Country Kin
Country Kin
Countrykin toyfolk are much heartier than thier city cousins they tend to be a bit
less sharp and personable as thier city cousins however.. They retain the natural
fey defenses as thier city bretheren but are not trained in fighting the bigfolk
like them, instead they have a fearlessness borne from striking out on thier own in
the land.
Ability Score Racial Traits: Toyfolk gain -2 Str, +2 Dex, +4 Con, -2 Int, -2 Wis,
and -2 Cha.
Size: Toyfolk are Tiny creatures and thus gain a +2 size bonus to their AC, a +2
size bonus on attack rolls, a -2 penalty to their CMB and CMD, and a +8 size bonus
on Stealth checks. Tiny characters take up a space of 2-1/2 feet by 2-1/2 feet, so
up to four of these characters can fit into a single square. Tiny races typically
have a natural reach of 0 feet, meaning they can't reach into adjacent squares.
They must enter an opponent's square to attack it in melee. This provokes an attack
of opportunity from the opponent. Since they have no natural reach, they do not
threaten the squares around them. Other creatures can move through those squares
without provoking attacks of opportunity. Tiny creatures typically cannot flank an
enemy.
Fearless: Toyfolk have a +2 racial bonus on all saving throws against fear effects.
Low-Light Vision: Toyfolk can see twice as far as a race with normal vision in
conditions of dim light.