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Kemahiran TMK Dalam Mata Pelajaran Bahasa Inggeris Tahun 1: I) Word Processin G (Learn-Letters)

The document discusses teaching English language skills to Year 1 pupils. It outlines several learning standards and objectives for pupils, including being able to recognize words using letter sounds, write neatly, and produce simple creative works with guidance. Several proposed classroom activities are provided to help pupils practice these skills, such as singing the ABC song, completing worksheets, and using a computer program called "Learn Letters" to learn letter shapes and sounds through an interactive game. The document recommends using this free computer application and worksheets to help pupils meet the learning standards while also developing basic computer skills like using a mouse to click and double-click.

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Harry Panggai
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0% found this document useful (0 votes)
172 views

Kemahiran TMK Dalam Mata Pelajaran Bahasa Inggeris Tahun 1: I) Word Processin G (Learn-Letters)

The document discusses teaching English language skills to Year 1 pupils. It outlines several learning standards and objectives for pupils, including being able to recognize words using letter sounds, write neatly, and produce simple creative works with guidance. Several proposed classroom activities are provided to help pupils practice these skills, such as singing the ABC song, completing worksheets, and using a computer program called "Learn Letters" to learn letter shapes and sounds through an interactive game. The document recommends using this free computer application and worksheets to help pupils meet the learning standards while also developing basic computer skills like using a mouse to click and double-click.

Uploaded by

Harry Panggai
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PPTX, PDF, TXT or read online on Scribd
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KEMAHIRAN TMK DALAM MATA PELAJARAN

BAHASA INGGERIS TAHUN 1

2.1 Pupils will


be able to apply
knowledge of
sounds of
letters to
recognize
words in linear
and non-linear
texts.
3.1 Pupils will
be able to form
letters and
words in neat
legible print
including
cursive writing.
4.2 Pupils will
be able to plan,

2.1.1 Able to
identify and
distinguish the
shapes of the
letters in the
alphabets
3.1.2 Able to
write in neat
and legible
print
4.3.2 Able to
produce simple
creative works
with guidance

1.0 Pupils use


ICT in an
accountable
and ethical
manner

1.5 Use
mouse to
click and
double-click.
5.1 Use
application
freeware on
given task
using
appropriate
ICT resources
(Learn
Letters).

i)Word
Processin
g (LearnLetters)

Rancangan Pengajaran
Cadangan Aktiviti
Standard Pembelajaran :
3.1.2 Able to write in neat and
legible print
4.3.2 Able to produce simple
creative works with guidance.

Aktiviti :
1. Teacher sings ABC song
2. Pupils listen and hum the song.
3. Pupils sing along with teacher.
4. Teacher shows the correct way to
form the letters by joining the dots
on the board.
5. Teacher distributes worksheets 1
to pupils. (Appendix 1 )

BBM/Catatan

BBM:
1. Learn Letters Freeware
2. Worksheet 1, 2, 3 and 4
3. Manila Card, Glue and Scissor

Penerapan Kemahiran TMK:


1.5 Use mouse to click and doubleclick.
5.1 Use application freeware on
given task using appropriate ICT
resources
(Learn Letters).

Activity 2: Mix and Match Me


Teacher demonstrates how to use
Learn Letters
program as shown in picture 1.
Step 1: Click
Step 2: Click All Programs.
Step 3: Double-click on Learn
Letters program.

Penerapan Kemahiran TMK:


1.5 Use mouse to click and
double-click.
5.1 Use application freeware on
given task using appropriate ICT
resources
(Learn Letters).

Activity 3: Learn Letters


program
In pairs, pupils try to finish the 3
levels of the
game.
Step 1: Click Level I.
Step 2: Click Start.

Penerapan Kemahiran TMK:


1.5 Use mouse to click and
double-click.
5.1 Use application freeware on
given task using appropriate ICT
resources
(Learn Letters).

Step 3: The outline of the letter

Penerapan Kemahiran TMK:


will appear as shown in picture 4.
1.5 Use mouse to click and
Automatically, the
double-click.
sound of the letter can be heard too. 5.1 Use application freeware on
given task using appropriate ICT
resources
(Learn Letters).

Step 4:
1. Click and drag the given shapes
to
construct a letter.
2. If you drag the wrong shape, it
will
slide back to its original position.
Select other shapes.

Penerapan Kemahiran TMK:


1.5 Use mouse to click and
double-click.
5.1 Use application freeware on
given task using appropriate ICT
resources
(Learn Letters).

The completed letter will be


highlighted and
move automatically to the
alphabets list at the
bottom of the screen as shown in
picture 6.

Penerapan Kemahiran TMK:


1.5 Use mouse to click and
double-click.
5.1 Use application freeware on
given task using appropriate ICT
resources
(Learn Letters).

Step 5: Press Esc button on the


keyboard to exit the game.

Penerapan Kemahiran TMK:


1.5 Use mouse to click and
double-click.
5.1 Use application freeware on
given task using appropriate ICT
resources
(Learn Letters).

Worksheet 1

Worksheet 2

Worksheet 3

Worksheet 4

SEKIAN TERIMA KASIH

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