04 Ch10 JobDesign
04 Ch10 JobDesign
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Outline
Human Resource Strategy for Competitive Advantage
Labor Planning
Work Schedules
Job Classifications and Work Rules
Job Design
Labor Specialization
Job Expansion
Motivation and Incentive Systems
Ergonomics and the Work Environment
The Visual Workplace
Labor Standards
Historical Experience
Time Studies
Ethics
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Learning Objectives
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Rusty Wallaces NASCAR
Racing Team
High performance pit crews are a key
element of a successful race team and
pit crew members can earn $100,000
per year for changing tires!
Each position has very specific work
standards
Pit crews are highly organized and go
though rigorous physical training
Pit stops are videotaped to look for
improvements
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Rusty Wallaces NASCAR
Racing Team
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Human Resource Strategy
The objective of a human resource strategy
is to manage labor and design jobs so
people are effectively and efficiently utilized
1. People should be effectively utilized within
the constraints of other operations
management decisions
2. People should have a reasonable quality of
work life in an atmosphere of mutual
commitment and trust
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Labor Planning
Employment Stability Policies
1. Follow demand exactly
Matches direct labor costs to production
Labor is treated as a variable cost
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The Workplace
Work Schedules
Standard work schedule
Flex-time
Flexible work week
Part-time
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Job Design:
Job Expansion
Adding more variety to jobs
Intended to reduce boredom
associated with labor specialization
Job enlargement
Job rotation
Job enrichment
Employee empowerment
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Job Enlargement
Enriched job
Planning
(Participate in a cross-
function quality
improvement team)
Enlarged job
Task #3 Present job Task #2
(Lock printed circuit (Manually insert and (Adhere labels
board into fixture for solder six resistors) to printed
next operation) circuit board)
Control
(Test circuits after
assembly)
Figure 10.2
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Core Job Characteristics
Jobs should include the following
characteristics
1. Skill variety
2. Job identity
3. Job significance
4. Autonomy
5. Feedback
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Job Design Continuum
Self-directed
teams
Empowerment
Self-direction
Enrichment
Enlargement
Specialization
Job expansion
Figure 10.3
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Motivation and Incentive
Systems
Bonuses
Profit-sharing
Gain sharing
Incentive plans
Knowledge-based systems
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Ergonomics and the Work
Environment
Ergonomics is the study of the
interface between man and
machine
Often called
human factors
Operator input
to machines
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Ergonomics and Work
Methods
Feedback to operators
The work
environment
Illumination
Noise
Temperature
Humidity
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The Visual Workplace
Use low-cost visual devices to
share information quickly and
accurately
Displays and graphs replace
printouts and paperwork
Able to provide timely information
in a dynamic environment
System should focus on
improvement
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The Visual Workplace
Visual utensil holder A 3-minute service
encourages clock reminds employees
housekeeping of the goal
Figure 10.8
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The Visual Workplace
Visual signals at the Visual kanbans reduce
machine notify inventory and foster JIT
support personnel
Reorder
Line/machine point
stoppage
Parts/
maintenance
needed
All systems go
Part A Part B Part C
Andon
Figure 10.8
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The Visual Workplace
Figure 10.8
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Labor Standards
Manpower planning depends on a
knowledge of the labor required
Labor standards are the amount of
time required to perform a job
Labor standards determine labor
requirements, costs, and fair work
Necessary for determining staffing
requirements
Important to labor incentive systems
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Time Studies
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Time Studies
- Compute average observed time:
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Rest Allowances
Personal time allowance
4% - 7% of total time for use of restroom,
water fountain, etc.
Delay allowance
Based upon actual delays that occur
Fatigue allowance
Based on our knowledge of human energy
expenditure
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Time Study Example 1
Average observed time = 4.0 minutes
Worker rating = 85%
Allowance factor = 13%
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Time Study Example 2
Allowance factor = 15%
Cycle Observed (in minutes)
Performance
Job Element 1 2 3 4 5 Rating
(A) Compose and type letter 8 10 9 21* 11
120%
(B) Type envelope address 2 3 2 1 3
105%
(C) Stuff, stamp, seal, and 2 1 5* 2 1
110% observations (marked with *)
1. Delete unusual or nonrecurring
sort envelopes
2. Compute average times for each element
Average time for A = (8 + 10 + 9 + 11)/4 = 9.5 minutes
Average time for B = (2 + 3 + 2 + 1 + 3)/5 = 2.2 minutes
Average time for C = (2 + 1 + 2 + 1)/4 = 1.5 minutes
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Time Study Example 2
3. Compute the normal time for each element
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Time Study Example 2
5. Compute the standard time for the job
15.36
= = 18.07 minutes
1 - .15
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Ethics and the Work
Environment
Fairness, equity, and ethics are
important constraints of job design
Important issues may relate to equal
opportunity, equal pay for equal
work, and safe working conditions
Helpful to work with government
agencies, trade unions, insurers,
and employees
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In-Class Problems from the
Lecture Guide Practice Problems
Problem 2:
Develop an Activity Chart for doing three loads of laundry.
Problem 3:
Carolyn Barrett, a marketing surveyor, takes an average of 10
minutes to complete a particular questionnaire. Carolyns
performance rating (pace) is 110% and there is an allowance of 15%.
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In-Class Problems from the
Lecture Guide Practice Problems
Problem 5:
The two steps in preparing chocolate candy bars are molding and
packaging. Personal fatigue and delay allowances are set at 15%.
The molding machine operator is rated at 110% and the packer is
rated at 80%. Observed times per batch are given below.
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