Continuity editing is a technique for breaking down scenes into shots that maintains spatial and temporal coherence. It uses techniques like the 180 degree rule, eyeline matches, point-of-view cuts, and match on action cuts to orient the viewer. Continuity editing was pioneered by D.W. Griffith and became a standard film editing practice.
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Continuity Editing Y11S1
Continuity editing is a technique for breaking down scenes into shots that maintains spatial and temporal coherence. It uses techniques like the 180 degree rule, eyeline matches, point-of-view cuts, and match on action cuts to orient the viewer. Continuity editing was pioneered by D.W. Griffith and became a standard film editing practice.
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What is Continuity Editing?
What is Continuity Editing?
A way of breaking down a scene into a
series of shots. Why ‘Continuity’? Why ‘Continuity’? Creates coherence and helps spectator orientation; Way shots are edited must permit the viewer to piece them together like a puzzle; Techniques of continuity editing enable the viewer to create a continuous picture from the shots presented on screen. Continuity Editing – Key Techniques Observing the 180 degree rule The Eyeline match Point of view cutting The match on action cut Directional continuity The Establishing shot Parallel / Cross-cutting Transitions Rhythm 180 degree rule 180 degree rule Attempts to imitate, on screen, the space of Renaissance painting and proscenium space of 19th century theatre. The viewer is positioned on the same side of the scene or action (i.e. the invisible 4th wall). A film edited using continuity editing orients the viewer by placing them on one side of a 180 degree axis line of action. The Eyeline Match The Eyeline Match A character in one shot glances at something off-screen (out of frame) and a cut reveals the object the character is looking at. The line of the character’s glance has matched the two shots together, creating coherence. Point-of-view Cutting Point-of-view Cutting Variant on the eyeline match. Character looks offscreen, cut to the object the character is looking at. Object is shown from the character’s POV, through the character’s eyes. Match on action cut Match on action cut
Cut from one shot to the next where the action is continued from one shot to the next. Continuity of the same action across the shot creates coherence. Directional Continuity Directional Continuity If a character exits the shot from the right of the screen, he should enter the next shot from the left of the screen The Establishing shot To make transitions smooth Used at beginning of stories or beginning of new scenes within the narrative A re-establishing shot may be used after many cuts to remind viewer of spatial context. Parallel / Cross Cutting Parallel / Cross Cutting Editing that alternates shots of two or more lines of action occurring in two different places, usually simultaneously Jump Cut Jump Cut Jump Cut – An abrupt transition between shots, sometimes deliberate, which is disorientating in terms of the continuity of space and time. Transitions Transitions Traditionally as seamless as possible Can be more creative e.g. Dissolve - the first image gradually disappears while the second image gradually appears; Can be used as a straightforward editing device to link any two scenes, or in more creative ways, for instance to suggest hallucinatory states. Rhythm Contributes to mood and overall impression on viewer E.g. Moments of fracture: Rhythm As relates to music and sound: Why edit? Why risk disorientating the viewer? Why not just use long takes and deep focus photography? Why edit? Gives director complete control over events and actors Gives viewer optimal access to the unfolding events Helps to prolong suspense Allows viewer to be more involved in action rather than focus on character psychology or actor’s performance Eliminates unnecessary time and space Treatment of Time Length of shot is usually determined by complexity of images on screen. Long shots more saturated with information than close ups and may need more time Raymond Spottiswoode: Cut must be made at the point where the audience has been able to assimilate necessary information. History of Continuity Editing Earliest movies (c.1890s) mostly long shots in a single take. E.g. ‘The Arrival of a Train’ (1895) Lumiere Bros. By early 20th Century – cinematic ‘shorthand’ developed. E.g. ‘A Trip to the Moon’ by Georges Melies DW Griffith Pioneered continuity editing for: Locale changes
Time lapses
Shot variety
Emphasis of psychological and physical details
Points of view shifts
Simultaneity
Repetition of motifs
Perfected conventions of the chase through using parallel
editing and cross cutting Some questions to ask: How much cutting is there and why? Are the shots highly fragmented or relatively lengthy? What is the point of the cutting in each scene? To clarify? To lyricize? To create suspense? Is the editing manipulative? What is the rhythm of the editing? Does the personality of the filmmaker come through? Or is the editing purely functional? Is the editing a major language system in the film or does it play a minor role?
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