Fundamentals of Game Design, 2 Edition: by Ernest Adams
Fundamentals of Game Design, 2 Edition: by Ernest Adams
by Ernest Adams
Nonspecific avatars
Avatar is assumed to be the player, so
appearance, personality, etc., are undefined
Very limiting to the designer
Common in early text-based games
Specific avatars
Detailed characters with histories and
personalities
Used in games with graphics and strong storylines