0% found this document useful (0 votes)
50 views36 pages

IS 3323 Interaksi Manusia Komputer: 3 Session FAU

The document discusses human capabilities that are relevant to interface design such as senses, memory, and motor skills. It covers topics like visual abilities including sensitivity, acuity, and movement. It also discusses auditory capabilities and touch sensations. Memory systems like short-term and long-term memory are examined. Cognitive processes such as attention, learning, problem-solving and language are summarized. The motor system's range of movement and accuracy are addressed. Principles for design based on these capabilities are proposed.

Uploaded by

yusfitadyah
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
50 views36 pages

IS 3323 Interaksi Manusia Komputer: 3 Session FAU

The document discusses human capabilities that are relevant to interface design such as senses, memory, and motor skills. It covers topics like visual abilities including sensitivity, acuity, and movement. It also discusses auditory capabilities and touch sensations. Memory systems like short-term and long-term memory are examined. Cognitive processes such as attention, learning, problem-solving and language are summarized. The motor system's range of movement and accuracy are addressed. Principles for design based on these capabilities are proposed.

Uploaded by

yusfitadyah
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 36

IS 3323 Interaksi Manusia Komputer

3rd Session

FAU

Human Capabilities

-Senses -Memory -Motor Systems

Human Capabilities
Why do we care? better design! Want to improve user performance
Time and effort expended to complete tasks

Knowing the user informs the design


Senses Information processing Physical responding
22/03/2011 3

I. Senses
Sight, hearing, touch important for current HCI
smell, taste ???

Abilities and limitations affect design

22/03/2011

Vision
Visual System
Eye Retina

Neural pathway
~ 80% of brains operation
22/03/2011 5

Visual Abilities
Sensitivity
Luminance: 10-6~107 mL Absolute threshold: 10-6 mL Comfortable reading: 1~100 mL Colorless vision 10-6 ~ 10-1 mL Color vision 1 ~ 107 mL

Acuity
detection, alignment, recognition (visual angle) Ability to sense the details

Foveal vision
retinal position: fovea has best acuity

Peripheral vision
Senses the area surrounding the location we looking at

22/03/2011

Visual Abilities
Movement
tracking, reading, vibrations

Note: Vision decreases with age


Implications (??)

22/03/2011

Visual Ability
Cobalah untuk membaca tulisan berikut ini lalu bandingkan dengan teks yang akan muncul berikutnya.
Adakah yang bisa membaca teks yang muncul berikut ini, berikan pendapatmu mengenai hal ini dan kaitannya dengan mata kuliah imk.

Kalau modelnya begini bagaimana ? Apakah masih seperti yang sebelumnya.


Manakah yang lebih gampang dibaca ?
22/03/2011 8

Ponzo Illusion
Manakah yang lebih panjang ?

22/03/2011

Hearing
Capabilities (best-case scenario)
pitch - frequency (20 - 20,000 Hz) loudness - amplitude (30 - 100dB) location (5 source & stream separation) timbre - type of sound (lots of instruments)

Often take for granted how good it is (disk whirring) Implications (??)
22/03/2011 10

Touch
Three main sensations handled by different types of receptors:
Pressure (normal) Intense pressure (heat/pain) Temperature (hot/cold)

Sensitivity, Dexterity, Flexibility, Speed Where important?


Mouse, Other I/O, VR, surgery

22/03/2011

11

II. Memory

22/03/2011

12

Information Processing
Three major systems of human information processing:
Perceptual (read-scan) Cognitive (think) Motor system (respond)

22/03/2011

13

1. Perceptual
is our awareness and understanding of the elements and environment through the physical sensation of our various sense Memory structures
Sensory buffer - Holds fixed image of outside world long enough for some analysis

Our sensing mechanism are bombarded by many stimuli


Signal: important stimuli Noise: not important or unwanted stimuli

Processes - Info goes to brain for more processing


e.g. Pattern recognition Uses context & knowledge

Could be different with others try these:


22/03/2011 14

22/03/2011

15

2. Cognitive
Cognitive model

How does it work?

22/03/2011

16

Memory
Four types

Chess

Perceptual buffers (sensory storage)


Brief impressions

Short-term memory Conscious thought, calculations Intermediate Storing intermediate results, future plans Long-term Permanent, remember everything ever happened to us
22/03/2011 17

Short-term memory
Use chunks: 4-5 units (Koyani et al. Piece of information 2004)
Previous research by Miller (1956), human can handle 72 units of chunks gradually lowered

Display format should match memory system used to perform task New info can interfere with old info

22/03/2011

18

Short-term memory
Format depends on peoples characteristics V-K-A-D
Visual: sensing as an image Kinematic: sensing through touch Auditory: sensing through audio/voice Digital auditory: imaginary conversation
22/03/2011 19

Long-term Memory
Seemingly permanent & unlimited
File system full

Access is harder, slower


-> Activity helps (we have a cache)

22/03/2011

20

LT Memory Structure
Episodic memory
Events & experiences in serial form
Helps us recall what occurred

Semantic memory
Structured record of facts, concepts & skills
One theory says its like a network Another uses frames & scripts (like record structs)

22/03/2011

21

Memory Characteristics
Things move from STM to LTM by rehearsal & practice and by use in context
Unclear if we ever really forget something Lack of use

We forget things due to decay and interference


Similar gets in way of old
22/03/2011

Exercise

22

Exercise
Put a number 1000 into your memory Well do a simple math operation: add Speak out loud every result youve count Get ready

22/03/2011

23

Do it quick!!!
1000 40 + 1000 + 30 + 1000 + 20 + 1000 + 10 + ???
22/03/2011 24

Processes
Four main processes of cognitive system:
Selective Attention Learning Problem Solving Language

22/03/2011

25

Selective Attention
We can focus on one particular thing
Cocktail party chit-chat

Salient visual cues can facilitate s.a.


Examples?
Boldface, blinking and beeping

22/03/2011

26

Learning
Two types:
Procedural How to do something Declarative Facts about something

Involves
Understanding concepts & rules Memorization Acquiring motor skills Automotization Tennis

22/03/2011

27

Learning
Facilitated
By analogy By structure & organization If presented in incremental units Repetition

Use users previous knowledge in interface


22/03/2011 28

Observations
Users focus on getting job done, not learning to effectively use system Users apply analogy even when it doesnt apply

22/03/2011

29

Problem Solving
Storage in LTM, then application Reasoning
DeductiveInductiveAbductive22/03/2011

If A, then B
Generalizing from previous cases to learn about new ones Reasons from a fact to the action or state that caused it
30

Observations
People are more heuristic than algorithmic
Try a few quick shots rather than plan
Resources simply not available

People often choose suboptimal strategies for low priority problems People learn better strategies with practice
Implications??
22/03/2011 31

Implications
Allow flexible shortcuts
Forcing plans will bore user

Have active rather than passive help


Recognize waste

22/03/2011

32

III. Motor System


Capabilities
Range of movement, reach, speed, strength, dexterity, accuracy

Often cause of errors


Wrong button Double-click vs. single click

Principles
Feedback is important Minimize eye movement

22/03/2011

33

People
Good
Infinite capacity LTM LTM duration & complexity High-learning capability Powerful attention mechanism Powerful pattern recognition
22/03/2011

Bad
Limited capacity STM Limited duration STM Unreliable access to LTM Error-prone processing Slow processing

34

Any Question ?

22/03/2011

35

22/03/2011

36

You might also like