The document discusses AVL trees, which are self-balancing binary search trees. It provides details on:
- How AVL trees maintain a balance factor of -1, 0, or 1 for each node to ensure search time of O(log n).
- The single and double rotation algorithms used to rebalance the tree after insertions or deletions that cause imbalance.
- Examples showing the insertion process and required rotations to maintain the balance property.
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AVL Tree
The document discusses AVL trees, which are self-balancing binary search trees. It provides details on:
- How AVL trees maintain a balance factor of -1, 0, or 1 for each node to ensure search time of O(log n).
- The single and double rotation algorithms used to rebalance the tree after insertions or deletions that cause imbalance.
- Examples showing the insertion process and required rotations to maintain the balance property.
Download as PPTX, PDF, TXT or read online on Scribd
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AVL Tree
Binary Search Tree - Best Time
All BST operations are O(d), where d is tree depth minimum d is for a binary tree with N nodes What is the best case tree? What is the worst case tree? So, best case running time of BST operations is O(log N)
N log d 2
Binary Search Tree - Worst Time
Worst case running time is O(N) What happens when you Insert elements in ascending order? Insert: 2, 4, 6, 8, 10, 12 into an empty BST Problem: Lack of balance: compare depths of left and right subtree Unbalanced degenerate tree Balanced and unbalanced BST 4 2 5 1 3 1 5 2 4 3 7 6 4 2 6 5 7 1 3 Is this balanced? Approaches to balancing trees Don't balance May end up with some nodes very deep Strict balance The tree must always be balanced perfectly Pretty good balance Only allow a little out of balance Adjust on access Self-adjusting Balancing Binary Search Trees Many algorithms exist for keeping binary search trees balanced Adelson-Velskii and Landis (AVL) trees (height- balanced trees) Splay trees and other self-adjusting trees B-trees and other multiway search trees Perfect Balance Want a complete tree after every operation tree is full except possibly in the lower right This is expensive For example, insert 2 in the tree on the left and then rebuild as a complete tree Insert 2 & complete tree 6 4 9 8 1 5 5 2 8 6 9 1 4 AVL - Good but not Perfect Balance AVL trees are height-balanced binary search trees Balance factor of a node height(left subtree) - height(right subtree) An AVL tree has balance factor calculated at every node For every node, heights of left and right subtree can differ by no more than 1 Store current heights in each node Height of an AVL Tree N(h) = minimum number of nodes in an AVL tree of height h. Basis N(0) = 1, N(1) = 2 Induction N(h) = N(h-1) + N(h-2) + 1 Solution (recall Fibonacci analysis) N(h) > h ( 1.62) h-1 h-2 h Condition:
The sub-trees of every node differ in height by at most one.
Every sub-tree is an AVL tree.
Is it AVL? Is it AVL? Node Heights 1 0 0 2 0 6 4 9 8 1 5 1 height of node = h balance factor = h left -h right height = abs(-1)
0 0 height=2 BF=1-0=1 0 6 4 9 1 5 1 Tree A (AVL) Tree B (AVL) Node Heights after Insert 7 2 1 0 3 0 6 4 9 8 1 5 1 height of node = h balance factor = h left -h right empty height = -1
1 0 2 0 6 4 9 1 5 1 0 7 0 7 balance factor 1-(-1) = 2 -1 Tree A (AVL) Tree B (not AVL) Insert and Rotation in AVL Trees Insert operation may cause balance factor to become 2 or 2 for some node only nodes on the path from insertion point to root node have possibly changed in height So after the Insert, go back up to the root node by node, updating heights If a new balance factor (the difference h left -h right ) is 2 or 2, adjust tree by rotation around the node Single Rotation in an AVL Tree 2 1 0 2 0 6 4 9 8 1 5 1 0 7 0 1 0 2 0 6 4 9 8 1 5 1 0 7 Let the node that needs rebalancing be .
There are 4 cases: Outside Cases (require single rotation) : 1. Insertion into left subtree of left child of . 2. Insertion into right subtree of right child of . Inside Cases (require double rotation) : 3. Insertion into right subtree of left child of . 4. Insertion into left subtree of right child of . The rebalancing is performed through four separate rotation algorithms. Insertions in AVL Trees j k X Y Z Consider a valid AVL subtree AVL Insertion: Outside Case h h h j k X Y Z Inserting into X destroys the AVL property at node j AVL Insertion: Outside Case h h+1 h j k X Y Z Do a right rotation AVL Insertion: Outside Case h h+1 h j k X Y Z Do a right rotation Single right rotation h h+1 h j k X Y Z Right rotation done! (Left rotation is mirror symmetric) Outside Case Completed AVL property has been restored! h h+1 h j k X Y Z AVL Insertion: Inside Case Consider a valid AVL subtree h h h
Inserting into Y destroys the AVL property at node j j k X Y Z AVL Insertion: Inside Case Does right rotation restore balance? h h+1 h j k X Y Z Right rotation does not restore balance now k is out of balance AVL Insertion: Inside Case h h+1 h Consider the structure of subtree Y j k X Y Z AVL Insertion: Inside Case h h+1 h j k X V Z W i Y = node i and subtrees V and W AVL Insertion: Inside Case h h+1 h h or h-1 j k X V Z W i AVL Insertion: Inside Case We will do a left-right double rotation . . . j k X V Z W i Double rotation : first rotation left rotation complete j k X V Z W i Double rotation : second rotation Now do a right rotation j k X V Z W i Double rotation : second rotation right rotation complete Balance has been restored h h h or h-1 Implementation balance (1,0,-1) key right left No need to keep the height; just the difference in height, i.e. the balance factor; this has to be modified on the path of insertion even if you dont perform rotations Once you have performed a rotation (single or double) you wont need to go back up the tree Single Rotation RotateFromRight(n : reference node pointer) { p : node pointer; p := n.right; n.right := p.left; p.left := n; n := p } X Y Z n You also need to modify the heights or balance factors of n and p Insert Double Rotation Implement Double Rotation in two lines. DoubleRotateFromRight(n : reference node pointer) { ???? } X n V W Z Insertion in AVL Trees Insert at the leaf (as for all BST) only nodes on the path from insertion point to root node have possibly changed in height So after the Insert, go back up to the root node by node, updating heights If a new balance factor (the difference h left -h right ) is 2 or 2, adjust tree by rotation around the node Insert in BST Insert(T : reference tree pointer, x : element) : integer { if T = null then T := new tree; T.data := x; return 1;//the links to //children are null case T.data = x : return 0; //Duplicate do nothing T.data > x : return Insert(T.left, x); T.data < x : return Insert(T.right, x); endcase } Insert in AVL trees Insert(T : reference tree pointer, x : element) : { if T = null then {T := new tree; T.data := x; height := 0; return;} case T.data = x : return ; //Duplicate do nothing T.data > x : Insert(T.left, x); if ((height(T.left)- height(T.right)) = 2){ if (T.left.data > x ) then //outside case T = RotatefromLeft (T); else //inside case T = DoubleRotatefromLeft (T);} T.data < x : Insert(T.right, x); code similar to the left case Endcase T.height := max(height(T.left),height(T.right)) +1; return; } Example of Insertions in an AVL Tree 1 0 2 20 10 30 25 0 35 0 Insert 5, 40 Example of Insertions in an AVL Tree 1 0 2 20 10 30 25 1 35 0 5 0 20 10 30 25 1 35 5 40 0 0 0 1 2 3 Now Insert 45 Single rotation (outside case) 2 0 3 20 10 30 25 1 35 2 5 0 20 10 30 25 1 40 5 40 0 0 0 1 2 3 45 Imbalance 35 45 0 0 1 Now Insert 34 AVL Tree Deletion Similar but more complex than insertion Rotations and double rotations needed to rebalance Imbalance may propagate upward so that many rotations may be needed. Double Rotation Solution DoubleRotateFromRight(n : reference node pointer) { RotateFromLeft(n.right); RotateFromRight(n); } X n V W Z Thank You