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IDEO Method Cards

The document discusses human-centered design and IDEO method cards. It describes four key principles of the IDEO method: learn, look, ask, and try. These principles involve analyzing collected information, observing people's behaviors, eliciting participation from people, and creating simulations. A number of specific methods are then presented under each principle, such as affinity diagrams, character profiles, and bodystorming. The goal is to keep people at the center of the design process.

Uploaded by

Márcia Borges
Copyright
© Attribution Non-Commercial (BY-NC)
Available Formats
Download as PDF, TXT or read online on Scribd
100% found this document useful (1 vote)
550 views

IDEO Method Cards

The document discusses human-centered design and IDEO method cards. It describes four key principles of the IDEO method: learn, look, ask, and try. These principles involve analyzing collected information, observing people's behaviors, eliciting participation from people, and creating simulations. A number of specific methods are then presented under each principle, such as affinity diagrams, character profiles, and bodystorming. The goal is to keep people at the center of the design process.

Uploaded by

Márcia Borges
Copyright
© Attribution Non-Commercial (BY-NC)
Available Formats
Download as PDF, TXT or read online on Scribd
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Tuesday Week 6: Human Centered Design

Theory and Practice of Tangible User Interfaces

Learn, Look, Ask, & Try


IDEO Method Cards
Tools for keeping people at the center of the design process.

11

Tuesday Week 6: Human Centered Design

Theory and Practice of Tangible User Interfaces

IDEO Method Cards


Learn:
Analyze the information youve collected to identify patterns and insights.

Look:
Observe people to discover what they do rather than what they say they do.

Ask:
Enlist peoples participation to elicit information relevant to your project.

Try:
Create simulations to help empathize with people and to evaluate proposed designs.

12

Tuesday Week 6: Human Centered Design

Theory and Practice of Tangible User Interfaces

IDEO Method Cards

Learn: Affinity Diagrams

13

Tuesday Week 6: Human Centered Design

Theory and Practice of Tangible User Interfaces

IDEO Method Cards

Learn: Character Profiles

14

Tuesday Week 6: Human Centered Design

Theory and Practice of Tangible User Interfaces

IDEO Method Cards

Learn: Error Analysis

15

Tuesday Week 6: Human Centered Design

Theory and Practice of Tangible User Interfaces

IDEO Method Cards

Learn: Cross-Cultural Comparisons

16

Tuesday Week 6: Human Centered Design

Theory and Practice of Tangible User Interfaces

IDEO Method Cards


Learn:
Analyze the information youve collected to identify patterns and insights.

Look:
Observe people to discover what they do rather than what they say they do.

Ask:
Enlist peoples participation to elicit information relevant to your project.

Try:
Create simulations to help empathize with people and to evaluate proposed designs.

17

Tuesday Week 6: Human Centered Design

Theory and Practice of Tangible User Interfaces

IDEO Method Cards

Look: A Day in the Life

18

Tuesday Week 6: Human Centered Design

Theory and Practice of Tangible User Interfaces

IDEO Method Cards

Look: Personal Inventory

19

Tuesday Week 6: Human Centered Design

Theory and Practice of Tangible User Interfaces

IDEO Method Cards

Look: Behavioral Mapping

20

Tuesday Week 6: Human Centered Design

Theory and Practice of Tangible User Interfaces

IDEO Method Cards

Look: Time-Lapse Video

21

Tuesday Week 6: Human Centered Design

Theory and Practice of Tangible User Interfaces

IDEO Method Cards


Learn:
Analyze the information youve collected to identify patterns and insights.

Look:
Observe people to discover what they do rather than what they say they do.

Ask:
Enlist peoples participation to elicit information relevant to your project.

Try:
Create simulations to help empathize with people and to evaluate proposed designs.

22

Tuesday Week 6: Human Centered Design

Theory and Practice of Tangible User Interfaces

IDEO Method Cards

Ask: Collage

23

Tuesday Week 6: Human Centered Design

Theory and Practice of Tangible User Interfaces

IDEO Method Cards

Ask: Camera Journal

24

Tuesday Week 6: Human Centered Design

Theory and Practice of Tangible User Interfaces

IDEO Method Cards

Ask: Unfocus Group

25

Tuesday Week 6: Human Centered Design

Theory and Practice of Tangible User Interfaces

IDEO Method Cards

Ask: Extreme User Interviews

26

Tuesday Week 6: Human Centered Design

Theory and Practice of Tangible User Interfaces

IDEO Method Cards


Learn:
Analyze the information youve collected to identify patterns and insights.

Look:
Observe people to discover what they do rather than what they say they do.

Ask:
Enlist peoples participation to elicit information relevant to your project.

Try:
Create simulations to help empathize with people and to evaluate proposed designs.

27

Tuesday Week 6: Human Centered Design

Theory and Practice of Tangible User Interfaces

IDEO Method Cards

Try: Empathy Tools

28

Tuesday Week 6: Human Centered Design

Theory and Practice of Tangible User Interfaces

IDEO Method Cards

Try: Bodystorming

29

Tuesday Week 6: Human Centered Design

Theory and Practice of Tangible User Interfaces

IDEO Method Cards

Try: Behavior Sampling

30

Tuesday Week 6: Human Centered Design

Theory and Practice of Tangible User Interfaces

IDEO Method Cards

Try: Role-Playing

31

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