Mcgraw-Hill Technology Education Mcgraw-Hill Technology Education
Mcgraw-Hill Technology Education Mcgraw-Hill Technology Education
Copyright 2006 by The McGraw-Hill Companies, Inc. All rights reserved. Copyright 2006 by The McGraw-Hill Companies, Inc. All rights reserved.
Chapter 4A
Monitors
Most common output device Connects to the video card Categorized by color output
Monochrome
One color with black background
Grayscale
Varying degrees of gray
Color
Display 4 to 16 million colors
4A-3
Monitors
Cathode Ray Tube (CRT)
Most common type of monitor Electrons fired from the back Magnetic yoke guides streams of electrons down and across the screen Electrons excite phosphor to glow Phosphor is arranged in dots called pixels Dot mask ensures proper pixel is lit
CRT Monitor
1. Electron guns 2. Electron beams 3. Focusing coils 4. Deflection coils 5. Anode connection 6. Mask for separating beams for red, green, and blue part of displayed image 7. Phosphor layer with red, green, and blue zones 8. Close-up of the phosphorcoated inner side of the screen
Monitors
CRT color
Phosphor dots arranged in triads Red, green, and blue dots Three colors blend to make colors Varying the intensity creates new colors
Monitors
CRT drawbacks
Very large Very heavy Use a lot of electricity
Monitors
Liquid Crystal Display (LCD)
Commonly found on laptops Desktop versions exist Solve the problems of CRT Fluorescent lights provide illumination
Monitors
Passive matrix LCD
Pixels arranged in a grid Pixels are activated indirectly
Row and column are activated
Monitors
Active matrix LCD
Each pixel is activated directly Pixels have 4 transistors
One each for red, green, blue One for opaqueness
Monitors
Drawbacks to LCD
More expensive than CRT Must sit directly in front of screen Can be more fragile than CRT
One pixel
Video Cards
Device between the CPU and monitor Better cards result in better output Removes burden of drawing from CPU Have their own processor and RAM Modern cards have up to 512 MB RAM Capable of rendering 3D images At 256 color, each pixel requires 1 byte of data
Video Card
Sound Systems
Integral part of the computer experience Capable of recording and playback
Sound Systems
Sound card
Device between the CPU and speakers Converts digital sounds to analog Can be connected to several devices Modern cards support Dolby Surround Sound
Sound Card
Chapter 4A
End of Chapter