AGL Boost (30%) Medal 101 Kabuterimon (5%) 388 272
136 Raremon Champion Virus Earth DEF Attach D (30%) Medal 479 Raremon (5%) 548 352
177 SkullMeramon Ultimate Data Fire Durability Patch (10%) DEF Attach B (5%) 580 544
200 MegaSeadramon Ultimate Data Water SP Spray B (5%) Sleep Barrier DX (5%) 580 544
095 Geremon Champion Virus Electric Escape Gate (30%) Medal 542 Geremon (10%) 548 352
196 Volcanomon Ultimate Data Fire CRT Boost (5%) Medal 398 Volcanomon (3%) 388 544
205 MetalTyrannomon Ultimate Virus Electric Durability Patch (10%) Medal 438 MetalTyrannomon (3%) 580 544
Note: If you are collecting medals, Geremon can now be found in the second area and final area (area
3).
You'll automatically be taken to the Power Plant Server. There are no new items here, so all you need to do is use the Power Control Hacking Skill on all the same
control panels/stations that you did when you came here the first time. There are three control panels in the first area, two in the second area, and two in the third.
When you've turned all the stations on, you'll see a cutscene, and you'll enter a battle with a Digimon.
Boss vs Chaosdramon
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
233 Chaosdramon Mega Virus Electric Medal 097 Chaosdramon (100%) 2000 1300
After the battle the case will end. You should hand it in at the PC.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
060 Lucemon Rookie Vaccine Light Medal 474 Lucemon (100%) 2300 1408
Claim the emblem behind her, and then head back east. Head north at the first junction you come to, then head east. Approach the Legend Angels Member to the
north for a battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
195 MagnaAngemon Ultimate Vaccine Light Medical Spray (5%) Oracle Disk (3%)
2168 1536
077 Angemon Champion Vaccine Light Revival Capsule (10%) Mind Disk (5%)
Pick up the Topaz from the chest behind her, and then continue heading east. Go north to claim the second emblem, and then continue going west. Keep to the south
to find the third emblem, but make sure not to fall off the ledge. If you keep going west, you'll bump into another Legend Angels Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
195 MagnaAngemon Ultimate Vaccine Light Medical Spray (5%) Oracle Disk (3%)
2360 1888
152 Angewomon Ultimate Vaccine Light SP Capsule A (5%) Mage Disk (5%)
Keep going west, and use the portal to reach the next area.
Go west, and then north. Head east at the junction to battle a Legend Angels Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
243 Kerpymon (Good) Mega Vaccine Light Medal 156 Kerpymon (Good) (100%)
2228 2256
174 Chirinmon Ultimate Vaccine Light Sapphire (10%) Medal 239 Chirinmon (3%)
Claim the fourth emblem behind her, then head back west. Go north and make your way towards the chest. Open it for a Friendship DX, and continue heading north.
Follow the path west until you bump into another Legend Angels Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
Claim the final emblem to the southwest, and then talk to the leader to the north to fight the boss.
195 MagnaAngemon Ultimate Vaccine Light Medical Spray (5%) Oracle Disk (3%)
253 Seraphimon Mega Vaccine Light Medal 224 Seraphimon (100%) 3175 4428
152 Angewomon Ultimate Vaccine Light SP Capsule A (5%) Mage Disk (5%)
Once you've defeated the leader the case will end and you can hand it in at the PC.
Note: After this case is complete, Digital Space 08 will be unlocked in the Mirror Dungeon in the DigiLab,
but only if you've also completed the "Missing Girl" and "Avoid Fights" optional yellow cases as well.
This case will automatically take you to Shibuya, but after the cutscene you'll have to return to the Central Hospital manually. Go to Erika's room in the General Ward
for another cutscene and you'll receive the Mysterious Digital Face Server URL. Use the PC to go to EDEN and enter the Mysterious Digital Face Server.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
141 MegaKabuterimon Ultimate Vaccine Plant DEF Restraint Chip C (10%) Plant Guard DX (5%) 1060 864
153 Okuwamon Ultimate Virus Plant HIT Boost (30%) Poison Barrier DX (5%) 1060 864
156 Gigadramon Ultimate Virus Wind Searcher Patch (10%) Medal 116 Gigadramon (3%) 1060 864
160 GrapLeomon Ultimate Vaccine Electric HP Capsule A (10%) Ranger Disk (5%) 1012 832
163 Cyberdramon Ultimate Vaccine Dark HP Capsule A (10%) Medal 175 Cyberdramon (3%) 1012 832
182 Knightmon Ultimate Data Neutral Alexandrite (10%) Sage Disk (5%) 988 816
190 Phantomon Ultimate Virus Dark Death Barrier DX (5%) Medal 341 Phantomon (3%) 1060 864
215 WereGarurumon Ultimate Vaccine Earth Brave Point D (10%) Monk Disk (5%) 1060 864
Head south, then follow the path west and north. Take the portal to the next area.
Go south at the junction, and follow the path for a chest containing a Noise Guard DX. Return to the junction and head north. Follow the path east, and keep to the
north to find a chest with a Farm Expansion Plugin. Continue going east, and take the portal back to area 1.
Open the chest for AGL Boost x 5, then fall off the ledge to the west. Head north until you reach the exit portal. Use the portal past the Access Point (i.e. directly to
the east of you) to be teleported to the northwest part of the map. Head east and approach the chest for a cutscene and a battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
148 Wingdramon Ultimate Vaccine Wind DEF Restraint Chip B (10%) Medal 514 Wingdramon (3%)
3080 2368
159 Groundramon Ultimate Virus Earth Emerald (5%) Medal 538 Groundramon (3%)
After the battle there will be a cutscene and then the case will end. Hand it in at the PC.
Note: After this case is complete, Digital Space 07 will be unlocked in the Mirror Dungeon in the DigiLab,
but only if you've also completed the "Territory Capture: Spike & Shield" optional blue case as well.
Chapter 16-7 ~ Main Case: Secret Cafe Menu
When you regain control, head to Nakano and take the elevator to 4F so you can go to K-Cafe. After the lengthy cutscenes you'll eventually end up in cyberspace,
which I've named Top Secret Coffee Cyberspace. (It's Digital Space 10.)
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
022 Impmon Rookie Virus Dark Sleep Recovery (30%) Medal 035 Impmon (10%) 114 84
031 Keramon Rookie Free Dark Escape Gate (30%) Medal 154 Keramon (10%) 94 76
038 Chuumon Rookie Virus Earth Escape Gate (30%) Medal 243 Chuumon (10%) 114 84
048 Palmon Rookie Data Plant HP Capsule B (20%) Medal 318 Palmon (10%) 114 84
051 Falcomon Rookie Vaccine Wind HP Capsule B (20%) Wind Guard (10%) 114 84
057 Mushroomon Rookie Virus Plant Poison Recovery (15%) Medal 411 Mushroomon (10%) 114 84
058 Monodramon Rookie Vaccine Neutral ATK Boost (30%) Medal 450 Monodramon (10%) 274 148
145 Meteormon Ultimate Data Earth Diamond (5%) Medal 032 Meteormon (3%) 1060 864
147 Myotismon Ultimate Virus Dark Ruby (10%) Sage Disk (5%) 1060 864
167 SuperStarmon Ultimate Data Light Brave Point D (10%) Medal 207 SuperStarmon (3%) 1060 864
176 Digitamamon Ultimate Data Neutral DEF Restraint Chip B (10%) Medal 256 Digitamamon (3%) 1060 864
193 Vademon Ultimate Virus Dark Bug Recovery (20%) Dark Guard DX (3%) 1060 864
208 Crowmon Ultimate Vaccine Wind Jade (20%) Ninja USB (2%) 1060 864
The encounters here have finally been expanded to include Ultimate stage Digimon.
Head north and continue north until you cannot go any further north. Here head west and follow the path. You'll find Poison Recovery x 3 in the chest to the west,
and a shiny item, medal 681 Yanmamon to the south.
Now head east and continue east, down the small ramp. Follow the path until you bump into a giant Mushroomon. You'll have to battle him.
Boss vs Mushroomon
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
Mushroomon's Fungus Cruncher deals random status effects to the entire party, so watch out for that. After the battle there will be some cutscenes and the case will
end. Hand it in at the PC in the hospital.
Note: After this case is complete, Digital Space 10 will be unlocked in the Mirror Dungeon in the DigiLab,
but only if you've also completed the "By the Nose", "Territory Capture: Masked Maids" and "Corridor
Ward" optional cases as well.
After handing in the last case, Keisuke will mention going around the neighbourhood to look for Ryuji. Not particularly helpful, as directions go. Your next destination is
actually Akihabara.
As soon as you enter Akihabara, you'll see a cutscene and then you'll be thrown into battle.
Battle vs Ryuji
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
142 Arcadiamon Ultimate Ultimate Virus Dark Memory UP DX (100%) 8700 3800
This is actually a battle you can (and need to) win. He uses Disappear! at the start of battle, which increases his SPD but decreases ATK, and he can also use Texture
Field to inflict the Dot status effect on the entire party. Ryuji will also use healing items to restore Arcadiamon's health when it gets too low. Other than those three
points, though, this is a pretty standard fight.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
151 Etemon Ultimate Virus Dark INT Restraint Chip B (10%) Medal 061 Etemon (3%) 964 800
157 CatchMamemon Ultimate Data Electric Brave Point E (10%) Medal 120 CatchMamemon (3%) 964 800
160 GrapLeomon Ultimate Vaccine Electric HP Capsule A (10%) Ranger Disk (5%) 964 800
183 Datamon Ultimate Virus Electric SP Restraint Chip C (10%) Medal 291 Datamon (3%) 964 800
196 Volcanomon Ultimate Data Fire CRT Boost (5%) Medal 398 Volcanomon (3%) 644 800
199 Mamemon Ultimate Data Earth SPD Boost (50%) HIT Attach B (5%) 964 800
206 MetalMamemon Ultimate Data Electric SPD Boost (50%) Medal 440 MetalMamemon (3%) 964 800
210 Lilamon Ultimate Data Plant Multi-Recovery (10%) INT Attach B (5%) 964 800
211 Rapidmon Ultimate Vaccine Electric Searcher Patch (10%) Paralysis Barrier DX (5%) 964 800
This is probably the only other dungeon in the game which qualifies as confusing, but unlike the Tokyo Met. Office we can get by without a map. It's only confusing if
you don't know the right way to go. What complicates matters here is the in-game mini-map. It may show that a path is clear, but when you actually try to go through
some paths you might find them blocked by red digital TVs, forcing you to take a different path. In other words, the red TVs are not marked on the mini-map.
Head east at the crossroads and continue east past the Access Point. Take the first path going south and open the chest for a Farm Expansion Plugin. Return to the
main path and continue east into the next area.
When you reach the branching path, take the northern branch. Keep going east, and head north at the first opportunity. The game will warn you about an upcoming
Domination Battle, but I can't imagine you not having three Digimon in your party by now. Head north into the next area.
Before you do anything, head to the centre of the area. Open the chest for a Farm Development Kit. If you've been following the walkthrough then this is the final
farm kit of the game. Victory Uchida is hidden behind the lamppost to the west of the chest; talk to him to receive medal 185 Jesmon and Boost Banana x 1.
Now, this area is initially a looping/repeating area, much like the Lost Woods in Zelda: Oracle of Seasons. No matter what exit you take, you'll always come to this
screen again. Use any exit once, and you'll return here. Use any exit again, and you'll return again. After several attempts to leave, the characters come to the
realisation that something isn't right here, and you'll enter a Domination Battle.
Domination Domination
Opponent Digimon Used
Battle EXP Battle Yen
Savage Controlled
Wisemon Okuwamon SkullMeramon
Hacker
Controlled Hacker
WereGarurumon Grademon GrapLeomon 9350 5600
Reborn
Controlled Hacker
CannonBeemon Monzaemon RizeGreymon
Reborn
It's been a while since the last story-based Domination Battle - in fact, the last one was in chapter 10.
For this battle, the first team to get to 50 points wins.
Move Keisuke north two squares, then move both Arata and Wormmon north two squares as well. On
the next turn, move Keisuke north one square onto the first 5 point square, and do the same with Arata.
On your next turn with Keisuke and Arata, you should continue to head north one square to the next 5
point square. Fight/defeat the Controlled Hacker Reborn with Keisuke and the Savage Controlled Hacker
with Arata as you head north.
Keep attacking until you defeat them. The goal here is to defeat them both so that while they respawn,
you can grab the 5 point square in front of you with Keisuke and/or Arata.
Meanwhile, Wormmon should head north two squares onto the 10 point square, and continue gathering
points on the eastern section. Continue to head north while defeating the hackers and you should gain
enough points to win.
Defeating the hackers will remove the looping effect, and now you can explore the rest of the dungeon.
Head north and go west at the junction. You'll find a chest containing Multi-Recovery DX x 2 and a shiny item, medal 635 Fujinmon. Return to the crossroads in
area 3 by going back east and then south at the junction.
Head east, and go south at the junction. When you reach the next junction, go east. You should see a chest; open it for a HP Spray B. Continue going east, and head
north then east at the next two junctions. You should come to a junction with an Access Point. Heal up at the DigiLab if necessary, then head north into the next area.
A cutscene will play, and then you'll battle.
Boss vs Ryuji
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
218 Arcadiamon Mega Mega Virus Dark Memory UP DX (100%) 9800 4000
Here he'll use Enraged Escape to increase his ATK and lower his DEF, but there really isn't much else to this battle. You should know the drill by now: use Vaccine
Digimon and/or light attribute moves, penetrating moves do a lot of damage, avoid Data Digimon etc.
When you win, there'll be some cutscenes, and then the chapter will end.
We start in the usual hospital room. Most of the Hackers' Memories (and Victory Uchida) don't appear until later in the chapter, so we don't have to worry about them
for now. However, we will still be taking a little detour as Under Kowloon Lv. 5 is now accessible. We will visit this area as part of a main case later, but as you may
have noticed, I prefer to explore the dungeons in this game as soon as they become available so that I can grab all the items first. This way I can just head straight to
the case/mission objective whenever the game sends me there itself.
To get to Under Kowloon Lv. 5, go to Under Kowloon Lv. 4. You should notice that the hacker blocking access to the security wall is gone.
Battle vs Security Wall
Purple (Delta) Free Neutral Fighter Patch (?%) Pen Block (?%) 1560 1524
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
143 Antylamon Ultimate Data Neutral Ruby (10%) SPD Attach B (5%) 1204 960
165 Cherrymon Ultimate Virus Plant HP Restraint Chip B (10%) Medal 201 Cherrymon (3%) 1204 960
180 Triceramon Ultimate Data Earth Stun Barrier (10%) Medal 608 Triceramon (3%) 804 960
207 Monzaemon Ultimate Vaccine Neutral SPD Restraint Chip B (10%) Medal 451 Monzaemon (3%) 1204 960
208 Crowmon Ultimate Vaccine Wind Jade (20%) Ninja USB (2%) 1204 960
235 KingEtemon Mega Virus Earth Billionaire USB (5%) Medal 126 KingEtemon (3%) 1804 1920
244 Goldramon Mega Vaccine Light Gladiator Disk (5%) Medal 164 Goldramon (3%) 964 2240
304 Ravemon Mega Vaccine Wind Full Revival Spray (5%) Ninja USB (2%) 1804 1920
Pick up the HP Capsule B x 3 from the chest. It will be helpful to bring a Data Digimon that's at least Champion stage for the Visualizer Hacking Skill; this dungeon
contains invisible traps. We will also be repairing a couple of Mr. Navits, so bring a Vaccine Digimon at the Champion stage or higher as well. When you're ready, head
north into the next area.
Follow the path north and west until you reach the next area.
There are hidden traps from now on, so use Visualizer to reveal them. Continue west, and head south at the junction (ignore the chest for now). Follow the path west
and north, and open the chest for a HP Restraint Chip B. Deliberately fall into the nearby trap, and you'll be warped to where the chest you ignored earlier is. Open
said chest for SP Spray B x 2, and repair the broken Mr. Navit Type15 using Restoration for Memory 27 ~ "Happy Hacker Memory #7" and Mega SP Generator x
1.
Fall into the trap to the south and you'll be warped back to the start of area 3. Head west, south at the junction, then follow the path west, north, and then west into the
next area.
Use Visualizer to reveal the traps. Follow the path as it winds west, south, and then west up some stairs. Ignore the chest to the north and follow the path south. As
the path hooks round in a sort of 'S' shape, you should avoid the trap in the middle of the 'S' as it will send you back to the start of area 4.
When the path goes fully west, ignore the first trap to the north, but use the second, westernmost trap and you'll be teleported to the chest we ignored earlier. Open
the chest for SP Capsule B x 2, and then head south and touch the trap. You'll be teleported to the start of area 4.
Backtrack to the end of the 'S' shape path, and this time when you head west ignore the two traps to the north of you. Continue going west as far as you can, and
you'll find a shiny item, medal 631 Phascomon, up some stairs. Go back down the stairs, and head north. Ignore the path to the left, and touch the trap on the left to
access the chest to the north. Open the chest for a Ruby, then head south and touch the trap on the right to be teleported a little way to the south.
Head west a little, then head north, and this time take the first left as soon as you can. Continue north, and ignore/avoid both traps you come to. Head north into the
next area.
At the three-way junction, there is a Farm Expansion Plugin in the chest to the west, and a Medical Spray in the chest to the east. To the north you'll find Mr. Navit
Type16. It will give you medal 385 Belphemon SM, medal 386 Belphemon RM and Sage Disk x 1 when you repair it.
That's all the items here, so return to the hospital so you can check the PC for cases. When you check the BBS, six new cases will be added. Three are optional, and
the other three are main cases.
During the cutscene, you'll automatically be taken to the Tokyo Metropolitan Office, and you'll enter a battle with some bird Digimon.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
056 Hawkmon Rookie Free Wind Friendship (10%) HIT Attach C (10%)
051 Falcomon Rookie Vaccine Wind HP Capsule B (20%) Wind Guard (10%) 1478 668
050 Biyomon Rookie Vaccine Wind HP Capsule C (50%) SPD Attach E (10%)
After you defeat them, go up the stairs on the eastern side, and take the easternmost lift to 40F. On 40F, take the lift to the east of you to 48F.
On 48F, head south and then follow the path until you bump into a second group of bird Digimon. You'll need to fight them too.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
122 Birdramon Champion Vaccine Fire HP Spray B (10%) Medal 299 Birdramon (5%)
130 Peckmon Champion Vaccine Wind AGL Boost (30%) Medal 379 Peckmon (5%) 2360 1336
067 Aquilamon Champion Free Wind Friendship DX (5%) Medal 003 Aquilamon (5%)
After the battle, take the lift to the north to 49F. On 49F, follow the path and take the lift to the roof. Once you're on the roof, go up the stairs and approach the Digimon
in the centre of the helipad for a battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
154 Garudamon Ultimate Vaccine Fire Revival Capsule (10%) Thief Disk (5%)
284 Hououmon Mega Vaccine Fire Medal 387 Hououmon (100%) 8860 11764
208 Crowmon Ultimate Vaccine Wind Jade (20%) Ninja USB (2%)
After the battle the case will end and you can hand it in at the PC.
Believing in God
Client: Dragon Follower Type: Yellow Optional Case 26 Difficulty: ★★★★ Location: Akihabara,
Dragon God Shrine/Digital Space 06 Reward Money: 11000 yen Hacker Points: 300 Item(s): Sacred
Symbol x 1, Medal 537 ClavisAngemon
After the cutscenes you'll automatically be in Akihabara. Talk to everyone with a "!". After you talk to the fourth person another cutscene will play. Return to where you
started and talk to the lady with a "!" for some more cutscenes. You'll receive the Dragon God Shrine website URL. Use the nearby Access Point to go to EDEN and
enter the Dragon God Shrine.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
087 Kyubimon Champion Data Fire Panic Recovery (30%) Medal 123 Kyubimon (5%) 388 272
092 Clockmon Champion Data Electric SP Capsule B (10%) Medal 148 Clockmon (5%) 388 272
102 Sunflowmon Champion Data Plant HP Spray C (20%) Medal 183 Sunflowmon (5%) 324 240
106 Sukamon Champion Virus Earth Panic Recovery (30%) Panic Barrier (10%) 388 272
129 Vegiemon Champion Virus Plant HP Restraint Chip C (10%) Medal 377 Vegiemon (5%) 388 272
135 Raptordramon Champion Vaccine Neutral DEF Boost (10%) Medal 468 Raptordramon (5%) 388 272
143 Antylamon Ultimate Data Neutral Ruby (10%) SPD Attach B (5%) 1180 944
144 Andromon Ultimate Vaccine Electric Brainy Patch (10%) Medal 026 Andromon (3%) 1180 944
160 GrapLeomon Ultimate Vaccine Electric HP Capsule A (10%) Ranger Disk (5%) 1180 944
182 Knightmon Ultimate Data Neutral Alexandrite (10%) Sage Disk (5%) 1180 944
183 Datamon Ultimate Virus Electric SP Restraint Chip C (10%) Medal 291 Datamon (3%) 1180 944
202 WarGrowlmon Ultimate Virus Fire HP Capsule A (10%) ATK Attach B (5%) 1180 944
203 MetalGreymon Ultimate Vaccine Fire HP Capsule A (10%) DEF Attach B (5%) 1180 944
204 MetalGreymon (Blue) Ultimate Virus Fire ATK Restraint Chip B (10%) Medal 436 MetalGreymon (Blue) (3%) 1180 944
Go north past the Access Point, and take the second path to the west to find a chest containing a Bank Expansion Drive. Return to the main path, and head north.
Approach the Digimon for a cutscene and a battle.
Boss vs Goldramon
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
244 Goldramon Mega Vaccine Light Gladiator Disk (5%) Medal 164 Goldramon (3%) 3136 3104
After the battle the case will end, and you can hand it in at the PC.
Note: After this case is complete, Digital Space 06 will be unlocked in the Mirror Dungeon in the DigiLab,
but only if you've also completed the "Territory Contest: Tokyo Shock Groove" and "Where the Bees Are
Headed" optional cases as well.
During this case the handicap is that you cannot use items in battle. This is more of a problem for you than it is for your opponents, because the AI doesn't usually use
items. There are no chests or shiny items to be found here, so all you need to worry about are the emblems.
Head northeast from the Access Point, and then head east. Go south at the junction, and then take the first left to encounter a Steam Dealers Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
267 Dorugoramon Mega Data Dark HP Restraint Chip A (5%) Medal 287 Dorugoramon (3%) 628 1568
Take control of the emblem to the west of him, then backtrack east, and head north until you reach the second Steam Dealers Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
144 Andromon Ultimate Vaccine Electric Brainy Patch (10%) Medal 026 Andromon (3%)
183 Datamon Ultimate Virus Electric SP Restraint Chip C (10%) Medal 291 Datamon (3%) 2820 2352
206 MetalMamemon Ultimate Data Electric SPD Boost (50%) Medal 440 MetalMamemon (3%)
144 Andromon Ultimate Vaccine Electric Brainy Patch (10%) Medal 026 Andromon (3%)
294 Machinedramon Mega Virus Electric Chrome Digizoid (5%) HIT Attach A (3%) 3288 3136
183 Datamon Ultimate Virus Electric SP Restraint Chip C (10%) Medal 291 Datamon (3%)
Claim the emblem to the northeast, then fall off the ledge to the west and use the portal to return to area 1.
Return to the Access Point. When you get there, head west, and then follow the path north. Fall off the ledge to the east to find the third emblem. Take control of it,
then fall off the ledge to the south.
Head west and north again, and this time ignore the ledge to the east and continue north instead. When the path turns west you'll bump into another Steam Dealers
Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
269 HiAndromon Mega Vaccine Electric Brainy Patch (10%) Cheerful Disk (5%)
2348 2352
144 Andromon Ultimate Vaccine Electric Brainy Patch (10%) Medal 026 Andromon (3%)
Continue west and claim the fourth emblem, then use the portal to go to the next area.
Head south, then east, then when you're in the square-shaped section go northwest. You'll find a Steam Dealers Member.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
278 Brakedramon Mega Virus Earth Stun Barrier DX (5%) Medal 366 Brakedramon (3%)
2348 2352
159 Groundramon Ultimate Virus Earth Emerald (5%) Medal 538 Groundramon (3%)
Fall off the ledge to the west, and claim the final emblem, then fall off the second ledge to the west. Backtrack to the square-shaped area, and this time go east. Talk
to the Steam Dealers Leader to battle him.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
278 Brakedramon Mega Virus Earth Stun Barrier DX (5%) Medal 366 Brakedramon (3%) 3810 8034
After you defeat the leader the case will end and you can hand it in at the PC.
Note: After this case is complete, Digital Space 12 will be unlocked in the Mirror Dungeon in the DigiLab.
If you have completed all cases up to this point, then this is the final dungeon to be unlocked in the
Mirror Dungeon.
Senpai Rehabilitation
Client: Chitose Type: Red Main Case 32 Difficulty: ★★★★★ Location: Nakano, Kowloon Lv. 1
Reward Money: 0 yen Hacker Points: 500 Item(s): Memory Up DX x 1
You'll automatically be taken to the Access Point on Nakano Broadway 4F. Use the Access Point to enter EDEN and go to Kowloon Lv. 1. Make your way to the Junk
Plaza, and talk to Chitose for a battle.
Battle vs Chitose
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
Ankylomon actually resists penetration moves (one of the few enemies in the game that does so) so you'll have to rely on moves like Heavy Strike III or Power Energy
III combined with Acceleration Boost - or a strong Digimon's signature move that is non-penetrating, like Dorugoramon. Chitose uses Special Defense at the start of
battle to increase Ankylomon's DEF and INT, and he also uses I'll Show You! to increase his ATK. Ankylomon doesn't really do much else, other than boost his own
CRT or ATK, or use Tail Hammer. After five turns his DEF/INT boost wears off, making him much easier to deal with. Keep chipping away at his HP, and you'll win
eventually.
Boss vs Nokia
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
315 Omnimon Ultra Vaccine Light Medal 087 Omnimon (100%) 9200 14000
There are no gimmicks here; you can treat this as a standard boss fight. Penetration moves are back on the table, so use those and you'll defeat Omnimon in no time.
After the battles there'll be some cutscenes, and you'll return to the hospital where you can hand in the case.
When you regain control you'll be in Shibuya. Head towards the Tower Records store in the second area, and you'll come across a "!" along the way. Approach it for a
cutscene. You'll now be in Shinjuku.
Head north and approach the new "!", and some more cutscenes will play. Your next destination is Under Kowloon Lv. 5. Use the Access Point in Shinjuku to enter
EDEN and go to Under Kowloon Lv. 5.
You should have already unlocked the way to Under Kowloon Lv. 5 and collected all the items if you followed this guide (if not, refer to Under Kowloon Lv. 5 earlier in
this section). Once you're in Under Kowloon Lv. 5, make your way to the very final area (area 5).
When you're in area 5, approach the three-way intersection for a cutscene, followed by a battle.
Boss vs Rina
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
After the battle the case will end and you can hand it in at the PC in the hospital.
The game automatically takes you to Shibuya. Talk to Leomon in front of the entrance to Shibuya Digital Shift (you'll need to use Stealth Hide to get past the military
guards). After talking to Leomon, enter Shibuya Digital Shift.
Once inside Shibuya Digital Shift, head east, then south through the ticket barriers. Follow the path into the next area. In the next area, head south, and continue
going south at the junction. When you get to the next area, head east. Ignore the first path north and take the second path north. In this next area, follow the path until
you reach another area.
In this area, head east and take the first path north. In the next area, go north, and take the first path east. Head north at the next junction. Follow the path north, and
continue following the path onto the train tracks until you trigger a cutscene. You'll enter a battle.
Boss vs Megidramon
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
295 Megidramon Mega Virus Fire Medal 430 Megidramon (100%) 14240 2688
At the beginning of battle he uses Forgetting Myself, which self-inflicts confusion/panic but also increases his ATK and SPD. Apart from that there is nothing else
special about this boss. When you defeat him the case will end and you can hand it in the PC. You can now take Leomon as a companion on certain cases. If you've
been fully following the guide, this is the final companion you can recruite.
After you hand in the third main case, some cutscenes will play. Your next destination is Odaiba, which you can reach by going down to the hospital lobby and
accessing the Tokyo selection map.
Odaiba Bay
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
145 Meteormon Ultimate Data Earth Diamond (5%) Medal 032 Meteormon (3%) 1180 944
148 Wingdramon Ultimate Vaccine Wind DEF Restraint Chip B (10%) Medal 514 Wingdramon (3%) 1180 944
150 AeroVeedramon Ultimate Vaccine Wind CRT Attach A (3%) Medal 057 AeroVeedramon (3%) 1156 928
156 Gigadramon Ultimate Virus Wind Searcher Patch (10%) Medal 116 Gigadramon (3%) 1156 928
158 CannonBeemon Ultimate Virus Electric Nimble Patch (10%) Medal 121 CannonBeemon (3%) 1156 928
173 Dragomon Ultimate Virus Water Aqua Guard (5%) Medal 234 Dragomon (3%) 948 1104
181 DoruGreymon Ultimate Data Fire Brave Point C (5%) Charge Disk (5%) 1156 928
191 BlackKingNumemon Ultimate Virus Dark Medal 356 BlackKingNumemon (50%) 1156 8768
201 Megadramon Ultimate Virus Wind Nimble Patch (10%) Medal 427 Megadramon (3%) 1156 928
202 WarGrowlmon Ultimate Virus Fire HP Capsule A (10%) ATK Attach B (5%) 1156 928
203 MetalGreymon Ultimate Vaccine Fire HP Capsule A (10%) DEF Attach B (5%) 1156 928
205 MetalTyrannomon Ultimate Virus Electric Durability Patch (10%) Medal 438 MetalTyrannomon (3%) 1156 928
208 Crowmon Ultimate Vaccine Wind Jade (20%) Ninja USB (2%) 1180 944
209 RizeGreymon Ultimate Vaccine Fire Brave Point C (5%) CRT Attach B (5%) 1180 944
268 Neptunemon Mega Vaccine Water Aqua Guard DX (5%) Medal 298 Neptunemon (3%) 948 2208
300 Merukimon Mega Virus Wind Assassin Disk (5%) Medal 446 Merukimon (3%) 788 1888
Walk onto the pavement to the right, and then head north. Head left where you see the shiny item, and pick it up for Memory 18 ~ "Gallantmon Memory".
Use Stealth Hide to get past the police officers, and pick up the shiny item behind them for medal 623 Hisyaryumon. Head north but keep to the east. When there's a
break in the barrier allowing you to go east, go east and then south. You'll find Victory Uchida; talk to him to receive medal 019 Alphamon and Tactician USB x 1.
Now head north until you trigger a cutscene. You'll enter a battle.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
311 Arcadiamon Ultra Ultra Virus Dark --- --- --- ---
He first uses God Matrix immediately followed by Ones and Zeroes. You won't be able to defeat him at first, as his Ones and Zeroes move causes all of your attacks
to deal 0 or 1 damage. Guard or attack normally on your turns until he uses God Matrix for the second time and a cutscene plays. You'll enter battle again...
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
311 Arcadiamon Ultra Ultra Virus Dark Memory UP DX (100%) 11000 5000
You can damage him normally now, so use your strongest attacks to defeat him.
After you defeat him, some more cutscenes play. When you regain control, head north and pick up the shiny item for Memory 7 ~ "Ryuji Memory #2". Note that more
Digimon can be found as random encounters here now; if you're looking for Wingdramon for its medal, this is where you find it.
If you head all the way to the north of the area, you'll come across the Tokyo map selection screen. Go to Shinjuku, and when you're there, head east past the Access
Point and you'll find a shiny item on top of the recycling bin. Pick it up for Memory 17 ~ "Ryota Memory".
WARNING: This is a point of no return. Once you head off to the Memory Server, you will not be able to access EDEN for the remainder of the main story. This
includes the shop in the EDEN Entrance, so if you need to buy personality patches and restraint chips for your Digimon do it now. If you need to do some farm training
or grinding for money/EXP in preparation for the final boss now is the time to do it. In addition, you will not be able to accept any more cases from the BBS, so if you
have any outstanding optional/farm cases I highly recommend doing those now as well. You will retain access to the DigiLab, Hackers' Memories and the DigiMarket
(if you decided to keep it) on the PC in the next chapter.
You will recover access to EDEN and the BBS once you've beaten the game.
Memory Server
After the cutscene you need to travel through Erika's Memory just like you did the first time. Press the X button on each new object you find to trigger a cutscene
followed by a transition to the next area. At the very end you'll enter a battle.
Battle vs Eater x 2
After the battle there will be more cutscenes and then the chapter will end.
After the cutscenes you'll be outside the patient rooms in the hospital. As I noted in the previous chapter, if you access the PC you'll find you cannot access EDEN or
the BBS, so all you can do is go to Nakano Underpass to progress the plot. Before you go, note that the item shops have new inventory. Of particular note is the
Shibuya shop, which now finally stocks the DX versions of the Barrier status protection items.
The DX Barriers confer 100% protection, which means you only need to put one DX Barrier on your Digimon to get the same protection as two regular Barriers. This
frees up an equipment slot for something else. I recommend equipping Panic Barrier DXs and Pixel Barrier DXs on your Digimon before heading out, as an upcoming
boss inflicts party-wide Dot status, and you'll also need to be protected against confusion for another boss. (Party-wide Dot status is not as devastating as party-wide
confusion, but it's still annoying nonetheless.) If your Digimon has a third slot, put a Sleep Barrier DX in there as well.
Nakano Underpass
Head into the dungeon proper for a cutscene. Afterwards, head north at the small junction, and then northwest at the large Y-junction. Continue following this path until
you reach another junction. Head north at this junction and you'll see some military guards up ahead. They won't let you past, so you'll need to use Stealth Hide to get
past them. Continue north until the next area.
At the next Y-junction, head northeast. Follow the path until you get to another junction. Head southwest first, and follow the path for a chest containing a Medical
Spray DX. Return to the previous junction and go north this time. You'll soon reach yet another Y-junction. This time head northwest first. You'll find a chest containing
a Bank Expansion Drive at the end of the path. If you've been following the guide, then this is the final Bank Expansion Drive of the game.
Return to the previous junction and head northeast. When you reach the next junction, head north, and you'll see an Access Point. Continue north past the Access
Point, and you'll reach your destination, the Roppongi Underground Lab.
Roppongi Underground Lab
As soon as you enter there'll be some cutscenes. When you regain control, you'll see Ryuji with a big fat "!" over his head. Don't talk to him just yet. Instead, go
around the room and talk to all the different hacker teams for some items. The number of hackers depends on how many of the optional cases you completed with the
various hacker teams. If you did no optional cases, you will get far fewer items.
Group 1:
Spread Wings Member - Revival Capsule
Forest Girls Member - Revival Capsule
Ocean Animals Member - Revival Capsule
Legend Angels Member - Multi-Recovery
Group 2:
Dust Alliance Member - HP Capsule A
Steam Dealers Member - SP Capsule A
Group 3:
Young At Heart Member - Revival Capsule
Black Silver Member - SP Capsule A
Tokyo Shock Groove Member - Multi-Recovery
101 Member - Multi-Recovery
Group 4:
Masked Maids Member - Revival Capsule
Cat Ears Member - Multi-Recovery
Rabbit Circle Member - Multi-Recovery
Group 5:
Spike & Shield Member - SP Capsule A
Nakano Stripes Member - Revival Capsule
Fire Powers Member - HP Capsule A
Dinosaurists Member - HP Capsule A
Group 6:
Akiba Flannel Member - SP Capsule A
Wheel Lovers Member - HP Capsule A
Muscle Gym Member - HP Capsule A
If you go to the southeast of the room, you'll also find Victory Uchida. Talk to him for medal 037 Imperialdramon PM and Miracle Meat x 1.
When you've finished collecting items from everyone, talk to Ryuji. Afterwards, talk to Wormmon to warp to the hospital. From now on you can talk to Wormmon to
warp between the hospital and the Roppongi Underground Lab, so you don't need to go through Nakano Underpass every time.
Head to Ikebukuro and watch the cutscene, then head on over to Hudie Internet Cafe. Approach Ryuji, and after the cutscene you'll enter a Domination Battle.
Domination Domination
Opponent Digimon Used
Battle EXP Battle Yen
Zaxon Hacker
MegaSeadramon ShogunGekomon ---
Savage 13300 11260
Zaxon Hacker
Gryphonmon --- ---
Savage
For this battle, the first team to get to 20 points wins. There are only two 10 point squares here, so you
basically need to defeat Fei on the first 10 point square without losing the second 10 point square
yourself.
Move Ryuji north 2 squares onto the 10 point square, then move Keisuke and Chitose north 2 squares
as well. Ryuji will need some help against Fei, so you need to defeat the hacker in front of Keisuke
ASAP (Chitose is kind of irrelevant here). If Ryuji loses the 10 point square, you'll lose. You're better off
holding position with Ryuji (i.e. don't attack anyone with him) on his turn until Keisuke can come in. Once
you defeat the Zaxon hacker with Keisuke, when it's Ryuji's turn you should swap Ryuji with Keisuke so
that Keisuke is on the 10 point square. After you've done this, go ahead and attack Fei with Keisuke. As
soon as you grab the other 10 point square, you win.
After the battle there'll be a cutscene. You'll receive a Memory UP DX from Ryuji. Go back to the hospital, and talk to Wormmon in Erika's room to return to Roppongi
Underground Lab. After the cutscene, talk to Yu, and you'll enter Eater EDEN.
Eater EDEN
Head forward towards the stairs and repair Mr. Navit Type20 for Memory 29 ~ "Happy Hacker Memory #9", Full Revival Spray x 3 and Multi-Recovery DX x 2. If
you've been following the guide you should have collected 29 Hackers' Memories so far. Go up the stairs, and collect the shiny item for medal 667 Minotarumon.
Chitose will help you for this battle. There isn't much to it though; it'll attack with physical moves and not much else. As is usually the case, penetration moves are king
here. What's far more interesting is the item you get when you defeat it. A Master Barrier protects against Poison, Panic, Dot, Stun, Sleep, Bug, Paralysis and Instant
Death with a 50% reduction rate. (Note that the in-game description stating that it only protects against instant death is incorrect.) That means if we had two Master
Barriers equipped on one Digimon, we can be protected against all of those status effects 100%. If only we could find a second Master Barrier...
In any case, after the battle you can open the chest that was behind the Eater Bit. It contains a Memory UP. This is the last of the Memory UPs, assuming you
followed the guide fully. Continue going forwards until you reach the end of the path. Press the X button when prompted to enter the next area.
Here you just need to head north into the next area.
You'll see another Eater Bit blocking your way. Approach it for a battle.
This time you'll be accompanied by Ryuji. This Eater Bit uses magic-based attacks like Hell Crusher III. And that's all there is of note, honestly. After you defeat this
Eater, use the red portal to teleport to the next area.
Another area where you simply move forwards into the next one.
There are three Eaters blocking the way. Heal at the DigiLab if necessary, and then approach the Eaters for a Domination Battle.
Eater (Bit) x 2
All you need to do here is defeat the Eaters, so aside from the fact that you only get one turn for each
Digimon per encounter, this isn't that much different from a regular battle with them. You'll probably have
to chase after the Humanoid Eaters, as they tend to go for the points on the side rather than engage with
you directly.
After the battle, you'll see a cutscene, and then you can approach the portal. This constitutes the final point of no return; after this you will not be able to return to the
real world, and you'll have to beat the game. You should make sure your team has some way to protect against both Dot and Panic (and Sleep as well if possible)
before entering. When you're ready, say "Yes" at the portal to be taken through to the final sequence of the main game.
Watch the cutscenes. When you regain control, head foward. You'll trigger another cutscene. Keep going forward and watching the cutscenes and you'll eventually
enter a battle.
At the beginning of battle you'll see a message saying "Protected...". The Eater Bits on either side are protecting the central Eater Legion, and you will not be able to
damage Legion until you defeat the Bits. However, before you go all-out on the Bits, you won't be able to completely defeat the boss in this battle just yet. For now,
attack the Eater Bits until they say "Shutdown", then quickly attack Legion while the Bits are down. Legion will revive/heal the Bits with Mandate, and you'll have to
begin the cycle anew. Legion can also use Texture Field, which inflicts Dot on the entire party.
After a few turns, you'll automatically exit the battle for another cutscene. Watch the scenes that follow. You'll re-enter the battle, except now you have Hudiemon as a
guest character helping out. Use the same strategy of killing the Bits first; Hudiemon will use Infinity Dream to paralyse the Bits, making them unable to be revived.
Once you've defeated the Bits, you'll be able to defeat Legion.
When you defeat Legion, some more cutscenes will play and then the true final boss will appear.
You'll have Hudiemon as a guest for the first part of this battle. Eater EDEN will use physical moves like Meteor Fall III. Its World Nostalgic move hits the entire party.
Bring Eater EDEN's health down to critical (Acceleration Boost followed by a powerful penetration move is the fastest way), and a cutscene will play.
From the next stage onwards, EDEN will begin to have Energy Stocks that restore its health whenever its HP reaches critical. Right now it has 2 Energy Stocks. It will
also countdown from "3", and when the countdown reaches zero it will unleash a very powerful attack that hits the entire party. This countdown can halted by using a
strong attack (i.e. the aforementioned penetration attack boosted by Acceleration Boost). If the countdown is not halted, I recommend guarding on the turn just before
the countdown reaches zero. Its World Nostalgic move now inflicts random statuses on the entire party, but if you protected your Digimon against Panic, Sleep and
Dot, this should pose no problems.
Once you get its health down to critical, it will change its form to a magic-based form, and it will restore its health - but its energy stock will now be reduced to 1. Now it
uses Shining Laser III and Ocean Wave III, as well as Mental Break Field. It will also use Texture Field, and its World Nostalgic will do magic-based damage. At some
point Justimon will tag in to replace Hudiemon, and after some more turns Shakkoumon will replace Justimon.
When you get its health down to critical again, it will change into a destruction form and use up the last of its energy stocks to restore health. It will now use all of the
moves from the previous stages/forms. It also hits a lot harder. Here it may resist penetration attacks so that they only do half damage, but even so it's still worth using
them with Accel Boost. All you have to do now is get its health down to critical once more. The message You Want To Go Home will pop up when you do. Hit it once
more to defeat it once and for all.
Give yourself a pat on the back - you've earned it! Watch the cutscenes and enjoy the ending. :)
When you're in Ikebukuro, head into the Internet Cafe to trigger the final cutscenes. Afterwards, the game will prompt you to save your completed game data. Save
your game, and your save file will now show the word "Clear!" indicating that it's a completed game save. You can now use this save when choosing new game plus
on the title screen. You'll get some items if you do so.
However, before starting a new game plus, I recommend that you choose to continue your clear save on the title screen. There are still some more Hackers' Memories
and a Mr. Navit left to collect. When you do so, you'll be in post-game. You'll be taken back to the point just before the final boss in chapter 18, but the status of EDEN
will be as it was before the events of chapter 17. Your access to both EDEN and the BBS is thus restored, and you can take everyone along as companions on cases
again.
In other words, everything is unlocked. You can complete optional cases and raise Digimon to your heart's content. The Master Cup is unlocked in the Offline
Colosseum, and all the shops have their final stock. You can access the Medal Masters' shops, and you can trigger Yu's final Good Impression Event.
If you check the BBS, a new case will appear from Mirei regarding the Abyss Server. This is covered in the next section.
If you choose to continue a clear save, you'll end up back at the hospital. Check the BBS for a new case from Mirei.
Before taking on this case, I recommend having a full team of 11 Digimon, all at level 99 and fully trained at the farm. My own suggestion would be to have an
Alphamon Ouryuken, a Ouryumon (or another Alphamon Ouryuken if you're not a stickler for having unique Digimon like me) and a Sistermon Blanc (Awakened) as
your active party. The first two have strong penetration attacks, while Sistermon Blanc's signature move grants invincibility for the entire party until their next turn, as
well as party-wide protection against status effects. I also advise bringing lots of healing items.
When you're ready, accept the case to receive the URL for the Abyss Server, and then head to EDEN to enter the Abyss Server.
When you arrive, you'll find yourself in a facsimile of the Junk Plaza from Kowloon Lv. 1 - though unlike the real Junk Plaza, this one has an Access Point. Head north
and approach the large Digimon for a battle.
Boss vs VenomMyotismon
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
227 VenomMyotismon Mega Virus Dark Medal 047 VenomMyotismon (100%) 20000 10000
VenomMyotismon automatically starts the fight by using "Number of the Beast", which boosts all of his stats. He then automatically follows this up with "Six Actions,
Six Boosts". This move makes it so that he will automatically use "Raise the Roof" every six turns. "Raise the Roof" further boosts his stats and heals him for 666 HP.
Finally, he will use skills like Venom Infusion and Nightmare III. He will repeat this cycle of continually boosting his stats every six turns until he becomes so strong
from his stat boosts that he one-shots your Digimon. So the trick here is to defeat him as quickly as possible before he gets a chance to boost his stats too much. For
this fight, then, it is highly advisable to bring at least two Vaccine Digimon with a powerful DEF-penetrating move, so you can finish him off quickly and send him
packing to his master.
When you defeat him, you'll automatically return to the DigiLab to report to Mirei. The case will end and you can hand it in at the PC.
Although the case is officially over, you can return to the Abyss Server to explore it further.
When you return to the Abyss Server, you'll be on 1F in the area that looks exactly like Junk Plaza. You'll see all the companions you normally recruit for cases
standing around the area.
If you head to the north of the area, you'll find Mr. Navit Type19. Restore it to receive medal 476 Lucemon FM, medal 475 Lucemon SM and Medical Spray DX x 3.
This is the last Mr. Navit. If you've restored all Mr. Navits up to this point, you should get a trophy.
You should also find a shiny item nearby. Pick it up for Memory 30 ~ "Keisuke Memoir #1".
Now, before we head inside, I'll explain the layout of the dungeon.
---1F, 11F, 21F--- These floors are rest areas with an exit portal and an access point. You can save and exit on these floors. You will be able to add one of the people
or Digimon in the area to your party as a guest character by talking to them. If you didn't pick up Memory 30 and restore the Mr. Navit on 1F, they will both be there on
11F and/or 21F until you collect/restore them.
---2F to 9F, 12F to 19F, 22F to 29F--- These floors are comprised of random maps from previous areas in the game. You will find three random medals and a random
item on each floor. You cannot save on these floors, and you cannot exit the dungeon via Hacking Skill or items.
The medals are all repeats of the ones you find as shiny items or rewards from cases. For a list of them, click here.
Here is a list of the random items that I found (there may be others).
Item Type
The random encounters on these floors are exactly the same as their counterparts from the real dungeons, but they have much higher stats so they take a lot longer
to kill. It's not recommended to fight here because you can't save or leave easily. Use the High Security Hacking Skill to eliminate encounters, and save your
resources for the bosses instead.
---10F, 20F, 30F--- These are boss floors. The boss floors on 10F and 20F have three random medals, a random item and a fixed Hacker's Memory. You cannot save
or exit.
The bosses on 10F and 20F are determined at random each time you enter; it's best to save on 1F/11F and go through all the floors up to the boss. If you don't get the
boss/memory you desire, soft reset and try again. The memory will be found near or behind each respective boss, but each memory can only be collected once (if you
redo the floors and encounter the same boss again you won't get another memory).
Here is a list of all the Hackers' Memories found in the Abyss Server:
The boss on 30F is always the same and will respawn infinitely. After you beat him the first time he changes movesets at random every time you fight him.
That ends the explanation of Abyss Server. When you're ready to proceed into the dungeon proper, head north onto the next map.
Make your way through floors 2 to 9. When you reach 10F, you'll appear in one of three areas, determined at random. I have written descriptions for all three areas;
scroll down to the one you need.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
After defeating the boss, pick up the rest of the shinies. Make sure you pick up the second shiny item to
the west to find Memory 33 ~ "Keisuke Memoir #4". Head north to exit.
FG Digimon
Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. Name
Once you defeat the boss on 10F and exit that floor you'll be on 11F. You can leave Abyss Server if necessary by taking the portal to the south, but if you do you'll
have to start over from 1F. I actually recommend doing this if you want to collect all the Hackers' Memories. If you're interested, return to 1F. Save your game here,
then go through 2F-9F all over again. When you get to 10F, if it's a new area then you can collect the new memory, but if it's one you've already been to, reset and
reload your save. Repeat until you have collected all three memories.
To continue to the next part of the dungeon head to the north of 11F and take the exit there.
Go through floors 12 to 19 in the same way as you did for floors 2-9. When you reach 20F, you'll enter one of these three areas:
20F - Kowloon
Head north (don't forget to pick up the shiny items). Approach the Panjyamon for a battle.
FG Digimon
Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. Name
Pick up the shiny item to the east of where the Panjyamon was to find Memory 32 ~ "Keisuke Memoir
#3". Continue north to exit the area.
Boss vs GroundLocomon
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
239 GroundLocomon Mega Data Electric Tactician USB (?%) 30000 10000
Continue north and pick up the shiny item slightly to the east of where the GroundLocomon was (near
the gap in the barrier) for Memory 34 ~ "Keisuke Memoir #5". Collect all the other shinies, then go all
the way north to exit.
Boss vs ToyAgumon x 5
FG Digimon
Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. Name
Collect all the shinies and then touch the portal to exit.
After clearing 20F you'll be in the rest area on 21F. You can do the same thing as earlier to collect the rest of the memories, but this time you'll need to go through
floors 2F-10F again every time you exit the Abyss Server. Once you reach 11F again, save, and make your way to 20F. If it's the area/boss with the memory you need,
collect it; if not reload your save from 11F and try again.
When you reach 30F, approach the large red Digimon for a cutscene. You'll now have to fight the big boss of Abyss Server, GranDracmon.
Boss vs GranDracmon
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
238 GranDracmon Mega Virus Dark Medal 137 GranDracmon (100%) 100000 100000
This fight is actually easier than the VenomMyotismon battle. He'll start off with Immortal King, which grants the Safety Guard status on him, protecting him from a fatal
blow once. He also uses Regeneration automatically after Safety Guard has been removed, which recovers 3000 HP. Eye of the Gorgon inflicts DEF down and panic
on one party member. Crystal Revolution is a water-based move that hits the entire party, and it recovers his HP proportionate to the amount of damage it deals. He
also uses Ice Archery III, Nightmare III, Hell Crusher III and Mental Break Field.
If you don't defeat him fast enough after dealing a fatal blow that triggers Safety Guard, he may use Immortal King again, so make sure you beat him ASAP after
removing Safety Guard. Other than that, though, the fight is quite unremarkable. Use strong penetrating moves from Vaccine Digimon, and he'll be down in no time.
When you defeat him, there'll be a cutscene and then you'll be teleported back to the start of Abyss Server. You should get a trophy for defeating him.
After you've gone through the entire Abyss Server and defeated GranDracmon for the first time, you'll be able to redo the Abyss Server. When you reach
GranDracmon again, he will have different movesets/versions that change at random every time you fight him. I've found three movesets; I don't know if there's more.
Two of them are managable, if annoying, but the last one is a real pain because he has a move that makes him practically invulnerable for several turns.
All versions automatically use Immortal King at the beginning of the battle, which gives him safety guard status. He'll also automatically use Regeneration (recovers
3000 HP) after safety guard has been removed (by dealing fatal blow once). If he uses Immortal King again after that... he will use Regeneration to restore 3000 HP
again. Meaning he can potentially revive himself indefinitely. So regardless of the version you face, you will want to defeat him ASAP once safety guard has been
removed.
An interesting thing to note is that I got a Master Barrier as a drop from the first two GranDracmon. So if you were wondering where to get a second Master Barrier,
this is it. You can get a Master Guard from the third GranDracmon, which... isn't worth the trouble, honestly.
First I'll list the moves and behaviour of the different GranDracmon.
GranDracmon no.1
Boss vs GranDracmon
FG Digimon
Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. Name
List of moves:
Immortal King (bestows safety guard)
Eye of the Gorgon (Panic + DEF down on one Digimon)
Dubious Smile
Let's Play A Bit
Life Drain
Ice Archery III
Destruction Cannon III
Heavy Strike III
Destruction
Regeneration (recovers 3000 HP after taking a fatal blow with safety guard active)
He focuses on single target moves like Ice Archery III. When he uses Dubious Smile, he'll follow with
Let's Play A Bit. This increases his ATK and INT, and gives him 5-6 moves in a row (he inserts himself
automatically into the turn order, so speed is irrelevant). If he uses Eye of the Gorgon during this time, it
will hit the entire party with DEF down and panic instead of just one party member.
GranDracmon no.2
Boss vs GranDracmon
FG Digimon
Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. Name
List of moves:
Immortal King (bestows safety guard)
Eye of the Gorgon (Panic + DEF down on one Digimon)
Crystal Revolution
Dubious Smile
Let's Play A Bit
Ocean Wave III
Hell Crusher III
Mach Rush III
Character Reversal
Support End
Condemning Hell Crusher
Banishing Mach Rush (inflicts knockback)
Requiem Ocean Wave (inflicts sleep)
Regeneration (recovers 3000 HP after taking a fatal blow with safety guard active)
Similar to the first one, but he specialises in moves that hit the entire party. Condemning Hell Crusher,
Banishing Mach Rush and Requiem Ocean Wave are more powerful versions of Hell Crusher III, Mach
Rush III and Ocean Wave III respectively.
GranDracmon no.3
Boss vs GranDracmon
FG Digimon
Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. Name
List of moves:
Immortal King (bestows safety guard)
Crystal Revolution
Dubious Smile
Let's Play A Bit
Return to Power
Hell Crusher III
Nightmare III
Mental Break Field
Idle Bubble
Regeneration (recovers 3000 HP after taking a fatal blow with safety guard active)
This time when he does Dubious Smile, he'll follow it up with a Crystal Revolution that does no damage.
After this, every move you do to him will do 100 fixed damage. You need to wait until he uses Return to
Power, then he will take damage normally again. The problem is, if he keeps spamming Crystal
Revolution he'll regain the health he lost, and if he also keeps spamming Immortal King, he'll keep
enduring your fatal blows. =/ The one silver lining is that this one doesn't use Eye of the Gorgon, so you
don't need to worry about confusion status.
As for the strategy? Well, the best way to defeat them all is to use the same strategy as the one against VenomMyotismon - attack with 2 powerful DEF-penetrating
moves from 2 Vaccine Digimon as fast as you can, but also have the third Digimon be Sistermon Blanc Awakened to block damage and status effects. Alphamon
Ouryuken + Ouryumon + Sistermon Blanc is my go-to team for defeating GranDracmon. To avoid the Let's Play A Bit barrage of turns/moves, use Sistermon Blanc's
signature move to block the damage.
GranDracmon #3 isn't worth fighting IMO - as soon as I see him use Idle Bubble or Mental Break Field I just reset the game and go through 21F-29F over again. He's
too much of a pain to beat more than once.
The next section of the walkthrough concerns the Master Cup of the Colosseum, so when you're finished with the Abyss Server, head on over to the arcade area of
Nakano Broadway 4F.
The Master Cup is available after clearing the Legendary Cup, and is far tougher than all the previous Cups. If you've followed this guide sequentially and completed
the Abyss Server section then you should already be prepared for the Master Cup. But, to reiterate, you should have all 11 of your Digimon at level 99, with 200 ABI
and all 150 bonus points allocated. I advise again to have several Digimon with piercing moves. In your front line, 2 Digimon will serve as attackers while the third will
be support and heal/buff with items.
For this my personal recommendations are Alphamon Ouryuken, Ouryumon and Sistermon Blanc Awakened (as before), but because you'll be fighting a variety of
Digimon over several battles as opposed to just one static battle, I also highly recommend Gallantmon CM with at least one more virus penetrator (I used Lilithmon)
and Rosemon BM and another data penetrator (I used Plesiomon).
I also recommend buying plenty of healing and buffing items, for the same reason as before. The cooldown time for using items is much shorter compared to using
skills. Make sure you have plenty of the following items in your inventory: HP Spray B, HP Spray A, SP Spray A, Medical Spray, ATK Boost, INT Boost, HIT Boost and
Revival Capsule. You can have a healing Digimon with a revival skill as backup as well; I use MarineAngemon in this role. Other options include Sakuyamon, whose
signature skill removes buffs from all enemies, and Imperialdramon DM, whose Free typing means he's not weak to anything in the main Virus/Data/Vaccine triangle.
Ophanimon and Seraphimon make good healers too.
As an aside, Leopardmon LM actually works very well here too - he's so fast (especially with 150 bonus points in SPD) that he can get some turns in between the AI's
crazy speed, allowing him to heal with items. This gives you a bit of breathing space, as long as you're not fighting a Virus type. I've also used Speed Charge Field
and Chain Max with him to great effect as well.
Regarding equipment, it's helpful to have Master Barriers (or Panic/Sleep/Pixel Barrier DXs) equipped if you have them to be protected against the status effects that
will be thrown your way. A SPD Attach A can also be a good way to boost SPD (it adds 25 to SPD when equipped) so that you can focus all your bonus points on
ATK/INT.
Note that since you're fighting humans here, they may use healing items such as HP Spray B or HP Capsule A themselves. As a general rule, it's best to focus on one
Digimon at a time and to finish that one Digimon in as few turns as possible. Also, there are some humans who will insert themselves into the turn order on their
Digimon's turn just like GranDracmon does with his Let's Play A Bit move. It's actually more problematic here because for some of them they don't telegraph it in
advance and it's done at random. Once while I was fighting Chitose, he did his debuffing move three times in a row in the same turn and then he did it twice more on
the next turn, for no reason at all other than the game decided to do so. Be prepared to have your Digimon die a few times.
Battle 1: Matayoshi
Battle 1 vs Matayoshi
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
154 Garudamon Ultimate Vaccine Fire Medal 108 Garudamon (100%) 6656 8000
Start by using your Data Digimon to get rid of Garudamon, then swap in your Virus Digimon to despatch SuperStarmon and Knightmon. When a Digimon is about to
be defeated, Matayoshi will use "I'm Not Done Yet", which increases his Digimon's ATK and INT. This is one of those moves that automatically inserts itself into the
turn order, so watch out for that. You should also watch out for Knightmon's Beserk Sword, which has a 30% chance of causing instant death. All in all, not too bad.
The next battle, on the other hand...
Battle 2: Date
Battle 2 vs Date
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
143 Antylamon Ultimate Data Neutral Medal 025 Antylamon (100%) 20000 5000
Date starts by using "Don't Underestimate Me!", which increases the SPD of her entire party. This will grant her Digimon several turns in a row, which can be the
source of a lot of headaches (it is a cheap thing for the AI to pull if you ask me, but it is what it is). Date also will continue to use this periodically throughout the fight.
Crescemon can cause Panic with her Lunatic Dance attack and she can also heal her party with Aura, so it's best to go for her first. This is why I suggested switching
in your Virus Digimon at the end of the previous battle, so you can concentrate on defeating her. Next, go for Antylamon as she has also a party-wide heal. Finally,
finish things off by defeating Rapidmon. Try to heal up and have your Virus attackers out on the field before finishing this fight, as the next one's a doozy.
Battle 3: Lily
Battle 3 vs Lily
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
172 Taomon Ultimate Data Dark Medal 233 Taomon (100%) 21896 12000
This battle can cause huge issues if you're not prepared. Lily uses "Leave It To Lily" at the start of battle, which boosts Taomon's INT and SPD. This leads to the same
issue as the previous battle where Taomon will get several moves in a row (and looking at the turn timeline before the battle starts she was already crazy fast to begin
with). Lily also refreshes the buff by periodically using this move (sometimes it increases DEF, HIT and AGL as well), but if it boosts INT Taomon's attacks will get
stronger and stronger the longer you draw out the battle.
Gallantmon CM is by far the best Digimon to use here. His penetration attack, Quo Vadis, will deal 3x damage to Taomon, and because it's physical it's unaffected by
the latter's INT boost. So use Accel Boost and blast away with him, while also attacking in a similar way with your second virus Digimon and boosting/healing your
attackers with items from your third Digimon. It's helpful to have Sistermon Blanc throw in a Protect Wave here and there so you can bypass the fact that Taomon gets
several moves in a row, but this is contingent on Sistermon being able to get the Protect Wave off. Not a fan of these cheap battles, honestly. As I mentioned right at
the start of this section, Leopardmon LM using Chain Max on your attacker is a good counter - I one-shotted Taomon with Gallantmon and an Accel Boosted, Chain
Maxed Quo Vadis.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
274 Puppetmon Mega Virus Plant Medal 335 Puppetmon (100%) 26000 33000
A bit of a breather battle here. Puppetmon focuses on using status effects, but if you equipped Master Barriers you'll be on easy street and you can just wail on him
with your Vaccine Digimon (Alphamon Ouryuken and Ouryumon in my case).
Battle 5: Fei
Battle 5 vs Fei
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
284 Hououmon Mega Vaccine Fire Medal 387 Hououmon (100%) 22100 31500
We return to the tactics seen in battles 2 and 3. "See Y'all Later!" boosts ATK, INT and SPD. You probably still have your two Vaccine Digimon out from the previous
battle, so attack TigerVespamon with one of your Vaccine Digimon first - but don't forget to heal first if necessary. Sakuyamon can cause issues with her Amethyst
Mandala, so switch out the other Vaccine for a Virus to deal with her. Once TigerVespamon and Sakuyamon are down, you can safely deal with Hououmon by using a
Data Digimon.
Battle 6: Yu
Battle 6 vs Yu
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
290 MarineAngemon Mega Vaccine Water Medal 415 MarineAngemon (100%) 34256 37000
Pandamon and Phantomon will use standard buffs (Guard Charge Field and Mental Charge Field respectively), but otherwise Yu doesn't have a cheap auto-insert buff
move like some of the others, so this fight is relatively simple. Do watch out for MarineAngemon's Idle Bubble if you don't have status protection. Phantomon has
some instant death moves, so it's best to get rid of him first. MarineAngemon is a healer, so it's not a bad idea to take him out next, but otherwise it doesn't matter
which order you defeat the last two Digimon in.
Battle 7: Chitose
Battle 7 vs Chitose
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
164 Shakkoumon Ultimate Free Light Medal 196 Shakkoumon (100%) 36352 39000
Chitose will flip things round; instead of buffing his own team, he debuffs your team with the auto-insert move "I'll Show You!" This decreases your DEF and INT,
though it can easily be remedied with Dispel. If you also use Sistermon's Protect Wave, you can block his debuffs entirely.
His Digimon will buff themselves using standard attacks. Unfortunately Chitose's Digimon do have cheap/impossible amounts of speed (there's no way Whamon could
outspeed a max SPD invested Leopardmon LM under normal circumstances), so you will have to deal with the several-moves-in-a-row nonsense. Focus your attacks
on HippoGryphonmon first, as although he is the weakest link, he will buff his team's SPD even further. Next, you'll want to get rid of Shakkoumon as he can heal the
party. Physical moves are best because Chitose will continue to lower your INT throughout the battle, which affects magic-based attacks. Finally, use Data Digimon
and/or physical-based Vaccine Digimon to get rid of Whamon.
Battle 8: Ryuji
Battle 8 vs Ryuji
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
250 Justimon Mega Vaccine Light Medal 195 Justimon (100%) 39352 40000
Ryuji's auto-insert move is "No Holding Back", which boosts ATK and SPD. This makes him more offensive than Chitose, which in some ways makes him a little
easier - but only if you can finish him off quickly. Use Vaccine Digimon to get rid of Groundramon, then Data Digimon to get rid of Justimon. Justimon uses Accel Boost
followed by Justice Kick, and combined with Attack Charge Field from DoruGreymon, this can do a lot of damage, so you want to get rid of Justimon ASAP. Finally, get
rid of DoryGreymon with your Virus Digimon.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
295 Megidramon Mega Virus Fire Medal 430 Megidramon (100%) 36000 60000
Mr. Navit doesn't buff his Digimon at the start of battle - rather, they buff themselves whenever their health goes below a certain amount. Evil Dragon Trial buffs
Megidramon's ATK, Divine Dragon Trial increases Goldramon's ATK and INT, and Holy Dragon Trial buffs Magnadramon's INT and AGL. Unfortunately you cannot
defeat them until they trigger this move, so you'll have to stick it out and wait until they trigger it on their turn before you can deal the finishing blow.
Bring in a team of Vaccine Digimon and focus on defeating Megidramon first. As always, two Digimon should focus on attacking while the third focuses on healing with
items. Once Megidramon is down, it's safe to bring out the Data Digimon. Go for Goldramon next, and do Magnadramon last. To get round Magnadramon's AGL boost
(which raises her evasion) use a HIT Boost item on your attacking Digimon.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
It's best to switch to three Virus Digimon here, so that should be your first move. At the start of battle Volcanomon uses Performance, which buffs his ATK, but also
reduces all incoming damage, including penetrating attacks. This damage reduction is indicated by the purple icon with a sword and staff above his HP bar, so when it
wears off, let loose with your Virus Digimon. He'll also use Big Bang Voice, which deals damage to the entire party and can cause paralysis. He tends to combine this
move with Acceleration Boost, so watch out for that.
When you deal the final blow, the fight will end abruptly, and you'll have to fight his digivolved form, PileVolcamon.
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
270 PileVolcamon Mega Data Fire Medal 615 PileVolcamon (100%) 51000 68000
He still uses Performance at the start of battle, but this time he can also use Volcanic Driver (strong single target attack). When he uses Finishing Hold, it removes the
invulnerability effect from Sistermon Blanc's Protect Wave, and it will be immediately followed by Volcanic Driver, which has now become an extremely powerful move
that hits the entire party. Suffice to say, keep Sistermon Blanc away from this battle. On the other hand, Lilithmon's support skill can help reduce the damage from
Volcanic Driver. Use your Virus Digimon to attack whenever the Performance buff has worn off, and you should eventually win.
You will receive Friendship DX x 50 for defeating him. If this is the first time you've beaten the Master Cup, you'll also receive the Master Hacker Title and a trophy for
defeating PileVolcamon.
You can repeat the Master Cup as many times as you like, but unless you're grinding for Friendship items there's no reason to do it more than once. Do it once for the
trophy and title and then move on.
Finishing Up
Now that you've completed the Abyss Server and the Master Cup, you've pretty much finished the game.
If you're aiming for the Platinum trophy (or full completion), then you can work on the following if you haven't finished them already:
complete the Digimon Field Guide by collecting all Digimon
finish any outstanding optional/farm cases
collect the online exclusive items such as titles, accessories and avatars
finish the rest of the Good Impression Events to collect all the unique food items
raise your Hacker level to the max (Vanguard)
continue to collect medals until you have all 700
I recommend starting a new game plus in order to raise your Hacker level with the higher points you get from main cases, otherwise it'll take far too long. During the
new game plus, you can choose different options this time round. For example, you can choose to fight Ryuji in the optional Domination Battle during the "High School
Hacker" case in chapter 5 to receive a Master Disk (it'll be far easier now); you can keep the DigiMarket in chapter 8 if you chose to destroy it during your first
playthrough; and you can fight against Chitose in Valhalla Server in chapter 10 if you chose to fight Ryuji the first time.
Other than that, though, that brings us to the end of the walkthrough. If you made it all the way through from the beginning, well done - and thanks for reading!
Farm Cases
This section contains information about the cases you get by choosing the Investigate option at the DigiFarm. There are three types of farm case, each covered in
their own subsection:
1. Blacklisted Hacker
2. Domination Battle
3. Lost Item
Blacklisted Hacker cases can only be done once, but Domination Battles and Lost Item farm cases can be repeated over and over. The cases are chosen at random.
Due to the random element, it can be difficult to get Blacklisted Hacker cases if the RNG gets stuck. One tip is to use the same technique as the Tactician USB trick.
Save about 10-15 seconds before the game announces the message from the farm. If you do not get the case you desire, soft-reset.
Secondly, set as many Digimon with the Searcher personality as you can in the farm to lower the time it takes to find a case. The lowest you can go is 20 minutes,
achieved by placing at least 9 Digimon with the Searcher personality in the farm.
Thirdly, installing the maximum of 5 Sleuth's Secrets farm goods in the farm will greatly increase the chances of getting Blacklisted Hacker cases. If you are looking for
Lost Item cases, it is better to have no Sleuth's Secrets installed at all (at least in my experience).
Blacklisted Hackers
This is a sidequest in which you must defeat 30 blacklisted hackers for Mirei. The very first case is mandatory and is done as part of the main story, but the other 29
cases must be found by selecting the Investigate command in the DigiFarm. Here I will list the case name, difficulty, rewards, as well as the name of the hacker, their
location, and the Digimon they use. I have two lists: one that shows the cases at a glance, and one that shows everything in full detail.
Note 1: Hijacking Hacker Saya is called Hijacking Hacker Satoru when you talk to her.
Note 2: Auction Scammer Tetsuji is incorrectly listed on the BBS as being in Kowloon Lv. 1. He's actually
in Kowloon Lv. 3.
Note 3: You receive the Digi-Egg of Miracles and the Digi-Egg of Destiny after defeating Aloof Hacker
Kazuyoshi. The earliest I found this case was chapter 15.
The "Chapter Unlocked" column shows which chapter the case appeared in for me, but since the cases are found at random they may appear in a different order
during your own playthrough. If you are not having much luck getting a case to appear, try progressing the story a bit more.
Beat Spam Ad
8 Kowloon Lv. 2, area 2 Lopmon, Turuiemon 1100 100 Brave Point E x 2 Chapter 3
Hacker Yasu!
Beat Bonehead
9 Kowloon Lv. 2, area 4 (north) Salamon x 2, Unimon 1100 100 Exciting Meat x 3 Chapter 3
Hacker Ittetsu!
Beat Auction Kowloon Lv. 3, area 5 (north of Meramon, Birdramon, Durability Patch x 1, Medal 512
13 1800 100 Chapter 4
Scammer Tetsuji! area 2) Dracomon Vermilimon
Beat Account
21 Kowloon Lv. 5, area 3 Lillymon, Lilamon 2100 100 Sandbag x 1 Chapter 13
Scammer Teruaki!
Beat Hacker Hunter Ikebukuro Main Street (outside TyrantKabuterimon, Best Meat x 3, Medal 689
30 5000 100 Chapter 17
Kiyomi! Tokyo Handy store) ShineGreymon BM Rhihimon
FG Digimon
Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. Name
FG Digimon
Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. Name
Brave Point E
029 Guilmon Rookie Virus Fire CRT Attach C (10%) 540 272
(10%)
FG Digimon
Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. Name
FG Digimon
Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. Name
FG Digimon
Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. Name
FG Digimon
Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. Name
Poison Recovery
059 Lalamon Rookie Data Plant HP Attach E (10%)
(30%)
FG Digimon
Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. Name
FG Digimon
Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. Name
FG Digimon
Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. Name
FG Digimon
Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. Name
Medal 449
DEF Attach
132 Monochromon Champion Data Earth Monochromon
C (10%)
(5%)
Panic
Medal 282 1782 828
042 Dracmon Rookie Virus Dark Recovery
Dracmon (10%)
(30%)
FG Digimon
Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. Name
FG Digimon
Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. Name
Panic
Medal 123
087 Kyubimon Champion Data Fire Recovery
Kyubimon (5%)
(30%) 2216 1264
Aquamarine Medal 486
139 Reppamon Champion Vaccine Light
(20%) Reppamon (5%)
FG Digimon
Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. Name
Brave Point E
131 Meramon Champion Data Fire Flare Guard (10%)
(10%)
FG Digimon
Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. Name
Medal 478
061 Lunamon Rookie Data Water INT Boost (30%)
Lunamon (10%)
FG Digimon
Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. Name
DEF Boost Medal 305
045 Hagurumon Rookie Virus Electric
(30%) Hagurumon (10%)
032 Gotsumon Rookie Data Earth Topaz (20%) Sand Guard (10%)
FG Digimon
Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. Name
FG
Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
No.
Medal 438
Durability
205 MetalTyrannomon Ultimate Virus Electric MetalTyrannomon
Patch (10%)
(3%) 3320 2528
Brave Point
168 SkullGreymon Ultimate Virus Dark ATK Attach B (5%)
C (5%)
FG Digimon
Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. Name
FG Digimon
Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. Name
Stun Recovery Medal 002
066 Icemon Champion Data Water
(10%) Icemon (5%)
Medal 453
133 Frigimon Champion Vaccine Water Friendship (10%)
Frigimon (5%)
FG
Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
No.
Medal 330
273 Piedmon Mega Virus Dark HP Attach A (3%)
Piedmon (3%)
FG Digimon
Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. Name
Multi-Recovery
210 Lilamon Ultimate Data Plant INT Attach B (5%)
(10%)
3800 2848
Multi-Recovery Medal 473 Lillymon
212 Lillymon Ultimate Data Plant
(10%) (3%)
FG Digimon
Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. Name
147 Myotismon Ultimate Virus Dark Ruby (10%) Sage Disk (5%) 5068 3560
FG
Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
No.
HIT Boost Poison Barrier
153 Okuwamon Ultimate Virus Plant
(30%) DX (5%)
Medal 121
Nimble
158 CannonBeemon Ultimate Virus Electric CannonBeemon
Patch (10%)
(3%) 5700 4272
DEF
Restraint Plant Guard DX
141 MegaKabuterimon Ultimate Vaccine Plant
Chip C (5%)
(10%)
FG Digimon
Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. Name
FG
Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
No.
Digi-Egg of Miracles
076 ExVeemon Champion Free Neutral
(100%)
8400 15000
Rapidmon Digi-Egg of Destiny
325 Armor Vaccine Light
(Armor) (100%)
FG Digimon
Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. Name
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
260 Diaboromon Mega Free Dark Medal 249 Diaboromon (100%) 6776 6656
257 Titamon Mega Virus Earth Medal 231 Titamon (100%)
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
FG Digimon
Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. Name
208 Crowmon Ultimate Vaccine Wind Jade (20%) Ninja USB (2%)
Medal 357
INT Restraint
128 BlackGatomon Champion Virus Dark BlackGatomon
Chip C (10%)
(3%) 3876 2528
FG
Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
No.
Note: I have here all the cases I found during my playthroughs. Because they appear at random, I may
not have all cases listed.
Young At Heart
Terriermon Lopmon --- 1980 550
Ranker
Young At Heart
Kudamon Biyomon ---
Ranker
Black Silver
Renamon Kyubimon ---
Savage
Black Silver
Gabumon Biyomon --- 1590 1650
Savage
Black Silver
Otamamon Kudamon Otamamon
Ranker
Fire Powers
Birdramon Meramon ---
Ranker
Fire Powers
Dracomon Kyubimon ---
Ranker
Domination Domination
Opponent Digimon Used
Battle EXP Battle Yen
Spread Wings
Birdramon Garudamon Aquilamon
Ranker
Spread Wings
Peckmon Aquilamon Birdramon 3010 2050
Ranker
Spread Wings
Peckmon HippoGryphonmon ---
Ranker
Forest Girls
Vegiemon Waspmon Togemon 7490 4740
Ranker
Forest Girls
Okuwamon Togemon FanBeemon
Ranker
Domination Domination
Opponent Digimon Used
Battle EXP Battle Yen
Ocean Animals
MegaSeadramon Whamon Dragomon
Guardian
Ocean Animals
Dragomon Zudomon --- 5340 3310
Ranker
Ocean Animals
Whamon ShogunGekomon ---
Ranker
Domination Domination
Opponent Digimon Used
Battle EXP Battle Yen
101
WereGarurumon MachGaogamon ---
Savage
101
GaoGamon MachGaogamon GaoGamon 6650 4740
Guardian
101 Garurumon
Garurumon Sangloupmon
Guardian (Black)
Domination Domination
Opponent Digimon Used
Battle EXP Battle Yen
Muscle Gym
Panjyamon BanchoLeomon GrapLeomon
Savage
Muscle Gym
WereGarurumon SkullMeramon Gargomon 10550 5690
Guardian
Muscle Gym
WereGarurumon Nanimon GrapLeomon
Savage
Domination Domination
Opponent Digimon Used
Battle EXP Battle Yen
Nakano
GranKuwagamon CannonBeemon Plesiomon
Stripes
Nakano
SaberLeomon Gryphonmon --- 11620 7580
Stripes
Nakano
GrapLeomon TigerVespamon DoruGreymon
Stripes
Domination Domination
Opponent Digimon Used
Battle EXP Battle Yen
Wheel Lovers
GroundLocomon Brakedramon Tankmon
Ranker
Wheel Lovers
GrapLeomon KendoGarurumon GrapLeomon 11970 8540
Ranker
Wheel Lovers
Machinedramon GroundLocomon ---
Ranker
Anti-Agumon League!
Client: Mirei Mikagura Type: Green Farm Case Difficulty: ★★ Reward Money: 1000 yen Hacker
Points: 300 Item(s): Brave Point E x 1, HP Capsule B x 1 Victory Conditions: Wipe out enemy team
Anti-Guardromon League!
Client: Mirei Mikagura Type: Green Farm Case Difficulty: ★★ Reward Money: 1500 yen Hacker
Points: 100 Item(s): Brave Point E x 1, SP Capsule B x 2 Victory Conditions: Wipe out enemy team
Anti-Devimon League!
Client: Mirei Mikagura Type: Green Farm Case Difficulty: ★★ Reward Money: 1500 yen Hacker
Points: 100 Item(s): Brave Point E x 2, HP Spray C x 1 Victory Conditions: Wipe out enemy team
Anti-MetalGreymon League!
Client: Mirei Mikagura Type: Green Farm Case Difficulty: ★★★ Reward Money: 1800 yen Hacker
Points: 100 Item(s): Brave Point D x 1, Medal 190 ShineGreymon Victory Conditions: Wipe out
enemy team
Anti-WarGrowlmon League!
Client: Mirei Mikagura Type: Green Farm Case Difficulty: ★★★ Reward Money: 1800 yen Hacker
Points: 100 Item(s): Brave Point D x 1, SP Capsule B x 2 Victory Conditions: Wipe out enemy team
Anti-Mamemon League!
Client: Mirei Mikagura Type: Green Farm Case Difficulty: ★★★ Reward Money: 1800 yen Hacker
Points: 100 Item(s): Brave Point D x 2, HP Spray B x 1 Victory Conditions: Wipe out enemy team
Anti-Flamedramon League!
Client: Mirei Mikagura Type: Green Farm Case Difficulty: ★★★ Reward Money: 2100 yen Hacker
Points: 100 Item(s): Brave Point C x 1, Medal 367 Flamedramon Victory Conditions: Wipe out enemy
team
Anti-Paildramon League!
Client: Mirei Mikagura Type: Green Farm Case Difficulty: ★★★ Reward Money: 2300 yen Hacker
Points: 100 Item(s): Brave Point C x 1, Medal 302 Paildramon Victory Conditions: Wipe out enemy
team
Anti-Imperialdramon League!
Client: Mirei Mikagura Type: Green Farm Case Difficulty: ★★★★ Reward Money: 2800 yen Hacker
Points: 100 Item(s): Brave Point B x 1, SP Spray A x 1 Victory Conditions: Wipe out enemy team
Imperialdramon
KaiserGreymon MagnaGarurumon 12130 4270
DM
Client: Mirei Mikagura Type: Green Farm Case Difficulty: ★★★★★ Reward Money: 3000 yen Hacker
Points: 100 Item(s): Brave Point B x 2, Bishop Disk x 1 Victory Conditions: Wipe out enemy team
Lekismon's Lost Item ★ Under Kowloon Lv. 1, area 4 500 100 Medal 484 Lekismon, SP Capsule B x 1
Zubamon's Lost Item ★ Under Kowloon Lv. 1, area 2 500 100 Home Gate x 1, CRT Boost x 1
Chuumon's Lost Item ★ Kowloon Lv. 1, area 5 500 100 Medal 243 Chuumon, HP Capsule C x 1
Monodramon's Lost Item ★ Kowloon Lv. 1, area 4 500 100 Medal 450 Monodramon, HP Capsule C x 1
Unimon's Lost Item ★ Under Kowloon Lv. 2, area 5 500 100 Medal 455 Unimon, INT Boost x 1
Strikedramon's Lost Item ★ Under Kowloon Lv. 2, area 3 500 100 Medal 217 Strikedramon, SPD Boost x 1
Golemon's Lost Item ★ Kowloon Lv. 2, area 2 500 100 Medal 161 Golemon, DEF Boost x 1
Raptordramon's Lost Item ★ Kowloon Lv. 2, area 3 500 100 Medal 468 Raptordramon, AGL Boost x 1
Turuiemon's Lost Item ★ Demons' Den 500 100 Medal 603 Turuiemon, HP Capsule B x 1
Coelamon's Lost Item ★ Zaxon Forum 500 100 Medal 564 Coelamon, SP Capsule B x 1
Monochromon's Lost Item ★ Zaxon Forum 500 100 Medal 449 Monochromon, ATK Boost x 1
Crescemon's Lost Item ★ Under Kowloon Lv. 3, area 3 500 100 Medal 145 Crescemon, SP Spray B x 1
Triceramon's Lost Item ★ Under Kowloon Lv. 3, area 3 500 100 Medal 608 Triceramon, HIT Boost x 2
Pandamon's Lost Item ★ Kowloon Lv. 4, area 2 500 100 Medal 323 Pandamon, Multi-Recovery x 1
Medal Collector
This sidequest involves collecting a total of 700 Digimon medals. Medals can be obtained in the following ways:
Gacha machine - dispensed at random by interacting with the machine
Enemy Drop - dropped by an enemy after battle
Shiny Item - found as a shiny item on the floor in town and in dungeons.
Case Reward - received as a reward for completing certain cases
NPC - received as a gift from talking to other characters
Medal Master - bought outright from one of the four Medal Masters who appear post-game
Fortunately, there are no medals exclusive to Lost Item farm cases or Victory Uchida this time, making the collection process a good deal easier than it was in the
original Cyber Sleuth. No more waiting ages for that dreaded Agumon (Black) medal case to show up!
The medals can be turned in to the Medal Man on the fourth floor of Nakano Broadway. He will pay you money in exchange. He also keeps track of all the medals you
have handed in to him. You receive a trophy for obtaining 600 medals, and another for obtaining all 700. If you import a save from Cyber Sleuth, your medal collection
progress will carry over.
In the following sections I will detail the medals obtained via gacha machine, Medal Masters, and Abyss Server. For ease of use, I have put the full, entire list of 700
medal locations in a separate section of its own as well, which you can find by clicking here.
Medals 001-500 are from the original Cyber Sleuth. Of these, 300 are obtained from the very same gacha machines that they were found in the first Cyber Sleuth. The
other 200 medals can be bought from the Medal Masters; however 166 of these are not exclusive and can also be found via enemy drops, NPCs such as Victory
Uchida and the broken Mr. Navits, or rewards from cases. Only 34 are exclusive to the Medal Masters.
Medals 501-700 are new to Hacker's Memory. 90 of these are obtained from the three brand new gacha machines located in Ikebukuro, while the other 110 can be
found as enemy drops, case rewards, and shiny items.
Here is a list of the enemy drop medals that are commonly asked about, together with the location of the enemy:
514 Wingdramon - Odaiba Bay
525 Gabumon (Black) - Cyber Crimes Investigation Unit Server
528 Garurumon (Black) - Cyber Crimes Investigation Unit Server
538 Groundramon - Nakano Underpass
542 Geremon - Power Plant Server
545 Coredramon (Green) - Under Kowloon Lv. 4
558 Sangloupmon - K's Server
564 Coelamon - Digital Space 02
585 Solarmon - Financial Institution Server
588 TyrantKabuterimon - Offline Colosseum Legendary Cup Battle 2
593 MudFrigimon - Under Kowloon Lv. 3, Under Kowloon Lv. 4
603 Turuiemon - Digital Space 02, Digital Space 08
607 Dracomon - Digital Space 01
608 Triceramon - Ueno Digital Shift, Under Kowloon Lv. 5
629 HippoGryphonmon - Under Kowloon Lv. 4, Nakano Underpass
633 FanBeemon - Financial Institution Server, Digital Space 11
661 Matadormon - K's Server
699 WereGarurumon (Black) - Valhalla Server
502 IceDevimon 522 Chaosmon Valdur Arm 568 ShimaUnimon 601 ToyAgumon (Black) 624 BishopChessmon 688 Rhinomon
505 Assaultmon 533 Kyukimon 574 SkullBaluchimon 609 KnightChessmon (Black) 643 Flybeemon 690 Labramon
508 UltimateBrachiomon 544 Coredramon (Blue) 579 Zurumon 612 NeoDevimon 653 Bebydomon 692 Lampmon
509 Alphamon Ouryuken 551 Reapermon 589 Tuskmon 615 PileVolcamon 660 Ponchomon 697 Liollmon
511 Allomon 567 JetSilphymon 595 Dinotigermon 621 Bulbmon 680 Yasyamon 698 LoaderLiomon
Machine Details
506 MegaKabuterimon (Blue) 548 Goatmon 576 Strabimon 610 KnightChessmon (White) 641 Pteramon 682 SnowAgumon
515 Volcdramon 549 KoKabuterimon 580 Swanmon 617 Paomon 642 Pupumon 684 Liamon
521 Gargoylemon 553 Kongoumon 584 Soulmon 618 Butterflymon 662 Mametyramon 685 Raijinmon
535 KingChessmon 555 Psychemon 590 Tankdramon 636 Boogiemon 670 MoonMilenniummon 687 RhinoKabuterimon
536 Ginryumon 571 JewelBeemon 602 Doumon 639 Bucchiemon (Green) 675 MetallifeKuwagamon 694 Rinkmon
Machine Details
501 Archelomon 523 Crabmon 550 Roachmon 573 Swimmon 625 Pichimon 664 Manbomon
503 Aurumon 526 Chameleonmon 556 Weedmon 575 SkullScorpiomon 646 BladeKuwagamon 669 Muchomon
510 Aruraumon 529 Kangarumon 557 Salamandermon 598 Tylomon 648 Frogmon 676 MetalPiranimon
517 Otamamon (Red) 530 GigaSeadramon 563 Seahomon 600 Depthmon 655 Penguinmon 696 Dolphmon
519 Orcamon 547 Monmon 570 JungleMoyjamon 620 Parasimon 663 Mantaraymon 700 WaruSeadramon
Machine Details
001 Armageddemon 059 ExTyrannomon 127 Quetzalmon 206 Zhuqiaomon (see note below) 276 Dobermon 378 Betamon
008 Asuramon 063 EbiBurgamon 132 Growlmon 208 Sukamon 287 Dorugoramon 408 Majiramon
022 Arbormon 078 Ouryumon 142 Grademon 234 Dragomon 331 VictoryGreymon 417 Marsmon
029 King Drasil_7D6 103 Kapurimon 173 SaberLeomon 243 Chuumon 333 BigMamemon 441 MedicalGallantmon
031 Vilemon 126 KingEtemon 197 Jyarimon 244 Kokomon 361 Blimpmon 442 Mephistomon
Machine Details
Note about 206 Zhuqiaomon: Just like in the original Cyber Sleuth, this medal is mislabelled as Ebonwumon, so when buying from this machine you need to look out
for "Ebonwumon". When you go to hand this medal in to the Medal Man, the name for no. 206 will say Ebonwumon but the picture of the medal is that of Zhuqiaomon.
009 Astamon 066 Angewomon 134 Gladimon 217 Strikedramon 294 Nyokimon 389 Hawkmon
011 Anubismon 082 Ogudomon 145 Crescemon 242 Caturamon 298 Neptunemon 409 MasterTyrannomon
045 Witchmon 104 Kamemon 160 GoldVeedramon 269 Tentomon 334 Piximon 423 MirageGaogamon BM
050 WarGreymon X Anti-body 117 Gigimon 177 Maid Mode Sakuyamon 277 Dokugumon 339 Pharaohmon 446 Merukimon
051 Lobomon 128 Kuzuhamon 211 SkullMammothmon 284 Dorimon 388 Whamon 452 Crowmon
Machine Details
Availability: Chapter 2 onwards Machine Colour: Red Price (yen): 300
010 MegaKabuterimon 080 Okuwamon 143 Greymon 218 Snimon 312 Budmon 402 BomberNanimon
013 Apocalymon 084 Ornismon 151 Kumbhiramon 251 Dinobeemon 341 Phantomon 416 MarineDevimon
052 Woodmon 118 Gizamon 178 Sagittarimon 278 Togemon 342 Fanglongmon 424 Millenniummon
054 Vritramon 136 GranKuwagamon 187 Ebonwumon (see note below) 282 Dracmon 363 Pururumon 456 Junomon
055 Vulcanusmon 141 Calumon 212 Susanoomon 301 Baihumon 392 PawnChessmon (Black) 462 RizeGreymon
Machine Details
Note about 187 Ebonwumon: This medal is mislabelled as Zhuqiaomon, so when buying from this machine you need to look out for "Zhuqiaomon". When you go to
hand this medal in to the Medal Man, the name for no. 187 will say Zhuqiaomon but the picture of the medal is that of Ebonwumon.
012 Scorpiomon 094 KaiserGreymon 179 Submarimon 240 DemiVeemon 346 Feresmon 418 Mammothmon
014 Apollomon 097 Chaosdramon 182 Sandiramon 266 Deramon 348 Pukumon 425 Machinedramon
056 Airdramon 122 Candlemon 189 Jijimon 283 Drimogemon 373 Puwamon 428 Mekanorimon
064 Eldradimon 137 GranDracmon 219 SlashAngemon 292 Fake Agumon Expert 393 PawnChessmon (White) 457 Junomon HM
091 Garbagemon 144 Greymon (Blue) 229 Targetmon 310 Bacchusmon 401 Poromon 464 Lilamon
Machine Details
016 Arukenimon 106 Karatenmon 153 Gesomon 221 Slayerdramon 297 Nefertimon 421 Mihiramon
017 Gargomon (Mega) 109 Calmaramon 180 Thunderbirdmon 237 Darcmon 303 Tapirmon 430 Megidramon
060 ExVeemon 110 KendoGarurumon 191 ShineGreymon BM 286 DoruGreymon 315 Babamon 443 Meramon
068 AncientKazemon 124 Guilmon 192 Shaujinmon 295 Numemon 360 PrinceMamemon 458 Jupitermon
073 AncientBeetlemon 140 Gryphonmon 199 Zephyrmon 296 Neemon 364 Flaremon 466 Rapidmon
Machine Details
025 Antylamon 108 Garudamon 193 Jagamon 235 Duskmon 313 Honeybeemon 426 MegaSeadramon
038 Imperialdramon FM 147 Eaglemon 195 Justimon 252 Tyrannomon 324 BanchoGolemon 431 MetalEtemon
062 Ebidramon 149 Grumblemon 200 Shurimon 306 Bakemon 366 Brakedramon 449 Monochromon
069 AncientGarurumon 158 Centarumon 223 Sephirothmon 307 Pajiramon 371 Blossomon 459 Jupitermon LM
074 AncientVolcanomon 163 Kokuwamon 228 Darkdramon 311 Hackmon 394 Bokomon 487 LadyDevimon
Machine Details
040 Vajramon 120 CatchMamemon 209 SkullGreymon 326 BanchoMamemon 383 Beelzemon BM 445 Mercurymon
041 Valkyrimon 157 Ceresmon 222 Sepikmon 338 Firamon 390 MagnaAngemon 450 Monodramon
071 AncientSphinxmon 162 Kokatorimon 255 DeathXmon 340 Falcomon 397 MetalKabuterimon 468 Raptordramon
076 AncientMegatheriummon 166 Gotsumon X Anti-body 260 Devimon 345 Kazemon 434 MetalGarurumon X Anti-body 480 Ravemon
081 Octomon 204 ZeedGarurumon 319 Parrotmon 365 FlameWizardmon 435 MetalGreymon 495 WereGarurumon
Machine Details
034 Infermon 119 Kimeramon 203 Sinduramon 308 Bastemon 358 Korikakumon (see note below) 429 WarGrowlmon
039 Vikemon 155 Kerpymon (Black) 215 Stegomon 314 Apemon 368 Flamemon 432 MetalGarurumon
067 Angemon 159 GoldNumemon 241 Kumamon 325 BanchoStingmon 374 Vademon 455 Unimon
070 AncientGreymon 165 Gotsumon 245 Azulongmon 337 Biyomon 381 MaloMyotismon 477 Lucemon Rival
075 AncientMermaidmon 198 JumboGamemon 259 Devidramon 350 Bucchiemon 411 Mushroomon 490 Locomon
Machine Details
Note about 358 Korikakumon: This medal is incorrectly labelled as WarGrowlmon. When buying from this machine you need to look out for two WarGrowlmon
medals: the real one which has a rarity of 4 stars, and the Korikakumon one which has a rarity of 5 stars. When you go to hand the Korikakumon medal in to the
Medal Man, the name for medal no. 358 will say WarGrowlmon but the picture of the medal is that of Korikakumon.
042 Myotismon 125 Giromon 216 Zudomon 327 BanchoLillymon 398 Volcanomon 469 Lalamon
046 Venusmon 164 Goldramon 250 Digmon 349 Hookmon 399 Halsemon 481 Ravemon BM
072 AncientTroymon 168 Goblimon 258 Ghoulmon 370 Floramon 437 MetalSeadramon 482 Loweemon
077 AncientWisemon 170 Gorillamon 268 Deltamon 375 Beowolfmon 439 MetalPhantomon 484 Lekismon
086 Omekamon 205 ZeedMillenniummon 321 Divermon 384 Beelzmon X Anti-body 461 Lanamon 497 Wisemon
Machine Details
018 Aldamon 098 Chaosmon 188 GeoGreymon 265 Dynasmon X Anti-body 322 Panjyamon 404 MagnaGarurumon
043 Vikaralamon 115 Gigasmon 233 Taomon 274 Toucanmon 359 Beetlemon 444 Mervamon
133
089 Omnimon X 262 Gallantmon CM 275 Tortomon 376 Pegasusmon 463 Lighdramon
GrapLeomon
Machine Details
Note about 093 JagerLoweemon: This medal is incorrectly labelled as Justimon, so when buying from this machine you need to look out for "Justimon". When you
go to hand this medal in to the Medal Man, the name for medal no. 093 will say Justimon but the picture of the medal is that of JagerLoweemon. The real Justimon
medal is no. 195.
504 Akatorimon 554 Searchmon 594 Diatrymon 631 Phascomon 665 Mikemon
507 Argomon Ultimate 559 Zanbamon 596 Dinohyumon 632 Fangmon 666 Missimon
512 Vermilimon 560 Sunmon 597 Dinorexmon 634 Fugamon 667 Minotarumon
513 Varodurumon 561 Seasarmon 599 Devitamamon 635 Fujinmon 668 Moosemon
516 Elephantmon 562 Sheepmon 603 Turuiemon 637 DemiMeramon 671 Musyamon
518 Opossumonon 565 Sealsdramon 604 Togemogumon 638 Petitmon 672 Murmukusmon
520 Orochimon 566 Shadramon 605 Doggymon 640 Puttimon 673 Moonmon
524 Kabukimon 569 Xiaomon 606 TobuCatmon 644 Bullmon 674 Maildramon
527 Gulfmon 572 Suijinmon 611 NiseDrimogemon 645 Flarerizamon 677 Mokumon
531 Cannondramon 577 SnowGoblimon 613 Nohemon 647 Prairiemon 678 Mothmon
532 Kyaromon 578 Spinomon 614 Harpymon 649 Puroromon 679 MoriShellmon
534 Kyupimon 581 SaviorHuckmon 616 BaoHuckmon 650 Bearmon 681 Yanmamon
537 ClavisAngemon 582 Saberdramon 619 Pafumon 651 Petaldramon 683 Youkomon
539 Grizzlymon 583 Sethmon 622 Peacockmon 652 Betsumon 686 Raidenmon
540 Gururumon 586 DarkSuperStarmon 623 Hisyaryumon 654 Velgemon 689 Rhihimon
541 Cerberusmon 587 DarkLizardmon 626 Rabbitmon 656 Boarmon 691 Lynxmon
543 Kenkimon 588 TyrantKabuterimon 627 Pinamon 657 Porcupamon 693 Ryudamon
546 Kogamon 591 Choromon 628 Pipismon 658 Pokomon 695 RookChessmon
552 Commandramon 592 Tsukaimon 630 Hyogamon 659 Bommon 699 WereGarurumon (Black)
Note: Kuramon and Salamon are quite rare in Digital Space 08 so you're probably better off buying their medals from the Medal Masters.
002 Icemon 500 Enemy Drop - Digital Space 04, Shibuya Digital Shift
003 Aquilamon 500 Enemy Drop - Digital Space 03, Shibuya Digital Shift
024 Ankylomon 500 Enemy Drop - Digital Space 02, Shinjuku Digital Shift
026 Andromon 1000 Enemy Drop - Digital Space 06, Shinjuku Digital Shift
027 Ebemon 5000 Reward - complete "Territory Contest: Tokyo Shock Groove" optional case
032 Meteormon 1000 Enemy Drop - Digital Space 10, Ueno Digital Shift, Odaiba Bay
035 Impmon 200 Enemy Drop - Digital Space 05, Digital Space 10, Avalon Server
047 VenomMyotismon 5000 Enemy Drop - battle during "Invitation to the Abyss" optional case
049 WarGreymon 5000 Enemy Drop - battle during "Rescue Mission" in chapter 10
065 Elecmon 200 Enemy Drop - Digital Space 12, Digital Space 09
079 Ogremon 500 Enemy Drop - K's Server, Shibuya Digital Shift
083 Otamamon 200 Enemy Drop - Kowloon Lv.2, Digital Space 04, Digital Space 09
090 Guardromon 500 Enemy Drop - Valhalla Server, Power Plant Server, Shinjuku Digital Shift
099 Gaomon 200 Enemy Drop - Cyber Crimes Investigation Unit Server
100 Gazimon 200 Enemy Drop - Cyber Crimes Investigation Unit Server
101 Kabuterimon 500 Enemy Drop - Kowloon Lv. 4, Power Plant Server
111 Garurumon 500 Enemy Drop - Cyber Crimes Investigation Unit Server
116 Gigadramon 1000 Enemy Drop - Digital Space 07, Odaiba Bay
121 CannonBeemon 1000 Enemy Drop - Tokyo Metropolitan Office, Odaiba Bay
139 Kurisarimon 500 Enemy Drop - Hosaka's Server, Shibuya Digital Shift
146 Craniamon 30000 Enemy Drop - battle during "Metropolitan Building Dimension" main case
150 Kuwagamon 500 Enemy Drop - Digital Space 03, Asakusa Digital Shift
152 Gekomon 500 Enemy Drop - Avalon Server, Kowloon Lv. 4, Kowloon Lv. 5
154 Keramon 200 Enemy Drop - Digital Space 05, Digital Space 10
156 Kerpymon (Good) 5000 Enemy Drop - during "Avoid Fights" optional case
174 Cyclonemon 500 Enemy Drop - K's Server, Asakusa Digital Shift
175 Cyberdramon 1000 Enemy Drop - Digital Space 07, Kowloon Lv. 5
176 Sakuyamon 5000 Enemy Drop - Offline Colosseum Master Cup Battle 5
183 Sunflowmon 500 Enemy Drop - Digital Space 06, Asakusa Digital Shift
196 Shakkoumon 1000 Enemy Drop - Offline Colosseum Master Cup Battle 7
201 Cherrymon 1000 Enemy Drop - Under Kowloon Lv. 5, Asakusa Digital Shift
202 Silphymon 5000 Enemy Drop - battle during "True Identity of Delivery Boy" main case
207 SuperStarmon 1000 Enemy Drop - Digital Space 10, Avalon Server
213 Starmon 500 Enemy Drop - Avalon Server, Cyber Crimes Investigation Unit Server
214 Stingmon 500 Enemy Drop - Avalon Server, Valhalla Server, Digital Space 11
220 Kentaurosmon 30000 Enemy Drop - battle during "Rina Shinomiya's Crazy Journey" main case
224 Seraphimon 5000 Enemy Drop - battle during "Avoid Fights" optional case
225 MegaGargomon 5000 Enemy Drop - Offline Colosseum Legendary Cup Battle 9
226 Socerimon 500 Enemy Drop - Digital Space 04, Ueno Digital Shift
230 TigerVespamon 5000 Enemy Drop - Offline Colosseum Master Cup Battle 5
238 Tankmon 500 Enemy Drop - Valhalla Server, Shinjuku Digital Shift
248 Dianamon 5000 Enemy Drop - Offline Colosseum Legendary Cup Battle 3
249 Diaboromon 5000 Reward - complete "Correct Black Silver" farm case
253 Gatomon 500 Enemy Drop - Avalon Server, Digital Space 08, Digital Network
254 Creepymon 5000 Mr. Navit Type09 - Kowloon Lv. 3, area 5 (north of area 2)
256 Digitamamon 1000 Enemy Drop - Kowloon Lv. 5, Digital Space 10, Nakano Underpass
257 SkullMeramon 1000 Reward - complete "Teach Fire Powers a lesson" farm case
289 Knightmon 1000 Reward - complete "Territory Capture: Spike & Shield" optional case
291 Datamon 1000 Enemy Drop - Digital Space 06, Akihabara Digital Shift
300 HiAndromon 5000 Enemy Drop - Offline Colosseum Legendary Cup Battle 9
316 Pabumon 100 Enemy Drop - Under Kowloon Lv. 1, Kowloon Lv. 1
317 Barbamon 5000 Mr. Navit Type11 - Under Kowloon Lv. 3, area 3
318 Palmon 200 Enemy Drop - Digital Space 05, Digital Space 10
328 BanchoLeomon 5000 Reward - complete "Teach Muscle Gym a lesson" farm case
329 Pumpmon 1000 Enemy Drop - Digital Space 04, Shibuya Digital Shift
330 Piedmon 5000 Reward - complete "Territory Capture: Masked Maids" optional case
335 Puppetmon 5000 Enemy Drop - Offline Colosseum Master Cup Battle 4
343 Veedramon 500 Enemy Drop - Cyber Crimes Investigation Unit Server
344 Veemon 200 Enemy Drop - Digital Space 01, Digital Space 09
369 Plesiomon 5000 Reward - complete "Teach Ocean Animals a lesson" farm case
377 Vegiemon 500 Enemy Drop - Under Kowloon Lv. 3, Digital Space 06
380 HerculesKabuterimon 5000 Reward - complete "Teach Forest Girls a lesson" farm case
385 Belphemon SM 5000 Mr. Navit Type16 - Under Kowloon Lv. 5, area 5
386 Belphemon RM 5000 Mr. Navit Type16 - Under Kowloon Lv. 5, area 5
387 Hououmon 5000 Enemy Drop - Offline Colosseum Master Cup Battle 5
391 Magnadramon 5000 Enemy Drop - Offline Colosseum Master Cup Battle 9
400 Boltmon 5000 Reward - complete "Ai's Hand for Lost Demon" main case
410 Mastemon 5000 Mr. Navit Type13 - Under Kowloon Lv. 4, area 5
419 Minervamon 5000 Enemy Drop - Offline Colosseum Legendary Cup Battle 3
436 MetalGreymon (Blue) 1000 Enemy Drop - Digital Space 06, Nakano Underpass
438 MetalTyrannomon 1000 Enemy Drop - Power Plant Server, Odaiba Bay
440 MetalMamemon 1000 Enemy Drop - Shinjuku Digital Shift, Akihabara Digital Shift
448 Motimon 100 Enemy Drop - Digital Space 08, Digital Space 12
451 Monzaemon 1000 Enemy Drop - Digital Network, Under Kowloon Lv. 5
453 Frigimon 500 Enemy Drop - Under Kowloon Lv. 3, Digital Space 04, Asakusa Digital Shift
465 RustTyrannomon 5000 Reward - complete "Territory Capture: Steam Dealer" optional case
470 Leviamon 5000 Mr. Navit Type05 - Under Kowloon Lv. 2, area 5
472 Lilithmon 5000 Mr. Navit Type07 - Kowloon Lv. 2, area 4 (north)
483 Leomon 500 Enemy Drop - Cyber Crimes Investigation Unit Server, Valhalla Server
491 Rosemon 5000 Enemy Drop - Offline Colosseum Legendary Cup Battle 9
494 Lotosmon 5000 Enemy Drop - battle during "Blind Love" main case
Milestones:
50 medals - HP Capsule A x 3, SP Capsule A x 3
100 medals - HP Spray B x 3, SP Spray x 3
150 medals - Multi-Recovery DX x 5
200 medals - Medical Spray x 5
250 medals - Panic Barrier DX x 2
300 medals - SP Generator
350 medals - Diamond x 3
400 medals - Brave Point C x 5
450 medals - Medical Spray DX x 5, Full Revival Spray x 3
500 medals - Miracle Meat x 5, Brave Point A x 5, Friendship DX x 10
550 medals - Vigor Mushroom x 5, Power Pine x 5, Miracle Meat x 6
600 medals - Aegis Apple x 5, Clever Carrot x 5, Miracle Meat x 7
650 medals - Mental Melon x 5, Boost Banana x 5, Miracle Meat x 8
700 medals - Miracle Meat x 10, Brave Point A x 15, Friendship DX x 15
Collections:
Adventures - HP Generator
Dark Masters - Shine Guard DX, Dark Guard DX
Royal Knights - Miracle Meat x 3
Seven Deadly Digimon - Brave Point A x 3
Olympos XII - Giga HP Generator, Giga SP Generator
Boss - Medical Spray x 5, Multi-Recovery DX x 2
Four Sovereign Digimon - Exciting Meat x 10, Best Meat x 3
Four Great Dragons - Diamond x 2, Chrome Digizoid x 1
Devas - Revival Capsule DX x 3
Celestial Digimon - INT Attach A, CRT Attach A, Full Revival Spray x 3
Warriors of Justice - HP Attach B, SP Attach B
Five Evil Warriors - Atk Attach A
Ancient Warriors - Vigor Mushroom x 2, Mental Melon x 2
Medals 001-140
Number Medal Name Medal Location 1 Medal Location 2 Medal Location 3
Gacha - Nakano 1F
001 Armageddemon
(near map entrance)
Medal Master 1 -
003 Aquilamon Enemy Drop - Digital Space 03, Shibuya Digital Shift
Kowloon Lv.1 Junk Plaza
Medal Master 1 -
004 Agunimon
Kowloon Lv.1 Junk Plaza
Medal Master 1 -
005 Agumon Enemy Drop - Kowloon Lv. 3, Digital Space 01
Kowloon Lv.1 Junk Plaza
Medal Master 1 -
006 Agumon (Black) Enemy Drop - Digital Space 12
Kowloon Lv.1 Junk Plaza
Medal Master 1 -
007 Agumon Expert
Kowloon Lv.1 Junk Plaza
Gacha - Nakano 1F
008 Asuramon
(near map entrance)
Gacha - Nakano 1F
009 Astamon
(near elevator)
Gacha - Nakano 1F
011 Anubismon
(near elevator)
Medal Master 1 -
015 Arcadiamon (Mega) Kowloon Lv. 1 Junk
Plaza
Gacha - Shibuya
016 Arukenimon (outside Tower Records
Store)
Gacha - Shibuya
017 Gargomon (Mega) (outside Tower Records
Store)
Medal Master 1 -
019 Alphamon Victory Uchida - Chapter 17
Kowloon Lv.1 Junk Plaza
UlforceVeedramon X
021 Gacha - Nakano 2F
Anti-body
Gacha - Nakano 1F
022 Arbormon
(near map entrance)
Medal Master 1 -
023 Armadillomon Enemy Drop - Digital Space 09
Kowloon Lv.1 Junk Plaza
Medal Master 1 -
024 Ankylomon Enemy Drop - Digital Space 02, Shinjuku Digital Shift
Kowloon Lv.1 Junk Plaza
Medal Master 1 -
026 Andromon Enemy Drop - Digital Space 06, Shinjuku Digital Shift
Kowloon Lv.1 Junk Plaza
Medal Master 1 -
028 Ninjamon
Kowloon Lv.1 Junk Plaza
Gacha - Nakano 1F
029 King Drasil_7D6
(near map entrance)
Medal Master 1 -
030 Ikkakumon Kowloon Lv. 1 Junk
Plaza
Gacha - Nakano 1F
031 Vilemon
(near map entrance)
Medal Master 1 -
Enemy Drop - Digital Space 10, Ueno Digital Shift,
032 Meteormon Kowloon Lv. 1 Junk
Odaiba Bay
Plaza
Medal Master 1 -
033 Indramon Kowloon Lv. 1 Junk
Plaza
Medal Master 1 -
Enemy Drop - Offline Colosseum Legendary
036 Imperialdramon DM Kowloon Lv. 1 Junk Victory Uchida - Chapter 11
Cup Battle 5
Plaza
Medal Master 1 -
037 Imperialdramon PM Kowloon Lv. 1 Junk Victory Uchida - Chapter 18
Plaza
Medal Master 1 -
044 Wizardmon Kowloon Lv. 1 Junk Enemy Drop - Power Plant Server
Plaza
Gacha - Nakano 1F
045 Witchmon
(near elevator)
Medal Master 1 -
048 Wendigomon Kowloon Lv. 1 Junk
Plaza
Medal Master 1 -
Enemy Drop - battle during "Rescue Mission" in
049 WarGreymon Kowloon Lv. 1 Junk
chapter 10
Plaza
Gacha - Nakano 1F
051 Lobomon
(near elevator)
Medal Master 1 -
053 Upamon Kowloon Lv. 1 Junk
Plaza
Medal Master 1 -
057 AeroVeedramon Kowloon Lv. 1 Junk Enemy Drop - Odaiba Bay
Plaza
Medal Master 1 -
058 Examon Kowloon Lv. 1 Junk Victory Uchida - Chapter 14
Plaza
Gacha - Nakano 1F
059 ExTyrannomon
(near map entrance)
Gacha - Shibuya
060 ExVeemon (outside Tower Records
Store)
Medal Master 1 -
061 Etemon Kowloon Lv. 1 Junk Enemy Drop - Akihabara Digital Shift
Plaza
Gacha - Nakano 1F
063 EbiBurgamon
(near map entrance)
Medal Master 1 -
065 Elecmon Kowloon Lv. 1 Junk Enemy Drop - Digital Space 12, Digital Space 09
Plaza
Gacha - Nakano 1F
066 Angewomon
(near elevator)
Gacha - Shibuya
068 AncientKazemon (outside Tower Records
Store)
Gacha - Shibuya
073 AncientBeetlemon (outside Tower Records
Store)
Gacha - Nakano 1F
078 Ouryumon
(near map entrance)
Medal Master 1 -
079 Ogremon Kowloon Lv. 1 Junk Enemy Drop - K's Server, Shibuya Digital Shift
Plaza
Gacha - Nakano 1F
082 Ogudomon
(near elevator)
Medal Master 1 -
Enemy Drop - Kowloon Lv. 2, Digital Space 04, Digital
083 Otamamon Kowloon Lv. 1 Junk
Space 09
Plaza
Medal Master 1 -
Enemy Drop - battle during "Senpai
087 Omnimon Kowloon Lv. 1 Junk Victory Uchida - Chapter 5
Rehabilitation" main case (chapter 17)
Plaza
Medal Master 1 -
088 Omnimon Zwart Kowloon Lv. 1 Junk Victory Uchida - Chapter 5
Plaza
Medal Master 1 -
Enemy Drop - Valhalla Server, Power Plant Server,
090 Guardromon Kowloon Lv. 1 Junk
Shinjuku Digital Shift
Plaza
Medal Master 1 -
092 Gaiomon Kowloon Lv. 1 Junk Mr. Navit Type14 - Valhalla Server, area 1
Plaza
Medal Master 1 -
095 GaoGamon Kowloon Lv. 1 Junk Enemy Drop - Avalon Server
Plaza
Medal Master 1 -
096 ChaosGallantmon Kowloon Lv. 1 Junk Victory Uchida - Chapter 7
Plaza
Medal Master 1 -
099 Gaomon Kowloon Lv. 1 Junk Enemy Drop - Cyber Crimes Investigation Unit Server
Plaza
Medal Master 1 -
100 Gazimon Kowloon Lv. 1 Junk Enemy Drop - Cyber Crimes Investigation Unit Server
Plaza
Medal Master 1 -
101 Kabuterimon Kowloon Lv. 1 Junk Enemy Drop - Kowloon Lv. 4, Power Plant Server
Plaza
Medal Master 1 -
102 Gabumon Kowloon Lv. 1 Junk Enemy Drop - Under Kowloon Lv. 2
Plaza
Gacha - Nakano 1F
103 Kapurimon
(near map entrance)
Gacha - Nakano 1F
104 Kamemon
(near elevator)
Medal Master 1 -
105 ShellNumemon Kowloon Lv. 1 Junk Enemy Drop - Digital Space 02
Plaza
Gacha - Shibuya
106 Karatenmon (outside Tower Records
Store)
Gacha - Shibuya
109 Calmaramon (outside Tower Records
Store)
Gacha - Shibuya
110 KendoGarurumon (outside Tower Records
Store)
Medal Master 1 -
111 Garurumon Kowloon Lv. 1 Junk Enemy Drop - Cyber Crimes Investigation Unit Server
Plaza
Medal Master 1 -
112 Gawappamon Kowloon Lv. 1 Junk
Plaza
Medal Master 1 -
113 Gankoomon Kowloon Lv. 1 Junk Victory Uchida - Chapter 15
Plaza
Medal Master 1 -
114 Kiwimon Kowloon Lv. 1 Junk
Plaza
Medal Master 1 -
116 Gigadramon Kowloon Lv. 1 Junk Enemy Drop - Digital Space 07, Odaiba Bay
Plaza
Gacha - Nakano 1F
117 Gigimon
(near elevator)
Medal Master 1 -
121 CannonBeemon Kowloon Lv. 1 Junk Enemy Drop - Tokyo Metropolitan Office, Odaiba Bay
Plaza
Medal Master 1 -
123 Kyubimon Kowloon Lv. 1 Junk Enemy Drop - Digital Space 06
Plaza
Gacha - Shibuya
124 Guilmon (outside Tower Records
Store)
Gacha - Nakano 1F
127 Quetzalmon
(near map entrance)
Gacha - Nakano 1F
132 Growlmon
(near map entrance)
Gacha - Nakano 1F
134 Gladimon
(near elevator)
137 GranDracmon Gacha - Shinjuku Enemy Drop - Abyss Server 30F Boss
Gacha - Shibuya
Enemy Drop - battle during "Crazed
140 Gryphonmon (outside Tower Records Enemy Drop - Nakano Underpass
Security" optional case (chapter 9)
Store)
Medals 141-280
Number Medal Name Medal Location 1 Medal Location 2 Medal Location 3
Medal Master 2 - Hacker Enemy Drop - Digital Space 05, Digital Space
154 Keramon
Forum 10
164 Goldramon Gacha - Ueno Enemy Drop - Under Kowloon Lv. 5 Enemy Drop - Offline Colosseum Master Cup Battle 9
Medal Master 2 - Hacker Enemy Drop - Digital Space 07, Kowloon Lv.
175 Cyberdramon
Forum 5
Medal Master 2 - Hacker Enemy Drop - Digital Space 04, Ueno Digital
226 Socerimon
Forum Shift
Medal Master 2 - Hacker Enemy Drop - battle vs Power Sleuth Junki during "Beat
231 Titamon Mr. Navit Type03 - Kowloon Lv. 1, area 5
Forum Power Sleuth Junki!" blacklisted hacker farm case
Gacha - Nakano 1F (near Enemy Drop - Digital Space 10, Digital Space
243 Chuumon Reward - complete "Chuumon's Lost Item" farm case
map entrance) 12
Medal Master 2 - Hacker Reward - complete "Correct Black Silver" Enemy Drop - battle vs Power Sleuth Junki during "Beat
249 Diaboromon
Forum farm case Power Sleuth Junki!" blacklisted hacker farm case
Medal Master 2 - Hacker Mr. Navit Type09 - Kowloon Lv. 3 (area north
254 Creepymon
Forum of 3-way intersection)
Medal Master 3 - Under Reward - complete "Teach Fire Powers a Enemy Drop - battle during "Gluttonous Case" optional
257 SkullMeramon
Kowloon Lv. 5 lesson" farm case case (chapter 13)
Gallantmon X Anti-
263 Gacha - Nakano 2F
body
Dynasmon X Anti-
265 Gacha - Nakano 2F
body
Leopardmon X
273 Gacha - Nakano 2F
Anti-body
Medals 281-420
Number Medal Name Medal Location 1 Medal Location 2 Medal Location 3
Medal Master 3 - Under Reward - complete "Territory Capture: Enemy Drop - battle vs Annoying Trainer Akira during
330 Piedmon
Kowloon Lv. 5 Masked Maids" optional case (chapter 9) "Beat Annoying Trainer Akira!" blacklisted hacker case
Medal Master 3 - Under Reward - complete "Teach Ocean Animals Enemy Drop - battle vs Beauty Sleuty Mika during "Beat
369 Plesiomon
Kowloon Lv. 5 a lesson" farm case Beauty Sleuth Mika!" blacklisted hacker farm case
370 Floramon Gacha - Ueno
Beelzemon X Anti-
384 Gacha - Ueno
body
Medal Master 4 - Kowloon Enemy Drop - Offline Colosseum Master Enemy Drop - battle during "Bird Pest Control" optional
387 Hououmon
Lv. 5 Cup Battle 5 case (chapter 17)
Medal Master 4 - Kowloon Enemy Drop - Offline Colosseum Master Enemy Drop - battle vs Beauty Sleuth Mika during "Beat
391 Magnadramon
Lv. 5 Cup Battle 9 Beauty Sleuth Mika!" blacklisted hacker farm case
PawnChessmon
392 Gacha - Nakano 3F
(Black)
PawnChessmon
393 Gacha - Shinjuku
(White)
Magnamon X Anti-
406 Gacha - Nakano 2F
body
Medals 421-560
Number Medal Name Medal Location 1 Medal Location 2 Medal Location 3
MirageGaogamon
423 Gacha - Nakano 1F (near elevator)
BM
427 Megadramon Medal Master 4 - Kowloon Lv. 5 Enemy Drop - Odaiba Bay
Gacha - Akihabara (red machine near the Enemy Drop - battle during "Rescue
432 MetalGarurumon
map exit) Mission" in chapter 10
MetalGarurumon
433 Medal Master 4 - Kowloon Lv. 5 Victory Uchida - Chapter 12
(Black)
Gacha - Akihabara (blue machine near Sega Enemy Drop - Digital Space 10, Under Reward - complete "Monodramon's
450 Monodramon
store) Kowloon Lv. 3 Lost Item" farm case
Gacha - Akihabara (red machine near the Reward - complete "Unimon's Lost
455 Unimon Enemy Drop - Ueno Digital Shift
map exit) Item" farm case
Gacha - Akihabara (blue machine near Sega Enemy Drop - Hosaka's Server, Digital Reward - complete "Raptordramon's
468 Raptordramon
store) Space 06 Lost Item" farm case
Enemy Drop - Avalon Server, Digital Space Enemy Drop - Offline Colosseum
473 Lillymon Medal Master 4 - Kowloon Lv. 5
08 Platinum Cup Battle 6
475 Lucemon SM Medal Master 4 - Kowloon Lv. 5 Mr. Navit Type19 - Abyss Server 1F
476 Lucemon FM Medal Master 4 - Kowloon Lv. 5 Mr. Navit Type19 - Abyss Server 1F
486 Reppamon Medal Master 4 - Kowloon Lv. 5 Enemy Drop - Shibuya Digital Shift
493 Lopmon Medal Master 4 - Kowloon Lv. 5 Enemy Drop - Kowloon Lv. 3
496 Wormmon Medal Master 4 - Kowloon Lv. 5 Enemy Drop - Digital Space 11
MegaKabuterimon
506 Gacha - Ikebukuro Main Street
(Blue)
507 Argomon Ultimate Shiny Item - Kowloon Lv. 4, area 2 Shiny Item - Abyss Server
Alphamon
509 Gacha - Ikebukuro Intersection
Ouryuken
Shiny Item - Tokyo Metropolitan Office, Enemy Drop - battle during "Ai's Hand for
513 Varodurumon Shiny Item - Abyss Server
roof/helipad area Lost Demon" main case (chapter 14)
527 Gulfmon Shiny Item - Kowloon Lv. 4, area 3 Shiny Item - Abyss Server
531 Cannondramon Shiny Item - Power Plant Server, area 1 Shiny Item - Abyss Server
Coredramon
545 Enemy Drop - Under Kowloon Lv. 4
(Green)
554 Searchmon Shiny Item - Central Hospital, General Ward Shiny Item - Abyss Server
559 Zanbamon Shiny Item - Asakusa Digital Shift, area 2 Shiny Item - Abyss Server
Medals 561-700
Number Medal Name Medal Location 1 Medal Location 2 Medal Location 3
561 Seasarmon Shiny Item - Shibuya Scramble Intersection Shiny Item - Abyss Server
565 Sealsdramon Shiny Item - Valhalla Server, area 1 Shiny Item - Abyss Server
Shiny Item - Dust Alliance Cyberspace Shiny Item - Digital Space 09, area 2
566 Shadramon during "Territory Capture: Dust Alliance" (only if you did not already get it from Shiny Item - Abyss Server
optional case (chapter 11) the Dust Alliance Cyberspace)
Shiny Item - Spike & Shield Cyberspace Shiny Item - Digital Space 07, area 2
572 Suijinmon during "Territory Capture: Spike & Shield" (only if you did not already get it from Shiny Item - Abyss Server
optional case (chapter 11) the Spike & Shield Cyberspace)
583 Sethmon Shiny Item - Kowloon Lv. 4, area 2 Shiny Item - Abyss Server
596 Dinohyumon Shiny Item - Kowloon Lv. 4, area 3 Shiny Item - Abyss Server
Shiny Item - Dinosaurists Cyberspace during Shiny Item - Digital Space 11 (only if
597 Dinorexmon "Territory Capture: Dinosaurists" optional you did not already get it from the Shiny Item - Abyss Server
case (chapter 13) Dinosaurists Cyberspace)
Enemy Drop - Digital Space 02, Digital Reward - complete "Turuiemon's Lost
603 Turuiemon Shiny Item - Abyss Server
Space 08 Item" farm case
Reward - complete "Yasu, Wracked by Love"
604 Togemogumon Shiny Item - Abyss Server
main case (chapter 13)
605 Doggymon Shiny Item - Shibuya Digital Shift, area 1 Shiny Item - Abyss Server
Enemy Drop - Ueno Digital Shift, Under Reward - complete "Triceramon's Lost
608 Triceramon
Kowloon Lv. 5 Item" farm case
KnightChessmon
610 Gacha - Ikebukuro Main Street
(White)
613 Nohemon Shiny Item - Under Kowloon Lv. 3, area 2 Shiny Item - Abyss Server
614 Harpymon Shiny Item - Kowloon Lv. 4, area 1 Shiny Item - Abyss Server
616 BaoHuckmon Shiny Item - Kowloon Lv. 5, area 3 Shiny Item - Abyss Server
623 Hisyaryumon Shiny Item - Odaiba Bay, area 2 Shiny Item - Abyss Server
Shiny Item - Distributor Zone during Shiny Item - Digital Space 02 (only if
628 Pipismon "Immediate Delivery" optional case (chapter you did not already get it from Shiny Item - Abyss Server
10) Distributor Zone)
Reward - complete
Enemy Drop - Under Kowloon Lv. 4, Nakano
629 HippoGryphonmon "HippoGryphonmon's Lost Item" farm
Underpass
case
630 Hyogamon Shiny Item - Kowloon Lv.1, area 3 Shiny Item - Abyss Server
631 Phascomon Shiny Item - Under Kowloon Lv. 5, area 4 Shiny Item - Abyss Server
632 Fangmon Shiny Item - Kowloon Lv. 4, area 3 Shiny Item - Abyss Server
Shiny Item - Akiba Flannel Cyberspace Shiny Item - Digital Space 03 (only if
634 Fugamon during "Territory Capture: Akiba Flannel" you did not already get it from the Akiba Shiny Item - Abyss Server
optional case (chapter 14) Flannel Cyberspace)
638 Petitmon Shiny Item - Nakano 3F, south of elevator Shiny Item - Abyss Server
640 Puttimon Shiny Item - Eden Community Area Shiny Item - Abyss Server
Shiny Item - Tokyo Shock Groove Shiny Item - Digital Space 06 (only if
644 Bullmon Cyberspace during "Territory Contest: Tokyo you did not already get it from the Tokyo Shiny Item - Abyss Server
Shock Groove" optional case (chapter 7) Shock Groove Cyberspace)
647 Prairiemon Shiny Item - Avalon Server, area 4 Shiny Item - Abyss Server
649 Puroromon Shiny Item - Nakano Underpass Shiny Item - Abyss Server
650 Bearmon Shiny Item - Under Kowloon Lv.2, area 3 Shiny Item - Abyss Server
651 Petaldramon Shiny Item - Ueno Digital Shift, area 2 Shiny Item - Abyss Server
652 Betsumon Shiny Item - Shinjuku Digital Shift, area 3 Shiny Item - Abyss Server
654 Velgemon Shiny Item - Kowloon Lv. 4, area 2 Shiny Item - Abyss Server
657 Porcupamon Shiny Item - Hosaka's Server, area 3 Shiny Item - Abyss Server
658 Pokomon Shiny Item - Nakano 4F, inside K-Cafe Shiny Item - Abyss Server
666 Missimon Shiny Item - Under Kowloon Lv. 4, area 3 Shiny Item - Abyss Server
672 Murmukusmon Shiny Item - Avalon Server, area 1 Shiny Item - Abyss Server
673 Moonmon Shiny Item - Kowloon Lv. 2, area 2 Shiny Item - Abyss Server
678 Mothmon Shiny Item - Kowloon Lv. 4, area 3 Shiny Item - Abyss Server
Shiny Item - Cat Ears Cyberspace during Shiny Item - Digital Space 05 (only if
679 MoriShellmon "Territory Capture: Cat Ear" optional case you did not already get it from the Cat Shiny Item - Abyss Server
(chapter 8) Ears Cyberspace)
683 Youkomon Shiny Item - Asakusa Digital Shift, area 1 Shiny Item - Abyss Server
686 Raidenmon Shiny Item - Kowloon Lv. 4, area 3 Shiny Item - Abyss Server
695 RookChessmon Shiny Item - Kowloon Lv. 4, area 1 Shiny Item - Abyss Server
If you take a character with you to a Domination Battle, the event (if it occurs) will happen after the entire Domination Battle is finished. If you take a character with you
to a dungeon (e.g. a territory dispute case, or the Abyss Server), the event only occurs after you defeat the boss of the area.
The first event happens automatically after the first Domination/Boss Battle, then the second event will appear after 4 more battles, or after 2 more battles if you give
the correct response. The third event will appear after 5 battles or after 3 more battles if you give the correct answer.
In other words, it will take a total of six Domination Battles to get all three of a character's events if you get all the answers correct. It will take ten battles if you get all
answers wrong.
To get the Someone Special trophy, you must see all three events for one human character. And for the Partner to You Only trophy, you must see all three events
with one Digimon character. You'll know when you've seen all events when the main character says "It looks like [the character] really trusts me now."
Here I will list the correct responses for each character. Note that depending on story progression and plot events you may not always be able to take a character with
you on a case. You do not need to give the correct answer to receive the items listed. You will always get them regardless of your response.
Note: You cannot trigger Yu's third event until post-game. So don't rely on him if you want to get the trophy for three events right away.
1. One for looking at scenery from around the world. 1. Revival Capsule x 3
1. Won't they be surprised you're a police officer? 1. Fighter Patch x 1, Nimble Patch x 1
Date 2. Don't overdo it. Make sure you get enough rest. 2. Fighter Patch x 5, Nimble Patch x 5
1. It sounds like you're talking about a grandchild. 1. Development Patch x 1, Searcher Patch x 1
Matayoshi 2. We should team up for your grand finale. 2. Development Patch x 5, Searcher Patch x 5
Agumon & Gabumon 2. How about a practical accessory, like a watch? 2. Best Meat x 1
1. Then you can help me with lots more cases. 1. Mental Melon x 1, Aegis Apple x 1
Leomon 2. Is there something you want to buy there? 2. Vigor Mushroom x 2, Boost Banana x 2
Ryuji
Chapter 3 Dorumon (Lv. 10), Cyberdramon (Lv. 15), Coredramon (Green) (Lv. 10)
Chapter 9 Dorugamon (Lv. 25), Cyberdramon (Lv. 30), Coredramon (Green) (Lv. 30)
Post-game DoruGreymon (Lv. 45), Justimon (Lv. 40), Groundramon (Lv. 55)
Chitose
Chapter 3 Syakomon (Lv. 15), Ankylomon (Lv. 30), Unimon (Lv. 10)
Chapter 9 Seadramon (Lv. 40), Ankylomon (Lv. 50), Unimon (Lv. 35)
Post-game Whamon (Lv. 50), Shakkoumon (Lv. 60), HippoGryphonmon (Lv. 55)
Yu
Chapter 3 Gazimon (Lv. 25), Gekomon (Lv. 25), Wizardmon (Lv. 25)
Chapter 9 Garurumon (Black) (Lv. 35), Whamon (Lv. 30), Wizardmon (Lv. 45)
Post-game Pandamon (Lv. 50), MarineAngemon (Lv. 40), Phantomon (Lv. 50)
Yuuko
Chapter 6 Lilamon (Lv. 30), GeoGreymon (Lv. 30), WereGarurumon (Black) (Lv. 30)
Chapter 9 Lilamon (Lv. 40), RizeGreymon (Lv. 40), WereGarurumon (Black) (Lv. 40)
Post-game Rosemon (Lv. 30), Gaiomon (Lv. 30), BanchoLeomon (Lv. 30)
Fei
Chapter 7 Hououmon (Lv. 20), TigerVespamon (Lv. 25), Sakuyamon (Lv. 20)
Chapter 15 Hououmon (Lv. 30), TigerVespamon (Lv. 35), Sakuyamon (Lv. 30)
Post-game Hououmon (Lv. 45), TigerVespamon (Lv. 55), Sakuyamon (Lv. 45)
Date
Chapter 11 Terriermon (Lv. 40), Lopmon (Lv. 45), Lunamon (Lv. 40)
Chapter 16 Rapidmon (Lv. 55), Antylamon (Lv. 60), Crescemon (Lv. 55)
Matayoshi
Chapter 12 Tankmon (Lv. 30), Birdramon (Lv. 35), Starmon (Lv. 30)
Chapter 15 Knightmon (Lv. 55), Garudamon (Lv. 60), SuperStarmon (Lv. 55)
Nokia
Arata
Chapter 11 Kuwagamon (Lv. 30), Infermon (Lv. 35), Reppamon (Lv. 35)
Chapter 15 Okuwamon (Lv. 45), Diaboromon (Lv. 50), Chirinmon (Lv. 40)
Lillymon
Renamon
Beelzemon
Leomon
Notes on availability:
Erika and Yu are unavailable in chapter 4.
Erika is unavailable in chapters 5 and 6.
Everyone except Yu is unavailable in chapter 10.
Ryuji, Chitose, Yu and Yuuko are unavailable in chapter 11 and 12.
Ryuji and Chitose are unavailable in chapter 13.
Erika, Ryuji, Chitose, Yu, Yuuko and Fei are unavailable in chapter 14.
Erika, Ryuji, Chitose, Yu and Yuuko are unavailable in chapter 15.
Erika, Ryuji, Chitose, Yu, Yuuko and Arata are unavailable in chapter 16.
Erika, Ryuji, Chitose, Yu, Yuuko, Date, Nokia, Agumon & Gabumon and Arata are unavailable in chapter 17
You cannot access the BBS in chapter 18, so no one is available.
Tokyo
"Chapter Unlocked" indicates the earliest point when the area becomes available to select on the main map.
Ikebukuro Chapter 2
Shinjuku Chapter 4
Shibuya Chapter 5
Akihabara Chapter 10
Asakusa Chapter 10
Ueno Chapter 12
Digital Shifts
Digital Shift Name Chapter Unlocked Accessible via:
EDEN
"Chapter Unlocked" indicates when you can first access the area via the EDEN option on the PC or via Access Point. You may still visit the area earlier than the
chapter it becomes fully unlocked in, as part of a case; this is shown in the "First Seen" column. Servers that only appear temporarily in EDEN are covered in the
Mirror Dungeon section.
Mirror Dungeons
When you take on cases, some of them will reveal a new URL/server in EDEN. When you enter the server, you will be transported to a Digital Space. The game
reuses the same Digital Spaces for different servers, however, so you may end up in the same Digital Space as an earlier case, despite the server name being
different. When you save the game, the save file will tell you which Digital Space you are in.
To unlock a Digital Space in the DigiLab's Mirror Dungeon, you must complete all cases and quests relating to that Digital Space. When the Digital Space appears in
the Mirror Dungeon, it is renamed with a number ten below the number it was in the case(s). So, for example, Digital Space 22 is used as the setting for the Steam
Dealers Hideout in Chapter 3, and it becomes Digital Space 12 when unlocked in the Mirror Dungeon. To keep things simple, in the tables below I will only refer to the
Digital Spaces with their numbers as labelled in the Mirror Dungeon.
You can find items and medals you missed from the original Digital Space in the exact same place in the Mirror Dungeon version. Missed the Farm Development Kit
from the K-Cafe Cyberspace in chapter 4? You can still get it from Digital Space 09 once it's unlocked in chapter 11.
I have listed here two tables: one with the dungeons and the earliest chapters in which they become unlocked, and one with a chronological list of all quests, URLs
and cyberspaces in the game with their associated Digital Spaces.
Note: Some quests have no name because they were not an official case from the BBS, so I've used the same name that I gave them in the walkthrough. For
example, the "Mephisto Mission" refers to the main quest in which the characters are looking for Mephisto during the main story.
Complete "True Identity of Delivery Boy" main case; and "Welcome to Play Land!" and "Territory Capture: Akiba Flannel"
Digital Space 03 Chapter 14
optional cases
Complete "Thief Who Doesn't Steal?" and "Dr. Datamon's New Challenge" main cases, and "Territory Capture: Rabbit
Digital Space 04 Chapter 11
Circle" optional case
Digital Space 05 Chapter 8 Complete "A Hacker's Justice" main case, and "Black cat curse?" and "Territory Capture: Cat Ear" optional cases
Digital Space 06 Chapter 17 Complete "Territory Contest: Tokyo Shock Groove", "Where the Bees Are Headed" and "Believing in God" optional cases
Complete "Cheat Strategy" and "Mysterious Digital Face's Treasure" main cases, and "Territory Capture: Spike & Shield"
Digital Space 07 Chapter 16
optional case
Digital Space 08 Chapter 16 Complete "Missing Girl", "Avoid Fights" and "Territory Capture: Legend Angels" optional cases
Digital Space 09 Chapter 11 Complete "Disappearing Elevator" main case; and "Hard Worker" and "Territory Capture: Dust Alliance" optional cases
Complete "By the Nose", "Territory Capture: Masked Maids", "Corridor Ward" optional cases and "Secret Cafe Menu" main
Digital Space 10 Chapter 16
case
Digital Space 11 Chapter 13 Complete "Fighting Beetles" and "Territory Capture: Dinosaurists" optional cases
Complete the Mephisto Mission main story quest, "Blind Love" main case and "Territory Capture: Steam Dealer" optional
Digital Space 12 Chapter 17
case
Odorous Space Digital Space 10 "By the Nose" optional case (chapter 4)
Dreamin' Hideout Digital Space 05 "A Hacker's Justice" main case (chapter 5)
Aquarium Back Door Digital Space 04 "Thief Who Doesn't Steal?" main case (chapter 5)
Occult Forum Digital Space 05 "Black cat curse?" optional case (chapter 6)
Grade 3 Class C Shelter Digital Space 07 "Cheat Strategy" main case (chapter 6)
Tokyo Shock Groove Cyberspace Digital Space 06 "Territory Contest: Tokyo Shock Groove" optional case (chapter 7)
Cat Ears Cyberspace Digital Space 05 "Territory Capture: Cat Ear" optional case (chapter 8)
Natsume Keshikawa Forum Digital Space 12 "Blind Love" main case (chapter 8)
Research Server Digital Space 06 "Where the Bees Are Headed" optional case (chapter 9)
Masked Maids Cyberspace Digital Space 10 "Territory Capture: Masked Maids" optional case (chapter 9)
Distributor Zone Digital Space 02 "Immediate Delivery" optional case (chapter 10)
Rabbit Circle Cyberspace Digital Space 04 "Territory Capture: Rabbit Circle" optional case (chapter 10)
Pollock Roe Server Digital Space 03 "True Identity of Delivery Boy" main case (chapter 10)
Dust Alliance Cyberspace Digital Space 09 "Territory Capture: Dust Alliance" optional case (chapter 11)
Spike & Shield Cyberspace Digital Space 07 "Territory Capture: Spike & Shield" optional case (chapter 11)
Play Land Digital Space 03 "Welcome to Play Land!" optional case (chapter 11)
Dr. Datamon Foraging Area Digital Space 04 "Dr. Datamon's New Challenge" main case (chapter 11)
Central Hospital Cyberspace Digital Space 10 "Corridor Ward" optional case (chapter 13)
Dinosaurist Cyberspace Digital Space 11 "Territory Capture: Dinosaurists" optional case (chapter 13)
Akiba Flannel Cyberspace Digital Space 03 "Territory Capture: Akiba Flannel" optional case (chapter 14)
Angel Server Digital Space 08 "Avoid Fights" optional case (chapter 16)
Legend Angels Cyberspace Digital Space 08 "Territory Capture: Legend Angels" optional case (chapter 16)
Mysterious Digital Face Server Digital Space 07 "Mysterious Digital Face's Treasure" main case (chapter 16)
Top Secret Coffee Cyberspace Digital Space 10 "Secret Cafe Menu" main case (chapter 16)
Steam Dealers Cyberspace Digital Space 12 "Territory Capture: Steam Dealer" optional case (chapter 17)
Dragon God Shrine Digital Space 06 "Believing in God" optional case (chapter 17)
EDEN Dungeons
This is a list of random encounters with the wild Digimon found in EDEN. "FG No." is the number assigned to the Digimon in the Field Guide.
002 Pabumon Baby Free Neutral HP Capsule C (30%) Medal 316 Pabumon (15%) 14 12
003 Punimon Baby Free Neutral HP Capsule C (30%) Medal 351 Punimon (15%) 14 12
004 Botamon Baby Free Neutral HP Capsule C (30%) Medal 395 Botamon (15%) 14 12
007 Koromon In-Training Free Fire HP Capsule C (30%) Medal 172 Koromon (15%) 16 24
010 Tsumemon In-Training Free Dark Topaz (20%) Medal 247 Tsumemon (15%) 16 24
008 Tanemon In-Training Free Plant HP Capsule C (30%) Medal 236 Tanemon (15%) 28 28
010 Tsumemon In-Training Free Dark Topaz (20%) Medal 247 Tsumemon (15%) 28 28
015 Bukamon In-Training Free Water HP Capsule C (30%) Medal 347 Bukamon (15%) 28 28
027 Gabumon Rookie Data Fire ATK Boost (30%) Medal 102 Gabumon (10%) 44 56
039 Terriermon Rookie Vaccine Plant SP Capsule C (20%) Medal 267 Terriermon (10%) 44 56
042 Dracmon Rookie Virus Dark Panic Recovery (30%) Medal 282 Dracmon (10%) 44 56
059 Lalamon Rookie Data Plant Poison Recovery (30%) HP Attach E (10%) 44 56
041 ToyAgumon Rookie Vaccine Neutral DEF Boost (30%) DEF Attach E (10%) 104 80
057 Mushroomon Rookie Virus Plant Poison Recovery (15%) Medal 411 Mushroomon (10%) 104/144 80/96
058 Monodramon Rookie Vaccine Neutral ATK Boost (30%) Medal 450 Monodramon (10%) 104 80
061 Lunamon Rookie Data Water INT Boost (30%) Medal 478 Lunamon (10%) 104 80
103 Seadramon Champion Data Water SP Capsule B (10%) Medal 184 Seadramon (5%) 164 160
113 MudFrigimon Champion Data Earth SP Capsule C (10%) Medal 593 MudFrigimon (5%) 148 152
129 Vegiemon Champion Virus Plant HP Restraint Chip C (10%) Medal 377 Vegiemon (5%) 164 160
133 Frigimon Champion Vaccine Water Friendship (10%) Medal 453 Frigimon (5%) 148 152
075 Airdramon Champion Vaccine Wind Aquamarine (20%) Medal 056 Airdramon (5%) 372 264
097 Coredramon (Green) Champion Virus Earth SPD Restraint Chip C (20%) Medal 545 Coredramon (Green) (5%) 372 264
098 GoldNumemon Champion Virus Light CAM USB (50%) 468 3232
099 Golemon Champion Virus Earth HIT Boost (20%) Medal 161 Golemon (5%) 372 264
109 Strikedramon Champion Vaccine Earth INT Restraint Chip B (5%) Medal 217 Strikedramon (5%) 372 264
113 MudFrigimon Champion Data Earth SP Capsule C (10%) Medal 593 MudFrigimon (5%) 372 264
174 Chirinmon Ultimate Vaccine Light Sapphire (10%) Medal 239 Chirinmon (3%) 412 432
186 Pandamon Ultimate Data Earth SP Restraint Chip C (10%) Medal 323 Pandamon (3%) 556 528
189 HippoGryphonmon Ultimate Data Wind Bug Barrier DX (5%) Medal 629 HippoGryphonmon (3%) 372 528
143 Antylamon Ultimate Data Neutral Ruby (10%) SPD Attach B (5%) 1204 960
165 Cherrymon Ultimate Virus Plant HP Restraint Chip B (10%) Medal 201 Cherrymon (3%) 1204 960
180 Triceramon Ultimate Data Earth Stun Barrier (10%) Medal 608 Triceramon (3%) 804 960
207 Monzaemon Ultimate Vaccine Neutral SPD Restraint Chip B (10%) Medal 451 Monzaemon (3%) 1204 960
208 Crowmon Ultimate Vaccine Wind Jade (20%) Ninja USB (2%) 1204 960
235 KingEtemon Mega Virus Earth Billionaire USB (5%) Medal 126 KingEtemon (3%) 1804 1920
244 Goldramon Mega Vaccine Light Gladiator Disk (5%) Medal 164 Goldramon (3%) 964 2240
304 Ravemon Mega Vaccine Wind Full Revival Spray (5%) Ninja USB (2%) 1804 1920
Kowloon Lv. 1
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
002 Pabumon Baby Free Neutral HP Capsule C (30%) Medal 316 Pabumon (15%) 14 12
005 Poyomon Baby Free Neutral HP Capsule C (30%) Medal 396 Poyomon (15%) 14 12
007 Koromon In-Training Free Fire HP Capsule C (30%) Medal 172 Koromon (15%) 16 24
009 Tsunomon In-Training Free Earth ATK Boost (30%) Medal 246 Tsunomon (15%) 16 24
Kowloon Lv. 2
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
014 Yokomon In-Training Free Plant Poison Recovery (30%) Medal 336 Yokomon (15%) 46 34
017 Wanyamon In-Training Free Wind SPD Boost (30%) Medal 499 Wanyamon (15%) 46 34
024 Otamamon Rookie Virus Water Sleep Recovery (30%) Medal 083 Otamamon (10%) 74 68
033 Goblimon Rookie Virus Earth Stun Recovery (30%) ATK Attach E (10%) 74 68
050 Biyomon Rookie Vaccine Wind HP Capsule C (50%) SPD Attach E (10%) 74 68
059 Lalamon Rookie Data Plant Poison Recovery (30%) HP Attach E (10%) 74 68
Kowloon Lv. 3
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
018 Agumon Rookie Vaccine Fire HP Capsule B (20%) Medal 005 Agumon (10%) 194 116
035 Syakomon Rookie Virus Water HP Capsule C (30%) Medal 194 Syakomon (10%) 194 116
044 Dorumon Rookie Data Neutral Topaz (20%) Medal 288 Dorumon (10%) 194 116
063 Lopmon Rookie Data Earth SP Capsule C (20%) Medal 493 Lopmon (10%) 194 116
120 Nanimon Champion Virus Earth SPD Restraint Chip C (10%) Medal 290 Nanimon (5%) 308 232
128 BlackGatomon Champion Virus Dark INT Restraint Chip C (10%) Medal 357 BlackGatomon (3%) 308 232
130 Peckmon Champion Vaccine Wind AGL Boost (30%) Medal 379 Peckmon (5%) 308 232
Kowloon Lv. 4
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
022 Impmon Rookie Virus Dark Sleep Recovery (30%) Medal 035 Impmon (10%) 234 132
029 Guilmon Rookie Virus Fire Brave Point E (10%) CRT Attach C (10%) 234 132
041 ToyAgumon Rookie Vaccine Neutral DEF Boost (30%) DEF Attach E (10%) 234 132
062 Renamon Rookie Data Plant HP Spray C (20%) Medal 488 Renamon (10%) 234 132
082 Kabuterimon Champion Vaccine Plant AGL Boost (30%) Medal 101 Kabuterimon (5%) 372 264
094 Gekomon Champion Virus Water Pearl (20%) Medal 152 Gekomon (5%) 372 264
098 GoldNumemon Champion Virus Light CAM USB (50%) 372 3184
106 Sukamon Champion Virus Earth Panic Recovery (30%) Panic Barrier (10%) 372 264
Kowloon Lv. 5
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
094 Gekomon Champion Virus Water Pearl (20%) Medal 152 Gekomon (5%) 804 480
106 Sukamon Champion Virus Earth Panic Recovery (30%) Panic Barrier (10%) 804 480
143 Antylamon Ultimate Data Neutral Ruby (10%) SPD Attach B (5%) 1204 960
146 Infermon Ultimate Free Dark ATK Restraint Chip A (10%) CRT Attach B (5%) 1204 960
163 Cyberdramon Ultimate Vaccine Dark HP Capsule A (10%) Medal 175 Cyberdramon (3%) 1204 960
168 SkullGreymon Ultimate Virus Dark Brave Point C (5%) ATK Attach B (5%) 1204 960
176 Digitamamon Ultimate Data Neutral DEF Restraint Chip B (10%) Medal 256 Digitamamon (3%) 1204 960
012 Nyaromon In-Training Free Light INT Boost (30%) Medal 293 Nyaromon (15%) 58 38
013 Pagumon In-Training Free Dark DEF Boost (30%) Medal 304 Pagumon (15%) 64 40
030 Kudamon Rookie Vaccine Light SP Capsule B (10%) Medal 129 Kudamon (10%) 74 68
037 Solarmon Rookie Vaccine Light DEF Boost (30%) Medal 585 Solarmon (10%) 94 76
052 FanBeemon Rookie Virus Plant Paralysis Recovery (30%) Medal 633 FanBeemon (10%) 74 68
098 GoldNumemon Champion Virus Light CAM USB (50%) 148 3072
080 Guardromon (Gold) Champion Free Electric Electric Guard (30%) Pen Block (5%) 196 176
Note: Guardromon (Gold) appears after completing the "Legendary Digimon" optional case in chapter 5.
Avalon Server
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
022 Impmon Rookie Virus Dark Sleep Recovery (30%) Medal 035 Impmon (10%) 174 108
041 ToyAgumon Rookie Vaccine Neutral DEF Boost (30%) DEF Attach E (10%) 174 108
051 Falcomon Rookie Vaccine Wind HP Capsule B (20%) Wind Guard (10%) 174 108
062 Renamon Rookie Data Plant HP Spray C (20%) Medal 488 Renamon (10%) 174 108
081 GaoGamon Champion Data Wind AGL Boost (30%) Medal 095 GaoGamon (5%) 548 352
082 Kabuterimon Champion Vaccine Plant AGL Boost (30%) Medal 101 Kabuterimon (5%) 548 352
084 Gargomon Champion Vaccine Electric HP Spray C (20%) Sleep Barrier (10%) 548 352
094 Gekomon Champion Virus Water Pearl (20%) Medal 152 Gekomon (5%) 276 216
098 GoldNumemon Champion Virus Light CAM USB (50%) 308 3152
107 Starmon Champion Data Neutral Pearl (20%) Medal 213 Starmon (5%) 548 352
108 Stingmon Champion Free Plant Friendship DX (5%) Medal 214 Stingmon (5%) 548 352
115 Gatomon Champion Vaccine Light Aquamarine (20%) Medal 253 Gatomon (5%) 548 352
140 Waspmon Champion Virus Electric Escape Gate (30%) Medal 498 Waspmon (5%) 548 352
167 SuperStarmon Ultimate Data Light Brave Point D (10%) Medal 207 SuperStarmon (3%) 580 544
185 Panjyamon Ultimate Vaccine Water Pixel Barrier (5%) SP Attach A (5%) 580 544
212 Lillymon Ultimate Data Plant Multi-Recovery (10%) Medal 473 Lillymon (3%) 580 544
025 Gaomon Rookie Data Neutral Stun Recovery (30%) Medal 099 Gaomon (10%) 264 144
026 Gazimon Rookie Virus Dark Paralysis Recovery (30 %) Medal 100 Gazimon (10%) 264 144
028 Gabumon (Black) Rookie Virus Fire Bug Recovery (20%) Medal 525 Gabumon (Black) (10%) 264 144
081 GaoGamon Champion Data Wind AGL Boost (30%) Medal 095 GaoGamon (5%) 420 288
084 Gargomon Champion Vaccine Electric HP Spray C (20%) Sleep Barrier (10%) 308 232
085 Garurumon Champion Vaccine Fire Friendship DX (5%) Medal 111 Garurumon (3%) 404 280
086 Garurumon (Black) Champion Virus Fire Bug Recovery (20%) Medal 528 Garurumon (Black) (10%) 404 280
107 Starmon Champion Data Neutral Pearl (20%) Medal 213 Starmon (5%) 308 232
125 Veedramon Champion Vaccine Wind SP Attach C (10%) Medal 343 Veedramon (5%) 420 288
137 Leomon Champion Vaccine Earth HP Spray B (10%) Medal 483 Leomon (5%) 868 512
Hosaka's Server
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
049 DemiDevimon Rookie Virus Dark Panic Recovery (30%) Medal 332 DemiDevimon (10%) 244 136
065 IceDevimon Champion Virus Water Jade (20%) Medal 502 IceDevimon (10%) 388 272
089 Kurisarimon Champion Free Dark ATK Restraint Chip C (10%) Medal 139 Kurisarimon (5%) 388 272
124 Bakemon Champion Virus Dark HP Restraint Chip C (10%) AGL Attach C (10%) 388 272
131 Meramon Champion Data Fire Brave Point E (10%) Flare Guard (10%) 388 272
135 Raptordramon Champion Vaccine Neutral DEF Boost (10%) Medal 468 Raptordramon (5%) 388 272
Valhalla Server
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
076 ExVeemon Champion Free Neutral Revival Capsule (10%) Shine Guard DX (5%) 516 336
077 Angemon Champion Vaccine Light Revival Capsule (10%) Mind Disk (5%) 516 336
079 Guardromon Champion Virus Electric Defender Patch (10%) Medal 090 Guardromon (5%) 436 296
090 Greymon Champion Vaccine Fire CRT Boost (30%) ATK Attach C (5%) 516 336
108 Stingmon Champion Free Plant Friendship DX (5%) Medal 214 Stingmon (5%) 516 336
112 Tankmon Champion Data Electric Fighter Patch (10%) Medal 238 Tankmon (5%) 516 336
127 PlatinumSukamon Champion Virus Neutral Bug Barrier (50%) 4964 312
132 Monochromon Champion Data Earth DEF Attach C (10%) Medal 449 Monochromon (5%) 516 336
137 Leomon Champion Vaccine Earth HP Spray B (10%) Medal 483 Leomon (5%) 516 336
140 Waspmon Champion Virus Electric Escape Gate (30%) Medal 498 Waspmon (5%) 372 264
141 MegaKabuterimon Ultimate Vaccine Plant DEF Restraint Chip C (10%) Plant Guard DX (5%) 556 528
216 WereGarurumon (Black) Ultimate Virus Earth Sprite Recovery (20%) Medal 699 WereGarurumon (Black) (10%) 556 528
072 Wizardmon Champion Data Dark Export (20%) Medal 044 Wizardmon (5%) 548 352
079 Guardromon Champion Virus Electric Defender Patch (10%) Medal 090 Guardromon (5%) 548 352
082 Kabuterimon Champion Vaccine Plant AGL Boost (30%) Medal 101 Kabuterimon (5%) 388 272
136 Raremon Champion Virus Earth DEF Attach D (30%) Medal 479 Raremon (5%) 548 352
177 SkullMeramon Ultimate Data Fire Durability Patch (10%) DEF Attach B (5%) 580 544
200 MegaSeadramon Ultimate Data Water SP Spray B (5%) Sleep Barrier DX (5%) 580 544
095 Geremon Champion Virus Electric Escape Gate (30%) Medal 542 Geremon (10%) 548 352
196 Volcanomon Ultimate Data Fire CRT Boost (5%) Medal 398 Volcanomon (3%) 388 544
205 MetalTyrannomon Ultimate Virus Electric Durability Patch (10%) Medal 438 MetalTyrannomon (3%) 580 544
Note: Geremon, Volcanomon and MetalTyrannomon start appearing in chapter 16. Geremon appears in both the second area and the final area (area 3).
Digital Space 01
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
018 Agumon Rookie Vaccine Fire HP Capsule B (20%) Medal 005 Agumon (10%) 94 76
029 Guilmon Rookie Virus Fire Brave Point E (10%) CRT Attach C (10%) 94 76
032 Gotsumon Rookie Data Earth Topaz (20%) Sand Guard (10%) 74 68
033 Goblimon Rookie Virus Earth Stun Recovery (30%) ATK Attach E (10%) 124 88
037 Solarmon Rookie Vaccine Light DEF Boost (30%) Medal 585 Solarmon (10%) 124 88
043 Dracomon Rookie Data Fire ATK Boost (15%) Medal 607 Dracomon (10%) 124 88
053 Veemon Rookie Free Neutral Friendship (10%) Medal 344 Veemon (10%) 94 76
055 Betamon Rookie Virus Water ATK Boost (30%) Aqua Guard (10%) 124 88
Digital Space 02
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
070 Ankylomon Champion Free Earth Aquamarine (20%) Medal 024 Ankylomon (10%) 436 296
083 ShellNumemon Champion Virus Water DEF Restraint Chip C (10%) Medal 105 ShellNumemon (5%) 436 296
096 Coredramon (Blue) Champion Vaccine Wind SPD Restraint Chip C (20%) Medal 544 Coredramon (Blue) (5%) 436 296
104 Coelamon Champion Data Water SP Capsule C (10%) Medal 564 Coelamon (5%) 436 296
117 Turuiemon Champion Data Earth Topaz (20%) Medal 603 Turuiemon (5%) 436 296
121 Numemon Champion Virus Earth Escape Gate (30%) Poison Barrier (10%) 308 232
130 Peckmon Champion Vaccine Wind AGL Boost (30%) Medal 379 Peckmon (5%) 436 296
199 Mamemon Ultimate Data Earth SPD Boost (50%) HIT Attach B (5%) 460 464
Digital Space 03
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
067 Aquilamon Champion Free Wind Friendship DX (5%) Medal 003 Aquilamon (5%) 308 232
088 Growlmon Champion Virus Fire Brave Point D (10%) HIT Attach B (5%) 308 232
093 Kuwagamon Champion Virus Plant HIT Boost (30%) Medal 150 Kuwagamon (5%) 308 232
105 GeoGreymon Champion Vaccine Fire CRT Boost (30%) Flare Guard DX (5%) 308 232
122 Birdramon Champion Vaccine Fire HP Spray B (10%) Medal 299 Birdramon (5%) 308 232
131 Meramon Champion Data Fire Brave Point E (10%) Flare Guard (10%) 308 232
Digital Space 04
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
024 Otamamon Rookie Virus Water Sleep Recovery (30%) Medal 083 Otamamon (10%) 94 76
034 Gomamon Rookie Vaccine Water Sleep Recovery (30%) Medal 169 Gomamon (10%) 94 76
035 Syakomon Rookie Virus Water HP Capsule C (30%) Medal 194 Syakomon (10%) 94 76
055 Betamon Rookie Virus Water ATK Boost (30%) Aqua Guard (10%) 94 76
065 IceDevimon Champion Virus Water Jade (20%) Medal 502 IceDevimon (10%) 868 512
066 Icemon Champion Data Water Stun Recovery (10%) Medal 002 Icemon (5%) 436 296
071 Ikkakumon Champion Vaccine Water HIT Boost (30%) Aqua Guard DX (5%) 388 272
111 Socerimon Champion Vaccine Water SP Restraint Chip C (10%) Medal 226 Socerimon (5%) 468 312
133 Frigimon Champion Vaccine Water Friendship (10%) Medal 453 Frigimon (5%) 468 312
170 Zudomon Ultimate Vaccine Water SP Spray B (5%) HP Attach B (5%) 580 544
185 Panjyamon Ultimate Vaccine Water Pixel Barrier (5%) SP Attach A (5%) 580 544
187 Pumpkinmon Ultimate Data Earth Sprite Recovery (20%) Medal 329 Pumpkinmon (3%) 652 592
Digital Space 05
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
022 Impmon Rookie Virus Dark Sleep Recovery (30%) Medal 035 Impmon (10%) 94 76
029 Guilmon Rookie Virus Fire Brave Point E (10%) CRT Attach C (10%) 94 76
031 Keramon Rookie Free Dark Escape Gate (30%) Medal 154 Keramon (10%) 94 76
042 Dracmon Rookie Virus Dark Panic Recovery (30%) Medal 282 Dracmon (10%) 94 76
048 Palmon Rookie Data Plant HP Capsule B (20%) Medal 318 Palmon (10%) 94 76
049 DemiDevimon Rookie Virus Dark Panic Recovery (30%) Medal 332 DemiDevimon (10%) 94 76
Digital Space 06
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
087 Kyubimon Champion Data Fire Panic Recovery (30%) Medal 123 Kyubimon (5%) 388 272
092 Clockmon Champion Data Electric SP Capsule B (10%) Medal 148 Clockmon (5%) 388 272
102 Sunflowmon Champion Data Plant HP Spray C (20%) Medal 183 Sunflowmon (5%) 324 240
106 Sukamon Champion Virus Earth Panic Recovery (30%) Panic Barrier (10%) 388 272
129 Vegiemon Champion Virus Plant HP Restraint Chip C (10%) Medal 377 Vegiemon (5%) 388 272
135 Raptordramon Champion Vaccine Neutral DEF Boost (10%) Medal 468 Raptordramon (5%) 388 272
143 Antylamon Ultimate Data Neutral Ruby (10%) SPD Attach B (5%) 1180 944
144 Andromon Ultimate Vaccine Electric Brainy Patch (10%) Medal 026 Andromon (3%) 1180 944
160 GrapLeomon Ultimate Vaccine Electric HP Capsule A (10%) Ranger Disk (5%) 1180 944
182 Knightmon Ultimate Data Neutral Alexandrite (10%) Sage Disk (5%) 1180 944
183 Datamon Ultimate Virus Electric SP Restraint Chip C (10%) Medal 291 Datamon (3%) 1180 944
202 WarGrowlmon Ultimate Virus Fire HP Capsule A (10%) ATK Attach B (5%) 1180 944
203 MetalGreymon Ultimate Vaccine Fire HP Capsule A (10%) DEF Attach B (5%) 1180 944
204 MetalGreymon (Blue) Ultimate Virus Fire ATK Restraint Chip B (10%) Medal 436 MetalGreymon (Blue) (3%) 1180 944
Digital Space 07
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
141 MegaKabuterimon Ultimate Vaccine Plant DEF Restraint Chip C (10%) Plant Guard DX (5%) 1060 864
153 Okuwamon Ultimate Virus Plant HIT Boost (30%) Poison Barrier DX (5%) 1060 864
156 Gigadramon Ultimate Virus Wind Searcher Patch (10%) Medal 116 Gigadramon (3%) 1060 864
160 GrapLeomon Ultimate Vaccine Electric HP Capsule A (10%) Ranger Disk (5%) 1012 832
163 Cyberdramon Ultimate Vaccine Dark HP Capsule A (10%) Medal 175 Cyberdramon (3%) 1012 832
182 Knightmon Ultimate Data Neutral Alexandrite (10%) Sage Disk (5%) 988 816
190 Phantomon Ultimate Virus Dark Death Barrier DX (5%) Medal 341 Phantomon (3%) 1060 864
215 WereGarurumon Ultimate Vaccine Earth Brave Point D (10%) Monk Disk (5%) 1060 864
Digital Space 08
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
001 Kuramon Baby Free Neutral HP Capsule C (30%) Medal 135 Kuramon (15%) 39 17
005 Poyomon Baby Free Neutral HP Capsule C (30%) Medal 396 Poyomon (15%) 39 17
011 Tokomon In-Training Free Neutral SPD Boost (30%) Medal 279 Tokomon (15%) 46 34
016 Motimon In-Training Free Neutral INT Boost (30%) Medal 448 Motimon (15%) 46 34
017 Wanyamon In-Training Free Wind SPD Boost (30%) Medal 499 Wanyamon (15%) 46 34
054 Salamon Rookie Vaccine Light SP Capsule C (20%) Medal 372 Salamon (10%) 74 68
115 Gatomon Champion Vaccine Light Aquamarine (20%) Medal 253 Gatomon (5%) 628 392
117 Turuiemon Champion Data Earth Topaz (20%) Medal 603 Turuiemon (5%) 628 392
130 c Lekismon Champion Data Water Sleep Barrier (10%) Medal 484 Lekismon (5%) 628 392
152 Angewomon Ultimate Vaccine Light SP Capsule A (5%) Mage Disk (5%) 940 784
210 Lilamon Ultimate Data Plant Multi-Recovery (10%) INT Attach B (5%) 940 784
212 Lillymon Ultimate Data Plant Multi-Recovery (10%) Medal 473 Lillymon (3%) 940 784
Digital Space 09
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
021 Armadillomon Rookie Free Earth Stun Recovery (30%) Medal 023 Armadillomon (10%) 94 76
023 Elecmon Rookie Data Electric Paralysis Recovery (30%) Medal 065 Elecmon (10%) 94 76
024 Otamamon Rookie Virus Water Sleep Recovery (30%) Medal 083 Otamamon (10%) 94 76
046 Patamon Rookie Data Wind INT Boost (30%) Medal 309 Patamon (10%) 94 76
053 Veemon Rookie Free Neutral Friendship (10%) Medal 344 Veemon (10%) 94 76
056 Hawkmon Rookie Free Wind Friendship (10%) HIT Attach C (10%) 94 76
Digital Space 10
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
022 Impmon Rookie Virus Dark Sleep Recovery (30%) Medal 035 Impmon (10%) 114 84
031 Keramon Rookie Free Dark Escape Gate (30%) Medal 154 Keramon (10%) 94 76
038 Chuumon Rookie Virus Earth Escape Gate (30%) Medal 243 Chuumon (10%) 114 84
048 Palmon Rookie Data Plant HP Capsule B (20%) Medal 318 Palmon (10%) 114 84
051 Falcomon Rookie Vaccine Wind HP Capsule B (20%) Wind Guard (10%) 114 84
057 Mushroomon Rookie Virus Plant Poison Recovery (15%) Medal 411 Mushroomon (10%) 114 84
058 Monodramon Rookie Vaccine Neutral ATK Boost (30%) Medal 450 Monodramon (10%) 274 148
145 Meteormon Ultimate Data Earth Diamond (5%) Medal 032 Meteormon (3%) 1060 864
147 Myotismon Ultimate Virus Dark Ruby (10%) Sage Disk (5%) 1060 864
167 SuperStarmon Ultimate Data Light Brave Point D (10%) Medal 207 SuperStarmon (3%) 1060 864
176 Digitamamon Ultimate Data Neutral DEF Restraint Chip B (10%) Medal 256 Digitamamon (3%) 1060 864
193 Vademon Ultimate Virus Dark Bug Recovery (20%) Dark Guard DX (3%) 1060 864
208 Crowmon Ultimate Vaccine Wind Jade (20%) Ninja USB (2%) 1060 864
Digital Space 11
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
040 Tentomon Rookie Vaccine Plant Paralysis Recovery (30%) Plant Guard (10%) 194 116
050 Biyomon Rookie Vaccine Wind HP Capsule C (50%) SPD Attach E (10%) 144 96
052 FanBeemon Rookie Virus Plant Paralysis Recovery (30%) Medal 633 FanBeemon (10%) 174 108
064 Wormmon Rookie Free Plant Poison Recovery (30%) Medal 496 Wormmon (10%) 174 108
108 Stingmon Champion Free Plant Friendship DX (5%) Medal 214 Stingmon (5%) 308 232
118 Togemon Champion Data Plant INT Restraint Chip C (10%) Paralysis Barrier (10%) 276 216
119 Dorugamon Champion Data Earth SP Spray B (5%) Medal 285 Dorugamon (5%) 308 232
Digital Space 12
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
014 Yokomon In-Training Free Plant Poison Recovery (30%) Medal 336 Yokomon (15%) 58 38
016 Motimon In-Training Free Neutral INT Boost (30%) Medal 448 Motimon (15%) 58 38
019 Agumon (Black) Rookie Virus Fire Pearl (20%) Medal 006 Agumon (Black) (10%) 194 116
023 Elecmon Rookie Data Electric Paralysis Recovery (30%) Medal 065 Elecmon (10%) 44 56
038 Chuumon Rookie Virus Earth Escape Gate (30%) Medal 243 Chuumon (10%) 44 56
045 Hagurumon Rookie Virus Electric DEF Boost (30%) Medal 305 Hagurumon (10%) 74 68
K's Server
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
078 Ogremon Champion Virus Earth CRT Boost (30%) Medal 079 Ogremon (5%) 596 376
100 Cyclonemon Champion Virus Earth ATK Restraint Chip C (10%) Medal 174 Cyclonemon (5%) 596 376
101 Sangloupmon Champion Virus Dark Sprite Recovery (20%) Medal 558 Sangloupmon (5%) 596 376
116 Devimon Champion Virus Dark Jade (20%) Energy Disk (5%) 596 376
177 SkullMeramon Ultimate Data Fire Durability Patch (10%) DEF Attach B (5%) 700 624
202 WarGrowlmon Ultimate Virus Fire HP Capsule A (10%) ATK Attach B (5%) 700 624
214 LadyDevimon Ultimate Virus Dark Sapphire (10%) Thief Disk (5%) 892 752
215 WereGarurumon Ultimate Vaccine Earth Brave Point D (10%) Monk Disk (5%) 892 752
Digital Network
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
115 Gatomon Champion Vaccine Light Aquamarine (20%) Medal 253 Gatomon (5%) 756 456
128 BlackGatomon Champion Virus Dark INT Restraint Chip C (10%) Medal 357 BlackGatomon (3%) 756 456
207 Monzaemon Ultimate Vaccine Neutral SPD Restraint Chip B (10%) Medal 451 Monzaemon (3%) 1132 912
066 Icemon Champion Data Water Stun Recovery (10%) Medal 002 Icemon (5%) 548 352
067 Aquilamon Champion Free Wind Friendship DX (5%) Medal 003 Aquilamon (5%) 548 352
078 Ogremon Champion Virus Earth CRT Boost (30%) Medal 079 Ogremon (5%) 548 352
089 Kurisarimon Champion Free Dark ATK Restraint Chip C (10%) Medal 139 Kurisarimon (5%) 628 392
139 Reppamon Champion Vaccine Light Aquamarine (20%) Medal 486 Reppamon (5%) 468 312
154 Garudamon Ultimate Vaccine Fire Revival Capsule (10%) Thief Disk (5%) 700 624
187 Pumpkinmon Ultimate Data Earth Sprite Recovery (20%) Medal 329 Pumpkinmon (3%) 940 784
217 Wisemon Ultimate Virus Dark Escape Gate (10%) Researcher USB (2%) 940 784
070 Ankylomon Champion Free Earth Aquamarine (20%) Medal 024 Ankylomon (10%) 644 400
079 Guardromon Champion Virus Electric Defender Patch (10%) Medal 090 Guardromon (5%) 644 400
112 Tankmon Champion Data Electric Fighter Patch (10%) Medal 238 Tankmon (5%) 644 400
119 Dorugamon Champion Data Earth SP Spray B (5%) Medal 285 Dorugamon (5%) 644 400
144 Andromon Ultimate Vaccine Electric Brainy Patch (10%) Medal 026 Andromon (3%) 964 800
153 Okuwamon Ultimate Virus Plant HIT Boost (30%) Poison Barrier DX (5%) 964 800
199 Mamemon Ultimate Data Earth SPD Boost (50%) HIT Attach B (5%) 964 800
206 MetalMamemon Ultimate Data Electric SPD Boost (50%) Medal 440 MetalMamemon (3%) 964 800
151 Etemon Ultimate Virus Dark INT Restraint Chip B (10%) Medal 061 Etemon (3%) 964 800
157 CatchMamemon Ultimate Data Electric Brave Point E (10%) Medal 120 CatchMamemon (3%) 964 800
160 GrapLeomon Ultimate Vaccine Electric HP Capsule A (10%) Ranger Disk (5%) 964 800
183 Datamon Ultimate Virus Electric SP Restraint Chip C (10%) Medal 291 Datamon (3%) 964 800
196 Volcanomon Ultimate Data Fire CRT Boost (5%) Medal 398 Volcanomon (3%) 644 800
199 Mamemon Ultimate Data Earth SPD Boost (50%) HIT Attach B (5%) 964 800
206 MetalMamemon Ultimate Data Electric SPD Boost (50%) Medal 440 MetalMamemon (3%) 964 800
210 Lilamon Ultimate Data Plant Multi-Recovery (10%) INT Attach B (5%) 964 800
211 Rapidmon Ultimate Vaccine Electric Searcher Patch (10%) Paralysis Barrier DX (5%) 964 800
074 Woodmon Champion Virus Plant HP Spray C (20%) HP Attach C (5%) 548 352
118 Togemon Champion Data Plant INT Restraint Chip C (10%) Paralysis Barrier (10%) 548 352
133 Frigimon Champion Vaccine Water Friendship (10%) Medal 453 Frigimon (5%) 548 352
093 Kuwagamon Champion Virus Plant HIT Boost (30%) Medal 150 Kuwagamon (5%) 548 352
100 Cyclonemon Champion Virus Earth ATK Restraint Chip C (10%) Medal 174 Cyclonemon (5%) 548 352
102 Sunflowmon Champion Data Plant HP Spray C (20%) Medal 183 Sunflowmon (5%) 548 352
165 Cherrymon Ultimate Virus Plant HP Restraint Chip B (10%) Medal 201 Cherrymon (3%) 820 704
071 Ikkakumon Champion Vaccine Water HIT Boost (30%) Aqua Guard DX (5%) 548 352
111 Socerimon Champion Vaccine Water SP Restraint Chip C (10%) Medal 226 Socerimon (5%) 548 352
114 Tyrannomon Champion Data Fire Brave Point E (10%) ATK Attach D (10%) 468 312
134 Unimon Champion Vaccine Wind Friendship (10%) Medal 455 Unimon (5%) 468 312
145 Meteormon Ultimate Data Earth Diamond (5%) Medal 032 Meteormon (3%) 652 592
152 Angewomon Ultimate Vaccine Light SP Capsule A (5%) Mage Disk (5%) 700 624
179 ShogunGekomon Ultimate Virus Water Alexandrite (10%) Medal 281 ShogunGekomon (3%) 700 624
180 Triceramon Ultimate Data Earth Stun Barrier (10%) Medal 608 Triceramon (3%) 468 624
200 MegaSeadramon Ultimate Data Water SP Spray B (5%) Sleep Barrier DX (5%) 652 592
158 CannonBeemon Ultimate Virus Electric Nimble Patch (10%) Medal 121 CannonBeemon (3%) 1F, 13-15F, 27F-30F 1132 912
162 Crescemon Ultimate Data Water AGL Boost (10%) Medal 145 Crescemon (3%) 13F-15F, 48F-49F 756 912
168 SkullGreymon Ultimate Virus Dark Brave Point C (5%) ATK Attach B (5%) 36F-40F, 48F-49F 1132 912
169 SkullSatamon Ultimate Virus Dark Dark Guard DX (5%) Medal 210 SkullSatamon (3%) 13F-15F, 27F-30F 756 912
170 Zudomon Ultimate Vaccine Water SP Spray B (5%) HP Attach B (5%) 1F, 27F-30F 1132 912
181 DoruGreymon Ultimate Data Fire Brave Point C (5%) Charge Disk (5%) 36F-40F, 48F-49F 1132 912
188 Piximon Ultimate Data Light Export (20%) SP Attach B (5%) 1F, 13F-15F, 27F-30F 1132 912
192 BlueMeramon Ultimate Virus Fire Multi-Recovery (10%) Medal 362 BlueMeramon (3%) 36F-40F, 48F-49F 1132 912
193 Vademon Ultimate Virus Dark Bug Recovery (20%) Dark Guard DX (3%) 36F-40F, 48F-49F 1132 912
194 Whamon Ultimate Vaccine Water Development Patch (10%) Large Capacity USB (5%) 36F-40F 1132 912
195 MagnaAngemon Ultimate Vaccine Light Medical Spray (5%) Oracle Disk (3%) 36F-40F, 48F-49F 1132 912
198 MachGaogamon Ultimate Data Wind Export (20%) Medal 412 MachGaogamon (3%) 1F, 13-15F, 27-30F 1132 912
209 RizeGreymon Ultimate Vaccine Fire Brave Point C (5%) CRT Attach B (5%) 1F, 13-15F, 27-30F 1132 912
Odaiba Bay
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
145 Meteormon Ultimate Data Earth Diamond (5%) Medal 032 Meteormon (3%) 1180 944
148 Wingdramon Ultimate Vaccine Wind DEF Restraint Chip B (10%) Medal 514 Wingdramon (3%) 1180 944
150 AeroVeedramon Ultimate Vaccine Wind CRT Attach A (3%) Medal 057 AeroVeedramon (3%) 1156 928
156 Gigadramon Ultimate Virus Wind Searcher Patch (10%) Medal 116 Gigadramon (3%) 1156 928
158 CannonBeemon Ultimate Virus Electric Nimble Patch (10%) Medal 121 CannonBeemon (3%) 1156 928
173 Dragomon Ultimate Virus Water Aqua Guard (5%) Medal 234 Dragomon (3%) 948 1104
181 DoruGreymon Ultimate Data Fire Brave Point C (5%) Charge Disk (5%) 1156 928
191 BlackKingNumemon Ultimate Virus Dark Medal 356 BlackKingNumemon (50%) 1156 8768
201 Megadramon Ultimate Virus Wind Nimble Patch (10%) Medal 427 Megadramon (3%) 1156 928
202 WarGrowlmon Ultimate Virus Fire HP Capsule A (10%) ATK Attach B (5%) 1156 928
203 MetalGreymon Ultimate Vaccine Fire HP Capsule A (10%) DEF Attach B (5%) 1156 928
205 MetalTyrannomon Ultimate Virus Electric Durability Patch (10%) Medal 438 MetalTyrannomon (3%) 1156 928
208 Crowmon Ultimate Vaccine Wind Jade (20%) Ninja USB (2%) 1180 944
209 RizeGreymon Ultimate Vaccine Fire Brave Point C (5%) CRT Attach B (5%) 1180 944
268 Neptunemon Mega Vaccine Water Aqua Guard DX (5%) Medal 298 Neptunemon (3%) 948 2208
300 Merukimon Mega Virus Wind Assassin Disk (5%) Medal 446 Merukimon (3%) 788 1888
Nakano Underpass
FG No. Digimon Name Stage Type Attribute Drop 1 Drop 2 EXP Yen
159 Groundramon Ultimate Virus Earth Emerald (5%) Medal 538 Groundramon (3%) 1084 880
161 Grademon Ultimate Vaccine Neutral Noise Guard DX (5%) Medal 142 Grademon (3%) 900 1056
176 Digitamamon Ultimate Data Neutral DEF Restraint Chip B (10%) Medal 256 Digitamamon (3%) 1084 880
189 HippoGryphonmon Ultimate Data Wind Bug Barrier DX (5%) Medal 629 HippoGryphonmon (3%) 724 880
190 Phantomon Ultimate Virus Dark Death Barrier DX (5%) Medal 341 Phantomon (3%) 1084 880
194 Whamon Ultimate Vaccine Water Development Patch (10%) Large Capacity USB (5%) 1348 1056
200 MegaSeadramon Ultimate Data Water SP Spray B (5%) Sleep Barrier DX (5%) 1084 880
204 MetalGreymon (Blue) Ultimate Virus Fire ATK Restraint Chip B (10%) Medal 436 MetalGreymon (Blue) (3%) 1084 880
224 Vikemon Mega Free Water Brave Point A (5%) HP Attach A (3%) 2020 2112
239 GroundLocomon Mega Data Electric Full Revival Spray (5%) Medal 138 GroundLocomon (2%) 2020 2112
240 Gryphonmon Mega Data Wind Revival Capsule DX (5%) Medal 140 Gryphonmon (3%) 2020 2112
245 SaberLeomon Mega Data Wind HP Spray A (5%) SPD Attach A (3%) 2020 2112
290 MarineAngemon Mega Vaccine Water Multi-Recovery DX (5%) Medal 415 MarineAngemon (2%) 2020 2112
299 MetalSeadramon Mega Data Water Lively Patch (10%) INT Attach A (5%) 2020 2112
Offline Colosseum
In the Offline Colosseum you fight in 5-10 consecutive battles with no rest in between. If you manage to beat all opponents you will move up to the next cup. There are
six cups altogether, with the final cup being the only set of battles that can be repeated. You will receive the trophy "I'm a Champion" for defeating the final opponent in
the Master Cup for the first time.
Bronze Cup
The Bronze Cup is available as soon as you access Nakano in chapter 2. The prize for winning is a Brave Point E and the Bronze Hacker Title.
Battle No. Vs FG No. Enemy Digimon Stage Type Attribute Drop 1 Drop 2 EXP Yen
002 Pabumon Baby Free Neutral HP Capsule C (30%) Medal 316 Pabumon (15%)
1 Young At Heart Girl 273 73
005 Poyomon Baby Free Neutral HP Capsule C (30%) Medal 396 Poyomon (15%)
013 Pagumon In-Training Free Dark DEF Boost (30%) Medal 304 Pagumon (15%)
2 Tamer Girl 307 117
001 Kuramon Baby Free Neutral HP Capsule C (30%) Medal 135 Kuramon (15%)
007 Koromon In-Training Free Fire HP Capsule C (30%) Medal 172 Koromon (15%)
3 Demon Hacker 009 Tsunomon In-Training Free Earth ATK Boost (30%) Medal 246 Tsunomon (15%) 894 354
010 Tsumemon In-Training Free Dark Topaz (20%) Medal 247 Tsumemon (15%)
008 Tanemon In-Training Free Plant HP Capsule C (30%) Medal 236 Tanemon (15%)
4 Woman Hacker 608 240
014 Yokomon In-Training Free Plant Poison Recovery (30%) Medal 336 Yokomon (15%)
5 Dinosaurist Hacker 043 Dracomon Rookie Data Fire ATK Boost (15%) Medal 607 Dracomon (10%) 694 316
Silver Cup
This cup is available in chapter 2 once you have completed the Bronze Cup. The prize for winning is a Brave Point D and the Silver Hacker Title.
Battle No. Vs FG No. Enemy Digimon Stage Type Attribute Drop 1 Drop 2 EXP Yen
1 Zaxon Hacker 058 Monodramon Rookie Vaccine Neutral ATK Boost (30%) Medal 450 Monodramon (10%) 794 356
050 Biyomon Rookie Vaccine Wind HP Capsule C (50%) SPD Attach E (10%)
2 Office Lady 1388 632
056 Hawkmon Rookie Free Wind Friendship (10%) HIT Attach C (10%)
044 Dorumon Rookie Data Neutral Topaz (20%) Medal 288 Dorumon (10%)
3 Plucky Old Man 1488 672
046 Patamon Rookie Data Wind INT Boost (30%) Medal 309 Patamon (10%)
035 Syakomon Rookie Virus Water HP Capsule C (30%) Medal 194 Syakomon (10%)
4 Nutty Hacker 033 Goblimon Rookie Virus Earth Stun Recovery (30%) ATK Attach E (10%) 1962 900
045 Hagurumon Rookie Virus Electric DEF Boost (30%) Medal 305 Hagurumon (10%)
059 Lalamon Rookie Data Plant Poison Recovery (30%) HP Attach E (10%)
5 Tamer Girl 062 Renamon Rookie Data Plant HP Spray C (20%) Medal 488 Renamon (10%) 2082 948
048 Palmon Rookie Data Plant HP Capsule B (20%) Medal 318 Palmon (10%)
Gold Cup
This cup is available in chapter 6 but only if you have completed the Silver Cup. The prize for winning is a Brave Point C and the Gold Hacker Title.
Battle FG
Vs Enemy Digimon Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. No.
Steam Dealer
1 135 Raptordramon Champion Vaccine Neutral DEF Boost (10%) Medal 468 Raptordramon (5%) 1428 792
Hacker
046 Patamon Rookie Data Wind INT Boost (30%) Medal 309 Patamon (10%)
2 Tough Nurse 134 Unimon Champion Vaccine Wind Friendship (10%) Medal 455 Unimon (5%) 3090 1660
077 Angemon Champion Vaccine Light Revival Capsule (10%) Mind Disk (5%)
090 Greymon Champion Vaccine Fire CRT Boost (30%) ATK Attach C (5%)
3 Dinosaurist Hacker 2792 1552
088 Growlmon Champion Virus Fire Brave Point D (10%) HIT Attach B (5%)
102 Sunflowmon Champion Data Plant HP Spray C (20%) Medal 183 Sunflowmon (5%)
Chatty Solo
6 105 GeoGreymon Champion Vaccine Fire CRT Boost (30%) Flare Guard DX (5%) 4188 2328
Hacker
081 GaoGamon Champion Data Wind AGL Boost (30%) Medal 095 GaoGamon (5%)
7 Passionate Hacker 323 Flamedramon Armor Free Fire Digi-Egg of Courage (100%) 4500 7300
Platinum Cup
This cup is available in chapter 11 but you must have cleared the Gold Cup first. The prize for winning is a Brave Point B and the Platinum Hacker Title.
Battle FG
Vs Enemy Digimon Stage Type Attribute Drop 1 Drop 2 EXP Yen
No. No.
HP Restraint Chip C
Masked Maid 124 Bakemon Champion Virus Dark AGL Attach C (10%)
1 (10%) 1272 872
Hacker
190 Phantomon Ultimate Virus Dark Death Barrier DX (5%) Medal 341 Phantomon (3%)
032 Gotsumon Rookie Data Earth Topaz (20%) Sand Guard (10%)
Young At Heart
2 066 Icemon Champion Data Water Stun Recovery (10%) Medal 002 Icemon (5%) 2370 1380
Girl
145 Meteormon Ultimate Data Earth Diamond (5%) Medal 032 Meteormon (3%)
152 Angewomon Ultimate Vaccine Light SP Capsule A (5%) Mage Disk (5%)
5 Intellectual Hacker 4280 3168
195 MagnaAngemon Ultimate Vaccine Light Medical Spray (5%) Oracle Disk (3%)
184 Paildramon Ultimate Free Neutral Brave Point B (5%) Cheerful Disk (5%)
7 Demon Hacker 3928 20728
175 Dinobeemon Ultimate Free Plant Medal 251 Dinobeemon (3%)
8 Moderate Hacker 161 Grademon Ultimate Vaccine Neutral Medal 142 Grademon (100%) 9000 20100
Legendary Cup
This cup is available in chapter 16 but you must have cleared the Platinum Cup first. The prize for winning is a Brave Point A and the Legend Hacker Title.
Battle No. Vs FG No. Enemy Digimon Stage Type Attribute Drop 1 Drop 2 EXP Yen
235 KingEtemon Mega Virus Dark Medal 126 KingEtemon (100%)
1 Cheeky Tamer Boy 5696 20376
277 PrinceMamemon Mega Data Neutral Medal 360 PrinceMamemon (100%)
2 Hot-Tempered Hacker 258 TyrantKabuterimon Mega Virus Plant Medal 588 TyrantKabuterimon (100%) 5016 1504
5 Zaxon Hacker 222 Imperialdramon DM Mega Free Fire Medal 036 Imperialdramon DM (100%) 9000 20100
242 Kerpymon (Black) Mega Virus Dark Medal 155 Kerpymon (Black) (100%)
6 Masked Maid 5696 21000
281 Beelzemon BM Mega Virus Dark Medal 383 Beelzemon BM (100%)
7 Cool Hacker 264 Durandamon Mega Vaccine Neutral HP Capsule A (5%) Medical Spray DX (10%) 9000 20000
9 Veteran Hacker Man 307 Rosemon Mega Plant Data Medal 491 Rosemon (100%) 32000 23000
Master Cup
This is the final cup and it is only available post-game. You must have completed the Legendary Cup first. The prize for winning is Friendship DX x 50 and the Master
Hacker Title.
The Master Cup is the only cup that is repeatable. When you beat it for the first time, you will also receive the "I'm a Champion" trophy. It is a tough set of battles, so
I have more details about the strategies for each specific battle in the Post-game: Offline Colosseum Master Cup section.
Battle No. Vs FG No. Enemy Digimon Stage Type Attribute Drop 1 Drop 2 EXP Yen
1 Matayoshi 154 Garudamon Ultimate Vaccine Fire Medal 108 Garudamon (100%) 6656 8000
2 Date 143 Antylamon Ultimate Data Neutral Medal 025 Antylamon (100%) 20000 5000
3 Lily 172 Taomon Ultimate Data Dark Medal 233 Taomon (100%) 21896 12000
4 K-Cafe owner 274 Puppetmon Mega Virus Plant Medal 335 Puppetmon (100%) 26000 33000
5 Fei 284 Hououmon Mega Vaccine Fire Medal 387 Hououmon (100%) 22100 31500
6 Yu 290 MarineAngemon Mega Vaccine Water Medal 415 MarineAngemon (100%) 34256 37000
7 Chitose 164 Shakkoumon Ultimate Free Light Medal 196 Shakkoumon (100%) 36352 39000
8 Ryuji 250 Justimon Mega Vaccine Light Medal 195 Justimon (100%) 39352 40000
9 Mr. Navit 295 Megidramon Mega Virus Fire Medal 430 Megidramon (100%) 36000 60000
When you defeat Volcanomon he will come back as PileVolcamon and you will need to defeat him again to finally beat the Master Cup.
Shop List
DigiLab Shop
Item Price (yen) Chapter Availability
Shinjuku Shop
Item Price (yen) Chapter Availability
Shibuya Shop
Item Price (yen) Chapter Availability
Akihabara Shop
Item Price (yen) Chapter Availability
DigiMarket List
The DigiMarket opens up in chapter 3 and is where you can buy Digimon outright. It is accessed via the PC. It becomes completely unavailable for the rest of the
game if you choose to destroy it in chapter 8.
Note:
Baby = Training I
In-Training = Training II
(Blame the localisation of Cyber Sleuth for not being consistent with previous entries in the series.)
The Platinum trophy is, of course, awarded when all other trophies have been obtained.
Perfect Hacker - Collected all trophies (Platinum)
Story-related Trophies
These are trophies that pop up automatically as you start new chapters of the game and cannot be missed.
Back-Alley Hackers - Reached Yet Another Side Chapter 01 (Bronze)
Handyman Hudie - Reached Yet Another Side Chapter 02 (Bronze)
Demonslaying (Zaxon's Request) - Reached Yet Another Side Chapter 03 (Bronze)
Net-Dancin' Cowboy - Reached Yet Another Side Chapter 04 (Bronze)
To the Island of Happiness (Yuugo's Request) - Reached Yet Another Side Chapter 05 (Bronze)
Connected Girl - Reached Yet Another Side Chapter 06 (Bronze)
Mask Master - Reached Yet Another Side Chapter 07 (Bronze)
Cyber-Gloom - Reached Yet Another Side Chapter 08 (Bronze)
Tumult of Winter - Reached Yet Another Side Chapter 09 (Bronze)
Just Below Zero - Reached Yet Another Side Chapter 10 (Bronze)
Dimensional Collapse - Reached Yet Another Side Chapter 11 (Bronze)
Astray - Reached Yet Another Side Chapter 12 (Bronze)
Butterfly's Long Afternoon - Reached Yet Another Side Chapter 13 (Bronze)
Dark Legend - Reached Yet Another Side Chapter 14 (Bronze)
Rescue and Return - Reached Yet Another Side Chapter 15 (Bronze)
Vanquished Boy - Reached Yet Another Side Chapter 16 (Bronze)
Even in Arcadia, there am I - Reached Yet Another Side Chapter 17 (Bronze)
Our Memories - Reached Yet Another Side Chapter 18 (Bronze)
I'm sure we'll meet again. - Cleared Hacker's Memory main story (Silver)
Battle-related Trophies
Vampire Hunter - Beat back the Vampire King in the depths of the Abyss Server (Silver)
I'm a Champion! - Defeated PileVolcamon in the Offline Colosseum (Bronze)
999 Damage! - Dealt 999 damage or more with a single attack (Bronze)
Ultra-Long Combo - Landed a combo of three or more attacks (Bronze)
For Vampire Hunter and I'm a Champion!, you will need to defeat the boss on 30F of Abyss Server and the boss at the end of the Master Cup respectively. You
have a higher chance of success if you use Sistermon Blanc Awakened and any strong Digimon that uses penetrating attacks (e.g. Alphamon Ouryuken). Bring lots of
recovery items!
The Offline Colosseum and Walkthrough sections have more information on the Master Cup. Click here for more details about the Abyss Server.
999 Damage! is self-explanatory and should occur as you play the game naturally.
The Ultra-Long Combo trophy should appear when your Digimon performs a cross-combo with two (or more) other teammates. You can use the skill "Chain Max" to
increase the combo chance. Having high CAM will also increase your chances.
Sidequest Trophies
Hacker's Memory sidequest
Memory Fragments - Accessed Hacker's Memory for the first time (Bronze)
Memory Spinner - Accessed all of Hacker's Memory (Silver) - MISSABLE
You need to examine all 36 memories at the PC in the same playthrough. Please click here for more details about this quest.
You need to collect 600 and 700 medals respectively. Click here for all 700 medal locations, and click here for more details on some specific medals (e.g. gacha
machines).
You need to repair all 20 broken Mr. Navits in the same playthrough. None of them are missable. Click here for a list of locations.
Click here for more details on Good Impression Events. Each character has three events in total, so once you see the third event from one character, the trophy
should pop.
Digivolution Trophies
These are trophies related to digivolving.
Digimon Master - 300 Digimon registered in the Digimon Field Guide (Silver)
Dawn of a New Legend - Digivolved a Susanoomon (Silver)
Butterfly's Dream - Digivolved a Hudiemon (Silver)
Twin Chaos - Digivolved both Chaosmon and Chaosmon VA (Silver)
For the Digimon Master trophy, you can use the Tactician USB trick to help with filling out the Field Guide. The best places to get experience points are Nakano
Underpass, the Tokyo Metropolitan Building 48F and Kowloon Lv. 5. If you choose to keep the DigiMarket, you can buy some Digimon from there as well.
For digivolving specific Digimon, you must use Digimon you obtained in that playthrough in order for the trophy to work. E.g. if you convert a Wormmon in playthrough
1, bring that Wormmon over to a new playthrough and then try to digivolve to Hudiemon, the trophy will not pop. You will need to convert a new Wormmon.
The Butterfly's Dream trophy will also only pop when digivolving Wormmon to Hudiemon (you cannot dedigivolve down to Hudiemon). For the Twin Chaos trophy,
you will need to digivolve both Chaosmon and Chaosmon VA in the same playthrough.
Online Trophies
These are trophies related to the Online Colosseum. Note that you will need a PS Plus subscription to access online battling on PS4. The Vita has no such restriction.
Cap'n Fashion - Equipped a Digimon with an accessory for the first time (Bronze)
Top-Notch Coordinator - Equipped all three Battle Digimon with accessories (Bronze)
Transformation! - Changed avatar in online mode for the first time (Bronze)
Fiend with Twenty Faces - Bought at least 20 avatars at the Coin Shop (Bronze)
By Another Name - Changed title in online mode for the first time (Bronze)
The Ten-Titled One - Got at least ten titles from online mode (Bronze)
To summarise, in order to get the Platinum trophy you need 3 accessories, 20 avatars and 10 titles.
Avatars
You need to buy 20 Avatars from the Coin Shop. The best way to get coins is to take part in the current Event Battle, choose to battle an NPC, and then lose on
purpose while still attempting to fulfill the conditions laid out in the Battle Missions section. Completing all the Battle Missions will give you a lot of coins (I got ~5000
coins for all missions once), and some accessories and titles which count towards those respective trophies.
Also note that coins are tied to save, not PSN account. So you can earn all your coins from the Battle Missions, save your game, buy what you need to get the trophy,
and then reset the game to get your coins back.
Titles
You need to get 10 titles altogether. You start off with three, and you receive a title for each cup you win in the Offline Colosseum, which means 9 titles can be
obtained offline. The final one must be obtained online. While online, you can get a title as a reward for fully completing a Battle Mission in an Event Battle.
E.g. in early February's Event Battle, mission 01 was to battle 10 times with any Digimon that had the name "Mamemon" in its name in your active party. This would
grant you the title "Mame Meister".
Accessories
If you received a save clear bonus for having Cyber Sleuth save data, you should already have one accessory. You get another accessory for beating Hacker's
Memory and starting a new game plus. To get more accessories, you will either have to buy them from the Coin Shop, or you can win some from completing Battle
Missions in the Event Battle section.
Miscellaneous Trophies
Vanguard - Attained maximum hacker rank (Gold)
Hacker-of-All-Trades - Solved 50 BBS cases (Bronze)
Renowned Tactician - Cleared five Domination Battles during investigations (Silver)
Today's Fill - Savored every flavor from the Internet cafe's coffee maker (Bronze) - MISSABLE
Vanguard
The max hacker rank is 20, which is all but impossible to get on a first playthrough. You can grind optional cases if you want, but the best way to get this trophy is to
do a second playthrough using new game plus, as your hacker rank will carry over and main cases give far more hacker points than the optional ones do.
Hacker-of-All-Trades
There are 34 main cases, so you will need to solve an additional 16 optional cases to get the trophy.
Renowned Tactician
You must do 5 Domination Battles in the same chapter. In order to accomplish this, you can redo the farm Domination Battles as many times as necessary.
Miscellaneous
Memories 1, 2, 4, 5 and 6 are MISSABLE and must be obtained before the last section of chapter 13, or they will disappear forever. These are the four memories you
find in Hudie Internet Cafe and the one memory in Ikebukuro Aquarium.
Memories 3 and 7-29 are not missable and can be found at any time during the game (provided you have reached the correct chapter).
Memories 30-36 can be found at any time in the post-game dungeon, Abyss Server. Note that the boss floors on 10F and 20F of the Abyss Server are determined at
random; you should save on the rest area floor and if you don't get the boss floor you want, soft-reset and try again.
Chapter 2 Memory 19 "Someone's Memory" Eden Free Area, head inside enclosed area, head left and it's hidden behind a box
Memory 1 "Hudie Memory #1" Hudie Internet Cafe, just next to the PC where you login to do cases. [MISSABLE]
Memory 21 "Happy Hacker Memory #1" Received from Mr. Navit Type01 in Under Kowloon Lv. 2, area 1
Chapter 3
Memory 22 "Happy Hacker Memory #2" Received from Mr. Navit Type04 in Under Kowloon Lv. 2, area 3
Memory 23 "Happy Hacker Memory #3" Received from Mr. Navit Type06, Kowloon Lv. 2, area 2
Memory 2 "Hudie Memory #2" Hudie Internet Cafe, inside Erika's room [MISSABLE]
Memory 15 "Yuuko Memory" Central Hospital, Special Ward. You'll find it to the right of the elevators, in front of the guard.
Chapter 4
Memory 14 "Fei Memory" Zaxon Forum. Located at the northeastern part of the room.
Memory 24 "Happy Hacker Memory #4" Received from Mr. Navit Type08 in Kowloon Lv. 3, area 3 (west of area 2)
Memory 25 "Happy Hacker Memory #5" Received from Mr. Navit Type11 in Under Kowloon Lv. 3, area 2
Chapter 6
Memory 12 "Jude Memory" Under Kowloon Lv. 3, area 3. In the southwest part of the area.
Chapter 8 Memory 28 "Happy Hacker Memory #8" Received from Mr. Navit Type17, Kowloon Lv. 5, area 4
Memory 26 "Happy Hacker Memory #6" Received from Mr. Navit Type12, Under Kowloon Lv. 4, area 3
Chapter 10
Memory 16 "Sleuth Memory" Nakano 1F, in front of the Kuremi Detective Agency
Chapter 12 Memory 4 "Hudie Memory #4" Hudie Internet Cafe, near the computer where you login to do cases. [MISSABLE]
Chapter 13 Memory 5 "Hudie Memory #5" Hudie Internet Cafe, right in front of you when the chapter starts. [MISSABLE]
Chapter 14 Memory 20 "E. Humming Bird Full" Reward for completing "Ai's Hand for Lost Demon" main case
Chapter 15 Memory 9 "Yu Memory #1" Ikebukuro, outside Hudie Internet Cafe
Memory 10 "Yu Memory #2" Hosaka's Server, area 4 right at the end. Accessed from EDEN.
Memory 11 "Yu Memory #3" K's Server, area 4 (the fake K-Cafe). Accessed from the DigiLab as a mirror dungeon.
Memory 8 "Chitose Memory" Central Hospital, General Ward, the room next to Erika's
Chapter 16
Memory 13 "Suedou Memory" Kamishiro Enterprises. Accessed from EDEN.
Memory 27 "Happy Hacker Memory #7" Received from Mr Navit Type15 in Under Kowloon Lv. 5, area 3
Memory 17 "Ryota Memory" Shinjuku, on top of the recycling bins to the east. Only appears after defeating the boss on Odaiba Bridge.
Chapter 18 Memory 29 "Happy Hacker Memory #9" Received from Mr Navit Type20 in Eater Eden.
Memory 30 "Keisuke Memoir #1" Abyss Server 1F (or 11F/21F if you didn't get it on 1F)
Memory 31 "Keisuke Memoir #2" Abyss Server 10F - floor with Gotsumon (Betamon, Tentomon)
Memory 33 "Keisuke Memoir #4" Abyss Server 10F - floor with Gigadramon (Megadramon)
Post-game Memory 35 "Keisuke Memoir #6" Abyss Server 10F - floor with Wizardmon (Unimon)
Memory 32 "Keisuke Memoir #3" Abyss Server 20F - floor with Panjyamon (Chirinmon)
Memory 34 "Keisuke Memoir #5" Abyss Server 20F - floor with GroundLocomon
Memory 36 "Keisuke Memoir #7" Abyss Server 20F - floor with ToyAgumon (x5)
Mr Navit
Chapter Location Items received
No.
Type01 Under Kowloon Lv. 2, area 1 Memory 21 ~ "Happy Hacker Memory #1", HP Capsule C x 3, SP Capsule C x 3
Chapter 3 Type04 Under Kowloon Lv. 2, area 3 Memory 22 ~ "Happy Hacker Memory #2", HP Capsule B x 2, SP Capsule B x 2
Type05 Under Kowloon Lv. 2, area 5 Medal 470 Leviamon, ATK Boost x 3, INT Boost x 3
Type06 Kowloon Lv. 2, area 2 Memory 23 ~ "Happy Hacker Memory #3", Multi-Recovery x 3
Type08 Kowloon Lv. 3, area 3 (west of area 2) Memory 24 ~ "Happy Hacker Memory #4", Revival Capsule x 3
Chapter 4
Type09 Kowloon Lv. 3, area 5 (north of area 2) Medal 254 Creepymon, HIT Boost x 3, AGL Boost x 3
Type10 Under Kowloon Lv. 3, area 2 Memory 25 ~ "Happy Hacker Memory #5", Brave Point C x 2, Friendship x 2
Chapter 6
Type11 Under Kowloon Lv. 3, area 3 Medal 317 Barbamon, Medical Spray x 3
Type12 Under Kowloon Lv. 4, area 3 Memory 26 ~ "Happy Hacker Memory #6", Mega HP Generator
Chapter Type13 Under Kowloon lv 4, area 5 Medal 410 Mastemon, Revival Capsule DX x 3
10
Valhalla Server, area 1 (near Victory Uchida
Type14 Medal 092 Gaiomon, Chrome Digizoid x 1
NPC)
Chapter Type15 Under Kowloon Lv. 5, area 3 Memory 27 ~ "Happy Hacker Memory #7", Mega SP Generator x 1
17 Type16 Under Kowloon Lv. 5, area 5 Medal 385 Belphemon SM, Medal 386 Belphemon RM, Sage Disk x 1
Chapter Memory 29 ~ "Happy Hacker Memory #9", Full Revival Spray x 3, Multi-Recovery DX x
Type20 Eater EDEN, area 1
18 2
Post-game Type19 Abyss Server 1F/11F/21F Medal 476 Lucemon FM, Medal 475 Lucemon SM, Medical Spray DX x 3
However, unlike Cyber Sleuth none of the items or medals he gives are necessary to get a Platinum trophy nor are they exclusive to him. That being said, the items
still remain useful (e.g. the Billionaire USB is a pain to get via normal means) and if you started from scratch with medal collecting, the medals here will save you a lot
of money later on.
Chapter 5 - Shibuya (while Chitose is giving you advice on how to ask women out). Gives medal 087 Omnimon, medal 088 Omnimon Zwart medal, Best Meat x 1
Chapter 6 - Zaxon Forum (start of chapter). Gives medal 405 Magnamon, Vigor Mushroom x 1
Chapter 7 - Eden Entrance (start of chapter). Gives medal 261 Gallantmon, medal 096 ChaosGallantmon, Researcher USB x 1
Chapter 8 - Hudie Internet Cafe (start of chapter). Gives medal 020 UF Veedramon, Mental Melon x 1
Chapter 9 - Standing outside on the street in Ikebukuro, to the west of the Hudie Internet Cafe (start of chapter). Gives medal 264 Dynasmon, Billionaire USB x 1
Chapter 10 - Valhalla Server. Behind the first firewall you see to the west in the first map. Gives medal 489 Crusadermon, Power Pine x 1
Chapter 11 - Shinjuku Station Square, behind the trees (start of chapter). Gives medal 036 Imperialdramon DM, medal 038 Imperialdramon FM, Friendship DX x 3
Chapter 12 - Akihabara (start of chapter), across the road near the NPC shop. Gives medal 355 BlackWarGreymon, medal 433 MetalGarurumon (Blk), Brave Point A
x3
Chapter 13 - Ikebukuro, outside the large Game World Amusement store (start of chapter). Gives medal 271 Leopardmon, Aegis Apple x 1
Chapter 14 - Nakano 1F, in front of the elevator (start of chapter). Gives medal 058 Examon, Clever Carrot x 1
Chapter 15 - Central Hospital, in the lobby (start of chapter). Gives medal 113 Gankoomon, Large Capacity USB x 1
Chapter 16 - Akihabara Digital Shift (when Arata joins the party). Found standing behind a lamppost in the area that loops. Gives medal 185 Jesmon, Boost Banana x
1
Chapter 17 - Odaiba Bay, map 2, on the bridge. Gives medal 019 Alphamon, Tactician USB x 1
Chapter 18 - Roppongi Underground Lab, via Nakano Underpass. Found to the southeast in the computer room with the login equipment. Gives 037 Imperialdramon
PM medal, Miracle Meat x 1
Memory UP Locations
Memory UPs and Memory UP DXs increase party memory by 5 and 10 respectively. Your starting party memory is 20. There are a total of 26 Memory UPs, and 10
total Memory UP DXs, so the total party memory you should have at the end of your first playthrough is 250.
You need to use a Memory UP/DX from the items section in the Digivice menu for the increased memory to take effect.
Here are the locations of all the Memory UPS and Memory UP DXs.
1. Chapter 3 - Kowloon Lv. 2, dropped after defeating Mephisto (Memory UP)
2. Chapter 3 - Financial Institution Server, dropped after defeating Kayaba (Memory UP)
3. Chapter 5 - reward for completing "A Hacker's Justice" main case (Memory UP)
4. Chapter 5 - reward for completing "High School Hacking" main case (Memory UP)
5. Chapter 5 - chest in Avalon Server, area 1 (Memory UP)
6. Chapter 6 - chest in Under Kowloon Lv. 3, area 3 (Memory UP)
7. Chapter 7 - Demon's Den, dropped after defeating K's Digimon (Memory UP DX)
8. Chapter 7 - reward for completing "Evangelist of Love! Sistermon!" main case (Memory UP)
9. Chapter 8 - Kowloon Lv. 4, dropped after defeating the wanted hackers (Memory UP x 2)
10. Chapter 8 - chest in Kowloon Lv. 5, area 2 (Memory UP)
11. Chapter 8 - reward for completing "Battle for DigiMarket" main case (Memory UP)
12. Chapter 9 - reward for completing "Mr. Navit Of The Dead" main case (Memory UP)
13. Chapter 9 - chest in Hosaka's Server, area 2 (left teleporter) (Memory UP)
14. Chapter 9 - Hosaka's Server, dropped after defeating Hosaka (Memory UP)
15. Chapter 10 - reward for completing "Immediate Delivery" optional case (Memory UP)
16. Chapter 10 - chest in Valhalla Server, area 2 (Memory UP)
17. Chapter 10 - Valhalla Server, dropped after defeating the Eaters (Memory UP DX)
18. Chapter 11 - reward for completing "Reason for Anonymous Hope" optional case (Memory UP)
19. Chapter 11 - Demon's Den, dropped after defeating the Demon Hacker during the main story (Memory UP)
20. Chapter 12 - chest in Shinjuku Digital Shift, floor B14 via lift to B13 (Memory UP)
21. Chapter 13 - chest in Shibuya Digital Shift (Memory UP)
22. Chapter 13 - reward for completing "YHS-428" main case (Memory UP)
23. Chapter 14 - chest in Tokyo Metropolitan Building 28F. The elevators to the higher floors are activated during the "Metropolitan Building Dimension" main case.
(Memory UP)
24. Chapter 14 - reward for completing "Metropolitan Building Dimension" main case (Memory UP DX)
25. Chapter 14 - reward for completing "Fugitive Hero" main case (Memory UP)
26. Chapter 16 - chest in Angel Server during "Avoid Fights" optional case, area 2. If you miss this during the case it can also be found in the same place in Digital
Space 08 in the DigiLab. (Memory UP)
27. Chapter 16 - reward for completing "Avoid Fights" optional case (Memory UP)
28. Chapter 16 - Top Secret Coffee Cyberspace, drops after defeating the giant Mushroomon during "Secret Cafe Menu" main case (Memory UP DX)
29. Chapter 16 - Akihabara, drops after defeating Arcadiamon (first battle) (Memory UP DX)
30. Chapter 16 - Akihabara Digital Shift, drops after defeating Arcadiamon (second battle) (Memory UP DX)
31. Chapter 17 - reward for completing "Senpai Rehabilitation" main case (Memory UP DX)
32. Chapter 17 - Odaiba Bay, drops after defeating Arcadiamon Ultra (Memory UP DX)
33. Chapter 17 - Memory Server, drops after defeating Eaters (Memory UP DX)
34. Chapter 18 - After reaching the Roppongi Underground Lab, complete Ryuji's request to receive a Memory UP DX. (Memory UP DX)
35. Chapter 18 - chest in Eater EDEN, area 1 (Memory UP)
EU players can still get Sistermon Blanc, Sistermon Noir, Crusadermon NX, Leopardmon NX, Omnimon NX, Alphamon NX and Gallantmon NX. This is achieved by
obtaining the Full Bundle and buying the NX Bundle.
Currently, US players can get Sistermon Blanc, Sistermon Ciel, Alphamon NX and Gallantmon NX. This is done by downloading the Sistermon Bundle for free, and
buying the NX Bundle.
If you are planning to cross-save between PS4 and Vita, you must have the same combination of DLC installed on both versions of the game or the saves will be
incompatible with one another.
Full Bundle
This DLC bundle contains:
Digivolution Conditions Unlocked for Sistermon
Omnimon NX
Crusadermon NX
Leopardmon NX
Inoden School Attire
Victory Uchida Costume
Summer Camp (p) T-Shirt
Beelzemon Emblem T-Shirt
EU Region
PS4 - you will need to go to Bandai Namco Epic website (yes the site navigation is jank), sign up to create an account, and buy the DLC as an item on the store. The
DLC is free.
https://store.bandainamcoent.eu/uk/product/466348/digimon-story-cyber-sleuth-hacker-s-memory-epc-bundle-ps4-dlc
Once you register and checkout your DLC item, you'll get a code via e-mail. Input this code into the PSN store under Redeem Codes, and you'll be able to download
the bundle. The codes expire on the 19th of January 2023.
Vita - the DLC bundle comes automatically with a purchase of the Vita digital version of the full game. It is unknown how long this will be the case, but the DLC is still
around for the original Cyber Sleuth so presumably this bundle will be around for as long as Hacker's Memory is listed on the PSN store.
This Vita and PS4 DLC bundle is not cross-buy. You need to get them separately for PS4 and Vita.
US Region
PS4/Vita - there is no longer a way to get this bundle. The Vita bundle expired on 12th February 2018, and you had to preorder to get it on PS4. This means there is
no longer a way to get Omnimon NX, Crusadermon NX and Leopardmon NX, unless you find some kind soul who still has a code for the PS4 version. If you still want
the two Sistermon, however, you're in luck. Click here to find out more.
For both US and EU regions, this bundle is found on the respective PSN store as paid DLC. It is not cross-buy between PS4 and Vita, and you will need both versions
to have this DLC if you want to cross-save between the two.
Draken70
for the list of medals from gacha machines in the original Cyber Sleuth and for having the Japanese items/terms translated
chibo
for the aforementioned Digimon Field Guide site
_Riku_9
for the locations of the four Medal Masters
Mega_master_839
for the list of medals found in the three new gacha machines
Dark_Samus33
for discovering that GranDracmon drops Master Barriers, which prompted me to investigate further
Pender29
for the original digivolution paths for attackers and clerics, which inspired me to come up with my own path
Legal Information
Copyright © 2018 Michelle Walters a.k.a. Jadebell
This guide is intended for private, personal use only. It may not be placed on any website or otherwise distributed publicly without advance written permission. Use of
this guide on any other website or as a part of any public display is strictly prohibited, and a violation of copyright.
All copyrights and trademarks remain the property of their respective owners.
The screenshots were taken directly from the PS4 and are copyright © Akiyoshi Hongo, Toei Animation & Bandai Namco Entertainment Inc.
The map images were created by me in GIMP (image manipulation program) and are not to be used on other sites without permission.
Version History
Version 1.0: 2018-10-12. Date of submission. The guide is complete, but I will update if necessary to fix mistakes or to add suggestions or omissions.
(0.0862/d/www3)