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Uniprocessor Scheduling: William Stallings

The document discusses various approaches to processor scheduling in operating systems. It describes the objectives of scheduling as sharing time fairly between processes, preventing starvation, efficient processor use, and prioritizing processes. The key types of scheduling are long-term, which controls admission of programs, medium-term for swapping, and short-term scheduling performed by the dispatcher on interrupts. Short-term scheduling aims to optimize response time, throughput, and utilization according to user-oriented and system-oriented criteria. Common algorithms covered include first-come first-served, round robin, shortest job next, and priority-based scheduling.

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0% found this document useful (0 votes)
600 views

Uniprocessor Scheduling: William Stallings

The document discusses various approaches to processor scheduling in operating systems. It describes the objectives of scheduling as sharing time fairly between processes, preventing starvation, efficient processor use, and prioritizing processes. The key types of scheduling are long-term, which controls admission of programs, medium-term for swapping, and short-term scheduling performed by the dispatcher on interrupts. Short-term scheduling aims to optimize response time, throughput, and utilization according to user-oriented and system-oriented criteria. Common algorithms covered include first-come first-served, round robin, shortest job next, and priority-based scheduling.

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naumanahmed19
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
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Operating Systems: Internals and Design Principles, 6/E William Stallings

Chapter 9 Uniprocessor Scheduling Click to edit Master subtitle style

1/12/13

Dave Bremer Otago Polytechnic, N.Z.

Roadmap

Types of Processor Scheduling Scheduling Algorithms Traditional UNIX Scheduling

Scheduling

An OS must allocate resources amongst competing processes. The resource provided by a processor is execution time

The resource is allocated by means of a schedule

Overall Aim of Scheduling

The aim of processor scheduling is to assign processes to be executed by the processor over time,

in a way that meets system objectives, such as response time, throughput, and processor efficiency.

Scheduling Objectives

The scheduling function should


Share time fairly among processes Prevent starvation of a process Use the processor efficiently Have low overhead Prioritise processes when necessary (e.g. real time deadlines)

Types of Scheduling

Two Suspend States


Remember this diagram from Chapter 3

Scheduling and Process State Transitions

Nesting of Scheduling Functions

Queuing Diagram

Long-Term Scheduling

Determines which programs are admitted to the system for processing


May be first-come-first-served Or according to criteria such as priority, I/O requirements or expected execution time

Controls the degree of multiprogramming More processes, smaller percentage of time each process is executed

Medium-Term Scheduling

Part of the swapping function Swapping-in decisions are based on the need to manage the degree of multiprogramming

Short-Term Scheduling

Known as the dispatcher Executes most frequently Invoked when an event occurs

Clock interrupts I/O interrupts Operating system calls Signals

Roadmap

Types of Processor Scheduling Scheduling Algorithms Traditional UNIX Scheduling

Aim of Short Term Scheduling

Main objective is to allocate processor time to optimize certain aspects of system behaviour. A set of criteria is needed to evaluate the scheduling policy.

Short-Term Scheduling Criteria: User vs System


We can differentiate between user and system criteria User-oriented

Response Time

Elapsed time between the submission of a request until there is output.

System-oriented

Effective and efficient utilization of the processor

Short-Term Scheduling Criteria: Performance

We could differentiate between performance related criteria, and those unrelated to performance Performance-related

Quantitative, easily measured E.g. response time and throughput Qualitative Hard to measure

Non-performance related

Interdependent Scheduling Criteria

Interdependent Scheduling Criteria cont.

Priorities

Scheduler will always choose a process of higher priority over one of lower priority Have multiple ready queues to represent each level of priority

Priority Queuing

Starvation

Problem:

Lower-priority may suffer starvation if there is a steady supply of high priority processes.

Solution

Allow a process to change its priority based on its age or execution history

Alternative Scheduling Policies

Selection Function

Determines which process is selected for execution If based on execution characteristics then important quantities are:

w = time spent in system so far, waiting e = time spent in execution so far s = total service time required by the process, including e;

Decision Mode

Specifies the instants in time at which the selection function is exercised. Two categories:

Nonpreemptive Preemptive

Nonpreemptive vs Premeptive

Non-preemptive

Once a process is in the running state, it will continue until it terminates or blocks itself for I/O Currently running process may be interrupted and moved to ready state by the OS Preemption may occur when new process arrives, on an interrupt, or periodically.

Preemptive

Process Scheduling Example


Example set of processes, consider each a batch job

Service time represents total execution time

First-ComeFirst-Served

Each process joins the Ready queue When the current process ceases to execute, the longest process in the Ready queue is selected

First-ComeFirst-Served

A short process may have to wait a very long time before it can execute Favors CPU-bound processes

I/O processes have to wait until CPU-bound process completes

Round Robin

Uses preemption based on a clock

also known as time slicing, because each process is given a slice of time before being preempted.

Round Robin

Clock interrupt is generated at periodic intervals When an interrupt occurs, the currently running process is placed in the ready queue

Next ready job is selected

Effect of Size of Preemption Time Quantum

Effect of Size of Preemption Time Quantum

Virtual Round Robin

Shortest Process Next


Nonpreemptive policy Process with shortest expected processing time is selected next Short process jumps ahead of longer processes

Shortest Process Next

Predictability of longer processes is reduced If estimated time for process not correct, the operating system may abort it Possibility of starvation for longer processes

Calculating Program Burst

Where:

Ti = processor execution time for the ith instance of this process Si = predicted value for the ith instance S1 = predicted value for first instance; not calculated

Exponential Averaging

A common technique for predicting a future value on the basis of a time series of past values is exponential averaging

Exponential Smoothing Coefficients

Use Of Exponential Averaging

Use Of Exponential Averaging

Shortest Remaining Time


Preemptive version of shortest process next policy Must estimate processing time and choose the shortest

Highest Response Ratio Next

Choose next process with the greatest ratio

Feedback Scheduling

Penalize jobs that have been running longer Dont know remaining time process needs to execute

Feedback Performance

Variations exist, simple version pre-empts periodically, similar to round robin

But can lead to starvation

Performance Comparison

Any scheduling discipline that chooses the next item to be served independent of service time obeys the relationship:

Formulas

Overall Normalized Response Time

Normalized Response Time for Shorter Process

Normalized Response Time for Longer Processes

Normalized Turnaround Time

Fair-Share Scheduling

Users application runs as a collection of processes (threads) User is concerned about the performance of the application Need to make scheduling decisions based on process sets

Fair-Share Scheduler

Roadmap

Types of Processor Scheduling Scheduling Algorithms Traditional UNIX Scheduling

Traditional UNIX Scheduling


Multilevel feedback using round robin within each of the priority queues If a running process does not block or complete within 1 second, it is preempted Priority is based on process type and execution history.

Scheduling Formula

Bands

Priorities are recomputed once per second Base priority divides all processes into fixed bands of priority levels

Swapper (highest) Block I/O device control File manipulation Character I/O device control User processes (lowest)

Example of Traditional UNIX Process Scheduling

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